Compare commits

...

22 Commits

Author SHA1 Message Date
Tyler Wilding
dc051541bd actions: create automatic controller db updating workflow 2021-11-03 16:40:36 +01:00
lightningterror
3265c2a614 GS-ogl: Put GL_ARB_get_texture_sub_image code under a define.
Code is currently disabled, no need to check for the extension.
2021-11-03 16:37:55 +01:00
lightningterror
f798401e93 GS-ogl: Remove checks for extensions we don't yet use.
They serve no purpose, no need to check unless we actually use them

GL_ARB_compute_shader,
GL_ARB_shader_storage_buffer_object,
GL_ARB_texture_view,
GL_ARB_vertex_attrib_binding,
GL_ARB_multi_bind
2021-11-03 16:37:55 +01:00
tellowkrinkle
60791e4c2b GS-OGL: Add comment on m_accurate_stq usage 2021-11-03 01:21:11 +00:00
TellowKrinkle
bd8fcc8f81 GS: Remove inaccurate stq calculations from GSVertexTrace
They were the same speed or slower than full div on IvyBridge+ and Bulldozer+
2021-11-03 01:21:11 +00:00
TellowKrinkle
5d33165fa5 GS: Reduce repeated code in GSVertexTrace::FindMinMax
Why repeat things when you can make the compiler repeat them for you
2021-11-03 01:21:11 +00:00
TellowKrinkle
2e1d147135 GS: Faster accurate_stq calculations 2021-11-03 01:21:11 +00:00
refractionpcsx2
ee8d24a260 GS: Don't propagate 24bit textures on download 2021-11-03 00:54:29 +00:00
RedDevilus
81ac26c33c GameDB: Clean-up V2
Some minor typo clean-up and fix japanese serials.
2021-11-03 00:54:06 +00:00
Tyler Wilding
0a9cc924a4 actions: only run these new workflows and new steps on PCSX2/pcsx2 2021-11-01 20:07:31 -05:00
Tyler Wilding
86e12c9603 cmake: properly set the new tag variable 2021-11-01 20:07:31 -05:00
Tyler Wilding
79e56f21d1 actions: lint yaml replace semver with just version 2021-11-01 20:07:31 -05:00
Tyler Wilding
f9e4bb5288 actions-win: Remove remaining retention override 2021-11-01 20:07:31 -05:00
Tyler Wilding
d1085a40ba actions-docs: Add documentation for how this works 2021-11-01 20:07:31 -05:00
Tyler Wilding
c0f83524a9 actions-linux: Update linux workflow to upload artifacts to release 2021-11-01 20:07:31 -05:00
Tyler Wilding
9d2976cef6 actions-win: Update windows workflow to upload to release, also include symbols as an artifact 2021-11-01 20:07:31 -05:00
Tyler Wilding
b20dd73b30 actions: Add brand new workflows - creating and announcing the releases 2021-11-01 20:07:31 -05:00
Tyler Wilding
c32d5f1672 actions: Create script to announce a new release via a Discord WebHooks 2021-11-01 20:07:31 -05:00
Tyler Wilding
6eacade082 actions: Move the temporary location of the AppImages to align with the rest 2021-11-01 20:07:31 -05:00
Tyler Wilding
8baecb9c9c actions: Create script to upload artifacts from workflow and publish release if all are accounted for 2021-11-01 20:07:31 -05:00
Tyler Wilding
b7bdbffad4 actions: Create script for generating release notes 2021-11-01 20:07:31 -05:00
Tyler Wilding
c4e5a21c86 build: If available - use the current git tag for the build metadata 2021-11-01 20:07:31 -05:00
39 changed files with 2986 additions and 605 deletions

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@@ -0,0 +1,47 @@
@startuml
participant User as user
participant Github as github
participant "Create Release WF" as create
participant "Build WFs" as build
participant "Finalize Release WF" as finalize
participant Discord as discord
==Nightly Release==
user -> github : New Commit on master (from PR, or directly)
...waiting for commit push event to fire...
github -> create : Push a new git tag, patch incrementing latest Version
alt from-pr? case
create -> create : Use links to the PR as a description
else was a commit
create -> create : Use Commit Message as Description
end
create -> create : Generate release notes
create -> github : Create new draft release, associated with tag and with the notes
note right
Draft releases are not public facing, only those with write access can see them!
end note
...waiting for push tag event to fire...
loop for all build workflows
github -> build : Build the tag commit
build -> build : .exe will use the git tag for it's title and such
build -> build : Upload the generated artifact to the associated release
alt all-artifacts-uploaded? case
build -> github : Publish the release
user -> github : Can now download the artifacts on the published release
end
note right
This is the only area where an eventual consistency issue is apparent
It is because GitHub does not fire events for when draft releases are edited
This is glossed over in the initial impl and can be improved and be made eventually consistent as well
end note
...waiting for release publish event to fire...
github -> finalize : Announce the Release
finalize -> github : Gather all asset links, and format message embed.
finalize -> discord : Announce new build via a WebHook
...waiting for announcement...
user -> discord : Can download artifacts from links via the discord
@enduml

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@@ -6,59 +6,36 @@ on:
push:
branches:
- master
paths-ignore:
- '**/*.md'
- '**/*.bat'
- '**/*.cmd'
- '**/*.props'
- '**/*.sln'
- '.clang-format'
- '.codacy.yaml'
- '.github/*'
- '.github/workflows/lint-gamedb.yml'
- '.github/workflows/macos-workflow.yml'
- '.github/workflows/pr-triage.yml'
- '.github/workflows/scripts/windows/**'
- '.github/workflows/scripts/validation/**'
- '.github/workflows/windows-workflow.yml'
- '.gitignore'
- 'bin/PCSX2_keys.ini.default'
- 'build.sh'
- 'buildbot.xml'
- 'pcsx2/CDVD/Windows/**'
- 'pcsx2/DEV9/Win32/**'
- 'pcsx2/PAD/Windows/**'
- 'pcsx2/SPU2/Windows/**'
- 'pcsx2/USB/Win32/**'
- 'pcsx2/windows/**'
tags:
- v*
pull_request:
branches:
- master
paths-ignore:
- '**/*.md'
- '**/*.bat'
- '**/*.cmd'
- '**/*.props'
- '**/*.sln'
- '.clang-format'
- '.codacy.yaml'
- '.github/*'
- '.github/workflows/lint-gamedb.yml'
- '.github/workflows/macos-workflow.yml'
- '.github/workflows/pr-triage.yml'
- '.github/workflows/scripts/windows/**'
- '.github/workflows/scripts/validation/**'
- '.github/workflows/windows-workflow.yml'
- '.gitignore'
- 'bin/PCSX2_keys.ini.default'
- 'build.sh'
- 'buildbot.xml'
- 'pcsx2/CDVD/Windows/**'
- 'pcsx2/DEV9/Win32/**'
- 'pcsx2/PAD/Windows/**'
- 'pcsx2/SPU2/Windows/**'
- 'pcsx2/USB/Win32/**'
- 'pcsx2/windows/**'
- "**/*.md"
- "**/*.bat"
- "**/*.cmd"
- "**/*.props"
- "**/*.sln"
- ".clang-format"
- ".codacy.yaml"
- ".github/*"
- ".github/workflows/lint-gamedb.yml"
- ".github/workflows/macos-workflow.yml"
- ".github/workflows/pr-triage.yml"
- ".github/workflows/scripts/windows/**"
- ".github/workflows/scripts/validation/**"
- ".github/workflows/windows-workflow.yml"
- ".gitignore"
- "bin/PCSX2_keys.ini.default"
- "build.sh"
- "buildbot.xml"
- "pcsx2/CDVD/Windows/**"
- "pcsx2/DEV9/Win32/**"
- "pcsx2/PAD/Windows/**"
- "pcsx2/SPU2/Windows/**"
- "pcsx2/USB/Win32/**"
- "pcsx2/windows/**"
jobs:
build:
@@ -86,18 +63,21 @@ jobs:
# (PCH conflicts with ccache, fixed by https://gitlab.kitware.com/cmake/cmake/-/merge_requests/4400)
cmakeflags: -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
detail: " nopch"
appimage: false
experimental: false
- os: ubuntu-18.04
platform: x86
compiler: gcc
cmakeflags: -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
detail: " nopch"
appimage: false
experimental: false
- os: ubuntu-18.04
platform: x86
compiler: gcc
cmakeflags: -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON -DARCH_FLAG=-march=haswell
detail: " avx2 nopch"
appimage: false
experimental: false
name: ${{ matrix.platform }} | ${{ matrix.compiler }}${{ matrix.detail }}
@@ -169,7 +149,8 @@ jobs:
TRIMMED_ARTIFACT_NAME=$(printf "%.199s]" "$ARTIFACT_NAME")
echo "name=$TRIMMED_ARTIFACT_NAME"
echo "##[set-output name=name;]${TRIMMED_ARTIFACT_NAME}"
echo "##[set-output name=arch;]${ARCH}"
- name: Install Packages
env:
PLATFORM: ${{ matrix.platform }}
@@ -190,18 +171,37 @@ jobs:
- name: Run Tests
working-directory: ./build
run: ninja unittests
- name: Package AppImage
if: matrix.appimage == true
env:
PLATFORM: ${{ matrix.platform }}
COMPILER: ${{ matrix.compiler }}
name: ${{ steps.artifact-metadata.outputs.name }}
run: .github/workflows/scripts/linux/appimage.sh
if: ${{ matrix.appimage }}
- name: Upload artifact
if: matrix.appimage == true
uses: actions/upload-artifact@v2
with:
name: ${{ steps.artifact-metadata.outputs.name }}
path: artifacts
if: ${{ matrix.appimage }}
path: ci-artifacts
# ---- Release / Tagging related steps ----
- name: Prepare Build Artifacts
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.appimage == true
run: |
mv ./ci-artifacts/*.AppImage ./ci-artifacts/linux-AppImage-${{ steps.artifact-metadata.outputs.arch }}.AppImage
ls ./ci-artifacts/
- name: Upload Assets and Potential Publish Release
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.appimage == true
env:
GITHUB_TOKEN: ${{ secrets.BOT_PAT }}
ASSET_DIR: ${{ github.WORKSPACE }}/ci-artifacts
ASSET_EXTENSION: AppImage
TAG_TO_SEARCH_FOR: ${{ github.REF }}
run: |
cd ./.github/workflows/scripts/releases/upload-release-artifacts
npm ci
node index.js

