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191 Commits

Author SHA1 Message Date
chaoticgd
f6e2185c9c Debugger: Don't jump to PC if the breakpoint code paused the core 2025-03-18 22:04:41 -04:00
JordanTheToaster
08edc8dfab Deps: Update Mac to Qt 6.7.3 2025-03-18 19:43:20 -04:00
chaoticgd
ec0760c03e Deps: Add an extra include path for KDDockWidgets 2025-03-18 11:50:12 -04:00
PCSX2 Bot
b53dfed032 [ci skip] PAD: Update to latest controller database. 2025-03-17 12:02:04 -04:00
refractionpcsx2
96599f26a5 GS/HW: Fix width prediction on texture shuffles 2025-03-17 15:44:46 +00:00
JordanTheToaster
c049a7ac76 Docs: Update thirdpartylicenses 2025-03-16 17:30:45 -04:00
JordanTheToaster
34dabc77c1 Deps: Swap to libjpeg-turbo 3.1.0 2025-03-16 17:30:45 -04:00
JordanTheToaster
b4deb6a4e2 VMManager: Actually enable file logging by default for real this time 2025-03-16 16:22:42 -04:00
Ty
dd91c0aac2 CI: Pin some third-party actions to a full length commit SHA 2025-03-16 14:50:27 -04:00
TheLastRar
fd983946f5 Qt: Fix display of LED colours on Windows native themes 2025-03-16 12:12:40 -04:00
JordanTheToaster
fb18fdf5b7 VMManager: Enable file logging by default 2025-03-16 11:59:09 -04:00
refractionpcsx2
bc7670aa3b GameDB: Add IBit hack to Killzone and Shellshock - Nam '67 2025-03-15 15:11:46 +00:00
refractionpcsx2
fe76a4575c VU: Expand IBit hack to work for immediates on several instructions 2025-03-15 15:11:46 +00:00
PCSX2 Bot
6addc7cf5f [ci skip] Qt: Update Base Translation. 2025-03-14 20:05:38 -04:00
JordanTheToaster
eb8b6f4fb5 3rdparty: Fix Apple Silicon detection with cpuinfo 2025-03-14 15:06:52 -04:00
Mrlinkwii
e2a60b7280 add KDDockWidgets to Third-Party Licenses 2025-03-14 19:35:34 +01:00
Dakota Smith
fe2d0cb514 Revert "Debugger: Set default breakpoint size to 4"
This reverts commit 92b9390c51.
2025-03-14 08:46:03 -04:00
TellowKrinkle
3362ca25be GHActions:MacOS: Don't use cmake --parallel without specifying job count
That ends up allowing infinite jobs on the makefile backend for some reason
2025-03-14 08:43:16 -04:00
PCSX2 Bot
c919c2a6fd [ci skip] Qt: Update Base Translation. 2025-03-14 00:08:58 -05:00
Silent
5a70075169 GameDB: Add memcard filters for Midnight Club 3 - DUB Edition Remix
Save data from Midnight Club 3 - DUB Edition (non-Remix)
can be imported into Remix.
2025-03-13 10:58:14 +01:00
TheLastRar
42c576cf99 FSUI: More formatting 2025-03-13 10:56:09 +01:00
PCSX2 Bot
1fd26c919b [ci skip] Qt: Update Base Translation. 2025-03-12 20:40:15 -04:00
TheLastRar
c957b558e0 FSUI: Automatic "Swap OK/Cancel" will now swap with switch controllers 2025-03-12 17:22:32 -04:00
JordanTheToaster
ec047c5972 GS: Change GetValidSize warning to DevCon 2025-03-12 17:21:52 -04:00
JordanTheToaster
08388d12d1 Config: Default to higher compression 2025-03-12 17:21:52 -04:00
lightningterror
850aeaf05e Misc: More warning fixes. 2025-03-12 17:20:56 -04:00
chaoticgd
6195f4b40e Debugger: Fix breakpoints and saved addresses lists 2025-03-12 17:20:35 -04:00
chaoticgd
92baf77509 Debugger: Add custom drop indicators and some user interface settings 2025-03-12 17:20:35 -04:00
chaoticgd
ab1cdb4c9d Debugger: Make various improvements to the UI 2025-03-12 17:20:35 -04:00
chaoticgd
4f4ff00ecf Debugger: Add System toolbar with shutdown and reset actions 2025-03-12 17:20:35 -04:00
chaoticgd
6fe97b42c3 Debugger: Allow having multiple dock widgets of the same type 2025-03-12 17:20:35 -04:00
chaoticgd
c9ac4960bc Debugger: Hook up all the debugger widgets again
New event system, context menus, and more.
2025-03-12 17:20:35 -04:00
chaoticgd
e4d7d22e78 Debugger: Hook up breakpoints and stepping again 2025-03-12 17:20:35 -04:00
chaoticgd
eb83cb70ea Debugger: Save and restore the state of the toolbars for each layout 2025-03-12 17:20:35 -04:00
chaoticgd
59210dffa9 Debugger: Add support for multiple UI layouts 2025-03-12 17:20:35 -04:00
chaoticgd
c76cca874b Debugger: Redesign UI based on KDDockWidgets 2025-03-12 17:20:35 -04:00
chaoticgd
d989ce5b44 Deps: Add KDDockWidgets 2025-03-12 17:20:35 -04:00
PCSX2 Bot
fbc95f2c86 [ci skip] PAD: Update to latest controller database. 2025-03-10 21:52:10 +01:00
TheLastRar
9fb8dacadb Input: Fix incorrect string conversion of motor binds 2025-03-09 17:42:31 +01:00
TheLastRar
d332aee542 Qt: Fix vibration binding window 2025-03-09 17:42:31 +01:00
refractionpcsx2
f2c97fc2c3 GS/HW: Tweak offsets for textures using ATN WTO 2025-03-09 16:41:36 +00:00
Ty
5ab84aaa29 CI: Flatten symbols for upload-artifact 2025-03-07 12:47:07 -05:00
JordanTheToaster
9842b11815 Deps: Update to SDL3 3.2.8 2025-03-07 09:58:04 -05:00
Ty
083fb5a1e6 CI: Generate Breakpad symbols for Linux / OSX Windows debugging ease 2025-03-06 17:38:46 -05:00
lightningterror
98cdd3446b GS/HW: Properly check PABE with source alpha for blends that check for PABE. 2025-03-06 19:18:29 +01:00
lightningterror
9bcbf43695 GS/HW: Check if pabe sw is actually enabled for ate second pass.
No need to check for PABE if it's not enabled on sw blend.
In fact on ICO flag is enabled even if ABE is disabled which is pointless.
2025-03-06 19:18:29 +01:00
TheLastRar
e3c988aa8b FileSystem: Improve handling of relative paths in RealPath() 2025-03-06 13:08:32 -05:00
TheLastRar
06be543d32 FileSystem: Don't pass file access mode into GetWin32Path() 2025-03-06 13:08:32 -05:00
Ty
1fd22dcc1c Windows: Make PCSX2 long path aware 2025-03-04 09:14:25 -05:00
refractionpcsx2
e3afdde981 GSDumpRunner: Fix compilation 2025-03-04 13:28:42 +00:00
lightningterror
698df49e5e Qt: Fix -Wsign-compare warnings. 2025-03-04 13:29:13 +01:00
TheLastRar
ff5c90ec5e SDLInputSource: Correct joystick types 2025-03-04 05:07:56 +01:00
TheLastRar
1e075d23b2 Input: Fix warnings 2025-03-04 05:07:56 +01:00
PCSX2 Bot
2b172903b9 [ci skip] Qt: Update Base Translation. 2025-03-04 01:04:44 +01:00
TheLastRar
4654a3ef6c FSUI: Formatting 2025-03-04 00:34:14 +01:00
Ty
9996061f74 SIO: Bump savestate warning from 1 hour to 2 hours 2025-03-03 12:19:09 -05:00
Ty
247a4c40d1 SIO: Remove a debugging include I somehow missed 2025-03-03 12:19:09 -05:00
PCSX2 Bot
1ffbdd9c08 [ci skip] PAD: Update to latest controller database. 2025-03-03 17:30:19 +01:00
TheLastRar
f67c0cbd2e Input: Fix migration of input profiles 2025-03-03 13:38:55 +01:00
PCSX2 Bot
ff7cc0867b [ci skip] Qt: Update Base Translation. 2025-03-03 01:36:07 +01:00
TheLastRar
ac1a6d3348 Deps: Update to SDL3 (#12311)
Co-authored-by: TheTechnician27 <TheTechnician27@users.noreply.github.com>
2025-03-02 18:04:19 -05:00
TellowKrinkle
582bba6c91 microVU: Accurate CLIP 2025-03-02 18:19:52 +00:00
TellowKrinkle
aaf156478e Interpreter: Accurate CLIP 2025-03-02 18:19:52 +00:00
TellowKrinkle
0539c177ab x86emitter: Add pblend 2025-03-02 18:19:52 +00:00
TellowKrinkle
fb1323b72f MicroVU: Declare constants inline 2025-03-02 18:19:52 +00:00
TellowKrinkle
dc557dd0e5 Interpreter: Merge broadcast min/max into one implementation 2025-03-02 18:19:08 +00:00
TellowKrinkle
2d0cfc9c2c Interpreter: Merge MAC ops into a few template functions 2025-03-02 18:19:08 +00:00
TellowKrinkle
625a25cd50 Interpreter: Merge broadcast ops into one implementation each 2025-03-02 18:19:08 +00:00
TellowKrinkle
b8a29d1cd8 Interpreter: Accurate FTOI
Plus some ITOF cleanup
2025-03-02 18:17:36 +00:00
TellowKrinkle
0fabdf9a01 Interpreter: Accurate ABS 2025-03-02 18:17:36 +00:00
refractionpcsx2
9c3ae795c8 COP2/Int: Propagate CLIP_FLAG writes to the VU0.clipflag variable for use in COP2
This value was being updated then COP2 running VCLIP would have the wrong original clip flag value to work from.
2025-03-02 18:17:05 +00:00
refractionpcsx2
de26226fa1 Core: Delete constant regs when flushing to interpreter 2025-03-02 18:17:05 +00:00
KamFretoZ
121920c074 FSUI: Add Themes 2025-03-02 11:48:29 -05:00
TellowKrinkle
05e19470b2 FileSystem: Don't leak on directory scan cancel
Fixes: 7587581d1f
2025-03-02 09:41:51 -05:00
TheLastRar
b6680e4aca FSUI: Formatting 2025-03-02 09:36:07 -05:00
TheLastRar
f9d70af841 FSUI: Auto detect when to use circle as confirm 2025-03-02 09:36:07 -05:00
TellowKrinkle
7587581d1f GameList: Allow recursive scans to be cancelled 2025-03-02 04:20:01 +01:00
PCSX2 Bot
8f19976c10 [ci skip] Qt: Update Base Translation. 2025-03-02 01:43:09 +01:00
GovanifY
8567d68433 VMManager: initialize PINE with config-provided slot
Sten broke it during the port to Qt...
2025-03-02 00:01:18 +01:00
Glebux
6542301566 Input/PAD: Make macro chords work 2025-03-01 14:38:00 -05:00
refractionpcsx2
a359f77cf6 GameDB/Link: Fix validation limit for Half Pixel Offset to allow new option 2025-03-01 02:01:46 +00:00
PCSX2 Bot
4c9a81f3d8 [ci skip] Qt: Update Base Translation. 2025-02-28 19:54:36 -05:00
refractionpcsx2
9234b493a3 Testing further tweaks to bring it closer to SW 2025-02-28 21:59:19 +00:00
refractionpcsx2
f84425b67c GS/HW: Add new HPO - Align to Native With Texture Offset 2025-02-28 21:59:19 +00:00
PCSX2 Bot
8a0c1874dd [ci skip] Qt: Update Base Translation. 2025-02-27 01:05:14 +01:00
Light
fa23628ae2 Qt: Allow recording on game boot 2025-02-26 17:17:39 -05:00
Loy2up
8a594e673d Debugger: Fix 8 byte searches (#12362) 2025-02-26 14:41:49 -05:00
Loy2up
92b9390c51 Debugger: Set default breakpoint size to 4 2025-02-25 19:07:19 -05:00
PCSX2 Bot
c5c5b2a7b9 [ci skip] Qt: Update Base Translation. 2025-02-26 01:06:43 +01:00
refractionpcsx2
32a9d0e48b GameDB: Also add Tekken 5 CRC to Taiko No Tatsujin 9 2025-02-25 18:22:38 +01:00
refractionpcsx2
80a961bb25 GameDB: Add Tekken 5 CRC (Yes really) To Tales of the Abyss 2025-02-25 18:22:38 +01:00
TheLastRar
d4e227286e FSUI: Correct description of the "Swap OK/Cancel" option 2025-02-25 10:00:18 -05:00
github-actions[bot]
ba705c8c24 Qt: Update Base Translation (#12354)
Co-authored-by: PCSX2 Bot <PCSX2Bot@users.noreply.github.com>
2025-02-24 19:11:57 -05:00
dependabot[bot]
b6ae4b173e CI: Update dependencies in /.github/workflows/scripts/releases/generate-release-notes (#12315)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-24 17:54:41 -05:00
TJnotJT
23a28be346 GS/UI: Rename dumping variables and UI labels to be more consistent/clear. 2025-02-24 17:53:01 -05:00
TJnotJT
a0e24dd36f UI: Add debug UI options for new dumping options. 2025-02-24 17:53:01 -05:00
TheLastRar
a2cde5e17b FSUI: Add a config option to swap OK/Cancel within BPM 2025-02-24 17:45:46 -05:00
JordanTheToaster
ecc46e9294 Deps: Update ZSTD to 1.5.7 2025-02-24 17:44:22 -05:00
dreamsyntax
20b1190d47 Achievements: Fix leaderboard timers persisting
Removes setting the leaderboard timer to active on receiving an update
event. This fixes having multiple timers stuck on the screen.
2025-02-24 14:05:03 -05:00
Silent
29b736bcf7 GameDB: Add TOCA Race Driver 3 memcard filters 2025-02-24 12:04:05 -05:00
Silent
a48bc76ca6 GameDB: Add NFS Undercover memcard filters
Checks from NFS Carbon (incl. a bugged check for MW BE)
are in the code, but unused.
2025-02-24 12:04:05 -05:00
Silent
305c01cdfa GameDB: Add NFS ProStreet memcard filters 2025-02-24 12:04:05 -05:00
Silent
88bbdf4696 GameDB: Add NFS Carbon memcard filters 2025-02-24 12:04:05 -05:00
Silent
afc11279a9 GameDB: Improve NFS Most Wanted memcard filters 2025-02-24 12:04:05 -05:00
Silent
a3fb2a84d5 GameDB: SCUS-21494 doesn't exist 2025-02-24 12:04:05 -05:00
Ty
4db23e6677 Debugger Assembler: BC1(t|f) 24 bit immediates to 16 bit immediates 2025-02-24 11:39:30 -05:00
PCSX2 Bot
5dd36a7969 [ci skip] PAD: Update to latest controller database. 2025-02-24 17:02:04 +01:00
RedPanda4552
35a3d0027e Memcard: Apply filtering when checking all possible memcard options
Prevents log being flooded with warnings when large folder memcards exceed 8 MB size
2025-02-24 16:08:00 +01:00
refractionpcsx2
02789ebd86 GS/HW: Increase Merge Sprite paving sensitivity to avoid mismerges 2025-02-23 03:33:39 +00:00
JordanTheToaster
dfd1846b93 GameDB: Various fixes 2025-02-23 01:12:43 +00:00
refractionpcsx2
872205abc6 GS/HW: Maintain scale on subsequent downscale draws 2025-02-23 01:12:07 +00:00
PCSX2 Bot
c52cebd20a [ci skip] Qt: Update Base Translation. 2025-02-22 01:04:56 +01:00
GovanifY
f449b54f87 CI: enable wayland by default 2025-02-21 12:28:28 +01:00
GovanifY
ffcb6e2f6f QT/MainWindow: disable native window rendering in wayland
This is a workaround for QTBUG-133919
2025-02-21 12:28:28 +01:00
PCSX2 Bot
5daa1aa115 [ci skip] Qt: Update Base Translation. 2025-02-21 01:09:05 +01:00
GovanifY
1dc009f752 pcsx2/SIO: correctly detect whether format status of folder mcd 2025-02-20 16:00:40 +01:00
GovanifY
009b4ff5e7 QT/Settings: ensure that a memory card is formatted before conversion 2025-02-20 16:00:40 +01:00
PCSX2 Bot
f1a947af92 [ci skip] Qt: Update Base Translation. 2025-02-19 21:00:23 -05:00
Ty Lamontagne
97c098b1ff QT: Adjust mouse grab help text 2025-02-19 11:18:17 -05:00
Ty
e252cb6643 HostSys: Implement platform Specific mouse lock osx/windows/x11 2025-02-19 11:18:17 -05:00
Gonzalosilvalde
75c0236e1e Qt: Add mouse grab/lock feature when PCSX2 is in focus 2025-02-19 11:18:17 -05:00
KamFretoZ
9c4a98bc25 Qt: Add AMOLED Theme 2025-02-19 10:34:44 -05:00
GovanifY
9cba11cde5 appimage: revert #11667 , switch back to upstream appimagetool 2025-02-19 01:44:18 +01:00
GovanifY
fac5512b04 flatpak: misc additions to the metainfo 2025-02-19 01:44:18 +01:00
GovanifY
ed9bf05971 bin: update icons to be centered 2025-02-18 20:44:43 +01:00
GovanifY
19d0f3bdc5 flatpak: add branding colors 2025-02-18 20:44:43 +01:00
GovanifY
2abe53de43 flatpak: remove wild caps in summary 2025-02-18 20:44:43 +01:00
GovanifY
37a25750d7 flatpak: update default screenshots
This fixes a few issues in our flathub review report
2025-02-18 20:44:43 +01:00
lightningterror
d3e288447f GS/HW: Cleanup gl and vk shaders.
gl: Rename fetch_rt to sample_from_rt to match vk shaders, remove old atst call.

vk: Make sure shuffle values have correct unsigned type.
2025-02-17 21:27:34 +01:00
Ziemas
4a44d2668c SDL Audio: Set app name hint 2025-02-16 16:41:51 -05:00
Ty
752b1420a3 CI: Increase flatpak cron job timeout to 3 hours instead of 1
[ci skip]
2025-02-16 16:17:11 -05:00
PCSX2 Bot
71705fc91f [ci skip] Qt: Update Base Translation. 2025-02-16 22:12:45 +01:00
Ty
645efc7520 CI: Skip macos signing on forks 2025-02-16 12:03:14 -05:00
Ty
b6ee0e5219 CI: Bump our ccache size from 100M to 500M 2025-02-16 12:03:14 -05:00
Ty
7acf32debc CI: Sign and notarize our macos binaries 2025-02-16 12:03:14 -05:00
Ty
13397f68a3 CI: Update the node version for announce-release try #2 2025-02-16 11:39:54 -05:00
Ty
79250722d6 CI: Update the node version for announce-release 2025-02-16 11:30:47 -05:00
Ty
04b8748a8f CI: Update the announce-release script to use node-fetch (#12310) 2025-02-15 15:14:28 -05:00
dependabot[bot]
2dab8053ea CI: Bump deps in announce-release (#12308)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-15 11:03:07 -05:00
refractionpcsx2
f8bab2e465 Build/VS: Fix change in latest VS 2022 update with std::chrono
For more information see: https://learn.microsoft.com/en-us/cpp/overview/what-s-new-for-visual-cpp-in-visual-studio?view=msvc-170#:~:text=Moved%20system_clock%2C%20high_resolution_clock%2C%20and%20chrono_literals%20from%20a%20commonly%20included%20internal%20header%20to%20%3Cchrono%3E.%20If%20you%20see%20compiler%20errors%20that%20types%20like%20system_clock%20or%20user%2Ddefined%20literals%20like%201729ms%20aren%27t%20recognized%2C%20include%20%3Cchrono%3E.
2025-02-14 02:40:24 +00:00
TJnotJT
46221a8500 Tools: Fix typos in GS dump runner help. 2025-02-12 17:40:49 -05:00
TJnotJT
8b0e61af8c Tools: Remove debug preprocessor check around dumping of HW renderer frames. 2025-02-12 17:40:49 -05:00
TJnotJT
2b0a78811a Tools: Add additional options for dumping in GS runner. Other formatting fixes. 2025-02-12 17:40:49 -05:00
TheTechnician27
5798cd7176 Qt: End memcard conversion progress at 100% instead of 99% 2025-02-12 17:40:17 -05:00
JordanTheToaster
5c25637381 GameDB: Knights of the Temple 2 fixes 2025-02-12 17:39:56 -05:00
TheLastRar
8316228771 iR5900: Reset manual protection counters 2025-02-12 12:12:05 -05:00
JordanTheToaster
695250155e GameDB: Even more fixes 2025-02-12 12:09:05 -05:00
PCSX2 Bot
545e606c11 [ci skip] PAD: Update to latest controller database. 2025-02-10 17:26:03 +01:00
refractionpcsx2
52771fdb17 GS/HW: Add CRC fixes for DT Carnage/Racer/Axel Impact 2025-02-10 15:06:29 +00:00
JordanTheToaster
de631a1052 PerformanceMetrics: Increase update rate
Increases update rate of OSD stats from 0.5 per poll to 0.25 seconds per poll.
2025-02-09 12:29:54 -05:00
JordanTheToaster
605398db67 GameDB: Various fixes 2025-02-09 12:29:54 -05:00
TheLastRar
407c989860 Vif: Fixes to non-volatile SSE backup and restore logic 2025-02-09 12:28:04 -05:00
lightningterror
9b4b112a97 GS/HW: Adjust max valid tex size.
Account for index 0.
2025-02-08 23:56:42 +01:00
PCSX2 Bot
865b75bcbb [ci skip] Qt: Update Base Translation. 2025-02-07 19:04:10 -05:00
Ty
795b0813cc Debugger: Only validate memory search value when needed 2025-02-07 13:40:13 -05:00
Ty
3e1f2b8b9d Debugger: Support 'unknown initial value' search types 2025-02-07 13:40:13 -05:00
Ty
1f0d6f0ac7 VMManager: Avoid use-after-move conditions 2025-02-05 10:25:24 -05:00
JordanTheToaster
4ab4f4a67c GameDB: Various fixes 2025-02-04 14:58:40 -05:00
Mrlinkwii
5dbdd5e5e4 CI : fix artifact name on linux builds 2025-02-04 14:49:36 -05:00
JordanTheToaster
f03cddf674 Deps: Update to Qt 6.8.2 on Windows and Linux 2025-02-04 12:22:17 +01:00
PCSX2 Bot
726e908a49 [ci skip] Qt: Update Base Translation. 2025-02-03 19:08:22 -05:00
Jordan
043cd673b8 3rdparty: Update ImGui to v1.91.8 (#12258) 2025-02-03 17:22:32 -05:00
KamFretoZ
f84173e5cc Qt: Add Portable Mode launch argument (#12230) 2025-02-03 17:20:32 -05:00
Jordan
bef7ae7f6c Deps: Update SDL to 2.30.12 (#12263) 2025-02-03 16:54:24 -05:00
TheTechnician27
33aed95a6c Controllers: Make restore defaults restore controller LED (#12264) 2025-02-03 16:53:55 -05:00
Ty
282317c46e Debugger: Add opcodes and fixes to the assembler (#12267) 2025-02-03 16:52:27 -05:00
refractionpcsx2
2d6a42ac06 GS/HW: Reduce number of copies for HDR 2025-02-03 16:48:47 -05:00
PCSX2 Bot
cd98f72f10 [ci skip] PAD: Update to latest controller database. 2025-02-03 20:21:41 +01:00
TheLastRar
29a98f317e Vif: Don't reserve regs for unused columns
We can reuse those for other purposes
2025-02-02 18:02:24 -05:00
TheLastRar
6334082e6f Vif: Don't use non-volatile register in simple unpack
The Vif normally reserves Xmm3-Xmm6 for the columns and row.
However, code emitted for simple unpacks never used them.
Instead, lets use Xmm3 to avoid clobbering a non-volatile register.
2025-02-02 18:02:24 -05:00
TheLastRar
bd4a6a10f9 Vif: Backup and restore non-volatile SSE registers 2025-02-02 18:02:24 -05:00
lightningterror
ea4d988082 GS/HW: Check for null when source is either target or depth. 2025-02-01 22:53:21 +01:00
PCSX2 Bot
bf8693a7e8 [ci skip] Qt: Update Base Translation. 2025-01-29 19:07:07 -05:00
TheTechnician27
32a67c48e0 Qt: Add Wiki and Documentation to 'Help' menu 2025-01-29 10:10:44 -05:00
PCSX2 Bot
e93f81ca7a [ci skip] Qt: Update Base Translation. 2025-01-28 21:35:04 +01:00
PCSX2 Bot
8f107f5345 [ci skip] PAD: Update to latest controller database. 2025-01-27 17:01:51 +01:00
Ziemas
741046079c DebugInterface: isValidAddres on physical
Mask off the segment bits
2025-01-25 09:56:35 -05:00
PCSX2 Bot
df7646fd34 [ci skip] Qt: Update Base Translation. 2025-01-22 19:34:24 -05:00
TheTechnician27
d350408161 Settings: Allow user to manually set RTC per-game 2025-01-22 15:54:17 +01:00
JordanTheToaster
bde55a6fe2 GameDB: Various fixes 2025-01-21 17:30:00 -05:00
JimScript
83c1bed868 GameDB: Add Nicktoons Cross-Save Feature
re-added current GameDB
2025-01-21 11:57:25 -05:00
JimScript
6845f026bc GameDB: Add Nicktoons Cross-Save Feature
Revised commit name
2025-01-21 11:57:25 -05:00
PCSX2 Bot
f2c796bcc5 [ci skip] Qt: Update Base Translation. 2025-01-20 19:10:40 -05:00
chaoticgd
a930daf575 Debugger: Wait for the entry point to run before scanning from memory 2025-01-20 15:18:33 -05:00
TheTechnician27
36d8e5f295 ImGui: Avoid frame count display race condition for input recording and display correct value 2025-01-20 15:17:06 -05:00
Ty
71100679a3 R5900: Implement ARM NEON intrinsics for the EE cache 2025-01-20 15:14:25 -05:00
nassau-tk
e3b61b5b1f Fix Raksuho Pachi-slot series glitch 2025-01-20 15:13:07 -05:00
PCSX2 Bot
42a5e7422c [ci skip] PAD: Update to latest controller database. 2025-01-20 15:12:20 -05:00
Mrlinkwii
24782950e4 Docs: update Gamedb documentation
[ci skip]
2025-01-20 15:12:07 -05:00
TheTechnician27
e5639102cb Sounds: Use freely licensed orchestra hit for achievement unlock 2025-01-20 15:11:47 -05:00
lightningterror
b74d05603d GS/HW: Limit GetValidSize height and width.
Max texture size limit is 2048.
This should never happen but if it does clamp it
2025-01-20 05:14:50 +01:00
484 changed files with 21190 additions and 11979 deletions

View File

@@ -10,6 +10,7 @@ jobs:
if: github.repository == 'PCSX2/pcsx2'
name: "Check if release is needed"
runs-on: ubuntu-latest
timeout-minutes: 180
outputs:
PCSX2_RELEASE: ${{ steps.getinfo.outputs.PCSX2_RELEASE }}
FLATHUB_RELEASE: ${{ steps.getinfo.outputs.FLATHUB_RELEASE }}

View File

@@ -17,7 +17,7 @@ jobs:
run: ./.github/workflows/scripts/common/update_base_translation.sh
- name: Create Pull Request
uses: peter-evans/create-pull-request@v7
uses: peter-evans/create-pull-request@4320041ed380b20e97d388d56a7fb4f9b8c20e79
with:
title: "Qt: Update Base Translation"
commit-message: "[ci skip] Qt: Update Base Translation."

View File

@@ -19,7 +19,7 @@ jobs:
mv ./game_controller_db.txt ${{github.workspace}}/bin/resources/game_controller_db.txt
- name: Create Pull Request
uses: peter-evans/create-pull-request@v7
uses: peter-evans/create-pull-request@4320041ed380b20e97d388d56a7fb4f9b8c20e79
with:
title: "PAD: Update to latest controller database"
commit-message: "[ci skip] PAD: Update to latest controller database."

