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103 Commits

Author SHA1 Message Date
JordanTheToaster
b1d4101490 Deps: Update SDL to 2.30.11 2025-01-06 13:53:18 +01:00
Florin9doi
a714582c1c Memcard: Support for MemCardPro2/.mc2 files. (#12157) 2025-01-06 13:31:04 +01:00
chaoticgd
0e7da0f1a8 Debugger: Fix AST node ownership confusion bug 2025-01-06 13:28:21 +01:00
TheTechnician27
4f7c8a77f6 Tools: Fix typo in compression tool 2025-01-04 17:17:39 -05:00
Ty Lamontagne
1842fe6db8 EE Cache: Make the SIMD path x86 only to support ARM interpreters 2025-01-03 14:17:24 -05:00
Mrlinkwii
1feb31498d GameDB: fix some names 2025-01-02 21:19:35 +01:00
nassau-tk
f3632c44c8 GameDB: Fix&Add few Japanese Game Titles 2024-12-31 21:14:13 -06:00
PCSX2 Bot
32a6e62212 [ci skip] Qt: Update Base Translation. 2025-01-01 01:27:00 +01:00
Jordan
575ec07553 3rdparty: Update xxHash to v0.8.3 (#12137) 2024-12-31 18:14:47 -05:00
lightningterror
18308b6525 GS/GL: Properly name logs with GL prefix. 2024-12-31 20:11:25 +01:00
lightningterror
d52f29dcd7 GS/D3D12: Properly name logs with D3D12 prefix. 2024-12-31 20:11:25 +01:00
lightningterror
288d8047ae GS/VK: Properly name logs with VK prefix. 2024-12-31 20:11:25 +01:00
lightningterror
26b232292c GS/D3D11: Properly name logs with D3D11 prefix. 2024-12-31 20:11:25 +01:00
Tyler Wilding
1fff69b0aa translations: Syncing Crowdin translations (#12141)
* New translations pcsx2-qt_en.ts (Romanian)
[ci skip]

* New translations pcsx2-qt_en.ts (French)
[ci skip]

* New translations pcsx2-qt_en.ts (Spanish)
[ci skip]

* New translations pcsx2-qt_en.ts (Afrikaans)
[ci skip]

* New translations pcsx2-qt_en.ts (Arabic)
[ci skip]

* New translations pcsx2-qt_en.ts (Bulgarian)
[ci skip]

* New translations pcsx2-qt_en.ts (Catalan)
[ci skip]

* New translations pcsx2-qt_en.ts (Czech)
[ci skip]

* New translations pcsx2-qt_en.ts (Danish)
[ci skip]

* New translations pcsx2-qt_en.ts (German)
[ci skip]

* New translations pcsx2-qt_en.ts (Greek)
[ci skip]

* New translations pcsx2-qt_en.ts (Finnish)
[ci skip]

* New translations pcsx2-qt_en.ts (Hebrew)
[ci skip]

* New translations pcsx2-qt_en.ts (Hungarian)
[ci skip]

* New translations pcsx2-qt_en.ts (Italian)
[ci skip]

* New translations pcsx2-qt_en.ts (Japanese)
[ci skip]

* New translations pcsx2-qt_en.ts (Georgian)
[ci skip]

* New translations pcsx2-qt_en.ts (Korean)
[ci skip]

* New translations pcsx2-qt_en.ts (Lithuanian)
[ci skip]

* New translations pcsx2-qt_en.ts (Dutch)
[ci skip]

* New translations pcsx2-qt_en.ts (Norwegian)
[ci skip]

* New translations pcsx2-qt_en.ts (Polish)
[ci skip]

* New translations pcsx2-qt_en.ts (Portuguese)
[ci skip]

* New translations pcsx2-qt_en.ts (Russian)
[ci skip]

* New translations pcsx2-qt_en.ts (Serbian (Cyrillic))
[ci skip]

* New translations pcsx2-qt_en.ts (Swedish)
[ci skip]

* New translations pcsx2-qt_en.ts (Turkish)
[ci skip]

* New translations pcsx2-qt_en.ts (Ukrainian)
[ci skip]

* New translations pcsx2-qt_en.ts (Chinese Simplified)
[ci skip]

* New translations pcsx2-qt_en.ts (Chinese Traditional)
[ci skip]

* New translations pcsx2-qt_en.ts (Vietnamese)
[ci skip]

* New translations pcsx2-qt_en.ts (Portuguese, Brazilian)
[ci skip]

* New translations pcsx2-qt_en.ts (Indonesian)
[ci skip]

* New translations pcsx2-qt_en.ts (Persian)
[ci skip]

* New translations pcsx2-qt_en.ts (Croatian)
[ci skip]

* New translations pcsx2-qt_en.ts (Latvian)
[ci skip]

* New translations pcsx2-qt_en.ts (Hindi)
[ci skip]

* New translations pcsx2-qt_en.ts (Quechua)
[ci skip]

* New translations pcsx2-qt_en.ts (Guarani)
[ci skip]

* New translations pcsx2-qt_en.ts (Spanish, Latin America)
[ci skip]
2024-12-30 19:19:40 -05:00
PCSX2 Bot
4d347305b5 [ci skip] PAD: Update to latest controller database. 2024-12-30 17:03:52 +01:00
PCSX2 Bot
2fd6f8e4ac [ci skip] Qt: Update Base Translation. 2024-12-29 19:02:05 -05:00
Silent
97f316eca7 Qt/Patches: Gracefully migrate old per-game widescreen/no-interlace toggles to Patches
This old upgrade path telling users that the setting has been deprecated
can now be changed to perform the upgrade seamlessly for the user,
because the behaviour of the old per-game setting is identical to
the new behaviour of the Patches tab.
2024-12-29 14:03:56 -05:00
Silent
f7ba355697 Qt/Patches: Make WS/NI patches tri-state in the Patches screen, so disabling them per-game is possible
This solves a long-standing issue where globally enabled
widescreen/no-interlace patches visually appeared as disabled
on the patches list, but they were in fact enabled and could NOT be
disabled per-game.
2024-12-29 14:03:56 -05:00
Silent
c334040a96 Partially revert "Qt/Patches: Get rid of the global WS/NI toggle"
This reverts commit cc9f7e723a.
2024-12-29 14:03:56 -05:00
TheTechnician27
b01359e06f Tools: Port refraction's bulk compression script to Python 2024-12-28 12:09:19 -05:00
PCSX2 Bot
905f9431a5 [ci skip] Qt: Update Base Translation. 2024-12-28 11:30:16 -05:00
KamFretoZ
424951e1bb Logging: Adjust the formatting to be more consistent 2024-12-28 11:25:26 -05:00
KamFretoZ
2167d9e4f5 Settings/Log: Print advanced settings warning on the log
Warns the user through the log if they have advanced options enabled.
2024-12-28 11:25:26 -05:00
rtavarez98
82a38a7124 changed indentation from tab to space 2024-12-28 11:22:50 -05:00
Rain
eb6a52c55c replaced recursive_directory_iterator w/ FindFiles() 2024-12-28 11:22:50 -05:00
Rain
234b8f6abf Added rename input profile function 2024-12-28 11:22:50 -05:00
lightningterror
843566eb49 Qt: Properly disable all dumping options if draw dumping is disabled.
Also move around sone options.
2024-12-28 17:04:33 +01:00
nassau-tk
d63733830f GameDB: Disable MTVU for some games 2024-12-27 23:43:51 -06:00
nassau-tk
3ebd496c37 GameDB: Fix titles for Japanese games 2024-12-27 23:43:51 -06:00
Mrlinkwii
f0f2b013fc Redump: update database 2024-12-27 14:30:23 -05:00
Ty Lamontagne
9a75509614 EE Cache: Fix up TLB related register fetching 2024-12-27 14:18:32 -05:00
Ty Lamontagne
c513a29bcf EE Cache: Freeze cached entries in sstates
[SAVEVERSION+]
2024-12-27 14:18:32 -05:00
Ty Lamontagne
5d39c884b5 R5900: Improve the EE cache performance with SIMD 2024-12-27 14:18:32 -05:00
TheLastRar
6a0f811812 Build: Always set EnhancedInstructionSet for AVX2 configs
Replaces the march arguments for clang-cl
2024-12-24 22:05:50 -05:00
TheLastRar
f509fb6950 CI/Appimage: Suppress error when no tags are present 2024-12-24 12:00:56 -05:00
Ziemas
33a475a456 DebugTools: Fix GCC build, missing include 2024-12-24 13:47:49 +01:00
JordanTheToaster
d2fb90a700 GameDB: Various fixes 2024-12-23 19:40:29 -05:00
PCSX2 Bot
a34467dccd [ci skip] PAD: Update to latest controller database. 2024-12-23 17:58:45 +01:00
Hallkezz
c6d0f5e3cd GameDB: Change recommended blending level 2 to 4 for Twisted Metal: Head-On [Extra Twisted Edition]. (#12107)
Fixes menu text brightness in Twisted Metal: Head-On [Extra Twisted Edition].
2024-12-22 13:03:40 +01:00
PCSX2 Bot
34c9590cf1 [ci skip] Qt: Update Base Translation. 2024-12-18 19:06:27 -05:00
Ty Lamontagne
a2c7542e48 Savestates: Warn on savestate load and saves without mcd activity
[SAVEVERSION+]
2024-12-18 18:01:30 -05:00
TheLastRar
72a9f18456 3rdparty: Sync libchdr to commit cb077337d53392454e7100a0fd07139ca678e527 2024-12-18 17:58:44 -05:00
TheLastRar
7f59757eea 3rdparty/libchdr: Purge almost all remaining patches
Leaving only the chd_read_header_* functions, of which exists an equivalent in later libchdr versions
2024-12-18 17:58:44 -05:00
TheLastRar
3b89020082 3rdparty/libchdr: Purge now unused patches 2024-12-18 16:23:49 -05:00
TheLastRar
a7b07eb53f ChdReader: Use core_file to implement precaching 2024-12-18 16:23:49 -05:00
TheLastRar
58d13dac34 FileSystem: Add ReadFileWithPartialProgress for multiple files 2024-12-18 16:23:49 -05:00
Ty Lamontagne
5a8921dd22 IOPBios: Defer to iopMemSafeReadBytes when HLEing writes 2024-12-18 16:15:07 -05:00
Ty Lamontagne
f964dfaa5e IOPBios: Defer to iopMemSafeWriteBytes when HLEing reads 2024-12-18 16:15:07 -05:00
PCSX2 Bot
17274eb397 [ci skip] Qt: Update Base Translation. 2024-12-17 20:54:52 -05:00
TheLastRar
2f0b00a7a1 ChdFileReader: Migrate libchdr patch into PCSX2
Added function didn't need to be in libchdr
2024-12-17 13:35:10 -05:00
Mrlinkwii
260380abec CI: disable builds on controller database update 2024-12-17 19:22:03 +01:00
KamFretoZ
57fc87061d Cheats: Update notes on how PNACH 2.0 works
Co-Authored-By: Mrlinkwii <Mrlinkwii@users.noreply.github.com>
2024-12-17 11:27:45 -05:00
KamFretoZ
cc9f7e723a Qt/Patches: Get rid of the global WS/NI toggle 2024-12-17 11:27:45 -05:00
PCSX2 Bot
6a41e05694 PAD: Update to latest controller database. 2024-12-16 11:06:52 -05:00
TheLastRar
c8e1dc5328 ChdFileReader: Use core_file instead of modifing chd_open_file 2024-12-16 09:39:46 -05:00
lightningterror
c2ee5a0234 GS/HW: Get the proper context for the next draw if it's a split texture shuffle.
Draw might switch the context so make sure we get the correct one.
2024-12-16 08:37:39 +01:00
nassau-tk
3cafd2dc69 GameDB: Japanese game updates 2024-12-15 01:33:40 -06:00
JordanTheToaster
4b8890c438 3rdparty: Sync vkmemoryallocator to commit 5a53a198945ba8260fbc58fadb788745ce6aa263 2024-12-14 13:41:32 -05:00
JordanTheToaster
19882dc160 3rdparty: Sync d3d12memalloc to commit da380f69bd4547cd776c525ae225bb9d13df94e2 2024-12-14 13:41:32 -05:00
chaoticgd
0c21023bb2 Path: Prevent Path::RealPath from returning '.' and '..' components 2024-12-14 13:41:01 -05:00
chaoticgd
68e6ede47e Path: Add tests for Path::RealPath 2024-12-14 13:41:01 -05:00
chaoticgd
1ed3001358 FileSystem: Add CreateSymLink function 2024-12-14 13:41:01 -05:00
chaoticgd
b8ff171127 FileSystem: Improve directory deletion test slightly 2024-12-14 13:41:01 -05:00
lightningterror
7d16a915ed GS/HW: Adjust how we handle dithering on blend mix.
Allow dither adjust regardless of alpha. usually it is clamed to 1 anyway so we can expand it if alpha max is higher than 128.

Expand dither adjust to work in rev subtract conditions.
2024-12-13 08:27:00 +01:00
lightningterror
ecc24ce2e9 GS/TC: Use proper alpha min max for palettes.
If it's an old source made from target make sure it isn't a palette, alphas need to be used from the palette then.
2024-12-13 08:27:00 +01:00
TheLastRar
65748351c7 ChdFileReader: Correct extension check 2024-12-12 08:39:28 -05:00
Ty Lamontagne
a60489b6fd FileSystem: Add a case-insensitive match for nvm and mec file loading. 2024-12-12 08:37:16 -05:00
TheLastRar
e8dbcc31aa SaveState: Fix comparison warning 2024-12-10 21:26:14 +01:00
PCSX2 Bot
5dbaf194c5 PAD: Update to latest controller database. 2024-12-09 12:14:31 -05:00
JordanTheToaster
affdb78a65 GameDB: Change LSW 2 fixes 2024-12-09 12:14:24 -05:00
Ty Lamontagne
313ddb7879 EE Cache: Writeback dirty cache entries when exiting the interpreter. 2024-12-08 17:49:33 -05:00
JordanTheToaster
046b416f61 Deps: Update SDL to 2.30.10 2024-12-08 11:06:01 -05:00
JordanTheToaster
2cb311dd24 3rdparty: Update googletest to v1.15.2 2024-12-08 11:04:38 -05:00
JordanTheToaster
ba36d4b0c8 GameDB: Fix incorrect field order in Silent Hill 3 FMVs 2024-12-08 10:16:12 -05:00
TheLastRar
5de1c60d50 DEV9: Apply const within in PacketReader 2024-12-07 09:22:26 +01:00
TheLastRar
a8a170ebe6 DEV9: Apply const to basic payload types
Propagate const into PacketReader classes as needed
Provide non-const editor version for pcap
2024-12-07 09:22:26 +01:00
PCSX2 Bot
d7937943b0 [ci skip] Qt: Update Base Translation. 2024-12-06 19:14:30 -05:00
JordanTheToaster
3f1df0ea92 3rdparty: Update WIL to v1.0.240803.1 2024-12-06 16:59:34 -05:00
JordanTheToaster
caaa3519ad 3rdparty: Update Vulkan-Headers to v1.4.303 2024-12-06 16:59:34 -05:00
JordanTheToaster
58ab271fc1 Deps: Update to libzip 1.11.2 2024-12-06 16:59:34 -05:00
JordanTheToaster
981fedfdd1 3rdparty/rcheevos: Bump to v11.6.0 2024-12-06 16:59:34 -05:00
JordanTheToaster
ac968f9a6a OSD: Fix status view regression 2024-12-06 16:59:15 -05:00
JordanTheToaster
ac15b77f89 Deps: Update to Qt 6.8.1 on Windows and Linux 2024-12-06 16:59:15 -05:00
chaoticgd
6e4dc1e8ab FileSystem: Don't follow symlinks when recursively deleting directories 2024-12-05 11:52:40 -05:00
chaoticgd
46d17fcb20 FileSystem: Add a test for deleting directories with symlinks 2024-12-05 11:52:40 -05:00
TheLastRar
f91f39afcd DEV9: Fix race-condition while handling closed connection 2024-12-05 11:32:24 -05:00
TheLastRar
f317ba327c DEV9: Correct alignment calculation in Sockets 2024-12-05 11:32:24 -05:00
TheLastRar
00f4cd5252 DEV9: Prevent out of bounds reads in ICMP fix 2024-12-05 11:32:24 -05:00
TheLastRar
0a44e20c34 DEV9: Correct function definitions 2024-12-05 11:32:24 -05:00
TheLastRar
abeb1ca49d DEV9: Skip over invalid gateways 2024-12-05 11:32:24 -05:00
PCSX2 Bot
ee3abe745c [ci skip] Qt: Update Base Translation. 2024-12-03 19:03:20 -05:00
KamFretoZ
a024c25019 Achievements: Fix progression overlay stacking 2024-12-03 17:39:17 +01:00
KamFretoZ
5bf3166832 Qt: Fix Verbose Status Formatting 2024-12-03 17:39:17 +01:00
KamFretoZ
7ef293744a Qt: Move video capture option from Tools to System 2024-12-03 17:39:17 +01:00
TheLastRar
07df874603 DEV9: Avoid iterating over modified vector in UDP_FixedPort 2024-12-03 11:10:31 -05:00
TheLastRar
687c587d19 DEV9: Always bind UDP ports 2024-12-03 11:10:31 -05:00
PCSX2 Bot
671255c684 PAD: Update to latest controller database. 2024-12-02 23:27:24 +01:00
PCSX2 Bot
c31f324853 [ci skip] Qt: Update Base Translation. 2024-11-29 01:30:06 +01:00
lightningterror
5b7122bd30 GS/TC: Remove no longer needed asserts in PreloadTarget.
Asserts are no longer needed as we check for width offset and adjust width accordingly using the offset.
2024-11-28 23:59:52 +01:00
TheLastRar
4a04100207 [SAVEVERSION+] HostFS: Always write savestate tag 2024-11-28 15:47:52 -05:00
TheLastRar
93652a3115 SaveState: Bounds check FreezeMem loads 2024-11-28 15:47:52 -05:00
chaoticgd
4ad1355af3 Debugger: Make sure the colours of functions are consistent across runs 2024-11-28 12:59:24 -05:00
chaoticgd
2501d87840 Console: Fix newline logging regression 2024-11-28 12:53:42 -05:00
237 changed files with 154032 additions and 98816 deletions

View File

@@ -22,7 +22,7 @@ jobs:
uses: peter-evans/create-pull-request@v7
with:
title: "PAD: Update to latest controller database"
commit-message: "PAD: Update to latest controller database."
commit-message: "[ci skip] PAD: Update to latest controller database."
committer: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
author: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
body: "Weekly automatic update of SDL Controller DB."

View File

@@ -206,7 +206,7 @@ GIT_VERSION=$(git tag --points-at HEAD)
if [[ "${GIT_VERSION}" == "" ]]; then
# In the odd event that we run this script before the release gets tagged.
GIT_VERSION=$(git describe --tags)
GIT_VERSION=$(git describe --tags || true)
if [[ "${GIT_VERSION}" == "" ]]; then
GIT_VERSION=$(git rev-parse HEAD)
fi

View File

@@ -19,8 +19,8 @@ LIBJPEG=9f
LIBPNG=1.6.44
LIBWEBP=1.4.0
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
SDL=SDL2-2.30.9
QT=6.8.0
SDL=SDL2-2.30.11
QT=6.8.1
ZSTD=1.5.6
SHADERC=2024.1
@@ -37,14 +37,14 @@ fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.
60c4da1d5b7f0aa8d158da48e8f8afa9773c1c8baa5d21974df61f1886b8ce8e libpng-$LIBPNG.tar.xz
61f873ec69e3be1b99535634340d5bde750b2e4447caa1db9f61be3fd49ab1e5 libwebp-$LIBWEBP.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
24b574f71c87a763f50704bbb630cbe38298d544a1f890f099a4696b1d6beba4 $SDL.tar.gz
8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
1bad481710aa27f872de6c9f72651f89a6107f0077003d0ebfcc9fd15cba3c75 qtbase-everywhere-src-$QT.tar.xz
595bf8557b91e1f8ebc726f1e09868a3c7e610ff5045068f2d4ea2428c49a5d4 qtimageformats-everywhere-src-$QT.tar.xz
cf7a593d5e520f8177240610d9e55d5b75b0887fe5f385554ff64377f1646199 qtsvg-everywhere-src-$QT.tar.xz
403115d8268503c6cc6e43310c8ae28eb9e605072a5d04e4a2de8b6af39981f7 qttools-everywhere-src-$QT.tar.xz
84bf2b67c243cd0c50a08acd7bfa9df2b1965028511815c1b6b65a0687437cb6 qttranslations-everywhere-src-$QT.tar.xz
175758591638ebf1c6fbb66ac11c7fa0eb8d4ed52e9243cc59075d06a6a2060a qtwayland-everywhere-src-$QT.tar.xz
40b14562ef3bd779bc0e0418ea2ae08fa28235f8ea6e8c0cb3bce1d6ad58dcaf qtbase-everywhere-src-$QT.tar.xz
138cc2909aa98f5ff7283e36eb3936eb5e625d3ca3b4febae2ca21d8903dd237 qtimageformats-everywhere-src-$QT.tar.xz
3d0de73596e36b2daa7c48d77c4426bb091752856912fba720215f756c560dd0 qtsvg-everywhere-src-$QT.tar.xz
9d43d409be08b8681a0155a9c65114b69c9a3fc11aef6487bb7fdc5b283c432d qttools-everywhere-src-$QT.tar.xz
635a6093e99152243b807de51077485ceadd4786d4acb135b9340b2303035a4a qttranslations-everywhere-src-$QT.tar.xz
2226fbde4e2ddd12f8bf4b239c8f38fd706a54e789e63467dfddc77129eca203 qtwayland-everywhere-src-$QT.tar.xz
eb3b5f0c16313d34f208d90c2fa1e588a23283eed63b101edd5422be6165d528 shaderc-$SHADERC.tar.gz
aa27e4454ce631c5a17924ce0624eac736da19fc6f5a2ab15a6c58da7b36950f shaderc-glslang-$SHADERC_GLSLANG.tar.gz
5d866ce34a4b6908e262e5ebfffc0a5e11dd411640b5f24c85a80ad44c0d4697 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz

View File

@@ -14,8 +14,8 @@
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL2-2.30.9.tar.gz",
"sha256": "24b574f71c87a763f50704bbb630cbe38298d544a1f890f099a4696b1d6beba4"
"url": "https://libsdl.org/release/SDL2-2.30.11.tar.gz",
"sha256": "8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f"
}
],
"cleanup": [

View File

@@ -40,7 +40,7 @@ fi
FREETYPE=2.13.3
HARFBUZZ=10.0.1
SDL=SDL2-2.30.9
SDL=SDL2-2.30.11
ZSTD=1.5.6
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
LIBPNG=1.6.44
@@ -76,7 +76,7 @@ CMAKE_ARCH_UNIVERSAL=-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
e7358ea86fe10fb9261931af6f010d4358dac64f7074420ca9bc94aae2bdd542 harfbuzz-$HARFBUZZ.tar.gz
24b574f71c87a763f50704bbb630cbe38298d544a1f890f099a4696b1d6beba4 $SDL.tar.gz
8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
60c4da1d5b7f0aa8d158da48e8f8afa9773c1c8baa5d21974df61f1886b8ce8e libpng-$LIBPNG.tar.xz

View File

@@ -22,7 +22,7 @@ fi
FREETYPE=2.13.3
HARFBUZZ=10.0.1
SDL=SDL2-2.30.9
SDL=SDL2-2.30.11
ZSTD=1.5.6
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
LIBPNG=1.6.44
@@ -56,7 +56,7 @@ CMAKE_COMMON=(
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
e7358ea86fe10fb9261931af6f010d4358dac64f7074420ca9bc94aae2bdd542 harfbuzz-$HARFBUZZ.tar.gz
24b574f71c87a763f50704bbb630cbe38298d544a1f890f099a4696b1d6beba4 $SDL.tar.gz
8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
60c4da1d5b7f0aa8d158da48e8f8afa9773c1c8baa5d21974df61f1886b8ce8e libpng-$LIBPNG.tar.xz

View File

@@ -47,9 +47,9 @@ set HARFBUZZ=10.0.1
set LIBJPEG=9f
set LIBPNG=1643
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.8.0
set QT=6.8.1
set QTMINOR=6.8
set SDL=SDL2-2.30.9
set SDL=SDL2-2.30.11
set WEBP=1.4.0
set ZLIB=1.3.1
set ZLIBSHORT=131
@@ -66,12 +66,12 @@ call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lp
call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.zip 6255da8c89e09d694e6800688c76145eb6870a76ac0d36c74fccd61b3940aafa || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 61f873ec69e3be1b99535634340d5bde750b2e4447caa1db9f61be3fd49ab1e5 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" ec855bcd815b4b63d0c958c42c2923311c656227d6e0c1ae1e721406d346444b || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c3b41915341d853b6374cf93f1fcced2c8e4be9360f29c656960e1d0d15046a3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 809081a7bdf7e48262fbe9437e4e756df6ad2649433e803c4040026e650d7c91 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 89f1ef4595f68c3d34c63a7c1c4ce475e701e103f0473f3fd0718a2e5234de6e || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 3f813f49d6d28c532dc4b104084f60ff382337f184698fcd6e70ab9efad977c1 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" a0b3e7ac5f708042683ff0f22e069bdf75563540c615f9854ecc9bc8913e2488 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" e22d997bd15b795a176c8da62c8c1da0a674eb534e02f7c01ca507bf11bce0c3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 247a0a58039275a5a4fb499a600a90f66dc6e00321bb6f86a9b8d8020344d853 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 57bd332e5550ff70a852560c591b786b6ba587c5e41cb5ef91038d82db137ab9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" c65a89140f5d68137ffec67d631ec97002fb37077d9b4eb4ee45cbec39b1c38a || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 30a8e7773e1f274557e049a97f158b808f344247da03ae5240e4956c81d51cd5 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error

View File

@@ -45,9 +45,9 @@ set HARFBUZZ=10.0.1
set LIBJPEG=9f
set LIBPNG=1643
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.8.0
set QT=6.8.1
set QTMINOR=6.8
set SDL=SDL2-2.30.9
set SDL=SDL2-2.30.11
set WEBP=1.4.0
set ZLIB=1.3.1
set ZLIBSHORT=131
@@ -64,12 +64,12 @@ call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lp
call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.zip 6255da8c89e09d694e6800688c76145eb6870a76ac0d36c74fccd61b3940aafa || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 61f873ec69e3be1b99535634340d5bde750b2e4447caa1db9f61be3fd49ab1e5 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" ec855bcd815b4b63d0c958c42c2923311c656227d6e0c1ae1e721406d346444b || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c3b41915341d853b6374cf93f1fcced2c8e4be9360f29c656960e1d0d15046a3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 809081a7bdf7e48262fbe9437e4e756df6ad2649433e803c4040026e650d7c91 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 89f1ef4595f68c3d34c63a7c1c4ce475e701e103f0473f3fd0718a2e5234de6e || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 3f813f49d6d28c532dc4b104084f60ff382337f184698fcd6e70ab9efad977c1 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" a0b3e7ac5f708042683ff0f22e069bdf75563540c615f9854ecc9bc8913e2488 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" e22d997bd15b795a176c8da62c8c1da0a674eb534e02f7c01ca507bf11bce0c3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 247a0a58039275a5a4fb499a600a90f66dc6e00321bb6f86a9b8d8020344d853 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 57bd332e5550ff70a852560c591b786b6ba587c5e41cb5ef91038d82db137ab9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" c65a89140f5d68137ffec67d631ec97002fb37077d9b4eb4ee45cbec39b1c38a || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 30a8e7773e1f274557e049a97f158b808f344247da03ae5240e4956c81d51cd5 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error

View File

@@ -1,4 +1,4 @@
Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved.
Copyright (c) 2019-2024 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -2,7 +2,7 @@
Easy to integrate memory allocation library for Direct3D 12.
**Documentation:** Browse online: [D3D12 Memory Allocator](https://gpuopen-librariesandsdks.github.io/D3D12MemoryAllocator/html/) (generated from Doxygen-style comments in [src/D3D12MemAlloc.h](src/D3D12MemAlloc.h))
**Documentation:** Browse online: [D3D12 Memory Allocator](https://gpuopen-librariesandsdks.github.io/D3D12MemoryAllocator/html/) (generated from Doxygen-style comments in [include/D3D12MemAlloc.h](include/D3D12MemAlloc.h))
**License:** MIT. See [LICENSE.txt](LICENSE.txt)
@@ -36,6 +36,7 @@ Additional features:
- Customization and integration with custom engines: Predefine appropriate macros to provide your own implementation of external facilities used by the library, like assert, mutex, and atomic.
- Support for resource aliasing (overlap).
- Custom memory pools: Create a pool with desired parameters (e.g. fixed or limited maximum size, custom `D3D12_HEAP_PROPERTIES` and `D3D12_HEAP_FLAGS`) and allocate memory out of it.
- Support for GPU Upload Heaps from preview Agility SDK (needs compilation with `D3D12MA_OPTIONS16_SUPPORTED` macro).
- Linear allocator: Create a pool with linear algorithm and use it for much faster allocations and deallocations in free-at-once, stack, double stack, or ring buffer fashion.
- Defragmentation: Let the library move data around to free some memory blocks and make your allocations better compacted.
- Statistics: Obtain brief or detailed statistics about the amount of memory used, unused, number of allocated heaps, number of allocations etc. - globally and per memory heap type. Current memory usage and budget as reported by the system can also be queried.
@@ -101,15 +102,18 @@ This software package uses third party software:
For more information see [NOTICES.txt](NOTICES.txt).
# Software using this library
- **[The Forge](https://github.com/ConfettiFX/The-Forge)** - cross-platform rendering framework. Apache License 2.0.
- **[Wicked Engine<img src="https://github.com/turanszkij/WickedEngine/blob/master/Content/logo_small.png" width="28px" align="center"/>](https://github.com/turanszkij/WickedEngine)** - 3D engine with modern graphics
[Some other projects on GitHub](https://github.com/search?q=D3D12MemAlloc.h&type=Code) and some game development studios that use DX12 in their games.
# See also
- **[Vcpkg](https://github.com/Microsoft/vcpkg)** dependency manager from Microsoft offers a port of this library that is easy to install.
- **[Vulkan Memory Allocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/)** - equivalent library for Vulkan. License: MIT.
- **[d3d12ma.c](https://github.com/milliewalky/d3d12ma.c)** - C bindings for this library. Author: Mateusz Maciejewski (Matt Walky). License: MIT.
- **[TerraFX.Interop.D3D12MemoryAllocator](https://github.com/terrafx/terrafx.interop.d3d12memoryallocator)** - interop bindings for this library for C#, as used by [TerraFX](https://github.com/terrafx/terrafx). License: MIT.
- **[Vulkan Memory Allocator](https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/)** - equivalent library for Vulkan. License: MIT.
# Software using this library
- **[Qt Project](https://github.com/qt)**
- **[Ghost of Tsushima: Director's Cut PC](https://www.youtube.com/watch?v=cPKBDbCYctc&t=698s)** - Information avaliable in 11:38 of credits
- **[The Forge](https://github.com/ConfettiFX/The-Forge)** - cross-platform rendering framework. Apache License 2.0.
- **[Wicked Engine<img src="https://github.com/turanszkij/WickedEngine/blob/master/Content/logo_small.png" width="28px" align="center"/>](https://github.com/turanszkij/WickedEngine)** - 3D engine with modern graphics
[Some other projects on GitHub](https://github.com/search?q=D3D12MemAlloc.h&type=Code) and some game development studios that use DX12 in their games.

View File

@@ -24,9 +24,9 @@
/** \mainpage D3D12 Memory Allocator
<b>Version 2.1.0-development</b> (2023-07-05)
<b>Version 2.1.0-development</b> (2024-07-05)
Copyright (c) 2019-2023 Advanced Micro Devices, Inc. All rights reserved. \n
Copyright (c) 2019-2024 Advanced Micro Devices, Inc. All rights reserved. \n
License: MIT
Documentation of all members: D3D12MemAlloc.h
@@ -160,9 +160,9 @@ class D3D12MA_API IUnknownImpl : public IUnknown
{
public:
virtual ~IUnknownImpl() = default;
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject);
virtual ULONG STDMETHODCALLTYPE AddRef();
virtual ULONG STDMETHODCALLTYPE Release();
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) override;
ULONG STDMETHODCALLTYPE AddRef() override;
ULONG STDMETHODCALLTYPE Release() override;
protected:
virtual void ReleaseThis() { delete this; }
private:
@@ -265,18 +265,18 @@ enum ALLOCATION_FLAGS
*/
ALLOCATION_FLAG_CAN_ALIAS = 0x10,
/** Allocation strategy that chooses smallest possible free range for the allocation
/** %Allocation strategy that chooses smallest possible free range for the allocation
to minimize memory usage and fragmentation, possibly at the expense of allocation time.
*/
ALLOCATION_FLAG_STRATEGY_MIN_MEMORY = 0x00010000,
/** Allocation strategy that chooses first suitable free range for the allocation -
/** %Allocation strategy that chooses first suitable free range for the allocation -
not necessarily in terms of the smallest offset but the one that is easiest and fastest to find
to minimize allocation time, possibly at the expense of allocation quality.
*/
ALLOCATION_FLAG_STRATEGY_MIN_TIME = 0x00020000,
/** Allocation strategy that chooses always the lowest offset in available space.
/** %Allocation strategy that chooses always the lowest offset in available space.
This is not the most efficient strategy but achieves highly packed data.
Used internally by defragmentation, not recomended in typical usage.
*/
@@ -402,8 +402,9 @@ struct TotalStatistics
- 1 = `D3D12_HEAP_TYPE_UPLOAD`
- 2 = `D3D12_HEAP_TYPE_READBACK`
- 3 = `D3D12_HEAP_TYPE_CUSTOM`
- 4 = `D3D12_HEAP_TYPE_GPU_UPLOAD`
*/
DetailedStatistics HeapType[4];
DetailedStatistics HeapType[5];
/** \brief One element for each memory segment group located at the following indices:
- 0 = `DXGI_MEMORY_SEGMENT_GROUP_LOCAL`
@@ -413,9 +414,9 @@ struct TotalStatistics
- When `IsUMA() == FALSE` (discrete graphics card):
- `DXGI_MEMORY_SEGMENT_GROUP_LOCAL` (index 0) represents GPU memory
(resources allocated in `D3D12_HEAP_TYPE_DEFAULT` or `D3D12_MEMORY_POOL_L1`).
(resources allocated in `D3D12_HEAP_TYPE_DEFAULT`, `D3D12_HEAP_TYPE_GPU_UPLOAD` or `D3D12_MEMORY_POOL_L1`).
- `DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL` (index 1) represents system memory
(resources allocated in `D3D12_HEAP_TYPE_UPLOAD`, `D3D12_HEAP_TYPE_READBACK`, or `D3D12_MEMORY_POOL_L0`).
(resources allocated in `D3D12_HEAP_TYPE_UPLOAD`, `D3D12_HEAP_TYPE_READBACK`, or `D3D12_MEMORY_POOL_L0`).
- When `IsUMA() == TRUE` (integrated graphics chip):
- `DXGI_MEMORY_SEGMENT_GROUP_LOCAL` = (index 0) represents memory shared for all the resources.
- `DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL` = (index 1) is unused and always 0.
@@ -542,26 +543,6 @@ public:
*/
LPCWSTR GetName() const { return m_Name; }
/** \brief Returns `TRUE` if the memory of the allocation was filled with zeros when the allocation was created.
Returns `TRUE` only if the allocator is sure that the entire memory where the
allocation was created was filled with zeros at the moment the allocation was made.
Returns `FALSE` if the memory could potentially contain garbage data.
If it's a render-target or depth-stencil texture, it then needs proper
initialization with `ClearRenderTargetView`, `ClearDepthStencilView`, `DiscardResource`,
or a copy operation, as described on page
"ID3D12Device::CreatePlacedResource method - Notes on the required resource initialization" in Microsoft documentation.
Please note that rendering a fullscreen triangle or quad to the texture as
a render target is not a proper way of initialization!
See also articles:
- "Coming to DirectX 12: More control over memory allocation" on DirectX Developer Blog
- ["Initializing DX12 Textures After Allocation and Aliasing"](https://asawicki.info/news_1724_initializing_dx12_textures_after_allocation_and_aliasing).
*/
BOOL WasZeroInitialized() const { return m_PackedData.WasZeroInitialized(); }
protected:
void ReleaseThis() override;
@@ -620,29 +601,26 @@ private:
{
public:
PackedData() :
m_Type(0), m_ResourceDimension(0), m_ResourceFlags(0), m_TextureLayout(0), m_WasZeroInitialized(0) { }
m_Type(0), m_ResourceDimension(0), m_ResourceFlags(0), m_TextureLayout(0) { }
Type GetType() const { return (Type)m_Type; }
D3D12_RESOURCE_DIMENSION GetResourceDimension() const { return (D3D12_RESOURCE_DIMENSION)m_ResourceDimension; }
D3D12_RESOURCE_FLAGS GetResourceFlags() const { return (D3D12_RESOURCE_FLAGS)m_ResourceFlags; }
D3D12_TEXTURE_LAYOUT GetTextureLayout() const { return (D3D12_TEXTURE_LAYOUT)m_TextureLayout; }
BOOL WasZeroInitialized() const { return (BOOL)m_WasZeroInitialized; }
void SetType(Type type);
void SetResourceDimension(D3D12_RESOURCE_DIMENSION resourceDimension);
void SetResourceFlags(D3D12_RESOURCE_FLAGS resourceFlags);
void SetTextureLayout(D3D12_TEXTURE_LAYOUT textureLayout);
void SetWasZeroInitialized(BOOL wasZeroInitialized) { m_WasZeroInitialized = wasZeroInitialized ? 1 : 0; }
private:
UINT m_Type : 2; // enum Type
UINT m_ResourceDimension : 3; // enum D3D12_RESOURCE_DIMENSION
UINT m_ResourceFlags : 24; // flags D3D12_RESOURCE_FLAGS
UINT m_TextureLayout : 9; // enum D3D12_TEXTURE_LAYOUT
UINT m_WasZeroInitialized : 1; // BOOL
} m_PackedData;
Allocation(AllocatorPimpl* allocator, UINT64 size, UINT64 alignment, BOOL wasZeroInitialized);
Allocation(AllocatorPimpl* allocator, UINT64 size, UINT64 alignment);
// Nothing here, everything already done in Release.
virtual ~Allocation() = default;
@@ -1065,6 +1043,16 @@ enum ALLOCATOR_FLAGS
to create its heaps on smaller alignment not suitable for MSAA textures.
*/
ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED = 0x8,
/** \brief Disable optimization that prefers creating small buffers as committed to avoid 64 KB alignment.
By default, the library prefers creating small buffers <= 32 KB as committed,
because drivers tend to pack them better, while placed buffers require 64 KB alignment.
This, however, may decrease performance, as creating committed resources involves allocation of implicit heaps,
which may take longer than creating placed resources in existing heaps.
Passing this flag will disable this committed preference globally for the allocator.
It can also be disabled for a single allocation by using #ALLOCATION_FLAG_STRATEGY_MIN_TIME.
*/
ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED = 0x10,
};
/// \brief Parameters of created Allocator object. To be used with CreateAllocator().
@@ -1130,6 +1118,15 @@ public:
- "ID3D12Device::GetCustomHeapProperties method (d3d12.h)"
*/
BOOL IsCacheCoherentUMA() const;
/** \brief Returns true if GPU Upload Heaps are supported on the current system.
When true, you can use `D3D12_HEAP_TYPE_GPU_UPLOAD`.
This flag is fetched from `D3D12_FEATURE_D3D12_OPTIONS16::GPUUploadHeapSupported`.
`#define D3D12MA_OPTIONS16_SUPPORTED 1` is needed for the compilation of this library. Otherwise the flag is always false.
*/
BOOL IsGPUUploadHeapSupported() const;
/** \brief Returns total amount of memory of specific segment group, in bytes.
\param memorySegmentGroup use `DXGI_MEMORY_SEGMENT_GROUP_LOCAL` or DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL`.
@@ -1447,11 +1444,11 @@ enum VIRTUAL_ALLOCATION_FLAGS
*/
VIRTUAL_ALLOCATION_FLAG_UPPER_ADDRESS = ALLOCATION_FLAG_UPPER_ADDRESS,
/// Allocation strategy that tries to minimize memory usage.
/// %Allocation strategy that tries to minimize memory usage.
VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_MEMORY = ALLOCATION_FLAG_STRATEGY_MIN_MEMORY,
/// Allocation strategy that tries to minimize allocation time.
/// %Allocation strategy that tries to minimize allocation time.
VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_TIME = ALLOCATION_FLAG_STRATEGY_MIN_TIME,
/** \brief Allocation strategy that chooses always the lowest offset in available space.
/** %Allocation strategy that chooses always the lowest offset in available space.
This is not the most efficient strategy but achieves highly packed data.
*/
VIRTUAL_ALLOCATION_FLAG_STRATEGY_MIN_OFFSET = ALLOCATION_FLAG_STRATEGY_MIN_OFFSET,
@@ -1640,6 +1637,9 @@ ID3D12Device* device = (...)
D3D12MA::ALLOCATOR_DESC allocatorDesc = {};
allocatorDesc.pDevice = device;
allocatorDesc.pAdapter = adapter;
// These flags are optional but recommended.
allocatorDesc.Flags = D3D12MA::ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED |
D3D12MA::ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED;
D3D12MA::Allocator* allocator;
HRESULT hr = D3D12MA::CreateAllocator(&allocatorDesc, &allocator);
@@ -1864,6 +1864,9 @@ to obtain object D3D12MA::Pool. Example:
\code
POOL_DESC poolDesc = {};
poolDesc.HeapProperties.Type = D3D12_HEAP_TYPE_DEFAULT;
// These flags are optional but recommended.
poolDesc.Flags = D3D12MA::POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED;
poolDesc.HeapFlags = D3D12_HEAP_FLAG_CREATE_NOT_ZEROED;
Pool* pool;
HRESULT hr = allocator->CreatePool(&poolDesc, &pool);

File diff suppressed because it is too large Load Diff

View File

@@ -9,7 +9,7 @@ GoogleTest now follows the
We recommend
[updating to the latest commit in the `main` branch as often as possible](https://github.com/abseil/abseil-cpp/blob/master/FAQ.md#what-is-live-at-head-and-how-do-i-do-it).
We do publish occasional semantic versions, tagged with
`v${major}.${minor}.${patch}` (e.g. `v1.13.0`).
`v${major}.${minor}.${patch}` (e.g. `v1.15.0`).
#### Documentation Updates
@@ -17,25 +17,21 @@ Our documentation is now live on GitHub Pages at
https://google.github.io/googletest/. We recommend browsing the documentation on
GitHub Pages rather than directly in the repository.
#### Release 1.13.0
#### Release 1.15.0
[Release 1.13.0](https://github.com/google/googletest/releases/tag/v1.13.0) is
[Release 1.15.0](https://github.com/google/googletest/releases/tag/v1.15.0) is
now available.
The 1.13.x branch requires at least C++14.
The 1.15.x branch requires at least C++14.
#### Continuous Integration
We use Google's internal systems for continuous integration. \
GitHub Actions were added for the convenience of open-source contributors. They
are exclusively maintained by the open-source community and not used by the
GoogleTest team.
We use Google's internal systems for continuous integration.
#### Coming Soon
* We are planning to take a dependency on
[Abseil](https://github.com/abseil/abseil-cpp).
* More documentation improvements are planned.
## Welcome to **GoogleTest**, Google's C++ test framework!
@@ -100,12 +96,12 @@ tools.
In addition to many internal projects at Google, GoogleTest is also used by the
following notable projects:
* The [Chromium projects](http://www.chromium.org/) (behind the Chrome browser
and Chrome OS).
* The [LLVM](http://llvm.org/) compiler.
* The [Chromium projects](https://www.chromium.org/) (behind the Chrome
browser and Chrome OS).
* The [LLVM](https://llvm.org/) compiler.
* [Protocol Buffers](https://github.com/google/protobuf), Google's data
interchange format.
* The [OpenCV](http://opencv.org/) computer vision library.
* The [OpenCV](https://opencv.org/) computer vision library.
## Related Open Source Projects

View File

@@ -8,8 +8,8 @@ derive better designs of your system and write better tests.
It is inspired by:
* [jMock](http://www.jmock.org/)
* [EasyMock](http://www.easymock.org/)
* [Hamcrest](http://code.google.com/p/hamcrest/)
* [EasyMock](https://easymock.org/)
* [Hamcrest](https://code.google.com/p/hamcrest/)
It is designed with C++'s specifics in mind.
@@ -36,5 +36,5 @@ Details and examples can be found here:
* [gMock Cheat Sheet](https://google.github.io/googletest/gmock_cheat_sheet.html)
GoogleMock is a part of
[GoogleTest C++ testing framework](http://github.com/google/googletest/) and a
[GoogleTest C++ testing framework](https://github.com/google/googletest/) and a
subject to the same requirements.