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@@ -5,6 +5,7 @@ on: pull_request_target
jobs:
triage:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@main

24
.github/workflows/release-announce.yml vendored Normal file
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@@ -0,0 +1,24 @@
name: 📢 Announce Release
on:
release:
types: [published]
jobs:
announce:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: actions/setup-node@v2
with:
node-version: 16
- name: Announce Release
env:
DISCORD_BUILD_WEBHOOK: ${{ secrets.DISCORD_BUILD_WEBHOOK }}
run: |
cd ./.github/workflows/scripts/releases/announce-release
npm ci
node index.js

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@@ -0,0 +1,62 @@
# Whenever a commit is pushed to master (ideally via a pull-request!)
# this action will create the next release, which means:
# 1. tag master with the proper version
# 2. create a new draft release (pre-released if a nightly build)
# 3. add release notes
name: 🏭 Create Release
on:
push:
branches:
- master
# TODO - future work
# workflow_dispatch:
# inputs:
# isStable:
# description: 'Should it be a stable release?'
# required: true
# default: 'false'
# versionTag:
# description: 'The version to tag with'
# required: true
jobs:
cut-release:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
# Docs - https://github.com/mathieudutour/github-tag-action
# Workflows cannot trigger other workflows implicitly
# - https://github.community/t/github-actions-workflow-not-triggering-with-tag-push/17053/7
- name: Bump Version and Push Tag
id: tag_version
uses: mathieudutour/github-tag-action@v5.6
with:
github_token: ${{ secrets.BOT_PAT }}
tag_prefix: v
default_bump: patch
# Generate the Release Notes
- name: Generate Release Notes
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
COMMIT_SHA: ${{ github.SHA }}
run: |
cd ./.github/workflows/scripts/releases/generate-release-notes
npm ci
node index.js
mv ./release-notes.md ${GITHUB_WORKSPACE}/release-notes.md
ls
# Docs - https://github.com/softprops/action-gh-release
- name: Create a GitHub Release
uses: softprops/action-gh-release@v1
if: steps.tag_version.outputs.new_tag
with:
body_path: ./release-notes.md
draft: true
prerelease: true
tag_name: ${{ steps.tag_version.outputs.new_tag }}

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@@ -0,0 +1 @@
*.txt

View File

@@ -0,0 +1,38 @@
import os
relevant_categories = [
"# Mac OS X",
"# Linux"
]
header_lines = []
new_db_contents = []
def is_relevant_category(line):
for category in relevant_categories:
if category in line:
return True
return False
with open("./game_controller_db.txt") as file:
lines = file.readlines()
finished_header = False
processing_section = False
for line in lines:
if finished_header is False:
header_lines.append(line)
if line == "\n":
finished_header = True
if processing_section and line == "\n":
processing_section = False
new_db_contents.append("\n")
if is_relevant_category(line) and processing_section is False:
processing_section = True
new_db_contents.append(line)
elif processing_section:
new_db_contents.append(line)
os.remove("./game_controller_db.txt")
with open("./game_controller_db.txt", "w") as f:
f.writelines(header_lines)
f.writelines(new_db_contents)

View File

@@ -52,9 +52,9 @@ cp /usr/lib/$LIBARCH/libthai.so.0 "$GITHUB_WORKSPACE"/squashfs-root/usr/lib/
export UPD_INFO="gh-releases-zsync|PCSX2|pcsx2|latest|$name.AppImage.zsync"
export OUTPUT="$name.AppImage"
/tmp/squashfs-root/AppRun --appdir="$GITHUB_WORKSPACE"/squashfs-root/ --plugin gtk -d "$GITHUB_WORKSPACE"/squashfs-root/PCSX2.desktop -i "$GITHUB_WORKSPACE"/squashfs-root/PCSX2.png --output appimage
mkdir -p "$GITHUB_WORKSPACE"/artifacts/
mkdir -p "$GITHUB_WORKSPACE"/ci-artifacts/
ls -al .
mv "$name.AppImage" "$GITHUB_WORKSPACE"/artifacts # && mv "$name.AppImage.zsync" "$GITHUB_WORKSPACE"/artifacts
chmod -R 777 ./artifacts
cd ./artifacts
mv "$name.AppImage" "$GITHUB_WORKSPACE"/ci-artifacts # && mv "$name.AppImage.zsync" "$GITHUB_WORKSPACE"/ci-artifacts
chmod -R 777 ./ci-artifacts
cd ./ci-artifacts
ls -al .

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@@ -0,0 +1,2 @@
node_modules/
*.md

View File

@@ -0,0 +1,40 @@
import { MessageEmbed, WebhookClient } from "discord.js";
import * as github from '@actions/github';
const assets = github.context.payload.release.assets;
let windowsAssetLinks = "";
let linuxAssetLinks = "";
for (var i = 0; i < assets.length; i++) {
let asset = assets[i];
if (asset.name.includes("symbols")) {
continue;
}
if (asset.name.includes("windows")) {
windowsAssetLinks += `- [${asset.name}](${asset.browser_download_url})\n`
} else if (asset.name.includes("linux")) {
linuxAssetLinks += `- [${asset.name}](${asset.browser_download_url})\n`
}
}
// Publish Webhook
const embed = new MessageEmbed()
.setColor('#FF8000')
.setTitle('New PCSX2 Nightly Build Available!')
.addFields(
{ name: 'Version', value: github.context.payload.release.tag_name, inline: true },
{ name: 'Release Link', value: `[Github Release](${github.context.payload.release.html_url})`, inline: true },
{ name: 'Installation Steps', value: '[See Here](https://github.com/PCSX2/pcsx2/wiki/Nightly-Build-Usage-Guide)', inline: true }
);
if (windowsAssetLinks != "") {
embed.addField('Windows Downloads', windowsAssetLinks, false);
}
if (linuxAssetLinks != "") {
embed.addField('Linux Downloads', linuxAssetLinks, false);
}
const webhookClient = new WebhookClient({ url: process.env.DISCORD_BUILD_WEBHOOK });
await webhookClient.send({
embeds: [embed],
});