View File

@@ -15,7 +15,7 @@ jobs:
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage-sse4"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage"
compiler: clang
cmakeflags: ""
buildAppImage: true
@@ -26,7 +26,7 @@ jobs:
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak-sse4"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: false

View File

@@ -55,7 +55,7 @@ jobs:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPRESS: true
CCACHE_COMPRESSLEVEL: 9
CCACHE_MAXSIZE: 100M
CCACHE_MAXSIZE: 500M
steps:
- name: Checkout Repository

View File

@@ -25,20 +25,26 @@ on:
required: false
type: boolean
default: false
sign_and_notarize:
required: false
type: boolean
default: false
jobs:
build_macos:
name: ${{ inputs.jobName }}
runs-on: ${{ inputs.os }}
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
timeout-minutes: 90
timeout-minutes: 120
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
CCACHE_BASEDIR: ${{ github.workspace }}
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPRESS: true
CCACHE_COMPRESSLEVEL: 9
CCACHE_MAXSIZE: 100M
CCACHE_MAXSIZE: 500M
# Only way to use a secret in an if statement
SIGN_KEY: ${{ secrets.APPLE_SIGN_P12_B64 }}
steps:
- name: Checkout Repository
@@ -143,6 +149,38 @@ jobs:
run: make -j$(getconf _NPROCESSORS_ONLN) unittests
- name: Prepare Build Artifacts
run: |
mv build/pcsx2*/PCSX2.app PCSX2.app
- name: Pull the Signing Keys and Notarization Credentials
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
run: |
echo "${{ secrets.APPLE_SIGN_P12_B64 }}" | base64 -d > cert.p12
echo "${{ secrets.APPLE_APPSTORECONNECT_CFG }}" | base64 -d > key.json
- name: Sign the Application
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
uses: indygreg/apple-code-sign-action@44d0985b7f4363198e80b6fea63ac3e9dd3e9957
with:
input_path: 'PCSX2.app'
p12_file: cert.p12
p12_password: "${{ secrets.APPLE_SIGN_P12_PASS }}"
sign_args: |
--for-notarization
--code-signature-flags=runtime
--entitlements-xml-file=pcsx2/Resources/PCSX2.entitlements
notarize: true
# max_wait_seconds is only present on my fork located at F0bes/apple-code-sign-action@demo4
# If we are timing out we should switch to the newest upstream (if I get it upstreamed)
# or use my fork.
# max_wait_seconds: '2000'
staple: true
# Generated using rcodesign
# Despite what the docs say, I found that this file is required and I had 0 luck
# passing the issuer id, key, etc through arguments.
app_store_connect_api_key_json_file: 'key.json'
- name: Zip Build Artifacts
run: |
TAG="$(git tag --points-at HEAD)"
if [ -z "$TAG" ]; then
@@ -150,7 +188,7 @@ jobs:
else
APPNAME="PCSX2-$TAG"
fi
mv build/pcsx2*/PCSX2.app "$APPNAME.app"
mv PCSX2.app "$APPNAME.app"
tar --options xz:compression-level=9 -cvJf "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" "$APPNAME.app"
mkdir ci-artifacts
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz

View File

@@ -16,4 +16,5 @@ jobs:
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
sign_and_notarize: true # If we find that notarization takes a long time we should disable that on PR builds
secrets: inherit

View File

@@ -40,7 +40,7 @@ jobs:
# Docs - https://github.com/mathieudutour/github-tag-action
- name: Bump Version and Push Tag
id: tag_version
uses: mathieudutour/github-tag-action@v6.2
uses: mathieudutour/github-tag-action@a22cf08638b34d5badda920f9daf6e72c477b07b
with:
github_token: ${{ github.token }}
tag_prefix: v
@@ -68,7 +68,7 @@ jobs:
mv ./release-notes.md ${GITHUB_WORKSPACE}/release-notes.md
- name: Create a GitHub Release (Manual)
uses: softprops/action-gh-release@v2
uses: softprops/action-gh-release@c95fe1489396fe8a9eb87c0abf8aa5b2ef267fda
if: steps.tag_version.outputs.new_tag && github.event_name == 'workflow_dispatch'
with:
body_path: ./release-notes.md
@@ -77,7 +77,7 @@ jobs:
tag_name: ${{ steps.tag_version.outputs.new_tag }}
- name: Create a GitHub Release (Push)
uses: softprops/action-gh-release@v2
uses: softprops/action-gh-release@c95fe1489396fe8a9eb87c0abf8aa5b2ef267fda
if: steps.tag_version.outputs.new_tag && github.event_name != 'workflow_dispatch'
with:
body_path: ./release-notes.md
@@ -148,6 +148,7 @@ jobs:
artifactPrefixName: "PCSX2-macos-Qt"
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
sign_and_notarize: true
secrets: inherit
# Upload the Artifacts
@@ -204,7 +205,7 @@ jobs:
- uses: actions/setup-node@v4
with:
node-version: 16
node-version: 22
- name: Announce Release
env:

View File

@@ -0,0 +1,13 @@
diff --git a/src/core/indicators/ClassicDropIndicatorOverlay.h b/src/core/indicators/ClassicDropIndicatorOverlay.h
index 2dfb9718a..9b01f002e 100644
--- a/src/core/indicators/ClassicDropIndicatorOverlay.h
+++ b/src/core/indicators/ClassicDropIndicatorOverlay.h
@@ -11,7 +11,7 @@
#pragma once
-#include "core/DropIndicatorOverlay.h"
+#include <kddockwidgets/core/DropIndicatorOverlay.h>
namespace KDDockWidgets {

View File

@@ -63,9 +63,9 @@ declare -a REMOVE_LIBS=(
set -e
LINUXDEPLOY=./linuxdeploy-x86_64
LINUXDEPLOY_PLUGIN_QT=./linuxdeploy-plugin-qt-x86_64
APPIMAGETOOL=./appimagetool-x86_64
LINUXDEPLOY=./linuxdeploy-x86_64.AppImage
LINUXDEPLOY_PLUGIN_QT=./linuxdeploy-plugin-qt-x86_64.AppImage
APPIMAGETOOL=./appimagetool-x86_64.AppImage
PATCHELF=patchelf
if [ ! -f "$LINUXDEPLOY" ]; then
@@ -78,11 +78,8 @@ if [ ! -f "$LINUXDEPLOY_PLUGIN_QT" ]; then
chmod +x "$LINUXDEPLOY_PLUGIN_QT"
fi
# Using go-appimage
# Backported from https://github.com/stenzek/duckstation/pull/3251
if [ ! -f "$APPIMAGETOOL" ]; then
APPIMAGETOOLURL=$(wget -q https://api.github.com/repos/probonopd/go-appimage/releases -O - | sed 's/[()",{} ]/\n/g' | grep -o 'https.*continuous.*tool.*86_64.*mage$' | head -1)
"$PCSX2DIR/tools/retry.sh" wget -O "$APPIMAGETOOL" "$APPIMAGETOOLURL"
"$PCSX2DIR/tools/retry.sh" wget -O "$APPIMAGETOOL" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
chmod +x "$APPIMAGETOOL"
fi
@@ -190,17 +187,6 @@ echo "Generating AppStream metainfo..."
mkdir -p "$OUTDIR/usr/share/metainfo"
"$SCRIPTDIR/generate-metainfo.sh" "$OUTDIR/usr/share/metainfo/net.pcsx2.PCSX2.appdata.xml"
# Copy in AppRun hooks.
# Unfortunately linuxdeploy is a bit lame and doesn't let us provide our own AppRun hooks, instead
# they have to come from plugins.. and screw writing one of those just to disable Wayland.
echo "Copying AppRun hooks..."
mkdir -p "$OUTDIR/apprun-hooks"
for hookpath in "$SCRIPTDIR/apprun-hooks"/*; do
hookname=$(basename "$hookpath")
cp -v "$hookpath" "$OUTDIR/apprun-hooks/$hookname"
sed -i -e 's/exec /source "$this_dir"\/apprun-hooks\/"'"$hookname"'"\nexec /' "$OUTDIR/AppRun"
done
echo "Generating AppImage..."
GIT_VERSION=$(git tag --points-at HEAD)
@@ -213,5 +199,4 @@ if [[ "${GIT_VERSION}" == "" ]]; then
fi
rm -f "$NAME.AppImage"
ARCH=x86_64 VERSION="${GIT_VERSION}" "$APPIMAGETOOL" -s "$OUTDIR" && mv ./*.AppImage "$NAME.AppImage"
$APPIMAGETOOL -v "$OUTDIR" "$NAME.AppImage"

View File

@@ -1,9 +0,0 @@
if [[ -z "$I_WANT_A_BROKEN_WAYLAND_UI" ]]; then
echo "Forcing X11 instead of Wayland, due to various protocol limitations"
echo "and Qt issues. If you want to use Wayland, launch PCSX2 with"
echo "I_WANT_A_BROKEN_WAYLAND_UI=YES set."
export QT_QPA_PLATFORM=xcb
else
echo "Wayland is not being disabled. Do not complain when things break."
fi

View File

@@ -15,13 +15,14 @@ if [ "${INSTALLDIR:0:1}" != "/" ]; then
fi
LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEG=9f
LIBJPEGTURBO=3.1.0
LIBPNG=1.6.45
LIBWEBP=1.5.0
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
SDL=SDL2-2.30.11
QT=6.8.1
ZSTD=1.5.6
SDL=SDL3-3.2.8
QT=6.8.2
ZSTD=1.5.7
KDDOCKWIDGETS=2.2.1
SHADERC=2024.1
SHADERC_GLSLANG=142052fa30f9eca191aa9dcf65359fcaed09eeec
@@ -33,27 +34,28 @@ cd deps-build
cat > SHASUMS <<EOF
fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.zip
04705c110cb2469caa79fb71fba3d7bf834914706e9641a4589485c1f832565b jpegsrc.v$LIBJPEG.tar.gz
9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
926485350139ffb51ef69760db35f78846c805fef3d59bfdcb2fba704663f370 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
40b14562ef3bd779bc0e0418ea2ae08fa28235f8ea6e8c0cb3bce1d6ad58dcaf qtbase-everywhere-src-$QT.tar.xz
138cc2909aa98f5ff7283e36eb3936eb5e625d3ca3b4febae2ca21d8903dd237 qtimageformats-everywhere-src-$QT.tar.xz
3d0de73596e36b2daa7c48d77c4426bb091752856912fba720215f756c560dd0 qtsvg-everywhere-src-$QT.tar.xz
9d43d409be08b8681a0155a9c65114b69c9a3fc11aef6487bb7fdc5b283c432d qttools-everywhere-src-$QT.tar.xz
635a6093e99152243b807de51077485ceadd4786d4acb135b9340b2303035a4a qttranslations-everywhere-src-$QT.tar.xz
2226fbde4e2ddd12f8bf4b239c8f38fd706a54e789e63467dfddc77129eca203 qtwayland-everywhere-src-$QT.tar.xz
13388fabb361de768ecdf2b65e52bb27d1054cae6ccb6942ba926e378e00db03 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
012043ce6d411e6e8a91fdc4e05e6bedcfa10fcb1347d3c33908f7fdd10dfe05 qtbase-everywhere-src-$QT.tar.xz
d2a1bbb84707b8a0aec29227b170be00f04383fbf2361943596d09e7e443c8e1 qtimageformats-everywhere-src-$QT.tar.xz
aa2579f21ca66d19cbcf31d87e9067e07932635d36869c8239d4decd0a9dc1fa qtsvg-everywhere-src-$QT.tar.xz
326381b7d43f07913612f291abc298ae79bd95382e2233abce982cff2b53d2c0 qttools-everywhere-src-$QT.tar.xz
d2106e8a580bfd77702c4c1840299288d344902b0e2c758ca813ea04c6d6a3d1 qttranslations-everywhere-src-$QT.tar.xz
5e46157908295f2bf924462d8c0855b0508ba338ced9e810891fefa295dc9647 qtwayland-everywhere-src-$QT.tar.xz
eb3b5f0c16313d34f208d90c2fa1e588a23283eed63b101edd5422be6165d528 shaderc-$SHADERC.tar.gz
aa27e4454ce631c5a17924ce0624eac736da19fc6f5a2ab15a6c58da7b36950f shaderc-glslang-$SHADERC_GLSLANG.tar.gz
5d866ce34a4b6908e262e5ebfffc0a5e11dd411640b5f24c85a80ad44c0d4697 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
03ee1a2c06f3b61008478f4abe9423454e53e580b9488b47c8071547c6a9db47 shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
8693e06abee0c88517d8480b22647702a51a0708f3c876ed5385d9a4e356e1a5 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
EOF
curl -L \
-O "https://github.com/ianlancetaylor/libbacktrace/archive/$LIBBACKTRACE.zip" \
-O "https://ijg.org/files/jpegsrc.v$LIBJPEG.tar.gz" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://github.com/lz4/lz4/archive/$LZ4.tar.gz" \
@@ -68,7 +70,8 @@ curl -L \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz"
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "KDDockWidgets-$KDDOCKWIDGETS.tar.gz" "https://github.com/KDAB/KDDockWidgets/archive/v$KDDOCKWIDGETS.tar.gz"
shasum -a 256 --check SHASUMS
@@ -90,16 +93,14 @@ cmake --build build --parallel
ninja -C build install
cd ..
echo "Building libjpeg..."
rm -fr "jpeg-$LIBJPEG"
tar xf "jpegsrc.v$LIBJPEG.tar.gz"
cd "jpeg-$LIBJPEG"
mkdir build
cd build
../configure --prefix="$INSTALLDIR" --disable-static --enable-shared
make "-j$NPROCS"
make install
cd ../..
echo "Building libjpegturbo..."
rm -fr "libjpeg-turbo-$LIBJPEGTURBO"
tar xf "libjpeg-turbo-$LIBJPEGTURBO.tar.gz"
cd "libjpeg-turbo-$LIBJPEGTURBO"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building LZ4..."
rm -fr "lz4-$LZ4"
@@ -233,6 +234,16 @@ cmake --build . --parallel
ninja install
cd ../../
echo "Building KDDockWidgets..."
rm -fr "KDDockWidgets-$KDDOCKWIDGETS"
tar xf "KDDockWidgets-$KDDOCKWIDGETS.tar.gz"
cd "KDDockWidgets-$KDDOCKWIDGETS"
patch -p1 < "$SCRIPTDIR/../common/kddockwidgets-dodgy-include.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"

View File

@@ -1,5 +1,5 @@
{
"name": "sdl2",
"name": "sdl3",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
@@ -14,8 +14,8 @@
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL2-2.30.11.tar.gz",
"sha256": "8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f"
"url": "https://libsdl.org/release/SDL3-3.2.8.tar.gz",
"sha256": "13388fabb361de768ecdf2b65e52bb27d1054cae6ccb6942ba926e378e00db03"
}
],
"cleanup": [

View File

@@ -0,0 +1,32 @@
{
"name": "kddockwidgets",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DKDDockWidgets_QT6=true",
"-DKDDockWidgets_EXAMPLES=false",
"-DKDDockWidgets_FRONTENDS=qtwidgets"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/KDAB/KDDockWidgets.git",
"tag": "v2.2.1",
"commit": "3aaccddc00a11a643e0959a24677838993de15ac",
"disable-submodules": true
},
{
"type": "patch",
"path": "../../../common/kddockwidgets-dodgy-include.patch"
}
],
"cleanup": [
"/share/doc/KDDockWidgets-qt6",
"/mkspecs/modules/qt_KDDockWidgets.pri",
"/lib/cmake",
"/include"
]
}

View File

@@ -19,16 +19,17 @@
"--device=all",
"--share=network",
"--share=ipc",
"--socket=x11",
"--socket=wayland",
"--socket=fallback-x11",
"--socket=pulseaudio",
"--talk-name=org.freedesktop.ScreenSaver",
"--env=QT_QPA_PLATFORM=xcb"
"--talk-name=org.freedesktop.ScreenSaver"
],
"modules": [
"modules/10-libpcap.json",
"modules/20-sdl2.json",
"modules/20-sdl3.json",
"modules/21-libbacktrace.json",
"modules/22-shaderc.json",
"modules/23-kddockwidgets.json",
{
"name": "pcsx2",
"buildsystem": "cmake-ninja",

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@@ -6,17 +6,21 @@
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-3.0+</project_license>
<name>PCSX2</name>
<developer_name>PCSX2</developer_name>
<summary>PlayStation 2 Emulator</summary>
<developer id="net.pcsx2">
<name>PCSX2 Team</name>
</developer>
<summary>PlayStation 2 emulator</summary>
<description>
<p>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers, and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</p>
<p>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</p>
</description>
<url type="homepage">https://pcsx2.net/</url>
<url type="vcs-browser">https://github.com/PCSX2/pcsx2</url>
<url type="bugtracker">https://github.com/PCSX2/pcsx2/issues</url>
<url type="donation">https://github.com/sponsors/PCSX2</url>
<url type="faq">https://pcsx2.net/docs/</url>
<url type="help">https://pcsx2.net/discord</url>
<url type="contribute">https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md</url>
<url type="translate">https://crowdin.com/project/pcsx2-emulator</url>
<url type="contact">https://mastodon.social/@PCSX2</url>
<screenshots>
@@ -37,6 +41,26 @@
</caption>
</screenshot>
</screenshots>
<categories>
<category>Game</category>
<category>Emulator</category>
</categories>
<branding>
<color type="primary" scheme_preference="light">#3584e4</color>
<color type="primary" scheme_preference="dark">#241f31</color>
</branding>
<supports>
<control>keyboard</control>
<control>pointing</control>
<internet>offline-only</internet>
</supports>
<recommends>
<control>gamepad</control>
<memory>8192</memory>
</recommends>
<requires>
<display_length compare="ge">768</display_length>
</requires>
<content_rating type="oars-1.1"/>
<update_contact>pcsx2_AT_pcsx2.net</update_contact>
<releases>

View File

@@ -40,15 +40,16 @@ fi
FREETYPE=2.13.3
HARFBUZZ=10.0.1
SDL=SDL2-2.30.11
ZSTD=1.5.6
SDL=SDL3-3.2.8
ZSTD=1.5.7
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
LIBPNG=1.6.45
LIBJPEG=9f
LIBJPEGTURBO=3.1.0
LIBWEBP=1.5.0
FFMPEG=6.0
MOLTENVK=1.2.9
QT=6.7.2
QT=6.7.3
KDDOCKWIDGETS=2.2.1
SHADERC=2024.1
SHADERC_GLSLANG=142052fa30f9eca191aa9dcf65359fcaed09eeec
@@ -76,23 +77,24 @@ CMAKE_ARCH_UNIVERSAL=-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
e7358ea86fe10fb9261931af6f010d4358dac64f7074420ca9bc94aae2bdd542 harfbuzz-$HARFBUZZ.tar.gz
8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
13388fabb361de768ecdf2b65e52bb27d1054cae6ccb6942ba926e378e00db03 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
926485350139ffb51ef69760db35f78846c805fef3d59bfdcb2fba704663f370 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
04705c110cb2469caa79fb71fba3d7bf834914706e9641a4589485c1f832565b jpegsrc.v$LIBJPEG.tar.gz
9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
57be87c22d9b49c112b6d24bc67d42508660e6b718b3db89c44e47e289137082 ffmpeg-$FFMPEG.tar.xz
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
c5f22a5e10fb162895ded7de0963328e7307611c688487b5d152c9ee64767599 qtbase-everywhere-src-$QT.tar.xz
e1a1d8785fae67d16ad0a443b01d5f32663a6b68d275f1806ebab257485ce5d6 qtimageformats-everywhere-src-$QT.tar.xz
fb0d1286a35be3583fee34aeb5843c94719e07193bdf1d4d8b0dc14009caef01 qtsvg-everywhere-src-$QT.tar.xz
58e855ad1b2533094726c8a425766b63a04a0eede2ed85086860e54593aa4b2a qttools-everywhere-src-$QT.tar.xz
9845780b5dc1b7279d57836db51aeaf2e4a1160c42be09750616f39157582ca9 qttranslations-everywhere-src-$QT.tar.xz
8ccbb9ab055205ac76632c9eeddd1ed6fc66936fc56afc2ed0fd5d9e23da3097 qtbase-everywhere-src-$QT.tar.xz
9fd58144081654c3373768dd96ead294023830927b14fe3d3c1ef641fb324753 qtimageformats-everywhere-src-$QT.tar.xz
40142cb71fb1e07ad612bc361b67f5d54cd9367f9979ae6b86124a064deda06b qtsvg-everywhere-src-$QT.tar.xz
f03bb7df619cd9ac9dba110e30b7bcab5dd88eb8bdc9cc752563b4367233203f qttools-everywhere-src-$QT.tar.xz
dcc762acac043b9bb5e4d369b6d6f53e0ecfcf76a408fe0db5f7ef071c9d6dc8 qttranslations-everywhere-src-$QT.tar.xz
eb3b5f0c16313d34f208d90c2fa1e588a23283eed63b101edd5422be6165d528 shaderc-$SHADERC.tar.gz
aa27e4454ce631c5a17924ce0624eac736da19fc6f5a2ab15a6c58da7b36950f shaderc-glslang-$SHADERC_GLSLANG.tar.gz
5d866ce34a4b6908e262e5ebfffc0a5e11dd411640b5f24c85a80ad44c0d4697 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
03ee1a2c06f3b61008478f4abe9423454e53e580b9488b47c8071547c6a9db47 shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
8693e06abee0c88517d8480b22647702a51a0708f3c876ed5385d9a4e356e1a5 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
EOF
curl -C - -L \
@@ -102,7 +104,7 @@ curl -C - -L \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/lz4/lz4/archive/$LZ4.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://ijg.org/files/jpegsrc.v$LIBJPEG.tar.gz" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://github.com/KhronosGroup/MoltenVK/archive/refs/tags/v$MOLTENVK.tar.gz" \
@@ -114,7 +116,8 @@ curl -C - -L \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz"
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "KDDockWidgets-$KDDOCKWIDGETS.tar.gz" "https://github.com/KDAB/KDDockWidgets/archive/v$KDDOCKWIDGETS.tar.gz"
shasum -a 256 --check SHASUMS
@@ -200,21 +203,12 @@ merge_binaries $(realpath build) $(realpath build-arm64)
make -C build install
cd ..
echo "Installing libjpeg..."
rm -fr "jpeg-$LIBJPEG"
tar xf "jpegsrc.v$LIBJPEG.tar.gz"
cd "jpeg-$LIBJPEG"
mkdir build
cd build
../configure --prefix="$INSTALLDIR" --disable-static --enable-shared --host="x86_64-apple-darwin" CFLAGS="-arch x86_64"
make "-j$NPROCS"
cd ..
mkdir build-arm64
cd build-arm64
../configure --prefix="$INSTALLDIR" --disable-static --enable-shared --host="aarch64-apple-darwin" CFLAGS="-arch arm64"
make "-j$NPROCS"
cd ..
merge_binaries $(realpath build) $(realpath build-arm64)
echo "Installing libjpegturbo..."
rm -fr "libjpeg-turbo-$LIBJPEGTURBO"
tar xf "libjpeg-turbo-$LIBJPEGTURBO.tar.gz"
cd "libjpeg-turbo-$LIBJPEGTURBO"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -B build-arm64
make -C build "-j$NPROCS"
make -C build install
cd ..
@@ -366,6 +360,16 @@ make "-j$NPROCS"
make install
cd ../..
echo "Building KDDockWidgets..."
rm -fr "KDDockWidgets-$KDDOCKWIDGETS"
tar xf "KDDockWidgets-$KDDOCKWIDGETS.tar.gz"
cd "KDDockWidgets-$KDDOCKWIDGETS"
patch -p1 < "$SCRIPTDIR/../common/kddockwidgets-dodgy-include.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build
cmake --build build --parallel
cmake --install build
cd ..
echo "Cleaning up..."
cd ..
rm -rf deps-build

View File

@@ -22,15 +22,16 @@ fi
FREETYPE=2.13.3
HARFBUZZ=10.0.1
SDL=SDL2-2.30.11
ZSTD=1.5.6
SDL=SDL3-3.2.8
ZSTD=1.5.7
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
LIBPNG=1.6.45
LIBJPEG=9f
LIBJPEGTURBO=3.1.0
LIBWEBP=1.5.0
FFMPEG=6.0
MOLTENVK=1.2.9
QT=6.7.2
QT=6.7.3
KDDOCKWIDGETS=2.2.1
SHADERC=2024.1
SHADERC_GLSLANG=142052fa30f9eca191aa9dcf65359fcaed09eeec
@@ -56,23 +57,24 @@ CMAKE_COMMON=(
cat > SHASUMS <<EOF
0550350666d427c74daeb85d5ac7bb353acba5f76956395995311a9c6f063289 freetype-$FREETYPE.tar.xz
e7358ea86fe10fb9261931af6f010d4358dac64f7074420ca9bc94aae2bdd542 harfbuzz-$HARFBUZZ.tar.gz
8b8d4aef2038533da814965220f88f77d60dfa0f32685f80ead65e501337da7f $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
13388fabb361de768ecdf2b65e52bb27d1054cae6ccb6942ba926e378e00db03 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
926485350139ffb51ef69760db35f78846c805fef3d59bfdcb2fba704663f370 libpng-$LIBPNG.tar.xz
7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c libwebp-$LIBWEBP.tar.gz
04705c110cb2469caa79fb71fba3d7bf834914706e9641a4589485c1f832565b jpegsrc.v$LIBJPEG.tar.gz
9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 libjpeg-turbo-$LIBJPEGTURBO.tar.gz
57be87c22d9b49c112b6d24bc67d42508660e6b718b3db89c44e47e289137082 ffmpeg-$FFMPEG.tar.xz
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
c5f22a5e10fb162895ded7de0963328e7307611c688487b5d152c9ee64767599 qtbase-everywhere-src-$QT.tar.xz
e1a1d8785fae67d16ad0a443b01d5f32663a6b68d275f1806ebab257485ce5d6 qtimageformats-everywhere-src-$QT.tar.xz
fb0d1286a35be3583fee34aeb5843c94719e07193bdf1d4d8b0dc14009caef01 qtsvg-everywhere-src-$QT.tar.xz
58e855ad1b2533094726c8a425766b63a04a0eede2ed85086860e54593aa4b2a qttools-everywhere-src-$QT.tar.xz
9845780b5dc1b7279d57836db51aeaf2e4a1160c42be09750616f39157582ca9 qttranslations-everywhere-src-$QT.tar.xz
8ccbb9ab055205ac76632c9eeddd1ed6fc66936fc56afc2ed0fd5d9e23da3097 qtbase-everywhere-src-$QT.tar.xz
9fd58144081654c3373768dd96ead294023830927b14fe3d3c1ef641fb324753 qtimageformats-everywhere-src-$QT.tar.xz
40142cb71fb1e07ad612bc361b67f5d54cd9367f9979ae6b86124a064deda06b qtsvg-everywhere-src-$QT.tar.xz
f03bb7df619cd9ac9dba110e30b7bcab5dd88eb8bdc9cc752563b4367233203f qttools-everywhere-src-$QT.tar.xz
dcc762acac043b9bb5e4d369b6d6f53e0ecfcf76a408fe0db5f7ef071c9d6dc8 qttranslations-everywhere-src-$QT.tar.xz
eb3b5f0c16313d34f208d90c2fa1e588a23283eed63b101edd5422be6165d528 shaderc-$SHADERC.tar.gz
aa27e4454ce631c5a17924ce0624eac736da19fc6f5a2ab15a6c58da7b36950f shaderc-glslang-$SHADERC_GLSLANG.tar.gz
5d866ce34a4b6908e262e5ebfffc0a5e11dd411640b5f24c85a80ad44c0d4697 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
03ee1a2c06f3b61008478f4abe9423454e53e580b9488b47c8071547c6a9db47 shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
8693e06abee0c88517d8480b22647702a51a0708f3c876ed5385d9a4e356e1a5 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
EOF
curl -L \
@@ -82,7 +84,7 @@ curl -L \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/lz4/lz4/archive/$LZ4.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://ijg.org/files/jpegsrc.v$LIBJPEG.tar.gz" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://github.com/KhronosGroup/MoltenVK/archive/refs/tags/v$MOLTENVK.tar.gz" \
@@ -94,7 +96,8 @@ curl -L \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz"
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "KDDockWidgets-$KDDOCKWIDGETS.tar.gz" "https://github.com/KDAB/KDDockWidgets/archive/v$KDDOCKWIDGETS.tar.gz"
shasum -a 256 --check SHASUMS
@@ -153,16 +156,14 @@ make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing libjpeg..."
rm -fr "jpeg-$LIBJPEG"
tar xf "jpegsrc.v$LIBJPEG.tar.gz"
cd "jpeg-$LIBJPEG"
mkdir build
cd build
../configure --prefix="$INSTALLDIR" --disable-static --enable-shared --host="x86_64-apple-darwin" CFLAGS="-arch x86_64"
make "-j$NPROCS"
make install
cd ../..
echo "Installing libjpegturbo..."
rm -fr "libjpeg-turbo-$LIBJPEGTURBO"
tar xf "libjpeg-turbo-$LIBJPEGTURBO.tar.gz"
cd "libjpeg-turbo-$LIBJPEGTURBO"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing WebP..."
rm -fr "libwebp-$LIBWEBP"
@@ -180,8 +181,8 @@ rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build
cmake --build build --parallel
cmake --install build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building HarfBuzz..."
@@ -189,8 +190,8 @@ rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build
cmake --build build --parallel
cmake --install build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building FreeType with HarfBuzz..."
@@ -198,8 +199,8 @@ rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build
cmake --build build --parallel
cmake --install build
make -C build "-j$NPROCS"
make -C build install
cd ..
# MoltenVK already builds universal binaries, nothing special to do here.
@@ -324,6 +325,16 @@ make "-j$NPROCS"
make install
cd ../..
echo "Building KDDockWidgets..."
rm -fr "KDDockWidgets-$KDDOCKWIDGETS"
tar xf "KDDockWidgets-$KDDOCKWIDGETS.tar.gz"
cd "KDDockWidgets-$KDDOCKWIDGETS"
patch -p1 < "$SCRIPTDIR/../common/kddockwidgets-dodgy-include.patch"
cmake "${CMAKE_COMMON[@]}" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Cleaning up..."
cd ..
rm -rf deps-build

View File

@@ -10,8 +10,8 @@
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^3.5.2",
"@octokit/rest": "^18.12.0",
"@octokit/plugin-throttling": "^9.4.0",
"@octokit/rest": "^21.1.1",
"discord.js": "^13.2.0"
}
},
@@ -61,45 +61,102 @@
}
},
"node_modules/@octokit/auth-token": {
"version": "2.5.0",
"resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-2.5.0.tgz",
"integrity": "sha512-r5FVUJCOLl19AxiuZD2VRZ/ORjp/4IN98Of6YJoJOkY75CIBuYfmiNHGrDwXr+aLGG55igl9QrxX3hbiXlLb+g==",
"dependencies": {
"@octokit/types": "^6.0.3"
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-5.1.2.tgz",
"integrity": "sha512-JcQDsBdg49Yky2w2ld20IHAlwr8d/d8N6NiOXbtuoPCqzbsiJgF633mVUw3x4mo0H5ypataQIX7SFu3yy44Mpw==",
"license": "MIT",
"engines": {
"node": ">= 18"
}
},
"node_modules/@octokit/core": {
"version": "3.5.1",
"resolved": "https://registry.npmjs.org/@octokit/core/-/core-3.5.1.tgz",
"integrity": "sha512-omncwpLVxMP+GLpLPgeGJBF6IWJFjXDS5flY5VbppePYX9XehevbDykRH9PdCdvqt9TS5AOTiDide7h0qrkHjw==",
"version": "6.1.4",
"resolved": "https://registry.npmjs.org/@octokit/core/-/core-6.1.4.tgz",
"integrity": "sha512-lAS9k7d6I0MPN+gb9bKDt7X8SdxknYqAMh44S5L+lNqIN2NuV8nvv3g8rPp7MuRxcOpxpUIATWprO0C34a8Qmg==",
"license": "MIT",
"dependencies": {
"@octokit/auth-token": "^2.4.4",
"@octokit/graphql": "^4.5.8",
"@octokit/request": "^5.6.0",
"@octokit/request-error": "^2.0.5",
"@octokit/types": "^6.0.3",
"before-after-hook": "^2.2.0",
"universal-user-agent": "^6.0.0"
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View File

@@ -11,8 +11,8 @@
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View File

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"integrity": "sha512-ZjMPFEfVx5j+y2yF35Kzx5sF7kDzxuDj6ziH4FFbOp87zKDZNx8yExJIb05OGF4Nlt9IHFIMBkRl41VdvcNdbQ==",
"requires": {
"peer": true,
"dependencies": {
"whatwg-url": "^5.0.0"
},
"engines": {
"node": "4.x || >=6.0.0"
},
"peerDependencies": {
"encoding": "^0.1.0"
},
"peerDependenciesMeta": {
"encoding": {
"optional": true
}
}
},
"once": {
"node_modules/once": {
"version": "1.4.0",
"resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
"integrity": "sha1-WDsap3WWHUsROsF9nFC6753Xa9E=",
"requires": {
"peer": true,
"dependencies": {
"wrappy": "1"
}
},
"tr46": {
"node_modules/tr46": {
"version": "0.0.3",
"resolved": "https://registry.npmjs.org/tr46/-/tr46-0.0.3.tgz",
"integrity": "sha1-gYT9NH2snNwYWZLzpmIuFLnZq2o="
"integrity": "sha1-gYT9NH2snNwYWZLzpmIuFLnZq2o=",
"peer": true
},
"universal-user-agent": {
"node_modules/universal-user-agent": {
"version": "6.0.0",
"resolved": "https://registry.npmjs.org/universal-user-agent/-/universal-user-agent-6.0.0.tgz",
"integrity": "sha512-isyNax3wXoKaulPDZWHQqbmIx1k2tb9fb3GGDBRxCscfYV2Ch7WxPArBsFEG8s/safwXTT7H4QGhaIkTp9447w=="
"integrity": "sha512-isyNax3wXoKaulPDZWHQqbmIx1k2tb9fb3GGDBRxCscfYV2Ch7WxPArBsFEG8s/safwXTT7H4QGhaIkTp9447w==",
"peer": true
},
"webidl-conversions": {
"node_modules/webidl-conversions": {
"version": "3.0.1",
"resolved": "https://registry.npmjs.org/webidl-conversions/-/webidl-conversions-3.0.1.tgz",
"integrity": "sha1-JFNCdeKnvGvnvIZhHMFq4KVlSHE="
"integrity": "sha1-JFNCdeKnvGvnvIZhHMFq4KVlSHE=",
"peer": true
},
"whatwg-url": {
"node_modules/whatwg-url": {
"version": "5.0.0",
"resolved": "https://registry.npmjs.org/whatwg-url/-/whatwg-url-5.0.0.tgz",
"integrity": "sha1-lmRU6HZUYuN2RNNib2dCzotwll0=",
"requires": {
"peer": true,
"dependencies": {
"tr46": "~0.0.3",
"webidl-conversions": "^3.0.0"
}
},
"wrappy": {
"node_modules/wrappy": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8=",
"peer": true
}
}
}

View File

@@ -12,6 +12,6 @@
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^3.5.2",
"@octokit/rest": "^18.12.0"
"@octokit/rest": "^21.1.1"
}
}