View File

@@ -135,6 +135,7 @@
#endif
#include <algorithm>
#include <exception>
#include <functional>
#include <memory>
#include <string>
@@ -175,9 +176,15 @@ struct BuiltInDefaultValueGetter<T, false> {
static T Get() {
Assert(false, __FILE__, __LINE__,
"Default action undefined for the function return type.");
return internal::Invalid<T>();
#if defined(__GNUC__) || defined(__clang__)
__builtin_unreachable();
#elif defined(_MSC_VER)
__assume(0);
#else
return Invalid<T>();
// The above statement will never be reached, but is required in
// order for this function to compile.
#endif
}
};
@@ -1740,6 +1747,13 @@ struct ThrowAction {
return [copy](Args...) -> R { throw copy; };
}
};
struct RethrowAction {
std::exception_ptr exception;
template <typename R, typename... Args>
operator Action<R(Args...)>() const { // NOLINT
return [ex = exception](Args...) -> R { std::rethrow_exception(ex); };
}
};
#endif // GTEST_HAS_EXCEPTIONS
} // namespace internal
@@ -2056,13 +2070,23 @@ internal::ReturnPointeeAction<Ptr> ReturnPointee(Ptr pointer) {
return {pointer};
}
// Action Throw(exception) can be used in a mock function of any type
// to throw the given exception. Any copyable value can be thrown.
#if GTEST_HAS_EXCEPTIONS
// Action Throw(exception) can be used in a mock function of any type
// to throw the given exception. Any copyable value can be thrown,
// except for std::exception_ptr, which is likely a mistake if
// thrown directly.
template <typename T>
internal::ThrowAction<typename std::decay<T>::type> Throw(T&& exception) {
typename std::enable_if<
!std::is_base_of<std::exception_ptr, typename std::decay<T>::type>::value,
internal::ThrowAction<typename std::decay<T>::type>>::type
Throw(T&& exception) {
return {std::forward<T>(exception)};
}
// Action Rethrow(exception_ptr) can be used in a mock function of any type
// to rethrow any exception_ptr. Note that the same object is thrown each time.
inline internal::RethrowAction Rethrow(std::exception_ptr exception) {
return {std::move(exception)};
}
#endif // GTEST_HAS_EXCEPTIONS
namespace internal {
@@ -2111,13 +2135,13 @@ struct ActionImpl<R(Args...), Impl> : ImplBase<Impl>::type {
R operator()(Args&&... arg) const {
static constexpr size_t kMaxArgs =
sizeof...(Args) <= 10 ? sizeof...(Args) : 10;
return Apply(MakeIndexSequence<kMaxArgs>{},
MakeIndexSequence<10 - kMaxArgs>{},
return Apply(std::make_index_sequence<kMaxArgs>{},
std::make_index_sequence<10 - kMaxArgs>{},
args_type{std::forward<Args>(arg)...});
}
template <std::size_t... arg_id, std::size_t... excess_id>
R Apply(IndexSequence<arg_id...>, IndexSequence<excess_id...>,
R Apply(std::index_sequence<arg_id...>, std::index_sequence<excess_id...>,
const args_type& args) const {
// Impl need not be specific to the signature of action being implemented;
// only the implementing function body needs to have all of the specific
@@ -2150,9 +2174,9 @@ template <typename F, typename Impl>
}
#define GMOCK_INTERNAL_ARG_UNUSED(i, data, el) \
, const arg##i##_type& arg##i GTEST_ATTRIBUTE_UNUSED_
#define GMOCK_ACTION_ARG_TYPES_AND_NAMES_UNUSED_ \
const args_type& args GTEST_ATTRIBUTE_UNUSED_ GMOCK_PP_REPEAT( \
, GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED const arg##i##_type& arg##i
#define GMOCK_ACTION_ARG_TYPES_AND_NAMES_UNUSED_ \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED const args_type& args GMOCK_PP_REPEAT( \
GMOCK_INTERNAL_ARG_UNUSED, , 10)
#define GMOCK_INTERNAL_ARG(i, data, el) , const arg##i##_type& arg##i

View File

@@ -37,6 +37,7 @@
#ifndef GOOGLEMOCK_INCLUDE_GMOCK_GMOCK_FUNCTION_MOCKER_H_
#define GOOGLEMOCK_INCLUDE_GMOCK_GMOCK_FUNCTION_MOCKER_H_
#include <cstddef>
#include <type_traits> // IWYU pragma: keep
#include <utility> // IWYU pragma: keep
@@ -69,22 +70,22 @@ constexpr bool PrefixOf(const char* a, const char* b) {
return *a == 0 || (*a == *b && internal::PrefixOf(a + 1, b + 1));
}
template <int N, int M>
template <size_t N, size_t M>
constexpr bool StartsWith(const char (&prefix)[N], const char (&str)[M]) {
return N <= M && internal::PrefixOf(prefix, str);
}
template <int N, int M>
template <size_t N, size_t M>
constexpr bool EndsWith(const char (&suffix)[N], const char (&str)[M]) {
return N <= M && internal::PrefixOf(suffix, str + M - N);
}
template <int N, int M>
template <size_t N, size_t M>
constexpr bool Equals(const char (&a)[N], const char (&b)[M]) {
return N == M && internal::PrefixOf(a, b);
}
template <int N>
template <size_t N>
constexpr bool ValidateSpec(const char (&spec)[N]) {
return internal::Equals("const", spec) ||
internal::Equals("override", spec) ||

View File

@@ -490,12 +490,12 @@ class MatcherBaseImpl<Derived<Ts...>> {
template <typename F>
operator ::testing::Matcher<F>() const { // NOLINT(runtime/explicit)
return Apply<F>(MakeIndexSequence<sizeof...(Ts)>{});
return Apply<F>(std::make_index_sequence<sizeof...(Ts)>{});
}
private:
template <typename F, std::size_t... tuple_ids>
::testing::Matcher<F> Apply(IndexSequence<tuple_ids...>) const {
::testing::Matcher<F> Apply(std::index_sequence<tuple_ids...>) const {
return ::testing::Matcher<F>(
new typename Derived<Ts...>::template gmock_Impl<F>(
std::get<tuple_ids>(params_)...));
@@ -1048,7 +1048,7 @@ class StartsWithMatcher {
template <typename MatcheeStringType>
bool MatchAndExplain(const MatcheeStringType& s,
MatchResultListener* /* listener */) const {
const StringType& s2(s);
const StringType s2(s);
return s2.length() >= prefix_.length() &&
s2.substr(0, prefix_.length()) == prefix_;
}
@@ -1102,7 +1102,7 @@ class EndsWithMatcher {
template <typename MatcheeStringType>
bool MatchAndExplain(const MatcheeStringType& s,
MatchResultListener* /* listener */) const {
const StringType& s2(s);
const StringType s2(s);
return s2.length() >= suffix_.length() &&
s2.substr(s2.length() - suffix_.length()) == suffix_;
}
@@ -2920,26 +2920,27 @@ class EachMatcher {
const M inner_matcher_;
};
struct Rank1 {};
struct Rank0 : Rank1 {};
// Use go/ranked-overloads for dispatching.
struct Rank0 {};
struct Rank1 : Rank0 {};
namespace pair_getters {
using std::get;
template <typename T>
auto First(T& x, Rank1) -> decltype(get<0>(x)) { // NOLINT
auto First(T& x, Rank0) -> decltype(get<0>(x)) { // NOLINT
return get<0>(x);
}
template <typename T>
auto First(T& x, Rank0) -> decltype((x.first)) { // NOLINT
auto First(T& x, Rank1) -> decltype((x.first)) { // NOLINT
return x.first;
}
template <typename T>
auto Second(T& x, Rank1) -> decltype(get<1>(x)) { // NOLINT
auto Second(T& x, Rank0) -> decltype(get<1>(x)) { // NOLINT
return get<1>(x);
}
template <typename T>
auto Second(T& x, Rank0) -> decltype((x.second)) { // NOLINT
auto Second(T& x, Rank1) -> decltype((x.second)) { // NOLINT
return x.second;
}
} // namespace pair_getters
@@ -2965,7 +2966,7 @@ class KeyMatcherImpl : public MatcherInterface<PairType> {
MatchResultListener* listener) const override {
StringMatchResultListener inner_listener;
const bool match = inner_matcher_.MatchAndExplain(
pair_getters::First(key_value, Rank0()), &inner_listener);
pair_getters::First(key_value, Rank1()), &inner_listener);
const std::string explanation = inner_listener.str();
if (!explanation.empty()) {
*listener << "whose first field is a value " << explanation;
@@ -3087,18 +3088,18 @@ class PairMatcherImpl : public MatcherInterface<PairType> {
if (!listener->IsInterested()) {
// If the listener is not interested, we don't need to construct the
// explanation.
return first_matcher_.Matches(pair_getters::First(a_pair, Rank0())) &&
second_matcher_.Matches(pair_getters::Second(a_pair, Rank0()));
return first_matcher_.Matches(pair_getters::First(a_pair, Rank1())) &&
second_matcher_.Matches(pair_getters::Second(a_pair, Rank1()));
}
StringMatchResultListener first_inner_listener;
if (!first_matcher_.MatchAndExplain(pair_getters::First(a_pair, Rank0()),
if (!first_matcher_.MatchAndExplain(pair_getters::First(a_pair, Rank1()),
&first_inner_listener)) {
*listener << "whose first field does not match";
PrintIfNotEmpty(first_inner_listener.str(), listener->stream());
return false;
}
StringMatchResultListener second_inner_listener;
if (!second_matcher_.MatchAndExplain(pair_getters::Second(a_pair, Rank0()),
if (!second_matcher_.MatchAndExplain(pair_getters::Second(a_pair, Rank1()),
&second_inner_listener)) {
*listener << "whose second field does not match";
PrintIfNotEmpty(second_inner_listener.str(), listener->stream());
@@ -3151,8 +3152,8 @@ class PairMatcher {
};
template <typename T, size_t... I>
auto UnpackStructImpl(const T& t, IndexSequence<I...>, int)
-> decltype(std::tie(get<I>(t)...)) {
auto UnpackStructImpl(const T& t, std::index_sequence<I...>,
int) -> decltype(std::tie(get<I>(t)...)) {
static_assert(std::tuple_size<T>::value == sizeof...(I),
"Number of arguments doesn't match the number of fields.");
return std::tie(get<I>(t)...);
@@ -3160,97 +3161,97 @@ auto UnpackStructImpl(const T& t, IndexSequence<I...>, int)
#if defined(__cpp_structured_bindings) && __cpp_structured_bindings >= 201606
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<1>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<1>, char) {
const auto& [a] = t;
return std::tie(a);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<2>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<2>, char) {
const auto& [a, b] = t;
return std::tie(a, b);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<3>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<3>, char) {
const auto& [a, b, c] = t;
return std::tie(a, b, c);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<4>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<4>, char) {
const auto& [a, b, c, d] = t;
return std::tie(a, b, c, d);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<5>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<5>, char) {
const auto& [a, b, c, d, e] = t;
return std::tie(a, b, c, d, e);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<6>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<6>, char) {
const auto& [a, b, c, d, e, f] = t;
return std::tie(a, b, c, d, e, f);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<7>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<7>, char) {
const auto& [a, b, c, d, e, f, g] = t;
return std::tie(a, b, c, d, e, f, g);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<8>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<8>, char) {
const auto& [a, b, c, d, e, f, g, h] = t;
return std::tie(a, b, c, d, e, f, g, h);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<9>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<9>, char) {
const auto& [a, b, c, d, e, f, g, h, i] = t;
return std::tie(a, b, c, d, e, f, g, h, i);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<10>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<10>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<11>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<11>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<12>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<12>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<13>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<13>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<14>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<14>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m, n] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<15>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<15>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<16>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<16>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<17>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<17>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<18>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<18>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r);
}
template <typename T>
auto UnpackStructImpl(const T& t, MakeIndexSequence<19>, char) {
auto UnpackStructImpl(const T& t, std::make_index_sequence<19>, char) {
const auto& [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s] = t;
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s);
}
@@ -3258,8 +3259,8 @@ auto UnpackStructImpl(const T& t, MakeIndexSequence<19>, char) {
template <size_t I, typename T>
auto UnpackStruct(const T& t)
-> decltype((UnpackStructImpl)(t, MakeIndexSequence<I>{}, 0)) {
return (UnpackStructImpl)(t, MakeIndexSequence<I>{}, 0);
-> decltype((UnpackStructImpl)(t, std::make_index_sequence<I>{}, 0)) {
return (UnpackStructImpl)(t, std::make_index_sequence<I>{}, 0);
}
// Helper function to do comma folding in C++11.
@@ -3272,7 +3273,7 @@ template <typename Struct, typename StructSize>
class FieldsAreMatcherImpl;
template <typename Struct, size_t... I>
class FieldsAreMatcherImpl<Struct, IndexSequence<I...>>
class FieldsAreMatcherImpl<Struct, std::index_sequence<I...>>
: public MatcherInterface<Struct> {
using UnpackedType =
decltype(UnpackStruct<sizeof...(I)>(std::declval<const Struct&>()));
@@ -3354,8 +3355,8 @@ class FieldsAreMatcher {
template <typename Struct>
operator Matcher<Struct>() const { // NOLINT
return Matcher<Struct>(
new FieldsAreMatcherImpl<const Struct&, IndexSequenceFor<Inner...>>(
matchers_));
new FieldsAreMatcherImpl<const Struct&,
std::index_sequence_for<Inner...>>(matchers_));
}
private:
@@ -5444,47 +5445,47 @@ PolymorphicMatcher<internal::ExceptionMatcherImpl<Err>> ThrowsMessage(
::testing::internal::MakePredicateFormatterFromMatcher(matcher), value)
// MATCHER* macros itself are listed below.
#define MATCHER(name, description) \
class name##Matcher \
: public ::testing::internal::MatcherBaseImpl<name##Matcher> { \
public: \
template <typename arg_type> \
class gmock_Impl : public ::testing::MatcherInterface<const arg_type&> { \
public: \
gmock_Impl() {} \
bool MatchAndExplain( \
const arg_type& arg, \
::testing::MatchResultListener* result_listener) const override; \
void DescribeTo(::std::ostream* gmock_os) const override { \
*gmock_os << FormatDescription(false); \
} \
void DescribeNegationTo(::std::ostream* gmock_os) const override { \
*gmock_os << FormatDescription(true); \
} \
\
private: \
::std::string FormatDescription(bool negation) const { \
/* NOLINTNEXTLINE readability-redundant-string-init */ \
::std::string gmock_description = (description); \
if (!gmock_description.empty()) { \
return gmock_description; \
} \
return ::testing::internal::FormatMatcherDescription(negation, #name, \
{}, {}); \
} \
}; \
}; \
inline name##Matcher GMOCK_INTERNAL_WARNING_PUSH() \
GMOCK_INTERNAL_WARNING_CLANG(ignored, "-Wunused-function") \
GMOCK_INTERNAL_WARNING_CLANG(ignored, "-Wunused-member-function") \
name GMOCK_INTERNAL_WARNING_POP()() { \
return {}; \
} \
template <typename arg_type> \
bool name##Matcher::gmock_Impl<arg_type>::MatchAndExplain( \
const arg_type& arg, \
::testing::MatchResultListener* result_listener GTEST_ATTRIBUTE_UNUSED_) \
const
#define MATCHER(name, description) \
class name##Matcher \
: public ::testing::internal::MatcherBaseImpl<name##Matcher> { \
public: \
template <typename arg_type> \
class gmock_Impl : public ::testing::MatcherInterface<const arg_type&> { \
public: \
gmock_Impl() {} \
bool MatchAndExplain( \
const arg_type& arg, \
::testing::MatchResultListener* result_listener) const override; \
void DescribeTo(::std::ostream* gmock_os) const override { \
*gmock_os << FormatDescription(false); \
} \
void DescribeNegationTo(::std::ostream* gmock_os) const override { \
*gmock_os << FormatDescription(true); \
} \
\
private: \
::std::string FormatDescription(bool negation) const { \
/* NOLINTNEXTLINE readability-redundant-string-init */ \
::std::string gmock_description = (description); \
if (!gmock_description.empty()) { \
return gmock_description; \
} \
return ::testing::internal::FormatMatcherDescription(negation, #name, \
{}, {}); \
} \
}; \
}; \
inline name##Matcher GMOCK_INTERNAL_WARNING_PUSH() \
GMOCK_INTERNAL_WARNING_CLANG(ignored, "-Wunused-function") \
GMOCK_INTERNAL_WARNING_CLANG(ignored, "-Wunused-member-function") \
name GMOCK_INTERNAL_WARNING_POP()() { \
return {}; \
} \
template <typename arg_type> \
bool name##Matcher::gmock_Impl<arg_type>::MatchAndExplain( \
const arg_type& arg, \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED ::testing::MatchResultListener* \
result_listener) const
#define MATCHER_P(name, p0, description) \
GMOCK_INTERNAL_MATCHER(name, name##MatcherP, description, (#p0), (p0))
@@ -5566,11 +5567,11 @@ PolymorphicMatcher<internal::ExceptionMatcherImpl<Err>> ThrowsMessage(
} \
template <GMOCK_INTERNAL_MATCHER_TEMPLATE_PARAMS(args)> \
template <typename arg_type> \
bool full_name<GMOCK_INTERNAL_MATCHER_TYPE_PARAMS(args)>::gmock_Impl< \
arg_type>::MatchAndExplain(const arg_type& arg, \
::testing::MatchResultListener* \
result_listener GTEST_ATTRIBUTE_UNUSED_) \
const
bool full_name<GMOCK_INTERNAL_MATCHER_TYPE_PARAMS(args)>:: \
gmock_Impl<arg_type>::MatchAndExplain( \
const arg_type& arg, \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED ::testing:: \
MatchResultListener* result_listener) const
#define GMOCK_INTERNAL_MATCHER_TEMPLATE_PARAMS(args) \
GMOCK_PP_TAIL( \
@@ -5605,8 +5606,8 @@ PolymorphicMatcher<internal::ExceptionMatcherImpl<Err>> ThrowsMessage(
#define GMOCK_INTERNAL_MATCHER_ARGS_USAGE(args) \
GMOCK_PP_TAIL(GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_MATCHER_ARG_USAGE, , args))
#define GMOCK_INTERNAL_MATCHER_ARG_USAGE(i, data_unused, arg_unused) \
, gmock_p##i
#define GMOCK_INTERNAL_MATCHER_ARG_USAGE(i, data_unused, arg) \
, ::std::forward<arg##_type>(gmock_p##i)
// To prevent ADL on certain functions we put them on a separate namespace.
using namespace no_adl; // NOLINT

View File

@@ -592,8 +592,9 @@ namespace internal {
// Overloads for other custom-callables are provided in the
// internal/custom/gmock-generated-actions.h header.
template <typename F, typename... Args>
auto InvokeArgument(F f, Args... args) -> decltype(f(args...)) {
return f(args...);
auto InvokeArgument(F &&f,
Args... args) -> decltype(std::forward<F>(f)(args...)) {
return std::forward<F>(f)(args...);
}
template <std::size_t index, typename... Params>
@@ -606,7 +607,7 @@ struct InvokeArgumentAction {
internal::FlatTuple<Args &&...> args_tuple(FlatTupleConstructTag{},
std::forward<Args>(args)...);
return params.Apply([&](const Params &...unpacked_params) {
auto &&callable = args_tuple.template Get<index>();
auto &&callable = std::move(args_tuple.template Get<index>());
return internal::InvokeArgument(
std::forward<decltype(callable)>(callable), unpacked_params...);
});

View File

@@ -53,13 +53,14 @@
//
// where all clauses are optional and WillOnce() can be repeated.
#include "gmock/gmock-actions.h"
#include "gmock/gmock-cardinalities.h"
#include "gmock/gmock-function-mocker.h"
#include "gmock/gmock-matchers.h"
#include "gmock/gmock-more-actions.h"
#include "gmock/gmock-more-matchers.h"
#include "gmock/gmock-nice-strict.h"
#include "gmock/gmock-actions.h" // IWYU pragma: export
#include "gmock/gmock-cardinalities.h" // IWYU pragma: export
#include "gmock/gmock-function-mocker.h" // IWYU pragma: export
#include "gmock/gmock-matchers.h" // IWYU pragma: export
#include "gmock/gmock-more-actions.h" // IWYU pragma: export
#include "gmock/gmock-more-matchers.h" // IWYU pragma: export
#include "gmock/gmock-nice-strict.h" // IWYU pragma: export
#include "gmock/gmock-spec-builders.h" // IWYU pragma: export
#include "gmock/internal/gmock-internal-utils.h"
#include "gmock/internal/gmock-port.h"

View File

@@ -44,6 +44,7 @@
#include <ostream> // NOLINT
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include "gmock/internal/gmock-port.h"
@@ -420,7 +421,7 @@ struct RemoveConstFromKey<std::pair<const K, V> > {
GTEST_API_ void IllegalDoDefault(const char* file, int line);
template <typename F, typename Tuple, size_t... Idx>
auto ApplyImpl(F&& f, Tuple&& args, IndexSequence<Idx...>)
auto ApplyImpl(F&& f, Tuple&& args, std::index_sequence<Idx...>)
-> decltype(std::forward<F>(f)(
std::get<Idx>(std::forward<Tuple>(args))...)) {
return std::forward<F>(f)(std::get<Idx>(std::forward<Tuple>(args))...);
@@ -428,12 +429,13 @@ auto ApplyImpl(F&& f, Tuple&& args, IndexSequence<Idx...>)
// Apply the function to a tuple of arguments.
template <typename F, typename Tuple>
auto Apply(F&& f, Tuple&& args) -> decltype(ApplyImpl(
std::forward<F>(f), std::forward<Tuple>(args),
MakeIndexSequence<std::tuple_size<
typename std::remove_reference<Tuple>::type>::value>())) {
auto Apply(F&& f, Tuple&& args)
-> decltype(ApplyImpl(
std::forward<F>(f), std::forward<Tuple>(args),
std::make_index_sequence<std::tuple_size<
typename std::remove_reference<Tuple>::type>::value>())) {
return ApplyImpl(std::forward<F>(f), std::forward<Tuple>(args),
MakeIndexSequence<std::tuple_size<
std::make_index_sequence<std::tuple_size<
typename std::remove_reference<Tuple>::type>::value>());
}

View File

@@ -56,7 +56,7 @@
#include "gmock/internal/custom/gmock-port.h"
#include "gtest/internal/gtest-port.h"
#ifdef GTEST_HAS_ABSL
#if defined(GTEST_HAS_ABSL) && !defined(GTEST_NO_ABSL_FLAGS)
#include "absl/flags/declare.h"
#include "absl/flags/flag.h"
#endif
@@ -73,7 +73,7 @@
#define GMOCK_FLAG(name) FLAGS_gmock_##name
// Pick a command line flags implementation.
#ifdef GTEST_HAS_ABSL
#if defined(GTEST_HAS_ABSL) && !defined(GTEST_NO_ABSL_FLAGS)
// Macros for defining flags.
#define GMOCK_DEFINE_bool_(name, default_val, doc) \
@@ -95,7 +95,7 @@
#define GMOCK_FLAG_SET(name, value) \
(void)(::absl::SetFlag(&GMOCK_FLAG(name), value))
#else // GTEST_HAS_ABSL
#else // defined(GTEST_HAS_ABSL) && !defined(GTEST_NO_ABSL_FLAGS)
// Macros for defining flags.
#define GMOCK_DEFINE_bool_(name, default_val, doc) \
@@ -134,6 +134,6 @@
#define GMOCK_FLAG_GET(name) ::testing::GMOCK_FLAG(name)
#define GMOCK_FLAG_SET(name, value) (void)(::testing::GMOCK_FLAG(name) = value)
#endif // GTEST_HAS_ABSL
#endif // defined(GTEST_HAS_ABSL) && !defined(GTEST_NO_ABSL_FLAGS)
#endif // GOOGLEMOCK_INCLUDE_GMOCK_INTERNAL_GMOCK_PORT_H_

View File

@@ -44,6 +44,7 @@
#include <iostream>
#include <ostream> // NOLINT
#include <string>
#include <utility>
#include <vector>
#include "gmock/gmock.h"
@@ -211,14 +212,14 @@ constexpr char UnBase64Impl(char c, const char* const base64, char carry) {
}
template <size_t... I>
constexpr std::array<char, 256> UnBase64Impl(IndexSequence<I...>,
constexpr std::array<char, 256> UnBase64Impl(std::index_sequence<I...>,
const char* const base64) {
return {
{UnBase64Impl(UndoWebSafeEncoding(static_cast<char>(I)), base64, 0)...}};
}
constexpr std::array<char, 256> UnBase64(const char* const base64) {
return UnBase64Impl(MakeIndexSequence<256>{}, base64);
return UnBase64Impl(std::make_index_sequence<256>{}, base64);
}
static constexpr char kBase64[] =

View File

@@ -120,7 +120,7 @@ GTEST_API_ std::string FormatMatcherDescription(
// [1] Cormen, et al (2001). "Section 26.2: The Ford-Fulkerson method".
// "Introduction to Algorithms (Second ed.)", pp. 651-664.
// [2] "Ford-Fulkerson algorithm", Wikipedia,
// 'http://en.wikipedia.org/wiki/Ford%E2%80%93Fulkerson_algorithm'
// 'https://en.wikipedia.org/wiki/Ford%E2%80%93Fulkerson_algorithm'
class MaxBipartiteMatchState {
public:
explicit MaxBipartiteMatchState(const MatchMatrix& graph)
@@ -236,9 +236,8 @@ static void LogElementMatcherPairVec(const ElementMatcherPairs& pairs,
os << "{";
const char* sep = "";
for (Iter it = pairs.begin(); it != pairs.end(); ++it) {
os << sep << "\n ("
<< "element #" << it->first << ", "
<< "matcher #" << it->second << ")";
os << sep << "\n (" << "element #" << it->first << ", " << "matcher #"
<< it->second << ")";
sep = ",";
}
os << "\n}";
@@ -374,20 +373,20 @@ bool UnorderedElementsAreMatcherImplBase::VerifyMatchMatrix(
return true;
}
if (match_flags() == UnorderedMatcherRequire::ExactMatch) {
if (matrix.LhsSize() != matrix.RhsSize()) {
// The element count doesn't match. If the container is empty,
// there's no need to explain anything as Google Mock already
// prints the empty container. Otherwise we just need to show
// how many elements there actually are.
if (matrix.LhsSize() != 0 && listener->IsInterested()) {
*listener << "which has " << Elements(matrix.LhsSize());
}
return false;
const bool is_exact_match_with_size_discrepency =
match_flags() == UnorderedMatcherRequire::ExactMatch &&
matrix.LhsSize() != matrix.RhsSize();
if (is_exact_match_with_size_discrepency) {
// The element count doesn't match. If the container is empty,
// there's no need to explain anything as Google Mock already
// prints the empty container. Otherwise we just need to show
// how many elements there actually are.
if (matrix.LhsSize() != 0 && listener->IsInterested()) {
*listener << "which has " << Elements(matrix.LhsSize()) << "\n";
}
}
bool result = true;
bool result = !is_exact_match_with_size_discrepency;
::std::vector<char> element_matched(matrix.LhsSize(), 0);
::std::vector<char> matcher_matched(matrix.RhsSize(), 0);

View File

@@ -490,6 +490,7 @@ class MockObjectRegistry {
// failure, unless the user explicitly asked us to ignore it.
~MockObjectRegistry() {
if (!GMOCK_FLAG_GET(catch_leaked_mocks)) return;
internal::MutexLock l(&internal::g_gmock_mutex);
int leaked_count = 0;
for (StateMap::const_iterator it = states_.begin(); it != states_.end();
@@ -530,7 +531,7 @@ class MockObjectRegistry {
#ifdef GTEST_OS_QURT
qurt_exception_raise_fatal();
#else
_exit(1); // We cannot call exit() as it is not reentrant and
_Exit(1); // We cannot call exit() as it is not reentrant and
// may already have been called.
#endif
}