View File

@@ -0,0 +1,806 @@
{
"name": "announce-release",
"version": "1.0.0",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"version": "1.0.0",
"license": "ISC",
"dependencies": {
"@actions/github": "^5.0.0",
"discord.js": "^13.2.0"
}
},
"node_modules/@actions/github": {
"version": "5.0.0",
"resolved": "https://registry.npmjs.org/@actions/github/-/github-5.0.0.tgz",
"integrity": "sha512-QvE9eAAfEsS+yOOk0cylLBIO/d6WyWIOvsxxzdrPFaud39G6BOkUwScXZn1iBzQzHyu9SBkkLSWlohDWdsasAQ==",
"dependencies": {
"@actions/http-client": "^1.0.11",
"@octokit/core": "^3.4.0",
"@octokit/plugin-paginate-rest": "^2.13.3",
"@octokit/plugin-rest-endpoint-methods": "^5.1.1"
}
},
"node_modules/@actions/http-client": {
"version": "1.0.11",
"resolved": "https://registry.npmjs.org/@actions/http-client/-/http-client-1.0.11.tgz",
"integrity": "sha512-VRYHGQV1rqnROJqdMvGUbY/Kn8vriQe/F9HR2AlYHzmKuM/p3kjNuXhmdBfcVgsvRWTz5C5XW5xvndZrVBuAYg==",
"dependencies": {
"tunnel": "0.0.6"
}
},
"node_modules/@discordjs/builders": {
"version": "0.6.0",
"resolved": "https://registry.npmjs.org/@discordjs/builders/-/builders-0.6.0.tgz",
"integrity": "sha512-mH3Gx61LKk2CD05laCI9K5wp+a3NyASHDUGx83DGJFkqJlRlSV5WMJNY6RS37A5SjqDtGMF4wVR9jzFaqShe6Q==",
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"@sindresorhus/is": "^4.0.1",
"discord-api-types": "^0.22.0",
"ow": "^0.27.0",
"ts-mixer": "^6.0.0",
"tslib": "^2.3.1"
},
"engines": {
"node": ">=14.0.0",
"npm": ">=7.0.0"
}
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}
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}

View File

@@ -0,0 +1,16 @@
{
"name": "announce-release",
"version": "1.0.0",
"description": "",
"main": "index.js",
"type": "module",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "",
"license": "ISC",
"dependencies": {
"@actions/github": "^5.0.0",
"discord.js": "^13.2.0"
}
}

View File

@@ -0,0 +1,2 @@
node_modules/
*.md

View File

@@ -0,0 +1,64 @@
import { Octokit } from "@octokit/rest";
import { throttling } from "@octokit/plugin-throttling";
import { retry } from "@octokit/plugin-retry";
Octokit.plugin(throttling);
Octokit.plugin(retry);
const octokit = new Octokit({
auth: process.env.GITHUB_TOKEN,
userAgent: 'PCSX2/pcsx2',
log: {
debug: () => { },
info: () => { },
warn: console.warn,
error: console.error
},
throttle: {
onRateLimit: (retryAfter, options) => {
octokit.log.warn(
`Request quota exhausted for request ${options.method} ${options.url}`
);
// Retry twice after hitting a rate limit error, then give up
if (options.request.retryCount <= 2) {
console.log(`Retrying after ${retryAfter} seconds!`);
return true;
}
},
onAbuseLimit: (retryAfter, options) => {
// does not retry, only logs a warning
octokit.log.warn(
`Abuse detected for request ${options.method} ${options.url}`
);
},
}
});
var args = process.argv.slice(2);
let commitSha = process.env.COMMIT_SHA;
console.log(`Searching for Commit - ${commitSha}`);
const { data: commit } = await octokit.rest.repos.getCommit({
owner: "PCSX2",
repo: "pcsx2",
ref: commitSha,
});
const { data: associatedPulls } = await octokit.rest.repos.listPullRequestsAssociatedWithCommit({
owner: "PCSX2",
repo: "pcsx2",
commit_sha: commit.sha,
});
let releaseNotes = ``;
if (associatedPulls.length === 0) {
releaseNotes += `- ${commit.commit.message}\n`;
} else {
for (var j = 0; j < associatedPulls.length; j++) {
releaseNotes += `- [${associatedPulls[j].title}](${associatedPulls[j].html_url})\n`;
}
}
import * as fs from 'fs';
fs.writeFileSync('./release-notes.md', releaseNotes);

View File

@@ -0,0 +1,202 @@
{
"name": "generate-release-notes",
"version": "1.0.0",
"lockfileVersion": 1,
"requires": true,
"dependencies": {
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"requires": {
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}
},
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"requires": {
"@octokit/auth-token": "^2.4.4",
"@octokit/graphql": "^4.5.8",
"@octokit/request": "^5.6.0",
"@octokit/request-error": "^2.0.5",
"@octokit/types": "^6.0.3",
"before-after-hook": "^2.2.0",
"universal-user-agent": "^6.0.0"
}
},
"@octokit/endpoint": {
"version": "6.0.12",
"resolved": "https://registry.npmjs.org/@octokit/endpoint/-/endpoint-6.0.12.tgz",
"integrity": "sha512-lF3puPwkQWGfkMClXb4k/eUT/nZKQfxinRWJrdZaJO85Dqwo/G0yOC434Jr2ojwafWJMYqFGFa5ms4jJUgujdA==",
"requires": {
"@octokit/types": "^6.0.3",
"is-plain-object": "^5.0.0",
"universal-user-agent": "^6.0.0"
}
},
"@octokit/graphql": {
"version": "4.8.0",
"resolved": "https://registry.npmjs.org/@octokit/graphql/-/graphql-4.8.0.tgz",
"integrity": "sha512-0gv+qLSBLKF0z8TKaSKTsS39scVKF9dbMxJpj3U0vC7wjNWFuIpL/z76Qe2fiuCbDRcJSavkXsVtMS6/dtQQsg==",
"requires": {
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"@octokit/types": "^6.0.3",
"universal-user-agent": "^6.0.0"
}
},
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"version": "11.1.0",
"resolved": "https://registry.npmjs.org/@octokit/openapi-types/-/openapi-types-11.1.0.tgz",
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},
"@octokit/plugin-rest-endpoint-methods": {
"version": "5.12.1",
"resolved": "https://registry.npmjs.org/@octokit/plugin-rest-endpoint-methods/-/plugin-rest-endpoint-methods-5.12.1.tgz",
"integrity": "sha512-0nY3htfl6x9UkPcqv8pm9vOC/bTA7f4IMDWln13neHRdNWQvOQgZ9fRxK7BAc74rye4yVINEFi9Yb9rnGUvosA==",
"requires": {
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}
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"is-plain-object": "^5.0.0",
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}

View File

@@ -0,0 +1,17 @@
{
"name": "generate-release-notes",
"version": "1.0.0",
"description": "",
"main": "index.js",
"type": "module",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "",
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^3.5.2",
"@octokit/rest": "^18.12.0"
}
}

View File

@@ -0,0 +1,2 @@
node_modules/
*.md

View File

@@ -0,0 +1,145 @@
import { Octokit } from "@octokit/rest";
import { throttling } from "@octokit/plugin-throttling";
import { retry } from "@octokit/plugin-retry";
Octokit.plugin(throttling);
Octokit.plugin(retry);
const octokit = new Octokit({
auth: process.env.GITHUB_TOKEN,
userAgent: 'PCSX2/pcsx2',
log: {
debug: () => { },
info: () => { },
warn: console.warn,
error: console.error
},
throttle: {
onRateLimit: (retryAfter, options) => {
octokit.log.warn(
`Request quota exhausted for request ${options.method} ${options.url}`
);
// Retry twice after hitting a rate limit error, then give up
if (options.request.retryCount <= 2) {
console.log(`Retrying after ${retryAfter} seconds!`);
return true;
}
},
onAbuseLimit: (retryAfter, options) => {
// does not retry, only logs a warning
octokit.log.warn(
`Abuse detected for request ${options.method} ${options.url}`
);
},
}
});
let assetDir = process.env.ASSET_DIR;
let tagToSearchFor = process.env.TAG_TO_SEARCH_FOR.split("refs/tags/")[1];
console.log(`Searching in - ${assetDir}`);
console.log(`Searching for tag - ${tagToSearchFor}`);
const { data: recentReleases } = await octokit.rest.repos.listReleases({
owner: "PCSX2",
repo: "pcsx2",
per_page: 100
});
let release = undefined;
for (var i = 0; i < recentReleases.length; i++) {
if (recentReleases[i].tag_name == tagToSearchFor) {
release = recentReleases[i];
break;
}
}
if (release == undefined) {
console.log(`Unable to find release with tag - ${tagToSearchFor}`);
process.exit(1);
}
// Upload any assets we need to, don't upload assets that are already there!
const { data: releaseAssetsPre } = await octokit.rest.repos.listReleaseAssets({
owner: "PCSX2",
repo: "pcsx2",
release_id: release.id,
per_page: 100
});
import glob from 'glob';
import * as fs from 'fs';
import * as path from 'path';
glob(assetDir + `/**/*${process.env.ASSET_EXTENSION}`, {}, async (err, files) => {
for (var i = 0; i < files.length; i++) {
let foundDuplicate = false;
for (var j = 0; j < releaseAssetsPre.length; j++) {
let existingAsset = releaseAssetsPre[j];
if (existingAsset.name == `pcsx2-${release.tag_name}-${path.basename(files[i])}`) {
foundDuplicate = true;
break;
}
}
if (foundDuplicate) {
continue;
}
var assetBytes = fs.readFileSync(files[i], null);
const { data: uploadAsset } = await octokit.rest.repos.uploadReleaseAsset({
owner: "PCSX2",
repo: "pcsx2",
release_id: release.id,
name: `pcsx2-${release.tag_name}-${path.basename(files[i])}`,
data: assetBytes,
});
}
});
// Ideally there would be a webhook event for when an artifact is added to a draft release
// unfortunately, such a thing does not exist yet. Therefore, we have to wait a bit
// for the API to become consistent
// TODO - future work - we could check previous draft releases to become eventually consistent as well
// - draft releases should only be a temporary state, so anything that remains a draft had a problem
await new Promise(resolve => setTimeout(resolve, 10 * 1000));
// Poll the release, and check to see if it's ready to be published
const { data: releaseAssetsPost } = await octokit.rest.repos.listReleaseAssets({
owner: "PCSX2",
repo: "pcsx2",
release_id: release.id,
per_page: 100
});
// Expected Assets, if we have all of them, we will publish it
let expectedAssets = {
"windows-32bit-sse4": false,
"windows-32bit-avx2": false,
"windows-64bit-sse4": false,
"windows-64bit-avx2": false,
"linux-appimage-32bit": false,
"linux-appimage-64bit": false
}
for (var i = 0; i < releaseAssetsPost.length; i++) {
let asset = releaseAssetsPost[i];
if (asset.name.includes("symbols")) {
continue;
}
for (var j = 0; j < Object.keys(expectedAssets).length; j++) {
let expectedNamePrefix = Object.keys(expectedAssets)[j];
if (asset.name.toLowerCase().includes(expectedNamePrefix)) {
expectedAssets[expectedNamePrefix] = true;
break;
}
}
}
console.log(expectedAssets);
if (Object.values(expectedAssets).every(Boolean)) {
await octokit.rest.repos.updateRelease({
owner: "PCSX2",
repo: "pcsx2",
release_id: release.id,
draft: false
});
}

