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3 Commits

Author SHA1 Message Date
Silent
33b366180e Qt/Patches, Cheats: Reload lists if serial changes 2025-01-11 09:04:51 -05:00
Silent
d8e310e7bf Qt/Patches: Use the game list serial when populating patches for the ELF
This makes the Game Properties window match the behaviour of the VM
when booting into a game.

Fixes #11533
2025-01-11 09:04:51 -05:00
Silent
534ddd80ae Patch: When serial is empty, don't match files on empty serial
Fixes a bug where _crc.pnach files matched the regex if serial
was not set. Also grey out "All CRCs" when serial is not set,
as the option is then meaningless.
2025-01-11 09:04:51 -05:00
7 changed files with 38 additions and 18 deletions

View File

@@ -1346,9 +1346,8 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point)
if (action->isEnabled())
{
connect(action, &QAction::triggered, [entry]() {
SettingsWindow::openGamePropertiesDialog(entry, entry->title,
(entry->type != GameList::EntryType::ELF) ? entry->serial : std::string(),
entry->crc);
SettingsWindow::openGamePropertiesDialog(entry,
entry->title, entry->serial, entry->crc, entry->type == GameList::EntryType::ELF);
});
}
@@ -1564,7 +1563,7 @@ void MainWindow::onViewGamePropertiesActionTriggered()
if (entry)
{
SettingsWindow::openGamePropertiesDialog(
entry, entry->title, s_current_elf_override.isEmpty() ? entry->serial : std::string(), entry->crc);
entry, entry->title, entry->serial, entry->crc, !s_current_elf_override.isEmpty());
return;
}
}
@@ -1580,12 +1579,12 @@ void MainWindow::onViewGamePropertiesActionTriggered()
if (s_current_elf_override.isEmpty())
{
SettingsWindow::openGamePropertiesDialog(
nullptr, s_current_title.toStdString(), s_current_disc_serial.toStdString(), s_current_disc_crc);
nullptr, s_current_title.toStdString(), s_current_disc_serial.toStdString(), s_current_disc_crc, false);
}
else
{
SettingsWindow::openGamePropertiesDialog(
nullptr, s_current_title.toStdString(), std::string(), s_current_disc_crc);
nullptr, s_current_title.toStdString(), std::string(), s_current_disc_crc, true);
}
}

View File

@@ -56,6 +56,7 @@ GameCheatSettingsWidget::GameCheatSettingsWidget(SettingsWindow* dialog, QWidget
m_model_proxy->setFilterFixedString(text);
m_ui.cheatList->expandAll();
});
connect(m_dialog, &SettingsWindow::discSerialChanged, this, &GameCheatSettingsWidget::reloadList);
dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Cheats For All CRCs"), tr("Checked"),
tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
@@ -124,7 +125,7 @@ void GameCheatSettingsWidget::updateListEnabled()
m_ui.enableAll->setEnabled(cheats_enabled);
m_ui.disableAll->setEnabled(cheats_enabled);
m_ui.reloadCheats->setEnabled(cheats_enabled);
m_ui.allCRCsCheckbox->setEnabled(cheats_enabled);
m_ui.allCRCsCheckbox->setEnabled(cheats_enabled && !m_dialog->getSerial().empty());
m_ui.searchText->setEnabled(cheats_enabled);
}
@@ -210,6 +211,7 @@ void GameCheatSettingsWidget::reloadList()
m_parent_map.clear();
m_model->removeRows(0, m_model->rowCount());
m_ui.allCRCsCheckbox->setEnabled(!m_dialog->getSerial().empty() && m_ui.cheatList->isEnabled());
for (const Patch::PatchInfo& pi : m_patches)
{

View File

@@ -81,6 +81,7 @@ GamePatchSettingsWidget::GamePatchSettingsWidget(SettingsWindow* dialog, QWidget
connect(m_ui.reload, &QPushButton::clicked, this, &GamePatchSettingsWidget::onReloadClicked);
connect(m_ui.allCRCsCheckbox, &QCheckBox::checkStateChanged, this, &GamePatchSettingsWidget::reloadList);
connect(m_dialog, &SettingsWindow::discSerialChanged, this, &GamePatchSettingsWidget::reloadList);
dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Patches For All CRCs"), tr("Checked"),
tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
@@ -124,6 +125,7 @@ void GamePatchSettingsWidget::reloadList()
setGlobalWsPatchNoteVisibility(ws_patches_enabled_globally);
setGlobalNiPatchNoteVisibility(ni_patches_enabled_globally);
delete m_ui.scrollArea->takeWidget();
m_ui.allCRCsCheckbox->setEnabled(!m_dialog->getSerial().empty());
QWidget* container = new QWidget(m_ui.scrollArea);
QVBoxLayout* layout = new QVBoxLayout(container);

