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Docs: update Gamedb documentation
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lightningterror
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@@ -139,12 +139,15 @@ The clamp modes are also numerically based.
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### GS Hardware Mipmap Fixes
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* mipmap [`0` or `1` or `2`] {Off, Basic, Full} Default: Automatic (No value, looks up GameDB)
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* mipmap [`0` or `1`] {Off, On} Default: On (looks up GameDB)
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* trilinearFiltering [`0` or `1` or `2`] {None, Trilinear, Trilinear Ultra} Default: None (`0`)
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### GS Hardware General Fixes
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* beforeDraw {`OI` with suffix } {None unless specific game GSC} Default: Automatic (No value, looks up GameDB) with valid variable name (ex. OI_BurnoutGames)
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* moveHandler {`MV` with suffix } {None unless specific game GSC} Default: Automatic (No value, looks up GameDB) with valid variable name (ex. MV_Ico)
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* afterDraw {`OO` with suffix } {None unless specific game GSC} Default: Automatic (No value, looks up GameDB) with valid variable name
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* conservativeFramebuffer [`0` or `1`] {Off or On} Default: On (`1`)
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* texturePreloading [`0` or `1` or `2`] {None, Partial or Full Hash Cache} Default: None (`0`)
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@@ -153,11 +156,17 @@ The clamp modes are also numerically based.
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### GS Hardware Renderer Fixes
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* autoFlush [`0` or `1` or `2`] {Disabled, Enabled (Sprites Only), Enabled (All Primitives)} Default: Off (`0`)
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* partialTargetInvalidation [`0` or `1`] {Off, On} Default: Off (`0`)
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* PCRTCOffsets [`0` or `1`] {Off, On} Default: Off (`0`)
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* PCRTCOverscan [`0` or `1`] {Off, On} Default: Off (`0`)
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* disableDepthSupport [`0` or `1`] {Off, On} Default: Off (`0`)
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* disablePartialInvalidation [`0` or `1`] {Off, On} Default: Off (`0`)
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* cpuFramebufferConversion [`0` or `1`] {Off, On} Default: Off (`0`)
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* preloadFrameData [`0` or `1`] {Off, On} Default: Off (`0`)
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* textureInsideRT [`0` or `1`] {Disabled, Inside Targets, Merge Targets} Default: Off (`0`)
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* textureInsideRT [`0` or `1`or `2`] {Disabled, Inside Targets, Merge Targets} Default: Off (`0`)
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* PCRTCOverscan [`0` or `1`] {Off, On} Default: Off (`0`)
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* PCRTCOverscan [`0` or `1`] {Off, On} Default: Off (`0`)
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* cpuCLUTRender [`0` or `1` or `2`] {Disabled, Normal, Aggressive} Default: Disabled (`0`)
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* cpuSpriteRenderBW [Value between `0` to `10`] {Disabled, 1 (64), 2 (128), 3 (192), 4 (256), 5 (320), 6 (384), 7 (448), 8 (512), 9 (576), 10 (640)} Default: Off (`0`)
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