View File

@@ -0,0 +1,973 @@
{
"name": "upload-release-artifacts",
"version": "1.0.0",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"version": "1.0.0",
"license": "ISC",
"dependencies": {
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"@octokit/plugin-throttling": "^3.5.2",
"@octokit/rest": "^18.12.0",
"discord.js": "^13.2.0",
"glob": "^7.2.0"
}
},
"node_modules/@discordjs/builders": {
"version": "0.6.0",
"resolved": "https://registry.npmjs.org/@discordjs/builders/-/builders-0.6.0.tgz",
"integrity": "sha512-mH3Gx61LKk2CD05laCI9K5wp+a3NyASHDUGx83DGJFkqJlRlSV5WMJNY6RS37A5SjqDtGMF4wVR9jzFaqShe6Q==",
"dependencies": {
"@sindresorhus/is": "^4.0.1",
"discord-api-types": "^0.22.0",
"ow": "^0.27.0",
"ts-mixer": "^6.0.0",
"tslib": "^2.3.1"
},
"engines": {
"node": ">=14.0.0",
"npm": ">=7.0.0"
}
},
"node_modules/@discordjs/builders/node_modules/discord-api-types": {
"version": "0.22.0",
"resolved": "https://registry.npmjs.org/discord-api-types/-/discord-api-types-0.22.0.tgz",
"integrity": "sha512-l8yD/2zRbZItUQpy7ZxBJwaLX/Bs2TGaCthRppk8Sw24LOIWg12t9JEreezPoYD0SQcC2htNNo27kYEpYW/Srg==",
"engines": {
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}
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"node_modules/@discordjs/collection": {
"version": "0.2.1",
"resolved": "https://registry.npmjs.org/@discordjs/collection/-/collection-0.2.1.tgz",
"integrity": "sha512-vhxqzzM8gkomw0TYRF3tgx7SwElzUlXT/Aa41O7mOcyN6wIJfj5JmDWaO5XGKsGSsNx7F3i5oIlrucCCWV1Nog==",
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}
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},
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}
},
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"before-after-hook": "^2.2.0",
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}
},
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}

View File

@@ -0,0 +1,18 @@
{
"name": "upload-release-artifacts",
"version": "1.0.0",
"description": "",
"main": "index.js",
"type": "module",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "",
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^3.5.2",
"@octokit/rest": "^18.12.0",
"glob": "^7.2.0"
}
}

View File

@@ -0,0 +1,29 @@
name: 🏭 Update Controller Database
on:
schedule:
- cron: "0 16 * * 1" # every monday @ 12pm EST - https://crontab.guru/#0_16_*_*_1
jobs:
update-controller-db:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Get Latest DB and Prepare DB File
run: |
cd .github/workflows/scripts/controller-db/
wget -O game_controller_db.txt https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt
python ./update-db.py
mv ./game_controller_db.txt ${{github.workspace}}/pcsx2/PAD/Linux/res/game_controller_db.txt
- name: Create Pull Request
uses: peter-evans/create-pull-request@v3
with:
title: "pad-linux: Update to latest controller database"
commit-message: "pad-linux: Update to latest controller database."
committer: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
author: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
body: "Weekly automatic update of SDL Controller DB for Linux / Mac OS"
reviewers: lightningterror

View File

@@ -6,28 +6,8 @@ on:
push:
branches:
- master
paths-ignore:
- '**/*.md'
- '.clang-format'
- '.codacy.yaml'
- '.github/*'
- '.github/workflows/lint-gamedb.yml'
- '.github/workflows/linux-workflow.yml'
- '.github/workflows/macos-workflow.yml'
- '.github/workflows/scripts/linux/**'
- '.github/workflows/scripts/validation/**'
- '.gitignore'
- 'bin/PCSX2_keys.ini.default'
- 'build.sh'
- 'buildbot.xml'
- 'linux_various/**'
- 'mscompile.cmd'
- 'pcsx2/CDVD/Linux/**'
- 'pcsx2/DEV9/Linux/**'
- 'pcsx2/Linux/**'
- 'pcsx2/PAD/Linux/**'
- 'pcsx2/SPU2/Linux/**'
- 'pcsx2/USB/linux/**'
tags:
- v*
pull_request:
branches:
- master
@@ -53,12 +33,6 @@ on:
- 'pcsx2/PAD/Linux/**'
- 'pcsx2/SPU2/Linux/**'
- 'pcsx2/USB/linux/**'
workflow_dispatch:
inputs:
retainDebugArtifacts:
description: 'Retain debug artifacts (.pdb/.exp/.lib) for an easier debugging experience. (true|false)'
required: true
default: 'false'
jobs:
build:
@@ -86,12 +60,6 @@ jobs:
BUILDCACHE_LOG_FILE: ${{ github.workspace }}\buildcache.log
steps:
# NOTE - useful for debugging
# - name: Dump GitHub context
# env:
# GITHUB_CONTEXT: ${{ toJson(github) }}
# run: echo "$GITHUB_CONTEXT"
- name: Checkout Repository
uses: actions/checkout@v2
@@ -175,24 +143,49 @@ jobs:
TRIMMED_ARTIFACT_NAME=$(printf "%.199s]" "$ARTIFACT_NAME")
echo "name=$TRIMMED_ARTIFACT_NAME"
echo "##[set-output name=name;]${TRIMMED_ARTIFACT_NAME}"
- name: Prepare Artifact Folder
shell: bash
working-directory: bin
run: |
retainDebugArtifacts=$([ "${{ github.event.inputs.retainDebugArtifacts }}" == "true" ] && echo "true" || echo "false")
if [ "${retainDebugArtifacts}" == "false" ]; then
ls ./
rm -f *.bsc *.exp *.ilk *.iobj *.ipdb *.lib *.pdb
fi
shopt -s extglob dotglob
mkdir -p "${{ steps.artifact-metadata.outputs.name }}"
mv !("${{ steps.artifact-metadata.outputs.name }}") "${{ steps.artifact-metadata.outputs.name }}"
shopt -u dotglob
echo "##[set-output name=arch;]${ARCH}"
echo "##[set-output name=simd;]${SIMD}"
- name: Upload artifact
uses: actions/upload-artifact@v2
continue-on-error: true
with:
name: ${{ steps.artifact-metadata.outputs.name }}
path: bin
path: |
./bin
!./bin/**/*.bsc
!./bin/**/*.exp
!./bin/**/*.ilk
!./bin/**/*.iobj
!./bin/**/*.ipdb
!./bin/**/*.pdb
!./bin/**/*.lib
- name: Upload artifact - with symbols
if: matrix.configuration != 'CMake'
uses: actions/upload-artifact@v2
continue-on-error: true
with:
name: ${{ steps.artifact-metadata.outputs.name }}-symbols
path: ./bin/**/*.pdb
# ---- Release / Tagging related steps ----
- name: Prepare Build Artifacts
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.configuration != 'CMake'
run: |
mkdir -p ./ci-artifacts/
7z a ./ci-artifacts/windows-${{ steps.artifact-metadata.outputs.arch }}-${{ steps.artifact-metadata.outputs.simd }}.7z ./bin/* '-xr!*bsc' '-xr!*.exp' '-xr!*.ilk' '-xr!*.iobj' '-xr!*.ipdb' '-xr!*.pdb' '-xr!*.lib'
7z a ./ci-artifacts/windows-${{ steps.artifact-metadata.outputs.arch }}-${{ steps.artifact-metadata.outputs.simd }}-symbols.7z ./bin/*.pdb
ls ./ci-artifacts/
- name: Upload Assets and Potential Publish Release
if: github.repository == 'PCSX2/pcsx2' && startsWith(github.ref, 'refs/tags/') && matrix.configuration != 'CMake'
env:
GITHUB_TOKEN: ${{ secrets.BOT_PAT }}
ASSET_DIR: ${{ github.WORKSPACE }}/ci-artifacts
ASSET_EXTENSION: 7z
TAG_TO_SEARCH_FOR: ${{ github.REF }}
run: |
cd ./.github/workflows/scripts/releases/upload-release-artifacts
npm ci
node index.js