View File

@@ -12,7 +12,7 @@ GoogleTest comes with a CMake build script
([CMakeLists.txt](https://github.com/google/googletest/blob/main/CMakeLists.txt))
that can be used on a wide range of platforms ("C" stands for cross-platform.).
If you don't have CMake installed already, you can download it for free from
<http://www.cmake.org/>.
<https://cmake.org/>.
CMake works by generating native makefiles or build projects that can be used in
the compiler environment of your choice. You can either build GoogleTest as a
@@ -25,7 +25,7 @@ When building GoogleTest as a standalone project, the typical workflow starts
with
```
git clone https://github.com/google/googletest.git -b v1.13.0
git clone https://github.com/google/googletest.git -b v1.15.0
cd googletest # Main directory of the cloned repository.
mkdir build # Create a directory to hold the build output.
cd build

View File

@@ -129,7 +129,7 @@ namespace testing {
//
// Expected: Foo() is even
// Actual: it's 5
//
class GTEST_API_ AssertionResult {
public:
// Copy constructor.

View File

@@ -293,8 +293,8 @@ class GTEST_API_ KilledBySignal {
// statement is compiled but not executed, to ensure that
// EXPECT_DEATH_IF_SUPPORTED compiles with a certain
// parameter if and only if EXPECT_DEATH compiles with it.
// regex - A regex that a macro such as EXPECT_DEATH would use to test
// the output of statement. This parameter has to be
// regex_or_matcher - A regex that a macro such as EXPECT_DEATH would use
// to test the output of statement. This parameter has to be
// compiled but not evaluated by this macro, to ensure that
// this macro only accepts expressions that a macro such as
// EXPECT_DEATH would accept.
@@ -311,13 +311,13 @@ class GTEST_API_ KilledBySignal {
// statement unconditionally returns or throws. The Message constructor at
// the end allows the syntax of streaming additional messages into the
// macro, for compilational compatibility with EXPECT_DEATH/ASSERT_DEATH.
#define GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, terminator) \
#define GTEST_UNSUPPORTED_DEATH_TEST(statement, regex_or_matcher, terminator) \
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
if (::testing::internal::AlwaysTrue()) { \
GTEST_LOG_(WARNING) << "Death tests are not supported on this platform.\n" \
<< "Statement '" #statement "' cannot be verified."; \
} else if (::testing::internal::AlwaysFalse()) { \
::testing::internal::RE::PartialMatch(".*", (regex)); \
::testing::internal::MakeDeathTestMatcher(regex_or_matcher); \
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
terminator; \
} else \

View File

@@ -59,7 +59,7 @@
#ifdef GTEST_HAS_ABSL
#include <type_traits>
#include "absl/strings/internal/has_absl_stringify.h"
#include "absl/strings/has_absl_stringify.h"
#include "absl/strings/str_cat.h"
#endif // GTEST_HAS_ABSL
@@ -121,14 +121,14 @@ class GTEST_API_ Message {
// Streams a non-pointer value to this object. If building a version of
// GoogleTest with ABSL, this overload is only enabled if the value does not
// have an AbslStringify definition.
template <typename T
template <
typename T
#ifdef GTEST_HAS_ABSL
,
typename std::enable_if<
!absl::strings_internal::HasAbslStringify<T>::value, // NOLINT
int>::type = 0
,
typename std::enable_if<!absl::HasAbslStringify<T>::value, // NOLINT
int>::type = 0
#endif // GTEST_HAS_ABSL
>
>
inline Message& operator<<(const T& val) {
// Some libraries overload << for STL containers. These
// overloads are defined in the global namespace instead of ::std.
@@ -153,9 +153,8 @@ class GTEST_API_ Message {
// Streams a non-pointer value with an AbslStringify definition to this
// object.
template <typename T,
typename std::enable_if<
absl::strings_internal::HasAbslStringify<T>::value, // NOLINT
int>::type = 0>
typename std::enable_if<absl::HasAbslStringify<T>::value, // NOLINT
int>::type = 0>
inline Message& operator<<(const T& val) {
// ::operator<< is needed here for a similar reason as with the non-Abseil
// version above

View File

@@ -178,7 +178,7 @@ TEST_P(DerivedTest, DoesBlah) {
#include <utility>
#include "gtest/internal/gtest-internal.h"
#include "gtest/internal/gtest-param-util.h"
#include "gtest/internal/gtest-param-util.h" // IWYU pragma: export
#include "gtest/internal/gtest-port.h"
namespace testing {
@@ -469,7 +469,7 @@ internal::ParamConverterGenerator<T> ConvertGenerator(
::testing::internal::CodeLocation(__FILE__, __LINE__)); \
return 0; \
} \
static int gtest_registering_dummy_ GTEST_ATTRIBUTE_UNUSED_; \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static int gtest_registering_dummy_; \
}; \
int GTEST_TEST_CLASS_NAME_(test_suite_name, \
test_name)::gtest_registering_dummy_ = \
@@ -514,8 +514,8 @@ internal::ParamConverterGenerator<T> ConvertGenerator(
::testing::internal::DefaultParamName<test_suite_name::ParamType>, \
DUMMY_PARAM_))))(info); \
} \
static int gtest_##prefix##test_suite_name##_dummy_ \
GTEST_ATTRIBUTE_UNUSED_ = \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static int \
gtest_##prefix##test_suite_name##_dummy_ = \
::testing::UnitTest::GetInstance() \
->parameterized_test_registry() \
.GetTestSuitePatternHolder<test_suite_name>( \

View File

@@ -116,12 +116,16 @@
#include <vector>
#ifdef GTEST_HAS_ABSL
#include "absl/strings/internal/has_absl_stringify.h"
#include "absl/strings/has_absl_stringify.h"
#include "absl/strings/str_cat.h"
#endif // GTEST_HAS_ABSL
#include "gtest/internal/gtest-internal.h"
#include "gtest/internal/gtest-port.h"
#if GTEST_INTERNAL_HAS_STD_SPAN
#include <span> // NOLINT
#endif // GTEST_INTERNAL_HAS_STD_SPAN
namespace testing {
// Definitions in the internal* namespaces are subject to change without notice.
@@ -131,13 +135,32 @@ namespace internal {
template <typename T>
void UniversalPrint(const T& value, ::std::ostream* os);
template <typename T>
struct IsStdSpan {
static constexpr bool value = false;
};
#if GTEST_INTERNAL_HAS_STD_SPAN
template <typename E>
struct IsStdSpan<std::span<E>> {
static constexpr bool value = true;
};
#endif // GTEST_INTERNAL_HAS_STD_SPAN
// Used to print an STL-style container when the user doesn't define
// a PrintTo() for it.
//
// NOTE: Since std::span does not have const_iterator until C++23, it would
// fail IsContainerTest before C++23. However, IsContainerTest only uses
// the presence of const_iterator to avoid treating iterators as containers
// because of iterator::iterator. Which means std::span satisfies the *intended*
// condition of IsContainerTest.
struct ContainerPrinter {
template <typename T,
typename = typename std::enable_if<
(sizeof(IsContainerTest<T>(0)) == sizeof(IsContainer)) &&
!IsRecursiveContainer<T>::value>::type>
((sizeof(IsContainerTest<T>(0)) == sizeof(IsContainer)) &&
!IsRecursiveContainer<T>::value) ||
IsStdSpan<T>::value>::type>
static void PrintValue(const T& container, std::ostream* os) {
const size_t kMaxCount = 32; // The maximum number of elements to print.
*os << '{';
@@ -218,8 +241,8 @@ struct StreamPrinter {
// ADL (possibly involving implicit conversions).
// (Use SFINAE via return type, because it seems GCC < 12 doesn't handle name
// lookup properly when we do it in the template parameter list.)
static auto PrintValue(const T& value, ::std::ostream* os)
-> decltype((void)(*os << value)) {
static auto PrintValue(const T& value,
::std::ostream* os) -> decltype((void)(*os << value)) {
// Call streaming operator found by ADL, possibly with implicit conversions
// of the arguments.
*os << value;
@@ -269,10 +292,9 @@ struct ConvertibleToStringViewPrinter {
#ifdef GTEST_HAS_ABSL
struct ConvertibleToAbslStringifyPrinter {
template <
typename T,
typename = typename std::enable_if<
absl::strings_internal::HasAbslStringify<T>::value>::type> // NOLINT
template <typename T,
typename = typename std::enable_if<
absl::HasAbslStringify<T>::value>::type> // NOLINT
static void PrintValue(const T& value, ::std::ostream* os) {
*os << absl::StrCat(value);
}
@@ -530,49 +552,63 @@ int AppropriateResolution(FloatType val) {
int full = std::numeric_limits<FloatType>::max_digits10;
if (val < 0) val = -val;
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wfloat-equal"
#endif
if (val < 1000000) {
FloatType mulfor6 = 1e10;
if (val >= 100000.0) { // 100,000 to 999,999
// Without these static casts, the template instantiation for float would
// fail to compile when -Wdouble-promotion is enabled, as the arithmetic and
// comparison logic would promote floats to doubles.
if (val >= static_cast<FloatType>(100000.0)) { // 100,000 to 999,999
mulfor6 = 1.0;
} else if (val >= 10000.0) {
} else if (val >= static_cast<FloatType>(10000.0)) {
mulfor6 = 1e1;
} else if (val >= 1000.0) {
} else if (val >= static_cast<FloatType>(1000.0)) {
mulfor6 = 1e2;
} else if (val >= 100.0) {
} else if (val >= static_cast<FloatType>(100.0)) {
mulfor6 = 1e3;
} else if (val >= 10.0) {
} else if (val >= static_cast<FloatType>(10.0)) {
mulfor6 = 1e4;
} else if (val >= 1.0) {
} else if (val >= static_cast<FloatType>(1.0)) {
mulfor6 = 1e5;
} else if (val >= 0.1) {
} else if (val >= static_cast<FloatType>(0.1)) {
mulfor6 = 1e6;
} else if (val >= 0.01) {
} else if (val >= static_cast<FloatType>(0.01)) {
mulfor6 = 1e7;
} else if (val >= 0.001) {
} else if (val >= static_cast<FloatType>(0.001)) {
mulfor6 = 1e8;
} else if (val >= 0.0001) {
} else if (val >= static_cast<FloatType>(0.0001)) {
mulfor6 = 1e9;
}
if (static_cast<FloatType>(static_cast<int32_t>(val * mulfor6 + 0.5)) /
if (static_cast<FloatType>(static_cast<int32_t>(
val * mulfor6 + (static_cast<FloatType>(0.5)))) /
mulfor6 ==
val)
return 6;
} else if (val < 1e10) {
FloatType divfor6 = 1.0;
if (val >= 1e9) { // 1,000,000,000 to 9,999,999,999
} else if (val < static_cast<FloatType>(1e10)) {
FloatType divfor6 = static_cast<FloatType>(1.0);
if (val >= static_cast<FloatType>(1e9)) { // 1,000,000,000 to 9,999,999,999
divfor6 = 10000;
} else if (val >= 1e8) { // 100,000,000 to 999,999,999
} else if (val >=
static_cast<FloatType>(1e8)) { // 100,000,000 to 999,999,999
divfor6 = 1000;
} else if (val >= 1e7) { // 10,000,000 to 99,999,999
} else if (val >=
static_cast<FloatType>(1e7)) { // 10,000,000 to 99,999,999
divfor6 = 100;
} else if (val >= 1e6) { // 1,000,000 to 9,999,999
} else if (val >= static_cast<FloatType>(1e6)) { // 1,000,000 to 9,999,999
divfor6 = 10;
}
if (static_cast<FloatType>(static_cast<int32_t>(val / divfor6 + 0.5)) *
if (static_cast<FloatType>(static_cast<int32_t>(
val / divfor6 + (static_cast<FloatType>(0.5)))) *
divfor6 ==
val)
return 6;
}
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
return full;
}

View File

@@ -194,33 +194,34 @@ INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes);
typedef ::testing::internal::NameGeneratorSelector<__VA_ARGS__>::type \
GTEST_NAME_GENERATOR_(CaseName)
#define TYPED_TEST(CaseName, TestName) \
static_assert(sizeof(GTEST_STRINGIFY_(TestName)) > 1, \
"test-name must not be empty"); \
template <typename gtest_TypeParam_> \
class GTEST_TEST_CLASS_NAME_(CaseName, TestName) \
: public CaseName<gtest_TypeParam_> { \
private: \
typedef CaseName<gtest_TypeParam_> TestFixture; \
typedef gtest_TypeParam_ TypeParam; \
void TestBody() override; \
}; \
static bool gtest_##CaseName##_##TestName##_registered_ \
GTEST_ATTRIBUTE_UNUSED_ = ::testing::internal::TypeParameterizedTest< \
CaseName, \
::testing::internal::TemplateSel<GTEST_TEST_CLASS_NAME_(CaseName, \
TestName)>, \
GTEST_TYPE_PARAMS_( \
CaseName)>::Register("", \
::testing::internal::CodeLocation( \
__FILE__, __LINE__), \
GTEST_STRINGIFY_(CaseName), \
GTEST_STRINGIFY_(TestName), 0, \
::testing::internal::GenerateNames< \
GTEST_NAME_GENERATOR_(CaseName), \
GTEST_TYPE_PARAMS_(CaseName)>()); \
template <typename gtest_TypeParam_> \
void GTEST_TEST_CLASS_NAME_(CaseName, \
#define TYPED_TEST(CaseName, TestName) \
static_assert(sizeof(GTEST_STRINGIFY_(TestName)) > 1, \
"test-name must not be empty"); \
template <typename gtest_TypeParam_> \
class GTEST_TEST_CLASS_NAME_(CaseName, TestName) \
: public CaseName<gtest_TypeParam_> { \
private: \
typedef CaseName<gtest_TypeParam_> TestFixture; \
typedef gtest_TypeParam_ TypeParam; \
void TestBody() override; \
}; \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static bool \
gtest_##CaseName##_##TestName##_registered_ = \
::testing::internal::TypeParameterizedTest< \
CaseName, \
::testing::internal::TemplateSel<GTEST_TEST_CLASS_NAME_( \
CaseName, TestName)>, \
GTEST_TYPE_PARAMS_( \
CaseName)>::Register("", \
::testing::internal::CodeLocation( \
__FILE__, __LINE__), \
GTEST_STRINGIFY_(CaseName), \
GTEST_STRINGIFY_(TestName), 0, \
::testing::internal::GenerateNames< \
GTEST_NAME_GENERATOR_(CaseName), \
GTEST_TYPE_PARAMS_(CaseName)>()); \
template <typename gtest_TypeParam_> \
void GTEST_TEST_CLASS_NAME_(CaseName, \
TestName)<gtest_TypeParam_>::TestBody()
// Legacy API is deprecated but still available
@@ -267,22 +268,23 @@ INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes);
TYPED_TEST_SUITE_P
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define TYPED_TEST_P(SuiteName, TestName) \
namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \
template <typename gtest_TypeParam_> \
class TestName : public SuiteName<gtest_TypeParam_> { \
private: \
typedef SuiteName<gtest_TypeParam_> TestFixture; \
typedef gtest_TypeParam_ TypeParam; \
void TestBody() override; \
}; \
static bool gtest_##TestName##_defined_ GTEST_ATTRIBUTE_UNUSED_ = \
GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).AddTestName( \
__FILE__, __LINE__, GTEST_STRINGIFY_(SuiteName), \
GTEST_STRINGIFY_(TestName)); \
} \
template <typename gtest_TypeParam_> \
void GTEST_SUITE_NAMESPACE_( \
#define TYPED_TEST_P(SuiteName, TestName) \
namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \
template <typename gtest_TypeParam_> \
class TestName : public SuiteName<gtest_TypeParam_> { \
private: \
typedef SuiteName<gtest_TypeParam_> TestFixture; \
typedef gtest_TypeParam_ TypeParam; \
void TestBody() override; \
}; \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static bool \
gtest_##TestName##_defined_ = \
GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).AddTestName( \
__FILE__, __LINE__, GTEST_STRINGIFY_(SuiteName), \
GTEST_STRINGIFY_(TestName)); \
} \
template <typename gtest_TypeParam_> \
void GTEST_SUITE_NAMESPACE_( \
SuiteName)::TestName<gtest_TypeParam_>::TestBody()
// Note: this won't work correctly if the trailing arguments are macros.
@@ -290,8 +292,8 @@ INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes);
namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \
typedef ::testing::internal::Templates<__VA_ARGS__> gtest_AllTests_; \
} \
static const char* const GTEST_REGISTERED_TEST_NAMES_( \
SuiteName) GTEST_ATTRIBUTE_UNUSED_ = \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static const char* const \
GTEST_REGISTERED_TEST_NAMES_(SuiteName) = \
GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).VerifyRegisteredTestNames( \
GTEST_STRINGIFY_(SuiteName), __FILE__, __LINE__, #__VA_ARGS__)
@@ -303,22 +305,24 @@ INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes);
REGISTER_TYPED_TEST_SUITE_P
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define INSTANTIATE_TYPED_TEST_SUITE_P(Prefix, SuiteName, Types, ...) \
static_assert(sizeof(GTEST_STRINGIFY_(Prefix)) > 1, \
"test-suit-prefix must not be empty"); \
static bool gtest_##Prefix##_##SuiteName GTEST_ATTRIBUTE_UNUSED_ = \
::testing::internal::TypeParameterizedTestSuite< \
SuiteName, GTEST_SUITE_NAMESPACE_(SuiteName)::gtest_AllTests_, \
::testing::internal::GenerateTypeList<Types>::type>:: \
Register(GTEST_STRINGIFY_(Prefix), \
::testing::internal::CodeLocation(__FILE__, __LINE__), \
&GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName), \
GTEST_STRINGIFY_(SuiteName), \
GTEST_REGISTERED_TEST_NAMES_(SuiteName), \
::testing::internal::GenerateNames< \
::testing::internal::NameGeneratorSelector< \
__VA_ARGS__>::type, \
::testing::internal::GenerateTypeList<Types>::type>())
#define INSTANTIATE_TYPED_TEST_SUITE_P(Prefix, SuiteName, Types, ...) \
static_assert(sizeof(GTEST_STRINGIFY_(Prefix)) > 1, \
"test-suit-prefix must not be empty"); \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static bool \
gtest_##Prefix##_##SuiteName = \
::testing::internal::TypeParameterizedTestSuite< \
SuiteName, GTEST_SUITE_NAMESPACE_(SuiteName)::gtest_AllTests_, \
::testing::internal::GenerateTypeList<Types>::type>:: \
Register( \
GTEST_STRINGIFY_(Prefix), \
::testing::internal::CodeLocation(__FILE__, __LINE__), \
&GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName), \
GTEST_STRINGIFY_(SuiteName), \
GTEST_REGISTERED_TEST_NAMES_(SuiteName), \
::testing::internal::GenerateNames< \
::testing::internal::NameGeneratorSelector< \
__VA_ARGS__>::type, \
::testing::internal::GenerateTypeList<Types>::type>())
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_

View File

@@ -51,7 +51,6 @@
#include <cstddef>
#include <cstdint>
#include <iomanip>
#include <limits>
#include <memory>
#include <ostream>
@@ -61,16 +60,16 @@
#include <type_traits>
#include <vector>
#include "gtest/gtest-assertion-result.h"
#include "gtest/gtest-death-test.h"
#include "gtest/gtest-matchers.h"
#include "gtest/gtest-message.h"
#include "gtest/gtest-param-test.h"
#include "gtest/gtest-printers.h"
#include "gtest/gtest-test-part.h"
#include "gtest/gtest-typed-test.h"
#include "gtest/gtest_pred_impl.h"
#include "gtest/gtest_prod.h"
#include "gtest/gtest-assertion-result.h" // IWYU pragma: export
#include "gtest/gtest-death-test.h" // IWYU pragma: export
#include "gtest/gtest-matchers.h" // IWYU pragma: export
#include "gtest/gtest-message.h" // IWYU pragma: export
#include "gtest/gtest-param-test.h" // IWYU pragma: export
#include "gtest/gtest-printers.h" // IWYU pragma: export
#include "gtest/gtest-test-part.h" // IWYU pragma: export
#include "gtest/gtest-typed-test.h" // IWYU pragma: export
#include "gtest/gtest_pred_impl.h" // IWYU pragma: export
#include "gtest/gtest_prod.h" // IWYU pragma: export
#include "gtest/internal/gtest-internal.h"
#include "gtest/internal/gtest-string.h"
@@ -608,7 +607,7 @@ class GTEST_API_ TestInfo {
friend class internal::UnitTestImpl;
friend class internal::StreamingListenerTest;
friend TestInfo* internal::MakeAndRegisterTestInfo(
const char* test_suite_name, const char* name, const char* type_param,
std::string test_suite_name, const char* name, const char* type_param,
const char* value_param, internal::CodeLocation code_location,
internal::TypeId fixture_class_id, internal::SetUpTestSuiteFunc set_up_tc,
internal::TearDownTestSuiteFunc tear_down_tc,
@@ -616,7 +615,7 @@ class GTEST_API_ TestInfo {
// Constructs a TestInfo object. The newly constructed instance assumes
// ownership of the factory object.
TestInfo(const std::string& test_suite_name, const std::string& name,
TestInfo(std::string test_suite_name, std::string name,
const char* a_type_param, // NULL if not a type-parameterized test
const char* a_value_param, // NULL if not a value-parameterized test
internal::CodeLocation a_code_location,
@@ -684,7 +683,7 @@ class GTEST_API_ TestSuite {
// this is not a type-parameterized test.
// set_up_tc: pointer to the function that sets up the test suite
// tear_down_tc: pointer to the function that tears down the test suite
TestSuite(const char* name, const char* a_type_param,
TestSuite(const std::string& name, const char* a_type_param,
internal::SetUpTestSuiteFunc set_up_tc,
internal::TearDownTestSuiteFunc tear_down_tc);
@@ -1263,6 +1262,20 @@ class GTEST_API_ UnitTest {
// total_test_suite_count() - 1. If i is not in that range, returns NULL.
TestSuite* GetMutableTestSuite(int i);
// Invokes OsStackTrackGetterInterface::UponLeavingGTest. UponLeavingGTest()
// should be called immediately before Google Test calls user code. It saves
// some information about the current stack that CurrentStackTrace() will use
// to find and hide Google Test stack frames.
void UponLeavingGTest();
// Sets the TestSuite object for the test that's currently running.
void set_current_test_suite(TestSuite* a_current_test_suite)
GTEST_LOCK_EXCLUDED_(mutex_);
// Sets the TestInfo object for the test that's currently running.
void set_current_test_info(TestInfo* a_current_test_info)
GTEST_LOCK_EXCLUDED_(mutex_);
// Accessors for the implementation object.
internal::UnitTestImpl* impl() { return impl_; }
const internal::UnitTestImpl* impl() const { return impl_; }
@@ -1271,6 +1284,8 @@ class GTEST_API_ UnitTest {
// members of UnitTest.
friend class ScopedTrace;
friend class Test;
friend class TestInfo;
friend class TestSuite;
friend class internal::AssertHelper;
friend class internal::StreamingListenerTest;
friend class internal::UnitTestRecordPropertyTestHelper;
@@ -1574,12 +1589,12 @@ AssertionResult CmpHelperFloatingPointEQ(const char* lhs_expression,
}
::std::stringstream lhs_ss;
lhs_ss << std::setprecision(std::numeric_limits<RawType>::digits10 + 2)
<< lhs_value;
lhs_ss.precision(std::numeric_limits<RawType>::digits10 + 2);
lhs_ss << lhs_value;
::std::stringstream rhs_ss;
rhs_ss << std::setprecision(std::numeric_limits<RawType>::digits10 + 2)
<< rhs_value;
rhs_ss.precision(std::numeric_limits<RawType>::digits10 + 2);
rhs_ss << rhs_value;
return EqFailure(lhs_expression, rhs_expression,
StringStreamToString(&lhs_ss), StringStreamToString(&rhs_ss),
@@ -1752,6 +1767,7 @@ class TestWithParam : public Test, public WithParamInterface<T> {};
// generic name and clashes with some other libraries.
#if !(defined(GTEST_DONT_DEFINE_FAIL) && GTEST_DONT_DEFINE_FAIL)
#define FAIL() GTEST_FAIL()
#define FAIL_AT(file, line) GTEST_FAIL_AT(file, line)
#endif
// Generates a success with a generic message.
@@ -2308,7 +2324,8 @@ TestInfo* RegisterTest(const char* test_suite_name, const char* test_name,
// tests are successful, or 1 otherwise.
//
// RUN_ALL_TESTS() should be invoked after the command line has been
// parsed by InitGoogleTest().
// parsed by InitGoogleTest(). RUN_ALL_TESTS will tear down and delete any
// installed environments and should only be called once per binary.
//
// This function was formerly a macro; thus, it is in the global
// namespace and has an all-caps name.

View File

@@ -46,17 +46,38 @@
#include "gtest/gtest-matchers.h"
#include "gtest/internal/gtest-internal.h"
#include "gtest/internal/gtest-port.h"
GTEST_DECLARE_string_(internal_run_death_test);
namespace testing {
namespace internal {
// Names of the flags (needed for parsing Google Test flags).
const char kDeathTestStyleFlag[] = "death_test_style";
const char kDeathTestUseFork[] = "death_test_use_fork";
// Name of the flag (needed for parsing Google Test flag).
const char kInternalRunDeathTestFlag[] = "internal_run_death_test";
// A string passed to EXPECT_DEATH (etc.) is caught by one of these overloads
// and interpreted as a regex (rather than an Eq matcher) for legacy
// compatibility.
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
::testing::internal::RE regex) {
return ContainsRegex(regex.pattern());
}
inline Matcher<const ::std::string&> MakeDeathTestMatcher(const char* regex) {
return ContainsRegex(regex);
}
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
const ::std::string& regex) {
return ContainsRegex(regex);
}
// If a Matcher<const ::std::string&> is passed to EXPECT_DEATH (etc.), it's
// used directly.
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
Matcher<const ::std::string&> matcher) {
return matcher;
}
#ifdef GTEST_HAS_DEATH_TEST
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
@@ -73,7 +94,7 @@ GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
//
// exit status: The integer exit information in the format specified
// by wait(2)
// exit code: The integer code passed to exit(3), _exit(2), or
// exit code: The integer code passed to exit(3), _Exit(2), or
// returned from main()
class GTEST_API_ DeathTest {
public:
@@ -170,28 +191,6 @@ class DefaultDeathTestFactory : public DeathTestFactory {
// by a signal, or exited normally with a nonzero exit code.
GTEST_API_ bool ExitedUnsuccessfully(int exit_status);
// A string passed to EXPECT_DEATH (etc.) is caught by one of these overloads
// and interpreted as a regex (rather than an Eq matcher) for legacy
// compatibility.
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
::testing::internal::RE regex) {
return ContainsRegex(regex.pattern());
}
inline Matcher<const ::std::string&> MakeDeathTestMatcher(const char* regex) {
return ContainsRegex(regex);
}
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
const ::std::string& regex) {
return ContainsRegex(regex);
}
// If a Matcher<const ::std::string&> is passed to EXPECT_DEATH (etc.), it's
// used directly.
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
Matcher<const ::std::string&> matcher) {
return matcher;
}
// Traps C++ exceptions escaping statement and reports them as test
// failures. Note that trapping SEH exceptions is not implemented here.
#if GTEST_HAS_EXCEPTIONS

View File

@@ -43,6 +43,7 @@
#define GOOGLETEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
#include <string>
#include <utility>
#include "gtest/internal/gtest-port.h"
#include "gtest/internal/gtest-string.h"
@@ -70,8 +71,9 @@ class GTEST_API_ FilePath {
public:
FilePath() : pathname_("") {}
FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) {}
FilePath(FilePath&& rhs) noexcept : pathname_(std::move(rhs.pathname_)) {}
explicit FilePath(const std::string& pathname) : pathname_(pathname) {
explicit FilePath(std::string pathname) : pathname_(std::move(pathname)) {
Normalize();
}
@@ -79,6 +81,10 @@ class GTEST_API_ FilePath {
Set(rhs);
return *this;
}
FilePath& operator=(FilePath&& rhs) noexcept {
pathname_ = std::move(rhs.pathname_);
return *this;
}
void Set(const FilePath& rhs) { pathname_ = rhs.pathname_; }

View File

@@ -58,7 +58,6 @@
#include <cstdint>
#include <functional>
#include <iomanip>
#include <limits>
#include <map>
#include <set>
@@ -79,7 +78,7 @@
//
// will result in the token foo__LINE__, instead of foo followed by
// the current line number. For more details, see
// http://www.parashift.com/c++-faq-lite/misc-technical-issues.html#faq-39.6
// https://www.parashift.com/c++-faq-lite/misc-technical-issues.html#faq-39.6
#define GTEST_CONCAT_TOKEN_(foo, bar) GTEST_CONCAT_TOKEN_IMPL_(foo, bar)
#define GTEST_CONCAT_TOKEN_IMPL_(foo, bar) foo##bar
@@ -170,7 +169,7 @@ namespace edit_distance {
// All edits cost the same, with replace having lower priority than
// add/remove.
// Simple implementation of the Wagner-Fischer algorithm.
// See http://en.wikipedia.org/wiki/Wagner-Fischer_algorithm
// See https://en.wikipedia.org/wiki/Wagner-Fischer_algorithm
enum EditType { kMatch, kAdd, kRemove, kReplace };
GTEST_API_ std::vector<EditType> CalculateOptimalEdits(
const std::vector<size_t>& left, const std::vector<size_t>& right);
@@ -237,7 +236,7 @@ GTEST_API_ std::string GetBoolAssertionFailureMessage(
// For double, there are 11 exponent bits and 52 fraction bits.
//
// More details can be found at
// http://en.wikipedia.org/wiki/IEEE_floating-point_standard.
// https://en.wikipedia.org/wiki/IEEE_floating-point_standard.
//
// Template parameter:
//
@@ -282,7 +281,7 @@ class FloatingPoint {
// bits. Therefore, 4 should be enough for ordinary use.
//
// See the following article for more details on ULP:
// http://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
// https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
static const uint32_t kMaxUlps = 4;
// Constructs a FloatingPoint from a raw floating-point number.
@@ -363,7 +362,7 @@ class FloatingPoint {
// N - 1 (the biggest number representable using
// sign-and-magnitude) is represented by 2N - 1.
//
// Read http://en.wikipedia.org/wiki/Signed_number_representations
// Read https://en.wikipedia.org/wiki/Signed_number_representations
// for more details on signed number representations.
static Bits SignAndMagnitudeToBiased(const Bits& sam) {
if (kSignBitMask & sam) {
@@ -475,8 +474,8 @@ using SetUpTestSuiteFunc = void (*)();
using TearDownTestSuiteFunc = void (*)();
struct CodeLocation {
CodeLocation(const std::string& a_file, int a_line)
: file(a_file), line(a_line) {}
CodeLocation(std::string a_file, int a_line)
: file(std::move(a_file)), line(a_line) {}
std::string file;
int line;
@@ -556,7 +555,7 @@ struct SuiteApiResolver : T {
// type_param: the name of the test's type parameter, or NULL if
// this is not a typed or a type-parameterized test.
// value_param: text representation of the test's value parameter,
// or NULL if this is not a type-parameterized test.
// or NULL if this is not a value-parameterized test.
// code_location: code location where the test is defined
// fixture_class_id: ID of the test fixture class
// set_up_tc: pointer to the function that sets up the test suite
@@ -565,7 +564,7 @@ struct SuiteApiResolver : T {
// The newly created TestInfo instance will assume
// ownership of the factory object.
GTEST_API_ TestInfo* MakeAndRegisterTestInfo(
const char* test_suite_name, const char* name, const char* type_param,
std::string test_suite_name, const char* name, const char* type_param,
const char* value_param, CodeLocation code_location,
TypeId fixture_class_id, SetUpTestSuiteFunc set_up_tc,
TearDownTestSuiteFunc tear_down_tc, TestFactoryBase* factory);
@@ -596,8 +595,7 @@ class GTEST_API_ TypedTestSuitePState {
fflush(stderr);
posix::Abort();
}
registered_tests_.insert(
::std::make_pair(test_name, CodeLocation(file, line)));
registered_tests_.emplace(test_name, CodeLocation(file, line));
return true;
}
@@ -701,7 +699,7 @@ class TypeParameterizedTest {
// specified in INSTANTIATE_TYPED_TEST_SUITE_P(Prefix, TestSuite,
// Types). Valid values for 'index' are [0, N - 1] where N is the
// length of Types.
static bool Register(const char* prefix, const CodeLocation& code_location,
static bool Register(const char* prefix, CodeLocation code_location,
const char* case_name, const char* test_names, int index,
const std::vector<std::string>& type_names =
GenerateNames<DefaultNameGenerator, Types>()) {
@@ -713,8 +711,7 @@ class TypeParameterizedTest {
// list.
MakeAndRegisterTestInfo(
(std::string(prefix) + (prefix[0] == '\0' ? "" : "/") + case_name +
"/" + type_names[static_cast<size_t>(index)])
.c_str(),
"/" + type_names[static_cast<size_t>(index)]),
StripTrailingSpaces(GetPrefixUntilComma(test_names)).c_str(),
GetTypeName<Type>().c_str(),
nullptr, // No value parameter.
@@ -726,13 +723,9 @@ class TypeParameterizedTest {
new TestFactoryImpl<TestClass>);
// Next, recurses (at compile time) with the tail of the type list.
return TypeParameterizedTest<Fixture, TestSel,
typename Types::Tail>::Register(prefix,
code_location,
case_name,
test_names,
index + 1,
type_names);
return TypeParameterizedTest<Fixture, TestSel, typename Types::Tail>::
Register(prefix, std::move(code_location), case_name, test_names,
index + 1, type_names);
}
};
@@ -740,7 +733,7 @@ class TypeParameterizedTest {
template <GTEST_TEMPLATE_ Fixture, class TestSel>
class TypeParameterizedTest<Fixture, TestSel, internal::None> {
public:
static bool Register(const char* /*prefix*/, const CodeLocation&,
static bool Register(const char* /*prefix*/, CodeLocation,
const char* /*case_name*/, const char* /*test_names*/,
int /*index*/,
const std::vector<std::string>& =
@@ -787,7 +780,8 @@ class TypeParameterizedTestSuite {
// Next, recurses (at compile time) with the tail of the test list.
return TypeParameterizedTestSuite<Fixture, typename Tests::Tail,
Types>::Register(prefix, code_location,
Types>::Register(prefix,
std::move(code_location),
state, case_name,
SkipComma(test_names),
type_names);
@@ -1143,40 +1137,6 @@ class NativeArray {
void (NativeArray::*clone_)(const Element*, size_t);
};
// Backport of std::index_sequence.
template <size_t... Is>
struct IndexSequence {
using type = IndexSequence;
};
// Double the IndexSequence, and one if plus_one is true.
template <bool plus_one, typename T, size_t sizeofT>
struct DoubleSequence;
template <size_t... I, size_t sizeofT>
struct DoubleSequence<true, IndexSequence<I...>, sizeofT> {
using type = IndexSequence<I..., (sizeofT + I)..., 2 * sizeofT>;
};
template <size_t... I, size_t sizeofT>
struct DoubleSequence<false, IndexSequence<I...>, sizeofT> {
using type = IndexSequence<I..., (sizeofT + I)...>;
};
// Backport of std::make_index_sequence.
// It uses O(ln(N)) instantiation depth.
template <size_t N>
struct MakeIndexSequenceImpl
: DoubleSequence<N % 2 == 1, typename MakeIndexSequenceImpl<N / 2>::type,
N / 2>::type {};
template <>
struct MakeIndexSequenceImpl<0> : IndexSequence<> {};
template <size_t N>
using MakeIndexSequence = typename MakeIndexSequenceImpl<N>::type;
template <typename... T>
using IndexSequenceFor = typename MakeIndexSequence<sizeof...(T)>::type;
template <size_t>
struct Ignore {
Ignore(...); // NOLINT
@@ -1185,7 +1145,7 @@ struct Ignore {
template <typename>
struct ElemFromListImpl;
template <size_t... I>
struct ElemFromListImpl<IndexSequence<I...>> {
struct ElemFromListImpl<std::index_sequence<I...>> {
// We make Ignore a template to solve a problem with MSVC.
// A non-template Ignore would work fine with `decltype(Ignore(I))...`, but
// MSVC doesn't understand how to deal with that pack expansion.
@@ -1196,9 +1156,8 @@ struct ElemFromListImpl<IndexSequence<I...>> {
template <size_t N, typename... T>
struct ElemFromList {
using type =
decltype(ElemFromListImpl<typename MakeIndexSequence<N>::type>::Apply(
static_cast<T (*)()>(nullptr)...));
using type = decltype(ElemFromListImpl<std::make_index_sequence<N>>::Apply(
static_cast<T (*)()>(nullptr)...));
};
struct FlatTupleConstructTag {};
@@ -1223,9 +1182,9 @@ template <typename Derived, typename Idx>
struct FlatTupleBase;
template <size_t... Idx, typename... T>
struct FlatTupleBase<FlatTuple<T...>, IndexSequence<Idx...>>
struct FlatTupleBase<FlatTuple<T...>, std::index_sequence<Idx...>>
: FlatTupleElemBase<FlatTuple<T...>, Idx>... {
using Indices = IndexSequence<Idx...>;
using Indices = std::index_sequence<Idx...>;
FlatTupleBase() = default;
template <typename... Args>
explicit FlatTupleBase(FlatTupleConstructTag, Args&&... args)
@@ -1260,14 +1219,15 @@ struct FlatTupleBase<FlatTuple<T...>, IndexSequence<Idx...>>
// implementations.
// FlatTuple and ElemFromList are not recursive and have a fixed depth
// regardless of T...
// MakeIndexSequence, on the other hand, it is recursive but with an
// std::make_index_sequence, on the other hand, it is recursive but with an
// instantiation depth of O(ln(N)).
template <typename... T>
class FlatTuple
: private FlatTupleBase<FlatTuple<T...>,
typename MakeIndexSequence<sizeof...(T)>::type> {
using Indices = typename FlatTupleBase<
FlatTuple<T...>, typename MakeIndexSequence<sizeof...(T)>::type>::Indices;
std::make_index_sequence<sizeof...(T)>> {
using Indices =
typename FlatTupleBase<FlatTuple<T...>,
std::make_index_sequence<sizeof...(T)>>::Indices;
public:
FlatTuple() = default;
@@ -1541,7 +1501,8 @@ class NeverThrown {
\
private: \
void TestBody() override; \
static ::testing::TestInfo* const test_info_ GTEST_ATTRIBUTE_UNUSED_; \
GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED static ::testing::TestInfo* const \
test_info_; \
}; \
\
::testing::TestInfo* const GTEST_TEST_CLASS_NAME_(test_suite_name, \

View File

@@ -47,6 +47,7 @@
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include <vector>
@@ -85,7 +86,7 @@ namespace internal {
// TEST_P macro is used to define two tests with the same name
// but in different namespaces.
GTEST_API_ void ReportInvalidTestSuiteType(const char* test_suite_name,
CodeLocation code_location);
const CodeLocation& code_location);
template <typename>
class ParamGeneratorInterface;
@@ -379,9 +380,7 @@ class ValuesInIteratorRangeGenerator : public ParamGeneratorInterface<T> {
// integer test parameter index.
template <class ParamType>
std::string DefaultParamName(const TestParamInfo<ParamType>& info) {
Message name_stream;
name_stream << info.index;
return name_stream.GetString();
return std::to_string(info.index);
}
template <typename T = int>
@@ -513,9 +512,10 @@ class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase {
typedef ParamGenerator<ParamType>(GeneratorCreationFunc)();
using ParamNameGeneratorFunc = std::string(const TestParamInfo<ParamType>&);
explicit ParameterizedTestSuiteInfo(const char* name,
explicit ParameterizedTestSuiteInfo(std::string name,
CodeLocation code_location)
: test_suite_name_(name), code_location_(code_location) {}
: test_suite_name_(std::move(name)),
code_location_(std::move(code_location)) {}
// Test suite base name for display purposes.
const std::string& GetTestSuiteName() const override {
@@ -529,20 +529,21 @@ class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase {
// prefix). test_base_name is the name of an individual test without
// parameter index. For the test SequenceA/FooTest.DoBar/1 FooTest is
// test suite base name and DoBar is test base name.
void AddTestPattern(const char* test_suite_name, const char* test_base_name,
void AddTestPattern(const char*,
const char* test_base_name,
TestMetaFactoryBase<ParamType>* meta_factory,
CodeLocation code_location) {
tests_.push_back(std::shared_ptr<TestInfo>(new TestInfo(
test_suite_name, test_base_name, meta_factory, code_location)));
tests_.emplace_back(
new TestInfo(test_base_name, meta_factory, std::move(code_location)));
}
// INSTANTIATE_TEST_SUITE_P macro uses AddGenerator() to record information
// about a generator.
int AddTestSuiteInstantiation(const std::string& instantiation_name,
int AddTestSuiteInstantiation(std::string instantiation_name,
GeneratorCreationFunc* func,
ParamNameGeneratorFunc* name_func,
const char* file, int line) {
instantiations_.push_back(
InstantiationInfo(instantiation_name, func, name_func, file, line));
instantiations_.emplace_back(std::move(instantiation_name), func, name_func,
file, line);
return 0; // Return value used only to run this method in namespace scope.
}
// UnitTest class invokes this method to register tests in this test suite
@@ -553,60 +554,61 @@ class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase {
void RegisterTests() override {
bool generated_instantiations = false;
for (typename TestInfoContainer::iterator test_it = tests_.begin();
test_it != tests_.end(); ++test_it) {
std::shared_ptr<TestInfo> test_info = *test_it;
for (typename InstantiationContainer::iterator gen_it =
instantiations_.begin();
gen_it != instantiations_.end(); ++gen_it) {
const std::string& instantiation_name = gen_it->name;
ParamGenerator<ParamType> generator((*gen_it->generator)());
ParamNameGeneratorFunc* name_func = gen_it->name_func;
const char* file = gen_it->file;
int line = gen_it->line;
std::string test_suite_name;
std::string test_name;
for (const std::shared_ptr<TestInfo>& test_info : tests_) {
for (const InstantiationInfo& instantiation : instantiations_) {
const std::string& instantiation_name = instantiation.name;
ParamGenerator<ParamType> generator((*instantiation.generator)());
ParamNameGeneratorFunc* name_func = instantiation.name_func;
const char* file = instantiation.file;
int line = instantiation.line;
std::string test_suite_name;
if (!instantiation_name.empty())
test_suite_name = instantiation_name + "/";
test_suite_name += test_info->test_suite_base_name;
else
test_suite_name.clear();
test_suite_name += test_suite_name_;
size_t i = 0;
std::set<std::string> test_param_names;
for (typename ParamGenerator<ParamType>::iterator param_it =
generator.begin();
param_it != generator.end(); ++param_it, ++i) {
for (const auto& param : generator) {
generated_instantiations = true;
Message test_name_stream;
test_name.clear();
std::string param_name =
name_func(TestParamInfo<ParamType>(*param_it, i));
name_func(TestParamInfo<ParamType>(param, i));
GTEST_CHECK_(IsValidParamName(param_name))
<< "Parameterized test name '" << param_name
<< "' is invalid, in " << file << " line " << line << std::endl;
<< "' is invalid (contains spaces, dashes, or any "
"non-alphanumeric characters other than underscores), in "
<< file << " line " << line << "" << std::endl;
GTEST_CHECK_(test_param_names.count(param_name) == 0)
<< "Duplicate parameterized test name '" << param_name << "', in "
<< file << " line " << line << std::endl;
test_param_names.insert(param_name);
if (!test_info->test_base_name.empty()) {
test_name_stream << test_info->test_base_name << "/";
test_name.append(test_info->test_base_name).append("/");
}
test_name_stream << param_name;
test_name += param_name;
test_param_names.insert(std::move(param_name));
MakeAndRegisterTestInfo(
test_suite_name.c_str(), test_name_stream.GetString().c_str(),
test_suite_name, test_name.c_str(),
nullptr, // No type parameter.
PrintToString(*param_it).c_str(), test_info->code_location,
PrintToString(param).c_str(), test_info->code_location,
GetTestSuiteTypeId(),
SuiteApiResolver<TestSuite>::GetSetUpCaseOrSuite(file, line),
SuiteApiResolver<TestSuite>::GetTearDownCaseOrSuite(file, line),
test_info->test_meta_factory->CreateTestFactory(*param_it));
} // for param_it
} // for gen_it
} // for test_it
test_info->test_meta_factory->CreateTestFactory(param));
++i;
} // for param
} // for instantiation
} // for test_info
if (!generated_instantiations) {
// There are no generaotrs, or they all generate nothing ...
@@ -619,15 +621,13 @@ class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase {
// LocalTestInfo structure keeps information about a single test registered
// with TEST_P macro.
struct TestInfo {
TestInfo(const char* a_test_suite_base_name, const char* a_test_base_name,
TestInfo(const char* a_test_base_name,
TestMetaFactoryBase<ParamType>* a_test_meta_factory,
CodeLocation a_code_location)
: test_suite_base_name(a_test_suite_base_name),
test_base_name(a_test_base_name),
: test_base_name(a_test_base_name),
test_meta_factory(a_test_meta_factory),
code_location(a_code_location) {}
code_location(std::move(a_code_location)) {}
const std::string test_suite_base_name;
const std::string test_base_name;
const std::unique_ptr<TestMetaFactoryBase<ParamType>> test_meta_factory;
const CodeLocation code_location;
@@ -637,11 +637,10 @@ class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase {
// <Instantiation name, Sequence generator creation function,
// Name generator function, Source file, Source line>
struct InstantiationInfo {
InstantiationInfo(const std::string& name_in,
GeneratorCreationFunc* generator_in,
InstantiationInfo(std::string name_in, GeneratorCreationFunc* generator_in,
ParamNameGeneratorFunc* name_func_in, const char* file_in,
int line_in)
: name(name_in),
: name(std::move(name_in)),
generator(generator_in),
name_func(name_func_in),
file(file_in),
@@ -702,29 +701,32 @@ class ParameterizedTestSuiteRegistry {
// tests and instantiations of a particular test suite.
template <class TestSuite>
ParameterizedTestSuiteInfo<TestSuite>* GetTestSuitePatternHolder(
const char* test_suite_name, CodeLocation code_location) {
std::string test_suite_name, CodeLocation code_location) {
ParameterizedTestSuiteInfo<TestSuite>* typed_test_info = nullptr;
for (auto& test_suite_info : test_suite_infos_) {
if (test_suite_info->GetTestSuiteName() == test_suite_name) {
if (test_suite_info->GetTestSuiteTypeId() != GetTypeId<TestSuite>()) {
// Complain about incorrect usage of Google Test facilities
// and terminate the program since we cannot guaranty correct
// test suite setup and tear-down in this case.
ReportInvalidTestSuiteType(test_suite_name, code_location);
posix::Abort();
} else {
// At this point we are sure that the object we found is of the same
// type we are looking for, so we downcast it to that type
// without further checks.
typed_test_info = CheckedDowncastToActualType<
ParameterizedTestSuiteInfo<TestSuite>>(test_suite_info);
}
break;
auto item_it = suite_name_to_info_index_.find(test_suite_name);
if (item_it != suite_name_to_info_index_.end()) {
auto* test_suite_info = test_suite_infos_[item_it->second];
if (test_suite_info->GetTestSuiteTypeId() != GetTypeId<TestSuite>()) {
// Complain about incorrect usage of Google Test facilities
// and terminate the program since we cannot guaranty correct
// test suite setup and tear-down in this case.
ReportInvalidTestSuiteType(test_suite_name.c_str(), code_location);
posix::Abort();
} else {
// At this point we are sure that the object we found is of the same
// type we are looking for, so we downcast it to that type
// without further checks.
typed_test_info =
CheckedDowncastToActualType<ParameterizedTestSuiteInfo<TestSuite>>(
test_suite_info);
}
}
if (typed_test_info == nullptr) {
typed_test_info = new ParameterizedTestSuiteInfo<TestSuite>(
test_suite_name, code_location);
test_suite_name, std::move(code_location));
suite_name_to_info_index_.emplace(std::move(test_suite_name),
test_suite_infos_.size());
test_suite_infos_.push_back(typed_test_info);
}
return typed_test_info;
@@ -738,8 +740,9 @@ class ParameterizedTestSuiteRegistry {
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
template <class TestCase>
ParameterizedTestCaseInfo<TestCase>* GetTestCasePatternHolder(
const char* test_case_name, CodeLocation code_location) {
return GetTestSuitePatternHolder<TestCase>(test_case_name, code_location);
std::string test_case_name, CodeLocation code_location) {
return GetTestSuitePatternHolder<TestCase>(std::move(test_case_name),
std::move(code_location));
}
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
@@ -748,6 +751,7 @@ class ParameterizedTestSuiteRegistry {
using TestSuiteInfoContainer = ::std::vector<ParameterizedTestSuiteInfoBase*>;
TestSuiteInfoContainer test_suite_infos_;
::std::unordered_map<std::string, size_t> suite_name_to_info_index_;
ParameterizedTestSuiteRegistry(const ParameterizedTestSuiteRegistry&) =
delete;
@@ -774,7 +778,7 @@ class TypeParameterizedTestSuiteRegistry {
private:
struct TypeParameterizedTestSuiteInfo {
explicit TypeParameterizedTestSuiteInfo(CodeLocation c)
: code_location(c), instantiated(false) {}
: code_location(std::move(c)), instantiated(false) {}
CodeLocation code_location;
bool instantiated;
@@ -803,12 +807,12 @@ class ValueArray {
template <typename T>
operator ParamGenerator<T>() const { // NOLINT
return ValuesIn(MakeVector<T>(MakeIndexSequence<sizeof...(Ts)>()));
return ValuesIn(MakeVector<T>(std::make_index_sequence<sizeof...(Ts)>()));
}
private:
template <typename T, size_t... I>
std::vector<T> MakeVector(IndexSequence<I...>) const {
std::vector<T> MakeVector(std::index_sequence<I...>) const {
return std::vector<T>{static_cast<T>(v_.template Get<I>())...};
}
@@ -838,7 +842,7 @@ class CartesianProductGenerator
template <class I>
class IteratorImpl;
template <size_t... I>
class IteratorImpl<IndexSequence<I...>>
class IteratorImpl<std::index_sequence<I...>>
: public ParamIteratorInterface<ParamType> {
public:
IteratorImpl(const ParamGeneratorInterface<ParamType>* base,
@@ -929,7 +933,7 @@ class CartesianProductGenerator
std::shared_ptr<ParamType> current_value_;
};
using Iterator = IteratorImpl<typename MakeIndexSequence<sizeof...(T)>::type>;
using Iterator = IteratorImpl<std::make_index_sequence<sizeof...(T)>>;
std::tuple<ParamGenerator<T>...> generators_;
};

View File

@@ -56,6 +56,8 @@
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_TV_TITLE)
#define GTEST_OS_WINDOWS_PHONE 1
#define GTEST_OS_WINDOWS_TV_TITLE 1
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_GAMES)
#define GTEST_OS_WINDOWS_GAMES 1
#else
// WINAPI_FAMILY defined but no known partition matched.
// Default to desktop.

View File

@@ -194,8 +194,6 @@
//
// Macros for basic C++ coding:
// GTEST_AMBIGUOUS_ELSE_BLOCKER_ - for disabling a gcc warning.
// GTEST_ATTRIBUTE_UNUSED_ - declares that a class' instances or a
// variable don't have to be used.
// GTEST_MUST_USE_RESULT_ - declares that a function's result must be used.
// GTEST_INTENTIONAL_CONST_COND_PUSH_ - start code section where MSVC C4127 is
// suppressed (constant conditional).
@@ -208,6 +206,8 @@
// or
// UniversalPrinter<absl::optional>
// specializations. Always defined to 0 or 1.
// GTEST_INTERNAL_HAS_STD_SPAN - for enabling UniversalPrinter<std::span>
// specializations. Always defined to 0 or 1
// GTEST_INTERNAL_HAS_STRING_VIEW - for enabling Matcher<std::string_view> or
// Matcher<absl::string_view>
// specializations. Always defined to 0 or 1.
@@ -279,6 +279,22 @@
#error C++ versions less than C++14 are not supported.
#endif
// MSVC >= 19.11 (VS 2017 Update 3) supports __has_include.
#ifdef __has_include
#define GTEST_INTERNAL_HAS_INCLUDE __has_include
#else
#define GTEST_INTERNAL_HAS_INCLUDE(...) 0
#endif
// Detect C++ feature test macros as gracefully as possible.
// MSVC >= 19.15, Clang >= 3.4.1, and GCC >= 4.1.2 support feature test macros.
#if GTEST_INTERNAL_CPLUSPLUS_LANG >= 202002L && \
(!defined(__has_include) || GTEST_INTERNAL_HAS_INCLUDE(<version>))
#include <version> // C++20 and later
#elif (!defined(__has_include) || GTEST_INTERNAL_HAS_INCLUDE(<ciso646>))
#include <ciso646> // Pre-C++20
#endif
#include <ctype.h> // for isspace, etc
#include <stddef.h> // for ptrdiff_t
#include <stdio.h>
@@ -320,7 +336,8 @@
#define GTEST_HAS_NOTIFICATION_ 0
#endif
#ifdef GTEST_HAS_ABSL
#if defined(GTEST_HAS_ABSL) && !defined(GTEST_NO_ABSL_FLAGS)
#define GTEST_INTERNAL_HAS_ABSL_FLAGS // Used only in this file.
#include "absl/flags/declare.h"
#include "absl/flags/flag.h"
#include "absl/flags/reflection.h"
@@ -590,7 +607,8 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
defined(GTEST_OS_NETBSD) || defined(GTEST_OS_FUCHSIA) || \
defined(GTEST_OS_DRAGONFLY) || defined(GTEST_OS_GNU_KFREEBSD) || \
defined(GTEST_OS_OPENBSD) || defined(GTEST_OS_HAIKU) || \
defined(GTEST_OS_GNU_HURD))
defined(GTEST_OS_GNU_HURD) || defined(GTEST_OS_SOLARIS) || \
defined(GTEST_OS_AIX) || defined(GTEST_OS_ZOS))
#define GTEST_HAS_PTHREAD 1
#else
#define GTEST_HAS_PTHREAD 0
@@ -609,7 +627,7 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
// Determines whether clone(2) is supported.
// Usually it will only be available on Linux, excluding
// Linux on the Itanium architecture.
// Also see http://linux.die.net/man/2/clone.
// Also see https://linux.die.net/man/2/clone.
#ifndef GTEST_HAS_CLONE
// The user didn't tell us, so we need to figure it out.
@@ -640,9 +658,9 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
// platforms except known mobile / embedded ones. Also, if the port doesn't have
// a file system, stream redirection is not supported.
#if defined(GTEST_OS_WINDOWS_MOBILE) || defined(GTEST_OS_WINDOWS_PHONE) || \
defined(GTEST_OS_WINDOWS_RT) || defined(GTEST_OS_ESP8266) || \
defined(GTEST_OS_XTENSA) || defined(GTEST_OS_QURT) || \
!GTEST_HAS_FILE_SYSTEM
defined(GTEST_OS_WINDOWS_RT) || defined(GTEST_OS_WINDOWS_GAMES) || \
defined(GTEST_OS_ESP8266) || defined(GTEST_OS_XTENSA) || \
defined(GTEST_OS_QURT) || !GTEST_HAS_FILE_SYSTEM
#define GTEST_HAS_STREAM_REDIRECTION 0
#else
#define GTEST_HAS_STREAM_REDIRECTION 1
@@ -652,7 +670,7 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
// Determines whether to support death tests.
// pops up a dialog window that cannot be suppressed programmatically.
#if (defined(GTEST_OS_LINUX) || defined(GTEST_OS_CYGWIN) || \
defined(GTEST_OS_SOLARIS) || \
defined(GTEST_OS_SOLARIS) || defined(GTEST_OS_ZOS) || \
(defined(GTEST_OS_MAC) && !defined(GTEST_OS_IOS)) || \
(defined(GTEST_OS_WINDOWS_DESKTOP) && _MSC_VER) || \
defined(GTEST_OS_WINDOWS_MINGW) || defined(GTEST_OS_AIX) || \
@@ -730,6 +748,20 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
#define GTEST_HAVE_ATTRIBUTE_(x) 0
#endif
// GTEST_INTERNAL_HAVE_CPP_ATTRIBUTE
//
// A function-like feature checking macro that accepts C++11 style attributes.
// It's a wrapper around `__has_cpp_attribute`, defined by ISO C++ SD-6
// (https://en.cppreference.com/w/cpp/experimental/feature_test). If we don't
// find `__has_cpp_attribute`, will evaluate to 0.
#if defined(__has_cpp_attribute)
// NOTE: requiring __cplusplus above should not be necessary, but
// works around https://bugs.llvm.org/show_bug.cgi?id=23435.
#define GTEST_INTERNAL_HAVE_CPP_ATTRIBUTE(x) __has_cpp_attribute(x)
#else
#define GTEST_INTERNAL_HAVE_CPP_ATTRIBUTE(x) 0
#endif
// GTEST_HAVE_FEATURE_
//
// A function-like feature checking macro that is a wrapper around
@@ -741,14 +773,22 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
#endif
// Use this annotation after a variable or parameter declaration to tell the
// compiler the variable/parameter does not have to be used.
// compiler the variable/parameter may be used.
// Example:
//
// GTEST_ATTRIBUTE_UNUSED_ int foo = bar();
#if GTEST_HAVE_ATTRIBUTE_(unused)
#define GTEST_ATTRIBUTE_UNUSED_ __attribute__((unused))
// GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED int foo = bar();
//
// This can be removed once we only support only C++17 or newer and
// [[maybe_unused]] is available on all supported platforms.
#if GTEST_INTERNAL_HAVE_CPP_ATTRIBUTE(maybe_unused)
#define GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED [[maybe_unused]]
#elif GTEST_HAVE_ATTRIBUTE_(unused)
// This is inferior to [[maybe_unused]] as it can produce a
// -Wused-but-marked-unused warning on optionally used symbols, but it is all we
// have.
#define GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED __attribute__((__unused__))
#else
#define GTEST_ATTRIBUTE_UNUSED_
#define GTEST_INTERNAL_ATTRIBUTE_MAYBE_UNUSED
#endif
// Use this annotation before a function that takes a printf format string.
@@ -827,9 +867,9 @@ typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION;
#ifndef GTEST_API_
#ifdef _MSC_VER
#if GTEST_LINKED_AS_SHARED_LIBRARY
#if defined(GTEST_LINKED_AS_SHARED_LIBRARY) && GTEST_LINKED_AS_SHARED_LIBRARY
#define GTEST_API_ __declspec(dllimport)
#elif GTEST_CREATE_SHARED_LIBRARY
#elif defined(GTEST_CREATE_SHARED_LIBRARY) && GTEST_CREATE_SHARED_LIBRARY
#define GTEST_API_ __declspec(dllexport)
#endif
#elif GTEST_HAVE_ATTRIBUTE_(visibility)
@@ -1987,7 +2027,9 @@ inline std::string StripTrailingSpaces(std::string str) {
namespace posix {
// File system porting.
#if GTEST_HAS_FILE_SYSTEM
// Note: Not every I/O-related function is related to file systems, so don't
// just disable all of them here. For example, fileno() and isatty(), etc. must
// always be available in order to detect if a pipe points to a terminal.
#ifdef GTEST_OS_WINDOWS
typedef struct _stat StatStruct;
@@ -1998,27 +2040,32 @@ inline int FileNo(FILE* file) { return reinterpret_cast<int>(_fileno(file)); }
// time and thus not defined there.
#else
inline int FileNo(FILE* file) { return _fileno(file); }
#if GTEST_HAS_FILE_SYSTEM
inline int Stat(const char* path, StatStruct* buf) { return _stat(path, buf); }
inline int RmDir(const char* dir) { return _rmdir(dir); }
inline bool IsDir(const StatStruct& st) { return (_S_IFDIR & st.st_mode) != 0; }
#endif
#endif // GTEST_OS_WINDOWS_MOBILE
#elif defined(GTEST_OS_ESP8266)
typedef struct stat StatStruct;
inline int FileNo(FILE* file) { return fileno(file); }
#if GTEST_HAS_FILE_SYSTEM
inline int Stat(const char* path, StatStruct* buf) {
// stat function not implemented on ESP8266
return 0;
}
inline int RmDir(const char* dir) { return rmdir(dir); }
inline bool IsDir(const StatStruct& st) { return S_ISDIR(st.st_mode); }
#endif
#else
typedef struct stat StatStruct;
inline int FileNo(FILE* file) { return fileno(file); }
#if GTEST_HAS_FILE_SYSTEM
inline int Stat(const char* path, StatStruct* buf) { return stat(path, buf); }
#ifdef GTEST_OS_QURT
// QuRT doesn't support any directory functions, including rmdir
@@ -2027,9 +2074,9 @@ inline int RmDir(const char*) { return 0; }
inline int RmDir(const char* dir) { return rmdir(dir); }
#endif
inline bool IsDir(const StatStruct& st) { return S_ISDIR(st.st_mode); }
#endif
#endif // GTEST_OS_WINDOWS
#endif // GTEST_HAS_FILE_SYSTEM
// Other functions with a different name on Windows.
@@ -2082,8 +2129,9 @@ GTEST_DISABLE_MSC_DEPRECATED_PUSH_()
// defined there.
#if GTEST_HAS_FILE_SYSTEM
#if !defined(GTEST_OS_WINDOWS_MOBILE) && !defined(GTEST_OS_WINDOWS_PHONE) && \
!defined(GTEST_OS_WINDOWS_RT) && !defined(GTEST_OS_ESP8266) && \
!defined(GTEST_OS_XTENSA) && !defined(GTEST_OS_QURT)
!defined(GTEST_OS_WINDOWS_RT) && !defined(GTEST_OS_WINDOWS_GAMES) && \
!defined(GTEST_OS_ESP8266) && !defined(GTEST_OS_XTENSA) && \
!defined(GTEST_OS_QURT)
inline int ChDir(const char* dir) { return chdir(dir); }
#endif
inline FILE* FOpen(const char* path, const char* mode) {
@@ -2227,7 +2275,7 @@ using TimeInMillis = int64_t; // Represents time in milliseconds.
#endif // !defined(GTEST_FLAG)
// Pick a command line flags implementation.
#ifdef GTEST_HAS_ABSL
#ifdef GTEST_INTERNAL_HAS_ABSL_FLAGS
// Macros for defining flags.
#define GTEST_DEFINE_bool_(name, default_val, doc) \
@@ -2252,7 +2300,8 @@ using TimeInMillis = int64_t; // Represents time in milliseconds.
(void)(::absl::SetFlag(&GTEST_FLAG(name), value))
#define GTEST_USE_OWN_FLAGFILE_FLAG_ 0
#else // GTEST_HAS_ABSL
#undef GTEST_INTERNAL_HAS_ABSL_FLAGS
#else // ndef GTEST_INTERNAL_HAS_ABSL_FLAGS
// Macros for defining flags.
#define GTEST_DEFINE_bool_(name, default_val, doc) \
@@ -2294,7 +2343,7 @@ using TimeInMillis = int64_t; // Represents time in milliseconds.
#define GTEST_FLAG_SET(name, value) (void)(::testing::GTEST_FLAG(name) = value)
#define GTEST_USE_OWN_FLAGFILE_FLAG_ 1
#endif // GTEST_HAS_ABSL
#endif // GTEST_INTERNAL_HAS_ABSL_FLAGS
// Thread annotations
#if !defined(GTEST_EXCLUSIVE_LOCK_REQUIRED_)
@@ -2349,9 +2398,9 @@ using Any = ::absl::any;
} // namespace internal
} // namespace testing
#else
#ifdef __has_include
#if __has_include(<any>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L && \
(!defined(_MSC_VER) || GTEST_HAS_RTTI)
#if defined(__cpp_lib_any) || (GTEST_INTERNAL_HAS_INCLUDE(<any>) && \
GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L && \
(!defined(_MSC_VER) || GTEST_HAS_RTTI))
// Otherwise for C++17 and higher use std::any for UniversalPrinter<>
// specializations.
#define GTEST_INTERNAL_HAS_ANY 1
@@ -2363,8 +2412,7 @@ using Any = ::std::any;
} // namespace testing
// The case where absl is configured NOT to alias std::any is not
// supported.
#endif // __has_include(<any>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L
#endif // __has_include
#endif // __cpp_lib_any
#endif // GTEST_HAS_ABSL
#ifndef GTEST_INTERNAL_HAS_ANY
@@ -2384,8 +2432,8 @@ inline ::absl::nullopt_t Nullopt() { return ::absl::nullopt; }
} // namespace internal
} // namespace testing
#else
#ifdef __has_include
#if __has_include(<optional>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L
#if defined(__cpp_lib_optional) || (GTEST_INTERNAL_HAS_INCLUDE(<optional>) && \
GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L)
// Otherwise for C++17 and higher use std::optional for UniversalPrinter<>
// specializations.
#define GTEST_INTERNAL_HAS_OPTIONAL 1
@@ -2399,14 +2447,22 @@ inline ::std::nullopt_t Nullopt() { return ::std::nullopt; }
} // namespace testing
// The case where absl is configured NOT to alias std::optional is not
// supported.
#endif // __has_include(<optional>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L
#endif // __has_include
#endif // __cpp_lib_optional
#endif // GTEST_HAS_ABSL
#ifndef GTEST_INTERNAL_HAS_OPTIONAL
#define GTEST_INTERNAL_HAS_OPTIONAL 0
#endif
#if defined(__cpp_lib_span) || (GTEST_INTERNAL_HAS_INCLUDE(<span>) && \
GTEST_INTERNAL_CPLUSPLUS_LANG >= 202002L)
#define GTEST_INTERNAL_HAS_STD_SPAN 1
#endif // __cpp_lib_span
#ifndef GTEST_INTERNAL_HAS_STD_SPAN
#define GTEST_INTERNAL_HAS_STD_SPAN 0
#endif
#ifdef GTEST_HAS_ABSL
// Always use absl::string_view for Matcher<> specializations if googletest
// is built with absl support.
@@ -2418,8 +2474,9 @@ using StringView = ::absl::string_view;
} // namespace internal
} // namespace testing
#else
#ifdef __has_include
#if __has_include(<string_view>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L
#if defined(__cpp_lib_string_view) || \
(GTEST_INTERNAL_HAS_INCLUDE(<string_view>) && \
GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L)
// Otherwise for C++17 and higher use std::string_view for Matcher<>
// specializations.
#define GTEST_INTERNAL_HAS_STRING_VIEW 1
@@ -2431,9 +2488,7 @@ using StringView = ::std::string_view;
} // namespace testing