View File

@@ -44,16 +44,17 @@ cd "%BUILDDIR%"
set FREETYPE=2.13.3
set HARFBUZZ=10.0.1
set LIBJPEG=9f
set LIBJPEGTURBO=3.1.0
set LIBPNG=1645
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.8.1
set QT=6.8.2
set QTMINOR=6.8
set SDL=SDL2-2.30.11
set SDL=SDL3-3.2.8
set WEBP=1.5.0
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.6
set ZSTD=1.5.7
set KDDOCKWIDGETS=2.2.1
set SHADERC=2024.1
set SHADERC_GLSLANG=142052fa30f9eca191aa9dcf65359fcaed09eeec
@@ -63,18 +64,18 @@ set SHADERC_SPIRVTOOLS=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 5c3a8e78f7b24c20b25b54ee575d6daa40007a5f4eea2845861c3409b3021747 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 8adf9f5a4b6022aa2744f45c89ce347df46fea8403e99f01d650b11c417d0aa8 || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1645.zip a66c4b1350b67776e90263e2550933067cd9ccbd318db489f84dcc0d2b033249 || goto error
call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.zip 6255da8c89e09d694e6800688c76145eb6870a76ac0d36c74fccd61b3940aafa || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" a0b3e7ac5f708042683ff0f22e069bdf75563540c615f9854ecc9bc8913e2488 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" e22d997bd15b795a176c8da62c8c1da0a674eb534e02f7c01ca507bf11bce0c3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 247a0a58039275a5a4fb499a600a90f66dc6e00321bb6f86a9b8d8020344d853 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 57bd332e5550ff70a852560c591b786b6ba587c5e41cb5ef91038d82db137ab9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" c65a89140f5d68137ffec67d631ec97002fb37077d9b4eb4ee45cbec39b1c38a || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 30a8e7773e1f274557e049a97f158b808f344247da03ae5240e4956c81d51cd5 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 7f8ff5c8246db4145301bc122601a5f8cef25ee2c326eddb3e88668849c61ddf || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 44087aec0caa4aa81437e787917d29d97536484a682a5d51ec035878e57c0b5c || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 83c72b5dfad04854acf61d592e3f9cdc2ed894779aab8d0470d966715266caaf || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 144d55e4d199793a76c53f19872633a79aec0314039f6f99b6a10b5be7a78fbf || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 102539447c1c76d206f24bcca2c911270cf53991548d9c3d7d0d01855f651e3b || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 33ccac9f99a357ffd83cb2d7179a0c0ffcba85a14d23d86619d5dc9721ded42f || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v2.2.1.zip" 78b5e242bf47476e150175b7de934ab84069459e151beb2d5ce84fd067138aa5 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
@@ -108,11 +109,10 @@ cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libjpeg...
rmdir /S /Q "jpeg-%LIBJPEG%"
%SEVENZIP% x "jpegsr%LIBJPEG%.zip" || goto error
cd "jpeg-%LIBJPEG%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\libjpeg-cmake.patch" || goto error
echo Building libjpegturbo...
rmdir /S /Q "libjpeg-turbo-%LIBJPEGTURBO%"
tar -xf "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" || goto error
cd "libjpeg-turbo-%LIBJPEGTURBO%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_STATIC_LIBS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
@@ -159,7 +159,6 @@ echo Building Zstandard...
rmdir /S /Q "zstd-%ZSTD%"
%SEVENZIP% x "-x^!zstd-%ZSTD%\tests\cli-tests\bin" "zstd-%ZSTD%.zip" || goto error
cd "zstd-%ZSTD%"
%PATCH% -p1 < "..\zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel || goto error
ninja -C build install || goto error
@@ -181,7 +180,7 @@ cd "%SDL%" || goto error
cmake -B build %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release %FORCEPDB% -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
copy build\SDL2.pdb "%INSTALLDIR%\bin" || goto error
copy build\SDL3.pdb "%INSTALLDIR%\bin" || goto error
cd .. || goto error
if %DEBUG%==1 (
@@ -243,6 +242,16 @@ cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo "Building KDDockWidgets..."
rmdir /S /Q "KDDockWidgets-%KDDOCKWIDGETS%"
%SEVENZIP% x "KDDockWidgets-%KDDOCKWIDGETS%.zip" || goto error
cd "KDDockWidgets-%KDDOCKWIDGETS%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\kddockwidgets-dodgy-include.patch" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error

View File

@@ -42,16 +42,17 @@ cd "%BUILDDIR%"
set FREETYPE=2.13.3
set HARFBUZZ=10.0.1
set LIBJPEG=9f
set LIBJPEGTURBO=3.1.0
set LIBPNG=1645
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.8.1
set QT=6.8.2
set QTMINOR=6.8
set SDL=SDL2-2.30.11
set SDL=SDL3-3.2.8
set WEBP=1.5.0
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.6
set ZSTD=1.5.7
set KDDOCKWIDGETS=2.2.1
set SHADERC=2024.1
set SHADERC_GLSLANG=142052fa30f9eca191aa9dcf65359fcaed09eeec
@@ -61,18 +62,18 @@ set SHADERC_SPIRVTOOLS=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 5c3a8e78f7b24c20b25b54ee575d6daa40007a5f4eea2845861c3409b3021747 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 8adf9f5a4b6022aa2744f45c89ce347df46fea8403e99f01d650b11c417d0aa8 || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1645.zip a66c4b1350b67776e90263e2550933067cd9ccbd318db489f84dcc0d2b033249 || goto error
call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.zip 6255da8c89e09d694e6800688c76145eb6870a76ac0d36c74fccd61b3940aafa || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 9564c72b1dfd1d6fe6274c5f95a8d989b59854575d4bbee44ade7bc17aa9bc93 || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 7d6fab70cf844bf6769077bd5d7a74893f8ffd4dfb42861745750c63c2a5c92c || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" a0b3e7ac5f708042683ff0f22e069bdf75563540c615f9854ecc9bc8913e2488 || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" e22d997bd15b795a176c8da62c8c1da0a674eb534e02f7c01ca507bf11bce0c3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 247a0a58039275a5a4fb499a600a90f66dc6e00321bb6f86a9b8d8020344d853 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 57bd332e5550ff70a852560c591b786b6ba587c5e41cb5ef91038d82db137ab9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" c65a89140f5d68137ffec67d631ec97002fb37077d9b4eb4ee45cbec39b1c38a || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 30a8e7773e1f274557e049a97f158b808f344247da03ae5240e4956c81d51cd5 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 7f8ff5c8246db4145301bc122601a5f8cef25ee2c326eddb3e88668849c61ddf || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" 44087aec0caa4aa81437e787917d29d97536484a682a5d51ec035878e57c0b5c || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 83c72b5dfad04854acf61d592e3f9cdc2ed894779aab8d0470d966715266caaf || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 144d55e4d199793a76c53f19872633a79aec0314039f6f99b6a10b5be7a78fbf || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 102539447c1c76d206f24bcca2c911270cf53991548d9c3d7d0d01855f651e3b || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 33ccac9f99a357ffd83cb2d7179a0c0ffcba85a14d23d86619d5dc9721ded42f || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v2.2.1.zip" 78b5e242bf47476e150175b7de934ab84069459e151beb2d5ce84fd067138aa5 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
@@ -105,11 +106,10 @@ cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libjpeg...
rmdir /S /Q "jpeg-%LIBJPEG%"
%SEVENZIP% x "jpegsr%LIBJPEG%.zip" || goto error
cd "jpeg-%LIBJPEG%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\libjpeg-cmake.patch" || goto error
echo Building libjpegturbo...
rmdir /S /Q "libjpeg-turbo-%LIBJPEGTURBO%"
tar -xf "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" || goto error
cd "libjpeg-turbo-%LIBJPEGTURBO%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_STATIC_LIBS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
@@ -156,7 +156,6 @@ echo Building Zstandard...
rmdir /S /Q "zstd-%ZSTD%"
%SEVENZIP% x "-x^!zstd-%ZSTD%\tests\cli-tests\bin" "zstd-%ZSTD%.zip" || goto error
cd "zstd-%ZSTD%"
%PATCH% -p1 < "..\zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel || goto error
ninja -C build install || goto error
@@ -178,7 +177,7 @@ cd "%SDL%" || goto error
cmake -B build -DCMAKE_BUILD_TYPE=Release %FORCEPDB% -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
copy build\SDL2.pdb "%INSTALLDIR%\bin" || goto error
copy build\SDL3.pdb "%INSTALLDIR%\bin" || goto error
cd .. || goto error
if %DEBUG%==1 (
@@ -247,6 +246,16 @@ cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo "Building KDDockWidgets..."
rmdir /S /Q "KDDockWidgets-%KDDOCKWIDGETS%"
%SEVENZIP% x "KDDockWidgets-%KDDOCKWIDGETS%.zip" || goto error
cd "KDDockWidgets-%KDDOCKWIDGETS%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\kddockwidgets-dodgy-include.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error

View File

@@ -1,422 +0,0 @@
diff -ruN jpeg-9f/CMakeLists.txt jpeg-9f-new/CMakeLists.txt
--- jpeg-9f/CMakeLists.txt 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/CMakeLists.txt 2024-03-23 21:29:37.969221600 +1000
@@ -0,0 +1,110 @@
+# CMake configuration for IJG libjpeg
+# Modified from https://github.com/csparker247/jpeg-cmake/blob/develop/resources/CMakeLists.txt
+# To install, copy this file and jconfig.h.in into a libjpeg source directory
+# Adapted from LuaDist's CMakeLists
+# https://github.com/LuaDist/libjpeg/blob/master/CMakeLists.txt
+
+cmake_minimum_required(VERSION 3.5)
+
+### Setup the project ###
+file(READ "configure.ac" ac)
+string(REGEX MATCH "AC_INIT\\(\\[libjpeg\\],\ \\[([0-9]*\\.[0-9]*\\.[0-9]*)\\]\\)" _ ${ac})
+set(version ${CMAKE_MATCH_1})
+project(libjpeg VERSION ${version} LANGUAGES C)
+set(C_STANDARD 99)
+
+### Include extra packages ###
+include(CMakeDependentOption)
+include(GNUInstallDirs)
+
+### Options ###
+option(BUILD_SHARED_LIBS "Build shared libraries" ON)
+option(BUILD_STATIC_LIBS "Build static libraries" ON)
+
+# Make sure we build at least one library
+if(NOT(BUILD_SHARED_LIBS OR BUILD_STATIC_LIBS))
+ message(FATAL_ERROR "Both static and shared libraries are disabled. Nothing will be built.")
+endif()
+
+### Configure jconfig.h ###
+include(ConfigureJConfig.cmake)
+
+### Build the object library ###
+set(PUBLIC_HDRS
+ jconfig.h
+ jerror.h
+ jmorecfg.h
+ jpeglib.h
+)
+
+set(SRCS
+ jaricom.c jcapimin.c jcapistd.c jcarith.c jccoefct.c jccolor.c
+ jcdctmgr.c jchuff.c jcinit.c jcmainct.c jcmarker.c jcmaster.c jcomapi.c
+ jcparam.c jcprepct.c jcsample.c jctrans.c jdapimin.c jdapistd.c jdarith.c
+ jdatadst.c jdatasrc.c jdcoefct.c jdcolor.c jddctmgr.c jdhuff.c jdinput.c
+ jdmainct.c jdmarker.c jdmaster.c jdmerge.c jdpostct.c jdsample.c jdtrans.c
+ jerror.c jfdctflt.c jfdctfst.c jfdctint.c jidctflt.c jidctfst.c jidctint.c
+ jmemmgr.c jmemnobs.c jquant1.c jquant2.c jutils.c
+)
+
+### Create static and shared libs ###
+if(BUILD_SHARED_LIBS)
+ add_library(libjpeg SHARED ${SRCS})
+ target_compile_definitions(libjpeg PRIVATE COMPILING_LIBJPEG)
+ target_include_directories(libjpeg
+ PUBLIC
+ $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
+ $<INSTALL_INTERFACE:include>
+ )
+ set_target_properties(libjpeg
+ PROPERTIES
+ VERSION ${PROJECT_VERSION_MAJOR}
+ POSITION_INDEPENDENT_CODE ON
+ CLEAN_DIRECT_OUTPUT ON
+ PUBLIC_HEADER "${PUBLIC_HDRS}"
+ )
+ install(TARGETS libjpeg
+ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
+ )
+endif()
+
+if(BUILD_STATIC_LIBS)
+ add_library(libjpeg_static STATIC $<TARGET_OBJECTS:jpeg_objs>)
+ target_include_directories(libjpeg_static
+ PUBLIC
+ $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
+ $<INSTALL_INTERFACE:include>
+ )
+ set_target_properties(libjpeg_static
+ PROPERTIES
+ OUTPUT_NAME jpeg
+ VERSION ${PROJECT_VERSION_MAJOR}
+ POSITION_INDEPENDENT_CODE ON
+ CLEAN_DIRECT_OUTPUT ON
+ PUBLIC_HEADER "${PUBLIC_HDRS}"
+ )
+ install(TARGETS libjpeg_static
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
+ )
+endif()
+
+# Configure and install pkg-config and libtool files
+if(BUILD_STATIC_LIBS OR BUILD_SHARED_LIBS)
+ # Compute the la file's weird version number
+ math(EXPR JPEG_CONF_VER_MAJOR "${PROJECT_VERSION_MAJOR} + ${PROJECT_VERSION_MINOR}")
+ set(JPEG_LIB_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
+ set(JPEG_LIB_VERSION_MINOR ${PROJECT_VERSION_MINOR})
+
+ # Configure and install
+ configure_file(libjpeg.pc.cmakein libjpeg.pc @ONLY)
+ install(FILES
+ ${CMAKE_CURRENT_BINARY_DIR}/libjpeg.pc
+ DESTINATION ${CMAKE_INSTALL_PREFIX}/lib/pkgconfig
+ )
+endif()
+
diff -ruN jpeg-9f/ConfigureJConfig.cmake jpeg-9f-new/ConfigureJConfig.cmake
--- jpeg-9f/ConfigureJConfig.cmake 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/ConfigureJConfig.cmake 2024-03-23 21:09:37.223882900 +1000
@@ -0,0 +1,95 @@
+include(CheckIncludeFile)
+include(CheckSymbolExists)
+include(CheckTypeSize)
+
+# Define this if your system has an ANSI-conforming <stddef.h> file.
+check_include_file(stddef.h HAVE_STDDEF_H)
+
+# Define this if your system has an ANSI-conforming <stdlib.h> file.
+check_include_file(stdlib.h HAVE_STDLIB_H)
+
+# Does your compiler support function prototypes?
+# (If not, you also need to use ansi2knr, see install.txt)
+set(HAVE_PROTOTYPES true CACHE BOOL "Does your compiler support function prototypes?")
+
+# Does your compiler support the declaration "unsigned char" ?
+# How about "unsigned short" ?
+check_type_size("unsigned char" UNSIGNED_CHAR LANGUAGE C)
+check_type_size("unsigned short" UNSIGNED_SHORT LANGUAGE C)
+
+# Define "void" as "char" if your compiler doesn't know about type void.
+# NOTE: be sure to define void such that "void *" represents the most general
+# pointer type, e.g., that returned by malloc().
+# NOT IMPLEMENTED: Modify in jconfig.h.in #
+
+# Define "const" as empty if your compiler doesn't know the "const" keyword.
+# NOT IMPLEMENTED: Modify in jconfig.h.in #
+
+# Define this if an ordinary "char" type is unsigned.
+# If you're not sure, leaving it undefined will work at some cost in speed.
+# If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
+set(CHAR_IS_UNSIGNED false CACHE BOOL "char type is unsigned")
+
+# Define this if your system does not have an ANSI/SysV <string.h>,
+# but does have a BSD-style <strings.h>.
+set(NEED_BSD_STRINGS false CACHE BOOL "Use BSD <strings.h>. Use only if system lacks ANSI/SysV <strings.h>")
+
+# Define this if your system does not provide typedef size_t in any of the
+# ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
+# <sys/types.h> instead.
+set(NEED_SYS_TYPES_H false CACHE BOOL "size_t defined in <sys/types.h>")
+
+# For 80x86 machines, you need to define NEED_FAR_POINTERS,
+# unless you are using a large-data memory model or 80386 flat-memory mode.
+# On less brain-damaged CPUs this symbol must not be defined.
+# (Defining this symbol causes large data structures to be referenced through
+# "far" pointers and to be allocated with a special version of malloc.)
+set(NEED_FAR_POINTERS false CACHE BOOL "Reference large data structures through 'far' pointers allocated with a special version of malloc")
+
+# Define this if your linker needs global names to be unique in less
+# than the first 15 characters.
+set(NEED_SHORT_EXTERNAL_NAMES false CACHE BOOL "Global names must be unique in less than the first 15 characters")
+
+# Although a real ANSI C compiler can deal perfectly well with pointers to
+# unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
+# and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
+# define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
+# actually get "missing structure definition" warnings or errors while
+# compiling the JPEG code.
+set(INCOMPLETE_TYPES_BROKEN false CACHE BOOL "Disable pointers to unspecified structures")
+
+# Define "boolean" as unsigned char, not enum, on Windows systems.
+# NOT IMPLEMENTED: Modify in jconfig.h.in #
+
+# The following options affect code selection within the JPEG library,
+# but they don't need to be visible to applications using the library.
+# To minimize application namespace pollution, the symbols won't be
+# defined unless JPEG_INTERNALS has been defined.
+#
+
+# Define this if your compiler implements ">>" on signed values as a logical
+# (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
+# which is the normal and rational definition.
+set(RIGHT_SHIFT_IS_UNSIGNED false CACHE BOOL "Compiler implements >> on signed values as a logical (unsigned) shift")
+
+# The remaining options do not affect the JPEG library proper,
+# but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
+# Other applications can ignore these.
+#
+
+mark_as_advanced(FORCE
+ HAVE_PROTOTYPES
+ HAVE_UNSIGNED_CHAR
+ HAVE_UNSIGNED_SHORT
+ CHAR_IS_UNSIGNED
+ HAVE_STDDEF_H
+ HAVE_STDLIB_H
+ NEED_BSD_STRINGS
+ NEED_SYS_TYPES_H
+ NEED_FAR_POINTERS
+ NEED_SHORT_EXTERNAL_NAMES
+ INCOMPLETE_TYPES_BROKEN
+ RIGHT_SHIFT_IS_UNSIGNED
+)
+
+configure_file(jconfig.h.in ${CMAKE_CURRENT_SOURCE_DIR}/jconfig.h)
diff -ruN jpeg-9f/jconfig.h.in jpeg-9f-new/jconfig.h.in
--- jpeg-9f/jconfig.h.in 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/jconfig.h.in 2024-03-23 21:06:05.204994600 +1000
@@ -0,0 +1,173 @@
+/*
+ * jconfig.h.in
+ *
+ * Copyright (C) 1991-1994, Thomas G. Lane.
+ * Modified 2009-2013 by Guido Vollbeding.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file is a modification of jconfig.txt from libjpeg. In addition to
+ * documenting the configuration options that are required to customize the
+ * JPEG software for a particular system, it is used by jpeg-cmake to configure
+ * jconfig.h
+ */
+
+
+/*
+ * These symbols indicate the properties of your machine or compiler.
+ * #define the symbol if yes, #undef it if no.
+ */
+
+/* Does your compiler support function prototypes?
+ * (If not, you also need to use ansi2knr, see install.txt)
+ */
+#cmakedefine HAVE_PROTOTYPES
+
+/* Does your compiler support the declaration "unsigned char" ?
+ * How about "unsigned short" ?
+ */
+#cmakedefine HAVE_UNSIGNED_CHAR
+#cmakedefine HAVE_UNSIGNED_SHORT
+
+/* Define "void" as "char" if your compiler doesn't know about type void.
+ * NOTE: be sure to define void such that "void *" represents the most general
+ * pointer type, e.g., that returned by malloc().
+ */
+/* #define void char */
+
+/* Define "const" as empty if your compiler doesn't know the "const" keyword.
+ */
+/* #define const */
+
+/* Define this if an ordinary "char" type is unsigned.
+ * If you're not sure, leaving it undefined will work at some cost in speed.
+ * If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
+ */
+#cmakedefine CHAR_IS_UNSIGNED
+
+/* Define this if your system has an ANSI-conforming <stddef.h> file.
+ */
+#cmakedefine HAVE_STDDEF_H
+
+/* Define this if your system has an ANSI-conforming <stdlib.h> file.
+ */
+#cmakedefine HAVE_STDLIB_H
+
+/* Define this if your system does not have an ANSI/SysV <string.h>,
+ * but does have a BSD-style <strings.h>.
+ */
+#cmakedefine NEED_BSD_STRINGS
+
+/* Define this if your system does not provide typedef size_t in any of the
+ * ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
+ * <sys/types.h> instead.
+ */
+#cmakedefine NEED_SYS_TYPES_H
+
+/* For 80x86 machines, you need to define NEED_FAR_POINTERS,
+ * unless you are using a large-data memory model or 80386 flat-memory mode.
+ * On less brain-damaged CPUs this symbol must not be defined.
+ * (Defining this symbol causes large data structures to be referenced through
+ * "far" pointers and to be allocated with a special version of malloc.)
+ */
+#cmakedefine NEED_FAR_POINTERS
+
+/* Define this if your linker needs global names to be unique in less
+ * than the first 15 characters.
+ */
+#cmakedefine NEED_SHORT_EXTERNAL_NAMES
+
+/* Although a real ANSI C compiler can deal perfectly well with pointers to
+ * unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
+ * and pseudo-ANSI compilers get confused. To keep one of these bozos happy,
+ * define INCOMPLETE_TYPES_BROKEN. This is not recommended unless you
+ * actually get "missing structure definition" warnings or errors while
+ * compiling the JPEG code.
+ */
+#cmakedefine INCOMPLETE_TYPES_BROKEN
+
+/* Define "boolean" as unsigned char, not enum, on Windows systems.
+ */
+#ifdef _WIN32
+#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
+typedef unsigned char boolean;
+#endif
+#ifndef FALSE /* in case these macros already exist */
+#define FALSE 0 /* values of boolean */
+#endif
+#ifndef TRUE
+#define TRUE 1
+#endif
+#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
+#endif
+
+
+/*
+ * The following options affect code selection within the JPEG library,
+ * but they don't need to be visible to applications using the library.
+ * To minimize application namespace pollution, the symbols won't be
+ * defined unless JPEG_INTERNALS has been defined.
+ */
+
+#ifdef JPEG_INTERNALS
+
+/* Define this if your compiler implements ">>" on signed values as a logical
+ * (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
+ * which is the normal and rational definition.
+ */
+#cmakedefine RIGHT_SHIFT_IS_UNSIGNED
+
+
+#endif /* JPEG_INTERNALS */
+
+
+/*
+ * The remaining options do not affect the JPEG library proper,
+ * but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
+ * Other applications can ignore these.
+ */
+
+#ifdef JPEG_CJPEG_DJPEG
+
+/* These defines indicate which image (non-JPEG) file formats are allowed. */
+
+#cmakedefine BMP_SUPPORTED /* BMP image file format */
+#cmakedefine GIF_SUPPORTED /* GIF image file format */
+#cmakedefine PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
+#cmakedefine RLE_SUPPORTED /* Utah RLE image file format */
+#cmakedefine TARGA_SUPPORTED /* Targa image file format */
+
+/*
+ * This defines the default output format for djpeg. Must be one of the FMT_*
+ * enums found in djpeg.c or djpegalt.c
+ */
+#cmakedefine DEFAULT_FMT @DEFAULT_FMT@
+
+/* Define this if you want to name both input and output files on the command
+ * line, rather than using stdout and optionally stdin. You MUST do this if
+ * your system can't cope with binary I/O to stdin/stdout. See comments at
+ * head of cjpeg.c or djpeg.c.
+ */
+#cmakedefine TWO_FILE_COMMANDLINE
+
+/* Define this if your system needs explicit cleanup of temporary files.
+ * This is crucial under MS-DOS, where the temporary "files" may be areas
+ * of extended memory; on most other systems it's not as important.
+ */
+#cmakedefine NEED_SIGNAL_CATCHER
+
+/* By default, we open image files with fopen(...,"rb") or fopen(...,"wb").
+ * This is necessary on systems that distinguish text files from binary files,
+ * and is harmless on most systems that don't. If you have one of the rare
+ * systems that complains about the "b" spec, define this symbol.
+ */
+#cmakedefine DONT_USE_B_MODE
+
+/* Define this if you want percent-done progress reports from cjpeg/djpeg.
+ */
+#cmakedefine PROGRESS_REPORT
+
+/* Define this if you *don't* want overwrite confirmation */
+#cmakedefine NO_OVERWRITE_CHECK
+
+#endif /* JPEG_CJPEG_DJPEG */
diff -ruN jpeg-9f/jmorecfg.h jpeg-9f-new/jmorecfg.h
--- jpeg-9f/jmorecfg.h 2022-03-31 19:41:26.000000000 +1000
+++ jpeg-9f-new/jmorecfg.h 2024-03-23 21:20:25.514814400 +1000
@@ -244,8 +244,13 @@
#define LOCAL(type) static type
/* a function referenced thru EXTERNs: */
#define GLOBAL(type) type
+
/* a reference to a GLOBAL function: */
-#define EXTERN(type) extern type
+#ifdef COMPILING_LIBJPEG
+#define EXTERN(type) __declspec(dllexport) extern type
+#else
+#define EXTERN(type) __declspec(dllimport) extern type
+#endif
/* This macro is used to declare a "method", that is, a function pointer.
diff -ruN jpeg-9f/libjpeg.pc.cmakein jpeg-9f-new/libjpeg.pc.cmakein
--- jpeg-9f/libjpeg.pc.cmakein 1970-01-01 10:00:00.000000000 +1000
+++ jpeg-9f-new/libjpeg.pc.cmakein 2024-03-23 21:06:13.922695100 +1000
@@ -0,0 +1,10 @@
+prefix=@CMAKE_INSTALL_PREFIX@
+exec_prefix=${prefix}
+libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@
+includedir=${prefix}/@CMAKE_INSTALL_INCLUDEDIR@
+
+Name: libjpeg
+Description: Reads and writes JPEG files
+Version: @JPEG_LIB_VERSION_MAJOR@.@JPEG_LIB_VERSION_MINOR@.0
+Libs: -L${libdir} -ljpeg
+Cflags: -I${includedir}

View File

@@ -12,7 +12,7 @@ jobs:
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
- uses: xTVaser/first-interaction@v1.2.4
- uses: xTVaser/first-interaction@d62d6eb3c1215eae9f9d6dbfabf12d6725834cb3
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
debug-mode: false

View File

@@ -167,8 +167,27 @@ jobs:
!./bin/**/*.pdb
!./bin/**/*.lib
- name: Install the Breakpad Symbol Generator
uses: baptiste0928/cargo-install@91c5da15570085bcde6f4d7aed98cb82d6769fd3
with:
crate: dump_syms
- name: Generate Breakpad Symbols # Also flatten pdbs to a 'symbols' directory for upload-artifact
shell: pwsh
run: |
mkdir -Force symbols
Get-ChildItem -Path ./bin -Recurse -File | Where-Object {
($_.Extension -eq ".exe" -or $_.Extension -eq ".pdb") -and ($_.Name -notmatch "updater")
} | ForEach-Object {
& dump_syms $_.FullName >> symbols/pcsx2-qt.bpsym
}
Get-ChildItem -Path ./bin -Recurse -Filter "*.pdb" | ForEach-Object {
Copy-Item $_.FullName -Destination symbols/
}
- name: Upload artifact - with symbols
uses: actions/upload-artifact@v4
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}-symbols
path: ./bin/**/*.pdb
path: |
./symbols

View File

@@ -101,17 +101,35 @@ static enum cpuinfo_uarch decode_uarch(uint32_t cpu_family, uint32_t core_index,
return cpuinfo_uarch_unknown;
}
static void decode_package_name(char* package_name) {
/* Small bodge until cpuinfo merges PR #246 */
static int read_package_name_from_brand_string(char* package_name) {
size_t size;
if (sysctlbyname("machdep.cpu.brand_string", NULL, &size, NULL, 0) != 0) {
sysctlfail:
cpuinfo_log_warning("sysctlbyname(\"machdep.cpu.brand_string\") failed: %s", strerror(errno));
return false;
}
char* brand_string = alloca(size);
if (sysctlbyname("machdep.cpu.brand_string", brand_string, &size, NULL, 0) != 0)
goto sysctlfail;
cpuinfo_log_debug("machdep.cpu.brand_string: %s", brand_string);
strlcpy(package_name, brand_string, CPUINFO_PACKAGE_NAME_MAX);
return true;
}
static int decode_package_name_from_hw_machine(char* package_name) {
size_t size;
if (sysctlbyname("hw.machine", NULL, &size, NULL, 0) != 0) {
cpuinfo_log_warning("sysctlbyname(\"hw.machine\") failed: %s", strerror(errno));
return;
return false;
}
char* machine_name = alloca(size);
if (sysctlbyname("hw.machine", machine_name, &size, NULL, 0) != 0) {
cpuinfo_log_warning("sysctlbyname(\"hw.machine\") failed: %s", strerror(errno));
return;
return false;
}
cpuinfo_log_debug("hw.machine: %s", machine_name);
@@ -119,7 +137,7 @@ static void decode_package_name(char* package_name) {
uint32_t major = 0, minor = 0;
if (sscanf(machine_name, "%9[^,0123456789]%" SCNu32 ",%" SCNu32, name, &major, &minor) != 3) {
cpuinfo_log_warning("parsing \"hw.machine\" failed: %s", strerror(errno));
return;
return false;
}
uint32_t chip_model = 0;
@@ -224,7 +242,9 @@ static void decode_package_name(char* package_name) {
}
if (chip_model != 0) {
snprintf(package_name, CPUINFO_PACKAGE_NAME_MAX, "Apple A%" PRIu32 "%c", chip_model, suffix);
return true;
}
return false;
}
void cpuinfo_arm_mach_init(void) {
@@ -275,7 +295,8 @@ void cpuinfo_arm_mach_init(void) {
.core_start = i * cores_per_package,
.core_count = cores_per_package,
};
decode_package_name(packages[i].name);
if (!read_package_name_from_brand_string(packages[i].name))
decode_package_name_from_hw_machine(packages[i].name);
}
const uint32_t cpu_family = get_sys_info_by_name("hw.cpufamily");