2
.gitignore vendored
View File

@@ -114,3 +114,5 @@ oprofile_data/
/out/build/x64-Debug (default)
CMakeSettings.json
/ci-artifacts/
/out/

File diff suppressed because it is too large Load Diff

View File

@@ -38,6 +38,7 @@ endfunction()
function(get_git_version_info)
set(PCSX2_WC_TIME 0)
set(PCSX2_GIT_REV "")
set(PCSX2_GIT_TAG "")
if (GIT_FOUND AND EXISTS ${PROJECT_SOURCE_DIR}/.git)
EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} show -s --format=%ci HEAD
OUTPUT_VARIABLE PCSX2_WC_TIME
@@ -50,6 +51,11 @@ function(get_git_version_info)
OUTPUT_VARIABLE PCSX2_GIT_REV
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} tag --points-at HEAD
OUTPUT_VARIABLE PCSX2_GIT_TAG
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
endif()
if(PCSX2_GIT_REV)
set(PCSX2_VERSION_LONG "${PCSX2_GIT_REV}")
@@ -64,12 +70,17 @@ function(get_git_version_info)
set(PCSX2_WC_TIME "${PCSX2_WC_TIME}" PARENT_SCOPE)
set(PCSX2_GIT_REV "${PCSX2_GIT_REV}" PARENT_SCOPE)
set(PCSX2_GIT_TAG "${PCSX2_GIT_TAG}" PARENT_SCOPE)
set(PCSX2_VERSION_LONG "${PCSX2_VERSION_LONG}" PARENT_SCOPE)
set(PCSX2_VERSION_SHORT "${PCSX2_VERSION_SHORT}" PARENT_SCOPE)
endfunction()
function(write_svnrev_h)
file(WRITE ${CMAKE_BINARY_DIR}/common/include/svnrev.h "#define SVN_REV ${PCSX2_WC_TIME}ll \n#define SVN_MODS 0\n#define GIT_REV \"${PCSX2_GIT_REV}\"\n")
if(PCSX2_GIT_TAG)
file(WRITE ${CMAKE_BINARY_DIR}/common/include/svnrev.h "#define SVN_REV ${PCSX2_WC_TIME}ll \n#define GIT_TAG \"${PCSX2_GIT_TAG}\"\n#define GIT_TAGGED_COMMIT 1\n#define GIT_REV \"\"\n")
else()
file(WRITE ${CMAKE_BINARY_DIR}/common/include/svnrev.h "#define SVN_REV ${PCSX2_WC_TIME}ll \n#define GIT_TAG \"${PCSX2_GIT_TAG}\"\n#define GIT_TAGGED_COMMIT 0\n#define GIT_REV \"${PCSX2_GIT_REV}\"\n")
endif()
endfunction()
function(check_compiler_version version_warn version_err)

View File

@@ -23,7 +23,11 @@ FOR /F "tokens=1-2" %%i IN ('"git show -s --format=%%%ci HEAD 2> NUL"') do (
)
FOR /F %%i IN ('"git describe 2> NUL"') do (
set GIT_REV=%%i
set GIT_REV=%%i
)
FOR /F "tokens=* USEBACKQ" %%i IN (`git tag --points-at HEAD`) DO (
set GIT_TAG=%%i
)
set REV2=%REV3: =%
@@ -40,12 +44,24 @@ if %ERRORLEVEL% NEQ 0 (
echo #define SVN_REV_UNKNOWN > "%CD%\svnrev.h"
echo #define SVN_REV 0ll >> "%CD%\svnrev.h"
echo #define SVN_MODS 0 >> "%CD%\svnrev.h"
echo #define GIT_REV "" >> "%CD%\svnrev.h"
echo #define GIT_TAG "" >> "%CD%\svnrev.h"
echo #define GIT_TAGGED_COMMIT 0 >> "%CD%\svnrev.h"
) else (
echo #define SVN_REV %REV%ll > "%CD%\svnrev.h"
echo #define SVN_MODS 0 /* Not implemented at the moment. */ >> "%CD%\svnrev.h"
echo #define GIT_REV "%GIT_REV%" >> "%CD%\svnrev.h"
:: Support New Tagged Release Model
if [%GIT_TAG%] NEQ [] (
echo Detected that the current commit is tagged, using that!
echo #define SVN_REV_UNKNOWN > "%CD%\svnrev.h"
echo #define SVN_REV 0ll >> "%CD%\svnrev.h"
echo #define GIT_REV "" >> "%CD%\svnrev.h"
echo #define GIT_TAG "%GIT_TAG%" >> "%CD%\svnrev.h"
echo #define GIT_TAGGED_COMMIT 1 >> "%CD%\svnrev.h"
) else (
echo #define SVN_REV %REV%ll > "%CD%\svnrev.h"
echo #define GIT_REV "%GIT_REV%" >> "%CD%\svnrev.h"
echo #define GIT_TAG "" >> "%CD%\svnrev.h"
echo #define GIT_TAGGED_COMMIT 0 >> "%CD%\svnrev.h"
)
)
ENDLOCAL

View File

@@ -1262,22 +1262,19 @@ void GSApp::Init()
m_default_configuration["osd_monitor_enabled"] = "0";
m_default_configuration["osd_max_log_messages"] = "2";
m_default_configuration["override_geometry_shader"] = "-1";
m_default_configuration["override_GL_ARB_compute_shader"] = "-1";
m_default_configuration["override_GL_ARB_copy_image"] = "-1";
m_default_configuration["override_GL_ARB_clear_texture"] = "-1";
m_default_configuration["override_GL_ARB_clip_control"] = "-1";
m_default_configuration["override_GL_ARB_direct_state_access"] = "-1";
m_default_configuration["override_GL_ARB_draw_buffers_blend"] = "-1";
m_default_configuration["override_GL_ARB_get_texture_sub_image"] = "-1";
m_default_configuration["override_GL_ARB_gpu_shader5"] = "-1";
m_default_configuration["override_GL_ARB_multi_bind"] = "-1";
m_default_configuration["override_GL_ARB_shader_image_load_store"] = "-1";
m_default_configuration["override_GL_ARB_shader_storage_buffer_object"] = "-1";
m_default_configuration["override_GL_ARB_sparse_texture"] = "-1";
m_default_configuration["override_GL_ARB_sparse_texture2"] = "-1";
m_default_configuration["override_GL_ARB_texture_view"] = "-1";
m_default_configuration["override_GL_ARB_vertex_attrib_binding"] = "-1";
m_default_configuration["override_GL_ARB_texture_barrier"] = "-1";
#ifdef GL_EXT_TEX_SUB_IMAGE
m_default_configuration["override_GL_ARB_get_texture_sub_image"] = "-1";
#endif
m_default_configuration["paltex"] = "0";
m_default_configuration["png_compression_level"] = std::to_string(Z_BEST_SPEED);
m_default_configuration["preload_frame_with_gs_data"] = "0";