// The case where absl is configured NOT to alias std::string_view is not
// supported.
#endif // __has_include(<string_view>) && GTEST_INTERNAL_CPLUSPLUS_LANG >=
// 201703L
#endif // __has_include
#endif // __cpp_lib_string_view
#endif // GTEST_HAS_ABSL
#ifndef GTEST_INTERNAL_HAS_STRING_VIEW
@@ -2452,8 +2507,8 @@ using Variant = ::absl::variant<T...>;
} // namespace internal
} // namespace testing
#else
#ifdef __has_include
#if __has_include(<variant>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L
#if defined(__cpp_lib_variant) || (GTEST_INTERNAL_HAS_INCLUDE(<variant>) && \
GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L)
// Otherwise for C++17 and higher use std::variant for UniversalPrinter<>
// specializations.
#define GTEST_INTERNAL_HAS_VARIANT 1
@@ -2465,16 +2520,16 @@ using Variant = ::std::variant<T...>;
} // namespace internal
} // namespace testing
// The case where absl is configured NOT to alias std::variant is not supported.
#endif // __has_include(<variant>) && GTEST_INTERNAL_CPLUSPLUS_LANG >= 201703L
#endif // __has_include
#endif // __cpp_lib_variant
#endif // GTEST_HAS_ABSL
#ifndef GTEST_INTERNAL_HAS_VARIANT
#define GTEST_INTERNAL_HAS_VARIANT 0
#endif
#if defined(GTEST_INTERNAL_CPLUSPLUS_LANG) && \
GTEST_INTERNAL_CPLUSPLUS_LANG < 201703L
#if (defined(__cpp_constexpr) && !defined(__cpp_inline_variables)) || \
(defined(GTEST_INTERNAL_CPLUSPLUS_LANG) && \
GTEST_INTERNAL_CPLUSPLUS_LANG < 201703L)
#define GTEST_INTERNAL_NEED_REDUNDANT_CONSTEXPR_DECL 1
#endif

View File

@@ -71,7 +71,7 @@ inline std::string CanonicalizeForStdLibVersioning(std::string s) {
// Strip redundant spaces in typename to match MSVC
// For example, std::pair<int, bool> -> std::pair<int,bool>
static const char to_search[] = ", ";
static const char replace_str[] = ",";
const char replace_char = ',';
size_t pos = 0;
while (true) {
// Get the next occurrence from the current position
@@ -80,8 +80,8 @@ inline std::string CanonicalizeForStdLibVersioning(std::string s) {
break;
}
// Replace this occurrence of substring
s.replace(pos, strlen(to_search), replace_str);
pos += strlen(replace_str);
s.replace(pos, strlen(to_search), 1, replace_char);
++pos;
}
return s;
}

View File

@@ -32,6 +32,8 @@
#include "gtest/gtest-death-test.h"
#include <stdlib.h>
#include <functional>
#include <memory>
#include <sstream>
@@ -115,7 +117,7 @@ GTEST_DEFINE_string_(
GTEST_DEFINE_bool_(
death_test_use_fork,
testing::internal::BoolFromGTestEnv("death_test_use_fork", false),
"Instructs to use fork()/_exit() instead of clone() in death tests. "
"Instructs to use fork()/_Exit() instead of clone() in death tests. "
"Ignored and always uses fork() on POSIX systems where clone() is not "
"implemented. Useful when running under valgrind or similar tools if "
"those do not support clone(). Valgrind 3.3.1 will just fail if "
@@ -299,7 +301,7 @@ enum DeathTestOutcome { IN_PROGRESS, DIED, LIVED, RETURNED, THREW };
fputc(kDeathTestInternalError, parent);
fprintf(parent, "%s", message.c_str());
fflush(parent);
_exit(1);
_Exit(1);
} else {
fprintf(stderr, "%s", message.c_str());
fflush(stderr);
@@ -511,7 +513,7 @@ std::string DeathTestImpl::GetErrorLogs() { return GetCapturedStderr(); }
// Signals that the death test code which should have exited, didn't.
// Should be called only in a death test child process.
// Writes a status byte to the child's status file descriptor, then
// calls _exit(1).
// calls _Exit(1).
void DeathTestImpl::Abort(AbortReason reason) {
// The parent process considers the death test to be a failure if
// it finds any data in our pipe. So, here we write a single flag byte
@@ -523,13 +525,13 @@ void DeathTestImpl::Abort(AbortReason reason) {
GTEST_DEATH_TEST_CHECK_SYSCALL_(posix::Write(write_fd(), &status_ch, 1));
// We are leaking the descriptor here because on some platforms (i.e.,
// when built as Windows DLL), destructors of global objects will still
// run after calling _exit(). On such systems, write_fd_ will be
// run after calling _Exit(). On such systems, write_fd_ will be
// indirectly closed from the destructor of UnitTestImpl, causing double
// close if it is also closed here. On debug configurations, double close
// may assert. As there are no in-process buffers to flush here, we are
// relying on the OS to close the descriptor after the process terminates
// when the destructors are not run.
_exit(1); // Exits w/o any normal exit hooks (we were supposed to crash)
_Exit(1); // Exits w/o any normal exit hooks (we were supposed to crash)
}
// Returns an indented copy of stderr output for a death test.
@@ -628,13 +630,13 @@ bool DeathTestImpl::Passed(bool status_ok) {
#ifndef GTEST_OS_WINDOWS
// Note: The return value points into args, so the return value's lifetime is
// bound to that of args.
static std::unique_ptr<char*[]> CreateArgvFromArgs(
std::vector<std::string>& args) {
auto result = std::make_unique<char*[]>(args.size() + 1);
for (size_t i = 0; i < args.size(); ++i) {
result[i] = &args[i][0];
static std::vector<char*> CreateArgvFromArgs(std::vector<std::string>& args) {
std::vector<char*> result;
result.reserve(args.size() + 1);
for (auto& arg : args) {
result.push_back(&arg[0]);
}
result[args.size()] = nullptr; // extra null terminator
result.push_back(nullptr); // Extra null terminator.
return result;
}
#endif
@@ -783,7 +785,7 @@ DeathTest::TestRole WindowsDeathTest::AssumeRole() {
StreamableToString(static_cast<unsigned int>(::GetCurrentProcessId())) +
// size_t has the same width as pointers on both 32-bit and 64-bit
// Windows platforms.
// See http://msdn.microsoft.com/en-us/library/tcxf1dw6.aspx.
// See https://msdn.microsoft.com/en-us/library/tcxf1dw6.aspx.
"|" + StreamableToString(reinterpret_cast<size_t>(write_handle)) + "|" +
StreamableToString(reinterpret_cast<size_t>(event_handle_.Get()));
@@ -1034,8 +1036,8 @@ DeathTest::TestRole FuchsiaDeathTest::AssumeRole() {
// "Fuchsia Test Component" which contains a "Fuchsia Component Manifest")
// Launching processes is a privileged operation in Fuchsia, and the
// declaration indicates that the ability is required for the component.
std::unique_ptr<char*[]> argv = CreateArgvFromArgs(args);
status = fdio_spawn_etc(child_job, FDIO_SPAWN_CLONE_ALL, argv[0], argv.get(),
std::vector<char*> argv = CreateArgvFromArgs(args);
status = fdio_spawn_etc(child_job, FDIO_SPAWN_CLONE_ALL, argv[0], argv.data(),
nullptr, 2, spawn_actions,
child_process_.reset_and_get_address(), nullptr);
GTEST_DEATH_TEST_CHECK_(status == ZX_OK);
@@ -1333,7 +1335,7 @@ static pid_t ExecDeathTestSpawnChild(char* const* argv, int close_fd) {
#endif // GTEST_HAS_CLONE
if (use_fork && (child_pid = fork()) == 0) {
_exit(ExecDeathTestChildMain(&args));
_Exit(ExecDeathTestChildMain(&args));
}
#endif // GTEST_OS_QNX
#ifdef GTEST_OS_LINUX
@@ -1386,8 +1388,8 @@ DeathTest::TestRole ExecDeathTest::AssumeRole() {
// is necessary.
FlushInfoLog();
std::unique_ptr<char*[]> argv = CreateArgvFromArgs(args);
const pid_t child_pid = ExecDeathTestSpawnChild(argv.get(), pipe_fd[0]);
std::vector<char*> argv = CreateArgvFromArgs(args);
const pid_t child_pid = ExecDeathTestSpawnChild(argv.data(), pipe_fd[0]);
GTEST_DEATH_TEST_CHECK_SYSCALL_(close(pipe_fd[1]));
set_child_pid(child_pid);
set_read_fd(pipe_fd[0]);

View File

@@ -336,7 +336,7 @@ bool FilePath::CreateDirectoriesRecursively() const {
return false;
}
if (pathname_.length() == 0 || this->DirectoryExists()) {
if (pathname_.empty() || this->DirectoryExists()) {
return true;
}

View File

@@ -46,6 +46,7 @@
#include <memory>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>
#include "gtest/internal/gtest-port.h"
@@ -312,7 +313,7 @@ void ShuffleRange(internal::Random* random, int begin, int end,
<< begin << ", " << size << "].";
// Fisher-Yates shuffle, from
// http://en.wikipedia.org/wiki/Fisher-Yates_shuffle
// https://en.wikipedia.org/wiki/Fisher-Yates_shuffle
for (int range_width = end - begin; range_width >= 2; range_width--) {
const int last_in_range = begin + range_width - 1;
const int selected =
@@ -649,13 +650,15 @@ class GTEST_API_ UnitTestImpl {
// this is not a typed or a type-parameterized test.
// set_up_tc: pointer to the function that sets up the test suite
// tear_down_tc: pointer to the function that tears down the test suite
TestSuite* GetTestSuite(const char* test_suite_name, const char* type_param,
TestSuite* GetTestSuite(const std::string& test_suite_name,
const char* type_param,
internal::SetUpTestSuiteFunc set_up_tc,
internal::TearDownTestSuiteFunc tear_down_tc);
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
TestCase* GetTestCase(const char* test_case_name, const char* type_param,
TestCase* GetTestCase(const std::string& test_case_name,
const char* type_param,
internal::SetUpTestSuiteFunc set_up_tc,
internal::TearDownTestSuiteFunc tear_down_tc) {
return GetTestSuite(test_case_name, type_param, set_up_tc, tear_down_tc);
@@ -681,13 +684,13 @@ class GTEST_API_ UnitTestImpl {
// AddTestInfo(), which is called to register a TEST or TEST_F
// before main() is reached.
if (original_working_dir_.IsEmpty()) {
original_working_dir_.Set(FilePath::GetCurrentDir());
original_working_dir_ = FilePath::GetCurrentDir();
GTEST_CHECK_(!original_working_dir_.IsEmpty())
<< "Failed to get the current working directory.";
}
#endif // GTEST_HAS_FILE_SYSTEM
GetTestSuite(test_info->test_suite_name(), test_info->type_param(),
GetTestSuite(test_info->test_suite_name_, test_info->type_param(),
set_up_tc, tear_down_tc)
->AddTestInfo(test_info);
}
@@ -709,18 +712,6 @@ class GTEST_API_ UnitTestImpl {
return type_parameterized_test_registry_;
}
// Sets the TestSuite object for the test that's currently running.
void set_current_test_suite(TestSuite* a_current_test_suite) {
current_test_suite_ = a_current_test_suite;
}
// Sets the TestInfo object for the test that's currently running. If
// current_test_info is NULL, the assertion results will be stored in
// ad_hoc_test_result_.
void set_current_test_info(TestInfo* a_current_test_info) {
current_test_info_ = a_current_test_info;
}
// Registers all parameterized tests defined using TEST_P and
// INSTANTIATE_TEST_SUITE_P, creating regular tests for each test/parameter
// combination. This method can be called more then once; it has guards
@@ -835,12 +826,30 @@ class GTEST_API_ UnitTestImpl {
bool catch_exceptions() const { return catch_exceptions_; }
private:
struct CompareTestSuitesByPointer {
bool operator()(const TestSuite* lhs, const TestSuite* rhs) const {
return lhs->name_ < rhs->name_;
}
};
friend class ::testing::UnitTest;
// Used by UnitTest::Run() to capture the state of
// GTEST_FLAG(catch_exceptions) at the moment it starts.
void set_catch_exceptions(bool value) { catch_exceptions_ = value; }
// Sets the TestSuite object for the test that's currently running.
void set_current_test_suite(TestSuite* a_current_test_suite) {
current_test_suite_ = a_current_test_suite;
}
// Sets the TestInfo object for the test that's currently running. If
// current_test_info is NULL, the assertion results will be stored in
// ad_hoc_test_result_.
void set_current_test_info(TestInfo* a_current_test_info) {
current_test_info_ = a_current_test_info;
}
// The UnitTest object that owns this implementation object.
UnitTest* const parent_;
@@ -873,6 +882,9 @@ class GTEST_API_ UnitTestImpl {
// elements in the vector.
std::vector<TestSuite*> test_suites_;
// The set of TestSuites by name.
std::unordered_map<std::string, TestSuite*> test_suites_by_name_;
// Provides a level of indirection for the test suite list to allow
// easy shuffling and restoring the test suite order. The i-th
// element of this vector is the index of the i-th test suite in the

View File

@@ -158,13 +158,13 @@ size_t GetThreadCount() {
// we cannot detect it.
size_t GetThreadCount() {
int mib[] = {
CTL_KERN,
KERN_PROC,
KERN_PROC_PID,
getpid(),
CTL_KERN,
KERN_PROC,
KERN_PROC_PID,
getpid(),
#ifdef GTEST_OS_NETBSD
sizeof(struct kinfo_proc),
1,
sizeof(struct kinfo_proc),
1,
#endif
};
u_int miblen = sizeof(mib) / sizeof(mib[0]);
@@ -587,9 +587,11 @@ class ThreadLocalRegistryImpl {
// thread's ID.
typedef std::map<DWORD, ThreadLocalValues> ThreadIdToThreadLocals;
// Holds the thread id and thread handle that we pass from
// StartWatcherThreadFor to WatcherThreadFunc.
typedef std::pair<DWORD, HANDLE> ThreadIdAndHandle;
struct WatcherThreadParams {
DWORD thread_id;
HANDLE handle;
Notification has_initialized;
};
static void StartWatcherThreadFor(DWORD thread_id) {
// The returned handle will be kept in thread_map and closed by
@@ -597,15 +599,20 @@ class ThreadLocalRegistryImpl {
HANDLE thread =
::OpenThread(SYNCHRONIZE | THREAD_QUERY_INFORMATION, FALSE, thread_id);
GTEST_CHECK_(thread != nullptr);
WatcherThreadParams* watcher_thread_params = new WatcherThreadParams;
watcher_thread_params->thread_id = thread_id;
watcher_thread_params->handle = thread;
// We need to pass a valid thread ID pointer into CreateThread for it
// to work correctly under Win98.
DWORD watcher_thread_id;
HANDLE watcher_thread = ::CreateThread(
nullptr, // Default security.
0, // Default stack size
&ThreadLocalRegistryImpl::WatcherThreadFunc,
reinterpret_cast<LPVOID>(new ThreadIdAndHandle(thread_id, thread)),
CREATE_SUSPENDED, &watcher_thread_id);
HANDLE watcher_thread =
::CreateThread(nullptr, // Default security.
0, // Default stack size
&ThreadLocalRegistryImpl::WatcherThreadFunc,
reinterpret_cast<LPVOID>(watcher_thread_params),
CREATE_SUSPENDED, &watcher_thread_id);
GTEST_CHECK_(watcher_thread != nullptr)
<< "CreateThread failed with error " << ::GetLastError() << ".";
// Give the watcher thread the same priority as ours to avoid being
@@ -614,17 +621,25 @@ class ThreadLocalRegistryImpl {
::GetThreadPriority(::GetCurrentThread()));
::ResumeThread(watcher_thread);
::CloseHandle(watcher_thread);
// Wait for the watcher thread to start to avoid race conditions.
// One specific race condition that can happen is that we have returned
// from main and have started to tear down, the newly spawned watcher
// thread may access already-freed variables, like global shared_ptrs.
watcher_thread_params->has_initialized.WaitForNotification();
}
// Monitors exit from a given thread and notifies those
// ThreadIdToThreadLocals about thread termination.
static DWORD WINAPI WatcherThreadFunc(LPVOID param) {
const ThreadIdAndHandle* tah =
reinterpret_cast<const ThreadIdAndHandle*>(param);
GTEST_CHECK_(::WaitForSingleObject(tah->second, INFINITE) == WAIT_OBJECT_0);
OnThreadExit(tah->first);
::CloseHandle(tah->second);
delete tah;
WatcherThreadParams* watcher_thread_params =
reinterpret_cast<WatcherThreadParams*>(param);
watcher_thread_params->has_initialized.Notify();
GTEST_CHECK_(::WaitForSingleObject(watcher_thread_params->handle,
INFINITE) == WAIT_OBJECT_0);
OnThreadExit(watcher_thread_params->thread_id);
::CloseHandle(watcher_thread_params->handle);
delete watcher_thread_params;
return 0;
}
@@ -697,13 +712,24 @@ bool RE::PartialMatch(const char* str, const RE& re) {
void RE::Init(const char* regex) {
pattern_ = regex;
// NetBSD (and Android, which takes its regex implemntation from NetBSD) does
// not include the GNU regex extensions (such as Perl style character classes
// like \w) in REG_EXTENDED. REG_EXTENDED is only specified to include the
// [[:alpha:]] style character classes. Enable REG_GNU wherever it is defined
// so users can use those extensions.
#if defined(REG_GNU)
constexpr int reg_flags = REG_EXTENDED | REG_GNU;
#else
constexpr int reg_flags = REG_EXTENDED;
#endif
// Reserves enough bytes to hold the regular expression used for a
// full match.
const size_t full_regex_len = strlen(regex) + 10;
char* const full_pattern = new char[full_regex_len];
snprintf(full_pattern, full_regex_len, "^(%s)$", regex);
is_valid_ = regcomp(&full_regex_, full_pattern, REG_EXTENDED) == 0;
is_valid_ = regcomp(&full_regex_, full_pattern, reg_flags) == 0;
// We want to call regcomp(&partial_regex_, ...) even if the
// previous expression returns false. Otherwise partial_regex_ may
// not be properly initialized can may cause trouble when it's
@@ -714,7 +740,7 @@ void RE::Init(const char* regex) {
// regex. We change it to an equivalent form "()" to be safe.
if (is_valid_) {
const char* const partial_regex = (*regex == '\0') ? "()" : regex;
is_valid_ = regcomp(&partial_regex_, partial_regex, REG_EXTENDED) == 0;
is_valid_ = regcomp(&partial_regex_, partial_regex, reg_flags) == 0;
}
EXPECT_TRUE(is_valid_)
<< "Regular expression \"" << regex
@@ -1022,11 +1048,21 @@ GTestLog::~GTestLog() {
}
}
#if GTEST_HAS_STREAM_REDIRECTION
// Disable Microsoft deprecation warnings for POSIX functions called from
// this class (creat, dup, dup2, and close)
GTEST_DISABLE_MSC_DEPRECATED_PUSH_()
#if GTEST_HAS_STREAM_REDIRECTION
namespace {
#if defined(GTEST_OS_LINUX_ANDROID) || defined(GTEST_OS_IOS)
bool EndsWithPathSeparator(const std::string& path) {
return !path.empty() && path.back() == GTEST_PATH_SEP_[0];
}
#endif
} // namespace
// Object that captures an output stream (stdout/stderr).
class CapturedStream {
@@ -1064,7 +1100,13 @@ class CapturedStream {
// The location /data/local/tmp is directly accessible from native code.
// '/sdcard' and other variants cannot be relied on, as they are not
// guaranteed to be mounted, or may have a delay in mounting.
name_template = "/data/local/tmp/";
//
// However, prefer using the TMPDIR environment variable if set, as newer
// devices may have /data/local/tmp read-only.
name_template = TempDir();
if (!EndsWithPathSeparator(name_template))
name_template.push_back(GTEST_PATH_SEP_[0]);
#elif defined(GTEST_OS_IOS)
char user_temp_dir[PATH_MAX + 1];
@@ -1084,7 +1126,7 @@ class CapturedStream {
::confstr(_CS_DARWIN_USER_TEMP_DIR, user_temp_dir, sizeof(user_temp_dir));
name_template = user_temp_dir;
if (name_template.back() != GTEST_PATH_SEP_[0])
if (!EndsWithPathSeparator(name_template))
name_template.push_back(GTEST_PATH_SEP_[0]);
#else
name_template = "/tmp/";
@@ -1306,8 +1348,8 @@ bool ParseInt32(const Message& src_text, const char* str, int32_t* value) {
) {
Message msg;
msg << "WARNING: " << src_text
<< " is expected to be a 32-bit integer, but actually"
<< " has value " << str << ", which overflows.\n";
<< " is expected to be a 32-bit integer, but actually" << " has value "
<< str << ", which overflows.\n";
printf("%s", msg.GetString().c_str());
fflush(stdout);
return false;

View File

@@ -43,6 +43,7 @@
#include <algorithm>
#include <chrono> // NOLINT
#include <cmath>
#include <csignal> // NOLINT: raise(3) is used on some platforms
#include <cstdint>
#include <cstdlib>
#include <cstring>
@@ -161,6 +162,10 @@
#define GTEST_HAS_BUILTIN(x) 0
#endif // defined(__has_builtin)
#if defined(GTEST_HAS_ABSL) && !defined(GTEST_NO_ABSL_FLAGS)
#define GTEST_HAS_ABSL_FLAGS
#endif
namespace testing {
using internal::CountIf;
@@ -374,7 +379,7 @@ GTEST_DEFINE_string_(
testing::internal::StringFromGTestEnv("stream_result_to", ""),
"This flag specifies the host name and the port number on which to stream "
"test results. Example: \"localhost:555\". The flag is effective only on "
"Linux.");
"Linux and macOS.");
GTEST_DEFINE_bool_(
throw_on_failure,
@@ -446,6 +451,19 @@ static bool ShouldRunTestSuite(const TestSuite* test_suite) {
return test_suite->should_run();
}
namespace {
// Returns true if test part results of type `type` should include a stack
// trace.
bool ShouldEmitStackTraceForResultType(TestPartResult::Type type) {
// Suppress emission of the stack trace for SUCCEED() since it likely never
// requires investigation, and GTEST_SKIP() since skipping is an intentional
// act by the developer rather than a failure requiring investigation.
return type != TestPartResult::kSuccess && type != TestPartResult::kSkip;
}
} // namespace
// AssertHelper constructor.
AssertHelper::AssertHelper(TestPartResult::Type type, const char* file,
int line, const char* message)
@@ -458,7 +476,9 @@ void AssertHelper::operator=(const Message& message) const {
UnitTest::GetInstance()->AddTestPartResult(
data_->type, data_->file, data_->line,
AppendUserMessage(data_->message, message),
UnitTest::GetInstance()->impl()->CurrentOsStackTraceExceptTop(1)
ShouldEmitStackTraceForResultType(data_->type)
? UnitTest::GetInstance()->impl()->CurrentOsStackTraceExceptTop(1)
: ""
// Skips the stack frame for this function itself.
); // NOLINT
}
@@ -516,7 +536,8 @@ void InsertSyntheticTestCase(const std::string& name, CodeLocation location,
if (ignored.find(name) != ignored.end()) return;
const char kMissingInstantiation[] = //
" is defined via TEST_P, but never instantiated. None of the test cases "
" is defined via TEST_P, but never instantiated. None of the test "
"cases "
"will run. Either no INSTANTIATE_TEST_SUITE_P is provided or the only "
"ones provided expand to nothing."
"\n\n"
@@ -557,7 +578,7 @@ void InsertSyntheticTestCase(const std::string& name, CodeLocation location,
void RegisterTypeParameterizedTestSuite(const char* test_suite_name,
CodeLocation code_location) {
GetUnitTestImpl()->type_parameterized_test_registry().RegisterTestSuite(
test_suite_name, code_location);
test_suite_name, std::move(code_location));
}
void RegisterTypeParameterizedTestSuiteInstantiation(const char* case_name) {
@@ -568,7 +589,7 @@ void RegisterTypeParameterizedTestSuiteInstantiation(const char* case_name) {
void TypeParameterizedTestSuiteRegistry::RegisterTestSuite(
const char* test_suite_name, CodeLocation code_location) {
suites_.emplace(std::string(test_suite_name),
TypeParameterizedTestSuiteInfo(code_location));
TypeParameterizedTestSuiteInfo(std::move(code_location)));
}
void TypeParameterizedTestSuiteRegistry::RegisterInstantiation(
@@ -595,10 +616,12 @@ void TypeParameterizedTestSuiteRegistry::CheckForInstantiations() {
"\n\n"
"Ideally, TYPED_TEST_P definitions should only ever be included as "
"part of binaries that intend to use them. (As opposed to, for "
"example, being placed in a library that may be linked in to get other "
"example, being placed in a library that may be linked in to get "
"other "
"utilities.)"
"\n\n"
"To suppress this error for this test suite, insert the following line "
"To suppress this error for this test suite, insert the following "
"line "
"(in a non-header) in the namespace it is defined in:"
"\n\n"
"GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(" +
@@ -638,11 +661,14 @@ static ::std::vector<std::string> g_argvs;
FilePath GetCurrentExecutableName() {
FilePath result;
auto args = GetArgvs();
if (!args.empty()) {
#if defined(GTEST_OS_WINDOWS) || defined(GTEST_OS_OS2)
result.Set(FilePath(GetArgvs()[0]).RemoveExtension("exe"));
result.Set(FilePath(args[0]).RemoveExtension("exe"));
#else
result.Set(FilePath(GetArgvs()[0]));
result.Set(FilePath(args[0]));
#endif // GTEST_OS_WINDOWS
}
return result.RemoveDirectoryName();
}
@@ -778,7 +804,7 @@ class UnitTestFilter {
// Returns true if and only if name matches at least one of the patterns in
// the filter.
bool MatchesName(const std::string& name) const {
return exact_match_patterns_.count(name) > 0 ||
return exact_match_patterns_.find(name) != exact_match_patterns_.end() ||
std::any_of(glob_patterns_.begin(), glob_patterns_.end(),
[&name](const std::string& pattern) {
return PatternMatchesString(
@@ -879,7 +905,7 @@ int UnitTestOptions::GTestProcessSEH(DWORD seh_code, const char* location) {
// apparently).
//
// SEH exception code for C++ exceptions.
// (see http://support.microsoft.com/kb/185294 for more information).
// (see https://support.microsoft.com/kb/185294 for more information).
const DWORD kCxxExceptionCode = 0xe06d7363;
if (!GTEST_FLAG_GET(catch_exceptions) || seh_code == kCxxExceptionCode ||
@@ -2317,7 +2343,7 @@ static const char* const kReservedTestCaseAttributes[] = {
"type_param", "value_param", "file", "line"};
// Use a slightly different set for allowed output to ensure existing tests can
// still RecordProperty("result") or "RecordProperty(timestamp")
// still RecordProperty("result") or RecordProperty("timestamp")
static const char* const kReservedOutputTestCaseAttributes[] = {
"classname", "name", "status", "time", "type_param",
"value_param", "file", "line", "result", "timestamp"};
@@ -2717,18 +2743,16 @@ bool Test::IsSkipped() {
// Constructs a TestInfo object. It assumes ownership of the test factory
// object.
TestInfo::TestInfo(const std::string& a_test_suite_name,
const std::string& a_name, const char* a_type_param,
const char* a_value_param,
TestInfo::TestInfo(std::string a_test_suite_name, std::string a_name,
const char* a_type_param, const char* a_value_param,
internal::CodeLocation a_code_location,
internal::TypeId fixture_class_id,
internal::TestFactoryBase* factory)
: test_suite_name_(a_test_suite_name),
// begin()/end() is MSVC 17.3.3 ASAN crash workaround (GitHub issue #3997)
name_(a_name.begin(), a_name.end()),
: test_suite_name_(std::move(a_test_suite_name)),
name_(std::move(a_name)),
type_param_(a_type_param ? new std::string(a_type_param) : nullptr),
value_param_(a_value_param ? new std::string(a_value_param) : nullptr),
location_(a_code_location),
location_(std::move(a_code_location)),
fixture_class_id_(fixture_class_id),
should_run_(false),
is_disabled_(false),
@@ -2761,19 +2785,19 @@ namespace internal {
// The newly created TestInfo instance will assume
// ownership of the factory object.
TestInfo* MakeAndRegisterTestInfo(
const char* test_suite_name, const char* name, const char* type_param,
std::string test_suite_name, const char* name, const char* type_param,
const char* value_param, CodeLocation code_location,
TypeId fixture_class_id, SetUpTestSuiteFunc set_up_tc,
TearDownTestSuiteFunc tear_down_tc, TestFactoryBase* factory) {
TestInfo* const test_info =
new TestInfo(test_suite_name, name, type_param, value_param,
code_location, fixture_class_id, factory);
new TestInfo(std::move(test_suite_name), name, type_param, value_param,
std::move(code_location), fixture_class_id, factory);
GetUnitTestImpl()->AddTestInfo(set_up_tc, tear_down_tc, test_info);
return test_info;
}
void ReportInvalidTestSuiteType(const char* test_suite_name,
CodeLocation code_location) {
const CodeLocation& code_location) {
Message errors;
errors
<< "Attempted redefinition of test suite " << test_suite_name << ".\n"
@@ -2813,14 +2837,13 @@ void TestInfo::Run() {
}
// Tells UnitTest where to store test result.
internal::UnitTestImpl* const impl = internal::GetUnitTestImpl();
impl->set_current_test_info(this);
UnitTest::GetInstance()->set_current_test_info(this);
// Notifies the unit test event listeners that a test is about to start.
repeater->OnTestStart(*this);
result_.set_start_timestamp(internal::GetTimeInMillis());
internal::Timer timer;
impl->os_stack_trace_getter()->UponLeavingGTest();
UnitTest::GetInstance()->UponLeavingGTest();
// Creates the test object.
Test* const test = internal::HandleExceptionsInMethodIfSupported(
@@ -2838,7 +2861,7 @@ void TestInfo::Run() {
if (test != nullptr) {
// Deletes the test object.
impl->os_stack_trace_getter()->UponLeavingGTest();
UnitTest::GetInstance()->UponLeavingGTest();
internal::HandleExceptionsInMethodIfSupported(
test, &Test::DeleteSelf_, "the test fixture's destructor");
}
@@ -2850,15 +2873,14 @@ void TestInfo::Run() {
// Tells UnitTest to stop associating assertion results to this
// test.
impl->set_current_test_info(nullptr);
UnitTest::GetInstance()->set_current_test_info(nullptr);
}
// Skip and records a skipped test result for this object.
void TestInfo::Skip() {
if (!should_run_) return;
internal::UnitTestImpl* const impl = internal::GetUnitTestImpl();
impl->set_current_test_info(this);
UnitTest::GetInstance()->set_current_test_info(this);
TestEventListener* repeater = UnitTest::GetInstance()->listeners().repeater();
@@ -2867,12 +2889,13 @@ void TestInfo::Skip() {
const TestPartResult test_part_result =
TestPartResult(TestPartResult::kSkip, this->file(), this->line(), "");
impl->GetTestPartResultReporterForCurrentThread()->ReportTestPartResult(
test_part_result);
internal::GetUnitTestImpl()
->GetTestPartResultReporterForCurrentThread()
->ReportTestPartResult(test_part_result);
// Notifies the unit test event listener that a test has just finished.
repeater->OnTestEnd(*this);
impl->set_current_test_info(nullptr);
UnitTest::GetInstance()->set_current_test_info(nullptr);
}
// class TestSuite
@@ -2926,7 +2949,7 @@ int TestSuite::total_test_count() const {
// this is not a typed or a type-parameterized test suite.
// set_up_tc: pointer to the function that sets up the test suite
// tear_down_tc: pointer to the function that tears down the test suite
TestSuite::TestSuite(const char* a_name, const char* a_type_param,
TestSuite::TestSuite(const std::string& a_name, const char* a_type_param,
internal::SetUpTestSuiteFunc set_up_tc,
internal::TearDownTestSuiteFunc tear_down_tc)
: name_(a_name),
@@ -2968,8 +2991,7 @@ void TestSuite::AddTestInfo(TestInfo* test_info) {
void TestSuite::Run() {
if (!should_run_) return;
internal::UnitTestImpl* const impl = internal::GetUnitTestImpl();
impl->set_current_test_suite(this);
UnitTest::GetInstance()->set_current_test_suite(this);
TestEventListener* repeater = UnitTest::GetInstance()->listeners().repeater();
@@ -2999,7 +3021,7 @@ void TestSuite::Run() {
repeater->OnTestCaseStart(*this);
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
impl->os_stack_trace_getter()->UponLeavingGTest();
UnitTest::GetInstance()->UponLeavingGTest();
internal::HandleExceptionsInMethodIfSupported(
this, &TestSuite::RunSetUpTestSuite, "SetUpTestSuite()");
@@ -3024,7 +3046,7 @@ void TestSuite::Run() {
}
elapsed_time_ = timer.Elapsed();
impl->os_stack_trace_getter()->UponLeavingGTest();
UnitTest::GetInstance()->UponLeavingGTest();
internal::HandleExceptionsInMethodIfSupported(
this, &TestSuite::RunTearDownTestSuite, "TearDownTestSuite()");
@@ -3035,15 +3057,14 @@ void TestSuite::Run() {
repeater->OnTestCaseEnd(*this);
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
impl->set_current_test_suite(nullptr);
UnitTest::GetInstance()->set_current_test_suite(nullptr);
}
// Skips all tests under this TestSuite.
void TestSuite::Skip() {
if (!should_run_) return;
internal::UnitTestImpl* const impl = internal::GetUnitTestImpl();
impl->set_current_test_suite(this);
UnitTest::GetInstance()->set_current_test_suite(this);
TestEventListener* repeater = UnitTest::GetInstance()->listeners().repeater();
@@ -3065,7 +3086,7 @@ void TestSuite::Skip() {
repeater->OnTestCaseEnd(*this);
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
impl->set_current_test_suite(nullptr);
UnitTest::GetInstance()->set_current_test_suite(nullptr);
}
// Clears the results of all tests in this test suite.
@@ -3166,9 +3187,9 @@ static void PrintTestPartResult(const TestPartResult& test_part_result) {
}
// class PrettyUnitTestResultPrinter
#if defined(GTEST_OS_WINDOWS) && !defined(GTEST_OS_WINDOWS_MOBILE) && \
!defined(GTEST_OS_WINDOWS_PHONE) && !defined(GTEST_OS_WINDOWS_RT) && \
!defined(GTEST_OS_WINDOWS_MINGW)
#if defined(GTEST_OS_WINDOWS) && !defined(GTEST_OS_WINDOWS_MOBILE) && \
!defined(GTEST_OS_WINDOWS_GAMES) && !defined(GTEST_OS_WINDOWS_PHONE) && \
!defined(GTEST_OS_WINDOWS_RT) && !defined(GTEST_OS_WINDOWS_MINGW)
// Returns the character attribute for the given color.
static WORD GetColorAttribute(GTestColor color) {
@@ -3228,7 +3249,8 @@ static const char* GetAnsiColorCode(GTestColor color) {
case GTestColor::kYellow:
return "3";
default:
return nullptr;
assert(false);
return "9";
}
}
@@ -3251,6 +3273,7 @@ bool ShouldUseColor(bool stdout_is_tty) {
term != nullptr && (String::CStringEquals(term, "xterm") ||
String::CStringEquals(term, "xterm-color") ||
String::CStringEquals(term, "xterm-kitty") ||
String::CStringEquals(term, "alacritty") ||
String::CStringEquals(term, "screen") ||
String::CStringEquals(term, "tmux") ||
String::CStringEquals(term, "rxvt-unicode") ||
@@ -3281,11 +3304,9 @@ static void ColoredPrintf(GTestColor color, const char* fmt, ...) {
va_start(args, fmt);
static const bool in_color_mode =
#if GTEST_HAS_FILE_SYSTEM
// We don't condition this on GTEST_HAS_FILE_SYSTEM because we still need
// to be able to detect terminal I/O regardless.
ShouldUseColor(posix::IsATTY(posix::FileNo(stdout)) != 0);
#else
false;
#endif // GTEST_HAS_FILE_SYSTEM
const bool use_color = in_color_mode && (color != GTestColor::kDefault);
@@ -3295,9 +3316,9 @@ static void ColoredPrintf(GTestColor color, const char* fmt, ...) {
return;
}
#if defined(GTEST_OS_WINDOWS) && !defined(GTEST_OS_WINDOWS_MOBILE) && \
!defined(GTEST_OS_WINDOWS_PHONE) && !defined(GTEST_OS_WINDOWS_RT) && \
!defined(GTEST_OS_WINDOWS_MINGW)
#if defined(GTEST_OS_WINDOWS) && !defined(GTEST_OS_WINDOWS_MOBILE) && \
!defined(GTEST_OS_WINDOWS_GAMES) && !defined(GTEST_OS_WINDOWS_PHONE) && \
!defined(GTEST_OS_WINDOWS_RT) && !defined(GTEST_OS_WINDOWS_MINGW)
const HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
// Gets the current text color.
@@ -4420,8 +4441,8 @@ std::string XmlUnitTestResultPrinter::TestPropertiesAsXmlAttributes(
Message attributes;
for (int i = 0; i < result.test_property_count(); ++i) {
const TestProperty& property = result.GetTestProperty(i);
attributes << " " << property.key() << "="
<< "\"" << EscapeXmlAttribute(property.value()) << "\"";
attributes << " " << property.key() << "=" << "\""
<< EscapeXmlAttribute(property.value()) << "\"";
}
return attributes.GetString();
}
@@ -4725,28 +4746,53 @@ void JsonUnitTestResultPrinter::OutputJsonTestResult(::std::ostream* stream,
const TestResult& result) {
const std::string kIndent = Indent(10);
int failures = 0;
for (int i = 0; i < result.total_part_count(); ++i) {
const TestPartResult& part = result.GetTestPartResult(i);
if (part.failed()) {
*stream << ",\n";
if (++failures == 1) {
*stream << kIndent << "\""
<< "failures"
<< "\": [\n";
{
int failures = 0;
for (int i = 0; i < result.total_part_count(); ++i) {
const TestPartResult& part = result.GetTestPartResult(i);
if (part.failed()) {
*stream << ",\n";
if (++failures == 1) {
*stream << kIndent << "\"" << "failures" << "\": [\n";
}
const std::string location =
internal::FormatCompilerIndependentFileLocation(part.file_name(),
part.line_number());
const std::string message =
EscapeJson(location + "\n" + part.message());
*stream << kIndent << " {\n"
<< kIndent << " \"failure\": \"" << message << "\",\n"
<< kIndent << " \"type\": \"\"\n"
<< kIndent << " }";
}
const std::string location =
internal::FormatCompilerIndependentFileLocation(part.file_name(),
part.line_number());
const std::string message = EscapeJson(location + "\n" + part.message());
*stream << kIndent << " {\n"
<< kIndent << " \"failure\": \"" << message << "\",\n"
<< kIndent << " \"type\": \"\"\n"
<< kIndent << " }";
}
if (failures > 0) *stream << "\n" << kIndent << "]";
}
{
int skipped = 0;
for (int i = 0; i < result.total_part_count(); ++i) {
const TestPartResult& part = result.GetTestPartResult(i);
if (part.skipped()) {
*stream << ",\n";
if (++skipped == 1) {
*stream << kIndent << "\"" << "skipped" << "\": [\n";
}
const std::string location =
internal::FormatCompilerIndependentFileLocation(part.file_name(),
part.line_number());
const std::string message =
EscapeJson(location + "\n" + part.message());
*stream << kIndent << " {\n"
<< kIndent << " \"message\": \"" << message << "\"\n"
<< kIndent << " }";
}
}
if (skipped > 0) *stream << "\n" << kIndent << "]";
}
if (failures > 0) *stream << "\n" << kIndent << "]";
*stream << "\n" << Indent(8) << "}";
}
@@ -4883,8 +4929,8 @@ std::string JsonUnitTestResultPrinter::TestPropertiesAsJson(
for (int i = 0; i < result.test_property_count(); ++i) {
const TestProperty& property = result.GetTestProperty(i);
attributes << ",\n"
<< indent << "\"" << property.key() << "\": "
<< "\"" << EscapeJson(property.value()) << "\"";
<< indent << "\"" << property.key() << "\": " << "\""
<< EscapeJson(property.value()) << "\"";
}
return attributes.GetString();
}
@@ -5282,6 +5328,22 @@ TestSuite* UnitTest::GetMutableTestSuite(int i) {
return impl()->GetMutableSuiteCase(i);
}
void UnitTest::UponLeavingGTest() {
impl()->os_stack_trace_getter()->UponLeavingGTest();
}
// Sets the TestSuite object for the test that's currently running.
void UnitTest::set_current_test_suite(TestSuite* a_current_test_suite) {
internal::MutexLock lock(&mutex_);
impl_->set_current_test_suite(a_current_test_suite);
}
// Sets the TestInfo object for the test that's currently running.
void UnitTest::set_current_test_info(TestInfo* a_current_test_info) {
internal::MutexLock lock(&mutex_);
impl_->set_current_test_info(a_current_test_info);
}
// Returns the list of event listeners that can be used to track events
// inside Google Test.
TestEventListeners& UnitTest::listeners() { return *impl()->listeners(); }
@@ -5399,7 +5461,7 @@ void UnitTest::RecordProperty(const std::string& key,
int UnitTest::Run() {
#ifdef GTEST_HAS_DEATH_TEST
const bool in_death_test_child_process =
GTEST_FLAG_GET(internal_run_death_test).length() > 0;
!GTEST_FLAG_GET(internal_run_death_test).empty();
// Google Test implements this protocol for catching that a test
// program exits before returning control to Google Test:
@@ -5441,7 +5503,7 @@ int UnitTest::Run() {
// about crashes - they are expected.
if (impl()->catch_exceptions() || in_death_test_child_process) {
#if !defined(GTEST_OS_WINDOWS_MOBILE) && !defined(GTEST_OS_WINDOWS_PHONE) && \
!defined(GTEST_OS_WINDOWS_RT)
!defined(GTEST_OS_WINDOWS_RT) && !defined(GTEST_OS_WINDOWS_GAMES)
// SetErrorMode doesn't exist on CE.
SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOALIGNMENTFAULTEXCEPT |
SEM_NOGPFAULTERRORBOX | SEM_NOOPENFILEERRORBOX);
@@ -5711,29 +5773,6 @@ void UnitTestImpl::PostFlagParsingInit() {
}
}
// A predicate that checks the name of a TestSuite against a known
// value.
//
// This is used for implementation of the UnitTest class only. We put
// it in the anonymous namespace to prevent polluting the outer
// namespace.
//
// TestSuiteNameIs is copyable.
class TestSuiteNameIs {
public:
// Constructor.
explicit TestSuiteNameIs(const std::string& name) : name_(name) {}
// Returns true if and only if the name of test_suite matches name_.
bool operator()(const TestSuite* test_suite) const {
return test_suite != nullptr &&
strcmp(test_suite->name(), name_.c_str()) == 0;
}
private:
std::string name_;
};
// Finds and returns a TestSuite with the given name. If one doesn't
// exist, creates one and returns it. It's the CALLER'S
// RESPONSIBILITY to ensure that this function is only called WHEN THE
@@ -5747,19 +5786,27 @@ class TestSuiteNameIs {
// set_up_tc: pointer to the function that sets up the test suite
// tear_down_tc: pointer to the function that tears down the test suite
TestSuite* UnitTestImpl::GetTestSuite(
const char* test_suite_name, const char* type_param,
const std::string& test_suite_name, const char* type_param,
internal::SetUpTestSuiteFunc set_up_tc,
internal::TearDownTestSuiteFunc tear_down_tc) {
// Can we find a TestSuite with the given name?
const auto test_suite =
std::find_if(test_suites_.rbegin(), test_suites_.rend(),
TestSuiteNameIs(test_suite_name));
// During initialization, all TestInfos for a given suite are added in
// sequence. To optimize this case, see if the most recently added suite is
// the one being requested now.
if (!test_suites_.empty() &&
(*test_suites_.rbegin())->name_ == test_suite_name) {
return *test_suites_.rbegin();
}
if (test_suite != test_suites_.rend()) return *test_suite;
// Fall back to searching the collection.
auto item_it = test_suites_by_name_.find(test_suite_name);
if (item_it != test_suites_by_name_.end()) {
return item_it->second;
}
// No. Let's create one.
// Not found. Create a new instance.
auto* const new_test_suite =
new TestSuite(test_suite_name, type_param, set_up_tc, tear_down_tc);
test_suites_by_name_.emplace(test_suite_name, new_test_suite);
const UnitTestFilter death_test_suite_filter(kDeathTestSuiteFilter);
// Is this a death test suite?
@@ -5972,6 +6019,12 @@ bool UnitTestImpl::RunAllTests() {
}
repeater->OnTestProgramEnd(*parent_);
// Destroy environments in normal code, not in static teardown.
bool delete_environment_on_teardown = true;
if (delete_environment_on_teardown) {
ForEach(environments_, internal::Delete<Environment>);
environments_.clear();
}
if (!gtest_is_initialized_before_run_all_tests) {
ColoredPrintf(
@@ -6105,12 +6158,11 @@ int UnitTestImpl::FilterTests(ReactionToSharding shard_tests) {
int num_runnable_tests = 0;
int num_selected_tests = 0;
for (auto* test_suite : test_suites_) {
const std::string& test_suite_name = test_suite->name();
const std::string& test_suite_name = test_suite->name_;
test_suite->set_should_run(false);
for (size_t j = 0; j < test_suite->test_info_list().size(); j++) {
TestInfo* const test_info = test_suite->test_info_list()[j];
const std::string test_name(test_info->name());
for (TestInfo* test_info : test_suite->test_info_list()) {
const std::string& test_name = test_info->name_;
// A test is disabled if test suite name or test name matches
// kDisableTestFilter.
const bool is_disabled =
@@ -6201,8 +6253,8 @@ void UnitTestImpl::ListTestsMatchingFilter() {
#if GTEST_HAS_FILE_SYSTEM
const std::string& output_format = UnitTestOptions::GetOutputFormat();
if (output_format == "xml" || output_format == "json") {
FILE* fileout = OpenFileForWriting(
UnitTestOptions::GetAbsolutePathToOutputFile().c_str());
FILE* fileout =
OpenFileForWriting(UnitTestOptions::GetAbsolutePathToOutputFile());
std::stringstream stream;
if (output_format == "xml") {
XmlUnitTestResultPrinter(
@@ -6651,17 +6703,17 @@ void ParseGoogleTestFlagsOnlyImpl(int* argc, CharType** argv) {
}
if (remove_flag) {
// Shift the remainder of the argv list left by one. Note
// that argv has (*argc + 1) elements, the last one always being
// NULL. The following loop moves the trailing NULL element as
// well.
for (int j = i; j != *argc; j++) {
argv[j] = argv[j + 1];
// Shift the remainder of the argv list left by one.
for (int j = i + 1; j < *argc; ++j) {
argv[j - 1] = argv[j];
}
// Decrements the argument count.
(*argc)--;
// Terminate the array with nullptr.
argv[*argc] = nullptr;
// We also need to decrement the iterator as we just removed
// an element.
i--;
@@ -6683,7 +6735,7 @@ void ParseGoogleTestFlagsOnlyImpl(int* argc, CharType** argv) {
// remain in place. Unrecognized flags are not reported and do not cause the
// program to exit.
void ParseGoogleTestFlagsOnly(int* argc, char** argv) {
#ifdef GTEST_HAS_ABSL
#ifdef GTEST_HAS_ABSL_FLAGS
if (*argc <= 0) return;
std::vector<char*> positional_args;
@@ -6769,11 +6821,13 @@ void InitGoogleTestImpl(int* argc, CharType** argv) {
#ifdef GTEST_HAS_ABSL
absl::InitializeSymbolizer(g_argvs[0].c_str());
#ifdef GTEST_HAS_ABSL_FLAGS
// When using the Abseil Flags library, set the program usage message to the
// help message, but remove the color-encoding from the message first.
absl::SetProgramUsageMessage(absl::StrReplaceAll(
kColorEncodedHelpMessage,
{{"@D", ""}, {"@R", ""}, {"@G", ""}, {"@Y", ""}, {"@@", "@"}}));
#endif // GTEST_HAS_ABSL_FLAGS
#endif // GTEST_HAS_ABSL
ParseGoogleTestFlagsOnly(argc, argv);

File diff suppressed because it is too large Load Diff

View File

@@ -10,12 +10,10 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#ifndef __CDROM_H__
#define __CDROM_H__
#include <stdint.h>
#include <stdbool.h>
#include <libchdr/chdconfig.h>
/***************************************************************************
@@ -49,15 +47,11 @@ enum
enum
{
CD_SUB_NONE = 0, /* no subcode data stored */
CD_SUB_RAW_INTERLEAVED, /* raw interleaved 96 bytes per sector */
CD_SUB_RAW, /* raw non-interleaved 96 bytes per sector */
CD_SUB_NORMAL = 0, /* "cooked" 96 bytes per sector */
CD_SUB_RAW, /* raw uninterleaved 96 bytes per sector */
CD_SUB_NONE /* no subcode data stored */
};
const char* cdrom_get_subtype_string(uint32_t subtype);
bool cdrom_parse_subtype_string(const char* typestring, uint32_t* subtype, uint32_t* subsize);
#define CD_FLAG_GDROM 0x00000001 /* disc is a GD-ROM, all tracks should be stored with GD-ROM metadata */
#define CD_FLAG_GDROMLE 0x00000002 /* legacy GD-ROM, with little-endian CDDA data */
@@ -87,10 +81,10 @@ static inline uint32_t lba_to_msf(uint32_t lba)
{
uint8_t m, s, f;
m = (uint8_t)(lba / (60 * 75));
m = lba / (60 * 75);
lba -= m * (60 * 75);
s = (uint8_t)(lba / 75);
f = (uint8_t)(lba % 75);
s = lba / 75;
f = lba % 75;
return ((m / 10) << 20) | ((m % 10) << 16) |
((s / 10) << 12) | ((s % 10) << 8) |
@@ -113,6 +107,4 @@ static inline uint32_t lba_to_msf_alt(int lba)
return ret;
}
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* __CDROM_H__ */

View File

@@ -48,7 +48,6 @@ extern "C" {
#include <libchdr/coretypes.h>
#include <libchdr/chdconfig.h>
#include <stdbool.h>
/***************************************************************************
@@ -59,67 +58,67 @@ extern "C" {
V1 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 hunksize; // 512-byte sectors per hunk
[ 28] UINT32 totalhunks; // total # of hunks represented
[ 32] UINT32 cylinders; // number of cylinders on hard disk
[ 36] UINT32 heads; // number of heads on hard disk
[ 40] UINT32 sectors; // number of sectors on hard disk
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
[ 8] uint32_t length; // length of header (including tag and length fields)
[ 12] uint32_t version; // drive format version
[ 16] uint32_t flags; // flags (see below)
[ 20] uint32_t compression; // compression type
[ 24] uint32_t hunksize; // 512-byte sectors per hunk
[ 28] uint32_t totalhunks; // total # of hunks represented
[ 32] uint32_t cylinders; // number of cylinders on hard disk
[ 36] uint32_t heads; // number of heads on hard disk
[ 40] uint32_t sectors; // number of sectors on hard disk
[ 44] uint8_t md5[16]; // MD5 checksum of raw data
[ 60] uint8_t parentmd5[16]; // MD5 checksum of parent file
[ 76] (V1 header length)
V2 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 hunksize; // seclen-byte sectors per hunk
[ 28] UINT32 totalhunks; // total # of hunks represented
[ 32] UINT32 cylinders; // number of cylinders on hard disk
[ 36] UINT32 heads; // number of heads on hard disk
[ 40] UINT32 sectors; // number of sectors on hard disk
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
[ 76] UINT32 seclen; // number of bytes per sector
[ 8] uint32_t length; // length of header (including tag and length fields)
[ 12] uint32_t version; // drive format version
[ 16] uint32_t flags; // flags (see below)
[ 20] uint32_t compression; // compression type
[ 24] uint32_t hunksize; // seclen-byte sectors per hunk
[ 28] uint32_t totalhunks; // total # of hunks represented
[ 32] uint32_t cylinders; // number of cylinders on hard disk
[ 36] uint32_t heads; // number of heads on hard disk
[ 40] uint32_t sectors; // number of sectors on hard disk
[ 44] uint8_t md5[16]; // MD5 checksum of raw data
[ 60] uint8_t parentmd5[16]; // MD5 checksum of parent file
[ 76] uint32_t seclen; // number of bytes per sector
[ 80] (V2 header length)
V3 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 totalhunks; // total # of hunks represented
[ 28] UINT64 logicalbytes; // logical size of the data (in bytes)
[ 36] UINT64 metaoffset; // offset to the first blob of metadata
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
[ 76] UINT32 hunkbytes; // number of bytes per hunk
[ 80] UINT8 sha1[20]; // SHA1 checksum of raw data
[100] UINT8 parentsha1[20];// SHA1 checksum of parent file
[ 8] uint32_t length; // length of header (including tag and length fields)
[ 12] uint32_t version; // drive format version
[ 16] uint32_t flags; // flags (see below)
[ 20] uint32_t compression; // compression type
[ 24] uint32_t totalhunks; // total # of hunks represented
[ 28] uint64_t logicalbytes; // logical size of the data (in bytes)
[ 36] uint64_t metaoffset; // offset to the first blob of metadata
[ 44] uint8_t md5[16]; // MD5 checksum of raw data
[ 60] uint8_t parentmd5[16]; // MD5 checksum of parent file
[ 76] uint32_t hunkbytes; // number of bytes per hunk
[ 80] uint8_t sha1[20]; // SHA1 checksum of raw data
[100] uint8_t parentsha1[20];// SHA1 checksum of parent file
[120] (V3 header length)
V4 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] UINT32 length; // length of header (including tag and length fields)
[ 12] UINT32 version; // drive format version
[ 16] UINT32 flags; // flags (see below)
[ 20] UINT32 compression; // compression type
[ 24] UINT32 totalhunks; // total # of hunks represented
[ 28] UINT64 logicalbytes; // logical size of the data (in bytes)
[ 36] UINT64 metaoffset; // offset to the first blob of metadata
[ 44] UINT32 hunkbytes; // number of bytes per hunk
[ 48] UINT8 sha1[20]; // combined raw+meta SHA1
[ 68] UINT8 parentsha1[20];// combined raw+meta SHA1 of parent
[ 88] UINT8 rawsha1[20]; // raw data SHA1
[ 8] uint32_t length; // length of header (including tag and length fields)
[ 12] uint32_t version; // drive format version
[ 16] uint32_t flags; // flags (see below)
[ 20] uint32_t compression; // compression type
[ 24] uint32_t totalhunks; // total # of hunks represented
[ 28] uint64_t logicalbytes; // logical size of the data (in bytes)
[ 36] uint64_t metaoffset; // offset to the first blob of metadata
[ 44] uint32_t hunkbytes; // number of bytes per hunk
[ 48] uint8_t sha1[20]; // combined raw+meta SHA1
[ 68] uint8_t parentsha1[20];// combined raw+meta SHA1 of parent
[ 88] uint8_t rawsha1[20]; // raw data SHA1
[108] (V4 header length)
Flags:
@@ -131,17 +130,17 @@ extern "C" {
V5 header:
[ 0] char tag[8]; // 'MComprHD'
[ 8] uint32_t length; // length of header (including tag and length fields)
[ 12] uint32_t version; // drive format version
[ 16] uint32_t compressors[4];// which custom compressors are used?
[ 32] uint64_t logicalbytes; // logical size of the data (in bytes)
[ 40] uint64_t mapoffset; // offset to the map
[ 48] uint64_t metaoffset; // offset to the first blob of metadata
[ 56] uint32_t hunkbytes; // number of bytes per hunk (512k maximum)
[ 60] uint32_t unitbytes; // number of bytes per unit within each hunk
[ 64] uint8_t rawsha1[20]; // raw data SHA1
[ 84] uint8_t sha1[20]; // combined raw+meta SHA1
[104] uint8_t parentsha1[20];// combined raw+meta SHA1 of parent
[ 8] uint32_t_t length; // length of header (including tag and length fields)
[ 12] uint32_t_t version; // drive format version
[ 16] uint32_t_t compressors[4];// which custom compressors are used?
[ 32] uint64_t_t logicalbytes; // logical size of the data (in bytes)
[ 40] uint64_t_t mapoffset; // offset to the map
[ 48] uint64_t_t metaoffset; // offset to the first blob of metadata
[ 56] uint32_t_t hunkbytes; // number of bytes per hunk (512k maximum)
[ 60] uint32_t_t unitbytes; // number of bytes per unit within each hunk
[ 64] uint8_t_t rawsha1[20]; // raw data SHA1
[ 84] uint8_t_t sha1[20]; // combined raw+meta SHA1
[104] uint8_t_t parentsha1[20];// combined raw+meta SHA1 of parent
[124] (V5 header length)
If parentsha1 != 0, we have a parent (no need for flags)
@@ -149,22 +148,22 @@ extern "C" {
V5 uncompressed map format:
[ 0] uint32_t offset; // starting offset / hunk size
[ 0] uint32_t_t offset; // starting offset / hunk size
V5 compressed map format header:
[ 0] uint32_t length; // length of compressed map
[ 0] uint32_t_t length; // length of compressed map
[ 4] UINT48 datastart; // offset of first block
[ 10] uint16_t crc; // crc-16 of the map
[ 12] uint8_t lengthbits; // bits used to encode complength
[ 13] uint8_t hunkbits; // bits used to encode self-refs
[ 14] uint8_t parentunitbits; // bits used to encode parent unit refs
[ 15] uint8_t reserved; // future use
[ 12] uint8_t_t lengthbits; // bits used to encode complength
[ 13] uint8_t_t hunkbits; // bits used to encode self-refs
[ 14] uint8_t_t parentunitbits; // bits used to encode parent unit refs
[ 15] uint8_t_t reserved; // future use
[ 16] (compressed header length)
Each compressed map entry, once expanded, looks like:
[ 0] uint8_t compression; // compression type
[ 0] uint8_t_t compression; // compression type
[ 1] UINT24 complength; // compressed length
[ 4] UINT48 offset; // offset
[ 10] uint16_t crc; // crc-16 of the data
@@ -221,7 +220,7 @@ extern "C" {
/* metadata parameters */
#define CHDMETATAG_WILDCARD 0
#define CHD_METAINDEX_APPEND ((UINT32)-1)
#define CHD_METAINDEX_APPEND ((uint32_t)-1)
/* metadata flags */
#define CHD_MDFLAGS_CHECKSUM 0x01 /* indicates data is checksummed */
@@ -259,7 +258,6 @@ extern "C" {
/* CHD open values */
#define CHD_OPEN_READ 1
#define CHD_OPEN_READWRITE 2
#define CHD_OPEN_TRANSFER_FILE 4 /* Freeing of the FILE* is now libchdr's responsibility if open was successful */
/* error types */
enum _chd_error
@@ -291,8 +289,7 @@ enum _chd_error
CHDERR_INVALID_STATE,
CHDERR_OPERATION_PENDING,
CHDERR_NO_ASYNC_OPERATION,
CHDERR_UNSUPPORTED_FORMAT,
CHDERR_CANCELLED,
CHDERR_UNSUPPORTED_FORMAT
};
typedef enum _chd_error chd_error;
@@ -310,32 +307,32 @@ typedef struct _chd_file chd_file;
typedef struct _chd_header chd_header;
struct _chd_header
{
UINT32 length; /* length of header data */
UINT32 version; /* drive format version */
UINT32 flags; /* flags field */
UINT32 compression[4]; /* compression type */
UINT32 hunkbytes; /* number of bytes per hunk */
UINT32 totalhunks; /* total # of hunks represented */
UINT64 logicalbytes; /* logical size of the data */
UINT64 metaoffset; /* offset in file of first metadata */
UINT64 mapoffset; /* TOOD V5 */
UINT8 md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
UINT8 parentmd5[CHD_MD5_BYTES]; /* overall MD5 checksum of parent */
UINT8 sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
UINT8 rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
UINT8 parentsha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum of parent */
UINT32 unitbytes; /* TODO V5 */
UINT64 unitcount; /* TODO V5 */
UINT32 hunkcount; /* TODO V5 */
uint32_t length; /* length of header data */
uint32_t version; /* drive format version */
uint32_t flags; /* flags field */
uint32_t compression[4]; /* compression type */
uint32_t hunkbytes; /* number of bytes per hunk */
uint32_t totalhunks; /* total # of hunks represented */
uint64_t logicalbytes; /* logical size of the data */
uint64_t metaoffset; /* offset in file of first metadata */
uint64_t mapoffset; /* TOOD V5 */
uint8_t md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
uint8_t parentmd5[CHD_MD5_BYTES]; /* overall MD5 checksum of parent */
uint8_t sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
uint8_t rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
uint8_t parentsha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum of parent */
uint32_t unitbytes; /* TODO V5 */
uint64_t unitcount; /* TODO V5 */
uint32_t hunkcount; /* TODO V5 */
/* map information */
UINT32 mapentrybytes; /* length of each entry in a map (V5) */
UINT8* rawmap; /* raw map data */
uint32_t mapentrybytes; /* length of each entry in a map (V5) */
uint8_t* rawmap; /* raw map data */
UINT32 obsolete_cylinders; /* obsolete field -- do not use! */
UINT32 obsolete_sectors; /* obsolete field -- do not use! */
UINT32 obsolete_heads; /* obsolete field -- do not use! */
UINT32 obsolete_hunksize; /* obsolete field -- do not use! */
uint32_t obsolete_cylinders; /* obsolete field -- do not use! */
uint32_t obsolete_sectors; /* obsolete field -- do not use! */
uint32_t obsolete_heads; /* obsolete field -- do not use! */
uint32_t obsolete_hunksize; /* obsolete field -- do not use! */
};
@@ -343,10 +340,10 @@ struct _chd_header
typedef struct _chd_verify_result chd_verify_result;
struct _chd_verify_result
{
UINT8 md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
UINT8 sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
UINT8 rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
UINT8 metasha1[CHD_SHA1_BYTES]; /* SHA1 checksum of metadata */
uint8_t md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
uint8_t sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
uint8_t rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
uint8_t metasha1[CHD_SHA1_BYTES]; /* SHA1 checksum of metadata */
};
@@ -372,10 +369,10 @@ struct _chd_verify_result
/* ----- CHD file management ----- */
/* create a new CHD file fitting the given description */
/* chd_error chd_create(const char *filename, UINT64 logicalbytes, UINT32 hunkbytes, UINT32 compression, chd_file *parent); */
/* chd_error chd_create(const char *filename, uint64_t logicalbytes, uint32_t hunkbytes, uint32_t compression, chd_file *parent); */
/* same as chd_create(), but accepts an already-opened core_file object */
/* chd_error chd_create_file(core_file *file, UINT64 logicalbytes, UINT32 hunkbytes, UINT32 compression, chd_file *parent); */
/* chd_error chd_create_file(core_file *file, uint64_t logicalbytes, uint32_t hunkbytes, uint32_t compression, chd_file *parent); */
/* open an existing CHD file */
CHD_EXPORT chd_error chd_open_core_file(core_file *file, int mode, chd_file *parent, chd_file **chd);
@@ -384,7 +381,6 @@ CHD_EXPORT chd_error chd_open(const char *filename, int mode, chd_file *parent,
/* precache underlying file */
CHD_EXPORT chd_error chd_precache(chd_file *chd);
CHD_EXPORT chd_error chd_precache_progress(chd_file* chd, bool(*progress)(size_t pos, size_t total, void* param), void* param);
/* close a CHD file */
CHD_EXPORT void chd_close(chd_file *chd);
@@ -392,13 +388,11 @@ CHD_EXPORT void chd_close(chd_file *chd);
/* return the associated core_file */
CHD_EXPORT core_file *chd_core_file(chd_file *chd);
/* return the overall size of a CHD, and any of its parents */
CHD_EXPORT UINT64 chd_get_compressed_size(chd_file* chd);
/* return an error string for the given CHD error */
CHD_EXPORT const char *chd_error_string(chd_error err);
/* ----- CHD header management ----- */
/* return a pointer to the extracted CHD header data */
@@ -408,21 +402,20 @@ CHD_EXPORT const chd_header *chd_get_header(chd_file *chd);
CHD_EXPORT chd_error chd_read_header_core_file(core_file *file, chd_header *header);
CHD_EXPORT chd_error chd_read_header_file(FILE *file, chd_header *header);
CHD_EXPORT chd_error chd_read_header(const char *filename, chd_header *header);
CHD_EXPORT bool chd_is_matching_parent(const chd_header* header, const chd_header* parent_header);
/* ----- core data read/write ----- */
/* read one hunk from the CHD file */
CHD_EXPORT chd_error chd_read(chd_file *chd, UINT32 hunknum, void *buffer);
CHD_EXPORT chd_error chd_read(chd_file *chd, uint32_t hunknum, void *buffer);
/* ----- metadata management ----- */
/* get indexed metadata of a particular sort */
CHD_EXPORT chd_error chd_get_metadata(chd_file *chd, UINT32 searchtag, UINT32 searchindex, void *output, UINT32 outputlen, UINT32 *resultlen, UINT32 *resulttag, UINT8 *resultflags);
CHD_EXPORT chd_error chd_get_metadata(chd_file *chd, uint32_t searchtag, uint32_t searchindex, void *output, uint32_t outputlen, uint32_t *resultlen, uint32_t *resulttag, uint8_t *resultflags);
@@ -433,7 +426,7 @@ CHD_EXPORT chd_error chd_get_metadata(chd_file *chd, UINT32 searchtag, UINT32 se
CHD_EXPORT chd_error chd_codec_config(chd_file *chd, int param, void *config);
/* return a string description of a codec */
CHD_EXPORT const char *chd_get_codec_name(UINT32 codec);
CHD_EXPORT const char *chd_get_codec_name(uint32_t codec);
#ifdef __cplusplus
}

View File

@@ -8,26 +8,13 @@
#include <streams/file_stream_transforms.h>
#endif
#ifndef ARRAY_LENGTH
#define ARRAY_LENGTH(x) (sizeof(x)/sizeof(x[0]))
#if defined(__PS3__) || defined(__PSL1GHT__)
#undef UINT32
#undef UINT16
#undef UINT8
#undef INT32
#undef INT16
#undef INT8
#endif
typedef uint64_t UINT64;
typedef uint32_t UINT32;
typedef uint16_t UINT16;
typedef uint8_t UINT8;
typedef int64_t INT64;
typedef int32_t INT32;
typedef int16_t INT16;
typedef int8_t INT8;
#ifndef ARRAY_SIZE
#define ARRAY_SIZE(x) (sizeof(x)/sizeof(x[0]))
#endif
typedef struct chd_core_file {
/*
@@ -41,9 +28,9 @@ typedef struct chd_core_file {
* undefined because many implementations will seek to the end of the
* file and call ftell.
*
* on error, (UINT64)-1 is returned.
* on error, (uint64_t)-1 is returned.
*/
UINT64(*fsize)(struct chd_core_file*);
uint64_t(*fsize)(struct chd_core_file*);
/*
* should match the behavior of fread, except the FILE* argument at the end
@@ -55,7 +42,7 @@ typedef struct chd_core_file {