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (headers)
// Help:
@@ -28,8 +28,8 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.91.7"
#define IMGUI_VERSION_NUM 19170
#define IMGUI_VERSION "1.91.8"
#define IMGUI_VERSION_NUM 19180
#define IMGUI_HAS_TABLE
/*
@@ -158,7 +158,7 @@ typedef unsigned int ImU32; // 32-bit unsigned integer (often used to st
typedef signed long long ImS64; // 64-bit signed integer
typedef unsigned long long ImU64; // 64-bit unsigned integer
// Forward declarations
// Forward declarations: ImDrawList, ImFontAtlas layer
struct ImDrawChannel; // Temporary storage to output draw commands out of order, used by ImDrawListSplitter and ImDrawList::ChannelsSplit()
struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally maps to 1 GPU draw call, unless it is a callback)
struct ImDrawData; // All draw command lists required to render the frame + pos/size coordinates to use for the projection matrix.
@@ -173,6 +173,8 @@ struct ImFontConfig; // Configuration data when adding a font or
struct ImFontGlyph; // A single font glyph (code point + coordinates within in ImFontAtlas + offset)
struct ImFontGlyphRangesBuilder; // Helper to build glyph ranges from text/string data
struct ImColor; // Helper functions to create a color that can be converted to either u32 or float4 (*OBSOLETE* please avoid using)
// Forward declarations: ImGui layer
struct ImGuiContext; // Dear ImGui context (opaque structure, unless including imgui_internal.h)
struct ImGuiIO; // Main configuration and I/O between your application and ImGui (also see: ImGuiPlatformIO)
struct ImGuiInputTextCallbackData; // Shared state of InputText() when using custom ImGuiInputTextCallback (rare/advanced use)
@@ -1009,6 +1011,7 @@ namespace ImGui
IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); // did mouse button clicked? (went from !Down to Down). Same as GetMouseClickedCount() == 1.
IMGUI_API bool IsMouseReleased(ImGuiMouseButton button); // did mouse button released? (went from Down to !Down)
IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button); // did mouse button double-clicked? Same as GetMouseClickedCount() == 2. (note that a double-click will also report IsMouseClicked() == true)
IMGUI_API bool IsMouseReleasedWithDelay(ImGuiMouseButton button, float delay); // delayed mouse release (use very sparingly!). Generally used with 'delay >= io.MouseDoubleClickTime' + combined with a 'io.MouseClickedLastCount==1' test. This is a very rarely used UI idiom, but some apps use this: e.g. MS Explorer single click on an icon to rename.
IMGUI_API int GetMouseClickedCount(ImGuiMouseButton button); // return the number of successive mouse-clicks at the time where a click happen (otherwise 0).
IMGUI_API bool IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip = true);// is mouse hovering given bounding rect (in screen space). clipped by current clipping settings, but disregarding of other consideration of focus/window ordering/popup-block.
IMGUI_API bool IsMousePosValid(const ImVec2* mouse_pos = NULL); // by convention we use (-FLT_MAX,-FLT_MAX) to denote that there is no mouse available
@@ -1751,10 +1754,16 @@ enum ImGuiColorEditFlags_
ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source.
ImGuiColorEditFlags_NoBorder = 1 << 10, // // ColorButton: disable border (which is enforced by default)
// Alpha preview
// - Prior to 1.91.8 (2025/01/21): alpha was made opaque in the preview by default using old name ImGuiColorEditFlags_AlphaPreview.
// - We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior.
// - The new flags may be combined better and allow finer controls.
ImGuiColorEditFlags_AlphaOpaque = 1 << 11, // // ColorEdit, ColorPicker, ColorButton: disable alpha in the preview,. Contrary to _NoAlpha it may still be edited when calling ColorEdit4()/ColorPicker4(). For ColorButton() this does the same as _NoAlpha.
ImGuiColorEditFlags_AlphaNoBg = 1 << 12, // // ColorEdit, ColorPicker, ColorButton: disable rendering a checkerboard background behind transparent color.
ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 13, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half transparent preview.
// User Options (right-click on widget to change some of them).
ImGuiColorEditFlags_AlphaBar = 1 << 16, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
ImGuiColorEditFlags_AlphaPreview = 1 << 17, // // ColorEdit, ColorPicker, ColorButton: display preview as a transparent color over a checkerboard, instead of opaque.
ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half checkerboard, instead of opaque.
ImGuiColorEditFlags_HDR = 1 << 19, // // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well).
ImGuiColorEditFlags_DisplayRGB = 1 << 20, // [Display] // ColorEdit: override _display_ type among RGB/HSV/Hex. ColorPicker: select any combination using one or more of RGB/HSV/Hex.
ImGuiColorEditFlags_DisplayHSV = 1 << 21, // [Display] // "
@@ -1771,12 +1780,16 @@ enum ImGuiColorEditFlags_
ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar,
// [Internal] Masks
ImGuiColorEditFlags_AlphaMask_ = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaOpaque | ImGuiColorEditFlags_AlphaNoBg | ImGuiColorEditFlags_AlphaPreviewHalf,
ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex,
ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float,
ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar,
ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV,
// Obsolete names
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
ImGuiColorEditFlags_AlphaPreview = 0, // [Removed in 1.91.8] This is the default now. Will display a checkerboard unless ImGuiColorEditFlags_AlphaNoBg is set.
#endif
//ImGuiColorEditFlags_RGB = ImGuiColorEditFlags_DisplayRGB, ImGuiColorEditFlags_HSV = ImGuiColorEditFlags_DisplayHSV, ImGuiColorEditFlags_HEX = ImGuiColorEditFlags_DisplayHex // [renamed in 1.69]
};
@@ -2403,6 +2416,7 @@ struct ImGuiIO
ImU16 MouseClickedCount[5]; // == 0 (not clicked), == 1 (same as MouseClicked[]), == 2 (double-clicked), == 3 (triple-clicked) etc. when going from !Down to Down
ImU16 MouseClickedLastCount[5]; // Count successive number of clicks. Stays valid after mouse release. Reset after another click is done.
bool MouseReleased[5]; // Mouse button went from Down to !Down
double MouseReleasedTime[5]; // Time of last released (rarely used! but useful to handle delayed single-click when trying to disambiguate them from double-click).
bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window or over void blocked by a popup. We don't request mouse capture from the application if click started outside ImGui bounds.
bool MouseDownOwnedUnlessPopupClose[5]; // Track if button was clicked inside a dear imgui window.
bool MouseWheelRequestAxisSwap; // On a non-Mac system, holding SHIFT requests WheelY to perform the equivalent of a WheelX event. On a Mac system this is already enforced by the system.
@@ -2923,7 +2937,7 @@ struct ImGuiSelectionExternalStorage
// The maximum line width to bake anti-aliased textures for. Build atlas with ImFontAtlasFlags_NoBakedLines to disable baking.
#ifndef IM_DRAWLIST_TEX_LINES_WIDTH_MAX
#define IM_DRAWLIST_TEX_LINES_WIDTH_MAX (63)
#define IM_DRAWLIST_TEX_LINES_WIDTH_MAX (32)
#endif
// ImDrawCallback: Draw callbacks for advanced uses [configurable type: override in imconfig.h]
@@ -2997,7 +3011,6 @@ struct ImDrawChannel
ImVector<ImDrawIdx> _IdxBuffer;
};
// Split/Merge functions are used to split the draw list into different layers which can be drawn into out of order.
// This is used by the Columns/Tables API, so items of each column can be batched together in a same draw call.
struct ImDrawListSplitter
@@ -3232,26 +3245,27 @@ struct ImDrawData
// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontAtlasFlags, ImFontAtlas, ImFontGlyphRangesBuilder, ImFont)
//-----------------------------------------------------------------------------
// A font input/source (we may rename this to ImFontSource in the future)
struct ImFontConfig
{
void* FontData; // // TTF/OTF data
int FontDataSize; // // TTF/OTF data size
bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the container ImFontAtlas (will delete memory itself).
int FontNo; // 0 // Index of font within TTF/OTF file
float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height).
int OversampleH; // 2 // Rasterize at higher quality for sub-pixel positioning. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
int OversampleV; // 1 // Rasterize at higher quality for sub-pixel positioning. This is not really useful as we don't use sub-pixel positions on the Y axis.
bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1.
int FontNo; // 0 // Index of font within TTF/OTF file
int OversampleH; // 0 (2) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1 or 2 depending on size. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
int OversampleV; // 0 (1) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1. This is not really useful as we don't use sub-pixel positions on the Y axis.
float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height).
ImVec2 GlyphExtraSpacing; // 0, 0 // Extra spacing (in pixels) between glyphs when rendered: essentially add to glyph->AdvanceX. Only X axis is supported for now.
ImVec2 GlyphOffset; // 0, 0 // Offset all glyphs from this font input.
const ImWchar* GlyphRanges; // NULL // THE ARRAY DATA NEEDS TO PERSIST AS LONG AS THE FONT IS ALIVE. Pointer to a user-provided list of Unicode range (2 value per range, values are inclusive, zero-terminated list).
float GlyphMinAdvanceX; // 0 // Minimum AdvanceX for glyphs, set Min to align font icons, set both Min/Max to enforce mono-space font
float GlyphMaxAdvanceX; // FLT_MAX // Maximum AdvanceX for glyphs
bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
unsigned int FontBuilderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future.
float RasterizerDensity; // 1.0f // DPI scale for rasterization, not altering other font metrics: make it easy to swap between e.g. a 100% and a 400% fonts for a zooming display. IMPORTANT: If you increase this it is expected that you increase font scale accordingly, otherwise quality may look lowered.
ImWchar EllipsisChar; // 0 // Explicitly specify unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
ImWchar EllipsisChar; // 0 // Explicitly specify Unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
// [Internal]
char Name[40]; // Name (strictly to ease debugging)
@@ -3341,8 +3355,8 @@ struct ImFontAtlas
IMGUI_API ImFont* AddFontFromMemoryCompressedTTF(const void* compressed_font_data, int compressed_font_data_size, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
IMGUI_API ImFont* AddFontFromMemoryCompressedBase85TTF(const char* compressed_font_data_base85, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter.
IMGUI_API void ClearInputData(); // Clear input data (all ImFontConfig structures including sizes, TTF data, glyph ranges, etc.) = all the data used to build the texture and fonts.
IMGUI_API void ClearFonts(); // Clear input+output font data (same as ClearInputData() + glyphs storage, UV coordinates).
IMGUI_API void ClearTexData(); // Clear output texture data (CPU side). Saves RAM once the texture has been copied to graphics memory.
IMGUI_API void ClearFonts(); // Clear output font data (glyphs storage, UV coordinates).
IMGUI_API void Clear(); // Clear all input and output.
// Build atlas, retrieve pixel data.
@@ -3375,7 +3389,7 @@ struct ImFontAtlas
IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters
//-------------------------------------------
// [BETA] Custom Rectangles/Glyphs API
// [ALPHA] Custom Rectangles/Glyphs API
//-------------------------------------------
// You can request arbitrary rectangles to be packed into the atlas, for your own purposes.
@@ -3401,11 +3415,11 @@ struct ImFontAtlas
ImTextureID TexID; // User data to refer to the texture once it has been uploaded to user's graphic systems. It is passed back to you during rendering via the ImDrawCmd structure.
int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
int TexGlyphPadding; // FIXME: Should be called "TexPackPadding". Padding between glyphs within texture in pixels. Defaults to 1. If your rendering method doesn't rely on bilinear filtering you may set this to 0 (will also need to set AntiAliasedLinesUseTex = false).
bool Locked; // Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert.
void* UserData; // Store your own atlas related user-data (if e.g. you have multiple font atlas).
// [Internal]
// NB: Access texture data via GetTexData*() calls! Which will setup a default font for you.
bool Locked; // Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert.
bool TexReady; // Set when texture was built matching current font input
bool TexPixelsUseColors; // Tell whether our texture data is known to use colors (rather than just alpha channel), in order to help backend select a format.
unsigned char* TexPixelsAlpha8; // 1 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight
@@ -3437,39 +3451,39 @@ struct ImFontAtlas
struct ImFont
{
// [Internal] Members: Hot ~20/24 bytes (for CalcTextSize)
ImVector<float> IndexAdvanceX; // 12-16 // out // // Sparse. Glyphs->AdvanceX in a directly indexable way (cache-friendly for CalcTextSize functions which only this info, and are often bottleneck in large UI).
ImVector<float> IndexAdvanceX; // 12-16 // out // Sparse. Glyphs->AdvanceX in a directly indexable way (cache-friendly for CalcTextSize functions which only this info, and are often bottleneck in large UI).
float FallbackAdvanceX; // 4 // out // = FallbackGlyph->AdvanceX
float FontSize; // 4 // in // // Height of characters/line, set during loading (don't change after loading)
float FontSize; // 4 // in // Height of characters/line, set during loading (don't change after loading)
// [Internal] Members: Hot ~28/40 bytes (for RenderText loop)
ImVector<ImWchar> IndexLookup; // 12-16 // out // // Sparse. Index glyphs by Unicode code-point.
ImVector<ImFontGlyph> Glyphs; // 12-16 // out // // All glyphs.
ImVector<ImU16> IndexLookup; // 12-16 // out // Sparse. Index glyphs by Unicode code-point.
ImVector<ImFontGlyph> Glyphs; // 12-16 // out // All glyphs.
const ImFontGlyph* FallbackGlyph; // 4-8 // out // = FindGlyph(FontFallbackChar)
// [Internal] Members: Cold ~32/40 bytes
// Conceptually ConfigData[] is the list of font sources merged to create this font.
ImFontAtlas* ContainerAtlas; // 4-8 // out // // What we has been loaded into
const ImFontConfig* ConfigData; // 4-8 // in // // Pointer within ContainerAtlas->ConfigData to ConfigDataCount instances
short ConfigDataCount; // 2 // in // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont.
ImFontAtlas* ContainerAtlas; // 4-8 // out // What we has been loaded into
const ImFontConfig* ConfigData; // 4-8 // in // Pointer within ContainerAtlas->ConfigData to ConfigDataCount instances
short ConfigDataCount; // 2 // in // Number of ImFontConfig involved in creating this font. Usually 1, or >1 when merging multiple font sources into one ImFont.
short EllipsisCharCount; // 1 // out // 1 or 3
ImWchar EllipsisChar; // 2-4 // out // = '...'/'.'// Character used for ellipsis rendering.
ImWchar FallbackChar; // 2-4 // out // = FFFD/'?' // Character used if a glyph isn't found.
float EllipsisWidth; // 4 // out // Width
float EllipsisCharStep; // 4 // out // Step between characters when EllipsisCount > 0
ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...').
ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?')
float EllipsisWidth; // 4 // out // Total ellipsis Width
float EllipsisCharStep; // 4 // out // Step between characters when EllipsisCount > 0
float Scale; // 4 // in // Base font scale (1.0f), multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
float Ascent, Descent; // 4+4 // out // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled)
int MetricsTotalSurface;// 4 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
bool DirtyLookupTables; // 1 // out //
float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled)
int MetricsTotalSurface;// 4 // out // // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/4096/8]; // 2 bytes if ImWchar=ImWchar16, 34 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 16 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
// Methods
IMGUI_API ImFont();
IMGUI_API ~ImFont();
IMGUI_API const ImFontGlyph*FindGlyph(ImWchar c);
IMGUI_API const ImFontGlyph*FindGlyphNoFallback(ImWchar c);
float GetCharAdvance(ImWchar c) { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(int)c] : FallbackAdvanceX; }
bool IsLoaded() const { return ContainerAtlas != NULL; }
const char* GetDebugName() const { return ConfigData ? ConfigData->Name : "<unknown>"; }
float GetCharAdvance(ImWchar c) { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(int)c] : FallbackAdvanceX; }
bool IsLoaded() const { return ContainerAtlas != NULL; }
const char* GetDebugName() const { return ConfigData ? ConfigData->Name : "<unknown>"; }
// 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable.
// 'wrap_width' enable automatic word-wrapping across multiple lines to fit into given width. 0.0f to disable.

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
@@ -130,10 +130,17 @@ Index of this file:
// [SECTION] Forward declarations
//-----------------------------------------------------------------------------
// Utilities
// (other types which are not forwarded declared are: ImBitArray<>, ImSpan<>, ImSpanAllocator<>, ImPool<>, ImChunkStream<>)
struct ImBitVector; // Store 1-bit per value
struct ImRect; // An axis-aligned rectangle (2 points)
struct ImGuiTextIndex; // Maintain a line index for a text buffer.
// ImDrawList/ImFontAtlas
struct ImDrawDataBuilder; // Helper to build a ImDrawData instance
struct ImDrawListSharedData; // Data shared between all ImDrawList instances
// ImGui
struct ImGuiBoxSelectState; // Box-selection state (currently used by multi-selection, could potentially be used by others)
struct ImGuiColorMod; // Stacked color modifier, backup of modified data so we can restore it
struct ImGuiContext; // Main Dear ImGui context
@@ -222,7 +229,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
#endif
// Debug Logging for ShowDebugLogWindow(). This is designed for relatively rare events so please don't spam.
#define IMGUI_DEBUG_LOG_ERROR(...) do { ImGuiContext& g2 = *GImGui; if (g2.DebugLogFlags & ImGuiDebugLogFlags_EventError) IMGUI_DEBUG_LOG(__VA_ARGS__); else g2.DebugLogSkippedErrors++; } while (0)
#define IMGUI_DEBUG_LOG_ERROR(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventError) IMGUI_DEBUG_LOG(__VA_ARGS__); else g.DebugLogSkippedErrors++; } while (0)
#define IMGUI_DEBUG_LOG_ACTIVEID(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventActiveId) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
#define IMGUI_DEBUG_LOG_FOCUS(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFocus) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
#define IMGUI_DEBUG_LOG_POPUP(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
@@ -462,7 +469,7 @@ static inline double ImRsqrt(double x) { return 1.0 / sqrt(x); }
template<typename T> static inline T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; }
template<typename T> static inline T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; }
template<typename T> static inline T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; }
template<typename T> static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * (T)t); }
template<typename T> static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * t); }
template<typename T> static inline void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; }
template<typename T> static inline T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; }
template<typename T> static inline T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; }
@@ -736,6 +743,7 @@ struct ImGuiTextIndex
// Helper: ImGuiStorage
IMGUI_API ImGuiStoragePair* ImLowerBound(ImGuiStoragePair* in_begin, ImGuiStoragePair* in_end, ImGuiID key);
//-----------------------------------------------------------------------------
// [SECTION] ImDrawList support
//-----------------------------------------------------------------------------
@@ -2448,6 +2456,8 @@ struct IMGUI_API ImGuiWindowTempData
ImGuiLayoutType LayoutType;
ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin()
ImU32 ModalDimBgColor;
ImGuiItemStatusFlags WindowItemStatusFlags;
ImGuiItemStatusFlags ChildItemStatusFlags;
// Local parameters stacks
// We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
@@ -2543,6 +2553,8 @@ struct IMGUI_API ImGuiWindow
ImGuiStorage StateStorage;
ImVector<ImGuiOldColumns> ColumnsStorage;
float FontWindowScale; // User scale multiplier per-window, via SetWindowFontScale()
float FontWindowScaleParents;
float FontRefSize; // This is a copy of window->CalcFontSize() at the time of Begin(), trying to phase out CalcFontSize() especially as it may be called on non-current window.
int SettingsOffset; // Offset into SettingsWindows[] (offsets are always valid as we only grow the array from the back)
ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer)
@@ -2577,7 +2589,7 @@ public:
// We don't use g.FontSize because the window may be != g.CurrentWindow.
ImRect Rect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); }
float CalcFontSize() const { ImGuiContext& g = *Ctx; float scale = g.FontBaseSize * FontWindowScale; if (ParentWindow) scale *= ParentWindow->FontWindowScale; return scale; }
float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontBaseSize * FontWindowScale * FontWindowScaleParents; }
ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight)); }
ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight; return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight); }
};
@@ -2600,6 +2612,8 @@ enum ImGuiTabItemFlagsPrivate_
ImGuiTabItemFlags_SectionMask_ = ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing,
ImGuiTabItemFlags_NoCloseButton = 1 << 20, // Track whether p_open was set or not (we'll need this info on the next frame to recompute ContentWidth during layout)
ImGuiTabItemFlags_Button = 1 << 21, // Used by TabItemButton, change the tab item behavior to mimic a button
ImGuiTabItemFlags_Invisible = 1 << 22, // To reserve space e.g. with ImGuiTabItemFlags_Leading
//ImGuiTabItemFlags_Unsorted = 1 << 23, // [Docking] Trailing tabs with the _Unsorted flag will be sorted based on the DockOrder of their Window.
};
// Storage for one active tab item (sizeof() 40 bytes)
@@ -2863,6 +2877,7 @@ struct IMGUI_API ImGuiTable
ImGuiTableDrawChannelIdx DummyDrawChannel; // Redirect non-visible columns here.
ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing across columns after the freezing line. Index within DrawSplitter.Channels[]
ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen;
ImS8 NavLayer; // ImGuiNavLayer at the time of BeginTable().
bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row.
bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow().
bool IsInitializing;
@@ -3004,6 +3019,7 @@ namespace ImGui
// Fonts, drawing
IMGUI_API void SetCurrentFont(ImFont* font);
inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
IMGUI_API void PushPasswordFont();
inline ImDrawList* GetForegroundDrawList(ImGuiWindow* window) { IM_UNUSED(window); return GetForegroundDrawList(); } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
IMGUI_API ImDrawList* GetBackgroundDrawList(ImGuiViewport* viewport); // get background draw list for the given viewport. this draw list will be the first rendering one. Useful to quickly draw shapes/text behind dear imgui contents.
IMGUI_API ImDrawList* GetForegroundDrawList(ImGuiViewport* viewport); // get foreground draw list for the given viewport. this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
@@ -3085,7 +3101,7 @@ namespace ImGui
IMGUI_API bool ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flags);
IMGUI_API bool IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags = 0);
IMGUI_API bool IsClippedEx(const ImRect& bb, ImGuiID id);
IMGUI_API void SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect);
IMGUI_API void SetLastItemData(ImGuiID item_id, ImGuiItemFlags item_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect);
IMGUI_API ImVec2 CalcItemSize(ImVec2 size, float default_w, float default_h);
IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x);
IMGUI_API void PushMultiItemsWidths(int components, float width_full);
@@ -3366,6 +3382,7 @@ namespace ImGui
IMGUI_API void TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, ImVec2 mouse_pos);
IMGUI_API bool TabBarProcessReorder(ImGuiTabBar* tab_bar);
IMGUI_API bool TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window);
IMGUI_API void TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float width);
IMGUI_API ImVec2 TabItemCalcSize(const char* label, bool has_close_button_or_unsaved_marker);
IMGUI_API ImVec2 TabItemCalcSize(ImGuiWindow* window);
IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col);
@@ -3561,6 +3578,7 @@ IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas,
IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value);
IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
IMGUI_API void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg, int* out_oversample_h, int* out_oversample_v);
//-----------------------------------------------------------------------------
// [SECTION] Test Engine specific hooks (imgui_test_engine)

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (main code and documentation)
// Help:
@@ -430,6 +430,9 @@ CODE
When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
- 2025/01/22 (1.91.8) - removed ImGuiColorEditFlags_AlphaPreview (made value 0): it is now the default behavior.
prior to 1.91.8: alpha was made opaque in the preview by default _unless_ using ImGuiColorEditFlags_AlphaPreview. We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior.
the new flags (ImGuiColorEditFlags_AlphaOpaque, ImGuiColorEditFlags_AlphaNoBg + existing ImGuiColorEditFlags_AlphaPreviewHalf) may be combined better and allow finer controls:
- 2025/01/14 (1.91.7) - renamed ImGuiTreeNodeFlags_SpanTextWidth to ImGuiTreeNodeFlags_SpanLabelWidth for consistency with other names. Kept redirection enum (will obsolete). (#6937)
- 2024/11/27 (1.91.6) - changed CRC32 table from CRC32-adler to CRC32c polynomial in order to be compatible with the result of SSE 4.2 instructions.
As a result, old .ini data may be partially lost (docking and tables information particularly).
@@ -1253,6 +1256,7 @@ static void RenderWindowTitleBarContents(ImGuiWindow* window, const
static void RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col);
static void RenderDimmedBackgrounds();
static void SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect);
static void SetLastItemDataForChildWindowItem(ImGuiWindow* window, const ImRect& rect);
// Viewports
const ImGuiID IMGUI_VIEWPORT_DEFAULT_ID = 0x11111111; // Using an arbitrary constant instead of e.g. ImHashStr("ViewportDefault", 0); so it's easier to spot in the debugger. The exact value doesn't matter.
@@ -1334,11 +1338,11 @@ ImGuiStyle::ImGuiStyle()
GrabMinSize = 12.0f; // Minimum width/height of a grab box for slider/scrollbar
GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
TabRounding = 4.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
TabRounding = 5.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
TabBorderSize = 0.0f; // Thickness of border around tabs.
TabMinWidthForCloseButton = 0.0f; // Minimum width for close button to appear on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
TabBarBorderSize = 1.0f; // Thickness of tab-bar separator, which takes on the tab active color to denote focus.
TabBarOverlineSize = 2.0f; // Thickness of tab-bar overline, which highlights the selected tab-bar.
TabBarOverlineSize = 1.0f; // Thickness of tab-bar overline, which highlights the selected tab-bar.
TableAngledHeadersAngle = 35.0f * (IM_PI / 180.0f); // Angle of angled headers (supported values range from -50 degrees to +50 degrees).
TableAngledHeadersTextAlign = ImVec2(0.5f,0.0f);// Alignment of angled headers within the cell
ColorButtonPosition = ImGuiDir_Right; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
@@ -4276,7 +4280,8 @@ ImGuiWindow::ImGuiWindow(ImGuiContext* ctx, const char* name) : DrawListInst(NUL
SetWindowPosVal = SetWindowPosPivot = ImVec2(FLT_MAX, FLT_MAX);
LastFrameActive = -1;
LastTimeActive = -1.0f;
FontWindowScale = 1.0f;
FontRefSize = 0.0f;
FontWindowScale = FontWindowScaleParents = 1.0f;
SettingsOffset = -1;
DrawList = &DrawListInst;
DrawList->_OwnerName = Name;
@@ -4691,15 +4696,27 @@ bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id)
// This is also inlined in ItemAdd()
// Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect.
void ImGui::SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags item_flags, const ImRect& item_rect)
void ImGui::SetLastItemData(ImGuiID item_id, ImGuiItemFlags item_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect)
{
ImGuiContext& g = *GImGui;
g.LastItemData.ID = item_id;
g.LastItemData.ItemFlags = in_flags;
g.LastItemData.StatusFlags = item_flags;
g.LastItemData.ItemFlags = item_flags;
g.LastItemData.StatusFlags = status_flags;
g.LastItemData.Rect = g.LastItemData.NavRect = item_rect;
}
static void ImGui::SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect)
{
ImGuiContext& g = *GImGui;
SetLastItemData(window->MoveId, g.CurrentItemFlags, window->DC.WindowItemStatusFlags, rect);
}
static void ImGui::SetLastItemDataForChildWindowItem(ImGuiWindow* window, const ImRect& rect)
{
ImGuiContext& g = *GImGui;
SetLastItemData(window->ChildId, g.CurrentItemFlags, window->DC.ChildItemStatusFlags, rect);
}
float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x)
{
if (wrap_pos_x < 0.0f)
@@ -5086,6 +5103,7 @@ void ImGui::UpdateHoveredWindowAndCaptureFlags()
}
// Called once a frame. Followed by SetCurrentFont() which sets up the remaining data.
// FIXME-VIEWPORT: the concept of a single ClipRectFullscreen is not ideal!
static void SetupDrawListSharedData()
{
ImGuiContext& g = *GImGui;
@@ -6152,7 +6170,14 @@ void ImGui::EndChild()
}
if (g.HoveredWindow == child_window)
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow;
child_window->DC.ChildItemStatusFlags = g.LastItemData.StatusFlags;
//SetLastItemDataForChildWindowItem(child_window, child_window->Rect()); // Not needed, effectively done by ItemAdd()
}
else
{
SetLastItemDataForChildWindowItem(child_window, child_window->Rect());
}
g.WithinEndChildID = backup_within_end_child_id;
g.LogLinePosY = -FLT_MAX; // To enforce a carriage return
}
@@ -6707,7 +6732,7 @@ static void ImGui::RenderWindowOuterBorders(ImGuiWindow* window)
if (g.Style.FrameBorderSize > 0 && !(window->Flags & ImGuiWindowFlags_NoTitleBar))
{
float y = window->Pos.y + window->TitleBarHeight - 1;
window->DrawList->AddLine(ImVec2(window->Pos.x + border_size, y), ImVec2(window->Pos.x + window->Size.x - border_size, y), border_col, g.Style.FrameBorderSize);
window->DrawList->AddLine(ImVec2(window->Pos.x + border_size * 0.5f, y), ImVec2(window->Pos.x + window->Size.x - border_size * 0.5f, y), border_col, g.Style.FrameBorderSize);
}
}
@@ -6767,9 +6792,9 @@ void ImGui::RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar
{
ImRect menu_bar_rect = window->MenuBarRect();
menu_bar_rect.ClipWith(window->Rect()); // Soft clipping, in particular child window don't have minimum size covering the menu bar so this is useful for them.
window->DrawList->AddRectFilled(menu_bar_rect.Min + ImVec2(window_border_size, 0), menu_bar_rect.Max - ImVec2(window_border_size, 0), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImDrawFlags_RoundCornersTop);
window->DrawList->AddRectFilled(menu_bar_rect.Min, menu_bar_rect.Max, GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImDrawFlags_RoundCornersTop);
if (style.FrameBorderSize > 0.0f && menu_bar_rect.Max.y < window->Pos.y + window->Size.y)
window->DrawList->AddLine(menu_bar_rect.GetBL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_Border), style.FrameBorderSize);
window->DrawList->AddLine(menu_bar_rect.GetBL() + ImVec2(window_border_size * 0.5f, 0.0f), menu_bar_rect.GetBR() - ImVec2(window_border_size * 0.5f, 0.0f), GetColorU32(ImGuiCol_Border), style.FrameBorderSize);
}
// Scrollbars
@@ -6788,9 +6813,10 @@ void ImGui::RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar
continue;
const ImGuiResizeGripDef& grip = resize_grip_def[resize_grip_n];
const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, grip.CornerPosN);
window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(window_border_size, resize_grip_draw_size) : ImVec2(resize_grip_draw_size, window_border_size)));
window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(resize_grip_draw_size, window_border_size) : ImVec2(window_border_size, resize_grip_draw_size)));
window->DrawList->PathArcToFast(ImVec2(corner.x + grip.InnerDir.x * (window_rounding + window_border_size), corner.y + grip.InnerDir.y * (window_rounding + window_border_size)), window_rounding, grip.AngleMin12, grip.AngleMax12);
const float border_inner = IM_ROUND(window_border_size * 0.5f);
window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(border_inner, resize_grip_draw_size) : ImVec2(resize_grip_draw_size, border_inner)));
window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(resize_grip_draw_size, border_inner) : ImVec2(border_inner, resize_grip_draw_size)));
window->DrawList->PathArcToFast(ImVec2(corner.x + grip.InnerDir.x * (window_rounding + border_inner), corner.y + grip.InnerDir.y * (window_rounding + border_inner)), window_rounding, grip.AngleMin12, grip.AngleMax12);
window->DrawList->PathFillConvex(col);
}
}
@@ -7036,6 +7062,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// There's little point to expose a flag to set this: because the interesting cases won't be using parent_window_in_stack,
// e.g. linking a tool window in a standalone viewport to a document window, regardless of their Begin() stack parenting. (#6798)
window->ParentWindowForFocusRoute = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window_in_stack : NULL;
// Inherent SetWindowFontScale() from parent until we fix this system...
window->FontWindowScaleParents = parent_window ? parent_window->FontWindowScaleParents * parent_window->FontWindowScale : 1.0f;
}
// Add to focus scope stack
@@ -7197,6 +7226,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
window->DC.MenuBarOffset.y = g.NextWindowData.MenuBarOffsetMinVal.y;
window->TitleBarHeight = (flags & ImGuiWindowFlags_NoTitleBar) ? 0.0f : g.FontSize + g.Style.FramePadding.y * 2.0f;
window->MenuBarHeight = (flags & ImGuiWindowFlags_MenuBar) ? window->DC.MenuBarOffset.y + g.FontSize + g.Style.FramePadding.y * 2.0f : 0.0f;
window->FontRefSize = g.FontSize; // Lock this to discourage calling window->CalcFontSize() outside of current window.
// Depending on condition we use previous or current window size to compare against contents size to decide if a scrollbar should be visible.
// Those flags will be altered further down in the function depending on more conditions.
@@ -7602,6 +7632,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin().
// This is useful to allow creating context menus on title bar only, etc.
window->DC.WindowItemStatusFlags = ImGuiItemStatusFlags_None;
window->DC.WindowItemStatusFlags |= IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0;
SetLastItemDataForWindow(window, title_bar_rect);
// [DEBUG]
@@ -7707,12 +7739,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
return !window->SkipItems;
}
static void ImGui::SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect)
{
ImGuiContext& g = *GImGui;
SetLastItemData(window->MoveId, g.CurrentItemFlags, IsMouseHoveringRect(rect.Min, rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0, rect);
}
void ImGui::End()
{
ImGuiContext& g = *GImGui;
@@ -9204,6 +9230,17 @@ bool ImGui::IsMouseReleased(ImGuiMouseButton button, ImGuiID owner_id)
return g.IO.MouseReleased[button] && TestKeyOwner(MouseButtonToKey(button), owner_id); // Should be same as IsKeyReleased(MouseButtonToKey(button), owner_id)
}
// Use if you absolutely need to distinguish single-click from double-click by introducing a delay.
// Generally use with 'delay >= io.MouseDoubleClickTime' + combined with a 'io.MouseClickedLastCount == 1' test.
// This is a very rarely used UI idiom, but some apps use this: e.g. MS Explorer single click on an icon to rename.
bool ImGui::IsMouseReleasedWithDelay(ImGuiMouseButton button, float delay)
{
ImGuiContext& g = *GImGui;
IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
const float time_since_release = (float)(g.Time - g.IO.MouseReleasedTime[button]);
return !IsMouseDown(button) && (time_since_release - g.IO.DeltaTime < delay) && (time_since_release >= delay);
}
bool ImGui::IsMouseDoubleClicked(ImGuiMouseButton button)
{
ImGuiContext& g = *GImGui;
@@ -9477,6 +9514,8 @@ static void ImGui::UpdateMouseInputs()
io.MouseClicked[i] = io.MouseDown[i] && io.MouseDownDuration[i] < 0.0f;
io.MouseClickedCount[i] = 0; // Will be filled below
io.MouseReleased[i] = !io.MouseDown[i] && io.MouseDownDuration[i] >= 0.0f;
if (io.MouseReleased[i])
io.MouseReleasedTime[i] = g.Time;
io.MouseDownDurationPrev[i] = io.MouseDownDuration[i];
io.MouseDownDuration[i] = io.MouseDown[i] ? (io.MouseDownDuration[i] < 0.0f ? 0.0f : io.MouseDownDuration[i] + io.DeltaTime) : -1.0f;
if (io.MouseClicked[i])
@@ -9645,7 +9684,7 @@ void ImGui::UpdateMouseWheel()
{
LockWheelingWindow(window, wheel.x);
float max_step = window->InnerRect.GetWidth() * 0.67f;
float scroll_step = ImTrunc(ImMin(2 * window->CalcFontSize(), max_step));
float scroll_step = ImTrunc(ImMin(2 * window->FontRefSize, max_step));
SetScrollX(window, window->Scroll.x - wheel.x * scroll_step);
g.WheelingWindowScrolledFrame = g.FrameCount;
}
@@ -9653,7 +9692,7 @@ void ImGui::UpdateMouseWheel()
{
LockWheelingWindow(window, wheel.y);
float max_step = window->InnerRect.GetHeight() * 0.67f;
float scroll_step = ImTrunc(ImMin(5 * window->CalcFontSize(), max_step));
float scroll_step = ImTrunc(ImMin(5 * window->FontRefSize, max_step));
SetScrollY(window, window->Scroll.y - wheel.y * scroll_step);
g.WheelingWindowScrolledFrame = g.FrameCount;
}
@@ -10262,6 +10301,11 @@ void ImGui::ErrorRecoveryTryToRecoverWindowState(const ImGuiErrorRecoveryStat
IM_ASSERT_USER_ERROR(0, "Missing EndMultiSelect()");
EndMultiSelect();
}
if (window->DC.MenuBarAppending) //-V1044
{
IM_ASSERT_USER_ERROR(0, "Missing EndMenuBar()");
EndMenuBar();
}
while (window->DC.TreeDepth > state_in->SizeOfTreeStack) //-V1044
{
IM_ASSERT_USER_ERROR(0, "Missing TreePop()");
@@ -12983,7 +13027,7 @@ static void ImGui::NavUpdate()
{
// *Fallback* manual-scroll with Nav directional keys when window has no navigable item
ImGuiWindow* window = g.NavWindow;
const float scroll_speed = IM_ROUND(window->CalcFontSize() * 100 * io.DeltaTime); // We need round the scrolling speed because sub-pixel scroll isn't reliably supported.
const float scroll_speed = IM_ROUND(window->FontRefSize * 100 * io.DeltaTime); // We need round the scrolling speed because sub-pixel scroll isn't reliably supported.
const ImGuiDir move_dir = g.NavMoveDir;
if (window->DC.NavLayersActiveMask == 0x00 && window->DC.NavWindowHasScrollY && move_dir != ImGuiDir_None)
{
@@ -13173,8 +13217,8 @@ void ImGui::NavUpdateCreateMoveRequest()
if ((clamp_x || clamp_y) && !inner_rect_rel.Contains(window->NavRectRel[g.NavLayer]))
{
IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: clamp NavRectRel for gamepad move\n");
float pad_x = ImMin(inner_rect_rel.GetWidth(), window->CalcFontSize() * 0.5f);
float pad_y = ImMin(inner_rect_rel.GetHeight(), window->CalcFontSize() * 0.5f); // Terrible approximation for the intent of starting navigation from first fully visible item
float pad_x = ImMin(inner_rect_rel.GetWidth(), window->FontRefSize * 0.5f);
float pad_y = ImMin(inner_rect_rel.GetHeight(), window->FontRefSize * 0.5f); // Terrible approximation for the intent of starting navigation from first fully visible item
inner_rect_rel.Min.x = clamp_x ? (inner_rect_rel.Min.x + pad_x) : -FLT_MAX;
inner_rect_rel.Max.x = clamp_x ? (inner_rect_rel.Max.x - pad_x) : +FLT_MAX;
inner_rect_rel.Min.y = clamp_y ? (inner_rect_rel.Min.y + pad_y) : -FLT_MAX;
@@ -13432,7 +13476,7 @@ static float ImGui::NavUpdatePageUpPageDown()
else
{
ImRect& nav_rect_rel = window->NavRectRel[g.NavLayer];
const float page_offset_y = ImMax(0.0f, window->InnerRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight());
const float page_offset_y = ImMax(0.0f, window->InnerRect.GetHeight() - window->FontRefSize * 1.0f + nav_rect_rel.GetHeight());
float nav_scoring_rect_offset_y = 0.0f;
if (IsKeyPressed(ImGuiKey_PageUp, true))
{
@@ -13813,12 +13857,12 @@ void ImGui::NavUpdateWindowingOverlay()
return;
if (g.NavWindowingListWindow == NULL)
g.NavWindowingListWindow = FindWindowByName("###NavWindowingList");
g.NavWindowingListWindow = FindWindowByName("###NavWindowingOverlay");
const ImGuiViewport* viewport = GetMainViewport();
SetNextWindowSizeConstraints(ImVec2(viewport->Size.x * 0.20f, viewport->Size.y * 0.20f), ImVec2(FLT_MAX, FLT_MAX));
SetNextWindowPos(viewport->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f));
PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.WindowPadding * 2.0f);
Begin("###NavWindowingList", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings);
Begin("###NavWindowingOverlay", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings);
if (g.ContextName[0] != 0)
SeparatorText(g.ContextName);
for (int n = g.WindowsFocusOrder.Size - 1; n >= 0; n--)
@@ -16128,18 +16172,24 @@ void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, co
// [DEBUG] Display details for a single font, called by ShowStyleEditor().
void ImGui::DebugNodeFont(ImFont* font)
{
bool opened = TreeNode(font, "Font: \"%s\"\n%.2f px, %d glyphs, %d file(s)",
bool opened = TreeNode(font, "Font: \"%s\": %.2f px, %d glyphs, %d sources(s)",
font->ConfigData ? font->ConfigData[0].Name : "", font->FontSize, font->Glyphs.Size, font->ConfigDataCount);
SameLine();
if (SmallButton("Set as default"))
GetIO().FontDefault = font;
if (!opened)
return;
// Display preview text
if (!opened)
Indent();
Indent();
PushFont(font);
Text("The quick brown fox jumps over the lazy dog");
PopFont();
if (!opened)
{
Unindent();
Unindent();
return;
}
if (SmallButton("Set as default"))
GetIO().FontDefault = font;
// Display details
SetNextItemWidth(GetFontSize() * 8);
@@ -16158,62 +16208,69 @@ void ImGui::DebugNodeFont(ImFont* font)
Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt);
for (int config_i = 0; config_i < font->ConfigDataCount; config_i++)
if (font->ConfigData)
if (const ImFontConfig* cfg = &font->ConfigData[config_i])
BulletText("Input %d: \'%s\', Oversample: (%d,%d), PixelSnapH: %d, Offset: (%.1f,%.1f)",
config_i, cfg->Name, cfg->OversampleH, cfg->OversampleV, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y);
{
const ImFontConfig* cfg = &font->ConfigData[config_i];
int oversample_h, oversample_v;
ImFontAtlasBuildGetOversampleFactors(cfg, &oversample_h, &oversample_v);
BulletText("Input %d: \'%s\', Oversample: (%d=>%d,%d=>%d), PixelSnapH: %d, Offset: (%.1f,%.1f)",
config_i, cfg->Name, cfg->OversampleH, oversample_h, cfg->OversampleV, oversample_v, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y);
}
// Display all glyphs of the fonts in separate pages of 256 characters
if (TreeNode("Glyphs", "Glyphs (%d)", font->Glyphs.Size))
{
ImDrawList* draw_list = GetWindowDrawList();
const ImU32 glyph_col = GetColorU32(ImGuiCol_Text);
const float cell_size = font->FontSize * 1;
const float cell_spacing = GetStyle().ItemSpacing.y;
for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256)
if (TreeNode("Glyphs", "Glyphs (%d)", font->Glyphs.Size))
{
// Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k)
// This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT
// is large // (if ImWchar==ImWchar32 we will do at least about 272 queries here)
if (!(base & 4095) && font->IsGlyphRangeUnused(base, base + 4095))
ImDrawList* draw_list = GetWindowDrawList();
const ImU32 glyph_col = GetColorU32(ImGuiCol_Text);
const float cell_size = font->FontSize * 1;
const float cell_spacing = GetStyle().ItemSpacing.y;
for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256)
{
base += 4096 - 256;
continue;
}
int count = 0;
for (unsigned int n = 0; n < 256; n++)
if (font->FindGlyphNoFallback((ImWchar)(base + n)))
count++;
if (count <= 0)
continue;
if (!TreeNode((void*)(intptr_t)base, "U+%04X..U+%04X (%d %s)", base, base + 255, count, count > 1 ? "glyphs" : "glyph"))
continue;
// Draw a 16x16 grid of glyphs
ImVec2 base_pos = GetCursorScreenPos();
for (unsigned int n = 0; n < 256; n++)
{
// We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions
// available here and thus cannot easily generate a zero-terminated UTF-8 encoded string.
ImVec2 cell_p1(base_pos.x + (n % 16) * (cell_size + cell_spacing), base_pos.y + (n / 16) * (cell_size + cell_spacing));
ImVec2 cell_p2(cell_p1.x + cell_size, cell_p1.y + cell_size);
const ImFontGlyph* glyph = font->FindGlyphNoFallback((ImWchar)(base + n));
draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255, 255, 255, 100) : IM_COL32(255, 255, 255, 50));
if (!glyph)
continue;
font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n));
if (IsMouseHoveringRect(cell_p1, cell_p2) && BeginTooltip())
// Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k)
// This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT
// is large // (if ImWchar==ImWchar32 we will do at least about 272 queries here)
if (!(base & 8191) && font->IsGlyphRangeUnused(base, base + 8191))
{
DebugNodeFontGlyph(font, glyph);
EndTooltip();
base += 8192 - 256;
continue;
}
int count = 0;
for (unsigned int n = 0; n < 256; n++)
if (font->FindGlyphNoFallback((ImWchar)(base + n)))
count++;
if (count <= 0)
continue;
if (!TreeNode((void*)(intptr_t)base, "U+%04X..U+%04X (%d %s)", base, base + 255, count, count > 1 ? "glyphs" : "glyph"))
continue;
// Draw a 16x16 grid of glyphs
ImVec2 base_pos = GetCursorScreenPos();
for (unsigned int n = 0; n < 256; n++)
{
// We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions
// available here and thus cannot easily generate a zero-terminated UTF-8 encoded string.
ImVec2 cell_p1(base_pos.x + (n % 16) * (cell_size + cell_spacing), base_pos.y + (n / 16) * (cell_size + cell_spacing));
ImVec2 cell_p2(cell_p1.x + cell_size, cell_p1.y + cell_size);
const ImFontGlyph* glyph = font->FindGlyphNoFallback((ImWchar)(base + n));
draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255, 255, 255, 100) : IM_COL32(255, 255, 255, 50));
if (!glyph)
continue;
font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n));
if (IsMouseHoveringRect(cell_p1, cell_p2) && BeginTooltip())
{
DebugNodeFontGlyph(font, glyph);
EndTooltip();
}
}
Dummy(ImVec2((cell_size + cell_spacing) * 16, (cell_size + cell_spacing) * 16));
TreePop();
}
Dummy(ImVec2((cell_size + cell_spacing) * 16, (cell_size + cell_spacing) * 16));
TreePop();
}
TreePop();
}
TreePop();
Unindent();
}
void ImGui::DebugNodeFontGlyph(ImFont*, const ImFontGlyph* glyph)