View File

@@ -205,6 +205,17 @@ public:
return m;
}
/// Makes Clang think that the whole vector is needed, preventing it from changing shuffles around because it thinks we don't need the whole vector
/// Useful for e.g. preventing clang from optimizing shuffles that remove possibly-denormal garbage data from vectors before computing with them
__forceinline GSVector4 noopt()
{
// Note: Clang is currently the only compiler that attempts to optimize vector intrinsics, if that changes in the future the implementation should be updated
#ifdef __clang__
__asm__("":"+x"(m)::);
#endif
return *this;
}
__forceinline uint32 rgba32() const
{
return GSVector4i(*this).rgba32();

View File

@@ -27,8 +27,7 @@ GSVertexTrace::GSVertexTrace(const GSState* state)
memset(&m_alpha, 0, sizeof(m_alpha));
#define InitUpdate3(P, IIP, TME, FST, COLOR) \
m_fmm[0][COLOR][FST][TME][IIP][P] = &GSVertexTrace::FindMinMax<P, IIP, TME, FST, COLOR, 0>; \
m_fmm[1][COLOR][FST][TME][IIP][P] = &GSVertexTrace::FindMinMax<P, IIP, TME, FST, COLOR, 1>; \
m_fmm[COLOR][FST][TME][IIP][P] = &GSVertexTrace::FindMinMax<P, IIP, TME, FST, COLOR>;
#define InitUpdate2(P, IIP, TME) \
InitUpdate3(P, IIP, TME, 0, 0) \
@@ -57,7 +56,7 @@ void GSVertexTrace::Update(const void* vertex, const uint32* index, int v_count,
uint32 fst = m_state->PRIM->FST;
uint32 color = !(m_state->PRIM->TME && m_state->m_context->TEX0.TFX == TFX_DECAL && m_state->m_context->TEX0.TCC);
(this->*m_fmm[m_accurate_stq][color][fst][tme][iip][primclass])(vertex, index, i_count);
(this->*m_fmm[color][fst][tme][iip][primclass])(vertex, index, i_count);
// Potential float overflow detected. Better uses the slower division instead
// Note: If Q is too big, 1/Q will end up as 0. 1e30 is a random number
@@ -66,7 +65,6 @@ void GSVertexTrace::Update(const void* vertex, const uint32* index, int v_count,
{
fprintf(stderr, "Vertex Trace: float overflow detected ! min %e max %e\n", m_min.t.z, m_max.t.z);
m_accurate_stq = true;
(this->*m_fmm[m_accurate_stq][color][fst][tme][iip][primclass])(vertex, index, i_count);
}
m_eq.value = (m_min.c == m_max.c).mask() | ((m_min.p == m_max.p).mask() << 16) | ((m_min.t == m_max.t).mask() << 20);
@@ -150,7 +148,7 @@ void GSVertexTrace::Update(const void* vertex, const uint32* index, int v_count,
}
}
template <GS_PRIM_CLASS primclass, uint32 iip, uint32 tme, uint32 fst, uint32 color, uint32 accurate_stq>
template <GS_PRIM_CLASS primclass, uint32 iip, uint32 tme, uint32 fst, uint32 color>
void GSVertexTrace::FindMinMax(const void* vertex, const uint32* index, int count)
{
const GSDrawingContext* context = m_state->m_context;
@@ -181,287 +179,123 @@ void GSVertexTrace::FindMinMax(const void* vertex, const uint32* index, int coun
const GSVertex* RESTRICT v = (GSVertex*)vertex;
for (int i = 0; i < count; i += n)
// Process 2 vertices at a time for increased efficiency
auto processVertices = [&](const GSVertex& v0, const GSVertex& v1, bool finalVertex)
{
if (primclass == GS_POINT_CLASS)
if (color)
{
GSVector4i c(v[index[i]].m[0]);
if (color)
GSVector4i c0 = GSVector4i::load(v0.RGBAQ.u32[0]);
GSVector4i c1 = GSVector4i::load(v1.RGBAQ.u32[0]);
if (iip || finalVertex)
{
cmin = cmin.min_u8(c);
cmax = cmax.max_u8(c);
cmin = cmin.min_u8(c0.min_u8(c1));
cmax = cmax.max_u8(c0.max_u8(c1));
}
if (tme)
else if (n == 2)
{
if (!fst)
{
GSVector4 stq = GSVector4::cast(c);
GSVector4 q = stq.wwww();
if (accurate_stq)
stq = (stq.xyww() / q).xyww(q);
else
stq = (stq.xyww() * q.rcpnr()).xyww(q);
tmin = tmin.min(stq);
tmax = tmax.max(stq);
}
else
{
GSVector4i uv(v[index[i]].m[1]);
GSVector4 st = GSVector4(uv.uph16()).xyxy();
tmin = tmin.min(st);
tmax = tmax.max(st);
}
// For even n, we process v1 and v2 of the same prim
// (For odd n, we process one vertex from each of two prims)
cmin = cmin.min_u8(c1);
cmax = cmax.max_u8(c1);
}
GSVector4i xyzf(v[index[i]].m[1]);
GSVector4i xy = xyzf.upl16();
GSVector4i z = xyzf.yyyy();
GSVector4i p = xy.blend16<0xf0>(z.uph32(xyzf));
pmin = pmin.min_u32(p);
pmax = pmax.max_u32(p);
}
else if (primclass == GS_LINE_CLASS)
if (tme)
{
GSVector4i c0(v[index[i + 0]].m[0]);
GSVector4i c1(v[index[i + 1]].m[0]);
if (color)
if (!fst)
{
if (iip)
{
cmin = cmin.min_u8(c0.min_u8(c1));
cmax = cmax.max_u8(c0.max_u8(c1));
}
else
{
cmin = cmin.min_u8(c1);
cmax = cmax.max_u8(c1);
}
}
GSVector4 stq0 = GSVector4::cast(GSVector4i(v0.m[0]));
GSVector4 stq1 = GSVector4::cast(GSVector4i(v1.m[0]));
if (tme)
GSVector4 q;
// Sprites always have indices == vertices, so we don't have to look at the index table here
if (primclass == GS_SPRITE_CLASS)
q = stq1.wwww();
else
q = stq0.wwww(stq1);
// Note: If in the future this is changed in a way that causes parts of calculations to go unused,
// make sure to remove the z (rgba) field as it's often denormal.
// Then, use GSVector4::noopt() to prevent clang from optimizing out your "useless" shuffle
// e.g. stq = (stq.xyww() / stq.wwww()).noopt().xyww(stq);
GSVector4 st = stq0.xyxy(stq1) / q;
stq0 = st.xyww(primclass == GS_SPRITE_CLASS ? stq1 : stq0);
stq1 = st.zwww(stq1);
tmin = tmin.min(stq0.min(stq1));
tmax = tmax.max(stq0.max(stq1));
}
else
{
if (!fst)
{
GSVector4 stq0 = GSVector4::cast(c0);
GSVector4 stq1 = GSVector4::cast(c1);
GSVector4i uv0(v0.m[1]);
GSVector4i uv1(v1.m[1]);
if (accurate_stq)
{
GSVector4 q = stq0.wwww(stq1);
GSVector4 st0 = GSVector4(uv0.uph16()).xyxy();
GSVector4 st1 = GSVector4(uv1.uph16()).xyxy();
stq0 = (stq0.xyww() / q.xxxx()).xyww(stq0);
stq1 = (stq1.xyww() / q.zzzz()).xyww(stq1);
}
else
{
GSVector4 q = stq0.wwww(stq1).rcpnr();
stq0 = (stq0.xyww() * q.xxxx()).xyww(stq0);
stq1 = (stq1.xyww() * q.zzzz()).xyww(stq1);
}
tmin = tmin.min(stq0.min(stq1));
tmax = tmax.max(stq0.max(stq1));
}
else
{
GSVector4i uv0(v[index[i + 0]].m[1]);
GSVector4i uv1(v[index[i + 1]].m[1]);
GSVector4 st0 = GSVector4(uv0.uph16()).xyxy();
GSVector4 st1 = GSVector4(uv1.uph16()).xyxy();
tmin = tmin.min(st0.min(st1));
tmax = tmax.max(st0.max(st1));
}
tmin = tmin.min(st0.min(st1));
tmax = tmax.max(st0.max(st1));