int (*fclose)(struct chd_core_file*);
// fseek clone
int (*fseek)(struct chd_core_file*, INT64, int);
int (*fseek)(struct chd_core_file*, int64_t, int);
} core_file;
static inline int core_fclose(core_file *fp) {
@@ -66,11 +53,11 @@ static inline size_t core_fread(core_file *fp, void *ptr, size_t len) {
return fp->fread(ptr, 1, len, fp);
}
static inline int core_fseek(core_file* fp, INT64 offset, int whence) {
static inline int core_fseek(core_file* fp, int64_t offset, int whence) {
return fp->fseek(fp, offset, whence);
}
static inline UINT64 core_fsize(core_file *fp)
static inline uint64_t core_fsize(core_file *fp)
{
return fp->fsize(fp);
}

View File

@@ -85,6 +85,6 @@ int huffman_build_tree(struct huffman_decoder* decoder, uint32_t totaldata, uint
enum huffman_error huffman_assign_canonical_codes(struct huffman_decoder* decoder);
enum huffman_error huffman_compute_tree_from_histo(struct huffman_decoder* decoder);
void huffman_build_lookup_table(struct huffman_decoder* decoder);
enum huffman_error huffman_build_lookup_table(struct huffman_decoder* decoder);
#endif

View File

@@ -20,35 +20,6 @@
#include <libchdr/cdrom.h>
const char* cdrom_get_subtype_string(uint32_t subtype)
{
switch (subtype)
{
case CD_SUB_RAW: return "RW";
case CD_SUB_RAW_INTERLEAVED: return "RW_RAW";
default: return "NONE";
}
}
bool cdrom_parse_subtype_string(const char* typestring, uint32_t* subtype, uint32_t* subsize)
{
// https://github.com/mamedev/mame/blob/d2d54fb8ed53a2e86d308067da8414f85b5929b0/src/lib/util/cdrom.cpp#L767
if (!strcmp(typestring, "RW"))
{
*subtype = CD_SUB_RAW;
*subsize = 96;
return true;
}
else if (!strcmp(typestring, "RW_RAW"))
{
*subtype = CD_SUB_RAW_INTERLEAVED;
*subsize = 96;
return true;
}
return false;
}
#ifdef WANT_RAW_DATA_SECTOR
/***************************************************************************

File diff suppressed because it is too large Load Diff

View File

@@ -230,7 +230,9 @@ enum huffman_error huffman_import_tree_rle(struct huffman_decoder* decoder, stru
return error;
/* build the lookup table */
huffman_build_lookup_table(decoder);
error = huffman_build_lookup_table(decoder);
if (error != HUFFERR_NONE)
return error;
/* determine final input length and report errors */
return bitstream_overflow(bitbuf) ? HUFFERR_INPUT_BUFFER_TOO_SMALL : HUFFERR_NONE;
@@ -271,8 +273,16 @@ enum huffman_error huffman_import_tree_huffman(struct huffman_decoder* decoder,
/* then regenerate the tree */
error = huffman_assign_canonical_codes(smallhuff);
if (error != HUFFERR_NONE)
{
delete_huffman_decoder(smallhuff);
return error;
huffman_build_lookup_table(smallhuff);
}
error = huffman_build_lookup_table(smallhuff);
if (error != HUFFERR_NONE)
{
delete_huffman_decoder(smallhuff);
return error;
}
/* determine the maximum length of an RLE count */
temp = decoder->numcodes - 9;
@@ -308,7 +318,9 @@ enum huffman_error huffman_import_tree_huffman(struct huffman_decoder* decoder,
return error;
/* build the lookup table */
huffman_build_lookup_table(decoder);
error = huffman_build_lookup_table(decoder);
if (error != HUFFERR_NONE)
return error;
/* determine final input length and report errors */
return bitstream_overflow(bitbuf) ? HUFFERR_INPUT_BUFFER_TOO_SMALL : HUFFERR_NONE;
@@ -523,8 +535,9 @@ enum huffman_error huffman_assign_canonical_codes(struct huffman_decoder* decode
*-------------------------------------------------
*/
void huffman_build_lookup_table(struct huffman_decoder* decoder)
enum huffman_error huffman_build_lookup_table(struct huffman_decoder* decoder)
{
const lookup_value* lookupend = &decoder->lookup[(1u << decoder->maxbits)];
uint32_t curcode;
/* iterate over all codes */
for (curcode = 0; curcode < decoder->numcodes; curcode++)
@@ -533,9 +546,10 @@ void huffman_build_lookup_table(struct huffman_decoder* decoder)
struct node_t* node = &decoder->huffnode[curcode];
if (node->numbits > 0)
{
int shift;
lookup_value *dest;
lookup_value *destend;
int shift;
lookup_value *dest;
lookup_value *destend;
/* set up the entry */
lookup_value value = MAKE_LOOKUP(curcode, node->numbits);
@@ -543,8 +557,12 @@ void huffman_build_lookup_table(struct huffman_decoder* decoder)
shift = decoder->maxbits - node->numbits;
dest = &decoder->lookup[node->bits << shift];
destend = &decoder->lookup[((node->bits + 1) << shift) - 1];
if (dest >= lookupend || destend >= lookupend || destend < dest)
return HUFFERR_INTERNAL_INCONSISTENCY;
while (dest <= destend)
*dest++ = value;
}
}
return HUFFERR_NONE;
}

View File

@@ -123,14 +123,64 @@ typedef char bool;
#endif
#endif
#ifndef HAVE_FSEEKO
#define fseeko(s, o, w) (fseek((s), (long int)(o), (w)))
#if defined(HAVE__FSEEKI64) && defined(HAVE__FSTAT64) && defined(HAVE__SEEK64)
/* Windows API using int64 */
typedef zip_int64_t zip_off_t;
typedef struct _stat64 zip_os_stat_t;
#define zip_os_stat _stat64
#define zip_os_fstat _fstat64
#define zip_os_seek _fseeki64
#define ZIP_FSEEK_MAX ZIP_INT64_MAX
#define ZIP_FSEEK_MIN ZIP_INT64_MIN
#else
/* Normal API */
#include <sys/stat.h>
typedef struct stat zip_os_stat_t;
#define zip_os_fstat fstat
#define zip_os_stat stat
#if defined(HAVE_FTELLO) && defined(HAVE_FSEEKO)
/* Using off_t */
typedef off_t zip_off_t;
#if SIZEOF_OFF_T == 8
#define ZIP_OFF_MAX ZIP_INT64_MAX
#define ZIP_OFF_MIN ZIP_INT64_MIN
#elif SIZEOF_OFF_T == 4
#define ZIP_OFF_MAX ZIP_INT32_MAX
#define ZIP_OFF_MIN ZIP_INT32_MIN
#elif SIZEOF_OFF_T == 2
#define ZIP_OFF_MAX ZIP_INT16_MAX
#define ZIP_OFF_MIN ZIP_INT16_MIN
#else
#error unsupported size of off_t
#endif
#define ZIP_FSEEK_MAX ZIP_OFF_MAX
#define ZIP_FSEEK_MIN ZIP_OFF_MIN
#define zip_os_fseek fseeko
#define zip_os_ftell ftello
#else
/* Using long */
typedef long zip_off_t;
#include <limits.h>
#define ZIP_FSEEK_MAX LONG_MAX
#define ZIP_FSEEK_MIN LONG_MIN
#define zip_os_fseek fseek
#define zip_os_ftell ftell
#endif
#endif
#ifndef HAVE_FTELLO
#define ftello(s) ((long)ftell((s)))
#endif
#ifdef HAVE_LOCALTIME_S
#ifdef _WIN32
/* Windows is incompatible to the C11 standard, hurray! */
@@ -179,27 +229,6 @@ typedef char bool;
#endif
#endif
#if SIZEOF_OFF_T == 8
#define ZIP_OFF_MAX ZIP_INT64_MAX
#define ZIP_OFF_MIN ZIP_INT64_MIN
#elif SIZEOF_OFF_T == 4
#define ZIP_OFF_MAX ZIP_INT32_MAX
#define ZIP_OFF_MIN ZIP_INT32_MIN
#elif SIZEOF_OFF_T == 2
#define ZIP_OFF_MAX ZIP_INT16_MAX
#define ZIP_OFF_MIN ZIP_INT16_MIN
#else
#error unsupported size of off_t
#endif
#if defined(HAVE_FTELLO) && defined(HAVE_FSEEKO)
#define ZIP_FSEEK_MAX ZIP_OFF_MAX
#define ZIP_FSEEK_MIN ZIP_OFF_MIN
#else
#include <limits.h>
#define ZIP_FSEEK_MAX LONG_MAX
#define ZIP_FSEEK_MIN LONG_MIN
#endif
#ifndef SIZE_MAX
#if SIZEOF_SIZE_T == 8

View File

@@ -39,7 +39,6 @@
#include <time.h>
#include <zlib.h>
#include "zip.h"
#include "zipint.h"
static zip_string_t *_zip_dirent_process_ef_utf_8(const zip_dirent_t *de, zip_uint16_t id, zip_string_t *str, bool check_consistency);
@@ -283,6 +282,7 @@ _zip_dirent_init(zip_dirent_t *de) {
de->cloned = 0;
de->crc_valid = true;
de->last_mod_mtime_valid = false;
de->version_madeby = 63 | (ZIP_OPSYS_DEFAULT << 8);
de->version_needed = 10; /* 1.0 */
de->bitflags = 0;
@@ -1264,3 +1264,12 @@ zip_dirent_check_consistency(zip_dirent_t *dirent) {
}
return 0;
}
time_t zip_dirent_get_last_mod_mtime(zip_dirent_t *de) {
if (!de->last_mod_mtime_valid) {
de->last_mod_mtime = _zip_d2u_time(&de->last_mod);
de->last_mod_mtime_valid = true;
}
return de->last_mod_mtime;
}

View File

@@ -33,8 +33,7 @@
#include "zipint.h"
ZIP_EXTERN int
zip_file_set_dostime(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16_t ddate, zip_flags_t flags) {
static int zip_file_set_time(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16_t ddate, zip_flags_t flags, time_t *mtime) {
zip_entry_t *e;
if (_zip_get_dirent(za, idx, 0, NULL) == NULL) {
@@ -66,18 +65,29 @@ zip_file_set_dostime(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16
e->changes->last_mod.time = dtime;
e->changes->last_mod.date = ddate;
if (mtime != NULL) {
e->changes->last_mod_mtime = *mtime;
e->changes->last_mod_mtime_valid = true;
}
else {
e->changes->last_mod_mtime_valid = false;
}
e->changes->changed |= ZIP_DIRENT_LAST_MOD;
return 0;
}
ZIP_EXTERN int
zip_file_set_mtime(zip_t *za, zip_uint64_t idx, time_t mtime, zip_flags_t flags) {
ZIP_EXTERN int zip_file_set_dostime(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16_t ddate, zip_flags_t flags) {
return zip_file_set_time(za, idx, dtime, ddate, flags, NULL);
}
ZIP_EXTERN int zip_file_set_mtime(zip_t *za, zip_uint64_t idx, time_t mtime, zip_flags_t flags) {
zip_dostime_t dostime;
if (_zip_u2d_time(mtime, &dostime, &za->error) < 0) {
return -1;
}
return zip_file_set_dostime(za, idx, dostime.time, dostime.date, flags);
return zip_file_set_time(za, idx, dostime.time, dostime.date, flags, &mtime);
}

View File

@@ -68,6 +68,7 @@ _zip_new(zip_error_t *error) {
za->nopen_source = za->nopen_source_alloc = 0;
za->open_source = NULL;
za->progress = NULL;
za->torrent_mtime = 0;
return za;
}

View File

@@ -39,7 +39,6 @@
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#ifdef _WIN32
#ifndef S_IWUSR
@@ -120,7 +119,7 @@ _zip_stdio_op_seek(zip_source_file_context_t *ctx, void *f, zip_int64_t offset,
}
#endif
if (fseeko((FILE *)f, (off_t)offset, whence) < 0) {
if (zip_os_fseek((FILE *)f, (zip_off_t)offset, whence) < 0) {
zip_error_set(&ctx->error, ZIP_ER_SEEK, errno);
return false;
}
@@ -130,15 +129,15 @@ _zip_stdio_op_seek(zip_source_file_context_t *ctx, void *f, zip_int64_t offset,
bool
_zip_stdio_op_stat(zip_source_file_context_t *ctx, zip_source_file_stat_t *st) {
struct stat sb;
zip_os_stat_t sb;
int ret;
if (ctx->fname) {
ret = stat(ctx->fname, &sb);
ret = zip_os_stat(ctx->fname, &sb);
}
else {
ret = fstat(fileno((FILE *)ctx->f), &sb);
ret = zip_os_fstat(fileno((FILE *)ctx->f), &sb);
}
if (ret < 0) {
@@ -168,7 +167,7 @@ _zip_stdio_op_stat(zip_source_file_context_t *ctx, zip_source_file_stat_t *st) {
zip_int64_t
_zip_stdio_op_tell(zip_source_file_context_t *ctx, void *f) {
off_t offset = ftello((FILE *)f);
zip_off_t offset = zip_os_ftell((FILE *)f);
if (offset < 0) {
zip_error_set(&ctx->error, ZIP_ER_SEEK, errno);

View File

@@ -178,9 +178,9 @@ _zip_stdio_op_create_temp_output_cloning(zip_source_file_context_t *ctx, zip_uin
{
int fd;
struct file_clone_range range;
struct stat st;
zip_os_stat_t st;
if (fstat(fileno(ctx->f), &st) < 0) {
if (zip_os_fstat(fileno(ctx->f), &st) < 0) {
zip_error_set(&ctx->error, ZIP_ER_TMPOPEN, errno);
return -1;
}
@@ -223,7 +223,7 @@ _zip_stdio_op_create_temp_output_cloning(zip_source_file_context_t *ctx, zip_uin
ctx->tmpname = NULL;
return -1;
}
if (fseeko(tfp, (off_t)offset, SEEK_SET) < 0) {
if (zip_os_fseek(tfp, (zip_off_t)offset, SEEK_SET) < 0) {
zip_error_set(&ctx->error, ZIP_ER_TMPOPEN, errno);
(void)fclose(tfp);
(void)remove(ctx->tmpname);
@@ -290,11 +290,11 @@ _zip_stdio_op_write(zip_source_file_context_t *ctx, const void *data, zip_uint64
static int create_temp_file(zip_source_file_context_t *ctx, bool create_file) {
char *temp;
int mode;
struct stat st;
zip_os_stat_t st;
int fd = 0;
char *start, *end;
if (stat(ctx->fname, &st) == 0) {
if (zip_os_stat(ctx->fname, &st) == 0) {
mode = st.st_mode;
}
else {
@@ -344,7 +344,7 @@ static int create_temp_file(zip_source_file_context_t *ctx, bool create_file) {
}
}
else {
if (stat(temp, &st) < 0) {
if (zip_os_stat(temp, &st) < 0) {
if (errno == ENOENT) {
break;
}

View File

@@ -77,7 +77,7 @@ zip_stat_index(zip_t *za, zip_uint64_t index, zip_flags_t flags, zip_stat_t *st)
}
if (entry->changes != NULL && entry->changes->changed & ZIP_DIRENT_LAST_MOD) {
st->mtime = _zip_d2u_time(&de->last_mod);
st->mtime = zip_dirent_get_last_mod_mtime(de);
st->valid |= ZIP_STAT_MTIME;
}
}
@@ -86,7 +86,7 @@ zip_stat_index(zip_t *za, zip_uint64_t index, zip_flags_t flags, zip_stat_t *st)
st->crc = de->crc;
st->size = de->uncomp_size;
st->mtime = _zip_d2u_time(&de->last_mod);
st->mtime = zip_dirent_get_last_mod_mtime(de);
st->comp_size = de->comp_size;
st->comp_method = (zip_uint16_t)de->comp_method;
st->encryption_method = de->encryption_method;
@@ -97,9 +97,12 @@ zip_stat_index(zip_t *za, zip_uint64_t index, zip_flags_t flags, zip_stat_t *st)
}
if ((za->ch_flags & ZIP_AFL_WANT_TORRENTZIP) && (flags & ZIP_FL_UNCHANGED) == 0) {
zip_dostime_t dostime = {0xbc00, 0x2198};
if (za->torrent_mtime == 0) {
zip_dostime_t dostime = {0xbc00, 0x2198};
za->torrent_mtime = _zip_d2u_time(&dostime);
}
st->comp_method = ZIP_CM_DEFLATE;
st->mtime = _zip_d2u_time(&dostime);
st->mtime = za->torrent_mtime;
st->valid |= ZIP_STAT_MTIME | ZIP_STAT_COMP_METHOD;
st->valid &= ~ZIP_STAT_COMP_SIZE;
}

View File

@@ -314,6 +314,7 @@ struct zip {
zip_progress_t *progress; /* progress callback for zip_close() */
zip_uint32_t* write_crc; /* have _zip_write() compute CRC */
time_t torrent_mtime;
};
/* file in zip archive, part of API */
@@ -346,6 +347,7 @@ struct zip_dirent {
bool cloned; /* whether this instance is cloned, and thus shares non-changed strings */
bool crc_valid; /* if CRC is valid (sometimes not for encrypted archives) */
bool last_mod_mtime_valid;
zip_uint16_t version_madeby; /* (c) version of creator */
zip_uint16_t version_needed; /* (cl) version needed to extract */
@@ -366,6 +368,8 @@ struct zip_dirent {
zip_uint32_t compression_level; /* level of compression to use (never valid in orig) */
zip_uint16_t encryption_method; /* encryption method, computed from other fields */
char *password; /* file specific encryption password */
time_t last_mod_mtime; /* cached last_mod in Unix time format */
};
/* zip archive central directory */
@@ -553,6 +557,7 @@ int zip_dirent_check_consistency(zip_dirent_t *dirent);
zip_dirent_t *_zip_dirent_clone(const zip_dirent_t *);
void _zip_dirent_free(zip_dirent_t *);
void _zip_dirent_finalize(zip_dirent_t *);
time_t zip_dirent_get_last_mod_mtime(zip_dirent_t *de);
void _zip_dirent_init(zip_dirent_t *);
bool _zip_dirent_needs_zip64(const zip_dirent_t *, zip_flags_t);
zip_dirent_t *_zip_dirent_new(void);

View File

@@ -220,6 +220,8 @@ typedef struct rc_api_award_achievement_request_t {
uint32_t hardcore;
/* The hash associated to the game being played */
const char* game_hash;
/* The number of seconds since the achievement was unlocked */
uint32_t seconds_since_unlock;
}
rc_api_award_achievement_request_t;
@@ -263,6 +265,8 @@ typedef struct rc_api_submit_lboard_entry_request_t {
int32_t score;
/* The hash associated to the game being played */
const char* game_hash;
/* The number of seconds since the leaderboard attempt was completed */
uint32_t seconds_since_completion;
}
rc_api_submit_lboard_entry_request_t;

View File

@@ -412,6 +412,8 @@ int rc_api_init_award_achievement_request(rc_api_request_t* request, const rc_ap
rc_url_builder_append_unum_param(&builder, "h", api_params->hardcore ? 1 : 0);
if (api_params->game_hash && *api_params->game_hash)
rc_url_builder_append_str_param(&builder, "m", api_params->game_hash);
if (api_params->seconds_since_unlock)
rc_url_builder_append_unum_param(&builder, "o", api_params->seconds_since_unlock);
/* Evaluate the signature. */
md5_init(&md5);
@@ -420,6 +422,14 @@ int rc_api_init_award_achievement_request(rc_api_request_t* request, const rc_ap
md5_append(&md5, (md5_byte_t*)api_params->username, (int)strlen(api_params->username));
snprintf(buffer, sizeof(buffer), "%d", api_params->hardcore ? 1 : 0);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
if (api_params->seconds_since_unlock) {
/* second achievement id is needed by delegated unlock. including it here allows overloading
* the hash generating code on the server */
snprintf(buffer, sizeof(buffer), "%u", api_params->achievement_id);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
snprintf(buffer, sizeof(buffer), "%u", api_params->seconds_since_unlock);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
}
md5_finish(&md5, digest);
rc_format_md5(buffer, digest);
rc_url_builder_append_str_param(&builder, "v", buffer);
@@ -505,6 +515,9 @@ int rc_api_init_submit_lboard_entry_request(rc_api_request_t* request, const rc_
if (api_params->game_hash && *api_params->game_hash)
rc_url_builder_append_str_param(&builder, "m", api_params->game_hash);
if (api_params->seconds_since_completion)
rc_url_builder_append_unum_param(&builder, "o", api_params->seconds_since_completion);
/* Evaluate the signature. */
md5_init(&md5);
snprintf(buffer, sizeof(buffer), "%u", api_params->leaderboard_id);
@@ -512,6 +525,10 @@ int rc_api_init_submit_lboard_entry_request(rc_api_request_t* request, const rc_
md5_append(&md5, (md5_byte_t*)api_params->username, (int)strlen(api_params->username));
snprintf(buffer, sizeof(buffer), "%d", api_params->score);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
if (api_params->seconds_since_completion) {
snprintf(buffer, sizeof(buffer), "%u", api_params->seconds_since_completion);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
}
md5_finish(&md5, digest);
rc_format_md5(buffer, digest);
rc_url_builder_append_str_param(&builder, "v", buffer);

View File

@@ -578,13 +578,7 @@ static int rc_client_get_image_url(char buffer[], size_t buffer_size, int image_
image_request.image_name = image_name;
result = rc_api_init_fetch_image_request(&request, &image_request);
if (result == RC_OK)
{
const size_t url_length = strlen(request.url);
if (url_length >= buffer_size)
result = RC_INSUFFICIENT_BUFFER;
else
memcpy(buffer, request.url, url_length + 1);
}
snprintf(buffer, buffer_size, "%s", request.url);
rc_api_destroy_request(&request);
return result;
@@ -1440,7 +1434,6 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
rc_mutex_lock(&client->state.mutex);
load_state->progress = (client->state.load == load_state) ?
RC_CLIENT_LOAD_GAME_STATE_DONE : RC_CLIENT_LOAD_GAME_STATE_ABORTED;
client->state.load = NULL;
rc_mutex_unlock(&client->state.mutex);
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_DONE) {
@@ -1461,17 +1454,15 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
start_session_response->num_unlocks, RC_CLIENT_ACHIEVEMENT_UNLOCKED_SOFTCORE);
}
/* make the loaded game active if another game is not aleady being loaded. */
rc_mutex_lock(&client->state.mutex);
if (client->state.load == NULL)
if (client->state.load == load_state)
client->game = load_state->game;
else
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
if (client->game != load_state->game) {
/* previous load state was aborted */
if (load_state->callback)
load_state->callback(RC_ABORTED, "The requested game is no longer active", client, load_state->callback_userdata);
}
else {
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
/* if a change media request is pending, kick it off */
rc_client_pending_media_t* pending_media;
@@ -1481,6 +1472,9 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
rc_mutex_unlock(&load_state->client->state.mutex);
if (pending_media) {
/* rc_client_check_pending_media will fail if it can't find the game in client->game or
* client->state.load->game. since we've detached the load_state, this has to occur after
* we've made the game active. */
if (pending_media->hash) {
rc_client_begin_change_media_from_hash(client, pending_media->hash,
pending_media->callback, pending_media->callback_userdata);
@@ -1494,12 +1488,50 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
rc_client_free_pending_media(pending_media);
}
/* client->game must be set before calling this function so it can query the console_id */
rc_mutex_lock(&client->state.mutex);
if (client->state.load != load_state)
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
}
/* if the game is still being loaded, make sure all the required memory addresses are accessible
* so we can mark achievements as unsupported before loading them into the runtime. */
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
/* TODO: it is desirable to not do memory reads from a background thread. Some emulators (like Dolphin) don't
* allow it. Dolphin's solution is to use a dummy read function that says all addresses are valid and
* switches to the actual read function after the callback is called. latter invalid reads will
* mark achievements as unsupported. */
/* ASSERT: client->game must be set before calling this function so the read_memory callback can query the console_id */
rc_client_validate_addresses(load_state->game, client);
rc_mutex_lock(&client->state.mutex);
if (client->state.load != load_state)
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
}
/* if the game is still being loaded, load any active acheivements/leaderboards into the runtime */
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
rc_client_activate_achievements(load_state->game, client);
rc_client_activate_leaderboards(load_state->game, client);
/* detach the load state to indicate that loading is fully complete */
rc_mutex_lock(&client->state.mutex);
if (client->state.load == load_state)
client->state.load = NULL;
else
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
}
/* one last sanity check to make sure the game is still being loaded. */
if (load_state->progress == RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
/* game has been unloaded, or another game is being loaded over the top of this game */
if (load_state->callback)
load_state->callback(RC_ABORTED, "The requested game is no longer active", client, load_state->callback_userdata);
}
else {
if (load_state->hash->hash[0] != '[') {
if (load_state->client->state.spectator_mode != RC_CLIENT_SPECTATOR_MODE_LOCKED) {
/* schedule the periodic ping */
@@ -2007,7 +2039,6 @@ static int rc_client_attach_load_state(rc_client_t* client, rc_client_load_state
{
if (client->state.load == NULL) {
rc_client_unload_game(client);
client->state.load = load_state;
if (load_state->game == NULL) {
load_state->game = rc_client_allocate_game();
@@ -2018,6 +2049,10 @@ static int rc_client_attach_load_state(rc_client_t* client, rc_client_load_state
return 0;
}
}
rc_mutex_lock(&client->state.mutex);
client->state.load = load_state;
rc_mutex_unlock(&client->state.mutex);
}
else if (client->state.load != load_state) {
/* previous load was aborted */
@@ -2621,8 +2656,6 @@ static void rc_client_game_mark_ui_to_be_hidden(rc_client_t* client, rc_client_g
void rc_client_unload_game(rc_client_t* client)
{
rc_client_game_info_t* game;
rc_client_scheduled_callback_data_t** last;
rc_client_scheduled_callback_data_t* next;
if (!client)
return;
@@ -2649,29 +2682,38 @@ void rc_client_unload_game(rc_client_t* client)
if (client->state.load) {
/* this mimics rc_client_abort_async without nesting the lock */
client->state.load->async_handle.aborted = RC_CLIENT_ASYNC_ABORTED;
/* if the game is still being loaded, let the load process clean it up */
if (client->state.load->game == game)
game = NULL;
client->state.load = NULL;
}
if (client->state.spectator_mode == RC_CLIENT_SPECTATOR_MODE_LOCKED)
client->state.spectator_mode = RC_CLIENT_SPECTATOR_MODE_ON;
if (game != NULL)
if (game != NULL) {
rc_client_scheduled_callback_data_t** last;
rc_client_scheduled_callback_data_t* next;
rc_client_game_mark_ui_to_be_hidden(client, game);
last = &client->state.scheduled_callbacks;
do {
next = *last;
if (!next)
break;
last = &client->state.scheduled_callbacks;
do {
next = *last;
if (!next)
break;
/* remove rich presence ping scheduled event for game */
if (next->callback == rc_client_ping && game && next->related_id == game->public_.id) {
*last = next->next;
continue;
}
/* remove rich presence ping scheduled event for game */
if (next->callback == rc_client_ping && next->related_id == game->public_.id) {
*last = next->next;
continue;
}
last = &next->next;
} while (1);
last = &next->next;
} while (1);
}
rc_mutex_unlock(&client->state.mutex);
@@ -3534,7 +3576,7 @@ typedef struct rc_client_award_achievement_callback_data_t
uint32_t retry_count;
uint8_t hardcore;
const char* game_hash;
time_t unlock_time;
rc_clock_t unlock_time;
rc_client_t* client;
rc_client_scheduled_callback_data_t* scheduled_callback_data;
} rc_client_award_achievement_callback_data_t;
@@ -3685,6 +3727,11 @@ static void rc_client_award_achievement_server_call(rc_client_award_achievement_
api_params.hardcore = ach_data->hardcore;
api_params.game_hash = ach_data->game_hash;
if (ach_data->retry_count) {
const rc_clock_t now = ach_data->client->callbacks.get_time_millisecs(ach_data->client);
api_params.seconds_since_unlock = (uint32_t)((now - ach_data->unlock_time) / 1000);
}
result = rc_api_init_award_achievement_request(&request, &api_params);
if (result != RC_OK) {
RC_CLIENT_LOG_ERR_FORMATTED(ach_data->client, "Error constructing unlock request for achievement %u: %s", ach_data->id, rc_error_str(result));
@@ -3751,7 +3798,8 @@ static void rc_client_award_achievement(rc_client_t* client, rc_client_achieveme
callback_data->client = client;
callback_data->id = achievement->public_.id;
callback_data->hardcore = client->state.hardcore;
callback_data->unlock_time = achievement->public_.unlock_time;
callback_data->game_hash = client->game->public_.hash;
callback_data->unlock_time = client->callbacks.get_time_millisecs(client);
if (client->game) /* may be NULL if this gets called while unloading the game (from another thread - events are raised outside the lock) */
callback_data->game_hash = client->game->public_.hash;
@@ -4185,7 +4233,7 @@ typedef struct rc_client_submit_leaderboard_entry_callback_data_t
int32_t score;
uint32_t retry_count;
const char* game_hash;
time_t submit_time;
rc_clock_t submit_time;
rc_client_t* client;
rc_client_scheduled_callback_data_t* scheduled_callback_data;
} rc_client_submit_leaderboard_entry_callback_data_t;
@@ -4340,6 +4388,11 @@ static void rc_client_submit_leaderboard_entry_server_call(rc_client_submit_lead
api_params.score = lboard_data->score;
api_params.game_hash = lboard_data->game_hash;
if (lboard_data->retry_count) {
const rc_clock_t now = lboard_data->client->callbacks.get_time_millisecs(lboard_data->client);
api_params.seconds_since_completion = (uint32_t)((now - lboard_data->submit_time) / 1000);
}
result = rc_api_init_submit_lboard_entry_request(&request, &api_params);
if (result != RC_OK) {
RC_CLIENT_LOG_ERR_FORMATTED(lboard_data->client, "Error constructing submit leaderboard entry for leaderboard %u: %s", lboard_data->id, rc_error_str(result));
@@ -4383,7 +4436,7 @@ static void rc_client_submit_leaderboard_entry(rc_client_t* client, rc_client_le
callback_data->id = leaderboard->public_.id;
callback_data->score = leaderboard->value;
callback_data->game_hash = client->game->public_.hash;
callback_data->submit_time = time(NULL);
callback_data->submit_time = client->callbacks.get_time_millisecs(client);
RC_CLIENT_LOG_INFO_FORMATTED(client, "Submitting %s (%d) for leaderboard %u: %s",
leaderboard->public_.tracker_value, leaderboard->value, leaderboard->public_.id, leaderboard->public_.title);

View File

@@ -36,6 +36,17 @@ typedef struct rc_disallowed_core_settings_t
const rc_disallowed_setting_t* disallowed_settings;
} rc_disallowed_core_settings_t;
static const rc_disallowed_setting_t _rc_disallowed_beetle_psx_settings[] = {
{ "beetle_psx_cpu_freq_scale", "<100" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_beetle_psx_hw_settings[] = {
{ "beetle_psx_hw_cpu_freq_scale", "<100" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_bsnes_settings[] = {
{ "bsnes_region", "pal" },
{ NULL, NULL }
@@ -80,6 +91,11 @@ static const rc_disallowed_setting_t _rc_disallowed_fceumm_settings[] = {
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_flycast_settings[] = {
{ "reicast_sh4clock", "<200" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_gpgx_settings[] = {
{ "genesis_plus_gx_lock_on", ",action replay (pro),game genie" },
{ "genesis_plus_gx_region_detect", "pal" },
@@ -108,6 +124,7 @@ static const rc_disallowed_setting_t _rc_disallowed_neocd_settings[] = {
};
static const rc_disallowed_setting_t _rc_disallowed_pcsx_rearmed_settings[] = {
{ "pcsx_rearmed_psxclock", "<55" },
{ "pcsx_rearmed_region", "pal" },
{ NULL, NULL }
};
@@ -140,6 +157,11 @@ static const rc_disallowed_setting_t _rc_disallowed_snes9x_settings[] = {
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_swanstation_settings[] = {
{ "swanstation_CPU_Overclock", "<100" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_vice_settings[] = {
{ "vice_autostart", "disabled" }, /* autostart dictates initial load and reset from menu */
{ "vice_reset", "!autostart" }, /* reset dictates behavior when pressing reset button (END) */
@@ -152,6 +174,8 @@ static const rc_disallowed_setting_t _rc_disallowed_virtual_jaguar_settings[] =
};
static const rc_disallowed_core_settings_t rc_disallowed_core_settings[] = {
{ "Beetle PSX", _rc_disallowed_beetle_psx_settings },
{ "Beetle PSX HW", _rc_disallowed_beetle_psx_hw_settings },
{ "bsnes-mercury", _rc_disallowed_bsnes_settings },
{ "cap32", _rc_disallowed_cap32_settings },
{ "dolphin-emu", _rc_disallowed_dolphin_settings },
@@ -160,6 +184,7 @@ static const rc_disallowed_core_settings_t rc_disallowed_core_settings[] = {
{ "ecwolf", _rc_disallowed_ecwolf_settings },
{ "FCEUmm", _rc_disallowed_fceumm_settings },
{ "FinalBurn Neo", _rc_disallowed_fbneo_settings },
{ "Flycast", _rc_disallowed_flycast_settings },
{ "Genesis Plus GX", _rc_disallowed_gpgx_settings },
{ "Genesis Plus GX Wide", _rc_disallowed_gpgx_wide_settings },
{ "Mesen", _rc_disallowed_mesen_settings },
@@ -171,6 +196,7 @@ static const rc_disallowed_core_settings_t rc_disallowed_core_settings[] = {
{ "QUASI88", _rc_disallowed_quasi88_settings },
{ "SMS Plus GX", _rc_disallowed_smsplus_settings },
{ "Snes9x", _rc_disallowed_snes9x_settings },
{ "SwanStation", _rc_disallowed_swanstation_settings },
{ "VICE x64", _rc_disallowed_vice_settings },
{ "Virtual Jaguar", _rc_disallowed_virtual_jaguar_settings },
{ NULL, NULL }
@@ -186,6 +212,12 @@ static int rc_libretro_string_equal_nocase_wildcard(const char* test, const char
return (*value == '\0');
}
static int rc_libretro_numeric_less_than(const char* test, const char* value) {
int test_num = atoi(test);
int value_num = atoi(value);
return (test_num < value_num);
}
static int rc_libretro_match_value(const char* val, const char* match) {
/* if value starts with a comma, it's a CSV list of potential matches */
if (*match == ',') {
@@ -218,6 +250,10 @@ static int rc_libretro_match_value(const char* val, const char* match) {
if (*match == '!')
return !rc_libretro_match_value(val, &match[1]);
/* a leading less tahn means the provided value is the minimum allowed */
if (*match == '<')
return rc_libretro_numeric_less_than(val, &match[1]);
/* just a single value, attempt to match it */
return rc_libretro_string_equal_nocase_wildcard(val, match);
}

View File

@@ -8,7 +8,7 @@
RC_BEGIN_C_DECLS
#define RCHEEVOS_VERSION_MAJOR 11
#define RCHEEVOS_VERSION_MINOR 5
#define RCHEEVOS_VERSION_MINOR 6
#define RCHEEVOS_VERSION_PATCH 0
#define RCHEEVOS_MAKE_VERSION(major, minor, patch) (major * 1000000 + minor * 1000 + patch)

View File

@@ -721,16 +721,29 @@ static const rc_memory_regions_t rc_memory_regions_n64 = { _rc_memory_regions_n6
/* ===== Nintendo DS ===== */
/* https://www.akkit.org/info/gbatek.htm#dsmemorymaps */
static const rc_memory_region_t _rc_memory_regions_nintendo_ds[] = {
{ 0x000000U, 0x3FFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }
{ 0x0000000U, 0x03FFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" },
/* To keep DS/DSi memory maps aligned, padding is set here for the DSi's extra RAM */
{ 0x0400000U, 0x0FFFFFFU, 0x02400000U, RC_MEMORY_TYPE_UNUSED, "Unused (DSi exclusive)" },
/* The DS/DSi have "tightly coupled memory": very fast memory directly connected to the CPU.
* This memory has an instruction variant (ITCM) and a data variant (DTCM).
* For achievement purposes it is useful to be able to access the data variant.
* This memory does not have a fixed address on console, being able to be moved to any $0xxxx000 region.
* While normally this kind of memory is addressed outside of the possible native addressing space, this is simply not possible,
* as the DS/DSi's address space covers all possible uint32_t values.
* $0E000000 is used here as a "pseudo-end," as this is nearly the end of all the memory actually mapped to addresses
* This means that (with the exception of $FFFF0000 onwards, which has the ARM9 BIOS mapped) $0E000000 onwards has nothing mapped to it
*/
{ 0x1000000U, 0x1003FFFU, 0x0E000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Data TCM" }
};
static const rc_memory_regions_t rc_memory_regions_nintendo_ds = { _rc_memory_regions_nintendo_ds, 1 };
static const rc_memory_regions_t rc_memory_regions_nintendo_ds = { _rc_memory_regions_nintendo_ds, 3 };
/* ===== Nintendo DSi ===== */
/* https://problemkaputt.de/gbatek.htm#dsiiomap */
static const rc_memory_region_t _rc_memory_regions_nintendo_dsi[] = {
{ 0x000000U, 0xFFFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }
{ 0x0000000U, 0x0FFFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" },
{ 0x1000000U, 0x1003FFFU, 0x0E000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Data TCM" }
};
static const rc_memory_regions_t rc_memory_regions_nintendo_dsi = { _rc_memory_regions_nintendo_dsi, 1 };
static const rc_memory_regions_t rc_memory_regions_nintendo_dsi = { _rc_memory_regions_nintendo_dsi, 2 };
/* ===== Oric ===== */
static const rc_memory_region_t _rc_memory_regions_oric[] = {
@@ -956,6 +969,31 @@ static const rc_memory_region_t _rc_memory_regions_wonderswan[] = {
};
static const rc_memory_regions_t rc_memory_regions_wonderswan = { _rc_memory_regions_wonderswan, 2 };
/* ===== ZX Spectrum ===== */
/* https://github.com/TASEmulators/BizHawk/blob/3a3b22c/src/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/ZXSpectrum16K/ZX16.cs
* https://github.com/TASEmulators/BizHawk/blob/3a3b22c/src/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/ZXSpectrum48K/ZX48.Memory.cs
* https://worldofspectrum.org/faq/reference/128kreference.htm */
static const rc_memory_region_t _rc_memory_regions_zx_spectrum[] = {
/* ZX Spectrum is complicated as multiple models exist with varying amounts of memory.
* In practice, this can be reduced to two categories: 16K/48K units, and 128K units.
* 16K/48K units have RAM starting at $4000 onwards, 16K ending at $7FFF, 48K ending at $FFFF.
* 128K units have banked memory, with $4000-$7FFF normally having RAM bank 5, and $8000-$BFFF normally having RAM bank 2.
* $C000-$FFFF is normally reserved for banked RAM, having any of banks 0-7.
* For the purposes of the RAM map, $C000-$FFFF is assumed to be bank 0, and $10000 onwards has the other banks in order (1, 3, 4, 6, 7)
* Doing it this way always for 16K/48K games to have the same memory map on the 128K, and thus avoid issues due to the model selected.
* Later 128K units also have a special banking mode that changes up banking completely, but for 16K/48K compatibility purposes this doesn't matter, and so is irrelevant.
*/
{ 0x00000U, 0x03FFFU, 0x04000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Screen RAM" }, /* RAM bank 5 on 128K units */
{ 0x04000U, 0x07FFFU, 0x08000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 2 on 128K units */
{ 0x08000U, 0x0BFFFU, 0x0C000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 0-7 on 128K units, assumed to be bank 0 here */
{ 0x0C000U, 0x0FFFFU, 0x10000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 1 on 128K units */
{ 0x10000U, 0x13FFFU, 0x14000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 3 on 128K units */
{ 0x14000U, 0x17FFFU, 0x18000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 4 on 128K units */
{ 0x18000U, 0x1BFFFU, 0x1C000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 6 on 128K units */
{ 0x1C000U, 0x1FFFFU, 0x20000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Screen RAM" } /* RAM bank 7 on 128K units */
};
static const rc_memory_regions_t rc_memory_regions_zx_spectrum = { _rc_memory_regions_zx_spectrum, 8 };
/* ===== default ===== */
static const rc_memory_regions_t rc_memory_regions_none = { 0, 0 };
@@ -1141,6 +1179,9 @@ const rc_memory_regions_t* rc_console_memory_regions(uint32_t console_id)
case RC_CONSOLE_WONDERSWAN:
return &rc_memory_regions_wonderswan;
case RC_CONSOLE_ZX_SPECTRUM:
return &rc_memory_regions_zx_spectrum;
default:
return &rc_memory_regions_none;
}

View File

@@ -199,19 +199,19 @@ int rc_evaluate_lboard(rc_lboard_t* self, int32_t* value, rc_peek_t peek, void*
/* start and submit are both true in the same frame, just submit without announcing the leaderboard is available */
self->state = RC_LBOARD_STATE_TRIGGERED;
}
else if (self->start.requirement == 0 && self->start.alternative == 0) {
/* start condition is empty - this leaderboard is submit-only with no measured progress */
else if (!self->start.requirement && !self->start.alternative) {
/* start trigger is empty. assume the leaderboard is in development and ignore */
}
else {
/* start the leaderboard attempt */
self->state = RC_LBOARD_STATE_STARTED;
/* reset any hit counts in the value */
if (self->progress)
rc_reset_value(self->progress);
rc_reset_value(&self->value);
}
/* reset any hit counts in the value */
if (self->progress)
rc_reset_value(self->progress);
rc_reset_value(&self->value);
}
break;

View File

@@ -726,6 +726,7 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
const rc_condition_t* condition;
const rc_condition_t* condition_chain_start;
int overlap;
int chain_matches;
/* empty group */
if (conditions == NULL || compare_conditions == NULL)
@@ -777,9 +778,9 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
/* if combining conditions exist, make sure the same combining conditions exist in the
* compare logic. conflicts can only occur if the combinining conditions match. */
chain_matches = 1;
if (condition_chain_start != condition)
{
int chain_matches = 1;
const rc_condition_t* condition_chain_iter = condition_chain_start;
while (condition_chain_iter != condition)
{
@@ -795,11 +796,8 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
if (compare_condition->oper != RC_OPERATOR_NONE &&
!rc_validate_are_operands_equal(&compare_condition->operand2, &condition_chain_iter->operand2))
{
if (compare_condition->operand2.type != condition_chain_iter->operand2.type)
{
chain_matches = 0;
break;
}
chain_matches = 0;
break;
}
if (!compare_condition->next)
@@ -808,17 +806,27 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
break;
}
if (compare_condition->type != RC_CONDITION_ADD_ADDRESS &&
compare_condition->type != RC_CONDITION_ADD_SOURCE &&
compare_condition->type != RC_CONDITION_SUB_SOURCE &&
compare_condition->type != RC_CONDITION_AND_NEXT)
{
/* things like AddHits and OrNext are hard to definitively detect conflicts. ignore them. */
chain_matches = 0;
break;
}
compare_condition = compare_condition->next;
condition_chain_iter = condition_chain_iter->next;
}
}
/* combining field didn't match, or there's more unmatched combining fields. ignore this condition */
if (!chain_matches || rc_validate_is_combining_condition(compare_condition))
{
while (compare_condition->next && rc_validate_is_combining_condition(compare_condition))
compare_condition = compare_condition->next;
continue;
}
/* combining field didn't match, or there's more unmatched combining fields. ignore this condition */
if (!chain_matches || rc_validate_is_combining_condition(compare_condition))
{
while (compare_condition->next && rc_validate_is_combining_condition(compare_condition))
compare_condition = compare_condition->next;
continue;
}
if (compare_condition->required_hits)

View File

@@ -360,6 +360,9 @@ static const char* rc_parse_richpresence_lookup(rc_richpresence_lookup_t* lookup
do
{
line = nextline;
if (line == NULL)
break;
nextline = rc_parse_line(line, &endline, parse);
if (endline - line < 2) {
@@ -438,6 +441,9 @@ static const char* rc_parse_richpresence_lookup(rc_richpresence_lookup_t* lookup
/* insert the current item and continue scanning the next one */
rc_insert_richpresence_lookup_item(lookup, first, last, label, (int)(endline - label), parse);
if (parse->offset < 0)
break;
line = endptr + 1;
} while (line < endline);

View File

@@ -3113,6 +3113,7 @@ int rc_hash_generate_from_buffer(char hash[33], uint32_t console_id, const uint8
case RC_CONSOLE_VIRTUAL_BOY:
case RC_CONSOLE_WASM4:
case RC_CONSOLE_WONDERSWAN:
case RC_CONSOLE_ZX_SPECTRUM:
return rc_hash_buffer(hash, buffer, buffer_size);
case RC_CONSOLE_ARDUBOY:
@@ -3411,6 +3412,7 @@ int rc_hash_generate_from_file(char hash[33], uint32_t console_id, const char* p
case RC_CONSOLE_VIRTUAL_BOY:
case RC_CONSOLE_WASM4:
case RC_CONSOLE_WONDERSWAN:
case RC_CONSOLE_ZX_SPECTRUM:
/* generic whole-file hash - don't buffer */
return rc_hash_whole_file(hash, path);
@@ -3466,6 +3468,9 @@ int rc_hash_generate_from_file(char hash[33], uint32_t console_id, const char* p
case RC_CONSOLE_NINTENDO_64:
return rc_hash_n64(hash, path);
case RC_CONSOLE_NINTENDO_3DS:
return rc_hash_nintendo_3ds(hash, path);
case RC_CONSOLE_NINTENDO_DS:
case RC_CONSOLE_NINTENDO_DSI:
return rc_hash_nintendo_ds(hash, path);
@@ -3573,6 +3578,7 @@ static void rc_hash_initialize_dsk_iterator(struct rc_hash_iterator* iterator, c
/* check MSX first, as Apple II isn't supported by RetroArch, and RAppleWin won't use the iterator */
rc_hash_iterator_append_console(iterator, RC_CONSOLE_MSX);
rc_hash_iterator_append_console(iterator, RC_CONSOLE_AMSTRAD_PC);
rc_hash_iterator_append_console(iterator, RC_CONSOLE_ZX_SPECTRUM);
rc_hash_iterator_append_console(iterator, RC_CONSOLE_APPLE_II);
}
@@ -3725,6 +3731,10 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_NINTENDO_3DS;
}
else if (rc_path_compare_extension(ext, "csw"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 'd':
@@ -3808,6 +3818,7 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
iterator->consoles[1] = RC_CONSOLE_PSP;
iterator->consoles[2] = RC_CONSOLE_3DO;
iterator->consoles[3] = RC_CONSOLE_SEGA_CD; /* ASSERT: handles both Sega CD and Saturn */
iterator->consoles[4] = RC_CONSOLE_GAMECUBE;
need_path = 1;
}
break;
@@ -3909,6 +3920,10 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER;
}
else if (rc_path_compare_extension(ext, "pzx"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 'r':
@@ -3947,11 +3962,16 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_THOMSONTO8; /* disk */
}
else if (rc_path_compare_extension(ext, "scl"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 't':
if (rc_path_compare_extension(ext, "tap"))
{
/* also Commodore 64 and ZX Spectrum, but all are full file hashes */
iterator->consoles[0] = RC_CONSOLE_ORIC;
}
else if (rc_path_compare_extension(ext, "tic"))
@@ -3962,6 +3982,11 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER;
}
else if (rc_path_compare_extension(ext, "trd") ||
rc_path_compare_extension(ext, "tzx"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 'u':

View File

@@ -95,6 +95,7 @@ See also: [product page on GPUOpen](https://gpuopen.com/gaming-product/vulkan-me
- \subpage enabling_buffer_device_address
- \subpage vk_ext_memory_priority
- \subpage vk_amd_device_coherent_memory
- \subpage vk_khr_external_memory_win32
- \subpage general_considerations
- [Thread safety](@ref general_considerations_thread_safety)
- [Versioning and compatibility](@ref general_considerations_versioning_and_compatibility)
@@ -127,7 +128,9 @@ See documentation chapter: \ref statistics.
extern "C" {
#endif
#if !defined(VULKAN_H_)
#include <vulkan/vulkan.h>
#endif
#if !defined(VMA_VULKAN_VERSION)
#if defined(VK_VERSION_1_3)
@@ -240,6 +243,15 @@ extern "C" {
#endif
#endif
// Defined to 1 when VK_KHR_external_memory_win32 device extension is defined in Vulkan headers.
#if !defined(VMA_EXTERNAL_MEMORY_WIN32)
#if VK_KHR_external_memory_win32
#define VMA_EXTERNAL_MEMORY_WIN32 1
#else
#define VMA_EXTERNAL_MEMORY_WIN32 0
#endif
#endif
// Define these macros to decorate all public functions with additional code,
// before and after returned type, appropriately. This may be useful for
// exporting the functions when compiling VMA as a separate library. Example:
@@ -459,6 +471,15 @@ typedef enum VmaAllocatorCreateFlagBits
*/
VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT = 0x00000100,
/**
Enables usage of VK_KHR_external_memory_win32 extension in the library.
You should set this flag if you found available and enabled this device extension,
while creating Vulkan device passed as VmaAllocatorCreateInfo::device.
For more information, see \ref vk_khr_external_memory_win32.
*/
VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT = 0x00000200,
VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VmaAllocatorCreateFlagBits;
/// See #VmaAllocatorCreateFlagBits.
@@ -1033,6 +1054,11 @@ typedef struct VmaVulkanFunctions
/// Fetch from "vkGetDeviceImageMemoryRequirements" on Vulkan >= 1.3, but you can also fetch it from "vkGetDeviceImageMemoryRequirementsKHR" if you enabled extension VK_KHR_maintenance4.
PFN_vkGetDeviceImageMemoryRequirementsKHR VMA_NULLABLE vkGetDeviceImageMemoryRequirements;
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
PFN_vkGetMemoryWin32HandleKHR VMA_NULLABLE vkGetMemoryWin32HandleKHR;
#else
void* VMA_NULLABLE vkGetMemoryWin32HandleKHR;
#endif
} VmaVulkanFunctions;
/// Description of a Allocator to be created.
@@ -1810,6 +1836,9 @@ VMA_CALL_PRE void VMA_CALL_POST vmaDestroyPool(
\param allocator Allocator object.
\param pool Pool object.
\param[out] pPoolStats Statistics of specified pool.
Note that when using the pool from multiple threads, returned information may immediately
become outdated.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaGetPoolStatistics(
VmaAllocator VMA_NOT_NULL allocator,
@@ -2050,6 +2079,40 @@ VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocationMemoryProperties(
VmaAllocation VMA_NOT_NULL allocation,
VkMemoryPropertyFlags* VMA_NOT_NULL pFlags);
#if VMA_EXTERNAL_MEMORY_WIN32
/**
\brief Given an allocation, returns Win32 handle that may be imported by other processes or APIs.
\param hTargetProcess Must be a valid handle to target process or null. If it's null, the function returns
handle for the current process.
\param[out] pHandle Output parameter that returns the handle.
The function fills `pHandle` with handle that can be used in target process.
The handle is fetched using function `vkGetMemoryWin32HandleKHR`.
When no longer needed, you must close it using:
\code
CloseHandle(handle);
\endcode
You can close it any time, before or after destroying the allocation object.
It is reference-counted internally by Windows.
Note the handle is returned for the entire `VkDeviceMemory` block that the allocation belongs to.
If the allocation is sub-allocated from a larger block, you may need to consider the offset of the allocation
(VmaAllocationInfo::offset).
If the function fails with `VK_ERROR_FEATURE_NOT_PRESENT` error code, please double-check
that VmaVulkanFunctions::vkGetMemoryWin32HandleKHR function pointer is set, e.g. either by using `VMA_DYNAMIC_VULKAN_FUNCTIONS`
or by manually passing it through VmaAllocatorCreateInfo::pVulkanFunctions.
For more information, see chapter \ref vk_khr_external_memory_win32.
*/
VMA_CALL_PRE VkResult VMA_CALL_POST vmaGetMemoryWin32Handle(VmaAllocator VMA_NOT_NULL allocator,
VmaAllocation VMA_NOT_NULL allocation, HANDLE hTargetProcess, HANDLE* VMA_NOT_NULL pHandle);
#endif // VMA_EXTERNAL_MEMORY_WIN32
/** \brief Maps memory represented by given allocation and returns pointer to it.
Maps memory represented by given allocation to make it accessible to CPU code.
@@ -3097,7 +3160,7 @@ static void vma_aligned_free(void* VMA_NULLABLE ptr)
std::shared_mutex m_Mutex;
};
#define VMA_RW_MUTEX VmaRWMutex
#elif defined(_WIN32) && defined(WINVER) && WINVER >= 0x0600
#elif defined(_WIN32) && defined(WINVER) && defined(SRWLOCK_INIT) && WINVER >= 0x0600
// Use SRWLOCK from WinAPI.
// Minimum supported client = Windows Vista, server = Windows Server 2008.
class VmaRWMutex
@@ -3838,12 +3901,6 @@ struct VmaBufferImageUsage
const VmaBufferImageUsage VmaBufferImageUsage::UNKNOWN = VmaBufferImageUsage(0);
static void swap(VmaBufferImageUsage& lhs, VmaBufferImageUsage& rhs) noexcept
{
using std::swap;
swap(lhs.Value, rhs.Value);
}
VmaBufferImageUsage::VmaBufferImageUsage(const VkBufferCreateInfo &createInfo,
bool useKhrMaintenance5)
{
@@ -6073,6 +6130,84 @@ private:
#endif // _VMA_MAPPING_HYSTERESIS
#if VMA_EXTERNAL_MEMORY_WIN32
class VmaWin32Handle
{
public:
VmaWin32Handle() noexcept : m_hHandle(VMA_NULL) { }
explicit VmaWin32Handle(HANDLE hHandle) noexcept : m_hHandle(hHandle) { }
~VmaWin32Handle() noexcept { if (m_hHandle != VMA_NULL) { ::CloseHandle(m_hHandle); } }
VMA_CLASS_NO_COPY_NO_MOVE(VmaWin32Handle)
public:
// Strengthened
VkResult GetHandle(VkDevice device, VkDeviceMemory memory, PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR, HANDLE hTargetProcess, bool useMutex, HANDLE* pHandle) noexcept
{
*pHandle = VMA_NULL;
// Try to get handle first.
if (m_hHandle != VMA_NULL)
{
*pHandle = Duplicate(hTargetProcess);
return VK_SUCCESS;
}
VkResult res = VK_SUCCESS;
// If failed, try to create it.
{
VmaMutexLockWrite lock(m_Mutex, useMutex);
if (m_hHandle == VMA_NULL)
{
res = Create(device, memory, pvkGetMemoryWin32HandleKHR, &m_hHandle);
}
}
*pHandle = Duplicate(hTargetProcess);
return res;
}
operator bool() const noexcept { return m_hHandle != VMA_NULL; }
private:
// Not atomic
static VkResult Create(VkDevice device, VkDeviceMemory memory, PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR, HANDLE* pHandle) noexcept
{
VkResult res = VK_ERROR_FEATURE_NOT_PRESENT;
if (pvkGetMemoryWin32HandleKHR != VMA_NULL)
{
VkMemoryGetWin32HandleInfoKHR handleInfo{ };
handleInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR;
handleInfo.memory = memory;
handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
res = pvkGetMemoryWin32HandleKHR(device, &handleInfo, pHandle);
}
return res;
}
HANDLE Duplicate(HANDLE hTargetProcess = VMA_NULL) const noexcept
{
if (!m_hHandle)
return m_hHandle;
HANDLE hCurrentProcess = ::GetCurrentProcess();
HANDLE hDupHandle = VMA_NULL;
if (!::DuplicateHandle(hCurrentProcess, m_hHandle, hTargetProcess ? hTargetProcess : hCurrentProcess, &hDupHandle, 0, FALSE, DUPLICATE_SAME_ACCESS))
{
VMA_ASSERT(0 && "Failed to duplicate handle.");
}
return hDupHandle;
}
private:
HANDLE m_hHandle;
VMA_RW_MUTEX m_Mutex; // Protects access m_Handle
};
#else
class VmaWin32Handle
{
// ABI compatibility
void* placeholder = VMA_NULL;
VMA_RW_MUTEX placeholder2;
};
#endif // VMA_EXTERNAL_MEMORY_WIN32
#ifndef _VMA_DEVICE_MEMORY_BLOCK
/*
Represents a single block of device memory (`VkDeviceMemory`) with all the
@@ -6139,7 +6274,13 @@ public:
VkDeviceSize allocationLocalOffset,
VkImage hImage,
const void* pNext);
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult CreateWin32Handle(
const VmaAllocator hAllocator,
PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR,
HANDLE hTargetProcess,
HANDLE* pHandle)noexcept;
#endif // VMA_EXTERNAL_MEMORY_WIN32
private:
VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
uint32_t m_MemoryTypeIndex;
@@ -6155,10 +6296,18 @@ private:
VmaMappingHysteresis m_MappingHysteresis;
uint32_t m_MapCount;
void* m_pMappedData;
VmaWin32Handle m_Handle;
};
#endif // _VMA_DEVICE_MEMORY_BLOCK
#ifndef _VMA_ALLOCATION_T
struct VmaAllocationExtraData
{
void* m_pMappedData = VMA_NULL; // Not null means memory is mapped.
VmaWin32Handle m_Handle;
};
struct VmaAllocation_T
{
friend struct VmaDedicatedAllocationListItemTraits;
@@ -6191,12 +6340,14 @@ public:
bool mapped);
// pMappedData not null means allocation is created with MAPPED flag.
void InitDedicatedAllocation(
VmaAllocator allocator,
VmaPool hParentPool,
uint32_t memoryTypeIndex,
VkDeviceMemory hMemory,
VmaSuballocationType suballocationType,
void* pMappedData,
VkDeviceSize size);
void Destroy(VmaAllocator allocator);
ALLOCATION_TYPE GetType() const { return (ALLOCATION_TYPE)m_Type; }
VkDeviceSize GetAlignment() const { return m_Alignment; }
@@ -6240,6 +6391,10 @@ public:
void PrintParameters(class VmaJsonWriter& json) const;
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* hHandle) noexcept;
#endif // VMA_EXTERNAL_MEMORY_WIN32
private:
// Allocation out of VmaDeviceMemoryBlock.
struct BlockAllocation
@@ -6252,7 +6407,7 @@ private:
{
VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
VkDeviceMemory m_hMemory;
void* m_pMappedData; // Not null means memory is mapped.
VmaAllocationExtraData* m_ExtraData;
VmaAllocation_T* m_Prev;
VmaAllocation_T* m_Next;
};
@@ -6277,6 +6432,8 @@ private:
#if VMA_STATS_STRING_ENABLED
VmaBufferImageUsage m_BufferImageUsage; // 0 if unknown.
#endif
void EnsureExtraData(VmaAllocator hAllocator);
};
#endif // _VMA_ALLOCATION_T
@@ -10075,6 +10232,7 @@ public:
bool m_UseExtMemoryPriority;
bool m_UseKhrMaintenance4;
bool m_UseKhrMaintenance5;
bool m_UseKhrExternalMemoryWin32;
const VkDevice m_hDevice;
const VkInstance m_hInstance;
const bool m_AllocationCallbacksSpecified;
@@ -10438,7 +10596,7 @@ VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator)
m_Id(0),
m_hMemory(VK_NULL_HANDLE),
m_MapCount(0),
m_pMappedData(VMA_NULL) {}
m_pMappedData(VMA_NULL){}
VmaDeviceMemoryBlock::~VmaDeviceMemoryBlock()
{
@@ -10681,6 +10839,14 @@ VkResult VmaDeviceMemoryBlock::BindImageMemory(
VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
return hAllocator->BindVulkanImage(m_hMemory, memoryOffset, hImage, pNext);
}
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult VmaDeviceMemoryBlock::CreateWin32Handle(const VmaAllocator hAllocator, PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
{
VMA_ASSERT(pHandle);
return m_Handle.GetHandle(hAllocator->m_hDevice, m_hMemory, pvkGetMemoryWin32HandleKHR, hTargetProcess, hAllocator->m_UseMutex, pHandle);
}
#endif // VMA_EXTERNAL_MEMORY_WIN32
#endif // _VMA_DEVICE_MEMORY_BLOCK_FUNCTIONS
#ifndef _VMA_ALLOCATION_T_FUNCTIONS
@@ -10733,6 +10899,7 @@ void VmaAllocation_T::InitBlockAllocation(
}
void VmaAllocation_T::InitDedicatedAllocation(
VmaAllocator allocator,
VmaPool hParentPool,
uint32_t memoryTypeIndex,
VkDeviceMemory hMemory,
@@ -10747,16 +10914,29 @@ void VmaAllocation_T::InitDedicatedAllocation(
m_Size = size;
m_MemoryTypeIndex = memoryTypeIndex;
m_SuballocationType = (uint8_t)suballocationType;
if(pMappedData != VMA_NULL)
m_DedicatedAllocation.m_ExtraData = VMA_NULL;
m_DedicatedAllocation.m_hParentPool = hParentPool;
m_DedicatedAllocation.m_hMemory = hMemory;
m_DedicatedAllocation.m_Prev = VMA_NULL;
m_DedicatedAllocation.m_Next = VMA_NULL;
if (pMappedData != VMA_NULL)
{
VMA_ASSERT(IsMappingAllowed() && "Mapping is not allowed on this allocation! Please use one of the new VMA_ALLOCATION_CREATE_HOST_ACCESS_* flags when creating it.");
m_Flags |= (uint8_t)FLAG_PERSISTENT_MAP;
EnsureExtraData(allocator);
m_DedicatedAllocation.m_ExtraData->m_pMappedData = pMappedData;
}
}
void VmaAllocation_T::Destroy(VmaAllocator allocator)
{
FreeName(allocator);
if (GetType() == ALLOCATION_TYPE_DEDICATED)
{
vma_delete(allocator, m_DedicatedAllocation.m_ExtraData);
}
m_DedicatedAllocation.m_hParentPool = hParentPool;
m_DedicatedAllocation.m_hMemory = hMemory;
m_DedicatedAllocation.m_pMappedData = pMappedData;
m_DedicatedAllocation.m_Prev = VMA_NULL;
m_DedicatedAllocation.m_Next = VMA_NULL;
}
void VmaAllocation_T::SetName(VmaAllocator hAllocator, const char* pName)
@@ -10861,8 +11041,9 @@ void* VmaAllocation_T::GetMappedData() const
}
break;
case ALLOCATION_TYPE_DEDICATED:
VMA_ASSERT((m_DedicatedAllocation.m_pMappedData != VMA_NULL) == (m_MapCount != 0 || IsPersistentMap()));
return m_DedicatedAllocation.m_pMappedData;
VMA_ASSERT((m_DedicatedAllocation.m_ExtraData != VMA_NULL && m_DedicatedAllocation.m_ExtraData->m_pMappedData != VMA_NULL) ==
(m_MapCount != 0 || IsPersistentMap()));
return m_DedicatedAllocation.m_ExtraData != VMA_NULL ? m_DedicatedAllocation.m_ExtraData->m_pMappedData : VMA_NULL;
default:
VMA_ASSERT(0);
return VMA_NULL;
@@ -10903,12 +11084,14 @@ VkResult VmaAllocation_T::DedicatedAllocMap(VmaAllocator hAllocator, void** ppDa
VMA_ASSERT(GetType() == ALLOCATION_TYPE_DEDICATED);
VMA_ASSERT(IsMappingAllowed() && "Mapping is not allowed on this allocation! Please use one of the new VMA_ALLOCATION_CREATE_HOST_ACCESS_* flags when creating it.");
EnsureExtraData(hAllocator);
if (m_MapCount != 0 || IsPersistentMap())
{
if (m_MapCount < 0xFF)
{
VMA_ASSERT(m_DedicatedAllocation.m_pMappedData != VMA_NULL);
*ppData = m_DedicatedAllocation.m_pMappedData;
VMA_ASSERT(m_DedicatedAllocation.m_ExtraData->m_pMappedData != VMA_NULL);
*ppData = m_DedicatedAllocation.m_ExtraData->m_pMappedData;
++m_MapCount;
return VK_SUCCESS;
}
@@ -10929,7 +11112,7 @@ VkResult VmaAllocation_T::DedicatedAllocMap(VmaAllocator hAllocator, void** ppDa
ppData);
if (result == VK_SUCCESS)
{
m_DedicatedAllocation.m_pMappedData = *ppData;
m_DedicatedAllocation.m_ExtraData->m_pMappedData = *ppData;
m_MapCount = 1;
}
return result;
@@ -10945,7 +11128,8 @@ void VmaAllocation_T::DedicatedAllocUnmap(VmaAllocator hAllocator)
--m_MapCount;
if (m_MapCount == 0 && !IsPersistentMap())
{
m_DedicatedAllocation.m_pMappedData = VMA_NULL;
VMA_ASSERT(m_DedicatedAllocation.m_ExtraData != VMA_NULL);
m_DedicatedAllocation.m_ExtraData->m_pMappedData = VMA_NULL;
(*hAllocator->GetVulkanFunctions().vkUnmapMemory)(
hAllocator->m_hDevice,
m_DedicatedAllocation.m_hMemory);
@@ -10981,8 +11165,33 @@ void VmaAllocation_T::PrintParameters(class VmaJsonWriter& json) const
json.WriteString(m_pName);
}
}
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult VmaAllocation_T::GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
{
auto pvkGetMemoryWin32HandleKHR = hAllocator->GetVulkanFunctions().vkGetMemoryWin32HandleKHR;
switch (m_Type)
{
case ALLOCATION_TYPE_BLOCK:
return m_BlockAllocation.m_Block->CreateWin32Handle(hAllocator, pvkGetMemoryWin32HandleKHR, hTargetProcess, pHandle);
case ALLOCATION_TYPE_DEDICATED:
EnsureExtraData(hAllocator);
return m_DedicatedAllocation.m_ExtraData->m_Handle.GetHandle(hAllocator->m_hDevice, m_DedicatedAllocation.m_hMemory, pvkGetMemoryWin32HandleKHR, hTargetProcess, hAllocator->m_UseMutex, pHandle);
default:
VMA_ASSERT(0);
return VK_ERROR_FEATURE_NOT_PRESENT;
}
}
#endif // VMA_EXTERNAL_MEMORY_WIN32
#endif // VMA_STATS_STRING_ENABLED
void VmaAllocation_T::EnsureExtraData(VmaAllocator hAllocator)
{
if (m_DedicatedAllocation.m_ExtraData == VMA_NULL)
{
m_DedicatedAllocation.m_ExtraData = vma_new(hAllocator, VmaAllocationExtraData)();
}
}
void VmaAllocation_T::FreeName(VmaAllocator hAllocator)
{
if(m_pName)
@@ -11399,6 +11608,10 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
}
IncrementallySortBlocks();
m_hAllocator->m_Budget.RemoveAllocation(m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex), hAllocation->GetSize());
hAllocation->Destroy(m_hAllocator);
m_hAllocator->m_AllocationObjectAllocator.Free(hAllocation);
}
// Destruction of a free block. Deferred until this point, outside of mutex
@@ -11409,9 +11622,6 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
pBlockToDelete->Destroy(m_hAllocator);
vma_delete(m_hAllocator, pBlockToDelete);
}
m_hAllocator->m_Budget.RemoveAllocation(m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex), hAllocation->GetSize());
m_hAllocator->m_AllocationObjectAllocator.Free(hAllocation);
}
VkDeviceSize VmaBlockVector::CalcMaxBlockSize() const
@@ -12711,6 +12921,7 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
m_UseExtMemoryPriority((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT) != 0),
m_UseKhrMaintenance4((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE4_BIT) != 0),
m_UseKhrMaintenance5((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT) != 0),
m_UseKhrExternalMemoryWin32((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT) != 0),
m_hDevice(pCreateInfo->device),
m_hInstance(pCreateInfo->instance),
m_AllocationCallbacksSpecified(pCreateInfo->pAllocationCallbacks != VMA_NULL),
@@ -12802,6 +13013,19 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
}
#endif
#if !(VMA_KHR_MAINTENANCE5)
if(m_UseKhrMaintenance5)
{
VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
}
#endif
#if !(VMA_EXTERNAL_MEMORY_WIN32)
if(m_UseKhrExternalMemoryWin32)
{
VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
}
#endif
memset(&m_DeviceMemoryCallbacks, 0 ,sizeof(m_DeviceMemoryCallbacks));
memset(&m_PhysicalDeviceProperties, 0, sizeof(m_PhysicalDeviceProperties));