View File

@@ -156,7 +156,15 @@ void GameSummaryWidget::onDiscPathChanged(const QString& value)
// force rescan of elf to update the serial
g_main_window->rescanFile(m_entry_path);
repopulateCurrentDetails();
auto lock = GameList::GetLock();
const GameList::Entry* entry = GameList::GetEntryForPath(m_entry_path.c_str());
if (entry)
{
populateDetails(entry);
m_dialog->setSerial(entry->serial);
m_ui.checkWiki->setEnabled(!entry->serial.empty());
}
}
void GameSummaryWidget::onDiscPathBrowseClicked()

View File

@@ -447,6 +447,12 @@ void SettingsWindow::setWindowTitle(const QString& title)
QWidget::setWindowTitle(QStringLiteral("%1 [%2]").arg(title, m_filename));
}
void SettingsWindow::setSerial(std::string serial)
{
m_serial = std::move(serial);
emit discSerialChanged();
}
bool SettingsWindow::getEffectiveBoolValue(const char* section, const char* key, bool default_value) const
{
bool value;
@@ -649,9 +655,9 @@ void SettingsWindow::saveAndReloadGameSettings()
g_emu_thread->reloadGameSettings();
}
void SettingsWindow::openGamePropertiesDialog(const GameList::Entry* game, const std::string_view title, std::string serial, u32 disc_crc)
void SettingsWindow::openGamePropertiesDialog(const GameList::Entry* game, const std::string_view title, std::string serial, u32 disc_crc, bool is_elf)
{
std::string filename = VMManager::GetGameSettingsPath(serial, disc_crc);
std::string filename = VMManager::GetGameSettingsPath(!is_elf ? serial : std::string_view(), disc_crc);
// check for an existing dialog with this filename
for (SettingsWindow* dialog : s_open_game_properties_dialogs)

View File

@@ -45,7 +45,7 @@ public:
u32 disc_crc, QString filename = QString());
~SettingsWindow();
static void openGamePropertiesDialog(const GameList::Entry* game, const std::string_view title, std::string serial, u32 disc_crc);
static void openGamePropertiesDialog(const GameList::Entry* game, const std::string_view title, std::string serial, u32 disc_crc, bool is_elf);
static void closeGamePropertiesDialogs();
SettingsInterface* getSettingsInterface() const;
@@ -72,6 +72,7 @@ public:
bool eventFilter(QObject* object, QEvent* event) override;
void setWindowTitle(const QString& title);
void setSerial(std::string serial);
QString getCategory() const;
void setCategory(const char* category);
@@ -96,7 +97,7 @@ public:
void saveAndReloadGameSettings();
Q_SIGNALS:
void settingsResetToDefaults();
void discSerialChanged();
private Q_SLOTS:
void onCategoryCurrentRowChanged(int row);

View File

@@ -368,12 +368,14 @@ bool Patch::OpenPatchesZip()
std::string Patch::GetPnachTemplate(const std::string_view serial, u32 crc, bool include_serial, bool add_wildcard, bool all_crcs)
{
pxAssert(!all_crcs || (include_serial && add_wildcard));
if (all_crcs)
return fmt::format("{}_*.pnach", serial);
else if (include_serial)
return fmt::format("{}_{:08X}{}.pnach", serial, crc, add_wildcard ? "*" : "");
else
return fmt::format("{:08X}{}.pnach", crc, add_wildcard ? "*" : "");
if (!serial.empty())
{
if (all_crcs)
return fmt::format("{}_*.pnach", serial);
else if (include_serial)
return fmt::format("{}_{:08X}{}.pnach", serial, crc, add_wildcard ? "*" : "");
}
return fmt::format("{:08X}{}.pnach", crc, add_wildcard ? "*" : "");
}
std::vector<std::string> Patch::FindPatchFilesOnDisk(const std::string_view serial, u32 crc, bool cheats, bool all_crcs)