}
GSVector4i xyzf0(v[index[i + 0]].m[1]);
GSVector4i xyzf1(v[index[i + 1]].m[1]);
GSVector4i xy0 = xyzf0.upl16();
GSVector4i z0 = xyzf0.yyyy();
GSVector4i xy1 = xyzf1.upl16();
GSVector4i z1 = xyzf1.yyyy();
GSVector4i p0 = xy0.blend16<0xf0>(z0.uph32(xyzf0));
GSVector4i p1 = xy1.blend16<0xf0>(z1.uph32(xyzf1));
pmin = pmin.min_u32(p0.min_u32(p1));
pmax = pmax.max_u32(p0.max_u32(p1));
}
else if (primclass == GS_TRIANGLE_CLASS)
GSVector4i xyzf0(v0.m[1]);
GSVector4i xyzf1(v1.m[1]);
GSVector4i xy0 = xyzf0.upl16();
GSVector4i z0 = xyzf0.yyyy();
GSVector4i xy1 = xyzf1.upl16();
GSVector4i z1 = xyzf1.yyyy();
GSVector4i p0 = xy0.blend16<0xf0>(z0.uph32(primclass == GS_SPRITE_CLASS ? xyzf1 : xyzf0));
GSVector4i p1 = xy1.blend16<0xf0>(z1.uph32(xyzf1));
pmin = pmin.min_u32(p0.min_u32(p1));
pmax = pmax.max_u32(p0.max_u32(p1));
};
if (n == 2)
{
for (int i = 0; i < count; i += 2)
{
GSVector4i c0(v[index[i + 0]].m[0]);
GSVector4i c1(v[index[i + 1]].m[0]);
GSVector4i c2(v[index[i + 2]].m[0]);
if (color)
{
if (iip)
{
cmin = cmin.min_u8(c2).min_u8(c0.min_u8(c1));
cmax = cmax.max_u8(c2).max_u8(c0.max_u8(c1));
}
else
{
cmin = cmin.min_u8(c2);
cmax = cmax.max_u8(c2);
}
}
if (tme)
{
if (!fst)
{
GSVector4 stq0 = GSVector4::cast(c0);
GSVector4 stq1 = GSVector4::cast(c1);
GSVector4 stq2 = GSVector4::cast(c2);
if (accurate_stq)
{
GSVector4 q = stq0.wwww(stq1).xzww(stq2);
stq0 = (stq0.xyww() / q.xxxx()).xyww(stq0);
stq1 = (stq1.xyww() / q.yyyy()).xyww(stq1);
stq2 = (stq2.xyww() / q.zzzz()).xyww(stq2);
}
else
{
GSVector4 q = stq0.wwww(stq1).xzww(stq2).rcpnr();
stq0 = (stq0.xyww() * q.xxxx()).xyww(stq0);
stq1 = (stq1.xyww() * q.yyyy()).xyww(stq1);
stq2 = (stq2.xyww() * q.zzzz()).xyww(stq2);
}
tmin = tmin.min(stq2).min(stq0.min(stq1));
tmax = tmax.max(stq2).max(stq0.max(stq1));
}
else
{
GSVector4i uv0(v[index[i + 0]].m[1]);
GSVector4i uv1(v[index[i + 1]].m[1]);
GSVector4i uv2(v[index[i + 2]].m[1]);
GSVector4 st0 = GSVector4(uv0.uph16()).xyxy();
GSVector4 st1 = GSVector4(uv1.uph16()).xyxy();
GSVector4 st2 = GSVector4(uv2.uph16()).xyxy();
tmin = tmin.min(st2).min(st0.min(st1));
tmax = tmax.max(st2).max(st0.max(st1));
}
}
GSVector4i xyzf0(v[index[i + 0]].m[1]);
GSVector4i xyzf1(v[index[i + 1]].m[1]);
GSVector4i xyzf2(v[index[i + 2]].m[1]);
GSVector4i xy0 = xyzf0.upl16();
GSVector4i z0 = xyzf0.yyyy();
GSVector4i xy1 = xyzf1.upl16();
GSVector4i z1 = xyzf1.yyyy();
GSVector4i xy2 = xyzf2.upl16();
GSVector4i z2 = xyzf2.yyyy();
GSVector4i p0 = xy0.blend16<0xf0>(z0.uph32(xyzf0));
GSVector4i p1 = xy1.blend16<0xf0>(z1.uph32(xyzf1));
GSVector4i p2 = xy2.blend16<0xf0>(z2.uph32(xyzf2));
pmin = pmin.min_u32(p2).min_u32(p0.min_u32(p1));
pmax = pmax.max_u32(p2).max_u32(p0.max_u32(p1));
}
else if (primclass == GS_SPRITE_CLASS)
{
GSVector4i c0(v[index[i + 0]].m[0]);
GSVector4i c1(v[index[i + 1]].m[0]);
if (color)
{
if (iip)
{
cmin = cmin.min_u8(c0.min_u8(c1));
cmax = cmax.max_u8(c0.max_u8(c1));
}
else
{
cmin = cmin.min_u8(c1);
cmax = cmax.max_u8(c1);
}
}
if (tme)
{
if (!fst)
{
GSVector4 stq0 = GSVector4::cast(c0);
GSVector4 stq1 = GSVector4::cast(c1);
if (accurate_stq)
{
GSVector4 q = stq1.wwww();
stq0 = (stq0.xyww() / q).xyww(stq1);
stq1 = (stq1.xyww() / q).xyww(stq1);
}
else
{
GSVector4 q = stq1.wwww().rcpnr();
stq0 = (stq0.xyww() * q).xyww(stq1);
stq1 = (stq1.xyww() * q).xyww(stq1);
}
tmin = tmin.min(stq0.min(stq1));
tmax = tmax.max(stq0.max(stq1));
}
else
{
GSVector4i uv0(v[index[i + 0]].m[1]);
GSVector4i uv1(v[index[i + 1]].m[1]);
GSVector4 st0 = GSVector4(uv0.uph16()).xyxy();
GSVector4 st1 = GSVector4(uv1.uph16()).xyxy();
tmin = tmin.min(st0.min(st1));
tmax = tmax.max(st0.max(st1));
}
}
GSVector4i xyzf0(v[index[i + 0]].m[1]);
GSVector4i xyzf1(v[index[i + 1]].m[1]);
GSVector4i xy0 = xyzf0.upl16();
GSVector4i z0 = xyzf0.yyyy();
GSVector4i xy1 = xyzf1.upl16();
GSVector4i z1 = xyzf1.yyyy();
GSVector4i p0 = xy0.blend16<0xf0>(z0.uph32(xyzf1));
GSVector4i p1 = xy1.blend16<0xf0>(z1.uph32(xyzf1));
pmin = pmin.min_u32(p0.min_u32(p1));
pmax = pmax.max_u32(p0.max_u32(p1));
processVertices(v[index[i + 0]], v[index[i + 1]], false);
}
}
// FIXME/WARNING. A division by 2 is done on the depth. I suspect to avoid
// negative value. However it means that we lost the lsb bit. m_eq.z could
// be true if depth isn't constant but close enough. It also imply that
// pmin.z & 1 == 0 and pax.z & 1 == 0
pmin = pmin.blend16<0x30>(pmin.srl32(1));
pmax = pmax.blend16<0x30>(pmax.srl32(1));
else if (iip || n == 1) // iip means final and non-final vertexes are treated the same
{
int i = 0;
for (; i < (count - 1); i += 2) // 2x loop unroll
{
processVertices(v[index[i + 0]], v[index[i + 1]], true);
}
if (count & 1)
{
// Compiler optimizations go!
// (And if they don't, it's only one vertex out of many)
processVertices(v[index[i]], v[index[i]], true);
}
}
else if (n == 3)
{
int i = 0;
for (; i < (count - 3); i += 6)
{
processVertices(v[index[i + 0]], v[index[i + 3]], false);
processVertices(v[index[i + 1]], v[index[i + 4]], false);
processVertices(v[index[i + 2]], v[index[i + 5]], true);
}
if (count & 1)
{
processVertices(v[index[i + 0]], v[index[i + 1]], false);
// Compiler optimizations go!
// (And if they don't, it's only one vertex out of many)
processVertices(v[index[i + 2]], v[index[i + 2]], true);
}
}
else
{
pxAssertRel(0, "Bad n value");
}
GSVector4 o(context->XYOFFSET);
GSVector4 s(1.0f / 16, 1.0f / 16, 2.0f, 1.0f);
@@ -469,6 +303,10 @@ void GSVertexTrace::FindMinMax(const void* vertex, const uint32* index, int coun
m_min.p = (GSVector4(pmin) - o) * s;
m_max.p = (GSVector4(pmax) - o) * s;
// Fix signed int conversion
m_min.p = m_min.p.insert32<0, 2>(GSVector4::load((float)(uint32)pmin.extract32<2>()));
m_max.p = m_max.p.insert32<0, 2>(GSVector4::load((float)(uint32)pmax.extract32<2>()));
if (tme)
{
if (fst)
@@ -491,8 +329,8 @@ void GSVertexTrace::FindMinMax(const void* vertex, const uint32* index, int coun
if (color)
{
m_min.c = cmin.zzzz().u8to32();
m_max.c = cmax.zzzz().u8to32();
m_min.c = cmin.u8to32();
m_max.c = cmax.u8to32();
}
else
{