@@ -13026,7 +13250,9 @@ void VmaAllocator_T::ImportVulkanFunctions_Custom(const VmaVulkanFunctions* pVul
VMA_COPY_IF_NOT_NULL(vkGetDeviceBufferMemoryRequirements);
VMA_COPY_IF_NOT_NULL(vkGetDeviceImageMemoryRequirements);
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
VMA_COPY_IF_NOT_NULL(vkGetMemoryWin32HandleKHR);
#endif
#undef VMA_COPY_IF_NOT_NULL
}
@@ -13128,7 +13354,12 @@ void VmaAllocator_T::ImportVulkanFunctions_Dynamic()
VMA_FETCH_DEVICE_FUNC(vkGetDeviceImageMemoryRequirements, PFN_vkGetDeviceImageMemoryRequirementsKHR, "vkGetDeviceImageMemoryRequirementsKHR");
}
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
if (m_UseKhrExternalMemoryWin32)
{
VMA_FETCH_DEVICE_FUNC(vkGetMemoryWin32HandleKHR, PFN_vkGetMemoryWin32HandleKHR, "vkGetMemoryWin32HandleKHR");
}
#endif
#undef VMA_FETCH_DEVICE_FUNC
#undef VMA_FETCH_INSTANCE_FUNC
}
@@ -13177,6 +13408,12 @@ void VmaAllocator_T::ValidateVulkanFunctions()
VMA_ASSERT(m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties2KHR != VMA_NULL);
}
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
if (m_UseKhrExternalMemoryWin32)
{
VMA_ASSERT(m_VulkanFunctions.vkGetMemoryWin32HandleKHR != VMA_NULL);
}
#endif
// Not validating these due to suspected driver bugs with these function
// pointers being null despite correct extension or Vulkan version is enabled.
@@ -13527,7 +13764,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemoryPage(
}
*pAllocation = m_AllocationObjectAllocator.Allocate(isMappingAllowed);
(*pAllocation)->InitDedicatedAllocation(pool, memTypeIndex, hMemory, suballocType, pMappedData, size);
(*pAllocation)->InitDedicatedAllocation(this, pool, memTypeIndex, hMemory, suballocType, pMappedData, size);
if (isUserDataString)
(*pAllocation)->SetName(this, (const char*)pUserData);
else
@@ -13863,8 +14100,6 @@ void VmaAllocator_T::FreeMemory(
FillAllocation(allocation, VMA_ALLOCATION_FILL_PATTERN_DESTROYED);
}
allocation->FreeName(this);
switch(allocation->GetType())
{
case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
@@ -14335,7 +14570,6 @@ VkResult VmaAllocator_T::Map(VmaAllocation hAllocation, void** ppData)
}
return res;
}
VMA_FALLTHROUGH; // Fallthrough
case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
return hAllocation->DedicatedAllocMap(this, ppData);
default:
@@ -14549,6 +14783,7 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
FreeVulkanMemory(memTypeIndex, allocation->GetSize(), hMemory);
m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(allocation->GetMemoryTypeIndex()), allocation->GetSize());
allocation->Destroy(this);
m_AllocationObjectAllocator.Free(allocation);
VMA_DEBUG_LOG_FORMAT(" Freed DedicatedMemory MemoryTypeIndex=%" PRIu32, memTypeIndex);
@@ -16169,7 +16404,7 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateImage(
pImageCreateInfo,
allocator->GetAllocationCallbacks(),
pImage);
if(res >= 0)
if(res == VK_SUCCESS)
{
VmaSuballocationType suballocType = pImageCreateInfo->tiling == VK_IMAGE_TILING_OPTIMAL ?
VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL :
@@ -16194,14 +16429,14 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateImage(
1, // allocationCount
pAllocation);
if(res >= 0)
if(res == VK_SUCCESS)
{
// 3. Bind image with memory.
if((pAllocationCreateInfo->flags & VMA_ALLOCATION_CREATE_DONT_BIND_BIT) == 0)
{
res = allocator->BindImageMemory(*pAllocation, 0, *pImage, VMA_NULL);
}
if(res >= 0)
if(res == VK_SUCCESS)
{
// All steps succeeded.
#if VMA_STATS_STRING_ENABLED
@@ -16434,6 +16669,15 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(VmaVirtualBlock V
VmaFreeString(virtualBlock->GetAllocationCallbacks(), pStatsString);
}
}
#if VMA_EXTERNAL_MEMORY_WIN32
VMA_CALL_PRE VkResult VMA_CALL_POST vmaGetMemoryWin32Handle(VmaAllocator VMA_NOT_NULL allocator,
VmaAllocation VMA_NOT_NULL allocation, HANDLE hTargetProcess, HANDLE* VMA_NOT_NULL pHandle)
{
VMA_ASSERT(allocator && allocation && pHandle);
VMA_DEBUG_GLOBAL_MUTEX_LOCK;
return allocation->GetWin32Handle(allocator, hTargetProcess, pHandle);
}
#endif // VMA_EXTERNAL_MEMORY_WIN32
#endif // VMA_STATS_STRING_ENABLED
#endif // _VMA_PUBLIC_INTERFACE
#endif // VMA_IMPLEMENTATION
@@ -16567,6 +16811,7 @@ VK_EXT_memory_budget | #VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT
VK_KHR_buffer_device_address | #VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT
VK_EXT_memory_priority | #VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT
VK_AMD_device_coherent_memory | #VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT
VK_KHR_external_memory_win32 | #VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT
Example with fetching pointers to Vulkan functions dynamically:
@@ -17053,7 +17298,7 @@ implementation whether the allocation succeeds or fails. You can change this beh
by using #VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT flag. With it, the allocation is
not made if it would exceed the budget or if the budget is already exceeded.
VMA then tries to make the allocation from the next eligible Vulkan memory type.
The all of them fail, the call then fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
If all of them fail, the call then fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
Example usage pattern may be to pass the #VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT flag
when creating resources that are not essential for the application (e.g. the texture
of a specific object) and not to pass it when creating critically important resources
@@ -18193,7 +18438,8 @@ allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
VkBuffer buf;
VmaAllocation alloc;
VmaAllocationInfo allocInfo;
vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
VkResult result = vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
// Check result...
VkMemoryPropertyFlags memPropFlags;
vmaGetAllocationMemoryProperties(allocator, alloc, &memPropFlags);
@@ -18204,10 +18450,24 @@ if(memPropFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
// [Executed in runtime]:
memcpy(allocInfo.pMappedData, myData, myDataSize);
result = vmaFlushAllocation(allocator, alloc, 0, VK_WHOLE_SIZE);
// Check result...
VkBufferMemoryBarrier bufMemBarrier = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER };
bufMemBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
bufMemBarrier.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT;
bufMemBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.buffer = buf;
bufMemBarrier.offset = 0;
bufMemBarrier.size = VK_WHOLE_SIZE;
vkCmdPipelineBarrier(cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
0, 0, nullptr, 1, &bufMemBarrier, 0, nullptr);
}
else
{
// Allocation ended up in a non-mappable memory - need to transfer.
// Allocation ended up in a non-mappable memory - a transfer using a staging buffer is required.
VkBufferCreateInfo stagingBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
stagingBufCreateInfo.size = 65536;
stagingBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
@@ -18220,18 +18480,46 @@ else
VkBuffer stagingBuf;
VmaAllocation stagingAlloc;
VmaAllocationInfo stagingAllocInfo;
vmaCreateBuffer(allocator, &stagingBufCreateInfo, &stagingAllocCreateInfo,
&stagingBuf, &stagingAlloc, stagingAllocInfo);
result = vmaCreateBuffer(allocator, &stagingBufCreateInfo, &stagingAllocCreateInfo,
&stagingBuf, &stagingAlloc, &stagingAllocInfo);
// Check result...
// [Executed in runtime]:
memcpy(stagingAllocInfo.pMappedData, myData, myDataSize);
vmaFlushAllocation(allocator, stagingAlloc, 0, VK_WHOLE_SIZE);
//vkCmdPipelineBarrier: VK_ACCESS_HOST_WRITE_BIT --> VK_ACCESS_TRANSFER_READ_BIT
result = vmaFlushAllocation(allocator, stagingAlloc, 0, VK_WHOLE_SIZE);
// Check result...
VkBufferMemoryBarrier bufMemBarrier = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER };
bufMemBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
bufMemBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
bufMemBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.buffer = stagingBuf;
bufMemBarrier.offset = 0;
bufMemBarrier.size = VK_WHOLE_SIZE;
vkCmdPipelineBarrier(cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, 0, nullptr, 1, &bufMemBarrier, 0, nullptr);
VkBufferCopy bufCopy = {
0, // srcOffset
0, // dstOffset,
myDataSize); // size
myDataSize, // size
};
vkCmdCopyBuffer(cmdBuf, stagingBuf, buf, 1, &bufCopy);
VkBufferMemoryBarrier bufMemBarrier2 = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER };
bufMemBarrier2.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
bufMemBarrier2.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT; // We created a uniform buffer
bufMemBarrier2.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier2.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier2.buffer = buf;
bufMemBarrier2.offset = 0;
bufMemBarrier2.size = VK_WHOLE_SIZE;
vkCmdPipelineBarrier(cmdBuf, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
0, 0, nullptr, 1, &bufMemBarrier2, 0, nullptr);
}
\endcode
@@ -18264,14 +18552,22 @@ Please check "CONFIGURATION SECTION" in the code to find macros that you can def
before each include of this file or change directly in this file to provide
your own implementation of basic facilities like assert, `min()` and `max()` functions,
mutex, atomic etc.
The library uses its own implementation of containers by default, but you can switch to using
STL containers instead.
For example, define `VMA_ASSERT(expr)` before including the library to provide
custom implementation of the assertion, compatible with your project.
By default it is defined to standard C `assert(expr)` in `_DEBUG` configuration
and empty otherwise.
Similarly, you can define `VMA_LEAK_LOG_FORMAT` macro to enable printing of leaked (unfreed) allocations,
including their names and other parameters. Example:
\code
#define VMA_LEAK_LOG_FORMAT(format, ...) do { \
printf((format), __VA_ARGS__); \
printf("\n"); \
} while(false)
\endcode
\section config_Vulkan_functions Pointers to Vulkan functions
There are multiple ways to import pointers to Vulkan functions in the library.
@@ -18526,6 +18822,145 @@ Example use of this extension can be found in the code of the sample and test su
accompanying this library.
\page vk_khr_external_memory_win32 VK_KHR_external_memory_win32
On Windows, the VK_KHR_external_memory_win32 device extension allows exporting a Win32 `HANDLE`
of a `VkDeviceMemory` block, to be able to reference the memory on other Vulkan logical devices or instances,
in multiple processes, and/or in multiple APIs.
VMA offers support for it.
\section vk_khr_external_memory_win32_initialization Initialization
1) Make sure the extension is defined in the code by including following header before including VMA:
\code
#include <vulkan/vulkan_win32.h>
\endcode
2) Check if "VK_KHR_external_memory_win32" is available among device extensions.
Enable it when creating the `VkDevice` object.
3) Enable the usage of this extension in VMA by setting flag #VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT
when calling vmaCreateAllocator().
4) Make sure that VMA has access to the `vkGetMemoryWin32HandleKHR` function by either enabling `VMA_DYNAMIC_VULKAN_FUNCTIONS` macro
or setting VmaVulkanFunctions::vkGetMemoryWin32HandleKHR explicitly.
For more information, see \ref quick_start_initialization_importing_vulkan_functions.
\section vk_khr_external_memory_win32_preparations Preparations
You can find example usage among tests, in file "Tests.cpp", function `TestWin32Handles()`.
To use the extenion, buffers need to be created with `VkExternalMemoryBufferCreateInfoKHR` attached to their `pNext` chain,
and memory allocations need to be made with `VkExportMemoryAllocateInfoKHR` attached to their `pNext` chain.
To make use of them, you need to use \ref custom_memory_pools. Example:
\code
// Define an example buffer and allocation parameters.
VkExternalMemoryBufferCreateInfoKHR externalMemBufCreateInfo = {
VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
};
VkBufferCreateInfo exampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
exampleBufCreateInfo.size = 0x10000; // Doesn't matter here.
exampleBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
exampleBufCreateInfo.pNext = &externalMemBufCreateInfo;
VmaAllocationCreateInfo exampleAllocCreateInfo = {};
exampleAllocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
// Find memory type index to use for the custom pool.
uint32_t memTypeIndex;
VkResult res = vmaFindMemoryTypeIndexForBufferInfo(g_Allocator,
&exampleBufCreateInfo, &exampleAllocCreateInfo, &memTypeIndex);
// Check res...
// Create a custom pool.
constexpr static VkExportMemoryAllocateInfoKHR exportMemAllocInfo = {
VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR,
nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
};
VmaPoolCreateInfo poolCreateInfo = {};
poolCreateInfo.memoryTypeIndex = memTypeIndex;
poolCreateInfo.pMemoryAllocateNext = (void*)&exportMemAllocInfo;
VmaPool pool;
res = vmaCreatePool(g_Allocator, &poolCreateInfo, &pool);
// Check res...
// YOUR OTHER CODE COMES HERE....
// At the end, don't forget to destroy it!
vmaDestroyPool(g_Allocator, pool);
\endcode
Note that the structure passed as VmaPoolCreateInfo::pMemoryAllocateNext must remain alive and unchanged
for the whole lifetime of the custom pool, because it will be used when the pool allocates a new device memory block.
No copy is made internally. This is why variable `exportMemAllocInfo` is defined as `static`.
\section vk_khr_external_memory_win32_memory_allocation Memory allocation
Finally, you can create a buffer with an allocation out of the custom pool.
The buffer should use same flags as the sample buffer used to find the memory type.
It should also specify `VkExternalMemoryBufferCreateInfoKHR` in its `pNext` chain.
\code
VkExternalMemoryBufferCreateInfoKHR externalMemBufCreateInfo = {
VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
};
VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
bufCreateInfo.size = // Your desired buffer size.
bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
bufCreateInfo.pNext = &externalMemBufCreateInfo;
VmaAllocationCreateInfo allocCreateInfo = {};
allocCreateInfo.pool = pool; // It is enough to set this one member.
VkBuffer buf;
VmaAllocation alloc;
res = vmaCreateBuffer(g_Allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, nullptr);
// Check res...
// YOUR OTHER CODE COMES HERE....
// At the end, don't forget to destroy it!
vmaDestroyBuffer(g_Allocator, buf, alloc);
\endcode
If you need each allocation to have its own device memory block and start at offset 0, you can still do
by using #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT flag. It works also with custom pools.
\section vk_khr_external_memory_win32_exporting_win32_handle Exporting Win32 handle
After the allocation is created, you can acquire a Win32 `HANDLE` to the `VkDeviceMemory` block it belongs to.
VMA function vmaGetMemoryWin32Handle() is a replacement of the Vulkan function `vkGetMemoryWin32HandleKHR`.
\code
HANDLE handle;
res = vmaGetMemoryWin32Handle(g_Allocator, alloc, nullptr, &handle);
// Check res...
// YOUR OTHER CODE COMES HERE....
// At the end, you must close the handle.
CloseHandle(handle);
\endcode
Documentation of the VK_KHR_external_memory_win32 extension states that:
> If handleType is defined as an NT handle, vkGetMemoryWin32HandleKHR must be called no more than once for each valid unique combination of memory and handleType.
This is ensured automatically inside VMA.
The library fetches the handle on first use, remembers it internally, and closes it when the memory block or dedicated allocation is destroyed.
Every time you call vmaGetMemoryWin32Handle(), VMA calls `DuplicateHandle` and returns a new handle that you need to close.
For further information, please check documentation of the vmaGetMemoryWin32Handle() function.
\page enabling_buffer_device_address Enabling buffer device address
Device extension VK_KHR_buffer_device_address

View File

@@ -132,7 +132,7 @@ typedef enum StdVideoAV1FrameRestorationType {
typedef enum StdVideoAV1ColorPrimaries {
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_709 = 1,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = 2,
STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED = 2,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_470_M = 4,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_470_B_G = 5,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_601 = 6,
@@ -144,6 +144,8 @@ typedef enum StdVideoAV1ColorPrimaries {
STD_VIDEO_AV1_COLOR_PRIMARIES_SMPTE_432 = 12,
STD_VIDEO_AV1_COLOR_PRIMARIES_EBU_3213 = 22,
STD_VIDEO_AV1_COLOR_PRIMARIES_INVALID = 0x7FFFFFFF,
// STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED is a deprecated alias
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED,
STD_VIDEO_AV1_COLOR_PRIMARIES_MAX_ENUM = 0x7FFFFFFF
} StdVideoAV1ColorPrimaries;

View File

@@ -0,0 +1,143 @@
#ifndef VULKAN_VIDEO_CODEC_AV1STD_ENCODE_H_
#define VULKAN_VIDEO_CODEC_AV1STD_ENCODE_H_ 1
/*
** Copyright 2015-2024 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_av1std_encode is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_av1std_encode 1
#include "vulkan_video_codec_av1std.h"
#define VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_API_VERSION_1_0_0 VK_MAKE_VIDEO_STD_VERSION(1, 0, 0)
#define VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_API_VERSION_1_0_0
#define VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_av1_encode"
typedef struct StdVideoEncodeAV1DecoderModelInfo {
uint8_t buffer_delay_length_minus_1;
uint8_t buffer_removal_time_length_minus_1;
uint8_t frame_presentation_time_length_minus_1;
uint8_t reserved1;
uint32_t num_units_in_decoding_tick;
} StdVideoEncodeAV1DecoderModelInfo;
typedef struct StdVideoEncodeAV1ExtensionHeader {
uint8_t temporal_id;
uint8_t spatial_id;
} StdVideoEncodeAV1ExtensionHeader;
typedef struct StdVideoEncodeAV1OperatingPointInfoFlags {
uint32_t decoder_model_present_for_this_op : 1;
uint32_t low_delay_mode_flag : 1;
uint32_t initial_display_delay_present_for_this_op : 1;
uint32_t reserved : 29;
} StdVideoEncodeAV1OperatingPointInfoFlags;
typedef struct StdVideoEncodeAV1OperatingPointInfo {
StdVideoEncodeAV1OperatingPointInfoFlags flags;
uint16_t operating_point_idc;
uint8_t seq_level_idx;
uint8_t seq_tier;
uint32_t decoder_buffer_delay;
uint32_t encoder_buffer_delay;
uint8_t initial_display_delay_minus_1;
} StdVideoEncodeAV1OperatingPointInfo;
typedef struct StdVideoEncodeAV1PictureInfoFlags {
uint32_t error_resilient_mode : 1;
uint32_t disable_cdf_update : 1;
uint32_t use_superres : 1;
uint32_t render_and_frame_size_different : 1;
uint32_t allow_screen_content_tools : 1;
uint32_t is_filter_switchable : 1;
uint32_t force_integer_mv : 1;
uint32_t frame_size_override_flag : 1;
uint32_t buffer_removal_time_present_flag : 1;
uint32_t allow_intrabc : 1;
uint32_t frame_refs_short_signaling : 1;
uint32_t allow_high_precision_mv : 1;
uint32_t is_motion_mode_switchable : 1;
uint32_t use_ref_frame_mvs : 1;
uint32_t disable_frame_end_update_cdf : 1;
uint32_t allow_warped_motion : 1;
uint32_t reduced_tx_set : 1;
uint32_t skip_mode_present : 1;
uint32_t delta_q_present : 1;
uint32_t delta_lf_present : 1;
uint32_t delta_lf_multi : 1;
uint32_t segmentation_enabled : 1;
uint32_t segmentation_update_map : 1;
uint32_t segmentation_temporal_update : 1;
uint32_t segmentation_update_data : 1;
uint32_t UsesLr : 1;
uint32_t usesChromaLr : 1;
uint32_t show_frame : 1;
uint32_t showable_frame : 1;
uint32_t reserved : 3;
} StdVideoEncodeAV1PictureInfoFlags;
typedef struct StdVideoEncodeAV1PictureInfo {
StdVideoEncodeAV1PictureInfoFlags flags;
StdVideoAV1FrameType frame_type;
uint32_t frame_presentation_time;
uint32_t current_frame_id;
uint8_t order_hint;
uint8_t primary_ref_frame;
uint8_t refresh_frame_flags;
uint8_t coded_denom;
uint16_t render_width_minus_1;
uint16_t render_height_minus_1;
StdVideoAV1InterpolationFilter interpolation_filter;
StdVideoAV1TxMode TxMode;
uint8_t delta_q_res;
uint8_t delta_lf_res;
uint8_t ref_order_hint[STD_VIDEO_AV1_NUM_REF_FRAMES];
int8_t ref_frame_idx[STD_VIDEO_AV1_REFS_PER_FRAME];
uint8_t reserved1[3];
uint32_t delta_frame_id_minus_1[STD_VIDEO_AV1_REFS_PER_FRAME];
const StdVideoAV1TileInfo* pTileInfo;
const StdVideoAV1Quantization* pQuantization;
const StdVideoAV1Segmentation* pSegmentation;
const StdVideoAV1LoopFilter* pLoopFilter;
const StdVideoAV1CDEF* pCDEF;
const StdVideoAV1LoopRestoration* pLoopRestoration;
const StdVideoAV1GlobalMotion* pGlobalMotion;
const StdVideoEncodeAV1ExtensionHeader* pExtensionHeader;
const uint32_t* pBufferRemovalTimes;
} StdVideoEncodeAV1PictureInfo;
typedef struct StdVideoEncodeAV1ReferenceInfoFlags {
uint32_t disable_frame_end_update_cdf : 1;
uint32_t segmentation_enabled : 1;
uint32_t reserved : 30;
} StdVideoEncodeAV1ReferenceInfoFlags;
typedef struct StdVideoEncodeAV1ReferenceInfo {
StdVideoEncodeAV1ReferenceInfoFlags flags;
uint32_t RefFrameId;
StdVideoAV1FrameType frame_type;
uint8_t OrderHint;
uint8_t reserved1[3];
const StdVideoEncodeAV1ExtensionHeader* pExtensionHeader;
} StdVideoEncodeAV1ReferenceInfo;
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -95,6 +95,7 @@ See also: [product page on GPUOpen](https://gpuopen.com/gaming-product/vulkan-me
- \subpage enabling_buffer_device_address
- \subpage vk_ext_memory_priority
- \subpage vk_amd_device_coherent_memory
- \subpage vk_khr_external_memory_win32
- \subpage general_considerations
- [Thread safety](@ref general_considerations_thread_safety)
- [Versioning and compatibility](@ref general_considerations_versioning_and_compatibility)
@@ -127,7 +128,9 @@ See documentation chapter: \ref statistics.
extern "C" {
#endif
#if !defined(VULKAN_H_)
#include <vulkan/vulkan.h>
#endif
#if !defined(VMA_VULKAN_VERSION)
#if defined(VK_VERSION_1_3)
@@ -240,6 +243,15 @@ extern "C" {
#endif
#endif
// Defined to 1 when VK_KHR_external_memory_win32 device extension is defined in Vulkan headers.
#if !defined(VMA_EXTERNAL_MEMORY_WIN32)
#if VK_KHR_external_memory_win32
#define VMA_EXTERNAL_MEMORY_WIN32 1
#else
#define VMA_EXTERNAL_MEMORY_WIN32 0
#endif
#endif
// Define these macros to decorate all public functions with additional code,
// before and after returned type, appropriately. This may be useful for
// exporting the functions when compiling VMA as a separate library. Example:
@@ -459,6 +471,15 @@ typedef enum VmaAllocatorCreateFlagBits
*/
VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT = 0x00000100,
/**
Enables usage of VK_KHR_external_memory_win32 extension in the library.
You should set this flag if you found available and enabled this device extension,
while creating Vulkan device passed as VmaAllocatorCreateInfo::device.
For more information, see \ref vk_khr_external_memory_win32.
*/
VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT = 0x00000200,
VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VmaAllocatorCreateFlagBits;
/// See #VmaAllocatorCreateFlagBits.
@@ -1033,6 +1054,11 @@ typedef struct VmaVulkanFunctions
/// Fetch from "vkGetDeviceImageMemoryRequirements" on Vulkan >= 1.3, but you can also fetch it from "vkGetDeviceImageMemoryRequirementsKHR" if you enabled extension VK_KHR_maintenance4.
PFN_vkGetDeviceImageMemoryRequirementsKHR VMA_NULLABLE vkGetDeviceImageMemoryRequirements;
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
PFN_vkGetMemoryWin32HandleKHR VMA_NULLABLE vkGetMemoryWin32HandleKHR;
#else
void* VMA_NULLABLE vkGetMemoryWin32HandleKHR;
#endif
} VmaVulkanFunctions;
/// Description of a Allocator to be created.
@@ -1810,6 +1836,9 @@ VMA_CALL_PRE void VMA_CALL_POST vmaDestroyPool(
\param allocator Allocator object.
\param pool Pool object.
\param[out] pPoolStats Statistics of specified pool.
Note that when using the pool from multiple threads, returned information may immediately
become outdated.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaGetPoolStatistics(
VmaAllocator VMA_NOT_NULL allocator,
@@ -2050,6 +2079,40 @@ VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocationMemoryProperties(
VmaAllocation VMA_NOT_NULL allocation,
VkMemoryPropertyFlags* VMA_NOT_NULL pFlags);
#if VMA_EXTERNAL_MEMORY_WIN32
/**
\brief Given an allocation, returns Win32 handle that may be imported by other processes or APIs.
\param hTargetProcess Must be a valid handle to target process or null. If it's null, the function returns
handle for the current process.
\param[out] pHandle Output parameter that returns the handle.
The function fills `pHandle` with handle that can be used in target process.
The handle is fetched using function `vkGetMemoryWin32HandleKHR`.
When no longer needed, you must close it using:
\code
CloseHandle(handle);
\endcode
You can close it any time, before or after destroying the allocation object.
It is reference-counted internally by Windows.
Note the handle is returned for the entire `VkDeviceMemory` block that the allocation belongs to.
If the allocation is sub-allocated from a larger block, you may need to consider the offset of the allocation
(VmaAllocationInfo::offset).
If the function fails with `VK_ERROR_FEATURE_NOT_PRESENT` error code, please double-check
that VmaVulkanFunctions::vkGetMemoryWin32HandleKHR function pointer is set, e.g. either by using `VMA_DYNAMIC_VULKAN_FUNCTIONS`
or by manually passing it through VmaAllocatorCreateInfo::pVulkanFunctions.
For more information, see chapter \ref vk_khr_external_memory_win32.
*/
VMA_CALL_PRE VkResult VMA_CALL_POST vmaGetMemoryWin32Handle(VmaAllocator VMA_NOT_NULL allocator,
VmaAllocation VMA_NOT_NULL allocation, HANDLE hTargetProcess, HANDLE* VMA_NOT_NULL pHandle);
#endif // VMA_EXTERNAL_MEMORY_WIN32
/** \brief Maps memory represented by given allocation and returns pointer to it.
Maps memory represented by given allocation to make it accessible to CPU code.
@@ -3097,7 +3160,7 @@ static void vma_aligned_free(void* VMA_NULLABLE ptr)
std::shared_mutex m_Mutex;
};
#define VMA_RW_MUTEX VmaRWMutex
#elif defined(_WIN32) && defined(WINVER) && WINVER >= 0x0600
#elif defined(_WIN32) && defined(WINVER) && defined(SRWLOCK_INIT) && WINVER >= 0x0600
// Use SRWLOCK from WinAPI.
// Minimum supported client = Windows Vista, server = Windows Server 2008.
class VmaRWMutex
@@ -3838,12 +3901,6 @@ struct VmaBufferImageUsage
const VmaBufferImageUsage VmaBufferImageUsage::UNKNOWN = VmaBufferImageUsage(0);
static void swap(VmaBufferImageUsage& lhs, VmaBufferImageUsage& rhs) noexcept
{
using std::swap;
swap(lhs.Value, rhs.Value);
}
VmaBufferImageUsage::VmaBufferImageUsage(const VkBufferCreateInfo &createInfo,
bool useKhrMaintenance5)
{
@@ -6073,6 +6130,84 @@ private:
#endif // _VMA_MAPPING_HYSTERESIS
#if VMA_EXTERNAL_MEMORY_WIN32
class VmaWin32Handle
{
public:
VmaWin32Handle() noexcept : m_hHandle(VMA_NULL) { }
explicit VmaWin32Handle(HANDLE hHandle) noexcept : m_hHandle(hHandle) { }
~VmaWin32Handle() noexcept { if (m_hHandle != VMA_NULL) { ::CloseHandle(m_hHandle); } }
VMA_CLASS_NO_COPY_NO_MOVE(VmaWin32Handle)
public:
// Strengthened
VkResult GetHandle(VkDevice device, VkDeviceMemory memory, PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR, HANDLE hTargetProcess, bool useMutex, HANDLE* pHandle) noexcept
{
*pHandle = VMA_NULL;
// Try to get handle first.
if (m_hHandle != VMA_NULL)
{
*pHandle = Duplicate(hTargetProcess);
return VK_SUCCESS;
}
VkResult res = VK_SUCCESS;
// If failed, try to create it.
{
VmaMutexLockWrite lock(m_Mutex, useMutex);
if (m_hHandle == VMA_NULL)
{
res = Create(device, memory, pvkGetMemoryWin32HandleKHR, &m_hHandle);
}
}
*pHandle = Duplicate(hTargetProcess);
return res;
}
operator bool() const noexcept { return m_hHandle != VMA_NULL; }
private:
// Not atomic
static VkResult Create(VkDevice device, VkDeviceMemory memory, PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR, HANDLE* pHandle) noexcept
{
VkResult res = VK_ERROR_FEATURE_NOT_PRESENT;
if (pvkGetMemoryWin32HandleKHR != VMA_NULL)
{
VkMemoryGetWin32HandleInfoKHR handleInfo{ };
handleInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR;
handleInfo.memory = memory;
handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
res = pvkGetMemoryWin32HandleKHR(device, &handleInfo, pHandle);
}
return res;
}
HANDLE Duplicate(HANDLE hTargetProcess = VMA_NULL) const noexcept
{
if (!m_hHandle)
return m_hHandle;
HANDLE hCurrentProcess = ::GetCurrentProcess();
HANDLE hDupHandle = VMA_NULL;
if (!::DuplicateHandle(hCurrentProcess, m_hHandle, hTargetProcess ? hTargetProcess : hCurrentProcess, &hDupHandle, 0, FALSE, DUPLICATE_SAME_ACCESS))
{
VMA_ASSERT(0 && "Failed to duplicate handle.");
}
return hDupHandle;
}
private:
HANDLE m_hHandle;
VMA_RW_MUTEX m_Mutex; // Protects access m_Handle
};
#else
class VmaWin32Handle
{
// ABI compatibility
void* placeholder = VMA_NULL;
VMA_RW_MUTEX placeholder2;
};
#endif // VMA_EXTERNAL_MEMORY_WIN32
#ifndef _VMA_DEVICE_MEMORY_BLOCK
/*
Represents a single block of device memory (`VkDeviceMemory`) with all the
@@ -6139,7 +6274,13 @@ public:
VkDeviceSize allocationLocalOffset,
VkImage hImage,
const void* pNext);
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult CreateWin32Handle(
const VmaAllocator hAllocator,
PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR,
HANDLE hTargetProcess,
HANDLE* pHandle)noexcept;
#endif // VMA_EXTERNAL_MEMORY_WIN32
private:
VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
uint32_t m_MemoryTypeIndex;
@@ -6155,10 +6296,18 @@ private:
VmaMappingHysteresis m_MappingHysteresis;
uint32_t m_MapCount;
void* m_pMappedData;
VmaWin32Handle m_Handle;
};
#endif // _VMA_DEVICE_MEMORY_BLOCK
#ifndef _VMA_ALLOCATION_T
struct VmaAllocationExtraData
{
void* m_pMappedData = VMA_NULL; // Not null means memory is mapped.
VmaWin32Handle m_Handle;
};
struct VmaAllocation_T
{
friend struct VmaDedicatedAllocationListItemTraits;
@@ -6191,12 +6340,14 @@ public:
bool mapped);
// pMappedData not null means allocation is created with MAPPED flag.
void InitDedicatedAllocation(
VmaAllocator allocator,
VmaPool hParentPool,
uint32_t memoryTypeIndex,
VkDeviceMemory hMemory,
VmaSuballocationType suballocationType,
void* pMappedData,
VkDeviceSize size);
void Destroy(VmaAllocator allocator);
ALLOCATION_TYPE GetType() const { return (ALLOCATION_TYPE)m_Type; }
VkDeviceSize GetAlignment() const { return m_Alignment; }
@@ -6240,6 +6391,10 @@ public:
void PrintParameters(class VmaJsonWriter& json) const;
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* hHandle) noexcept;
#endif // VMA_EXTERNAL_MEMORY_WIN32
private:
// Allocation out of VmaDeviceMemoryBlock.
struct BlockAllocation
@@ -6252,7 +6407,7 @@ private:
{
VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
VkDeviceMemory m_hMemory;
void* m_pMappedData; // Not null means memory is mapped.
VmaAllocationExtraData* m_ExtraData;
VmaAllocation_T* m_Prev;
VmaAllocation_T* m_Next;
};
@@ -6277,6 +6432,8 @@ private:
#if VMA_STATS_STRING_ENABLED
VmaBufferImageUsage m_BufferImageUsage; // 0 if unknown.
#endif
void EnsureExtraData(VmaAllocator hAllocator);
};
#endif // _VMA_ALLOCATION_T
@@ -10075,6 +10232,7 @@ public:
bool m_UseExtMemoryPriority;
bool m_UseKhrMaintenance4;
bool m_UseKhrMaintenance5;
bool m_UseKhrExternalMemoryWin32;
const VkDevice m_hDevice;
const VkInstance m_hInstance;
const bool m_AllocationCallbacksSpecified;
@@ -10438,7 +10596,7 @@ VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator)
m_Id(0),
m_hMemory(VK_NULL_HANDLE),
m_MapCount(0),
m_pMappedData(VMA_NULL) {}
m_pMappedData(VMA_NULL){}
VmaDeviceMemoryBlock::~VmaDeviceMemoryBlock()
{
@@ -10681,6 +10839,14 @@ VkResult VmaDeviceMemoryBlock::BindImageMemory(
VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
return hAllocator->BindVulkanImage(m_hMemory, memoryOffset, hImage, pNext);
}
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult VmaDeviceMemoryBlock::CreateWin32Handle(const VmaAllocator hAllocator, PFN_vkGetMemoryWin32HandleKHR pvkGetMemoryWin32HandleKHR, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
{
VMA_ASSERT(pHandle);
return m_Handle.GetHandle(hAllocator->m_hDevice, m_hMemory, pvkGetMemoryWin32HandleKHR, hTargetProcess, hAllocator->m_UseMutex, pHandle);
}
#endif // VMA_EXTERNAL_MEMORY_WIN32
#endif // _VMA_DEVICE_MEMORY_BLOCK_FUNCTIONS
#ifndef _VMA_ALLOCATION_T_FUNCTIONS
@@ -10733,6 +10899,7 @@ void VmaAllocation_T::InitBlockAllocation(
}
void VmaAllocation_T::InitDedicatedAllocation(
VmaAllocator allocator,
VmaPool hParentPool,
uint32_t memoryTypeIndex,
VkDeviceMemory hMemory,
@@ -10747,16 +10914,29 @@ void VmaAllocation_T::InitDedicatedAllocation(
m_Size = size;
m_MemoryTypeIndex = memoryTypeIndex;
m_SuballocationType = (uint8_t)suballocationType;
if(pMappedData != VMA_NULL)
m_DedicatedAllocation.m_ExtraData = VMA_NULL;
m_DedicatedAllocation.m_hParentPool = hParentPool;
m_DedicatedAllocation.m_hMemory = hMemory;
m_DedicatedAllocation.m_Prev = VMA_NULL;
m_DedicatedAllocation.m_Next = VMA_NULL;
if (pMappedData != VMA_NULL)
{
VMA_ASSERT(IsMappingAllowed() && "Mapping is not allowed on this allocation! Please use one of the new VMA_ALLOCATION_CREATE_HOST_ACCESS_* flags when creating it.");
m_Flags |= (uint8_t)FLAG_PERSISTENT_MAP;
EnsureExtraData(allocator);
m_DedicatedAllocation.m_ExtraData->m_pMappedData = pMappedData;
}
}
void VmaAllocation_T::Destroy(VmaAllocator allocator)
{
FreeName(allocator);
if (GetType() == ALLOCATION_TYPE_DEDICATED)
{
vma_delete(allocator, m_DedicatedAllocation.m_ExtraData);
}
m_DedicatedAllocation.m_hParentPool = hParentPool;
m_DedicatedAllocation.m_hMemory = hMemory;
m_DedicatedAllocation.m_pMappedData = pMappedData;
m_DedicatedAllocation.m_Prev = VMA_NULL;
m_DedicatedAllocation.m_Next = VMA_NULL;
}
void VmaAllocation_T::SetName(VmaAllocator hAllocator, const char* pName)
@@ -10861,8 +11041,9 @@ void* VmaAllocation_T::GetMappedData() const
}
break;
case ALLOCATION_TYPE_DEDICATED:
VMA_ASSERT((m_DedicatedAllocation.m_pMappedData != VMA_NULL) == (m_MapCount != 0 || IsPersistentMap()));
return m_DedicatedAllocation.m_pMappedData;
VMA_ASSERT((m_DedicatedAllocation.m_ExtraData != VMA_NULL && m_DedicatedAllocation.m_ExtraData->m_pMappedData != VMA_NULL) ==
(m_MapCount != 0 || IsPersistentMap()));
return m_DedicatedAllocation.m_ExtraData != VMA_NULL ? m_DedicatedAllocation.m_ExtraData->m_pMappedData : VMA_NULL;
default:
VMA_ASSERT(0);
return VMA_NULL;
@@ -10903,12 +11084,14 @@ VkResult VmaAllocation_T::DedicatedAllocMap(VmaAllocator hAllocator, void** ppDa
VMA_ASSERT(GetType() == ALLOCATION_TYPE_DEDICATED);
VMA_ASSERT(IsMappingAllowed() && "Mapping is not allowed on this allocation! Please use one of the new VMA_ALLOCATION_CREATE_HOST_ACCESS_* flags when creating it.");
EnsureExtraData(hAllocator);
if (m_MapCount != 0 || IsPersistentMap())
{
if (m_MapCount < 0xFF)
{
VMA_ASSERT(m_DedicatedAllocation.m_pMappedData != VMA_NULL);
*ppData = m_DedicatedAllocation.m_pMappedData;
VMA_ASSERT(m_DedicatedAllocation.m_ExtraData->m_pMappedData != VMA_NULL);
*ppData = m_DedicatedAllocation.m_ExtraData->m_pMappedData;
++m_MapCount;
return VK_SUCCESS;
}
@@ -10929,7 +11112,7 @@ VkResult VmaAllocation_T::DedicatedAllocMap(VmaAllocator hAllocator, void** ppDa
ppData);
if (result == VK_SUCCESS)
{
m_DedicatedAllocation.m_pMappedData = *ppData;
m_DedicatedAllocation.m_ExtraData->m_pMappedData = *ppData;
m_MapCount = 1;
}
return result;
@@ -10945,7 +11128,8 @@ void VmaAllocation_T::DedicatedAllocUnmap(VmaAllocator hAllocator)
--m_MapCount;
if (m_MapCount == 0 && !IsPersistentMap())
{
m_DedicatedAllocation.m_pMappedData = VMA_NULL;
VMA_ASSERT(m_DedicatedAllocation.m_ExtraData != VMA_NULL);
m_DedicatedAllocation.m_ExtraData->m_pMappedData = VMA_NULL;
(*hAllocator->GetVulkanFunctions().vkUnmapMemory)(
hAllocator->m_hDevice,
m_DedicatedAllocation.m_hMemory);
@@ -10981,8 +11165,33 @@ void VmaAllocation_T::PrintParameters(class VmaJsonWriter& json) const
json.WriteString(m_pName);
}
}
#if VMA_EXTERNAL_MEMORY_WIN32
VkResult VmaAllocation_T::GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
{
auto pvkGetMemoryWin32HandleKHR = hAllocator->GetVulkanFunctions().vkGetMemoryWin32HandleKHR;
switch (m_Type)
{
case ALLOCATION_TYPE_BLOCK:
return m_BlockAllocation.m_Block->CreateWin32Handle(hAllocator, pvkGetMemoryWin32HandleKHR, hTargetProcess, pHandle);
case ALLOCATION_TYPE_DEDICATED:
EnsureExtraData(hAllocator);
return m_DedicatedAllocation.m_ExtraData->m_Handle.GetHandle(hAllocator->m_hDevice, m_DedicatedAllocation.m_hMemory, pvkGetMemoryWin32HandleKHR, hTargetProcess, hAllocator->m_UseMutex, pHandle);
default:
VMA_ASSERT(0);
return VK_ERROR_FEATURE_NOT_PRESENT;
}
}
#endif // VMA_EXTERNAL_MEMORY_WIN32
#endif // VMA_STATS_STRING_ENABLED
void VmaAllocation_T::EnsureExtraData(VmaAllocator hAllocator)
{
if (m_DedicatedAllocation.m_ExtraData == VMA_NULL)
{
m_DedicatedAllocation.m_ExtraData = vma_new(hAllocator, VmaAllocationExtraData)();
}
}
void VmaAllocation_T::FreeName(VmaAllocator hAllocator)
{
if(m_pName)
@@ -11399,6 +11608,10 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
}
IncrementallySortBlocks();
m_hAllocator->m_Budget.RemoveAllocation(m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex), hAllocation->GetSize());
hAllocation->Destroy(m_hAllocator);
m_hAllocator->m_AllocationObjectAllocator.Free(hAllocation);
}
// Destruction of a free block. Deferred until this point, outside of mutex
@@ -11409,9 +11622,6 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
pBlockToDelete->Destroy(m_hAllocator);
vma_delete(m_hAllocator, pBlockToDelete);
}
m_hAllocator->m_Budget.RemoveAllocation(m_hAllocator->MemoryTypeIndexToHeapIndex(m_MemoryTypeIndex), hAllocation->GetSize());
m_hAllocator->m_AllocationObjectAllocator.Free(hAllocation);
}
VkDeviceSize VmaBlockVector::CalcMaxBlockSize() const
@@ -12711,6 +12921,7 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
m_UseExtMemoryPriority((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT) != 0),
m_UseKhrMaintenance4((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE4_BIT) != 0),
m_UseKhrMaintenance5((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT) != 0),
m_UseKhrExternalMemoryWin32((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT) != 0),
m_hDevice(pCreateInfo->device),
m_hInstance(pCreateInfo->instance),
m_AllocationCallbacksSpecified(pCreateInfo->pAllocationCallbacks != VMA_NULL),
@@ -12802,6 +13013,19 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
}
#endif
#if !(VMA_KHR_MAINTENANCE5)
if(m_UseKhrMaintenance5)
{
VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
}
#endif
#if !(VMA_EXTERNAL_MEMORY_WIN32)
if(m_UseKhrExternalMemoryWin32)
{
VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT is set but required extension is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro.");
}
#endif
memset(&m_DeviceMemoryCallbacks, 0 ,sizeof(m_DeviceMemoryCallbacks));
memset(&m_PhysicalDeviceProperties, 0, sizeof(m_PhysicalDeviceProperties));
@@ -13026,7 +13250,9 @@ void VmaAllocator_T::ImportVulkanFunctions_Custom(const VmaVulkanFunctions* pVul
VMA_COPY_IF_NOT_NULL(vkGetDeviceBufferMemoryRequirements);
VMA_COPY_IF_NOT_NULL(vkGetDeviceImageMemoryRequirements);
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
VMA_COPY_IF_NOT_NULL(vkGetMemoryWin32HandleKHR);
#endif
#undef VMA_COPY_IF_NOT_NULL
}
@@ -13128,7 +13354,12 @@ void VmaAllocator_T::ImportVulkanFunctions_Dynamic()
VMA_FETCH_DEVICE_FUNC(vkGetDeviceImageMemoryRequirements, PFN_vkGetDeviceImageMemoryRequirementsKHR, "vkGetDeviceImageMemoryRequirementsKHR");
}
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
if (m_UseKhrExternalMemoryWin32)
{
VMA_FETCH_DEVICE_FUNC(vkGetMemoryWin32HandleKHR, PFN_vkGetMemoryWin32HandleKHR, "vkGetMemoryWin32HandleKHR");
}
#endif
#undef VMA_FETCH_DEVICE_FUNC
#undef VMA_FETCH_INSTANCE_FUNC
}
@@ -13177,6 +13408,12 @@ void VmaAllocator_T::ValidateVulkanFunctions()
VMA_ASSERT(m_VulkanFunctions.vkGetPhysicalDeviceMemoryProperties2KHR != VMA_NULL);
}
#endif
#if VMA_EXTERNAL_MEMORY_WIN32
if (m_UseKhrExternalMemoryWin32)
{
VMA_ASSERT(m_VulkanFunctions.vkGetMemoryWin32HandleKHR != VMA_NULL);
}
#endif
// Not validating these due to suspected driver bugs with these function
// pointers being null despite correct extension or Vulkan version is enabled.
@@ -13527,7 +13764,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemoryPage(
}
*pAllocation = m_AllocationObjectAllocator.Allocate(isMappingAllowed);
(*pAllocation)->InitDedicatedAllocation(pool, memTypeIndex, hMemory, suballocType, pMappedData, size);
(*pAllocation)->InitDedicatedAllocation(this, pool, memTypeIndex, hMemory, suballocType, pMappedData, size);
if (isUserDataString)
(*pAllocation)->SetName(this, (const char*)pUserData);
else
@@ -13863,8 +14100,6 @@ void VmaAllocator_T::FreeMemory(
FillAllocation(allocation, VMA_ALLOCATION_FILL_PATTERN_DESTROYED);
}
allocation->FreeName(this);
switch(allocation->GetType())
{
case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
@@ -14335,7 +14570,6 @@ VkResult VmaAllocator_T::Map(VmaAllocation hAllocation, void** ppData)
}
return res;
}
VMA_FALLTHROUGH; // Fallthrough
case VmaAllocation_T::ALLOCATION_TYPE_DEDICATED:
return hAllocation->DedicatedAllocMap(this, ppData);
default:
@@ -14549,6 +14783,7 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
FreeVulkanMemory(memTypeIndex, allocation->GetSize(), hMemory);
m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(allocation->GetMemoryTypeIndex()), allocation->GetSize());
allocation->Destroy(this);
m_AllocationObjectAllocator.Free(allocation);
VMA_DEBUG_LOG_FORMAT(" Freed DedicatedMemory MemoryTypeIndex=%" PRIu32, memTypeIndex);
@@ -16169,7 +16404,7 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateImage(
pImageCreateInfo,
allocator->GetAllocationCallbacks(),
pImage);
if(res >= 0)
if(res == VK_SUCCESS)
{
VmaSuballocationType suballocType = pImageCreateInfo->tiling == VK_IMAGE_TILING_OPTIMAL ?
VMA_SUBALLOCATION_TYPE_IMAGE_OPTIMAL :
@@ -16194,14 +16429,14 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateImage(
1, // allocationCount
pAllocation);
if(res >= 0)
if(res == VK_SUCCESS)
{
// 3. Bind image with memory.
if((pAllocationCreateInfo->flags & VMA_ALLOCATION_CREATE_DONT_BIND_BIT) == 0)
{
res = allocator->BindImageMemory(*pAllocation, 0, *pImage, VMA_NULL);
}
if(res >= 0)
if(res == VK_SUCCESS)
{
// All steps succeeded.
#if VMA_STATS_STRING_ENABLED
@@ -16434,6 +16669,15 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(VmaVirtualBlock V
VmaFreeString(virtualBlock->GetAllocationCallbacks(), pStatsString);
}
}
#if VMA_EXTERNAL_MEMORY_WIN32
VMA_CALL_PRE VkResult VMA_CALL_POST vmaGetMemoryWin32Handle(VmaAllocator VMA_NOT_NULL allocator,
VmaAllocation VMA_NOT_NULL allocation, HANDLE hTargetProcess, HANDLE* VMA_NOT_NULL pHandle)
{
VMA_ASSERT(allocator && allocation && pHandle);
VMA_DEBUG_GLOBAL_MUTEX_LOCK;
return allocation->GetWin32Handle(allocator, hTargetProcess, pHandle);
}
#endif // VMA_EXTERNAL_MEMORY_WIN32
#endif // VMA_STATS_STRING_ENABLED
#endif // _VMA_PUBLIC_INTERFACE
#endif // VMA_IMPLEMENTATION
@@ -16567,6 +16811,7 @@ VK_EXT_memory_budget | #VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT
VK_KHR_buffer_device_address | #VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT
VK_EXT_memory_priority | #VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT
VK_AMD_device_coherent_memory | #VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT
VK_KHR_external_memory_win32 | #VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT
Example with fetching pointers to Vulkan functions dynamically:
@@ -17053,7 +17298,7 @@ implementation whether the allocation succeeds or fails. You can change this beh
by using #VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT flag. With it, the allocation is
not made if it would exceed the budget or if the budget is already exceeded.
VMA then tries to make the allocation from the next eligible Vulkan memory type.
The all of them fail, the call then fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
If all of them fail, the call then fails with `VK_ERROR_OUT_OF_DEVICE_MEMORY`.
Example usage pattern may be to pass the #VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT flag
when creating resources that are not essential for the application (e.g. the texture
of a specific object) and not to pass it when creating critically important resources
@@ -18193,7 +18438,8 @@ allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
VkBuffer buf;
VmaAllocation alloc;
VmaAllocationInfo allocInfo;
vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
VkResult result = vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allocInfo);
// Check result...
VkMemoryPropertyFlags memPropFlags;
vmaGetAllocationMemoryProperties(allocator, alloc, &memPropFlags);
@@ -18204,10 +18450,24 @@ if(memPropFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
// [Executed in runtime]:
memcpy(allocInfo.pMappedData, myData, myDataSize);
result = vmaFlushAllocation(allocator, alloc, 0, VK_WHOLE_SIZE);
// Check result...
VkBufferMemoryBarrier bufMemBarrier = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER };
bufMemBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
bufMemBarrier.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT;
bufMemBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.buffer = buf;
bufMemBarrier.offset = 0;
bufMemBarrier.size = VK_WHOLE_SIZE;
vkCmdPipelineBarrier(cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
0, 0, nullptr, 1, &bufMemBarrier, 0, nullptr);
}
else
{
// Allocation ended up in a non-mappable memory - need to transfer.
// Allocation ended up in a non-mappable memory - a transfer using a staging buffer is required.
VkBufferCreateInfo stagingBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
stagingBufCreateInfo.size = 65536;
stagingBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
@@ -18220,18 +18480,46 @@ else
VkBuffer stagingBuf;
VmaAllocation stagingAlloc;
VmaAllocationInfo stagingAllocInfo;
vmaCreateBuffer(allocator, &stagingBufCreateInfo, &stagingAllocCreateInfo,
&stagingBuf, &stagingAlloc, stagingAllocInfo);
result = vmaCreateBuffer(allocator, &stagingBufCreateInfo, &stagingAllocCreateInfo,
&stagingBuf, &stagingAlloc, &stagingAllocInfo);
// Check result...
// [Executed in runtime]:
memcpy(stagingAllocInfo.pMappedData, myData, myDataSize);
vmaFlushAllocation(allocator, stagingAlloc, 0, VK_WHOLE_SIZE);
//vkCmdPipelineBarrier: VK_ACCESS_HOST_WRITE_BIT --> VK_ACCESS_TRANSFER_READ_BIT
result = vmaFlushAllocation(allocator, stagingAlloc, 0, VK_WHOLE_SIZE);
// Check result...
VkBufferMemoryBarrier bufMemBarrier = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER };
bufMemBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
bufMemBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
bufMemBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier.buffer = stagingBuf;
bufMemBarrier.offset = 0;
bufMemBarrier.size = VK_WHOLE_SIZE;
vkCmdPipelineBarrier(cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, 0, nullptr, 1, &bufMemBarrier, 0, nullptr);
VkBufferCopy bufCopy = {
0, // srcOffset
0, // dstOffset,
myDataSize); // size
myDataSize, // size
};
vkCmdCopyBuffer(cmdBuf, stagingBuf, buf, 1, &bufCopy);
VkBufferMemoryBarrier bufMemBarrier2 = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER };
bufMemBarrier2.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
bufMemBarrier2.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT; // We created a uniform buffer
bufMemBarrier2.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier2.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
bufMemBarrier2.buffer = buf;
bufMemBarrier2.offset = 0;
bufMemBarrier2.size = VK_WHOLE_SIZE;
vkCmdPipelineBarrier(cmdBuf, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
0, 0, nullptr, 1, &bufMemBarrier2, 0, nullptr);
}
\endcode
@@ -18264,14 +18552,22 @@ Please check "CONFIGURATION SECTION" in the code to find macros that you can def
before each include of this file or change directly in this file to provide
your own implementation of basic facilities like assert, `min()` and `max()` functions,
mutex, atomic etc.
The library uses its own implementation of containers by default, but you can switch to using
STL containers instead.
For example, define `VMA_ASSERT(expr)` before including the library to provide
custom implementation of the assertion, compatible with your project.
By default it is defined to standard C `assert(expr)` in `_DEBUG` configuration
and empty otherwise.
Similarly, you can define `VMA_LEAK_LOG_FORMAT` macro to enable printing of leaked (unfreed) allocations,
including their names and other parameters. Example:
\code
#define VMA_LEAK_LOG_FORMAT(format, ...) do { \
printf((format), __VA_ARGS__); \
printf("\n"); \
} while(false)
\endcode
\section config_Vulkan_functions Pointers to Vulkan functions
There are multiple ways to import pointers to Vulkan functions in the library.
@@ -18526,6 +18822,145 @@ Example use of this extension can be found in the code of the sample and test su
accompanying this library.
\page vk_khr_external_memory_win32 VK_KHR_external_memory_win32
On Windows, the VK_KHR_external_memory_win32 device extension allows exporting a Win32 `HANDLE`
of a `VkDeviceMemory` block, to be able to reference the memory on other Vulkan logical devices or instances,
in multiple processes, and/or in multiple APIs.
VMA offers support for it.
\section vk_khr_external_memory_win32_initialization Initialization
1) Make sure the extension is defined in the code by including following header before including VMA:
\code
#include <vulkan/vulkan_win32.h>
\endcode
2) Check if "VK_KHR_external_memory_win32" is available among device extensions.
Enable it when creating the `VkDevice` object.
3) Enable the usage of this extension in VMA by setting flag #VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT
when calling vmaCreateAllocator().
4) Make sure that VMA has access to the `vkGetMemoryWin32HandleKHR` function by either enabling `VMA_DYNAMIC_VULKAN_FUNCTIONS` macro
or setting VmaVulkanFunctions::vkGetMemoryWin32HandleKHR explicitly.
For more information, see \ref quick_start_initialization_importing_vulkan_functions.
\section vk_khr_external_memory_win32_preparations Preparations
You can find example usage among tests, in file "Tests.cpp", function `TestWin32Handles()`.
To use the extenion, buffers need to be created with `VkExternalMemoryBufferCreateInfoKHR` attached to their `pNext` chain,
and memory allocations need to be made with `VkExportMemoryAllocateInfoKHR` attached to their `pNext` chain.
To make use of them, you need to use \ref custom_memory_pools. Example:
\code
// Define an example buffer and allocation parameters.
VkExternalMemoryBufferCreateInfoKHR externalMemBufCreateInfo = {
VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
};
VkBufferCreateInfo exampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
exampleBufCreateInfo.size = 0x10000; // Doesn't matter here.
exampleBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
exampleBufCreateInfo.pNext = &externalMemBufCreateInfo;
VmaAllocationCreateInfo exampleAllocCreateInfo = {};
exampleAllocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
// Find memory type index to use for the custom pool.
uint32_t memTypeIndex;
VkResult res = vmaFindMemoryTypeIndexForBufferInfo(g_Allocator,
&exampleBufCreateInfo, &exampleAllocCreateInfo, &memTypeIndex);
// Check res...
// Create a custom pool.
constexpr static VkExportMemoryAllocateInfoKHR exportMemAllocInfo = {
VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR,
nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
};
VmaPoolCreateInfo poolCreateInfo = {};
poolCreateInfo.memoryTypeIndex = memTypeIndex;
poolCreateInfo.pMemoryAllocateNext = (void*)&exportMemAllocInfo;
VmaPool pool;
res = vmaCreatePool(g_Allocator, &poolCreateInfo, &pool);
// Check res...
// YOUR OTHER CODE COMES HERE....
// At the end, don't forget to destroy it!
vmaDestroyPool(g_Allocator, pool);
\endcode
Note that the structure passed as VmaPoolCreateInfo::pMemoryAllocateNext must remain alive and unchanged
for the whole lifetime of the custom pool, because it will be used when the pool allocates a new device memory block.
No copy is made internally. This is why variable `exportMemAllocInfo` is defined as `static`.
\section vk_khr_external_memory_win32_memory_allocation Memory allocation
Finally, you can create a buffer with an allocation out of the custom pool.
The buffer should use same flags as the sample buffer used to find the memory type.
It should also specify `VkExternalMemoryBufferCreateInfoKHR` in its `pNext` chain.
\code
VkExternalMemoryBufferCreateInfoKHR externalMemBufCreateInfo = {
VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT
};
VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
bufCreateInfo.size = // Your desired buffer size.
bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
bufCreateInfo.pNext = &externalMemBufCreateInfo;
VmaAllocationCreateInfo allocCreateInfo = {};
allocCreateInfo.pool = pool; // It is enough to set this one member.
VkBuffer buf;
VmaAllocation alloc;
res = vmaCreateBuffer(g_Allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, nullptr);
// Check res...
// YOUR OTHER CODE COMES HERE....
// At the end, don't forget to destroy it!
vmaDestroyBuffer(g_Allocator, buf, alloc);
\endcode
If you need each allocation to have its own device memory block and start at offset 0, you can still do
by using #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT flag. It works also with custom pools.
\section vk_khr_external_memory_win32_exporting_win32_handle Exporting Win32 handle
After the allocation is created, you can acquire a Win32 `HANDLE` to the `VkDeviceMemory` block it belongs to.
VMA function vmaGetMemoryWin32Handle() is a replacement of the Vulkan function `vkGetMemoryWin32HandleKHR`.
\code
HANDLE handle;
res = vmaGetMemoryWin32Handle(g_Allocator, alloc, nullptr, &handle);
// Check res...
// YOUR OTHER CODE COMES HERE....
// At the end, you must close the handle.
CloseHandle(handle);
\endcode
Documentation of the VK_KHR_external_memory_win32 extension states that:
> If handleType is defined as an NT handle, vkGetMemoryWin32HandleKHR must be called no more than once for each valid unique combination of memory and handleType.
This is ensured automatically inside VMA.
The library fetches the handle on first use, remembers it internally, and closes it when the memory block or dedicated allocation is destroyed.
Every time you call vmaGetMemoryWin32Handle(), VMA calls `DuplicateHandle` and returns a new handle that you need to close.
For further information, please check documentation of the vmaGetMemoryWin32Handle() function.
\page enabling_buffer_device_address Enabling buffer device address
Device extension VK_KHR_buffer_device_address

View File

@@ -53,13 +53,14 @@ typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR {
// VK_AMDX_shader_enqueue is a preprocessor guard. Do not pass it to API calls.
#define VK_AMDX_shader_enqueue 1
#define VK_AMDX_SHADER_ENQUEUE_SPEC_VERSION 1
#define VK_AMDX_SHADER_ENQUEUE_SPEC_VERSION 2
#define VK_AMDX_SHADER_ENQUEUE_EXTENSION_NAME "VK_AMDX_shader_enqueue"
#define VK_SHADER_INDEX_UNUSED_AMDX (~0U)
typedef struct VkPhysicalDeviceShaderEnqueueFeaturesAMDX {
VkStructureType sType;
void* pNext;
VkBool32 shaderEnqueue;
VkBool32 shaderMeshEnqueue;
} VkPhysicalDeviceShaderEnqueueFeaturesAMDX;
typedef struct VkPhysicalDeviceShaderEnqueuePropertiesAMDX {
@@ -70,12 +71,16 @@ typedef struct VkPhysicalDeviceShaderEnqueuePropertiesAMDX {
uint32_t maxExecutionGraphShaderPayloadSize;
uint32_t maxExecutionGraphShaderPayloadCount;
uint32_t executionGraphDispatchAddressAlignment;
uint32_t maxExecutionGraphWorkgroupCount[3];
uint32_t maxExecutionGraphWorkgroups;
} VkPhysicalDeviceShaderEnqueuePropertiesAMDX;
typedef struct VkExecutionGraphPipelineScratchSizeAMDX {
VkStructureType sType;
void* pNext;
VkDeviceSize size;
VkDeviceSize minSize;
VkDeviceSize maxSize;
VkDeviceSize sizeGranularity;
} VkExecutionGraphPipelineScratchSizeAMDX;
typedef struct VkExecutionGraphPipelineCreateInfoAMDX {
@@ -116,12 +121,12 @@ typedef struct VkPipelineShaderStageNodeCreateInfoAMDX {
} VkPipelineShaderStageNodeCreateInfoAMDX;
typedef VkResult (VKAPI_PTR *PFN_vkCreateExecutionGraphPipelinesAMDX)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkExecutionGraphPipelineCreateInfoAMDX* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineScratchSizeAMDX)(VkDevice device, VkPipeline executionGraph, VkExecutionGraphPipelineScratchSizeAMDX* pSizeInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineNodeIndexAMDX)(VkDevice device, VkPipeline executionGraph, const VkPipelineShaderStageNodeCreateInfoAMDX* pNodeInfo, uint32_t* pNodeIndex);
typedef void (VKAPI_PTR *PFN_vkCmdInitializeGraphScratchMemoryAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectCountAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceAddress countInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineScratchSizeAMDX)(VkDevice device, VkPipeline executionGraph, VkExecutionGraphPipelineScratchSizeAMDX* pSizeInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineNodeIndexAMDX)(VkDevice device, VkPipeline executionGraph, const VkPipelineShaderStageNodeCreateInfoAMDX* pNodeInfo, uint32_t* pNodeIndex);
typedef void (VKAPI_PTR *PFN_vkCmdInitializeGraphScratchMemoryAMDX)(VkCommandBuffer commandBuffer, VkPipeline executionGraph, VkDeviceAddress scratch, VkDeviceSize scratchSize);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceSize scratchSize, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceSize scratchSize, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectCountAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceSize scratchSize, VkDeviceAddress countInfo);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateExecutionGraphPipelinesAMDX(
@@ -145,21 +150,26 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetExecutionGraphPipelineNodeIndexAMDX(
VKAPI_ATTR void VKAPI_CALL vkCmdInitializeGraphScratchMemoryAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch);
VkPipeline executionGraph,
VkDeviceAddress scratch,
VkDeviceSize scratchSize);
VKAPI_ATTR void VKAPI_CALL vkCmdDispatchGraphAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch,
VkDeviceSize scratchSize,
const VkDispatchGraphCountInfoAMDX* pCountInfo);
VKAPI_ATTR void VKAPI_CALL vkCmdDispatchGraphIndirectAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch,
VkDeviceSize scratchSize,
const VkDispatchGraphCountInfoAMDX* pCountInfo);
VKAPI_ATTR void VKAPI_CALL vkCmdDispatchGraphIndirectCountAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch,
VkDeviceSize scratchSize,
VkDeviceAddress countInfo);
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -2398,7 +2398,7 @@ RETURN_IF_FAILED(wil::stream_seek_nothrow(source, LLONG_MAX, STREAM_SEEK_CUR));
@param stream The stream to seek
@param offset The position, in bytes from the current position, to seek
@param from The starting point from which to seek, from the STREAM_SEEK_* set of values
@param value Optionally recieves the new absolute position from the stream
@param value Optionally receives the new absolute position from the stream
*/
inline HRESULT stream_seek_nothrow(_In_ IStream* stream, long long offset, unsigned long from, _Out_opt_ unsigned long long* value = nullptr)
{
@@ -2418,7 +2418,7 @@ RETURN_HR(wil::stream_set_position_nothrow(source, 16));
~~~~
@param stream The stream whose size is to be returned in `value`
@param offset The position, in bytes from the start of the stream, to seek to
@param value Optionally recieves the new absolute position from the stream
@param value Optionally receives the new absolute position from the stream
*/
inline HRESULT stream_set_position_nothrow(_In_ IStream* stream, unsigned long long offset, _Out_opt_ unsigned long long* value = nullptr)
{
@@ -2888,7 +2888,7 @@ if (wcscmp(content.get(), L"waffles") == 0)
@endcode
@param source The stream from which to read a string
@param options Controls the behavior when reading a zero-length string
@return An non-null string (but possibly zero lengh) string read from `source`
@return An non-null string (but possibly zero length) string read from `source`
*/
inline wil::unique_cotaskmem_string stream_read_string(_In_ ISequentialStream* source, empty_string_options options = empty_string_options::returns_empty)
{

