Commit Graph

171 Commits

Author SHA1 Message Date
Stenzek
4cf041f6cb Common: Move VirtualMemory related functionality to core
Also rewrites page fault handling to not use EventSource junk.
2023-01-26 11:11:36 +00:00
Stenzek
609a44aaf2 GS/SW: Move code buffer into main memory map 2023-01-25 13:15:17 +00:00
JordanTheToaster
0f569ac5cb Format: Clang format System.cpp 2023-01-10 16:18:26 +01:00
JordanTheToaster
b725c1e8e0 System: Remove unused extensions
PCSX2 does not even boot on SSE2 or SSE3 systems and we do not use SSE4a so we should remove it SSE4.1 / 4.2 is a requirement so no use being here either.
2023-01-10 16:18:26 +01:00
Stenzek
ff82232e27 Config: Add separate VU0/VU1 round/clamp mode options 2022-12-28 16:36:36 +00:00
Stenzek
96a1c77577 Core: Remove PCSX2_CORE define and leftovers from wx 2022-12-24 08:42:23 +00:00
AKuHAK
90a4025bcc BiosTools: improve region codes
Region code numbering now matches regions inside CDVD_internal.h
Added region assignment for non-standard romver
Renamed HK region to Asia as 'H' covers not only Hong Kong, but also Korea and Taiwan
2022-11-22 17:19:01 +00:00
Connor McLaughlin
1ccddb92d4 EE Rec/IOP Rec: Rewrite large portions
- Add fastmem
 - Add delay slot swapping
 - Add COP2 sync elision
 - Add block analysis and use analysis
 - Add GPR register caching and renaming
2022-11-19 04:59:10 +00:00
Connor McLaughlin
d446e40741 System: Remove/move out a bunch more leftover stuff from wx
The exceptions are particularly nasty, because there's nothing which
catches them.
2022-10-14 22:24:42 +01:00
Connor McLaughlin
00bcb4cf02 System: Revamp memory allocation
Guest memory is now mapped into a shared memory/file mapping, for use
with fastmem.

64-bit and 128-bit arguments are passed by register/value instead of by
reference/address.

LDL/LDR/SDL/SDR now use 64-bit GPRs instead of SSE.
2022-10-14 22:24:42 +01:00
TellowKrinkle
738c8cb630 Core: Remove trailing whitespace from all files 2022-09-16 00:52:28 -05:00
Connor McLaughlin
2c199e7c42 Qt: Add log timestamps 2022-05-25 10:15:48 +01:00
Connor McLaughlin
893b3c629d Everything: Remove a **lot** of wx, and px nonsense
- common has no wx left except for Path.
 - pcsx2core only has it in a few places (memory cards and path related
   stuff).
2022-05-22 13:58:56 +01:00
Christian Kenny
7c9493cbc2 Core: Refactor code for shutting down internal PS2 components. 2022-05-16 17:30:52 +01:00
arcum42@gmail.com
d45f34ee8b Remove iMisc.cpp, and move the code to System.cpp/h. 2022-05-01 11:43:14 +01:00
Connor McLaughlin
63424b765d CDVD: Purge wxString 2022-04-15 08:15:40 +01:00
kenshen112
fdabc82342 Remove IopCommon.h added proper includes to files. Removing circle includes in several files that sometimes was several layers deep 2022-04-11 21:25:20 +01:00
Connor McLaughlin
4f70fd9583 VMManager: Make EE rec toggles reliable
Before, it'd swap out the Cpu while it was executing...
2022-04-03 07:57:02 +01:00
refractionpcsx2
ccd86a242c EE/VU JIT: Remove 32bit code 2022-03-20 00:39:39 +00:00
Connor McLaughlin
4331ae1925 VMManager: Support playing back GS dumps 2022-03-14 15:26:19 +00:00
Ty Lamontagne
5b6986c230 Core: Export recompiler offsets 2022-02-16 17:51:40 +00:00
Connor McLaughlin
252562db90 Misc: #ifdef out last bits of wx-dependent code 2021-12-28 05:22:45 +00:00
Christian Kenny
d29121a871 Core: Reset game loaded/started variables on recompiler shutdown. 2021-11-21 03:25:37 +00:00
Mrlinkwii
4c8bf53e69 CI:Add build date to program log of nightly builds 2021-11-05 01:16:08 +00:00
Tyler Wilding
c4e5a21c86 build: If available - use the current git tag for the build metadata 2021-11-01 20:07:31 -05:00
Connor McLaughlin
3f265b3f1c Config: Get rid of subset mutators and const global 2021-10-01 23:46:52 -04:00
kojin
8fdaaa2eab common: reorganize 2021-09-04 18:28:07 -04:00
Ty Lamontagne
146f9a766e System: Check active power profile on application launch 2021-07-20 07:31:56 +02:00
RedDevilus
ee0ebe1c04 PCSX2-GUI: Console log rename and newline 2021-05-10 16:17:23 +02:00
beaumanvienna (JC)
556ec932fb logging: x64 boot message changed
No longer says x86-64 breaks recompilers
2020-08-24 16:20:09 -05:00
tellowkrinkle
75aac90452 Allocate memory in an x86-64-compatible way (#3523)
Allocate memory in an x86-64-compatible way