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (demo code)
// Help:
@@ -2117,19 +2117,16 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
if (ImGui::TreeNode("Color/Picker Widgets"))
{
static ImVec4 color = ImVec4(114.0f / 255.0f, 144.0f / 255.0f, 154.0f / 255.0f, 200.0f / 255.0f);
static ImGuiColorEditFlags base_flags = ImGuiColorEditFlags_None;
static bool alpha_preview = true;
static bool alpha_half_preview = false;
static bool drag_and_drop = true;
static bool options_menu = true;
static bool hdr = false;
ImGui::SeparatorText("Options");
ImGui::Checkbox("With Alpha Preview", &alpha_preview);
ImGui::Checkbox("With Half Alpha Preview", &alpha_half_preview);
ImGui::Checkbox("With Drag and Drop", &drag_and_drop);
ImGui::Checkbox("With Options Menu", &options_menu); ImGui::SameLine(); HelpMarker("Right-click on the individual color widget to show options.");
ImGui::Checkbox("With HDR", &hdr); ImGui::SameLine(); HelpMarker("Currently all this does is to lift the 0..1 limits on dragging widgets.");
ImGuiColorEditFlags misc_flags = (hdr ? ImGuiColorEditFlags_HDR : 0) | (drag_and_drop ? 0 : ImGuiColorEditFlags_NoDragDrop) | (alpha_half_preview ? ImGuiColorEditFlags_AlphaPreviewHalf : (alpha_preview ? ImGuiColorEditFlags_AlphaPreview : 0)) | (options_menu ? 0 : ImGuiColorEditFlags_NoOptions);
ImGui::CheckboxFlags("ImGuiColorEditFlags_NoAlpha", &base_flags, ImGuiColorEditFlags_NoAlpha);
ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaOpaque", &base_flags, ImGuiColorEditFlags_AlphaOpaque);
ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaNoBg", &base_flags, ImGuiColorEditFlags_AlphaNoBg);
ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaPreviewHalf", &base_flags, ImGuiColorEditFlags_AlphaPreviewHalf);
ImGui::CheckboxFlags("ImGuiColorEditFlags_NoDragDrop", &base_flags, ImGuiColorEditFlags_NoDragDrop);
ImGui::CheckboxFlags("ImGuiColorEditFlags_NoOptions", &base_flags, ImGuiColorEditFlags_NoOptions); ImGui::SameLine(); HelpMarker("Right-click on the individual color widget to show options.");
ImGui::CheckboxFlags("ImGuiColorEditFlags_HDR", &base_flags, ImGuiColorEditFlags_HDR); ImGui::SameLine(); HelpMarker("Currently all this does is to lift the 0..1 limits on dragging widgets.");
IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit");
ImGui::SeparatorText("Inline color editor");
@@ -2137,15 +2134,15 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
ImGui::SameLine(); HelpMarker(
"Click on the color square to open a color picker.\n"
"CTRL+click on individual component to input value.\n");
ImGui::ColorEdit3("MyColor##1", (float*)&color, misc_flags);
ImGui::ColorEdit3("MyColor##1", (float*)&color, base_flags);
IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (HSV, with Alpha)");
ImGui::Text("Color widget HSV with Alpha:");
ImGui::ColorEdit4("MyColor##2", (float*)&color, ImGuiColorEditFlags_DisplayHSV | misc_flags);
ImGui::ColorEdit4("MyColor##2", (float*)&color, ImGuiColorEditFlags_DisplayHSV | base_flags);
IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (float display)");
ImGui::Text("Color widget with Float Display:");
ImGui::ColorEdit4("MyColor##2f", (float*)&color, ImGuiColorEditFlags_Float | misc_flags);
ImGui::ColorEdit4("MyColor##2f", (float*)&color, ImGuiColorEditFlags_Float | base_flags);
IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with Picker)");
ImGui::Text("Color button with Picker:");
@@ -2153,7 +2150,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
"With the ImGuiColorEditFlags_NoInputs flag you can hide all the slider/text inputs.\n"
"With the ImGuiColorEditFlags_NoLabel flag you can pass a non-empty label which will only "
"be used for the tooltip and picker popup.");
ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | misc_flags);
ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | base_flags);
IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with custom Picker popup)");
ImGui::Text("Color button with Custom Picker Popup:");
@@ -2173,7 +2170,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
}
static ImVec4 backup_color;
bool open_popup = ImGui::ColorButton("MyColor##3b", color, misc_flags);
bool open_popup = ImGui::ColorButton("MyColor##3b", color, base_flags);
ImGui::SameLine(0, ImGui::GetStyle().ItemInnerSpacing.x);
open_popup |= ImGui::Button("Palette");
if (open_popup)
@@ -2185,7 +2182,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
{
ImGui::Text("MY CUSTOM COLOR PICKER WITH AN AMAZING PALETTE!");
ImGui::Separator();
ImGui::ColorPicker4("##picker", (float*)&color, misc_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview);
ImGui::ColorPicker4("##picker", (float*)&color, base_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview);
ImGui::SameLine();
ImGui::BeginGroup(); // Lock X position
@@ -2227,40 +2224,42 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
ImGui::Text("Color button only:");
static bool no_border = false;
ImGui::Checkbox("ImGuiColorEditFlags_NoBorder", &no_border);
ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, misc_flags | (no_border ? ImGuiColorEditFlags_NoBorder : 0), ImVec2(80, 80));
ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, base_flags | (no_border ? ImGuiColorEditFlags_NoBorder : 0), ImVec2(80, 80));
IMGUI_DEMO_MARKER("Widgets/Color/ColorPicker");
ImGui::SeparatorText("Color picker");
static bool alpha = true;
static bool alpha_bar = true;
static bool side_preview = true;
static bool ref_color = false;
static ImVec4 ref_color_v(1.0f, 0.0f, 1.0f, 0.5f);
static int display_mode = 0;
static int picker_mode = 0;
ImGui::Checkbox("With Alpha", &alpha);
ImGui::Checkbox("With Alpha Bar", &alpha_bar);
ImGui::Checkbox("With Side Preview", &side_preview);
if (side_preview)
static int display_mode = 0;
static ImGuiColorEditFlags color_picker_flags = ImGuiColorEditFlags_AlphaBar;
ImGui::PushID("Color picker");
ImGui::CheckboxFlags("ImGuiColorEditFlags_NoAlpha", &color_picker_flags, ImGuiColorEditFlags_NoAlpha);
ImGui::CheckboxFlags("ImGuiColorEditFlags_AlphaBar", &color_picker_flags, ImGuiColorEditFlags_AlphaBar);
ImGui::CheckboxFlags("ImGuiColorEditFlags_NoSidePreview", &color_picker_flags, ImGuiColorEditFlags_NoSidePreview);
if (color_picker_flags & ImGuiColorEditFlags_NoSidePreview)
{
ImGui::SameLine();
ImGui::Checkbox("With Ref Color", &ref_color);
if (ref_color)
{
ImGui::SameLine();
ImGui::ColorEdit4("##RefColor", &ref_color_v.x, ImGuiColorEditFlags_NoInputs | misc_flags);
ImGui::ColorEdit4("##RefColor", &ref_color_v.x, ImGuiColorEditFlags_NoInputs | base_flags);
}
}
ImGui::Combo("Display Mode", &display_mode, "Auto/Current\0None\0RGB Only\0HSV Only\0Hex Only\0");
ImGui::Combo("Picker Mode", &picker_mode, "Auto/Current\0ImGuiColorEditFlags_PickerHueBar\0ImGuiColorEditFlags_PickerHueWheel\0");
ImGui::SameLine(); HelpMarker("When not specified explicitly, user can right-click the picker to change mode.");
ImGui::Combo("Display Mode", &display_mode, "Auto/Current\0ImGuiColorEditFlags_NoInputs\0ImGuiColorEditFlags_DisplayRGB\0ImGuiColorEditFlags_DisplayHSV\0ImGuiColorEditFlags_DisplayHex\0");
ImGui::SameLine(); HelpMarker(
"ColorEdit defaults to displaying RGB inputs if you don't specify a display mode, "
"but the user can change it with a right-click on those inputs.\n\nColorPicker defaults to displaying RGB+HSV+Hex "
"if you don't specify a display mode.\n\nYou can change the defaults using SetColorEditOptions().");
ImGui::SameLine(); HelpMarker("When not specified explicitly (Auto/Current mode), user can right-click the picker to change mode.");
ImGuiColorEditFlags flags = misc_flags;
if (!alpha) flags |= ImGuiColorEditFlags_NoAlpha; // This is by default if you call ColorPicker3() instead of ColorPicker4()
if (alpha_bar) flags |= ImGuiColorEditFlags_AlphaBar;
if (!side_preview) flags |= ImGuiColorEditFlags_NoSidePreview;
ImGuiColorEditFlags flags = base_flags | color_picker_flags;
if (picker_mode == 1) flags |= ImGuiColorEditFlags_PickerHueBar;
if (picker_mode == 2) flags |= ImGuiColorEditFlags_PickerHueWheel;
if (display_mode == 1) flags |= ImGuiColorEditFlags_NoInputs; // Disable all RGB/HSV/Hex displays
@@ -2289,6 +2288,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
ImGui::SameLine();
ImGui::SetNextItemWidth(w);
ImGui::ColorPicker3("##MyColor##6", (float*)&color, ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha);
ImGui::PopID();
// HSV encoded support (to avoid RGB<>HSV round trips and singularities when S==0 or V==0)
static ImVec4 color_hsv(0.23f, 1.0f, 1.0f, 1.0f); // Stored as HSV!
@@ -7408,6 +7408,8 @@ static void ShowDemoWindowInputs()
ImGui::Text("Mouse down:");
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::IsMouseDown(i)) { ImGui::SameLine(); ImGui::Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); }
ImGui::Text("Mouse wheel: %.1f", io.MouseWheel);
ImGui::Text("Mouse clicked count:");
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (io.MouseClickedCount[i] > 0) { ImGui::SameLine(); ImGui::Text("b%d: %d", i, io.MouseClickedCount[i]); }
// We iterate both legacy native range and named ImGuiKey ranges. This is a little unusual/odd but this allows
// displaying the data for old/new backends.
@@ -7966,7 +7968,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 2.0f, "%.0f");
ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 3.0f, "%.0f");
ImGui::SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set.");
ImGui::SeparatorText("Rounding");
@@ -8046,9 +8048,9 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
filter.Draw("Filter colors", ImGui::GetFontSize() * 16);
static ImGuiColorEditFlags alpha_flags = 0;
if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine();
if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_AlphaPreview)) { alpha_flags = ImGuiColorEditFlags_AlphaPreview; } ImGui::SameLine();
if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine();
if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_AlphaOpaque)) { alpha_flags = ImGuiColorEditFlags_AlphaOpaque; } ImGui::SameLine();
if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine();
if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine();
HelpMarker(
"In the color list:\n"
"Left-click on color square to open color picker,\n"

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (drawing and font code)
/*
@@ -1669,8 +1669,7 @@ void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32
// Accept null ranges
if (text_begin == text_end || text_begin[0] == 0)
return;
if (text_end == NULL)
text_end = text_begin + strlen(text_begin);
// No need to strlen() here: font->RenderText() will do it and may early out.
// Pull default font/size from the shared ImDrawListSharedData instance
if (font == NULL)
@@ -1693,7 +1692,7 @@ void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32
void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
{
AddText(NULL, 0.0f, pos, col, text_begin, text_end);
AddText(_Data->Font, _Data->FontSize, pos, col, text_begin, text_end);
}
void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col)
@@ -2375,8 +2374,8 @@ ImFontConfig::ImFontConfig()
{
memset(this, 0, sizeof(*this));
FontDataOwnedByAtlas = true;
OversampleH = 2;
OversampleV = 1;
OversampleH = 0; // Auto == 1 or 2 depending on size
OversampleV = 0; // Auto == 1
GlyphMaxAdvanceX = FLT_MAX;
RasterizerMultiply = 1.0f;
RasterizerDensity = 1.0f;
@@ -2521,6 +2520,7 @@ void ImFontAtlas::ClearTexData()
void ImFontAtlas::ClearFonts()
{
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
ClearInputData();
Fonts.clear_delete();
TexReady = false;
}
@@ -2573,8 +2573,7 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
IM_ASSERT(font_cfg->SizePixels > 0.0f && "Is ImFontConfig struct correctly initialized?");
IM_ASSERT(font_cfg->OversampleH > 0 && font_cfg->OversampleV > 0 && "Is ImFontConfig struct correctly initialized?");
IM_ASSERT(font_cfg->RasterizerDensity > 0.0f);
IM_ASSERT(font_cfg->RasterizerDensity > 0.0f && "Is ImFontConfig struct correctly initialized?");
// Create new font
if (!font_cfg->MergeMode)
@@ -2820,6 +2819,13 @@ void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsig
*data = table[*data];
}
void ImFontAtlasBuildGetOversampleFactors(const ImFontConfig* cfg, int* out_oversample_h, int* out_oversample_v)
{
// Automatically disable horizontal oversampling over size 36
*out_oversample_h = (cfg->OversampleH != 0) ? cfg->OversampleH : (cfg->SizePixels * cfg->RasterizerDensity > 36.0f || cfg->PixelSnapH) ? 1 : 2;
*out_oversample_v = (cfg->OversampleV != 0) ? cfg->OversampleV : 1;
}
#ifdef IMGUI_ENABLE_STB_TRUETYPE
// Temporary data for one source font (multiple source fonts can be merged into one destination ImFont)
// (C++03 doesn't allow instancing ImVector<> with function-local types so we declare the type here.)
@@ -2985,15 +2991,19 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
buf_rects_out_n += src_tmp.GlyphsCount;
buf_packedchars_out_n += src_tmp.GlyphsCount;
// Convert our ranges in the format stb_truetype wants
// Automatic selection of oversampling parameters
ImFontConfig& cfg = atlas->ConfigData[src_i];
int oversample_h, oversample_v;
ImFontAtlasBuildGetOversampleFactors(&cfg, &oversample_h, &oversample_v);
// Convert our ranges in the format stb_truetype wants
src_tmp.PackRange.font_size = cfg.SizePixels * cfg.RasterizerDensity;
src_tmp.PackRange.first_unicode_codepoint_in_range = 0;
src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data;
src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size;
src_tmp.PackRange.chardata_for_range = src_tmp.PackedChars;
src_tmp.PackRange.h_oversample = (unsigned char)cfg.OversampleH;
src_tmp.PackRange.v_oversample = (unsigned char)cfg.OversampleV;
src_tmp.PackRange.h_oversample = (unsigned char)oversample_h;
src_tmp.PackRange.v_oversample = (unsigned char)oversample_v;
// Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects)
const float scale = (cfg.SizePixels > 0.0f) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels * cfg.RasterizerDensity) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels * cfg.RasterizerDensity);
@@ -3002,9 +3012,9 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
int x0, y0, x1, y1;
const int glyph_index_in_font = stbtt_FindGlyphIndex(&src_tmp.FontInfo, src_tmp.GlyphsList[glyph_i]);
IM_ASSERT(glyph_index_in_font != 0);
stbtt_GetGlyphBitmapBoxSubpixel(&src_tmp.FontInfo, glyph_index_in_font, scale * cfg.OversampleH, scale * cfg.OversampleV, 0, 0, &x0, &y0, &x1, &y1);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(x1 - x0 + pack_padding + cfg.OversampleH - 1);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(y1 - y0 + pack_padding + cfg.OversampleV - 1);
stbtt_GetGlyphBitmapBoxSubpixel(&src_tmp.FontInfo, glyph_index_in_font, scale * oversample_h, scale * oversample_v, 0, 0, &x0, &y0, &x1, &y1);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(x1 - x0 + pack_padding + oversample_h - 1);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(y1 - y0 + pack_padding + oversample_v - 1);
total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
}
}
@@ -3689,7 +3699,7 @@ ImFont::ImFont()
Scale = 1.0f;
Ascent = Descent = 0.0f;
MetricsTotalSurface = 0;
memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
}
ImFont::~ImFont()
@@ -3709,7 +3719,7 @@ void ImFont::ClearOutputData()
DirtyLookupTables = true;
Ascent = Descent = 0.0f;
MetricsTotalSurface = 0;
memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
}
static ImWchar FindFirstExistingGlyph(ImFont* font, const ImWchar* candidate_chars, int candidate_chars_count)
@@ -3732,17 +3742,17 @@ void ImFont::BuildLookupTable()
IndexAdvanceX.clear();
IndexLookup.clear();
DirtyLookupTables = false;
memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
GrowIndex(max_codepoint + 1);
for (int i = 0; i < Glyphs.Size; i++)
{
int codepoint = (int)Glyphs[i].Codepoint;
IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX;
IndexLookup[codepoint] = (ImWchar)i;
IndexLookup[codepoint] = (ImU16)i;
// Mark 4K page as used
const int page_n = codepoint / 4096;
Used4kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
const int page_n = codepoint / 8192;
Used8kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
}
// Create a glyph to handle TAB
@@ -3756,7 +3766,7 @@ void ImFont::BuildLookupTable()
tab_glyph.Codepoint = '\t';
tab_glyph.AdvanceX *= IM_TABSIZE;
IndexAdvanceX[(int)tab_glyph.Codepoint] = (float)tab_glyph.AdvanceX;
IndexLookup[(int)tab_glyph.Codepoint] = (ImWchar)(Glyphs.Size - 1);
IndexLookup[(int)tab_glyph.Codepoint] = (ImU16)(Glyphs.Size - 1);
}
// Mark special glyphs as not visible (note that AddGlyph already mark as non-visible glyphs with zero-size polygons)
@@ -3804,15 +3814,15 @@ void ImFont::BuildLookupTable()
}
}
// API is designed this way to avoid exposing the 4K page size
// API is designed this way to avoid exposing the 8K page size
// e.g. use with IsGlyphRangeUnused(0, 255)
bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last)
{
unsigned int page_begin = (c_begin / 4096);
unsigned int page_last = (c_last / 4096);
unsigned int page_begin = (c_begin / 8192);
unsigned int page_last = (c_last / 8192);
for (unsigned int page_n = page_begin; page_n <= page_last; page_n++)
if ((page_n >> 3) < sizeof(Used4kPagesMap))
if (Used4kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
if ((page_n >> 3) < sizeof(Used8kPagesMap))
if (Used8kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
return false;
return true;
}
@@ -3829,7 +3839,7 @@ void ImFont::GrowIndex(int new_size)
if (new_size <= IndexLookup.Size)
return;
IndexAdvanceX.resize(new_size, -1.0f);
IndexLookup.resize(new_size, (ImWchar)-1);
IndexLookup.resize(new_size, (ImU16)-1);
}
// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
@@ -3872,6 +3882,7 @@ void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, floa
glyph.U1 = u1;
glyph.V1 = v1;
glyph.AdvanceX = advance_x;
IM_ASSERT(Glyphs.Size < 0xFFFF); // IndexLookup[] hold 16-bit values and -1 is reserved.
// Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round)
// We use (U1-U0)*TexWidth instead of X1-X0 to account for oversampling.
@@ -3885,13 +3896,13 @@ void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst)
IM_ASSERT(IndexLookup.Size > 0); // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function.
unsigned int index_size = (unsigned int)IndexLookup.Size;
if (dst < index_size && IndexLookup.Data[dst] == (ImWchar)-1 && !overwrite_dst) // 'dst' already exists
if (dst < index_size && IndexLookup.Data[dst] == (ImU16)-1 && !overwrite_dst) // 'dst' already exists
return;
if (src >= index_size && dst >= index_size) // both 'dst' and 'src' don't exist -> no-op
return;
GrowIndex(dst + 1);
IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : (ImWchar)-1;
IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : (ImU16)-1;
IndexAdvanceX[dst] = (src < index_size) ? IndexAdvanceX.Data[src] : 1.0f;
}
@@ -3900,8 +3911,8 @@ const ImFontGlyph* ImFont::FindGlyph(ImWchar c)
{
if (c >= (size_t)IndexLookup.Size)
return FallbackGlyph;
const ImWchar i = IndexLookup.Data[c];
if (i == (ImWchar)-1)
const ImU16 i = IndexLookup.Data[c];
if (i == (ImU16)-1)
return FallbackGlyph;
return &Glyphs.Data[i];
}
@@ -3910,8 +3921,8 @@ const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c)
{
if (c >= (size_t)IndexLookup.Size)
return NULL;
const ImWchar i = IndexLookup.Data[c];
if (i == (ImWchar)-1)
const ImU16 i = IndexLookup.Data[c];
if (i == (ImU16)-1)
return NULL;
return &Glyphs.Data[i];
}
@@ -4125,15 +4136,15 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, Im
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip)
{
if (!text_end)
text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
// Align to be pixel perfect
float x = IM_TRUNC(pos.x);
float y = IM_TRUNC(pos.y);
if (y > clip_rect.w)
return;
if (!text_end)
text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
const float scale = size / FontSize;
const float line_height = FontSize * scale;
const float origin_x = x;

View File

@@ -33,7 +33,7 @@
// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
// FIXME: cfg.OversampleH, OversampleV are not supported, but generally not necessary with this rasterizer because Hinting makes everything look better.
#include "imgui.h"
#ifndef IMGUI_DISABLE
@@ -104,6 +104,9 @@ static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_
// Code
//-------------------------------------------------------------------------
#define FT_CEIL(X) (((X + 63) & -64) / 64) // From SDL_ttf: Handy routines for converting from fixed point
#define FT_SCALEFACTOR 64.0f
namespace
{
// Glyph metrics:
@@ -182,9 +185,6 @@ namespace
float InvRasterizationDensity;
};
// From SDL_ttf: Handy routines for converting from fixed point
#define FT_CEIL(X) (((X + 63) & -64) / 64)
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags)
{
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
@@ -316,7 +316,7 @@ namespace
out_glyph_info->Height = (int)ft_bitmap->rows;
out_glyph_info->OffsetX = Face->glyph->bitmap_left;
out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
out_glyph_info->AdvanceX = (float)slot->advance.x / FT_SCALEFACTOR;
out_glyph_info->IsColored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
return ft_bitmap;