View File

@@ -526,7 +526,7 @@ to be able to layer additional functionality into other libraries by their mere
of initialization should be used whenever they are available.
~~~~
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
WI_HEADER_INITITALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
WI_HEADER_INITIALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
{
g_pfnGetModuleName = GetCurrentModuleName;
g_pfnFailFastInLoaderCallout = FailFastInLoaderCallout;
@@ -537,16 +537,16 @@ WI_HEADER_INITITALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
The above example is used within WIL to decide whether or not the library containing WIL is allowed to use
desktop APIs. Building this functionality as `#IFDEF`s within functions would create ODR violations, whereas
doing it with global function pointers and header initialization allows a runtime determination. */
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn)
#define WI_HEADER_INITIALIZATION_FUNCTION(name, fn)
#elif defined(_M_IX86)
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) \
#define WI_HEADER_INITIALIZATION_FUNCTION(name, fn) \
extern "C" \
{ \
__declspec(selectany) unsigned char g_header_init_##name = static_cast<unsigned char>(fn()); \
} \
__pragma(comment(linker, "/INCLUDE:_g_header_init_" #name))
#elif defined(_M_IA64) || defined(_M_AMD64) || defined(_M_ARM) || defined(_M_ARM64)
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) \
#define WI_HEADER_INITIALIZATION_FUNCTION(name, fn) \
extern "C" \
{ \
__declspec(selectany) unsigned char g_header_init_##name = static_cast<unsigned char>(fn()); \
@@ -556,6 +556,9 @@ doing it with global function pointers and header initialization allows a runtim
#error linker pragma must include g_header_init variation
#endif
// Keep the misspelled name for backward compatibility.
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) WI_HEADER_INITIALIZATION_FUNCTION(name, fn)
/** All Windows Implementation Library classes and functions are located within the "wil" namespace.
The 'wil' namespace is an intentionally short name as the intent is for code to be able to reference
the namespace directly (example: `wil::srwlock lock;`) without a using statement. Resist adding a using
@@ -687,32 +690,32 @@ boolean, BOOLEAN, and classes with an explicit bool cast.
@param val The logical bool expression
@return A C++ bool representing the evaluation of `val`. */
template <typename T, __R_ENABLE_IF_IS_CLASS(T)>
_Post_satisfies_(return == static_cast<bool>(val)) __forceinline constexpr bool verify_bool(const T& val)
_Post_satisfies_(return == static_cast<bool>(val)) __forceinline constexpr bool verify_bool(const T& val) WI_NOEXCEPT
{
return static_cast<bool>(val);
}
template <typename T, __R_ENABLE_IF_IS_NOT_CLASS(T)>
__forceinline constexpr bool verify_bool(T /*val*/)
__forceinline constexpr bool verify_bool(T /*val*/) WI_NOEXCEPT
{
static_assert(!wistd::is_same<T, T>::value, "Wrong Type: bool/BOOL/BOOLEAN/boolean expected");
return false;
}
template <>
_Post_satisfies_(return == val) __forceinline constexpr bool verify_bool<bool>(bool val)
_Post_satisfies_(return == val) __forceinline constexpr bool verify_bool<bool>(bool val) WI_NOEXCEPT
{
return val;
}
template <>
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<int>(int val)
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<int>(int val) WI_NOEXCEPT
{
return (val != 0);
}
template <>
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<unsigned char>(unsigned char val)
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<unsigned char>(unsigned char val) WI_NOEXCEPT
{
return (val != 0);
}
@@ -723,7 +726,7 @@ accept any `int` value as long as that is the underlying typedef behind `BOOL`.
@param val The Win32 BOOL returning expression
@return A Win32 BOOL representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == val) __forceinline constexpr int verify_BOOL(T val)
_Post_satisfies_(return == val) __forceinline constexpr int verify_BOOL(T val) WI_NOEXCEPT
{
// Note: Written in terms of 'int' as BOOL is actually: typedef int BOOL;
static_assert((wistd::is_same<T, int>::value), "Wrong Type: BOOL expected");
@@ -752,7 +755,7 @@ RETURN_HR_IF(static_cast<HRESULT>(UIA_E_NOTSUPPORTED), (patternId != UIA_DragPat
@param hr The HRESULT returning expression
@return An HRESULT representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == hr) inline constexpr long verify_hresult(T hr)
_Post_satisfies_(return == hr) inline constexpr long verify_hresult(T hr) WI_NOEXCEPT
{
// Note: Written in terms of 'long' as HRESULT is actually: typedef _Return_type_success_(return >= 0) long HRESULT
static_assert(wistd::is_same<T, long>::value, "Wrong Type: HRESULT expected");
@@ -781,7 +784,7 @@ NT_RETURN_IF_FALSE(static_cast<NTSTATUS>(STATUS_NOT_SUPPORTED), (dispatch->Versi
@param status The NTSTATUS returning expression
@return An NTSTATUS representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == status) inline long verify_ntstatus(T status)
_Post_satisfies_(return == status) inline long verify_ntstatus(T status) WI_NOEXCEPT
{
// Note: Written in terms of 'long' as NTSTATUS is actually: typedef _Return_type_success_(return >= 0) long NTSTATUS
static_assert(wistd::is_same<T, long>::value, "Wrong Type: NTSTATUS expected");
@@ -795,7 +798,7 @@ commonly used when manipulating Win32 error codes.
@param error The Win32 error code returning expression
@return An Win32 error code representing the evaluation of `error`. */
template <typename T>
_Post_satisfies_(return == error) inline T verify_win32(T error)
_Post_satisfies_(return == error) inline T verify_win32(T error) WI_NOEXCEPT
{
// Note: Win32 error code are defined as 'long' (#define ERROR_SUCCESS 0L), but are more frequently used as DWORD (unsigned
// long). This accept both types.
@@ -810,7 +813,7 @@ _Post_satisfies_(return == error) inline T verify_win32(T error)
// Implementation details for macros and helper functions... do not use directly.
namespace details
{
// Use size-specific casts to avoid sign extending numbers -- avoid warning C4310: cast truncates constant value
// Use size-specific casts to avoid sign extending numbers -- avoid warning C4310: cast truncates constant value
#define __WI_MAKE_UNSIGNED(val) \
(__pragma(warning(push)) __pragma(warning(disable : 4310 4309))( \
sizeof(val) == 1 ? static_cast<unsigned char>(val) \

View File

@@ -191,7 +191,7 @@ struct com_task;
/// @cond
namespace wil::details::coro
{
// task and com_task are convertable to each other. However, not
// task and com_task are convertible to each other. However, not
// all consumers of this header have COM enabled. Support for saving
// COM thread-local error information and restoring it on the resuming
// thread is enabled using these function pointers. If COM is not
@@ -764,8 +764,8 @@ inline void __stdcall DestroyRestrictedErrorInformation(_In_ void* restricted_er
struct apartment_info
{
APTTYPE aptType;
APTTYPEQUALIFIER aptTypeQualifier;
APTTYPE aptType{};
APTTYPEQUALIFIER aptTypeQualifier{};
void load()
{
@@ -814,7 +814,7 @@ struct apartment_resumer
__WI_COROUTINE_NAMESPACE::coroutine_handle<> waiter;
wil::com_ptr<IContextCallback> context{nullptr};
apartment_info info;
apartment_info info{};
HRESULT resume_result = S_OK;
void capture_context(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
@@ -925,7 +925,7 @@ auto task_base<T>::resume_same_apartment() && noexcept
// This section is lit up when COM headers are available. Initialize the global function
// pointers such that error information can be saved and restored across thread boundaries.
WI_HEADER_INITITALIZATION_FUNCTION(CoroutineRestrictedErrorInitialize, [] {
WI_HEADER_INITIALIZATION_FUNCTION(CoroutineRestrictedErrorInitialize, [] {
::wil::details::coro::g_pfnCaptureRestrictedErrorInformation = ::wil::details::coro::CaptureRestrictedErrorInformation;
::wil::details::coro::g_pfnRestoreRestrictedErrorInformation = ::wil::details::coro::RestoreRestrictedErrorInformation;
::wil::details::coro::g_pfnDestroyRestrictedErrorInformation = ::wil::details::coro::DestroyRestrictedErrorInformation;

View File

@@ -255,7 +255,7 @@ namespace details
{
#ifndef CPPWINRT_SUPPRESS_STATIC_INITIALIZERS
WI_ODR_PRAGMA("CPPWINRT_SUPPRESS_STATIC_INITIALIZERS", "0")
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_CppWinRT, [] {
WI_HEADER_INITIALIZATION_FUNCTION(WilInitialize_CppWinRT, [] {
::wil::WilInitialize_CppWinRT();
return 1;
});

View File

@@ -476,7 +476,7 @@ next_entry_offset_iterator<T> create_next_entry_offset_iterator(T* p)
enum class FolderChangeEvent : DWORD
{
ChangesLost = 0, // requies special handling, reset state as events were lost
ChangesLost = 0, // requires special handling, reset state as events were lost
Added = FILE_ACTION_ADDED,
Removed = FILE_ACTION_REMOVED,
Modified = FILE_ACTION_MODIFIED,
@@ -1122,9 +1122,9 @@ struct file_and_error_result
DWORD last_error{};
};
/** Non-throwing open existing using OPEN_EXISTING.
/** Non-throwing open existing using OPEN_EXISTING, returns handle and error code.
~~~
auto handle = wil::try_open_file(filePath.c_str());
auto [handle, error] = wil::try_open_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_open_file(
@@ -1150,7 +1150,7 @@ inline wil::unique_hfile open_file(
DWORD dwDesiredAccess = GENERIC_READ,
DWORD dwShareMode = FILE_SHARE_READ,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
bool inheritHandle = false) noexcept
bool inheritHandle = false)
{
auto result = try_open_file(path, dwDesiredAccess, dwShareMode, dwFlagsAndAttributes, inheritHandle);
THROW_WIN32_IF(result.last_error, !result.file.is_valid());
@@ -1173,7 +1173,7 @@ namespace details
/** create using CREATE_NEW, returns handle and error code.
~~~
auto [handle, error = wil::try_create_new_file(filePath.c_str());
auto [handle, error] = wil::try_create_new_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_create_new_file(
@@ -1189,7 +1189,7 @@ inline file_and_error_result try_create_new_file(
/** create using OPEN_ALWAYS, returns handle and error code.
~~~
auto [handle, error = wil::try_open_or_create_file(filePath.c_str());
auto [handle, error] = wil::try_open_or_create_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_open_or_create_file(
@@ -1205,7 +1205,7 @@ inline file_and_error_result try_open_or_create_file(
/** create using CREATE_ALWAYS, returns handle and error code.
~~~
auto [handle, error = wil::try_open_or_truncate_existing_file(filePath.c_str());
auto [handle, error] = wil::try_open_or_truncate_existing_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_open_or_truncate_existing_file(
@@ -1221,7 +1221,7 @@ inline file_and_error_result try_open_or_truncate_existing_file(
/** create using TRUNCATE_EXISTING, returns handle and error code.
~~~
auto [handle, error = wil::try_truncate_existing_file(filePath.c_str());
auto [handle, error] = wil::try_truncate_existing_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_truncate_existing_file(
@@ -1247,7 +1247,7 @@ inline wil::unique_hfile create_new_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result = try_create_new_file(path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);
THROW_WIN32_IF(result.last_error, !result.file.is_valid());
@@ -1265,7 +1265,7 @@ inline wil::unique_hfile open_or_create_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result = try_open_or_create_file(path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);
THROW_WIN32_IF(result.last_error, !result.file.is_valid());
@@ -1283,7 +1283,7 @@ inline wil::unique_hfile open_or_truncate_existing_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result = try_open_or_truncate_existing_file(
path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);
@@ -1302,7 +1302,7 @@ inline wil::unique_hfile truncate_existing_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result =
try_truncate_existing_file(path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);

View File

@@ -27,10 +27,10 @@
// stdint.h and intsafe.h have conflicting definitions, so it's not safe to include either to pick up our dependencies,
// so the definitions we need are copied below
#ifdef _WIN64
#define __WI_SIZE_MAX 0xffffffffffffffffui64 // UINT64_MAX
#else /* _WIN64 */
#define __WI_SIZE_MAX 0xffffffffui32 // UINT32_MAX
#endif /* _WIN64 */
#define __WI_SIZE_MAX 0xffffffffffffffffULL // UINT64_MAX
#else /* _WIN64 */
#define __WI_SIZE_MAX 0xffffffffUL // UINT32_MAX
#endif /* _WIN64 */
/// @endcond
// Forward declaration
@@ -721,7 +721,7 @@ class com_ptr_t; // forward
namespace details
{
// The first two attach_to_smart_pointer() overloads are ambiguous when passed a com_ptr_t.
// To solve that use this functions return type to elminate the reset form for com_ptr_t.
// To solve that use this functions return type to eliminate the reset form for com_ptr_t.
template <typename T, typename err>
wistd::false_type use_reset(wil::com_ptr_t<T, err>*)
{
@@ -1025,7 +1025,7 @@ struct empty_deleter
};
/** unique_any_array_ptr is a RAII type for managing conformant arrays that need to be freed and have elements that may need to be
freed. The intented use for this RAII type would be to capture out params from API like IPropertyValue::GetStringArray. This class
freed. The intended use for this RAII type would be to capture out params from API like IPropertyValue::GetStringArray. This class
also maintains the size of the array, so it can iterate over the members and deallocate them before it deallocates the base array
pointer.
@@ -2892,6 +2892,7 @@ typedef unique_any_t<event_t<details::unique_storage<details::handle_resource_po
typedef unique_any_t<event_t<details::unique_storage<details::handle_resource_policy>, err_exception_policy>> unique_event;
#endif
#ifndef WIL_NO_SLIM_EVENT
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && \
((_WIN32_WINNT >= _WIN32_WINNT_WIN8) || (__WIL_RESOURCE_ENABLE_QUIRKS && (_WIN32_WINNT >= _WIN32_WINNT_WIN7)))
enum class SlimEventType
@@ -2973,13 +2974,13 @@ public:
return !!ReadAcquire(&m_isSignaled);
}
bool wait(DWORD timeoutMiliseconds) WI_NOEXCEPT
bool wait(DWORD timeoutMilliseconds) WI_NOEXCEPT
{
if (timeoutMiliseconds == 0)
if (timeoutMilliseconds == 0)
{
return TryAcquireEvent();
}
else if (timeoutMiliseconds == INFINITE)
else if (timeoutMilliseconds == INFINITE)
{
return wait();
}
@@ -2991,12 +2992,12 @@ public:
while (!TryAcquireEvent())
{
if (elapsedTimeMilliseconds >= timeoutMiliseconds)
if (elapsedTimeMilliseconds >= timeoutMilliseconds)
{
return false;
}
DWORD newTimeout = static_cast<DWORD>(timeoutMiliseconds - elapsedTimeMilliseconds);
DWORD newTimeout = static_cast<DWORD>(timeoutMilliseconds - elapsedTimeMilliseconds);
if (!WaitForSignal(newTimeout))
{
@@ -3039,10 +3040,10 @@ private:
}
}
bool WaitForSignal(DWORD timeoutMiliseconds) WI_NOEXCEPT
bool WaitForSignal(DWORD timeoutMilliseconds) WI_NOEXCEPT
{
LONG falseValue = FALSE;
BOOL waitResult = WaitOnAddress(&m_isSignaled, &falseValue, sizeof(m_isSignaled), timeoutMiliseconds);
BOOL waitResult = WaitOnAddress(&m_isSignaled, &falseValue, sizeof(m_isSignaled), timeoutMilliseconds);
__FAIL_FAST_ASSERT__(waitResult || ::GetLastError() == ERROR_TIMEOUT);
return !!waitResult;
}
@@ -3060,6 +3061,7 @@ using slim_event_manual_reset = slim_event_t<SlimEventType::ManualReset>;
using slim_event = slim_event_auto_reset;
#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
#endif // WIL_NO_SLIM_EVENT
typedef unique_any<HANDLE, decltype(&details::ReleaseMutex), details::ReleaseMutex, details::pointer_access_none> mutex_release_scope_exit;
@@ -4731,7 +4733,7 @@ inline unique_hstring make_unique_string_nothrow<unique_hstring>(
_When_((source != nullptr) && length == static_cast<size_t>(-1), _In_z_) PCWSTR source,
size_t length) WI_NOEXCEPT
{
WI_ASSERT(source != nullptr); // the HSTRING version of this function does not suport this case
WI_ASSERT(source != nullptr); // the HSTRING version of this function does not support this case
if (length == static_cast<size_t>(-1))
{
length = wcslen(source);
@@ -5218,7 +5220,7 @@ struct cert_context_t
}
/** A wrapper around CertEnumCertificatesInStore.
CertEnumCertificatesInStore takes ownership of its second paramter in an unclear fashion,
CertEnumCertificatesInStore takes ownership of its second parameter in an unclear fashion,
making it error-prone to use in combination with unique_cert_context. This wrapper helps
manage the resource correctly while ensuring the GetLastError state set by CertEnumCertificatesInStore.
is not lost. See MSDN for more information on `CertEnumCertificatesInStore`.
@@ -6264,7 +6266,7 @@ using wdf_wait_lock_release_scope_exit =
using unique_wdf_device_init = unique_any<WDFDEVICE_INIT*, decltype(&::WdfDeviceInitFree), ::WdfDeviceInitFree>;
#endif
inline WI_NODISCARD _IRQL_requires_max_(PASSIVE_LEVEL)
WI_NODISCARD inline _IRQL_requires_max_(PASSIVE_LEVEL)
_Acquires_lock_(lock)
wdf_wait_lock_release_scope_exit acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_NOEXCEPT
{
@@ -6272,7 +6274,7 @@ wdf_wait_lock_release_scope_exit acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_NOEX
return wdf_wait_lock_release_scope_exit(lock);
}
inline WI_NODISCARD _IRQL_requires_max_(APC_LEVEL)
WI_NODISCARD inline _IRQL_requires_max_(APC_LEVEL)
_When_(return, _Acquires_lock_(lock))
wdf_wait_lock_release_scope_exit try_acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_NOEXCEPT
{
@@ -6291,7 +6293,7 @@ wdf_wait_lock_release_scope_exit try_acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_
using wdf_spin_lock_release_scope_exit =
unique_any<WDFSPINLOCK, decltype(&::WdfSpinLockRelease), ::WdfSpinLockRelease, details::pointer_access_none>;
inline WI_NODISCARD _IRQL_requires_max_(DISPATCH_LEVEL)
WI_NODISCARD inline _IRQL_requires_max_(DISPATCH_LEVEL)
_IRQL_raises_(DISPATCH_LEVEL)
_Acquires_lock_(lock)
wdf_spin_lock_release_scope_exit acquire_wdf_spin_lock(WDFSPINLOCK lock) WI_NOEXCEPT
@@ -6507,7 +6509,7 @@ private:
// function only if the call-site source location is obtained from elsewhere (i.e., plumbed
// through other abstractions).
template <typename wdf_object_t>
inline WI_NODISCARD unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
WI_NODISCARD inline unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
wdf_object_t wdfObject, PVOID tag, LONG lineNumber, PCSTR fileName) WI_NOEXCEPT
{
// Parameter is incorrectly marked as non-const, so the const-cast is required.
@@ -6516,7 +6518,7 @@ inline WI_NODISCARD unique_wdf_object_reference<wdf_object_t> wdf_object_referen
}
template <typename wdf_object_t>
inline WI_NODISCARD unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
WI_NODISCARD inline unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
const wil::unique_wdf_any<wdf_object_t>& wdfObject, PVOID tag, LONG lineNumber, PCSTR fileName) WI_NOEXCEPT
{
return wdf_object_reference_increment(wdfObject.get(), tag, lineNumber, fileName);
@@ -7451,7 +7453,7 @@ namespace details
{
// Only those lock types specialized by lock_proof_traits will allow either a write_lock_required or
// read_lock_required to be constructed. The allows_exclusive value indicates if the type represents an exclusive,
// write-safe lock aquisition, or a shared, read-only lock acquisition.
// write-safe lock acquisition, or a shared, read-only lock acquisition.
template <typename T>
struct lock_proof_traits
{
@@ -7480,7 +7482,7 @@ another function that requires them.
These types are implicitly convertible from various lock holding types, enabling callers to provide them as
proof of the lock that they hold.
The following example is intentially contrived to demonstrate multiple use cases:
The following example is intentionally contrived to demonstrate multiple use cases:
- Methods that require only shared/read access
- Methods that require only exclusive write access
- Methods that pass their proof-of-lock to a helper

