Commit Graph

7 Commits

Author SHA1 Message Date
refractionpcsx2
6b2a20231d SPU: On config change don't reinit sample rate.
Also fix up some other samplerate related things and turn the soundtouch pointer in to a unique pointer.
2022-11-04 16:45:26 +00:00
Connor McLaughlin
44c8974aba GS: Set vsync based on host decision
Fixes bug where after changing settings in the big picture UI, if you
didn't have a game running, it would turn off vsync, making GPU go brr.

Also cleans up HostDisplay a bit, removing redundant parameters.
2022-10-15 15:17:06 +01:00
Connor McLaughlin
00bcb4cf02 System: Revamp memory allocation
Guest memory is now mapped into a shared memory/file mapping, for use
with fastmem.

64-bit and 128-bit arguments are passed by register/value instead of by
reference/address.

LDL/LDR/SDL/SDR now use 64-bit GPRs instead of SSE.
2022-10-14 22:24:42 +01:00
lightningterror
98724979cb GUI-Wx: Fix variable initializations.
Codacy Warning: Variable 'variable' is assigned in constructor body. Consider performing initialization in initialization list.
2022-08-26 02:16:00 +02:00
Connor McLaughlin
6a4df2a641 GS: Move GSinit()/GSshutdown() to GS thread
This initializes COM, so it has to be done on the thread which is
actually going to use it.
2022-05-23 15:45:53 +01:00
Connor McLaughlin
1e8332f36a Misc: Move pxThread and friends to gui 2022-05-08 05:40:59 +01:00
Connor McLaughlin
756cd1ee47 System: Move old SysThread junk to gui 2022-05-08 05:40:59 +01:00