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (tables and columns code)
/*
@@ -374,6 +374,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
table->ColumnsCount = columns_count;
table->IsLayoutLocked = false;
table->InnerWidth = inner_width;
table->NavLayer = (ImS8)outer_window->DC.NavLayerCurrent;
temp_data->UserOuterSize = outer_size;
// Instance data (for instance 0, TableID == TableInstanceID)
@@ -1050,7 +1051,8 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
const int column_n = table->DisplayOrderToIndex[order_n];
ImGuiTableColumn* column = &table->Columns[column_n];
column->NavLayerCurrent = (ImS8)(table->FreezeRowsCount > 0 ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main); // Use Count NOT request so Header line changes layer when frozen
// Initial nav layer: using FreezeRowsCount, NOT FreezeRowsRequest, so Header line changes layer when frozen
column->NavLayerCurrent = (ImS8)(table->FreezeRowsCount > 0 ? ImGuiNavLayer_Menu : (ImGuiNavLayer)table->NavLayer);
if (offset_x_frozen && table->FreezeColumnsCount == visible_n)
{
@@ -1493,7 +1495,7 @@ void ImGui::EndTable()
if (inner_window != outer_window)
{
short backup_nav_layers_active_mask = inner_window->DC.NavLayersActiveMask;
inner_window->DC.NavLayersActiveMask |= 1 << ImGuiNavLayer_Main; // So empty table don't appear to navigate differently.
inner_window->DC.NavLayersActiveMask |= 1 << table->NavLayer; // So empty table don't appear to navigate differently.
g.CurrentTable = NULL; // To avoid error recovery recursing
EndChild();
g.CurrentTable = table;
@@ -2032,7 +2034,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
if (unfreeze_rows_request)
{
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
table->Columns[column_n].NavLayerCurrent = ImGuiNavLayer_Main;
table->Columns[column_n].NavLayerCurrent = table->NavLayer;
const float y0 = ImMax(table->RowPosY2 + 1, table->InnerClipRect.Min.y);
table_instance->LastFrozenHeight = y0 - table->OuterRect.Min.y;

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.8
// (widgets code)
/*
@@ -909,15 +909,17 @@ ImGuiID ImGui::GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis)
// Return scrollbar rectangle, must only be called for corresponding axis if window->ScrollbarX/Y is set.
ImRect ImGui::GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis)
{
ImGuiContext& g = *GImGui;
const ImRect outer_rect = window->Rect();
const ImRect inner_rect = window->InnerRect;
const float border_size = window->WindowBorderSize;
const float scrollbar_size = window->ScrollbarSizes[axis ^ 1]; // (ScrollbarSizes.x = width of Y scrollbar; ScrollbarSizes.y = height of X scrollbar)
IM_ASSERT(scrollbar_size > 0.0f);
const float border_size = IM_ROUND(window->WindowBorderSize * 0.5f);
const float border_top = (window->Flags & ImGuiWindowFlags_MenuBar) ? IM_ROUND(g.Style.FrameBorderSize * 0.5f) : 0.0f;
if (axis == ImGuiAxis_X)
return ImRect(inner_rect.Min.x, ImMax(outer_rect.Min.y, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x - border_size, outer_rect.Max.y - border_size);
return ImRect(inner_rect.Min.x + border_size, ImMax(outer_rect.Min.y + border_size, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x - border_size, outer_rect.Max.y - border_size);
else
return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y, outer_rect.Max.x - border_size, inner_rect.Max.y - border_size);
return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y + border_top, outer_rect.Max.x - border_size, inner_rect.Max.y - border_size);
}
void ImGui::Scrollbar(ImGuiAxis axis)
@@ -4244,6 +4246,23 @@ void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, cons
BufTextLen += new_text_len;
}
void ImGui::PushPasswordFont()
{
ImGuiContext& g = *GImGui;
ImFont* in_font = g.Font;
ImFont* out_font = &g.InputTextPasswordFont;
const ImFontGlyph* glyph = in_font->FindGlyph('*');
out_font->FontSize = in_font->FontSize;
out_font->Scale = in_font->Scale;
out_font->Ascent = in_font->Ascent;
out_font->Descent = in_font->Descent;
out_font->ContainerAtlas = in_font->ContainerAtlas;
out_font->FallbackGlyph = glyph;
out_font->FallbackAdvanceX = glyph->AdvanceX;
IM_ASSERT(out_font->Glyphs.Size == 0 && out_font->IndexAdvanceX.Size == 0 && out_font->IndexLookup.Size == 0);
PushFont(out_font);
}
// Return false to discard a character.
static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard)
{
@@ -4654,19 +4673,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Password pushes a temporary font with only a fallback glyph
if (is_password && !is_displaying_hint)
{
const ImFontGlyph* glyph = g.Font->FindGlyph('*');
ImFont* password_font = &g.InputTextPasswordFont;
password_font->FontSize = g.Font->FontSize;
password_font->Scale = g.Font->Scale;
password_font->Ascent = g.Font->Ascent;
password_font->Descent = g.Font->Descent;
password_font->ContainerAtlas = g.Font->ContainerAtlas;
password_font->FallbackGlyph = glyph;
password_font->FallbackAdvanceX = glyph->AdvanceX;
IM_ASSERT(password_font->Glyphs.empty() && password_font->IndexAdvanceX.empty() && password_font->IndexLookup.empty());
PushFont(password_font);
}
PushPasswordFont();
// Process mouse inputs and character inputs
if (g.ActiveId == id)
@@ -5902,7 +5909,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
if ((flags & ImGuiColorEditFlags_NoLabel))
Text("Current");
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf | ImGuiColorEditFlags_NoTooltip;
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaMask_ | ImGuiColorEditFlags_NoTooltip;
ColorButton("##current", col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2));
if (ref_col != NULL)
{
@@ -5942,7 +5949,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
if ((flags & ImGuiColorEditFlags_NoInputs) == 0)
{
PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaMask_ | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoSmallPreview;
ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker;
if (flags & ImGuiColorEditFlags_DisplayRGB || (flags & ImGuiColorEditFlags_DisplayMask_) == 0)
if (ColorEdit4("##rgb", col, sub_flags | ImGuiColorEditFlags_DisplayRGB))
@@ -6118,8 +6125,8 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
if (flags & ImGuiColorEditFlags_NoAlpha)
flags &= ~(ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf);
if (flags & (ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaOpaque))
flags &= ~(ImGuiColorEditFlags_AlphaNoBg | ImGuiColorEditFlags_AlphaPreviewHalf);
ImVec4 col_rgb = col;
if (flags & ImGuiColorEditFlags_InputHSV)
@@ -6138,14 +6145,17 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
if ((flags & ImGuiColorEditFlags_AlphaPreviewHalf) && col_rgb.w < 1.0f)
{
float mid_x = IM_ROUND((bb_inner.Min.x + bb_inner.Max.x) * 0.5f);
RenderColorRectWithAlphaCheckerboard(window->DrawList, ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), grid_step, ImVec2(-grid_step + off, off), rounding, ImDrawFlags_RoundCornersRight);
if ((flags & ImGuiColorEditFlags_AlphaNoBg) == 0)
RenderColorRectWithAlphaCheckerboard(window->DrawList, ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), grid_step, ImVec2(-grid_step + off, off), rounding, ImDrawFlags_RoundCornersRight);
else
window->DrawList->AddRectFilled(ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), rounding, ImDrawFlags_RoundCornersRight);
window->DrawList->AddRectFilled(bb_inner.Min, ImVec2(mid_x, bb_inner.Max.y), GetColorU32(col_rgb_without_alpha), rounding, ImDrawFlags_RoundCornersLeft);
}
else
{
// Because GetColorU32() multiplies by the global style Alpha and we don't want to display a checkerboard if the source code had no alpha
ImVec4 col_source = (flags & ImGuiColorEditFlags_AlphaPreview) ? col_rgb : col_rgb_without_alpha;
if (col_source.w < 1.0f)
ImVec4 col_source = (flags & ImGuiColorEditFlags_AlphaOpaque) ? col_rgb_without_alpha : col_rgb;
if (col_source.w < 1.0f && (flags & ImGuiColorEditFlags_AlphaNoBg) == 0)
RenderColorRectWithAlphaCheckerboard(window->DrawList, bb_inner.Min, bb_inner.Max, GetColorU32(col_source), grid_step, ImVec2(off, off), rounding);
else
window->DrawList->AddRectFilled(bb_inner.Min, bb_inner.Max, GetColorU32(col_source), rounding);
@@ -6175,7 +6185,7 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
// Tooltip
if (!(flags & ImGuiColorEditFlags_NoTooltip) && hovered && IsItemHovered(ImGuiHoveredFlags_ForTooltip))
ColorTooltip(desc_id, &col.x, flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf));
ColorTooltip(desc_id, &col.x, flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_AlphaMask_));
return pressed;
}
@@ -6216,7 +6226,8 @@ void ImGui::ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags
ImVec2 sz(g.FontSize * 3 + g.Style.FramePadding.y * 2, g.FontSize * 3 + g.Style.FramePadding.y * 2);
ImVec4 cf(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]);
ColorButton("##preview", cf, (flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf)) | ImGuiColorEditFlags_NoTooltip, sz);
ImGuiColorEditFlags flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_AlphaMask_;
ColorButton("##preview", cf, (flags & flags_to_forward) | ImGuiColorEditFlags_NoTooltip, sz);
SameLine();
if ((flags & ImGuiColorEditFlags_InputRGB) || !(flags & ImGuiColorEditFlags_InputMask_))
{
@@ -6937,13 +6948,9 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth))
size.x = ImMax(label_size.x, max_x - min_x);
// Text stays at the submission position, but bounding box may be extended on both sides
const ImVec2 text_min = pos;
const ImVec2 text_max(min_x + size.x, pos.y + size.y);
// Selectables are meant to be tightly packed together with no click-gap, so we extend their box to cover spacing between selectable.
// FIXME: Not part of layout so not included in clipper calculation, but ItemSize currently doesn't allow offsetting CursorPos.
ImRect bb(min_x, pos.y, text_max.x, text_max.y);
ImRect bb(min_x, pos.y, min_x + size.x, pos.y + size.y);
if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0)
{
const float spacing_x = span_all_columns ? 0.0f : style.ItemSpacing.x;
@@ -7079,8 +7086,9 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
PopColumnsBackground();
}
// Text stays at the submission position. Alignment/clipping extents ignore SpanAllColumns.
if (is_visible)
RenderTextClipped(text_min, text_max, label, NULL, &label_size, style.SelectableTextAlign, &bb);
RenderTextClipped(pos, ImVec2(window->WorkRect.Max.x, pos.y + size.y), label, NULL, &label_size, style.SelectableTextAlign, &bb);
// Automatically close popups
if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_NoAutoClosePopups) && (g.LastItemData.ItemFlags & ImGuiItemFlags_AutoClosePopups))
@@ -8622,12 +8630,13 @@ bool ImGui::BeginMenuBar()
IM_ASSERT(!window->DC.MenuBarAppending);
BeginGroup(); // Backup position on layer 0 // FIXME: Misleading to use a group for that backup/restore
PushID("##menubar");
PushID("##MenuBar");
// We don't clip with current window clipping rectangle as it is already set to the area below. However we clip with window full rect.
// We remove 1 worth of rounding to Max.x to that text in long menus and small windows don't tend to display over the lower-right rounded area, which looks particularly glitchy.
const float border_top = ImMax(window->WindowBorderSize * 0.5f - window->TitleBarHeight, 0.0f);
ImRect bar_rect = window->MenuBarRect();
ImRect clip_rect(IM_ROUND(bar_rect.Min.x + window->WindowBorderSize), IM_ROUND(bar_rect.Min.y + window->WindowBorderSize), IM_ROUND(ImMax(bar_rect.Min.x, bar_rect.Max.x - ImMax(window->WindowRounding, window->WindowBorderSize))), IM_ROUND(bar_rect.Max.y));
ImRect clip_rect(IM_ROUND(bar_rect.Min.x + window->WindowBorderSize * 0.5f), IM_ROUND(bar_rect.Min.y + border_top), IM_ROUND(ImMax(bar_rect.Min.x, bar_rect.Max.x - ImMax(window->WindowRounding, window->WindowBorderSize * 0.5f))), IM_ROUND(bar_rect.Max.y));
clip_rect.ClipWith(window->OuterRectClipped);
PushClipRect(clip_rect.Min, clip_rect.Max, false);
@@ -8648,6 +8657,10 @@ void ImGui::EndMenuBar()
return;
ImGuiContext& g = *GImGui;
IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar);
IM_ASSERT(window->DC.MenuBarAppending);
// Nav: When a move request within one of our child menu failed, capture the request to navigate among our siblings.
if (NavMoveRequestButNoResultYet() && (g.NavMoveDir == ImGuiDir_Left || g.NavMoveDir == ImGuiDir_Right) && (g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu))
{
@@ -8674,9 +8687,6 @@ void ImGui::EndMenuBar()
}
}
IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar);
IM_ASSERT(window->DC.MenuBarAppending);
PopClipRect();
PopID();
window->DC.MenuBarOffset.x = window->DC.CursorPos.x - window->Pos.x; // Save horizontal position so next append can reuse it. This is kinda equivalent to a per-layer CursorPos.
@@ -8745,22 +8755,33 @@ bool ImGui::BeginMainMenuBar()
float height = GetFrameHeight();
bool is_open = BeginViewportSideBar("##MainMenuBar", viewport, ImGuiDir_Up, height, window_flags);
g.NextWindowData.MenuBarOffsetMinVal = ImVec2(0.0f, 0.0f);
if (is_open)
BeginMenuBar();
else
if (!is_open)
{
End();
return false;
}
// Temporarily disable _NoSavedSettings, in the off-chance that tables or child windows submitted within the menu-bar may want to use settings. (#8356)
g.CurrentWindow->Flags &= ~ImGuiWindowFlags_NoSavedSettings;
BeginMenuBar();
return is_open;
}
void ImGui::EndMainMenuBar()
{
ImGuiContext& g = *GImGui;
if (!g.CurrentWindow->DC.MenuBarAppending)
{
IM_ASSERT_USER_ERROR(0, "Calling EndMainMenuBar() not from a menu-bar!"); // Not technically testing that it is the main menu bar
return;
}
EndMenuBar();
g.CurrentWindow->Flags |= ImGuiWindowFlags_NoSavedSettings; // Restore _NoSavedSettings (#8356)
// When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window
// FIXME: With this strategy we won't be able to restore a NULL focus.
ImGuiContext& g = *GImGui;
if (g.CurrentWindow == g.NavWindow && g.NavLayer == ImGuiNavLayer_Main && !g.NavAnyRequest)
if (g.CurrentWindow == g.NavWindow && g.NavLayer == ImGuiNavLayer_Main && !g.NavAnyRequest && g.ActiveId == 0)
FocusTopMostWindowUnderOne(g.NavWindow, NULL, NULL, ImGuiFocusRequestFlags_UnlessBelowModal | ImGuiFocusRequestFlags_RestoreFocusedChild);
End();
@@ -9921,7 +9942,7 @@ bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
IM_ASSERT_USER_ERROR(tab_bar, "Needs to be called between BeginTabBar() and EndTabBar()!");
return false;
}
IM_ASSERT(!(flags & ImGuiTabItemFlags_Button)); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
IM_ASSERT((flags & ImGuiTabItemFlags_Button) == 0); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
bool ret = TabItemEx(tab_bar, label, p_open, flags, NULL);
if (ret && !(flags & ImGuiTabItemFlags_NoPushId))
@@ -9967,6 +9988,23 @@ bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags)
return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder, NULL);
}
void ImGui::TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float width)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (window->SkipItems)
return;
ImGuiTabBar* tab_bar = g.CurrentTabBar;
if (tab_bar == NULL)
{
IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
return;
}
SetNextItemWidth(width);
TabItemEx(tab_bar, str_id, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder | ImGuiTabItemFlags_Invisible, NULL);
}
bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window)
{
// Layout whole tab bar if not already done
@@ -10112,8 +10150,11 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
ImGuiButtonFlags button_flags = ((is_tab_button ? ImGuiButtonFlags_PressedOnClickRelease : ImGuiButtonFlags_PressedOnClick) | ImGuiButtonFlags_AllowOverlap);
if (g.DragDropActive)
button_flags |= ImGuiButtonFlags_PressedOnDragDropHold;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
bool hovered, held, pressed;
if (flags & ImGuiTabItemFlags_Invisible)
hovered = held = pressed = false;
else
pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
if (pressed && !is_tab_button)
TabBarQueueFocus(tab_bar, tab);
@@ -10145,36 +10186,59 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
#endif
// Render tab shape
ImDrawList* display_draw_list = window->DrawList;
const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabDimmed));
TabItemBackground(display_draw_list, bb, flags, tab_col);
if (tab_contents_visible && (tab_bar->Flags & ImGuiTabBarFlags_DrawSelectedOverline) && style.TabBarOverlineSize > 0.0f)
const bool is_visible = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) && !(flags & ImGuiTabItemFlags_Invisible);
if (is_visible)
{
float x_offset = IM_TRUNC(0.4f * style.TabRounding);
if (x_offset < 2.0f * g.CurrentDpiScale)
x_offset = 0.0f;
float y_offset = 1.0f * g.CurrentDpiScale;
display_draw_list->AddLine(bb.GetTL() + ImVec2(x_offset, y_offset), bb.GetTR() + ImVec2(-x_offset, y_offset), GetColorU32(tab_bar_focused ? ImGuiCol_TabSelectedOverline : ImGuiCol_TabDimmedSelectedOverline), style.TabBarOverlineSize);
}
RenderNavCursor(bb, id);
ImDrawList* display_draw_list = window->DrawList;
const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabDimmed));
TabItemBackground(display_draw_list, bb, flags, tab_col);
if (tab_contents_visible && (tab_bar->Flags & ImGuiTabBarFlags_DrawSelectedOverline) && style.TabBarOverlineSize > 0.0f)
{
// Might be moved to TabItemBackground() ?
ImVec2 tl = bb.GetTL() + ImVec2(0, 1.0f * g.CurrentDpiScale);
ImVec2 tr = bb.GetTR() + ImVec2(0, 1.0f * g.CurrentDpiScale);
ImU32 overline_col = GetColorU32(tab_bar_focused ? ImGuiCol_TabSelectedOverline : ImGuiCol_TabDimmedSelectedOverline);
if (style.TabRounding > 0.0f)
{
float rounding = style.TabRounding;
display_draw_list->PathArcToFast(tl + ImVec2(+rounding, +rounding), rounding, 7, 9);
display_draw_list->PathArcToFast(tr + ImVec2(-rounding, +rounding), rounding, 9, 11);
display_draw_list->PathStroke(overline_col, 0, style.TabBarOverlineSize);
}
else
{
display_draw_list->AddLine(tl - ImVec2(0.5f, 0.5f), tr - ImVec2(0.5f, 0.5f), overline_col, style.TabBarOverlineSize);
}
}
RenderNavCursor(bb, id);
// Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget.
const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
if (tab_bar->SelectedTabId != tab->ID && hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)) && !is_tab_button)
TabBarQueueFocus(tab_bar, tab);
// Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget.
const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
if (tab_bar->SelectedTabId != tab->ID && hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)) && !is_tab_button)
TabBarQueueFocus(tab_bar, tab);
if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)
flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)
flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
// Render tab label, process close button
const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0;
bool just_closed;
bool text_clipped;
TabItemLabelAndCloseButton(display_draw_list, bb, tab_just_unsaved ? (flags & ~ImGuiTabItemFlags_UnsavedDocument) : flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped);
if (just_closed && p_open != NULL)
{
*p_open = false;
TabBarCloseTab(tab_bar, tab);
// Render tab label, process close button
const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0;
bool just_closed;
bool text_clipped;
TabItemLabelAndCloseButton(display_draw_list, bb, tab_just_unsaved ? (flags & ~ImGuiTabItemFlags_UnsavedDocument) : flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped);
if (just_closed && p_open != NULL)
{
*p_open = false;
TabBarCloseTab(tab_bar, tab);
}
// Tooltip
// (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok)
// (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores)
// FIXME: This is a mess.
// FIXME: We may want disabled tab to still display the tooltip?
if (text_clipped && g.HoveredId == id && !held)
if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip))
SetItemTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label);
}
// Restore main window position so user can draw there
@@ -10182,15 +10246,6 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
PopClipRect();
window->DC.CursorPos = backup_main_cursor_pos;
// Tooltip
// (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok)
// (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores)
// FIXME: This is a mess.
// FIXME: We may want disabled tab to still display the tooltip?
if (text_clipped && g.HoveredId == id && !held)
if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip))
SetItemTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label);
IM_ASSERT(!is_tab_button || !(tab_bar->SelectedTabId == tab->ID && is_tab_button)); // TabItemButton should not be selected
if (is_tab_button)
return pressed;

Binary file not shown.

View File

@@ -1221,43 +1221,32 @@ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</pre>
<h3>libjpeg - <a href="https://ijg.org/">https://ijg.org/</a></h3>
<h3>libjpeg-turbo - <a href="https://github.com/libjpeg-turbo/libjpeg-turbo">https://github.com/libjpeg-turbo/libjpeg-turbo/</a></h3>
<pre>
The authors make NO WARRANTY or representation, either express or implied,
with respect to this software, its quality, accuracy, merchantability, or
fitness for a particular purpose. This software is provided "AS IS", and you,
its user, assume the entire risk as to its quality and accuracy.
Copyright (C)2009-2024 D. R. Commander. All Rights Reserved.
Copyright (C)2015 Viktor Szathmáry. All Rights Reserved.
This software is copyright (C) 1991-2024, Thomas G. Lane, Guido Vollbeding.
All Rights Reserved except as specified below.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Permission is hereby granted to use, copy, modify, and distribute this
software (or portions thereof) for any purpose, without fee, subject to these
conditions:
(1) If any part of the source code for this software is distributed, then this
README file must be included, with this copyright and no-warranty notice
unaltered; and any additions, deletions, or changes to the original files
must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying
documentation must state that "this software is based in part on the work of
the Independent JPEG Group".
(3) Permission for use of this software is granted only if the user accepts
full responsibility for any undesirable consequences; the authors accept
NO LIABILITY for damages of any kind.
Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list
of conditions and the following disclaimer in the documentation and/or other materials
provided with the distribution. Neither the name of the libjpeg-turbo Project nor the
names of its contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
These conditions apply to any software derived from or based on the IJG code,
not just to the unmodified library. If you use our work, you ought to
acknowledge us.
Permission is NOT granted for the use of any IJG author's name or company name
in advertising or publicity relating to this software or products derived from
it. This software may be referred to only as "the Independent JPEG Group's
software".
We specifically permit and encourage the use of this software as the basis of
commercial products, provided that all warranty or liability claims are
assumed by the product vendor.
</pre>
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL &lt;COPYRIGHT HOLDER&gt; BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</pre>
<h3>LLVM - <a href="https://github.com/llvm/llvm-project">https://github.com/llvm/llvm-project</a></h3>
<pre> Apache License
@@ -3419,5 +3408,635 @@ https://www.gnu.org/licenses/why-not-lgpl.html.
</pre>
<h3>KDDockWidgets - <a href="https://github.com/KDAB/KDDockWidgets">https://github.com/KDAB/KDDockWidgets</a></h3>
<pre>
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible
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<one line to give the program's name and a brief idea of what it does.>
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the terms of the GNU General Public License as published by the Free Software
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version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short notice like
this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it under certain
conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands might
be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. For
more information on this, and how to apply and follow the GNU GPL, see <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General Public
License instead of this License. But first, please read <https://www.gnu.org/
licenses /why-not-lgpl.html>.
</pre>
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@@ -211,7 +211,7 @@
03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows,
03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows,
03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows,
03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows,
03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows,
03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows,
@@ -325,7 +325,7 @@
030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00009601000000000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b15,paddle2:b5,paddle3:b19,paddle4:b18,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000000d0f00009601000000000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc2:b2,paddle1:b5,paddle2:b15,paddle3:b18,paddle4:b19,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows,
03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows,
@@ -387,7 +387,7 @@
03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008031000000000000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@@ -446,7 +446,6 @@
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
030000006f0e00001311000000000000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Windows,
030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@@ -481,6 +480,7 @@
030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
0300000009120000072f000000000000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:-a2,leftx:a0,lefty:a1,righttrigger:-a5,start:b11,x:b3,y:b4,platform:Windows,
03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,
03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -637,8 +637,9 @@
030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows,
030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006f0e00001311000000000000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Windows,
03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000a306000023f6000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,
03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,
@@ -665,7 +666,7 @@
03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a2,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows,
03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@@ -967,6 +968,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
0300000049190000020400001b010000,Manba One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X,
03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
@@ -998,7 +1000,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000790000001c18000000010000,PB Tails Choc,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@@ -1051,7 +1052,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
03000000bc2000000155000000010000,SNK NEOGEO Arcade Stick Pro,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b2,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b11,x:b0,y:b3,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
@@ -1071,6 +1071,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
03000000790000001c18000000010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
@@ -1245,6 +1246,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000300e000011010000,Brook Audio Fighting Board PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000310e000011010000,Brook Audio Fighting Board PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
@@ -1266,6 +1269,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03005036852100000201000010010000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
05000000b40400001224000001010000,Flydigi APEX 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b20,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
@@ -1328,6 +1332,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f0000ab01000011010000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000000d0f00009601000091000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux,
@@ -1378,6 +1384,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
03000000380700008031000011010000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700008081000011010000,Mad Catz FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1439,7 +1447,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000f70600000100000000010000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Linux,
030000006f0e00001311000011010000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Linux,
030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1495,12 +1502,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000f102000000000000,PDP Xbox Atomic,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000540000001010000,PowerA Advantage Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1516,8 +1525,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000520000050010000,PowerA Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000b20000001010000,PowerA Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000540000001010000,PowerA Advantage Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000250900000017000010010000,PS/SS/N64 Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b5,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2~,righty:a3,start:b8,platform:Linux,
03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@@ -1591,6 +1600,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
0300000032150000140a000001010000,Razer Wolverine Ultimate Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f0000c100000010010000,Retro Bit Legacy16,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b12,leftshoulder:b4,lefttrigger:b6,misc1:b13,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000c100000072056800,Retro Bit Legacy16,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:+a4,misc1:b11,rightshoulder:b10,righttrigger:+a5,start:b6,x:b3,y:b2,platform:Linux,
03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux,
@@ -1607,6 +1617,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001311000011010000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
@@ -1627,7 +1638,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@@ -1664,6 +1674,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
030000001f08000001e4000010010000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,

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After

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View File

@@ -799,7 +799,8 @@ void ps_fbmask(inout float4 C, float2 pos_xy)
{
if (PS_FBMASK)
{
float4 RT = trunc(RtTexture.Load(int3(pos_xy, 0)) * 255.0f + 0.1f);
float multi = PS_HDR ? 65535.0f : 255.0f;
float4 RT = trunc(RtTexture.Load(int3(pos_xy, 0)) * multi + 0.1f);
C = (float4)(((uint4)C & ~FbMask) | ((uint4)RT & FbMask));
}
}
@@ -895,7 +896,8 @@ void ps_blend(inout float4 Color, inout float4 As_rgba, float2 pos_xy)
}
float Ad = PS_RTA_CORRECTION ? trunc(RT.a * 128.0f + 0.1f) / 128.0f : trunc(RT.a * 255.0f + 0.1f) / 128.0f;
float3 Cd = trunc(RT.rgb * 255.0f + 0.1f);
float color_multi = PS_HDR ? 65535.0f : 255.0f;
float3 Cd = trunc(RT.rgb * color_multi + 0.1f);
float3 Cs = Color.rgb;
float3 A = (PS_BLEND_A == 0) ? Cs : ((PS_BLEND_A == 1) ? Cd : (float3)0.0f);

View File

@@ -111,7 +111,7 @@ layout(binding = 3) uniform sampler2D img_prim_min;
//layout(pixel_center_integer) in vec4 gl_FragCoord;
#endif
vec4 fetch_rt()
vec4 sample_from_rt()
{
#if !NEEDS_RT
return vec4(0.0);
@@ -127,7 +127,7 @@ vec4 fetch_rt()
vec4 sample_c(vec2 uv)
{
#if PS_TEX_IS_FB == 1
return fetch_rt();
return sample_from_rt();
#elif PS_REGION_RECT
return texelFetch(TextureSampler, ivec2(uv), 0);
#else
@@ -312,7 +312,7 @@ int fetch_raw_depth()
float multiplier = exp2(32.0f);
#if PS_TEX_IS_FB == 1
return int(fetch_rt().r * multiplier);
return int(sample_from_rt().r * multiplier);
#else
return int(texelFetch(TextureSampler, ivec2(gl_FragCoord.xy), 0).r * multiplier);
#endif
@@ -321,7 +321,7 @@ int fetch_raw_depth()
vec4 fetch_raw_color()
{
#if PS_TEX_IS_FB == 1
return fetch_rt();
return sample_from_rt();
#else
return texelFetch(TextureSampler, ivec2(gl_FragCoord.xy), 0);
#endif
@@ -697,8 +697,6 @@ vec4 ps_color()
vec4 C = tfx(T, PSin.c);
atst(C);
fog(C, PSin.t_float.z);
return C;
@@ -708,7 +706,11 @@ void ps_fbmask(inout vec4 C)
{
// FIXME do I need special case for 16 bits
#if PS_FBMASK
vec4 RT = trunc(fetch_rt() * 255.0f + 0.1f);
#if PS_HDR == 1
vec4 RT = trunc(sample_from_rt() * 65535.0f);
#else
vec4 RT = trunc(sample_from_rt() * 255.0f + 0.1f);
#endif
C = vec4((uvec4(C) & ~FbMask) | (uvec4(RT) & FbMask));
#endif
}
@@ -795,7 +797,7 @@ float As = As_rgba.a;
#endif
#if SW_BLEND_NEEDS_RT
vec4 RT = fetch_rt();
vec4 RT = sample_from_rt();
#else
// Not used, but we define it to make the selection below simpler.
vec4 RT = vec4(0.0f);
@@ -823,7 +825,11 @@ float As = As_rgba.a;
#endif
// Let the compiler do its jobs !
vec3 Cd = trunc(RT.rgb * 255.0f + 0.1f);
#if PS_HDR == 1
vec3 Cd = trunc(RT.rgb * 65535.0f);
#else
vec3 Cd = trunc(RT.rgb * 255.0f + 0.1f);
#endif
vec3 Cs = Color.rgb;
#if PS_BLEND_A == 0
@@ -966,9 +972,9 @@ void ps_main()
#if PS_WRITE_RG == 1
// Pseudo 16 bits access.
float rt_a = fetch_rt().g;
float rt_a = sample_from_rt().g;
#else
float rt_a = fetch_rt().a;
float rt_a = sample_from_rt().a;
#endif
#if (PS_DATE & 3) == 1
@@ -1020,9 +1026,9 @@ void ps_main()
#if SW_AD_TO_HW
#if PS_RTA_CORRECTION
vec4 RT = trunc(fetch_rt() * 128.0f + 0.1f);
vec4 RT = trunc(sample_from_rt() * 128.0f + 0.1f);
#else
vec4 RT = trunc(fetch_rt() * 255.0f + 0.1f);
vec4 RT = trunc(sample_from_rt() * 255.0f + 0.1f);
#endif
vec4 alpha_blend = vec4(RT.a / 128.0f);

View File

@@ -954,7 +954,7 @@ vec4 ps_color()
T.a = float(denorm_c_before.a & 0x80u);
#else
T.r = float((denorm_c_before.r << 3) & 0xF8u);
T.g = float(((denorm_c_before.r >> 2) & 0x38) | ((denorm_c_before.g << 6) & 0xC0u));
T.g = float(((denorm_c_before.r >> 2) & 0x38u) | ((denorm_c_before.g << 6) & 0xC0u));
T.b = float((denorm_c_before.g << 1) & 0xF8u);
T.a = float(denorm_c_before.g & 0x80u);
#endif
@@ -972,7 +972,12 @@ vec4 ps_color()
void ps_fbmask(inout vec4 C)
{
#if PS_FBMASK
vec4 RT = trunc(sample_from_rt() * 255.0f + 0.1f);
#if PS_HDR == 1
vec4 RT = trunc(sample_from_rt() * 65535.0f);
#else
vec4 RT = trunc(sample_from_rt() * 255.0f + 0.1f);
#endif
C = vec4((uvec4(C) & ~FbMask) | (uvec4(RT) & FbMask));
#endif
}
@@ -1090,7 +1095,11 @@ void ps_blend(inout vec4 Color, inout vec4 As_rgba)
#endif
// Let the compiler do its jobs !
#if PS_HDR == 1
vec3 Cd = trunc(RT.rgb * 65535.0f);
#else
vec3 Cd = trunc(RT.rgb * 255.0f + 0.1f);
#endif
vec3 Cs = Color.rgb;
#if PS_BLEND_A == 0

View File

@@ -1,2 +1,3 @@
lbsubmit.wav: https://freesound.org/people/Eponn/sounds/636656/
unlock.wav and message.wav are from https://github.com/RetroAchievements/RAInterface
message.wav is from https://github.com/RetroAchievements/RAInterface
unlock.wav is from https://freesound.org/people/rhodesmas/sounds/320655/