Another part of #3451

Note: While this shouldn't change how anything works, it's been the #1 source of breakage of 32-bit builds in #3451 (it was the cause for the failure of win32 to allocate memory and the failure of linux-32 afterward) so we should definitely make sure it gets tested

see #3523 for more information
2020-08-19 09:20:48 +01:00
arcum42
2b115d031e Remove superVU. (#3386)
* Remove superVU, as well as the VUClipFlagHack, which was SuperVU only.
2020-05-24 19:08:12 -07:00
arcum42
563772fdf1 Added a universal 64-bit define, and a message indicating that Pcsx2 was compiled as 64 bit in the system information. 2019-06-16 17:33:17 -07:00
Gregory Hainaut
02861fabc8 pcsx2|common: replace throw() by noexcept 2017-05-13 10:38:35 +02:00
Gregory Hainaut
2ff43f2ed8 core: remove throw specifier on destructor
It is the 'default' on C++11
2017-05-13 10:38:35 +02:00
Gregory Hainaut
585ccc1b24 core: use = default instead of trivial constructor/destructor
reported by clang-tidy

Note: drop throw() specifier as it is the 'default' in C++11 for
destructor
2017-05-13 10:38:35 +02:00
Gregory Hainaut
b9e62be3c1 modernize: use std::make_unique instead of std::unique_ptr
I didn't update GSdx and cdvdGigaherz because we need to pull
common include files
2017-05-03 12:03:38 +02:00
Gregory Hainaut
5d119bec31 vif: init field in constructor + remove empty function 2017-01-22 16:23:40 +01:00
Gregory Hainaut
b9369e7c00 pcsx2: remove the reserve feature of recompiler memory
Cons:
* requires ~180MB of physical memory (virtual memory is the same so it
  doesn't impact the 4GB limit)

From steam: 98.81% got at least 2GB of RAM. 83.62% got at least 4GB of RAM.
That being said, it might not really increase RAM requirements as OS could put the
new allocation in the swap.

Pro:
* code is much easier
* remove at least half of the signal listener
* last but not least, it is way easier for profiler/debugger
2016-12-09 09:28:19 +01:00
Avi Halachmi (:avih)
e8e6d3bc77 game settings/patches: don't apply acidentally to the bios
While c782b62 added much more reliable game game startup detection, the
settings system did not yet gain that knowledge, but typically that's OK.

Typically the settings (and patches) are loaded according to the current
CRC, which happens once on bios boot (with general settings) and then again
when the game starts, which includes game-specific fixes, patches, etc.

However, if the setting are changed (and therefore also applied) after
the game CRC is known but before the game starts, such as if the user
presses Tab to change framelimiter while at the bios, then until now it
was accidentally applying the game's settings while still at the bios.

This commit makes the settings routine know whether or not the game actually
started, and apply the generic/game settings accordingly.
2016-07-29 20:55:58 +03:00
Jonathan Li
38c802a4ef pcsx2:windows: Remove unused sampling profiler
Visual Studio has a much more powerful performance profiler which can do
the same task and more.
2016-07-24 21:42:53 +01:00
Jonathan Li
499fed40f2 pcsx2: Convert ScopedPtr to unique_ptr 2016-02-08 22:31:45 +00:00
Jonathan Li
92bb849e7c Use unique_ptr instead of ScopedPtr for exceptions 2016-02-08 22:31:45 +00:00
Gregory Hainaut
5611333c29 PCSX2: remove reporting of mmx/3dnow 2016-02-08 09:16:52 +01:00
Gregory Hainaut
1c4b430984 profiler: plug recompiler with new perf infra
Only EE/IOP support by block profiling

v2: cast wxString with ToUTF8 (windows)
2016-01-10 13:43:08 +01:00
Gregory Hainaut
9aec4229d5 x86emitter: support AVX2 (linux only?)
Nah kidding, it is only the cpu detection for the log

x86 Features Detected:
	SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
2015-11-28 23:40:15 +01:00
Gregory Hainaut
26774a2fe0 recompilers: always allocate the first block
Avoid several annoying SIGSEGV at startup
2015-11-12 10:35:10 +01:00
Gregory Hainaut
6e7962e06a pcsx2: replace memset_sse_a by standard memset
Code is only enabled in dev build.

In the future allocation (therefore the memset) will be done at startup anyway.
2015-11-03 09:17:31 +01:00
Gregory Hainaut
2eb73644e9 pcsx2|common: use DESTRUCTOR_CATCHALL to catch exception in various destructor
Allow to print a nice error message instead of a brutal abort in case of
massive failure
2015-09-23 09:47:27 +02:00
Miguel A. Colón Vélez
83a4b37bcf Add an option to disable the inclusion of the build date.
Debian has a goal to make reproducible builds therefore make it an
option instead of distro specific.
.
I added an "OR openSusE" to not "break" the old openSUSE behavior but ideally
they should just use -DDISABLE_BUILD_DATE=TRUE instead.
.
The old -DopenSUSE is not used for anything else so I removed it.
2015-07-27 14:00:47 -04:00