View File

@@ -47,9 +47,9 @@ protected:
typedef void (GSVertexTrace::*FindMinMaxPtr)(const void* vertex, const uint32* index, int count);
FindMinMaxPtr m_fmm[2][2][2][2][2][4];
FindMinMaxPtr m_fmm[2][2][2][2][4];
template <GS_PRIM_CLASS primclass, uint32 iip, uint32 tme, uint32 fst, uint32 color, uint32 accurate_stq>
template <GS_PRIM_CLASS primclass, uint32 iip, uint32 tme, uint32 fst, uint32 color>
void FindMinMax(const void* vertex, const uint32* index, int count);
public:

View File

@@ -1096,7 +1096,8 @@ void GSTextureCache::InvalidateLocalMem(GSOffset* off, const GSVector4i& r)
// the game can then draw using 8H format
// in the case of silent hill blit 8H -> 8P
// this will matter later when the data ends up in GS memory in the wrong format
if (t->m_32_bits_fmt)
// Be careful to avoid 24 bit textures which are technically 32bit, as you could lose alpha (8H) data.
if (t->m_32_bits_fmt && t->m_TEX0.PSM > PSM_PSMCT24)
t->m_TEX0.PSM = PSM_PSMCT32;
if (GSTextureCache::m_disable_partial_invalidation)

View File

@@ -156,22 +156,19 @@ namespace GLLoader
bool found_geometry_shader = true; // we require GL3.3 so geometry must be supported by default
bool found_GL_ARB_clear_texture = false;
bool found_GL_ARB_get_texture_sub_image = false; // Not yet used
// DX11 GPU
bool found_GL_ARB_gpu_shader5 = false; // Require IvyBridge
bool found_GL_ARB_shader_image_load_store = false; // Intel IB. Nvidia/AMD miss Mesa implementation.
bool found_GL_ARB_shader_storage_buffer_object = false;
bool found_GL_ARB_compute_shader = false;
bool found_GL_ARB_texture_view = false; // maybe older gpu can support it ?
// Mandatory in the future
bool found_GL_ARB_multi_bind = false;
bool found_GL_ARB_vertex_attrib_binding = false;
// In case sparse2 isn't supported
bool found_compatible_GL_ARB_sparse_texture2 = false;
bool found_compatible_sparse_depth = false;
// Not yet used
#ifdef GL_EXT_TEX_SUB_IMAGE
bool found_GL_ARB_get_texture_sub_image = false;
#endif
static void mandatory(const std::string& ext)
{
if (!GLExtension::Has(ext))
@@ -310,20 +307,17 @@ namespace GLLoader
found_GL_ARB_gpu_shader5 = optional("GL_ARB_gpu_shader5");
// GL4.2
found_GL_ARB_shader_image_load_store = optional("GL_ARB_shader_image_load_store");
// GL4.3
found_GL_ARB_compute_shader = optional("GL_ARB_compute_shader");
found_GL_ARB_shader_storage_buffer_object = optional("GL_ARB_shader_storage_buffer_object");
found_GL_ARB_texture_view = optional("GL_ARB_texture_view");
found_GL_ARB_vertex_attrib_binding = optional("GL_ARB_vertex_attrib_binding");
// GL4.4
found_GL_ARB_clear_texture = optional("GL_ARB_clear_texture");
found_GL_ARB_multi_bind = optional("GL_ARB_multi_bind");
// GL4.5
optional("GL_ARB_direct_state_access");
// Mandatory for the advance HW renderer effect. Unfortunately Mesa LLVMPIPE/SWR renderers doesn't support this extension.
// Rendering might be corrupted but it could be good enough for test/virtual machine.
optional("GL_ARB_texture_barrier");
// Not yet used
#ifdef GL_EXT_TEX_SUB_IMAGE
found_GL_ARB_get_texture_sub_image = optional("GL_ARB_get_texture_sub_image");
#endif
}
if (vendor_id_amd)

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@@ -82,6 +82,9 @@ void GSRendererOGL::SetupIA(const float& sx, const float& sy)
//
// Note2: Due to MultiThreaded driver, Nvidia suffers less of the previous issue. Still it isn't free
// Shadow Heart is 90 fps (gs) vs 113 fps (no gs)
//
// Note3: Some GPUs (Happens on GT 750m, not on Intel 5200) don't properly divide by large floats (e.g. FLT_MAX/FLT_MAX == 0)
// Lines2Sprites predivides by Q, avoiding this issue, so always use it if m_vt.m_accurate_stq
// If the draw calls contains few primitives. Geometry Shader gain with be rather small versus
// the extra validation cost of the extra stage.

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@@ -468,7 +468,7 @@ bool GSTextureOGL::Map(GSMap& m, const GSVector4i* _r, int layer)
// The fastest way will be to use a PBO to read the data asynchronously. Unfortunately GS
// architecture is waiting the data right now.
#if 0
#ifdef GL_EXT_TEX_SUB_IMAGE
// Maybe it is as good as the code below. I don't know
// With openGL 4.5 you can use glGetTextureSubImage

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@@ -28,6 +28,8 @@
//#define DISABLE_DATE
// Not yet used/experimental OpenGL extensions
//#define GL_EXT_TEX_SUB_IMAGE
#if !defined(NDEBUG) || defined(_DEBUG) || defined(_DEVEL)
#define ENABLE_OGL_DEBUG // Create a debug context and check opengl command status. Allow also to dump various textures/states.

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@@ -381,7 +381,16 @@ SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 bu
case MsgVersion:
{
char version[256] = {};
sprintf(version, "PCSX2 %u.%u.%u-%lld %s", PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo, SVN_REV, SVN_MODS ? "(modded)" : "");
if (GIT_TAGGED_COMMIT) // Nightly builds
{
// tagged commit - more modern implementation of dev build versioning
// - there is no need to include the commit - that is associated with the tag, git is implied
sprintf(version, "PCSX2 Nightly - %s", GIT_TAG);
}
else
{
sprintf(version, "PCSX2 %u.%u.%u-%lld", PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo, SVN_REV);
}
version[255] = 0x00;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, 256, buf_size))
goto error;

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@@ -156,13 +156,21 @@ void SysLogMachineCaps()
{
if ( !PCSX2_isReleaseVersion )
{
Console.WriteLn(Color_StrongGreen, "\nPCSX2 %u.%u.%u-%lld %s"
if (GIT_TAGGED_COMMIT) // Nightly builds
{
// tagged commit - more modern implementation of dev build versioning
// - there is no need to include the commit - that is associated with the tag,
// - git is implied and the tag is timestamped
Console.WriteLn(Color_StrongGreen, "\nPCSX2 Nightly - %s", GIT_TAG);
} else {
Console.WriteLn(Color_StrongGreen, "\nPCSX2 %u.%u.%u-%lld"
#ifndef DISABLE_BUILD_DATE
"- compiled on " __DATE__
"- compiled on " __DATE__
#endif
, PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo,
SVN_REV, SVN_MODS ? "(modded)" : ""
);
,
PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo,
SVN_REV);
}
}
else { // shorter release version string
Console.WriteLn(Color_StrongGreen, "PCSX2 %u.%u.%u-%lld"

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@@ -621,6 +621,12 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
// stable releases, with a simple title.
wintitle.Printf(L"%s %d.%d.%d", pxGetAppName().c_str(), PCSX2_VersionHi, PCSX2_VersionMid, PCSX2_VersionLo);
}
else if (GIT_TAGGED_COMMIT) // Nightly builds
{
// tagged commit - more modern implementation of dev build versioning
// - there is no need to include the commit - that is associated with the tag, git is implied
wintitle.Printf(L"%s Nightly - %s", pxGetAppName().c_str(), GIT_TAG);
}
else
{
// beta / development editions, which feature revision number and compile date.
@@ -630,8 +636,8 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
}
else
{
wintitle.Printf(L"%s %d.%d.%d-%lld%s (git)", pxGetAppName().c_str(), PCSX2_VersionHi, PCSX2_VersionMid,
PCSX2_VersionLo, SVN_REV, SVN_MODS ? L"m" : wxEmptyString);
wintitle.Printf(L"%s %d.%d.%d-%lld (git)", pxGetAppName().c_str(), PCSX2_VersionHi, PCSX2_VersionMid,
PCSX2_VersionLo, SVN_REV);
}
}