View File

@@ -146,15 +146,11 @@ if(MSVC AND NOT USE_CLANG_CL)
endif()
if(MSVC)
# Disable RTTI
string(REPLACE "/GR" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
# Disable Exceptions
string(REPLACE "/EHsc" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
else()
add_compile_options(-pipe -fvisibility=hidden -pthread)
add_compile_options(
"$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>"
"$<$<COMPILE_LANGUAGE:CXX>:-fno-exceptions>"
)
endif()

View File

@@ -17,7 +17,7 @@ find_package(ZLIB REQUIRED) # v1.3, but Mac uses the SDK version.
find_package(Zstd 1.5.5 REQUIRED)
find_package(LZ4 REQUIRED)
find_package(WebP REQUIRED) # v1.3.2, spews an error on Linux because no pkg-config.
find_package(SDL2 2.30.4 REQUIRED)
find_package(SDL3 3.2.6 REQUIRED)
find_package(Freetype 2.11.1 REQUIRED)
if(USE_VULKAN)
@@ -105,7 +105,7 @@ disable_compiler_warnings_for_target(cubeb)
disable_compiler_warnings_for_target(speex)
# Find the Qt components that we need.
find_package(Qt6 6.7.2 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
find_package(Qt6 6.7.3 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
if(WIN32)
add_subdirectory(3rdparty/rainterface EXCLUDE_FROM_ALL)
@@ -117,6 +117,15 @@ add_subdirectory(3rdparty/demangler EXCLUDE_FROM_ALL)
# Symbol table parser.
add_subdirectory(3rdparty/ccc EXCLUDE_FROM_ALL)
# The docking system for the debugger.
find_package(KDDockWidgets-qt6 REQUIRED)
# Add an extra include path to work around a broken include directive.
# TODO: Remove this the next time we update KDDockWidgets.
get_target_property(KDDOCKWIDGETS_INCLUDE_DIRECTORY KDAB::kddockwidgets INTERFACE_INCLUDE_DIRECTORIES)
target_include_directories(KDAB::kddockwidgets INTERFACE
${KDDOCKWIDGETS_INCLUDE_DIRECTORY}/kddockwidgets
)
# Architecture-specific.
if(_M_X86)
add_subdirectory(3rdparty/zydis EXCLUDE_FROM_ALL)

View File

@@ -168,6 +168,7 @@ else()
${DBUS_LINK_LIBRARIES}
X11::X11
X11::Xrandr
X11::Xi
)
if(USE_BACKTRACE)
target_compile_definitions(common PRIVATE "HAS_LIBBACKTRACE=1")

View File

@@ -27,6 +27,7 @@
#include <mach/task.h>
#include <mach/vm_map.h>
#include <mutex>
#include <ApplicationServices/ApplicationServices.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
// Darwin (OSX) is a bit different from Linux when requesting properties of
@@ -127,6 +128,69 @@ bool Common::InhibitScreensaver(bool inhibit)
return true;
}
void Common::SetMousePosition(int x, int y)
{
// Little bit ugly but;
// Creating mouse move events and posting them wasn't very reliable.
// Calling CGWarpMouseCursorPosition without CGAssociateMouseAndMouseCursorPosition(false)
// ends up with the cursor feeling "sticky".
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(CGPointMake(x, y));
CGAssociateMouseAndMouseCursorPosition(true); // The default state
return;
}
CFMachPortRef mouseEventTap = nullptr;
CFRunLoopSourceRef mouseRunLoopSource = nullptr;
static std::function<void(int, int)> fnMouseMoveCb;
CGEventRef mouseMoveCallback(CGEventTapProxy, CGEventType type, CGEventRef event, void* arg)
{
if (type == kCGEventMouseMoved)
{
const CGPoint location = CGEventGetLocation(event);
fnMouseMoveCb(location.x, location.y);
}
return event;
}
bool Common::AttachMousePositionCb(std::function<void(int, int)> cb)
{
if (!AXIsProcessTrusted())
{
Console.Warning("Process isn't trusted with accessibility permissions. Mouse tracking will not work!");
}
fnMouseMoveCb = cb;
mouseEventTap = CGEventTapCreate(kCGSessionEventTap, kCGHeadInsertEventTap, kCGEventTapOptionDefault,
CGEventMaskBit(kCGEventMouseMoved), mouseMoveCallback, nullptr);
if (!mouseEventTap)
{
Console.Warning("Unable to create mouse moved event tap. Mouse tracking will not work!");
return false;
}
mouseRunLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, mouseEventTap, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), mouseRunLoopSource, kCFRunLoopCommonModes);
return true;
}
void Common::DetachMousePositionCb()
{
if (mouseRunLoopSource)
{
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), mouseRunLoopSource, kCFRunLoopCommonModes);
CFRelease(mouseRunLoopSource);
}
if (mouseEventTap)
{
CFRelease(mouseEventTap);
}
mouseRunLoopSource = nullptr;
mouseEventTap = nullptr;
}
void Threading::Sleep(int ms)
{
usleep(1000 * ms);

View File

@@ -288,8 +288,14 @@ std::string Path::RealPath(const std::string_view path)
{
// Resolve non-absolute paths first.
std::vector<std::string_view> components;
// We need to keep the full combined path in scope
// as SplitNativePath() returns string_views to it.
std::string buf;
if (!IsAbsolute(path))
components = Path::SplitNativePath(Path::Combine(FileSystem::GetWorkingDirectory(), path));
{
buf = Path::Combine(FileSystem::GetWorkingDirectory(), path);
components = Path::SplitNativePath(buf);
}
else
components = Path::SplitNativePath(path);
@@ -968,7 +974,7 @@ std::FILE* FileSystem::OpenCFile(const char* filename, const char* mode, Error*
{
#ifdef _WIN32
const std::wstring wfilename = GetWin32Path(filename);
const std::wstring wmode = GetWin32Path(mode);
const std::wstring wmode = StringUtil::UTF8StringToWideString(mode);
if (!wfilename.empty() && !wmode.empty())
{
std::FILE* fp;
@@ -1060,7 +1066,7 @@ std::FILE* FileSystem::OpenSharedCFile(const char* filename, const char* mode, F
{
#ifdef _WIN32
const std::wstring wfilename = GetWin32Path(filename);
const std::wstring wmode = GetWin32Path(mode);
const std::wstring wmode = StringUtil::UTF8StringToWideString(mode);
if (wfilename.empty() || wmode.empty())
return nullptr;
@@ -1354,8 +1360,11 @@ static u32 TranslateWin32Attributes(u32 Win32Attributes)
}
static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern,
u32 flags, FileSystem::FindResultsArray* results, std::vector<std::string>& visited)
u32 flags, FileSystem::FindResultsArray* results, std::vector<std::string>& visited, ProgressCallback* cancel)
{
if (cancel && cancel->IsCancelled())
return 0;
std::string search_dir;
if (path)
{
@@ -1427,11 +1436,11 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
if (parent_path)
{
const std::string recurse_dir = fmt::format("{}\\{}", parent_path, path);
nFiles += RecursiveFindFiles(origin_path, recurse_dir.c_str(), utf8_filename.c_str(), pattern, flags, results, visited);
nFiles += RecursiveFindFiles(origin_path, recurse_dir.c_str(), utf8_filename.c_str(), pattern, flags, results, visited, cancel);
}
else
{
nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results, visited);
nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results, visited, cancel);
}
}
}
@@ -1494,7 +1503,7 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
return nFiles;
}
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results, ProgressCallback* cancel)
{
// has a path
if (path[0] == '\0')
@@ -1514,7 +1523,7 @@ bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, Fin
}
// enter the recursive function
if (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited) == 0)
if (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited, cancel) == 0)
return false;
if (flags & FILESYSTEM_FIND_SORT_BY_NAME)
@@ -2046,8 +2055,11 @@ bool FileSystem::DeleteSymbolicLink(const char* path, Error* error)
static_assert(sizeof(off_t) == sizeof(s64));
static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
u32 Flags, FileSystem::FindResultsArray* pResults, std::vector<std::string>& visited)
u32 Flags, FileSystem::FindResultsArray* pResults, std::vector<std::string>& visited, ProgressCallback* cancel)
{
if (cancel && cancel->IsCancelled())
return 0;
std::string tempStr;
if (Path)
{
@@ -2118,11 +2130,11 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
if (ParentPath)
{
const std::string recursive_dir = fmt::format("{}/{}", ParentPath, Path);
nFiles += RecursiveFindFiles(OriginPath, recursive_dir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults, visited);
nFiles += RecursiveFindFiles(OriginPath, recursive_dir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults, visited, cancel);
}
else
{
nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults, visited);
nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults, visited, cancel);
}
}
}
@@ -2177,7 +2189,7 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
return nFiles;
}
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results, ProgressCallback* cancel)
{
// has a path
if (path[0] == '\0')
@@ -2197,7 +2209,7 @@ bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, Fin
}
// enter the recursive function
if (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited) == 0)
if (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results, visited, cancel) == 0)
return false;
if (flags & FILESYSTEM_FIND_SORT_BY_NAME)

View File

@@ -67,7 +67,7 @@ namespace FileSystem
std::vector<std::string> GetRootDirectoryList();
/// Search for files
bool FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results);
bool FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results, ProgressCallback* cancel = nullptr);
/// Stat file
bool StatFile(const char* path, struct stat* st);

View File

@@ -6,6 +6,7 @@
#include "common/Pcsx2Defs.h"
#include <atomic>
#include <functional>
#include <map>
#include <memory>
#include <string>
@@ -198,4 +199,8 @@ namespace Common
/// Abstracts platform-specific code for asynchronously playing a sound.
/// On Windows, this will use PlaySound(). On Linux, it will shell out to aplay. On MacOS, it uses NSSound.
bool PlaySoundAsync(const char* path);
void SetMousePosition(int x, int y);
bool AttachMousePositionCb(std::function<void(int,int)> cb);
void DetachMousePositionCb();
} // namespace Common

View File

@@ -13,17 +13,20 @@
#include "fmt/format.h"
#include <ctype.h>
#include <time.h>
#include <unistd.h>
#include <optional>
#include <dbus/dbus.h>
#include <spawn.h>
#include <sys/time.h>
#include <sys/wait.h>
#include <unistd.h>
#include <dbus/dbus.h>
#include <X11/Xlib.h>
#include <X11/extensions/XInput2.h>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <ctype.h>
#include <optional>
#include <thread>
// Returns 0 on failure (not supported by the operating system).
u64 GetPhysicalMemory()
@@ -177,6 +180,111 @@ bool Common::InhibitScreensaver(bool inhibit)
return SetScreensaverInhibitDBus(inhibit, "PCSX2", "PCSX2 VM is running.");
}
void Common::SetMousePosition(int x, int y)
{
Display* display = XOpenDisplay(nullptr);
if (!display)
return;
Window root = DefaultRootWindow(display);
XWarpPointer(display, None, root, 0, 0, 0, 0, x, y);
XFlush(display);
XCloseDisplay(display);
}
static std::function<void(int, int)> fnMouseMoveCb;
static std::atomic<bool> trackingMouse = false;
static std::thread mouseThread;
void mouseEventLoop()
{
Threading::SetNameOfCurrentThread("X11 Mouse Thread");
Display* display = XOpenDisplay(nullptr);
if (!display)
{
return;
}
int opcode, eventcode, error;
if (!XQueryExtension(display, "XInputExtension", &opcode, &eventcode, &error))
{
XCloseDisplay(display);
return;
}
const Window root = DefaultRootWindow(display);
XIEventMask evmask;
unsigned char mask[(XI_LASTEVENT + 7) / 8] = {0};
evmask.deviceid = XIAllDevices;
evmask.mask_len = sizeof(mask);
evmask.mask = mask;
XISetMask(mask, XI_RawMotion);
XISelectEvents(display, root, &evmask, 1);
XSync(display, False);
XEvent event;
while (trackingMouse)
{
// XNextEvent is blocking, this is a zombie process risk if no events arrive
// while we are trying to shutdown.
// https://nrk.neocities.org/articles/x11-timeout-with-xsyncalarm might be
// a better solution than using XPending.
if (!XPending(display))
{
Threading::Sleep(1);
Threading::SpinWait();
continue;
}
XNextEvent(display, &event);
if (event.xcookie.type == GenericEvent &&
event.xcookie.extension == opcode &&
XGetEventData(display, &event.xcookie))
{
XIRawEvent* raw_event = reinterpret_cast<XIRawEvent*>(event.xcookie.data);
if (raw_event->evtype == XI_RawMotion)
{
Window w;
int root_x, root_y, win_x, win_y;
unsigned int mask;
XQueryPointer(display, root, &w, &w, &root_x, &root_y, &win_x, &win_y, &mask);
if (fnMouseMoveCb)
fnMouseMoveCb(root_x, root_y);
}
XFreeEventData(display, &event.xcookie);
}
}
XCloseDisplay(display);
}
bool Common::AttachMousePositionCb(std::function<void(int, int)> cb)
{
fnMouseMoveCb = cb;
if (trackingMouse)
return true;
trackingMouse = true;
mouseThread = std::thread(mouseEventLoop);
mouseThread.detach();
return true;
}
void Common::DetachMousePositionCb()
{
trackingMouse = false;
fnMouseMoveCb = nullptr;
if (mouseThread.joinable())
{
mouseThread.join();
}
}
bool Common::PlaySoundAsync(const char* path)
{
#ifdef __linux__

View File

@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Console.h"
#include "common/FileSystem.h"
#include "common/HostSys.h"
#include "common/RedtapeWindows.h"
@@ -86,6 +87,61 @@ bool Common::InhibitScreensaver(bool inhibit)
return true;
}
void Common::SetMousePosition(int x, int y)
{
SetCursorPos(x, y);
}
/*
static HHOOK mouseHook = nullptr;
static std::function<void(int, int)> fnMouseMoveCb;
LRESULT CALLBACK Mousecb(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode >= 0 && wParam == WM_MOUSEMOVE)
{
MSLLHOOKSTRUCT* mouse = (MSLLHOOKSTRUCT*)lParam;
fnMouseMoveCb(mouse->pt.x, mouse->pt.y);
}
return CallNextHookEx(mouseHook, nCode, wParam, lParam);
}
*/
// This (and the above) works, but is not recommended on Windows and is only here for consistency.
// Defer to using raw input instead.
bool Common::AttachMousePositionCb(std::function<void(int, int)> cb)
{
/*
if (mouseHook)
Common::DetachMousePositionCb();
fnMouseMoveCb = cb;
mouseHook = SetWindowsHookEx(WH_MOUSE_LL, Mousecb, GetModuleHandle(NULL), 0);
if (!mouseHook)
{
Console.Warning("Failed to set mouse hook: %d", GetLastError());
return false;
}
#if defined(PCSX2_DEBUG) || defined(PCSX2_DEVBUILD)
static bool warned = false;
if (!warned)
{
Console.Warning("Mouse hooks are enabled, and this isn't a release build! Using a debugger, or loading symbols, _will_ stall the hook and cause global mouse lag.");
warned = true;
}
#endif
*/
return true;
}
void Common::DetachMousePositionCb()
{
/*
UnhookWindowsHookEx(mouseHook);
mouseHook = nullptr;
*/
}
bool Common::PlaySoundAsync(const char* path)
{
const std::wstring wpath = FileSystem::GetWin32Path(path);

View File

@@ -119,6 +119,12 @@ namespace x86Emitter
xImplSimd_DestRegSSE VPD;
};
struct xImplSimd_PBlend
{
xImplSimd_DestRegImmSSE W;
xImplSimd_DestRegSSE VB;
};
// --------------------------------------------------------------------------------------
// xImplSimd_PMove
// --------------------------------------------------------------------------------------

View File

@@ -500,6 +500,7 @@ namespace x86Emitter
extern const xImplSimd_MovHL_RtoR xMOVLH;
extern const xImplSimd_MovHL_RtoR xMOVHL;
extern const xImplSimd_PBlend xPBLEND;
extern const xImplSimd_Blend xBLEND;
extern const xImplSimd_PMove xPMOVSX;
extern const xImplSimd_PMove xPMOVZX;

View File

@@ -556,12 +556,18 @@ namespace x86Emitter
const xImplSimd_MovHL_RtoR xMOVLH = {0x16};
const xImplSimd_MovHL_RtoR xMOVHL = {0x12};
const xImplSimd_PBlend xPBLEND =
{
{0x66, 0x0e3a}, // W
{0x66, 0x1038}, // VB
};
const xImplSimd_Blend xBLEND =
{
{0x66, 0x0c3a}, // PS
{0x66, 0x0d3a}, // PD
{0x66, 0x1438}, // VPS
{0x66, 0x1538}, // VPD
{
{0x66, 0x0c3a}, // PS
{0x66, 0x0d3a}, // PD
{0x66, 0x1438}, // VPS
{0x66, 0x1538}, // VPD
};
const xImplSimd_PMove xPMOVSX = {0x2038};

View File

@@ -4,21 +4,22 @@
<ItemDefinitionGroup>
<Link>
<AdditionalLibraryDirectories>$(DepsLibDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>%(AdditionalDependencies);freetype.lib;libjpeg.lib;libpng16.lib;libwebp.lib;lz4.lib;SDL2.lib;zlib.lib;zstd.lib</AdditionalDependencies>
<AdditionalDependencies>%(AdditionalDependencies);freetype.lib;jpeg.lib;libpng16.lib;libwebp.lib;lz4.lib;SDL3.lib;zlib.lib;zstd.lib;kddockwidgets-qt62.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<DepsDLLs Include="$(DepsBinDir)freetype.dll" />
<DepsDLLs Include="$(DepsBinDir)harfbuzz.dll" />
<DepsDLLs Include="$(DepsBinDir)libjpeg.dll" />
<DepsDLLs Include="$(DepsBinDir)jpeg62.dll" />
<DepsDLLs Include="$(DepsBinDir)libpng16.dll" />
<DepsDLLs Include="$(DepsBinDir)libsharpyuv.dll" />
<DepsDLLs Include="$(DepsBinDir)libwebp.dll" />
<DepsDLLs Include="$(DepsBinDir)lz4.dll" />
<DepsDLLs Include="$(DepsBinDir)SDL2.dll" />
<DepsDLLs Include="$(DepsBinDir)SDL3.dll" />
<DepsDLLs Include="$(DepsBinDir)shaderc_shared.dll" />
<DepsDLLs Include="$(DepsBinDir)zlib1.dll" />
<DepsDLLs Include="$(DepsBinDir)zstd.dll" />
<DepsDLLs Include="$(DepsBinDir)kddockwidgets-qt62.dll" />
</ItemGroup>
<Target Name="DepsCopyDLLs"
AfterTargets="Build"
@@ -31,4 +32,4 @@
SkipUnchangedFiles="true"
/>
</Target>
</Project>
</Project>

View File

@@ -30,6 +30,9 @@
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtToolOutDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir)\QtCore;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir)\QtGui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir)\QtWidgets;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(QtLibDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>

View File

@@ -169,11 +169,25 @@ void Host::SetDefaultUISettings(SettingsInterface& si)
// nothing
}
bool Host::LocaleCircleConfirm()
{
// not running any UI, so no settings requests will come in
return false;
}
std::unique_ptr<ProgressCallback> Host::CreateHostProgressCallback()
{
return ProgressCallback::CreateNullProgressCallback();
}
void Host::ReportInfoAsync(const std::string_view title, const std::string_view message)
{
if (!title.empty() && !message.empty())
INFO_LOG("ReportInfoAsync: {}: {}", title, message);
else if (!message.empty())
INFO_LOG("ReportInfoAsync: {}", message);
}
void Host::ReportErrorAsync(const std::string_view title, const std::string_view message)
{
if (!title.empty() && !message.empty())
@@ -246,7 +260,7 @@ void Host::BeginPresentFrame()
GSJoinSnapshotThreads();
// queue dumping of this frame
std::string dump_path(fmt::format("{}_frame{}.png", s_output_prefix, s_dump_frame_number));
std::string dump_path(fmt::format("{}_frame{:05}.png", s_output_prefix, s_dump_frame_number));
GSQueueSnapshot(dump_path);
}
@@ -443,8 +457,17 @@ static void PrintCommandLineHelp(const char* progname)
std::fprintf(stderr, " -help: Displays this information and exits.\n");
std::fprintf(stderr, " -version: Displays version information and exits.\n");
std::fprintf(stderr, " -dumpdir <dir>: Frame dump directory (will be dumped as filename_frameN.png).\n");
std::fprintf(stderr, " -dump [rt|tex|z|f|a|i]: Enabling dumping of render target, texture, z buffer, frame, "
"alphas, and info (context, vertices), respectively, per draw. Generates lots of data.\n");
std::fprintf(stderr, " -dumprange N[,L,B]: Start dumping from draw N (base 0), stops after L draws, and only "
"those draws that are multiples of B (intersection of -dumprange and -dumprangef used)."
"Defaults to 0,-1,1 (all draws). Only used if -dump used.\n");
std::fprintf(stderr, " -dumprangef NF[,LF,BF]: Start dumping from frame NF (base 0), stops after LF frames, "
"and only those frames that are multiples of BF (intersection of -dumprange and -dumprangef used).\n"
"Defaults to 0,-1,1 (all frames). Only used if -dump is used.\n");
std::fprintf(stderr, " -loop <count>: Loops dump playback N times. Defaults to 1. 0 will loop infinitely.\n");
std::fprintf(stderr, " -renderer <renderer>: Sets the graphics renderer. Defaults to Auto.\n");
std::fprintf(stderr, " -swthreads <threads>: Sets the number of threads for the software renderer.\n");
std::fprintf(stderr, " -window: Forces a window to be displayed.\n");
std::fprintf(stderr, " -surfaceless: Disables showing a window.\n");
std::fprintf(stderr, " -logfile <filename>: Writes emu log to filename.\n");
@@ -465,6 +488,7 @@ void GSRunner::InitializeConsole()
bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& params)
{
std::string dumpdir; // Save from argument -dumpdir for creating sub-directories
bool no_more_args = false;
for (int i = 1; i < argc; i++)
{
@@ -485,7 +509,7 @@ bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& pa
}
else if (CHECK_ARG_PARAM("-dumpdir"))
{
s_output_prefix = StringUtil::StripWhitespace(argv[++i]);
dumpdir = s_output_prefix = StringUtil::StripWhitespace(argv[++i]);
if (s_output_prefix.empty())
{
Console.Error("Invalid dump directory specified.");
@@ -500,6 +524,86 @@ bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& pa
continue;
}
else if (CHECK_ARG_PARAM("-dump"))
{
std::string str(argv[++i]);
s_settings_interface.SetBoolValue("EmuCore/GS", "dump", true);
if (str.find("rt") != std::string::npos)
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveRT", true);
if (str.find("f") != std::string::npos)
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveFrame", true);
if (str.find("tex") != std::string::npos)
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveTexture", true);
if (str.find("z") != std::string::npos)
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveDepth", true);
if (str.find("a") != std::string::npos)
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveAlpha", true);
if (str.find("i") != std::string::npos)
s_settings_interface.SetBoolValue("EmuCore/GS", "SaveInfo", true);
continue;
}
else if (CHECK_ARG_PARAM("-dumprange"))
{
std::string str(argv[++i]);
std::vector<std::string_view> split = StringUtil::SplitString(str, ',');
int start = 0;
int num = -1;
int by = 1;
if (split.size() > 0)
{
start = StringUtil::FromChars<int>(split[0]).value_or(0);
}
if (split.size() > 1)
{
num = StringUtil::FromChars<int>(split[1]).value_or(-1);
}
if (split.size() > 2)
{
by = std::max(1, StringUtil::FromChars<int>(split[2]).value_or(1));
}
s_settings_interface.SetIntValue("EmuCore/GS", "SaveDrawStart", start);
s_settings_interface.SetIntValue("EmuCore/GS", "SaveDrawCount", num);
s_settings_interface.SetIntValue("EmuCore/GS", "SaveDrawBy", by);
continue;
}
else if (CHECK_ARG_PARAM("-dumprangef"))
{
std::string str(argv[++i]);
std::vector<std::string_view> split = StringUtil::SplitString(str, ',');
int start = 0;
int num = -1;
int by = 1;
if (split.size() > 0)
{
start = StringUtil::FromChars<int>(split[0]).value_or(0);
}
if (split.size() > 1)
{
num = StringUtil::FromChars<int>(split[1]).value_or(-1);
}
if (split.size() > 2)
{
by = std::max(1, StringUtil::FromChars<int>(split[2]).value_or(1));
}
s_settings_interface.SetIntValue("EmuCore/GS", "SaveFrameStart", start);
s_settings_interface.SetIntValue("EmuCore/GS", "SaveFrameCount", num);
s_settings_interface.SetIntValue("EmuCore/GS", "SaveFrameBy", by);
continue;
}
else if (CHECK_ARG_PARAM("-dumpdirhw"))
{
s_settings_interface.SetStringValue("EmuCore/GS", "HWDumpDirectory", argv[++i]);
continue;
}
else if (CHECK_ARG_PARAM("-dumpdirsw"))
{
s_settings_interface.SetStringValue("EmuCore/GS", "SWDumpDirectory", argv[++i]);
continue;
}
else if (CHECK_ARG_PARAM("-loop"))
{
s_loop_count = StringUtil::FromChars<s32>(argv[++i]).value_or(0);
@@ -543,6 +647,19 @@ bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& pa
s_settings_interface.SetIntValue("EmuCore/GS", "Renderer", static_cast<int>(type));
continue;
}
else if (CHECK_ARG_PARAM("-swthreads"))
{
const int swthreads = StringUtil::FromChars<int>(argv[++i]).value_or(0);
if (swthreads < 0)
{
Console.WriteLn("Invalid number of software threads");
return false;
}
Console.WriteLn(fmt::format("Setting number of software threads to {}", swthreads));
s_settings_interface.SetIntValue("EmuCore/GS", "SWExtraThreads", swthreads);
continue;
}
else if (CHECK_ARG_PARAM("-renderhacks"))
{
std::string str(argv[++i]);
@@ -643,6 +760,18 @@ bool GSRunner::ParseCommandLineArgs(int argc, char* argv[], VMBootParameters& pa
return false;
}
if (s_settings_interface.GetBoolValue("EmuCore/GS", "dump") && !dumpdir.empty())
{
if (s_settings_interface.GetStringValue("EmuCore/GS", "HWDumpDirectory").empty())
s_settings_interface.SetStringValue("EmuCore/GS", "HWDumpDirectory", dumpdir.c_str());
if (s_settings_interface.GetStringValue("EmuCore/GS", "SWDumpDirectory").empty())
s_settings_interface.SetStringValue("EmuCore/GS", "SWDumpDirectory", dumpdir.c_str());
// Disable saving frames with SaveSnapshotToMemory()
// Instead we save more "raw" snapshots when using -dump.
s_output_prefix = "";
}
// set up the frame dump directory
if (!s_output_prefix.empty())
{

View File

@@ -89,6 +89,16 @@ QString AboutDialog::getThirdPartyLicensesUrl()
return GetDocFileUrl("ThirdPartyLicenses.html");
}
QString AboutDialog::getWikiUrl()
{
return QString::fromUtf8(PCSX2_WIKI_URL);
}
QString AboutDialog::getDocumentationUrl()
{
return QString::fromUtf8(PCSX2_DOCUMENTATION_URL);
}
QString AboutDialog::getDiscordServerUrl()
{
return QString::fromUtf8(PCSX2_DISCORD_URL);

View File

@@ -19,6 +19,8 @@ public:
static QString getGitHubRepositoryUrl();
static QString getLicenseUrl();
static QString getThirdPartyLicensesUrl();
static QString getWikiUrl();
static QString getDocumentationUrl();
static QString getDiscordServerUrl();
static void showHTMLDialog(QWidget* parent, const QString& title, const QString& url);

View File

@@ -86,6 +86,9 @@ target_sources(pcsx2-qt PRIVATE
Settings/DebugAnalysisSettingsWidget.cpp
Settings/DebugAnalysisSettingsWidget.h
Settings/DebugAnalysisSettingsWidget.ui
Settings/DebugUserInterfaceSettingsWidget.cpp
Settings/DebugUserInterfaceSettingsWidget.h
Settings/DebugUserInterfaceSettingsWidget.ui
Settings/DebugSettingsWidget.cpp
Settings/DebugSettingsWidget.h
Settings/DebugSettingsWidget.ui
@@ -158,37 +161,66 @@ target_sources(pcsx2-qt PRIVATE
Debugger/AnalysisOptionsDialog.cpp
Debugger/AnalysisOptionsDialog.h
Debugger/AnalysisOptionsDialog.ui
Debugger/CpuWidget.cpp
Debugger/CpuWidget.h
Debugger/CpuWidget.ui
Debugger/DebuggerSettingsManager.cpp
Debugger/DebuggerSettingsManager.h
Debugger/DebuggerEvents.h
Debugger/DebuggerWidget.cpp
Debugger/DebuggerWidget.h
Debugger/DebuggerWindow.cpp
Debugger/DebuggerWindow.h
Debugger/DebuggerWindow.ui
Debugger/DisassemblyWidget.cpp
Debugger/DisassemblyWidget.h
Debugger/DisassemblyWidget.ui
Debugger/MemorySearchWidget.cpp
Debugger/MemorySearchWidget.h
Debugger/MemorySearchWidget.ui
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryViewWidget.ui
Debugger/JsonValueWrapper.h
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/RegisterWidget.ui
Debugger/BreakpointDialog.cpp
Debugger/BreakpointDialog.h
Debugger/BreakpointDialog.ui
Debugger/Models/BreakpointModel.cpp
Debugger/Models/BreakpointModel.h
Debugger/Models/ThreadModel.cpp
Debugger/Models/ThreadModel.h
Debugger/Models/StackModel.cpp
Debugger/Models/StackModel.h
Debugger/Models/SavedAddressesModel.cpp
Debugger/Models/SavedAddressesModel.h
Debugger/StackModel.cpp
Debugger/StackModel.h
Debugger/StackWidget.cpp
Debugger/StackWidget.h
Debugger/ThreadModel.cpp
Debugger/ThreadModel.h
Debugger/ThreadWidget.cpp
Debugger/ThreadWidget.h
Debugger/Breakpoints/BreakpointDialog.cpp
Debugger/Breakpoints/BreakpointDialog.h
Debugger/Breakpoints/BreakpointDialog.ui
Debugger/Breakpoints/BreakpointModel.cpp
Debugger/Breakpoints/BreakpointModel.h
Debugger/Breakpoints/BreakpointWidget.cpp
Debugger/Breakpoints/BreakpointWidget.h
Debugger/Breakpoints/BreakpointWidget.ui
Debugger/Docking/DockLayout.cpp
Debugger/Docking/DockLayout.h
Debugger/Docking/DockManager.cpp
Debugger/Docking/DockManager.h
Debugger/Docking/DockTables.cpp
Debugger/Docking/DockTables.h
Debugger/Docking/DockUtils.cpp
Debugger/Docking/DockUtils.h
Debugger/Docking/DockViews.cpp
Debugger/Docking/DockViews.h
Debugger/Docking/DropIndicators.cpp
Debugger/Docking/DropIndicators.h
Debugger/Docking/LayoutEditorDialog.cpp
Debugger/Docking/LayoutEditorDialog.h
Debugger/Docking/LayoutEditorDialog.ui
Debugger/Docking/NoLayoutsWidget.cpp
Debugger/Docking/NoLayoutsWidget.h
Debugger/Docking/NoLayoutsWidget.ui
Debugger/Memory/MemorySearchWidget.cpp
Debugger/Memory/MemorySearchWidget.h
Debugger/Memory/MemorySearchWidget.ui
Debugger/Memory/MemoryViewWidget.cpp
Debugger/Memory/MemoryViewWidget.h
Debugger/Memory/MemoryViewWidget.ui
Debugger/Memory/SavedAddressesModel.cpp
Debugger/Memory/SavedAddressesModel.h
Debugger/Memory/SavedAddressesWidget.cpp
Debugger/Memory/SavedAddressesWidget.h
Debugger/Memory/SavedAddressesWidget.ui
Debugger/SymbolTree/NewSymbolDialogs.cpp
Debugger/SymbolTree/NewSymbolDialogs.h
Debugger/SymbolTree/NewSymbolDialog.ui
@@ -232,6 +264,7 @@ target_link_libraries(pcsx2-qt PRIVATE
Qt6::Core
Qt6::Gui
Qt6::Widgets
KDAB::kddockwidgets
)
# Our Qt builds may have exceptions on, so force them off.