View File

@@ -435,7 +435,7 @@ namespace details_abi
private:
struct Node
{
DWORD threadId = ULONG_MAX;
DWORD threadId = 0xffffffff; // MAXDWORD
Node* pNext = nullptr;
T value{};
};
@@ -1169,7 +1169,7 @@ namespace details
__declspec(selectany)::wil::details_abi::ProcessLocalStorage<::wil::details_abi::ProcessLocalData> g_processLocalData("WilError_03");
__declspec(selectany)::wil::details_abi::ThreadLocalStorage<ThreadFailureCallbackHolder*> g_threadFailureCallbacks;
WI_HEADER_INITITALIZATION_FUNCTION(InitializeResultHeader, [] {
WI_HEADER_INITIALIZATION_FUNCTION(InitializeResultHeader, [] {
g_pfnGetContextAndNotifyFailure = GetContextAndNotifyFailure;
::wil::details_abi::g_pProcessLocalData = &g_processLocalData;
g_pThreadFailureCallbacks = &g_threadFailureCallbacks;

View File

@@ -93,7 +93,7 @@ typedef _Return_type_success_(return >= 0) LONG NTSTATUS;
#endif
#ifndef __NTSTATUS_FROM_WIN32
#define __NTSTATUS_FROM_WIN32(x) \
((NTSTATUS)(x) <= 0 ? ((NTSTATUS)(x)) : ((NTSTATUS)(((x)&0x0000FFFF) | (FACILITY_WIN32 << 16) | ERROR_SEVERITY_ERROR)))
((NTSTATUS)(x) <= 0 ? ((NTSTATUS)(x)) : ((NTSTATUS)(((x) & 0x0000FFFF) | (FACILITY_WIN32 << 16) | ERROR_SEVERITY_ERROR)))
#endif
#ifndef WIL_AllocateMemory
@@ -757,6 +757,14 @@ WI_ODR_PRAGMA("WIL_FreeMemory", "0")
return __hr; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define __RETURN_HR_FAIL_SUPPRESS_TELEMETRY(hr, str) \
__WI_SUPPRESS_4127_S do \
{ \
const HRESULT __hr = (hr); \
__R_FN(Return_HrSuppressTelemetry)(__R_INFO(str) __hr); \
return __hr; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define __RETURN_HR_FAIL_NOFILE(hr, str) \
__WI_SUPPRESS_4127_S do \
{ \
@@ -1097,6 +1105,21 @@ WI_ODR_PRAGMA("WIL_FreeMemory", "0")
} \
} while ((void)0, 0)
// Always logs failed HR, if expected, telemetry will be called with 'alreadyReported'
#define RETURN_IF_FAILED_SUPPRESS_TELEMETRY_IF_EXPECTED(hr, hrExpected, ...) \
do \
{ \
const auto __hrRet = wil::verify_hresult(hr); \
if (FAILED(__hrRet)) \
{ \
if ((__hrRet == wil::verify_hresult(hrExpected)) WI_FOREACH(__WI_OR_IS_EXPECTED_HRESULT, ##__VA_ARGS__)) \
{ \
__RETURN_HR_FAIL_SUPPRESS_TELEMETRY(__hrRet, #hr); \
} \
__RETURN_HR_FAIL(__hrRet, #hr); \
} \
} while ((void)0, 0)
//*****************************************************************************
// Macros for logging failures (ignore or pass-through)
//*****************************************************************************
@@ -1267,7 +1290,7 @@ WI_ODR_PRAGMA("WIL_FreeMemory", "0")
if (!wil::verify_bool(condition)) \
{ \
WI_ASSERT_FAIL(#condition); \
__RFF_FN(FailFast_Unexpected)(__RFF_INFO_ONLY(#condition)) \
__RFF_FN(FailFast_Unexpected)(__RFF_INFO_ONLY(#condition)); \
} \
} while (0, 0)
#define WI_FAIL_FAST_ASSERT_MSG(condition, msg) \
@@ -1738,7 +1761,7 @@ inline HRESULT GetFailureLogString(
_Pre_satisfies_(cchDest > 0) _In_ size_t cchDest,
_In_ FailureInfo const& failure) WI_NOEXCEPT
{
// This function was lenient to empty strings at one point and some callers became dependent on this beahvior
// This function was lenient to empty strings at one point and some callers became dependent on this behavior
if ((cchDest == 0) || (pszDest == nullptr))
{
return S_OK;
@@ -2155,6 +2178,7 @@ namespace details
_Pre_satisfies_(debugStringSizeChars > 0) size_t debugStringSizeChars,
_Out_writes_(callContextStringSizeChars) _Post_z_ PSTR callContextString,
_Pre_satisfies_(callContextStringSizeChars > 0) size_t callContextStringSizeChars,
FailureFlags flags,
_Out_ FailureInfo* failure) WI_NOEXCEPT;
__declspec(noinline) inline void ReportFailure(
@@ -2168,12 +2192,13 @@ namespace details
__R_FN_PARAMS_FULL,
const ResultStatus& resultPair,
_In_opt_ PCWSTR message = nullptr,
ReportFailureOptions options = ReportFailureOptions::None);
ReportFailureOptions options = ReportFailureOptions::None,
FailureFlags flags = FailureFlags::None);
template <FailureType>
inline void ReportFailure_ReplaceMsg(__R_FN_PARAMS_FULL, HRESULT hr, _Printf_format_string_ PCSTR formatString, ...);
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, FailureType type, HRESULT hr);
template <FailureType>
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr);
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags flags = FailureFlags::None);
template <FailureType>
__declspec(noinline) inline HRESULT
ReportFailure_CaughtException(__R_FN_PARAMS_FULL, SupportedExceptions supported = SupportedExceptions::Default);
@@ -2745,7 +2770,7 @@ namespace details
{
status =
((NTSTATUS)(hr) <= 0 ? ((NTSTATUS)(hr))
: ((NTSTATUS)(((hr)&0x0000FFFF) | (FACILITY_SSPI << 16) | ERROR_SEVERITY_ERROR)));
: ((NTSTATUS)(((hr) & 0x0000FFFF) | (FACILITY_SSPI << 16) | ERROR_SEVERITY_ERROR)));
}
else
{
@@ -2826,8 +2851,8 @@ namespace details
// NOTE: The following two functions are unfortunate copies of strsafe.h functions that have been copied to reduce the friction associated with using
// Result.h and ResultException.h in a build that does not have WINAPI_PARTITION_DESKTOP defined (where these are conditionally enabled).
static STRSAFEAPI WilStringLengthWorkerA(
_In_reads_or_z_(cchMax) STRSAFE_PCNZCH psz,
inline HRESULT WilStringLengthWorkerA(
_In_reads_or_z_(cchMax) PCNZCH psz,
_In_ _In_range_(<=, STRSAFE_MAX_CCH) size_t cchMax,
_Out_opt_ _Deref_out_range_(<, cchMax) _Deref_out_range_(<=, _String_length_(psz)) size_t* pcchLength)
{
@@ -2858,8 +2883,8 @@ namespace details
}
_Must_inspect_result_
STRSAFEAPI StringCchLengthA(
_In_reads_or_z_(cchMax) STRSAFE_PCNZCH psz,
inline HRESULT StringCchLengthA(
_In_reads_or_z_(cchMax) PCNZCH psz,
_In_ _In_range_(1, STRSAFE_MAX_CCH) size_t cchMax,
_Out_opt_ _Deref_out_range_(<, cchMax) _Deref_out_range_(<=, _String_length_(psz)) size_t* pcchLength)
{
@@ -2880,8 +2905,8 @@ namespace details
}
#pragma warning(pop)
_Post_satisfies_(cchDest > 0 && cchDest <= cchMax) static STRSAFEAPI
WilStringValidateDestA(_In_reads_opt_(cchDest) STRSAFE_PCNZCH /*pszDest*/, _In_ size_t cchDest, _In_ const size_t cchMax)
_Post_satisfies_(cchDest > 0 && cchDest <= cchMax) inline HRESULT
WilStringValidateDestA(_In_reads_opt_(cchDest) PCNZCH /*pszDest*/, _In_ size_t cchDest, _In_ const size_t cchMax)
{
HRESULT hr = S_OK;
if ((cchDest == 0) || (cchDest > cchMax))
@@ -2891,7 +2916,7 @@ namespace details
return hr;
}
static STRSAFEAPI WilStringVPrintfWorkerA(
inline HRESULT WilStringVPrintfWorkerA(
_Out_writes_(cchDest) _Always_(_Post_z_) STRSAFE_LPSTR pszDest,
_In_ _In_range_(1, STRSAFE_MAX_CCH) size_t cchDest,
_Always_(_Out_opt_ _Deref_out_range_(<=, cchDest - 1)) size_t* pcchNewDestLength,
@@ -2948,7 +2973,7 @@ namespace details
return hr;
}
__inline HRESULT StringCchPrintfA(
inline HRESULT StringCchPrintfA(
_Out_writes_(cchDest) _Always_(_Post_z_) STRSAFE_LPSTR pszDest,
_In_ size_t cchDest,
_In_ _Printf_format_string_ STRSAFE_LPCSTR pszFormat,
@@ -3080,7 +3105,7 @@ namespace details
{
#ifndef RESULT_SUPPRESS_STATIC_INITIALIZERS
#if !defined(BUILD_WINDOWS) || defined(WIL_SUPPRESS_PRIVATE_API_USE)
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse, [] {
WI_HEADER_INITIALIZATION_FUNCTION(WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse, [] {
::wil::WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse();
return 1;
});
@@ -3091,7 +3116,7 @@ namespace details
#else // !WINAPI_PARTITION_DESKTOP, !WINAPI_PARTITION_SYSTEM, explicitly assume these modules can direct link
namespace details
{
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_ResultMacros_AppOnly, [] {
WI_HEADER_INITIALIZATION_FUNCTION(WilInitialize_ResultMacros_AppOnly, [] {
g_pfnRaiseFailFastException = ::RaiseFailFastException;
return 1;
});
@@ -3869,7 +3894,7 @@ namespace details
}
#if !defined(RESULT_SUPPRESS_STATIC_INITIALIZERS)
WI_HEADER_INITITALIZATION_FUNCTION(InitializeWinRt, [] {
WI_HEADER_INITIALIZATION_FUNCTION(InitializeWinRt, [] {
g_pfnResultFromCaughtException_WinRt = ResultFromCaughtException_WinRt;
g_pfnResultFromKnownExceptions_WinRt = ResultFromKnownExceptions_WinRt;
g_pfnThrowPlatformException = ThrowPlatformException;
@@ -4124,7 +4149,7 @@ namespace details
}
}
WI_HEADER_INITITALIZATION_FUNCTION(InitializeResultExceptions, [] {
WI_HEADER_INITIALIZATION_FUNCTION(InitializeResultExceptions, [] {
g_pfnRunFunctorWithExceptionFilter = RunFunctorWithExceptionFilter;
g_pfnRethrow = Rethrow;
g_pfnThrowResultException = ThrowResultExceptionInternal;
@@ -4320,6 +4345,7 @@ namespace details
_Pre_satisfies_(debugStringSizeChars > 0) size_t debugStringSizeChars,
_Out_writes_(callContextStringSizeChars) _Post_z_ PSTR callContextString,
_Pre_satisfies_(callContextStringSizeChars > 0) size_t callContextStringSizeChars,
FailureFlags flags,
_Out_ FailureInfo* failure) WI_NOEXCEPT
{
debugString[0] = L'\0';
@@ -4360,7 +4386,7 @@ namespace details
};
failure->type = type;
failure->flags = FailureFlags::None;
failure->flags = flags;
WI_SetFlagIf(failure->flags, FailureFlags::NtStatus, resultPair.kind == ResultStatus::Kind::NtStatus);
failure->failureId = ::InterlockedIncrementNoFence(&s_failureId);
failure->pszMessage = ((message != nullptr) && (message[0] != L'\0')) ? message : nullptr;
@@ -4501,7 +4527,8 @@ namespace details
}
template <FailureType T>
inline __declspec(noinline) void ReportFailure_Return(__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
inline __declspec(noinline) void ReportFailure_Return(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags flags)
{
bool needPlatformException =
((T == FailureType::Exception) && WI_IsFlagClear(options, ReportFailureOptions::MayRethrow) &&
@@ -4522,6 +4549,7 @@ namespace details
ARRAYSIZE(debugString),
callContextString,
ARRAYSIZE(callContextString),
flags,
&failure);
if (WI_IsFlagSet(failure.flags, FailureFlags::RequestFailFast))
@@ -4531,9 +4559,10 @@ namespace details
}
template <FailureType T, bool SuppressAction>
inline __declspec(noinline) void ReportFailure_Base(__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
inline __declspec(noinline) void ReportFailure_Base(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags flags)
{
ReportFailure_Return<T>(__R_FN_CALL_FULL, resultPair, message, options);
ReportFailure_Return<T>(__R_FN_CALL_FULL, resultPair, message, options, flags);
}
template <FailureType T>
@@ -4559,6 +4588,7 @@ namespace details
ARRAYSIZE(debugString),
callContextString,
ARRAYSIZE(callContextString),
FailureFlags::None,
&failure);
__WI_SUPPRESS_4127_S
if ((T == FailureType::FailFast) || WI_IsFlagSet(failure.flags, FailureFlags::RequestFailFast))
@@ -4587,14 +4617,14 @@ namespace details
template <>
inline __declspec(noinline) RESULT_NORETURN void ReportFailure_Base<FailureType::FailFast, false>(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags)
{
ReportFailure_NoReturn<FailureType::FailFast>(__R_FN_CALL_FULL, resultPair, message, options);
}
template <>
inline __declspec(noinline) RESULT_NORETURN void ReportFailure_Base<FailureType::Exception, false>(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags)
{
ReportFailure_NoReturn<FailureType::Exception>(__R_FN_CALL_FULL, resultPair, message, options);
}
@@ -4764,19 +4794,22 @@ namespace details
}
template <FailureType T>
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr)
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags flags)
{
ReportFailure_Base<T>(__R_FN_CALL_FULL, ResultStatus::FromResult(hr));
ReportFailure_Base<T>(
__R_FN_CALL_FULL, ResultStatus::FromResult(hr), nullptr /*message*/, ReportFailureOptions::None /*options*/, flags);
}
template <>
__declspec(noinline) inline RESULT_NORETURN void ReportFailure_Hr<FailureType::FailFast>(__R_FN_PARAMS_FULL, HRESULT hr)
__declspec(noinline) inline RESULT_NORETURN
void ReportFailure_Hr<FailureType::FailFast>(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags)
{
ReportFailure_Base<FailureType::FailFast>(__R_FN_CALL_FULL, ResultStatus::FromResult(hr));
}
template <>
__declspec(noinline) inline RESULT_NORETURN void ReportFailure_Hr<FailureType::Exception>(__R_FN_PARAMS_FULL, HRESULT hr)
__declspec(noinline) inline RESULT_NORETURN
void ReportFailure_Hr<FailureType::Exception>(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags)
{
ReportFailure_Base<FailureType::Exception>(__R_FN_CALL_FULL, ResultStatus::FromResult(hr));
}
@@ -5182,6 +5215,7 @@ namespace details
ARRAYSIZE(debugString),
callContextString,
ARRAYSIZE(callContextString),
FailureFlags::None,
&failure);
if (WI_IsFlagSet(failure.flags, FailureFlags::RequestFailFast))
@@ -5228,6 +5262,13 @@ namespace details
wil::details::ReportFailure_Hr<FailureType::Return>(__R_DIRECT_FN_CALL hr);
}
__R_DIRECT_METHOD(void, Return_HrSuppressTelemetry)(__R_DIRECT_FN_PARAMS HRESULT hr) WI_NOEXCEPT
{
__R_FN_LOCALS;
const FailureFlags flags = FailureFlags::RequestSuppressTelemetry;
wil::details::ReportFailure_Hr<FailureType::Return>(__R_DIRECT_FN_CALL hr, flags);
}
_Success_(true)
_Translates_Win32_to_HRESULT_(err)
__R_DIRECT_METHOD(HRESULT, Return_Win32)(__R_DIRECT_FN_PARAMS DWORD err) WI_NOEXCEPT

View File

@@ -122,7 +122,7 @@ namespace details
} // namespace wil
// Automatically call RoOriginateError upon error origination by including this file
WI_HEADER_INITITALIZATION_FUNCTION(ResultStowedExceptionInitialize, [] {
WI_HEADER_INITIALIZATION_FUNCTION(ResultStowedExceptionInitialize, [] {
::wil::SetOriginateErrorCallback(::wil::details::RaiseRoOriginateOnWilExceptions);
::wil::SetFailfastWithContextCallback(::wil::details::FailfastWithContextCallback);
return 1;

View File

@@ -106,7 +106,7 @@ namespace details
wistd::is_same<T, int>::value || wistd::is_same<T, unsigned int>::value || wistd::is_same<T, long>::value ||
wistd::is_same<T, unsigned long>::value || wistd::is_same<T, __int64>::value || wistd::is_same<T, unsigned __int64>::value;
// True when either type is potentialy variably sized (e.g. size_t, ptrdiff_t)
// True when either type is potentially variably sized (e.g. size_t, ptrdiff_t)
template <typename OldT, typename NewT>
constexpr bool is_potentially_variably_sized_cast_v =
is_potentially_variably_sized_type_v<OldT> || is_potentially_variably_sized_type_v<NewT>;

View File

@@ -24,19 +24,64 @@ namespace details
{
};
template <typename TCallback>
BOOL __stdcall EnumWindowsCallbackNoThrow(HWND hwnd, LPARAM lParam)
{
auto pCallback = reinterpret_cast<TCallback*>(lParam);
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (wistd::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (wistd::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
}
else if constexpr (std::is_same_v<result_t, bool>)
{
return (*pCallback)(hwnd) ? TRUE : FALSE;
}
else
{
static_assert(details::always_false<TCallback>::value, "Callback must return void, bool, or HRESULT");
}
#else
return (*pCallback)(hwnd);
#endif
}
template <typename TEnumApi, typename TCallback>
void DoEnumWindowsNoThrow(TEnumApi&& enumApi, TCallback&& callback) noexcept
{
auto enumproc = [](HWND hwnd, LPARAM lParam) -> BOOL {
auto pCallback = reinterpret_cast<TCallback*>(lParam);
enumApi(EnumWindowsCallbackNoThrow<TCallback>, reinterpret_cast<LPARAM>(&callback));
}
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TCallback>
struct EnumWindowsCallbackData
{
std::exception_ptr exception;
TCallback* pCallback;
};
template <typename TCallback>
BOOL __stdcall EnumWindowsCallback(HWND hwnd, LPARAM lParam)
{
auto pCallbackData = reinterpret_cast<EnumWindowsCallbackData<TCallback>*>(lParam);
try
{
auto pCallback = pCallbackData->pCallback;
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (wistd::is_void_v<result_t>)
if constexpr (std::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (wistd::is_same_v<result_t, HRESULT>)
else if constexpr (std::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
@@ -52,55 +97,19 @@ namespace details
#else
return (*pCallback)(hwnd);
#endif
};
enumApi(enumproc, reinterpret_cast<LPARAM>(&callback));
}
}
catch (...)
{
pCallbackData->exception = std::current_exception();
return FALSE;
}
};
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TEnumApi, typename TCallback>
void DoEnumWindows(TEnumApi&& enumApi, TCallback&& callback)
{
struct
{
std::exception_ptr exception;
TCallback* pCallback;
} callbackData = {nullptr, &callback};
auto enumproc = [](HWND hwnd, LPARAM lParam) -> BOOL {
auto pCallbackData = reinterpret_cast<decltype(&callbackData)>(lParam);
try
{
auto pCallback = pCallbackData->pCallback;
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (std::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (std::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
}
else if constexpr (std::is_same_v<result_t, bool>)
{
return (*pCallback)(hwnd) ? TRUE : FALSE;
}
else
{
static_assert(details::always_false<TCallback>::value, "Callback must return void, bool, or HRESULT");
}
#else
return (*pCallback)(hwnd);
#endif
}
catch (...)
{
pCallbackData->exception = std::current_exception();
return FALSE;
}
};
enumApi(enumproc, reinterpret_cast<LPARAM>(&callbackData));
EnumWindowsCallbackData<TCallback> callbackData = {nullptr, &callback};
enumApi(EnumWindowsCallback<TCallback>, reinterpret_cast<LPARAM>(&callbackData));
if (callbackData.exception)
{
std::rethrow_exception(callbackData.exception);

View File

@@ -271,7 +271,7 @@ struct TwoPhaseHStringConstructor
return TwoPhaseHStringConstructor{characterLength};
}
//! Returns the HSTRING after it has been populated like Detatch() or release(); be sure to put this in a RAII type to manage
//! Returns the HSTRING after it has been populated like Detach() or release(); be sure to put this in a RAII type to manage
//! its lifetime.
HSTRING Promote()
{
@@ -1700,8 +1700,8 @@ hr = run_when_complete_nothrow<StorageFile*>(getFileOp.Get(), [](HRESULT hr, ISt
~~~
*/
//! Run a fuction when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler agile
//! and run on the async thread.
//! Run a function when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler
//! agile and run on the async thread.
template <typename TAgility = IUnknown, typename TFunc>
HRESULT run_when_complete_nothrow(_In_ ABI::Windows::Foundation::IAsyncAction* operation, TFunc&& func) WI_NOEXCEPT
{
@@ -1727,8 +1727,8 @@ HRESULT run_when_complete_nothrow(_In_ ABI::Windows::Foundation::IAsyncActionWit
}
#ifdef WIL_ENABLE_EXCEPTIONS
//! Run a fuction when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler agile
//! and run on the async thread.
//! Run a function when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler
//! agile and run on the async thread.
template <typename TAgility = IUnknown, typename TFunc>
void run_when_complete(_In_ ABI::Windows::Foundation::IAsyncAction* operation, TFunc&& func)
{

View File

@@ -33,7 +33,7 @@
// and non-exception based code should utilize this functionality.
// This header mimics libc++'s '__config' header to the extent necessary to get the wistd::* definitions compiling. Note
// that this has a few key differences since libc++'s MSVC compatability is currently not functional and a bit behind
// that this has a few key differences since libc++'s MSVC compatibility is currently not functional and a bit behind
#ifndef _WISTD_CONFIG_H_
#define _WISTD_CONFIG_H_
@@ -130,7 +130,7 @@
#define __WI_CLANG_DISABLE_WARNING(warning)
#endif
// NOTE: MSVC, which is what we primarily target, is severly underrepresented in libc++ and checks such as
// NOTE: MSVC, which is what we primarily target, is severely underrepresented in libc++ and checks such as
// __has_feature(...) are always false for MSVC, even when the feature being tested _is_ present in MSVC. Therefore, we
// instead modify all checks to be __WI_HAS_FEATURE_IS_UNION, etc., which provides the correct value for MSVC and falls
// back to the __has_feature(...), etc. value otherwise. We intentionally leave '__has_feature', etc. undefined for MSVC

View File

@@ -1946,7 +1946,7 @@ struct __numeric_type<void>
// __promote
template <class _A1, class _A2 = void, class _A3 = void, bool = __numeric_type<_A1>::value&& __numeric_type<_A2>::value&& __numeric_type<_A3>::value>
template <class _A1, class _A2 = void, class _A3 = void, bool = __numeric_type<_A1>::value && __numeric_type<_A2>::value && __numeric_type<_A3>::value>
class __promote_imp
{
public:
@@ -4775,7 +4775,7 @@ struct underlying_type
{
static_assert(
_Support,
"The underyling_type trait requires compiler "
"The underlying_type trait requires compiler "
"support. Either no such support exists or "
"libc++ does not know how to use it.");
};

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -176,8 +176,6 @@
030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows,
030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -247,6 +245,7 @@
03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d11800000094000000000000,Google Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -273,8 +272,8 @@
030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -489,13 +488,6 @@
030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00008901000000000000,PDP Realmz Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows,
03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000011a7000000000000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -601,6 +593,7 @@
030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -685,13 +678,21 @@
03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000008f0e00000910000000000000,Sony DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000317300000100000000000000,Sony DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000666600006706000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
03000000e30500009605000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000004c050000da0c000000000000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002306000000000000,Sony PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000f0250000c183000000000000,Sony PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d9040000160f000000000000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
030000004c0500003713000000000000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows,
030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@@ -701,7 +702,6 @@
03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,
03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
@@ -716,17 +716,18 @@
03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows,
03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
03000000790000002601000000000000,TGZ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
03000000790000001c18000000000000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000790000002601000000000000,TGZ Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ed0000000000000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,Thrustmaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000003d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
@@ -883,7 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
@@ -920,6 +921,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X,
03000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,
@@ -931,8 +933,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -996,11 +998,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000790000001c18000000010000,PB Tails Choc,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -1018,7 +1018,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
@@ -1053,7 +1053,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
@@ -1072,7 +1074,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
@@ -1115,6 +1117,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000bc2000000155000000010000,SNK NEOGEO Arcade Stick Pro,a:b1,b:b4,x:b0,y:b3,back:b10,guide:b9,start:b11,leftshoulder:b2,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,
# Linux
03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
@@ -1207,10 +1210,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@@ -1284,8 +1286,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux,
190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux,
03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000001010000,GPD Win Max 2 6800U Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
@@ -1299,12 +1303,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00005001000009040000,Hori Fighting Commander Octa Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux,
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1321,7 +1325,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b13,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,
030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
@@ -1344,6 +1348,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
@@ -1382,7 +1387,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta DualShock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
@@ -1468,8 +1473,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux,
050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
@@ -1494,10 +1499,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1534,8 +1535,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
@@ -1552,18 +1553,20 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000f20d000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
050000004c050000f20d000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick (PS5),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick PS5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
0300132d9b2800006500000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
@@ -1603,10 +1606,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,
03000000a30600000d5f000010010000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,
03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
@@ -1631,12 +1635,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000004b2900000430000011000000,Snakebyte Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d9040000160f000000010000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
030000004c0500003713000011010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
@@ -1666,7 +1672,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux,
03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
@@ -1715,10 +1721,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1730,6 +1737,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,

422
bin/utils/bulk_compression.py Executable file
View File

@@ -0,0 +1,422 @@
#!/usr/bin/env python3
# PCSX2 - PS2 Emulator for PCs
# Copyright (C) 2024 PCSX2 Dev Team
#
# PCSX2 is free software: you can redistribute it and/or modify it under the terms
# of the GNU General Public License as published by the Free Software Found-
# ation, either version 3 of the License, or (at your option) any later version.
#
# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with PCSX2.
# If not, see <https://www.gnu.org/licenses/>.
import sys
import os
import re
from subprocess import Popen, PIPE
from os.path import exists
gamecount = [0]
# =================================================================================================
def deletionChoice(source_extension): # Choose to delete source files
yesno = {
"n" : 0,
"no" : 0,
"y" : 1,
"yes" : 1,
}
print("╟-------------------------------------------------------------------------------╢")
print(f"║ Do you want to delete the original {source_extension.upper()} files as they are converted?")
choice = input("║ Type Y or N then press ENTER: ").lower()
if (not choice in yesno):
exitInvalidOption()
return (yesno[choice])
# -------------------------------------------------------------------------------------------------
def blockSizeChoice(is_cd, decompressing): # Choose block size
if (decompressing):
return 0
sizes = {
"1" : 16384,
"2" : 131072,
"3" : 262144,
} if not is_cd else {
"1": 17136,
"2": 132192,
"3": 264384,
}
print("╟-------------------------------------------------------------------------------╢")
print("║ Please pick the block size you would like to use:")
print("")
print("║ 1 - 16 kB (bigger files, faster access/less CPU, choose this if unsure)")
print("║ 2 - 128 kB (balanced)")
print("║ 3 - 256 kB (smaller files, slower access/more CPU)")
print("")
blocksize = input("║ Type the number corresponding to your selection then press ENTER: ")
if (not blocksize in sizes):
exitInvalidOption()
return (sizes[blocksize])
# =================================================================================================
def checkSuccess(compressing, fname, extension, error_code): # Ensure file created properly
target_fname = f"{fname}.{extension}"
if (error_code):
print("╠===============================================================================╣")
if (compressing):
print(f"║ Compression to {extension.upper()} failed for the following:{(37 - len(extension)) * ' '}")
else:
print(f"║ Extraction to {extension.upper()} failed for the following:{(38 - len(extension)) * ' '}")
print(f"{target_fname}{(77 - len(target_fname)) * ' '}")
print("╚===============================================================================╝")
sys.exit(1)
print(f"{target_fname} created.{(69 - len(target_fname)) * ' '}")
# -------------------------------------------------------------------------------------------------
def checkProgramMissing(program):
if (sys.platform.startswith('win32') and exists(f"./{program}.exe")):
return # Windows
else: # Linux, macOS
from shutil import which
if (which(program) is not None):
return
print("╠===============================================================================╗")
print(f"{program} failed, {program} is missing.{(39 - (len(program) * 2)) * ' '}")
print("╚===============================================================================╝")
sys.exit(1)
# -------------------------------------------------------------------------------------------------
def checkBinCueMismatch(bin_files, cue_files): # Ensure all bins and cues match
if (len(bin_files) != len(cue_files)): # Ensure numerical parity
exitBinCueMismatch()
for fname in bin_files: # Ensure filename parity
if (f"{fname[:-4]}.cue" not in cue_files):
exitBinCueMismatch()
# -------------------------------------------------------------------------------------------------
def checkDuplicates(source_files, target_extensions, crash_protection_type=0):
dupe_options = {
"s" : 0,
"skip" : 0,
"o" : 1,
"overwrite" : 1,
}
dupe_files = []
dupe_names = []
target_files = []
for extension in target_extensions:
target_files[len(target_files):] = returnFilteredPwdContents(extension)
for fname in source_files:
for extension in target_extensions:
target_fname = f"{fname[:-4]}.{extension}"
if (target_fname in target_files):
dupe_files.append(target_fname)
match crash_protection_type:
case 0:
pass
case 1: # Skip any dupe files no matter what
[dupe_names.append(fname[:-4]) for fname in dupe_files if fname[:-4] not in dupe_names]
return dupe_names
case 2: # Only skip if intermediate .iso present
[dupe_names.append(fname[:-4]) for fname in dupe_files if fname[:-4] not in dupe_names and fname[-4:] == ".iso"]
case _:
pass
if (not dupe_files):
return dupe_names
print("╟-------------------------------------------------------------------------------╢")
print("║ The following files were found which would be overwritten:")
for fname in dupe_files:
print(f"║ - {fname}")
print("")
print("║ You may choose to OVERWRITE or SKIP all of these.")
if (crash_protection_type == 2):
# chdman CLI just crashes trying to overwrite a .iso file
print("║ NOTE: chdman cannot overwrite .iso files, which are used as an intermediate format.")
print("║ These will be skipped regardless.")
choice = input("║ Press 'O' to overwrite or 'S' to skip and press ENTER: ").lower()
if (choice in dupe_options):
if (not dupe_options[choice]): # Skip
[dupe_names.append(fname[:-4]) for fname in dupe_files if fname[:-4] not in dupe_names]
return dupe_names
else:
exitInvalidOption()
# =================================================================================================
def printInitialStatus(decompressing, target_fname):
if (gamecount[0] != 0):
print("╟-------------------------------------------------------------------------------╢")
gamecount[0] += 1
if (decompressing):
print(f"║ Extracting to {target_fname}... ({gamecount[0]}){(58 - len(target_fname) - len(str(gamecount[0]))) * ' '}")
else:
print(f"║ Compressing to {target_fname}... ({gamecount[0]}){(57 - len(target_fname) - len(str(gamecount[0]))) * ' '}")
# -------------------------------------------------------------------------------------------------
def printSkip(target_fname):
if (gamecount[0] != 0):
print("╟-------------------------------------------------------------------------------╢")
gamecount[0] += 1
print(f"║ Skipping creation of {target_fname}{(57 - len(target_fname)) * ' '}")
# =================================================================================================
def createCommandList(mode, source_fname, target_fname, blocksize=0):
match mode:
case 1:
return [["maxcso", f"--block={blocksize}", source_fname]]
case 2:
return [["chdman", "createraw", "-us", "2048", "-hs", f"{blocksize}", "-f", "-i", source_fname, "-o", target_fname]]
case 3:
return [["chdman", "createcd", "-hs", f"{blocksize}", "-i", source_fname, "-o", f"{source_fname[:-4]}.chd"]]
case 4:
return [["maxcso", "--decompress", source_fname],
["chdman", "createraw", "-us", "2048", "-hs", f"{blocksize}", "-f", "-i", f"{source_fname[:-4]}.iso", "-o", f"{source_fname[:-4]}.chd"]]
case 5:
return [["chdman", "extractraw", "-i", source_fname, "-o", f"{source_fname[:-4]}.iso"],
["maxcso", f"--block={blocksize}", f"{source_fname[:-4]}.iso"]]
case 6:
return [["chdman", "extractraw", "-i", source_fname, "-o", target_fname]]
case 7:
return [["chdman", "extractcd", "-i", source_fname, "-o", target_fname]]
case 8:
return [["maxcso", "--decompress", source_fname]]
case _:
print("You have somehow chosen an invalid mode, and this was not correctly caught by the program.\nPlease report this as a bug.")
sys.exit(1)
# =================================================================================================
def returnFilteredPwdContents(file_extension): # Get files in pwd with extension
extension_pattern = r".*\." + file_extension.lower()
extension_reg = re.compile(extension_pattern)
return [fname for fname in os.listdir('.') if extension_reg.match(fname)]
# -------------------------------------------------------------------------------------------------
def deleteFile(fname): # Delete a file in pwd
print(f"║ Deleting {fname}...{(66 - len(fname)) * ' '}")
os.remove(f"./{fname}")
# =================================================================================================
def exitInvalidOption():
print("╠===============================================================================╗")
print("║ Invalid option. ║")
print("╚===============================================================================╝")
sys.exit(1)
# -------------------------------------------------------------------------------------------------
def exitBinCueMismatch():
print("╠===============================================================================╗")
print("║ All BIN files must have a matching CUE. ║")
print("╚===============================================================================╝")
sys.exit(1)
# =================================================================================================
# /////////////////////////////////////////////////////////////////////////////////////////////////
# =================================================================================================
options = { # Options listings
1 : "Convert ISO to CSO",
2 : "Convert ISO to CHD",
3 : "Convert CUE/BIN to CHD",
4 : "Convert CSO to CHD",
5 : "Convert DVD CHD to CSO",
6 : "Extract DVD CHD to ISO",
7 : "Extract CD CHD to CUE/BIN",
8 : "Extract CSO to ISO",
9 : "Exit script",
}
# -------------------------------------------------------------------------------------------------
sources = { # Source file extensions
1 : "iso",
2 : "iso",
3 : "cue/bin",
4 : "cso",
5 : "chd",
6 : "chd",
7 : "chd",
8 : "cso",
}
# -------------------------------------------------------------------------------------------------
targets = { # Target file extensions
1 : ["cso"],
2 : ["chd"],
3 : ["chd"],
4 : ["iso", "chd"],
5 : ["iso", "cso"],
6 : ["iso"],
7 : ["cue", "bin"],
8 : ["iso"],
}
# # -------------------------------------------------------------------------------------------------
reqs = { # Selection dependencies
1 : ["maxcso"],
2 : ["chdman"],
3 : ["chdman"],
4 : ["maxcso", "chdman"],
5 : ["maxcso", "chdman"],
6 : ["chdman"],
7 : ["chdman"],
8 : ["maxcso"],
}
# -------------------------------------------------------------------------------------------------
print("╔===============================================================================╗")
print("║ CSO/CHD/ISO/CUEBIN Conversion by Refraction, RedDevilus and TheTechnician27 ║")
print("║ (Version Jul 16 2024) ║")
print("╠===============================================================================╣")
print("║ ║")
print("║ PLEASE NOTE: This will affect all files in this folder! ║")
print("║ Be sure to run this from the same directory as the files you wish to convert. ║")
print("║ ║")
for number, message in options.items():
print("", number, " - ", message, f"{(70 - len(message)) * ' '}")
print("║ ║")
print("╠===============================================================================╝")
#print("║")
mode = input("║ Type the number corresponding to your selection then press ENTER: ")
# -------------------------------------------------------------------------------------------------
try:
mode = int(mode)
except ValueError:
exitInvalidOption()
# -------------------------------------------------------------------------------------------------
if (mode < 9 and mode > 0):
for program in reqs[mode]: # Check for dependencies
checkProgramMissing(program)
delete = deletionChoice(sources[mode]) # Choose to delete source files
blocksize = blockSizeChoice(mode == 3, mode > 5) # Choose block size if compressing
match mode:
case 3:
bin_files = returnFilteredPwdContents("bin") # Get all BIN files in pwd
source_files = returnFilteredPwdContents("cue") # Get all CUE files in pwd
checkBinCueMismatch(bin_files, source_files)
dupe_list = checkDuplicates(source_files, targets[mode], 1)
case 5:
source_files = returnFilteredPwdContents(sources[mode]) # Get source files in pwd
dupe_list = checkDuplicates(source_files, targets[mode], 2)
case 6:
source_files = returnFilteredPwdContents(sources[mode]) # Get source files in pwd
dupe_list = checkDuplicates(source_files, targets[mode], 1)
case _:
source_files = returnFilteredPwdContents(sources[mode]) # Get source files in pwd
dupe_list = checkDuplicates(source_files, targets[mode])
print("╠===============================================================================╗")
# ---------------------------------------------------------------------------------------------
for fname in source_files:
target_fname = f"{fname[:-4]}.{targets[mode][0]}"
commands = createCommandList(mode, fname, target_fname, blocksize)
if (fname[:-4] in dupe_list):
printSkip(target_fname)
continue
printInitialStatus(mode > 5, f"{fname[:-4]}.{targets[mode][-1]}")
for step, command in enumerate (commands):
process = Popen(commands[step], stdout=PIPE, stderr=PIPE) # Execute process
stdout, stderr = process.communicate() # Suppress output
checkSuccess(mode < 6, fname[:-4], # Ensure target creation
targets[mode][step], process.returncode)
if (step == 1): # Delete intermediate file
deleteFile(f"{fname[:-4]}.iso")
if (delete): # Delete source requested
deleteFile(fname)
if (mode == 3):
deleteFile(f"{fname[:-4]}.bin")
# ===== EXIT SCRIPT ===============================================================================
elif (mode == 9):
print("╠===============================================================================╗")
print("║ Goodbye! :) ║")
print("╚===============================================================================╝")
sys.exit(0)
# ===== EXIT SCRIPT WITH ERROR ====================================================================
else:
exitInvalidOption()
# -------------------------------------------------------------------------------------------------
print("╠===============================================================================╣")
print("║ Process complete! ║")
print("╚===============================================================================╝")
sys.exit(0)

View File

@@ -453,6 +453,11 @@ std::string Path::RealPath(const std::string_view path)
}
}
}
// If any relative symlinks were resolved, there may be '.' and '..'
// components in the resultant path, which must be removed.
realpath = Path::Canonicalize(realpath);
#endif
return realpath;
@@ -994,6 +999,37 @@ std::FILE* FileSystem::OpenCFile(const char* filename, const char* mode, Error*
#endif
}
std::FILE* FileSystem::OpenCFileTryIgnoreCase(const char* filename, const char* mode, Error* error)
{
#if defined(_WIN32) || defined(__APPLE__)
return OpenCFile(filename, mode, error);
#else
std::FILE* fp = std::fopen(filename, mode);
const auto cur_errno = errno;
if (!fp)
{
const auto dir = std::string(Path::GetDirectory(filename));
FindResultsArray files;
if (FindFiles(dir.c_str(), "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES, &files))
{
for (auto& file : files)
{
if (StringUtil::compareNoCase(file.FileName, filename))
{
fp = std::fopen(file.FileName.c_str(), mode);
break;
}
}
}
}
if (!fp)
Error::SetErrno(error, cur_errno);
return fp;
#endif
}
int FileSystem::OpenFDFile(const char* filename, int flags, int mode, Error* error)
{
#ifdef _WIN32
@@ -1015,6 +1051,11 @@ FileSystem::ManagedCFilePtr FileSystem::OpenManagedCFile(const char* filename, c
return ManagedCFilePtr(OpenCFile(filename, mode, error));
}
FileSystem::ManagedCFilePtr FileSystem::OpenManagedCFileTryIgnoreCase(const char* filename, const char* mode, Error* error)
{
return ManagedCFilePtr(OpenCFileTryIgnoreCase(filename, mode, error));
}
std::FILE* FileSystem::OpenSharedCFile(const char* filename, const char* mode, FileShareMode share_mode, Error* error)
{
#ifdef _WIN32
@@ -1189,6 +1230,14 @@ size_t FileSystem::ReadFileWithProgress(std::FILE* fp, void* dst, size_t length,
{
progress->SetProgressRange(100);
return FileSystem::ReadFileWithPartialProgress(fp, dst, length, progress, 0, 100, error, chunk_size);
}
size_t FileSystem::ReadFileWithPartialProgress(std::FILE* fp, void* dst, size_t length,
ProgressCallback* progress, int startPercent, int endPercent, Error* error, size_t chunk_size)
{
const int deltaPercent = endPercent - startPercent;
size_t done = 0;
while (done < length)
{
@@ -1202,7 +1251,7 @@ size_t FileSystem::ReadFileWithProgress(std::FILE* fp, void* dst, size_t length,
break;
}
progress->SetProgressValue((done * 100) / length);
progress->SetProgressValue(startPercent + (done * deltaPercent) / length);
done += read_size;
}
@@ -1225,7 +1274,12 @@ bool FileSystem::RecursiveDeleteDirectory(const char* path)
{
for (const FILESYSTEM_FIND_DATA& fd : results)
{
if (fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY)
if (IsSymbolicLink(fd.FileName.c_str()))
{
if (!DeleteSymbolicLink(fd.FileName.c_str()))
return false;
}
else if ((fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY))
{
if (!RecursiveDeleteDirectory(fd.FileName.c_str()))
return false;
@@ -1650,21 +1704,6 @@ bool FileSystem::DirectoryExists(const char* path)
return false;
}
bool FileSystem::IsRealDirectory(const char* path)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
return ((fileAttributes & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_REPARSE_POINT)) != FILE_ATTRIBUTE_DIRECTORY);
}
bool FileSystem::DirectoryIsEmpty(const char* path)
{
std::wstring wpath = GetWin32Path(path);
@@ -1935,6 +1974,72 @@ bool FileSystem::SetPathCompression(const char* path, bool enable)
return result;
}
bool FileSystem::CreateSymLink(const char* link, const char* target)
{
// convert to wide string
const std::wstring wlink = GetWin32Path(link);
if (wlink.empty())
return false;
const std::wstring wtarget = GetWin32Path(target);
if (wtarget.empty())
return false;
// check if it's a directory
DWORD flags = 0;
if (DirectoryExists(target))
flags |= SYMBOLIC_LINK_FLAG_DIRECTORY;
// create the symbolic link
return CreateSymbolicLinkW(wlink.c_str(), wtarget.c_str(), flags) != 0;
}
bool FileSystem::IsSymbolicLink(const char* path)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
return fileAttributes & FILE_ATTRIBUTE_REPARSE_POINT;
}
bool FileSystem::DeleteSymbolicLink(const char* path, Error* error)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
{
Error::SetStringView(error, "Invalid path.");
return false;
}
// delete the symbolic link
if (DirectoryExists(path))
{
if (!RemoveDirectoryW(wpath.c_str()))
{
Error::SetWin32(error, "RemoveDirectoryW() failed: ", GetLastError());
return false;
}
}
else
{
if (!DeleteFileW(wpath.c_str()))
{
Error::SetWin32(error, "DeleteFileW() failed: ", GetLastError());
return false;
}
}
return true;
}
#else
// No 32-bit file offsets breaking stuff please.
@@ -2216,15 +2321,6 @@ bool FileSystem::DirectoryExists(const char* path)
return false;
}
bool FileSystem::IsRealDirectory(const char* path)
{
struct stat sysStatData;
if (lstat(path, &sysStatData) < 0)
return false;
return (S_ISDIR(sysStatData.st_mode) && !S_ISLNK(sysStatData.st_mode));
}
bool FileSystem::DirectoryIsEmpty(const char* path)
{
DIR* pDir = opendir(path);
@@ -2478,6 +2574,31 @@ bool FileSystem::SetPathCompression(const char* path, bool enable)
return false;
}
bool FileSystem::CreateSymLink(const char* link, const char* target)
{
return symlink(target, link) == 0;
}
bool FileSystem::IsSymbolicLink(const char* path)
{
struct stat sysStatData;
if (lstat(path, &sysStatData) < 0)
return false;
return S_ISLNK(sysStatData.st_mode);
}
bool FileSystem::DeleteSymbolicLink(const char* path, Error* error)
{
if (unlink(path) != 0)
{
Error::SetErrno(error, "unlink() failed: ", errno);
return false;
}
return true;
}
FileSystem::POSIXLock::POSIXLock(int fd)
{
if (lockf(fd, F_LOCK, 0) == 0)

View File

@@ -84,7 +84,6 @@ namespace FileSystem
/// Directory exists?
bool DirectoryExists(const char* path);
bool IsRealDirectory(const char* path);
/// Directory does not contain any files?
bool DirectoryIsEmpty(const char* path);
@@ -107,7 +106,16 @@ namespace FileSystem
/// open files
using ManagedCFilePtr = std::unique_ptr<std::FILE, FileDeleter>;
ManagedCFilePtr OpenManagedCFile(const char* filename, const char* mode, Error* error = nullptr);
// Tries to open a file using the given filename, but if that fails searches
// the directory for a file with a case-insensitive match.
// This is the same as OpenManagedCFile on Windows and MacOS
ManagedCFilePtr OpenManagedCFileTryIgnoreCase(const char* filename, const char* mode, Error* error = nullptr);
std::FILE* OpenCFile(const char* filename, const char* mode, Error* error = nullptr);
// Tries to open a file using the given filename, but if that fails searches
// the directory for a file with a case-insensitive match.
// This is the same as OpenCFile on Windows and MacOS
std::FILE* OpenCFileTryIgnoreCase(const char* filename, const char* mode, Error* error = nullptr);
int FSeek64(std::FILE* fp, s64 offset, int whence);
s64 FTell64(std::FILE* fp);
s64 FSize64(std::FILE* fp);
@@ -136,6 +144,8 @@ namespace FileSystem
bool WriteStringToFile(const char* filename, const std::string_view sv);
size_t ReadFileWithProgress(std::FILE* fp, void* dst, size_t length, ProgressCallback* progress,
Error* error = nullptr, size_t chunk_size = 16 * 1024 * 1024);
size_t ReadFileWithPartialProgress(std::FILE* fp, void* dst, size_t length, ProgressCallback* progress,
int startPercent, int endPercent, Error* error = nullptr, size_t chunk_size = 16 * 1024 * 1024);
/// creates a directory in the local filesystem
/// if the directory already exists, the return value will be true.
@@ -170,6 +180,16 @@ namespace FileSystem
/// Does nothing and returns false on non-Windows platforms.
bool SetPathCompression(const char* path, bool enable);
// Creates a symbolic link. Note that on Windows this requires elevated
// privileges so this is mostly useful for testing purposes.
bool CreateSymLink(const char* link, const char* target);
/// Checks if a file or directory is a symbolic link.
bool IsSymbolicLink(const char* path);
/// Deletes a symbolic link (either a file or directory).
bool DeleteSymbolicLink(const char* path, Error* error = nullptr);
#ifdef _WIN32
// Path limit remover, but also converts to a wide string at the same time.
bool GetWin32Path(std::wstring* dest, std::string_view str);

View File

@@ -52,10 +52,10 @@
<!-- MSVC automatically adds __AVX__ and __AVX2__ appropriately -->
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_M_X86;__SSE4_1__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet Condition="!$(Configuration.Contains(AVX2)) Or $(Configuration.Contains(Clang))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="$(Configuration.Contains(AVX2)) And !$(Configuration.Contains(Clang))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='ARM64' Or !$(Configuration.Contains(AVX2))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='x64' And $(Configuration.Contains(AVX2))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<!-- Allow SSE4 intrinsics on non-AVX Clang-cl builds -->
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And !$(Configuration.Contains(AVX2))"> -march=nehalem %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And $(Configuration.Contains(AVX2))"> -march=haswell %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='ARM64' And $(Configuration.Contains(Clang))"> -march=armv8.4-a %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">%(AdditionalOptions) /Zc:externConstexpr /Zc:__cplusplus /Zo /utf-8</AdditionalOptions>

View File

@@ -27,7 +27,7 @@
</widget>
<widget class="QToolBar" name="toolBar">
<property name="contextMenuPolicy">
<enum>Qt::PreventContextMenu</enum>
<enum>Qt::ContextMenuPolicy::PreventContextMenu</enum>
</property>
<property name="movable">
<bool>false</bool>
@@ -39,7 +39,7 @@
</size>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<property name="floatable">
<bool>false</bool>
@@ -59,8 +59,7 @@
</widget>
<action name="actionRun">
<property name="icon">
<iconset theme="play-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="play-line"/>
</property>
<property name="text">
<string>Run</string>
@@ -68,8 +67,7 @@
</action>
<action name="actionStepInto">
<property name="icon">
<iconset theme="debug-step-into-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="debug-step-into-line"/>
</property>
<property name="text">
<string>Step Into</string>
@@ -80,8 +78,7 @@
</action>
<action name="actionStepOver">
<property name="icon">
<iconset theme="debug-step-over-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="debug-step-over-line"/>
</property>
<property name="text">
<string>Step Over</string>
@@ -92,8 +89,7 @@
</action>
<action name="actionStepOut">
<property name="icon">
<iconset theme="debug-step-out-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="debug-step-out-line"/>
</property>
<property name="text">
<string>Step Out</string>
@@ -107,8 +103,7 @@
<bool>true</bool>
</property>
<property name="icon">
<iconset theme="pin-filled">
<normaloff>.</normaloff>.</iconset>
<iconset theme="pin-filled"/>
</property>
<property name="text">
<string>Always On Top</string>
@@ -119,8 +114,7 @@
</action>
<action name="actionAnalyse">
<property name="icon">
<iconset theme="restart-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="magnifier-line"/>
</property>
<property name="text">
<string>Analyze</string>

View File

@@ -780,11 +780,16 @@ QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
};
}
ccc::FunctionHandle handle = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).handle;
if (!handle.valid())
// Use the address to pick the colour since the value of the handle may
// change from run to run.
ccc::Address function_address =
m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).address;
if (!function_address.valid())
return palette().text().color();
return colors[handle.value % colors.size()];
// Chop off the first few bits of the address since functions will be
// aligned in memory.
return colors[(function_address.value >> 4) % colors.size()];
}
QString DisassemblyWidget::FetchSelectionInfo(SelectionInfo selInfo)

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