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4 Commits

Author SHA1 Message Date
TheTechnician27
84fe413635 GameDB: Ensure NativeScaling doesn't nag users at native res 2024-07-17 15:01:07 -04:00
Mrlinkwii
17aaa31362 github: mention to verify games if making an issue
[ci skip]
2024-07-17 14:58:37 -04:00
TheTechnician27
f943bdad98 Covers: Use serial for cover image names when selected individually 2024-07-17 14:58:04 -04:00
JordanTheToaster
09b2b6f949 GameDB: Fix up ATV ORF 3 fixes 2024-07-17 20:57:56 +02:00
5 changed files with 5 additions and 11 deletions

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@@ -18,6 +18,8 @@ body:
Please make an effort to make sure your issue isn't already reported.
Please make sure your game is verified using the built-in game verifier.
Do not create issues involving software piracy of BIOS or ISO files, our rules specifically prohibit this and your issue will be closed.
### Please Avoid Issues Pertaining to the Following:

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@@ -11186,8 +11186,6 @@ SCUS-97436:
SCUS-97437:
name: "ATV Offroad Fury 3 [Demo]"
region: "NTSC-U"
speedHacks:
mtvu: 0 # Increases FPS drastically.
SCUS-97438:
name: "EyeToy - Antigrav [Demo]"
region: "NTSC-U"
@@ -11583,8 +11581,6 @@ SCUS-97513:
SCUS-97514:
name: "ATV Offroad Fury 3 [Greatest Hits]"
region: "NTSC-U"
speedHacks:
mtvu: 0 # Increases FPS drastically.
SCUS-97515:
name: "Hot Shots Golf FORE! [Greatest Hits]"
region: "NTSC-U"
@@ -22926,8 +22922,6 @@ SLES-53753:
SLES-53754:
name: "ATV Offroad Fury 3"
region: "PAL-M6"
speedHacks:
mtvu: 0 # Increases FPS drastically.
SLES-53755:
name: "Castlevania - Curse of Darkness"
region: "PAL-M5"
@@ -69617,8 +69611,6 @@ SLUS-90009:
SLUS-97405:
name: "ATV Offroad Fury 3"
region: "NTSC-U"
speedHacks:
mtvu: 0 # Increases FPS drastically.
SRPM-70201:
name: "Space Venus Starring Morning Musume."
region: "NTSC-J"

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@@ -2664,7 +2664,7 @@ void MainWindow::setGameListEntryCoverImage(const GameList::Entry* entry)
return;
const QString old_filename = QString::fromStdString(GameList::GetCoverImagePathForEntry(entry));
const QString new_filename = QString::fromStdString(GameList::GetNewCoverImagePathForEntry(entry, filename.toUtf8().constData()));
const QString new_filename = QString::fromStdString(GameList::GetNewCoverImagePathForEntry(entry, filename.toUtf8().constData(), true));
if (new_filename.isEmpty())
return;

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@@ -779,7 +779,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
dialog->registerWidgetHelp(m_ui.skipPresentingDuplicateFrames, tr("Skip Presenting Duplicate Frames"), tr("Unchecked"),
tr("Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still "
"rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time "
"rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth out frame time "
"fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase "
"input lag."));

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@@ -640,7 +640,7 @@ bool GameDatabaseSchema::GameEntry::configMatchesHWFix(const Pcsx2Config::GSOpti
return (config.UpscaleMultiplier <= 1.0f || config.UserHacks_RoundSprite == value);
case GSHWFixId::NativeScaling:
return (static_cast<int>(config.UserHacks_NativeScaling) == value);
return (config.UpscaleMultiplier <= 1.0f || static_cast<int>(config.UserHacks_NativeScaling) == value);
case GSHWFixId::TexturePreloading:
return (static_cast<int>(config.TexturePreloading) <= value);