View File

@@ -29,7 +29,7 @@ void ColorPickerButton::setColor(u32 rgb)
void ColorPickerButton::updateBackgroundColor()
{
setStyleSheet(QStringLiteral("background-color: #%1;").arg(static_cast<uint>(m_color), 8, 16, QChar('0')));
setStyleSheet(QStringLiteral("background-color: #%1;").arg(static_cast<uint>(m_color), 6, 16, QChar('0')));
}
void ColorPickerButton::onClicked()

View File

@@ -5,9 +5,9 @@
#include "ui_BreakpointDialog.h"
#include "DebugTools/Breakpoints.h"
#include "BreakpointModel.h"
#include "Models/BreakpointModel.h"
#include "DebugTools/Breakpoints.h"
#include <QtWidgets/QDialog>

View File

@@ -3,21 +3,48 @@
#include "BreakpointModel.h"
#include "QtHost.h"
#include "QtUtils.h"
#include "Debugger/DebuggerSettingsManager.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/Breakpoints.h"
#include "DebugTools/DisassemblyManager.h"
#include "common/Console.h"
#include "QtHost.h"
#include "QtUtils.h"
#include <QtWidgets/QMessageBox>
#include <algorithm>
std::map<BreakPointCpu, BreakpointModel*> BreakpointModel::s_instances;
BreakpointModel::BreakpointModel(DebugInterface& cpu, QObject* parent)
: QAbstractTableModel(parent)
, m_cpu(cpu)
{
if (m_cpu.getCpuType() == BREAKPOINT_EE)
{
connect(g_emu_thread, &EmuThread::onGameChanged, this, [this](const QString& title) {
if (title.isEmpty())
return;
if (rowCount() == 0)
DebuggerSettingsManager::loadGameSettings(this);
});
DebuggerSettingsManager::loadGameSettings(this);
}
connect(this, &BreakpointModel::dataChanged, this, &BreakpointModel::refreshData);
}
BreakpointModel* BreakpointModel::getInstance(DebugInterface& cpu)
{
auto iterator = s_instances.find(cpu.getCpuType());
if (iterator == s_instances.end())
iterator = s_instances.emplace(cpu.getCpuType(), new BreakpointModel(cpu)).first;
return iterator->second;
}
int BreakpointModel::rowCount(const QModelIndex&) const
@@ -32,10 +59,14 @@ int BreakpointModel::columnCount(const QModelIndex&) const
QVariant BreakpointModel::data(const QModelIndex& index, int role) const
{
size_t row = static_cast<size_t>(index.row());
if (!index.isValid() || row >= m_breakpoints.size())
return QVariant();
const BreakpointMemcheck& bp_mc = m_breakpoints[row];
if (role == Qt::DisplayRole)
{
auto bp_mc = m_breakpoints.at(index.row());
if (const auto* bp = std::get_if<BreakPoint>(&bp_mc))
{
switch (index.column())
@@ -87,8 +118,6 @@ QVariant BreakpointModel::data(const QModelIndex& index, int role) const
}
else if (role == BreakpointModel::DataRole)
{
auto bp_mc = m_breakpoints.at(index.row());
if (const auto* bp = std::get_if<BreakPoint>(&bp_mc))
{
switch (index.column())
@@ -133,8 +162,6 @@ QVariant BreakpointModel::data(const QModelIndex& index, int role) const
}
else if (role == BreakpointModel::ExportRole)
{
auto bp_mc = m_breakpoints.at(index.row());
if (const auto* bp = std::get_if<BreakPoint>(&bp_mc))
{
switch (index.column())
@@ -181,8 +208,6 @@ QVariant BreakpointModel::data(const QModelIndex& index, int role) const
{
if (index.column() == 0)
{
auto bp_mc = m_breakpoints.at(index.row());
if (const auto* bp = std::get_if<BreakPoint>(&bp_mc))
{
return bp->enabled ? Qt::CheckState::Checked : Qt::CheckState::Unchecked;
@@ -273,12 +298,14 @@ Qt::ItemFlags BreakpointModel::flags(const QModelIndex& index) const
bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
std::string error;
size_t row = static_cast<size_t>(index.row());
if (!index.isValid() || row >= m_breakpoints.size())
return false;
const BreakpointMemcheck& bp_mc = m_breakpoints[row];
if (role == Qt::CheckStateRole && index.column() == BreakpointColumns::ENABLED)
{
auto bp_mc = m_breakpoints.at(index.row());
if (const auto* bp = std::get_if<BreakPoint>(&bp_mc))
{
Host::RunOnCPUThread([cpu = this->m_cpu.getCpuType(), bp = *bp, enabled = value.toBool()] {
@@ -297,8 +324,6 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
}
else if (role == Qt::EditRole && index.column() == BreakpointColumns::CONDITION)
{
auto bp_mc = m_breakpoints.at(index.row());
if (auto* bp = std::get_if<BreakPoint>(&bp_mc))
{
const QString condValue = value.toString();
@@ -316,6 +341,7 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
{
PostfixExpression expr;
std::string error;
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr, error))
{
QMessageBox::warning(nullptr, "Condition Error", QString::fromStdString(error));
@@ -349,6 +375,7 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
{
PostfixExpression expr;
std::string error;
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr, error))
{
QMessageBox::warning(nullptr, "Condition Error", QString::fromStdString(error));

View File

@@ -34,8 +34,7 @@ public:
ExportRole = Qt::UserRole + 1,
};
static constexpr QHeaderView::ResizeMode HeaderResizeModes[BreakpointColumns::COLUMN_COUNT] =
{
static constexpr QHeaderView::ResizeMode HeaderResizeModes[BreakpointColumns::COLUMN_COUNT] = {
QHeaderView::ResizeMode::ResizeToContents,
QHeaderView::ResizeMode::ResizeToContents,
QHeaderView::ResizeMode::ResizeToContents,
@@ -45,7 +44,7 @@ public:
QHeaderView::ResizeMode::ResizeToContents,
};
explicit BreakpointModel(DebugInterface& cpu, QObject* parent = nullptr);
static BreakpointModel* getInstance(DebugInterface& cpu);
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
@@ -63,6 +62,10 @@ public:
void clear();
private:
BreakpointModel(DebugInterface& cpu, QObject* parent = nullptr);
DebugInterface& m_cpu;
std::vector<BreakpointMemcheck> m_breakpoints;
static std::map<BreakPointCpu, BreakpointModel*> s_instances;
};

View File

@@ -0,0 +1,176 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "BreakpointWidget.h"
#include "QtUtils.h"
#include "Debugger/DebuggerSettingsManager.h"
#include "BreakpointDialog.h"
#include "BreakpointModel.h"
#include <QtGui/QClipboard>
BreakpointWidget::BreakpointWidget(const DebuggerWidgetParameters& parameters)
: DebuggerWidget(parameters, DISALLOW_MULTIPLE_INSTANCES)
, m_model(BreakpointModel::getInstance(cpu()))
{
m_ui.setupUi(this);
m_ui.breakpointList->setContextMenuPolicy(Qt::CustomContextMenu);
connect(m_ui.breakpointList, &QTableView::customContextMenuRequested, this, &BreakpointWidget::openContextMenu);
connect(m_ui.breakpointList, &QTableView::doubleClicked, this, &BreakpointWidget::onDoubleClicked);
m_ui.breakpointList->setModel(m_model);
for (std::size_t i = 0; auto mode : BreakpointModel::HeaderResizeModes)
{
m_ui.breakpointList->horizontalHeader()->setSectionResizeMode(i, mode);
i++;
}
}
void BreakpointWidget::onDoubleClicked(const QModelIndex& index)
{
if (index.isValid() && index.column() == BreakpointModel::OFFSET)
goToInDisassembler(m_model->data(index, BreakpointModel::DataRole).toUInt(), true);
}
void BreakpointWidget::openContextMenu(QPoint pos)
{
QMenu* menu = new QMenu(m_ui.breakpointList);
menu->setAttribute(Qt::WA_DeleteOnClose);
if (cpu().isAlive())
{
QAction* newAction = menu->addAction(tr("New"));
connect(newAction, &QAction::triggered, this, &BreakpointWidget::contextNew);
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (selModel->hasSelection())
{
QAction* editAction = menu->addAction(tr("Edit"));
connect(editAction, &QAction::triggered, this, &BreakpointWidget::contextEdit);
if (selModel->selectedIndexes().count() == 1)
{
QAction* copyAction = menu->addAction(tr("Copy"));
connect(copyAction, &QAction::triggered, this, &BreakpointWidget::contextCopy);
}
QAction* deleteAction = menu->addAction(tr("Delete"));
connect(deleteAction, &QAction::triggered, this, &BreakpointWidget::contextDelete);
}
}
menu->addSeparator();
if (m_model->rowCount() > 0)
{
QAction* actionExport = menu->addAction(tr("Copy all as CSV"));
connect(actionExport, &QAction::triggered, [this]() {
// It's important to use the Export Role here to allow pasting to be translation agnostic
QGuiApplication::clipboard()->setText(
QtUtils::AbstractItemModelToCSV(m_model, BreakpointModel::ExportRole, true));
});
}
if (cpu().isAlive())
{
QAction* actionImport = menu->addAction(tr("Paste from CSV"));
connect(actionImport, &QAction::triggered, this, &BreakpointWidget::contextPasteCSV);
if (cpu().getCpuType() == BREAKPOINT_EE)
{
QAction* actionLoad = menu->addAction(tr("Load from Settings"));
connect(actionLoad, &QAction::triggered, [this]() {
m_model->clear();
DebuggerSettingsManager::loadGameSettings(m_model);
});
QAction* actionSave = menu->addAction(tr("Save to Settings"));
connect(actionSave, &QAction::triggered, this, &BreakpointWidget::saveBreakpointsToDebuggerSettings);
}
}
menu->popup(m_ui.breakpointList->viewport()->mapToGlobal(pos));
}
void BreakpointWidget::contextCopy()
{
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (!selModel->hasSelection())
return;
QGuiApplication::clipboard()->setText(m_model->data(selModel->currentIndex()).toString());
}
void BreakpointWidget::contextDelete()
{
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (!selModel->hasSelection())
return;
QModelIndexList rows = selModel->selectedIndexes();
std::sort(rows.begin(), rows.end(), [](const QModelIndex& a, const QModelIndex& b) {
return a.row() > b.row();
});
for (const QModelIndex& index : rows)
{
m_model->removeRows(index.row(), 1);
}
}
void BreakpointWidget::contextNew()
{
BreakpointDialog* bpDialog = new BreakpointDialog(this, &cpu(), *m_model);
bpDialog->setAttribute(Qt::WA_DeleteOnClose);
bpDialog->show();
}
void BreakpointWidget::contextEdit()
{
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (!selModel->hasSelection())
return;
const int selectedRow = selModel->selectedIndexes().first().row();
auto bpObject = m_model->at(selectedRow);
BreakpointDialog* bpDialog = new BreakpointDialog(this, &cpu(), *m_model, bpObject, selectedRow);
bpDialog->setAttribute(Qt::WA_DeleteOnClose);
bpDialog->show();
}
void BreakpointWidget::contextPasteCSV()
{
QString csv = QGuiApplication::clipboard()->text();
// Skip header
csv = csv.mid(csv.indexOf('\n') + 1);
for (const QString& line : csv.split('\n'))
{
QStringList fields;
// In order to handle text with commas in them we must wrap values in quotes to mark
// where a value starts and end so that text commas aren't identified as delimiters.
// So matches each quote pair, parse it out, and removes the quotes to get the value.
QRegularExpression eachQuotePair(R"("([^"]|\\.)*")");
QRegularExpressionMatchIterator it = eachQuotePair.globalMatch(line);
while (it.hasNext())
{
QRegularExpressionMatch match = it.next();
QString matchedValue = match.captured(0);
fields << matchedValue.mid(1, matchedValue.length() - 2);
}
m_model->loadBreakpointFromFieldList(fields);
}
}
void BreakpointWidget::saveBreakpointsToDebuggerSettings()
{
DebuggerSettingsManager::saveGameSettings(m_model);
}

View File

@@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "ui_BreakpointWidget.h"
#include "BreakpointModel.h"
#include "Debugger/DebuggerWidget.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/DisassemblyManager.h"
#include <QtWidgets/QMenu>
#include <QtWidgets/QTabBar>
#include <QtGui/QPainter>
class BreakpointWidget : public DebuggerWidget
{
Q_OBJECT
public:
BreakpointWidget(const DebuggerWidgetParameters& parameters);
void onDoubleClicked(const QModelIndex& index);
void openContextMenu(QPoint pos);
void contextCopy();
void contextDelete();
void contextNew();
void contextEdit();
void contextPasteCSV();
void saveBreakpointsToDebuggerSettings();
private:
Ui::BreakpointWidget m_ui;
BreakpointModel* m_model;
};

View File

@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>BreakpointWidget</class>
<widget class="QWidget" name="BreakpointWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTableView" name="breakpointList"/>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@@ -1,732 +0,0 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "CpuWidget.h"
#include "DisassemblyWidget.h"
#include "BreakpointDialog.h"
#include "Models/BreakpointModel.h"
#include "Models/ThreadModel.h"
#include "Models/SavedAddressesModel.h"
#include "Debugger/DebuggerSettingsManager.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/Breakpoints.h"
#include "DebugTools/MipsStackWalk.h"
#include "QtUtils.h"
#include "common/Console.h"
#include <QtGui/QClipboard>
#include <QtWidgets/QMessageBox>
#include <QtConcurrent/QtConcurrent>
#include <QtCore/QFutureWatcher>
#include <QtCore/QRegularExpression>
#include <QtCore/QRegularExpressionMatchIterator>
#include <QtCore/QStringList>
#include <QtWidgets/QScrollBar>
using namespace QtUtils;
using namespace MipsStackWalk;
CpuWidget::CpuWidget(QWidget* parent, DebugInterface& cpu)
: m_cpu(cpu)
, m_bpModel(cpu)
, m_threadModel(cpu)
, m_stackModel(cpu)
, m_savedAddressesModel(cpu)
{
m_ui.setupUi(this);
connect(g_emu_thread, &EmuThread::onVMPaused, this, &CpuWidget::onVMPaused);
connect(g_emu_thread, &EmuThread::onGameChanged, this, [this](const QString& title) {
if (title.isEmpty())
return;
// Don't overwrite users BPs/Saved Addresses unless they have a clean state.
if (m_bpModel.rowCount() == 0)
DebuggerSettingsManager::loadGameSettings(&m_bpModel);
if (m_savedAddressesModel.rowCount() == 0)
DebuggerSettingsManager::loadGameSettings(&m_savedAddressesModel);
});
connect(m_ui.registerWidget, &RegisterWidget::gotoInDisasm, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddress);
connect(m_ui.memoryviewWidget, &MemoryViewWidget::gotoInDisasm, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddress);
connect(m_ui.memoryviewWidget, &MemoryViewWidget::addToSavedAddresses, this, &CpuWidget::addAddressToSavedAddressesList);
connect(m_ui.registerWidget, &RegisterWidget::gotoInMemory, this, &CpuWidget::onGotoInMemory);
connect(m_ui.disassemblyWidget, &DisassemblyWidget::gotoInMemory, this, &CpuWidget::onGotoInMemory);
connect(m_ui.memoryviewWidget, &MemoryViewWidget::VMUpdate, this, &CpuWidget::reloadCPUWidgets);
connect(m_ui.registerWidget, &RegisterWidget::VMUpdate, this, &CpuWidget::reloadCPUWidgets);
connect(m_ui.disassemblyWidget, &DisassemblyWidget::VMUpdate, this, &CpuWidget::reloadCPUWidgets);
connect(m_ui.disassemblyWidget, &DisassemblyWidget::breakpointsChanged, this, &CpuWidget::updateBreakpoints);
connect(m_ui.breakpointList, &QTableView::customContextMenuRequested, this, &CpuWidget::onBPListContextMenu);
connect(m_ui.breakpointList, &QTableView::doubleClicked, this, &CpuWidget::onBPListDoubleClicked);
m_ui.breakpointList->setModel(&m_bpModel);
for (std::size_t i = 0; auto mode : BreakpointModel::HeaderResizeModes)
{
m_ui.breakpointList->horizontalHeader()->setSectionResizeMode(i, mode);
i++;
}
connect(&m_bpModel, &BreakpointModel::dataChanged, this, &CpuWidget::updateBreakpoints);
connect(m_ui.threadList, &QTableView::customContextMenuRequested, this, &CpuWidget::onThreadListContextMenu);
connect(m_ui.threadList, &QTableView::doubleClicked, this, &CpuWidget::onThreadListDoubleClick);
m_threadProxyModel.setSourceModel(&m_threadModel);
m_threadProxyModel.setSortRole(Qt::UserRole);
m_ui.threadList->setModel(&m_threadProxyModel);
m_ui.threadList->setSortingEnabled(true);
m_ui.threadList->sortByColumn(ThreadModel::ThreadColumns::ID, Qt::SortOrder::AscendingOrder);
for (std::size_t i = 0; auto mode : ThreadModel::HeaderResizeModes)
{
m_ui.threadList->horizontalHeader()->setSectionResizeMode(i, mode);
i++;
}
connect(m_ui.stackList, &QTableView::customContextMenuRequested, this, &CpuWidget::onStackListContextMenu);
connect(m_ui.stackList, &QTableView::doubleClicked, this, &CpuWidget::onStackListDoubleClick);
m_ui.stackList->setModel(&m_stackModel);
for (std::size_t i = 0; auto mode : StackModel::HeaderResizeModes)
{
m_ui.stackList->horizontalHeader()->setSectionResizeMode(i, mode);
i++;
}
m_ui.disassemblyWidget->SetCpu(&cpu);
m_ui.registerWidget->SetCpu(&cpu);
m_ui.memoryviewWidget->SetCpu(&cpu);
this->repaint();
m_ui.savedAddressesList->setModel(&m_savedAddressesModel);
m_ui.savedAddressesList->setContextMenuPolicy(Qt::CustomContextMenu);
connect(m_ui.savedAddressesList, &QTableView::customContextMenuRequested, this, &CpuWidget::onSavedAddressesListContextMenu);
for (std::size_t i = 0; auto mode : SavedAddressesModel::HeaderResizeModes)
{
m_ui.savedAddressesList->horizontalHeader()->setSectionResizeMode(i++, mode);
}
QTableView* savedAddressesTableView = m_ui.savedAddressesList;
connect(m_ui.savedAddressesList->model(), &QAbstractItemModel::dataChanged, [savedAddressesTableView](const QModelIndex& topLeft) {
savedAddressesTableView->resizeColumnToContents(topLeft.column());
});
setupSymbolTrees();
DebuggerSettingsManager::loadGameSettings(&m_bpModel);
DebuggerSettingsManager::loadGameSettings(&m_savedAddressesModel);
connect(m_ui.memorySearchWidget, &MemorySearchWidget::addAddressToSavedAddressesList, this, &CpuWidget::addAddressToSavedAddressesList);
connect(m_ui.memorySearchWidget, &MemorySearchWidget::goToAddressInDisassemblyView,
[this](u32 address) { m_ui.disassemblyWidget->gotoAddress(address, true); });
connect(m_ui.memorySearchWidget, &MemorySearchWidget::goToAddressInMemoryView, m_ui.memoryviewWidget, &MemoryViewWidget::gotoAddress);
connect(m_ui.memorySearchWidget, &MemorySearchWidget::switchToMemoryViewTab,
[this]() { m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory); });
m_ui.memorySearchWidget->setCpu(&m_cpu);
m_refreshDebuggerTimer.setInterval(1000);
connect(&m_refreshDebuggerTimer, &QTimer::timeout, this, &CpuWidget::refreshDebugger);
m_refreshDebuggerTimer.start();
}
CpuWidget::~CpuWidget() = default;
void CpuWidget::setupSymbolTrees()
{
m_ui.tabFunctions->setLayout(new QVBoxLayout());
m_ui.tabGlobalVariables->setLayout(new QVBoxLayout());
m_ui.tabLocalVariables->setLayout(new QVBoxLayout());
m_ui.tabParameterVariables->setLayout(new QVBoxLayout());
m_ui.tabFunctions->layout()->setContentsMargins(0, 0, 0, 0);
m_ui.tabGlobalVariables->layout()->setContentsMargins(0, 0, 0, 0);
m_ui.tabLocalVariables->layout()->setContentsMargins(0, 0, 0, 0);
m_ui.tabParameterVariables->layout()->setContentsMargins(0, 0, 0, 0);
m_function_tree = new FunctionTreeWidget(m_cpu);
m_global_variable_tree = new GlobalVariableTreeWidget(m_cpu);
m_local_variable_tree = new LocalVariableTreeWidget(m_cpu);
m_parameter_variable_tree = new ParameterVariableTreeWidget(m_cpu);
m_function_tree->updateModel();
m_global_variable_tree->updateModel();
m_local_variable_tree->updateModel();
m_parameter_variable_tree->updateModel();
m_ui.tabFunctions->layout()->addWidget(m_function_tree);
m_ui.tabGlobalVariables->layout()->addWidget(m_global_variable_tree);
m_ui.tabLocalVariables->layout()->addWidget(m_local_variable_tree);
m_ui.tabParameterVariables->layout()->addWidget(m_parameter_variable_tree);
connect(m_function_tree, &SymbolTreeWidget::goToInDisassembly, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddressAndSetFocus);
connect(m_global_variable_tree, &SymbolTreeWidget::goToInDisassembly, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddressAndSetFocus);
connect(m_local_variable_tree, &SymbolTreeWidget::goToInDisassembly, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddressAndSetFocus);
connect(m_parameter_variable_tree, &SymbolTreeWidget::goToInDisassembly, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddressAndSetFocus);
connect(m_function_tree, &SymbolTreeWidget::goToInMemoryView, this, &CpuWidget::onGotoInMemory);
connect(m_global_variable_tree, &SymbolTreeWidget::goToInMemoryView, this, &CpuWidget::onGotoInMemory);
connect(m_local_variable_tree, &SymbolTreeWidget::goToInMemoryView, this, &CpuWidget::onGotoInMemory);
connect(m_parameter_variable_tree, &SymbolTreeWidget::goToInMemoryView, this, &CpuWidget::onGotoInMemory);
connect(m_function_tree, &SymbolTreeWidget::nameColumnClicked, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddressAndSetFocus);
connect(m_function_tree, &SymbolTreeWidget::locationColumnClicked, m_ui.disassemblyWidget, &DisassemblyWidget::gotoAddressAndSetFocus);
}
void CpuWidget::refreshDebugger()
{
if (!m_cpu.isAlive())
return;
m_ui.registerWidget->update();
m_ui.disassemblyWidget->update();
m_ui.memoryviewWidget->update();
m_ui.memorySearchWidget->update();
m_function_tree->updateModel();
m_global_variable_tree->updateModel();
m_local_variable_tree->updateModel();
m_parameter_variable_tree->updateModel();
}
void CpuWidget::reloadCPUWidgets()
{
updateThreads();
updateStackFrames();
m_ui.registerWidget->update();
m_ui.disassemblyWidget->update();
m_ui.memoryviewWidget->update();
m_function_tree->updateModel();
m_global_variable_tree->updateModel();
m_local_variable_tree->updateModel();
m_parameter_variable_tree->updateModel();
}
void CpuWidget::paintEvent(QPaintEvent* event)
{
m_ui.registerWidget->update();
m_ui.disassemblyWidget->update();
m_ui.memoryviewWidget->update();
m_ui.memorySearchWidget->update();
}
// The cpu shouldn't be alive when these are called
// But make sure it isn't just in case
void CpuWidget::onStepInto()
{
if (!m_cpu.isAlive() || !m_cpu.isCpuPaused())
return;
// Allow the cpu to skip this pc if it is a breakpoint
CBreakPoints::SetSkipFirst(m_cpu.getCpuType(), m_cpu.getPC());
const u32 pc = m_cpu.getPC();
const MIPSAnalyst::MipsOpcodeInfo info = MIPSAnalyst::GetOpcodeInfo(&m_cpu, pc);
u32 bpAddr = pc + 0x4; // Default to the next instruction
if (info.isBranch)
{
if (!info.isConditional)
{
bpAddr = info.branchTarget;
}
else
{
if (info.conditionMet)
{
bpAddr = info.branchTarget;
}
else
{
bpAddr = pc + (2 * 4); // Skip branch delay slot
}
}
}
if (info.isSyscall)
bpAddr = info.branchTarget; // Syscalls are always taken
Host::RunOnCPUThread([cpu = &m_cpu, bpAddr] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), bpAddr, true);
cpu->resumeCpu();
});
this->repaint();
}
void CpuWidget::onStepOut()
{
if (!m_cpu.isAlive() || !m_cpu.isCpuPaused())
return;
// Allow the cpu to skip this pc if it is a breakpoint
CBreakPoints::SetSkipFirst(m_cpu.getCpuType(), m_cpu.getPC());
if (m_stackModel.rowCount() < 2)
return;
Host::RunOnCPUThread([cpu = &m_cpu, stackModel = &m_stackModel] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), stackModel->data(stackModel->index(1, StackModel::PC), Qt::UserRole).toUInt(), true);
cpu->resumeCpu();
});
this->repaint();
}
void CpuWidget::onStepOver()
{
if (!m_cpu.isAlive() || !m_cpu.isCpuPaused())
return;
const u32 pc = m_cpu.getPC();
const MIPSAnalyst::MipsOpcodeInfo info = MIPSAnalyst::GetOpcodeInfo(&m_cpu, pc);
u32 bpAddr = pc + 0x4; // Default to the next instruction
if (info.isBranch)
{
if (!info.isConditional)
{
if (info.isLinkedBranch) // jal, jalr
{
// it's a function call with a delay slot - skip that too
bpAddr += 4;
}
else // j, ...
{
// in case of absolute branches, set the breakpoint at the branch target
bpAddr = info.branchTarget;
}
}
else // beq, ...
{
if (info.conditionMet)
{
bpAddr = info.branchTarget;
}
else
{
bpAddr = pc + (2 * 4); // Skip branch delay slot
}
}
}
Host::RunOnCPUThread([cpu = &m_cpu, bpAddr] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), bpAddr, true);
cpu->resumeCpu();
});
this->repaint();
}
void CpuWidget::onVMPaused()
{
// Stops us from telling the disassembly dialog to jump somwhere because breakpoint code paused the core.
if (CBreakPoints::GetCorePaused())
{
CBreakPoints::SetCorePaused(false);
}
else
{
m_ui.disassemblyWidget->gotoProgramCounterOnPause();
}
reloadCPUWidgets();
this->repaint();
}
void CpuWidget::updateBreakpoints()
{
m_bpModel.refreshData();
}
void CpuWidget::onBPListDoubleClicked(const QModelIndex& index)
{
if (index.isValid())
{
if (index.column() == BreakpointModel::OFFSET)
{
m_ui.disassemblyWidget->gotoAddressAndSetFocus(m_bpModel.data(index, BreakpointModel::DataRole).toUInt());
}
}
}
void CpuWidget::onBPListContextMenu(QPoint pos)
{
QMenu* contextMenu = new QMenu(tr("Breakpoint List Context Menu"), m_ui.breakpointList);
if (m_cpu.isAlive())
{
QAction* newAction = new QAction(tr("New"), m_ui.breakpointList);
connect(newAction, &QAction::triggered, this, &CpuWidget::contextBPListNew);
contextMenu->addAction(newAction);
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (selModel->hasSelection())
{
QAction* editAction = new QAction(tr("Edit"), m_ui.breakpointList);
connect(editAction, &QAction::triggered, this, &CpuWidget::contextBPListEdit);
contextMenu->addAction(editAction);
if (selModel->selectedIndexes().count() == 1)
{
QAction* copyAction = new QAction(tr("Copy"), m_ui.breakpointList);
connect(copyAction, &QAction::triggered, this, &CpuWidget::contextBPListCopy);
contextMenu->addAction(copyAction);
}
QAction* deleteAction = new QAction(tr("Delete"), m_ui.breakpointList);
connect(deleteAction, &QAction::triggered, this, &CpuWidget::contextBPListDelete);
contextMenu->addAction(deleteAction);
}
}
contextMenu->addSeparator();
if (m_bpModel.rowCount() > 0)
{
QAction* actionExport = new QAction(tr("Copy all as CSV"), m_ui.breakpointList);
connect(actionExport, &QAction::triggered, [this]() {
// It's important to use the Export Role here to allow pasting to be translation agnostic
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.breakpointList->model(), BreakpointModel::ExportRole, true));
});
contextMenu->addAction(actionExport);
}
if (m_cpu.isAlive())
{
QAction* actionImport = new QAction(tr("Paste from CSV"), m_ui.breakpointList);
connect(actionImport, &QAction::triggered, this, &CpuWidget::contextBPListPasteCSV);
contextMenu->addAction(actionImport);
QAction* actionLoad = new QAction(tr("Load from Settings"), m_ui.breakpointList);
connect(actionLoad, &QAction::triggered, [this]() {
m_bpModel.clear();
DebuggerSettingsManager::loadGameSettings(&m_bpModel);
});
contextMenu->addAction(actionLoad);
QAction* actionSave = new QAction(tr("Save to Settings"), m_ui.breakpointList);
connect(actionSave, &QAction::triggered, this, &CpuWidget::saveBreakpointsToDebuggerSettings);
contextMenu->addAction(actionSave);
}
contextMenu->popup(m_ui.breakpointList->viewport()->mapToGlobal(pos));
}
void CpuWidget::onGotoInMemory(u32 address)
{
m_ui.memoryviewWidget->gotoAddress(address);
m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory);
}
void CpuWidget::contextBPListCopy()
{
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (!selModel->hasSelection())
return;
QGuiApplication::clipboard()->setText(m_bpModel.data(selModel->currentIndex()).toString());
}
void CpuWidget::contextBPListDelete()
{
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (!selModel->hasSelection())
return;
QModelIndexList rows = selModel->selectedIndexes();
std::sort(rows.begin(), rows.end(), [](const QModelIndex& a, const QModelIndex& b) {
return a.row() > b.row();
});
for (const QModelIndex& index : rows)
{
m_bpModel.removeRows(index.row(), 1);
}
}
void CpuWidget::contextBPListNew()
{
BreakpointDialog* bpDialog = new BreakpointDialog(this, &m_cpu, m_bpModel);
bpDialog->show();
}
void CpuWidget::contextBPListEdit()
{
const QItemSelectionModel* selModel = m_ui.breakpointList->selectionModel();
if (!selModel->hasSelection())
return;
const int selectedRow = selModel->selectedIndexes().first().row();
auto bpObject = m_bpModel.at(selectedRow);
BreakpointDialog* bpDialog = new BreakpointDialog(this, &m_cpu, m_bpModel, bpObject, selectedRow);
bpDialog->show();
}
void CpuWidget::contextBPListPasteCSV()
{
QString csv = QGuiApplication::clipboard()->text();
// Skip header
csv = csv.mid(csv.indexOf('\n') + 1);
for (const QString& line : csv.split('\n'))
{
QStringList fields;
// In order to handle text with commas in them we must wrap values in quotes to mark
// where a value starts and end so that text commas aren't identified as delimiters.
// So matches each quote pair, parse it out, and removes the quotes to get the value.
QRegularExpression eachQuotePair(R"("([^"]|\\.)*")");
QRegularExpressionMatchIterator it = eachQuotePair.globalMatch(line);
while (it.hasNext())
{
QRegularExpressionMatch match = it.next();
QString matchedValue = match.captured(0);
fields << matchedValue.mid(1, matchedValue.length() - 2);
}
m_bpModel.loadBreakpointFromFieldList(fields);
}
}
void CpuWidget::onSavedAddressesListContextMenu(QPoint pos)
{
QMenu* contextMenu = new QMenu("Saved Addresses List Context Menu", m_ui.savedAddressesList);
QAction* newAction = new QAction(tr("New"), m_ui.savedAddressesList);
connect(newAction, &QAction::triggered, this, &CpuWidget::contextSavedAddressesListNew);
contextMenu->addAction(newAction);
const QModelIndex indexAtPos = m_ui.savedAddressesList->indexAt(pos);
const bool isIndexValid = indexAtPos.isValid();
if (isIndexValid)
{
if (m_cpu.isAlive())
{
QAction* goToAddressMemViewAction = new QAction(tr("Go to in Memory View"), m_ui.savedAddressesList);
connect(goToAddressMemViewAction, &QAction::triggered, this, [this, indexAtPos]() {
const QModelIndex rowAddressIndex = m_ui.savedAddressesList->model()->index(indexAtPos.row(), 0, QModelIndex());
m_ui.memoryviewWidget->gotoAddress(m_ui.savedAddressesList->model()->data(rowAddressIndex, Qt::UserRole).toUInt());
m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory);
});
contextMenu->addAction(goToAddressMemViewAction);
QAction* goToAddressDisassemblyAction = new QAction(tr("Go to in Disassembly"), m_ui.savedAddressesList);
connect(goToAddressDisassemblyAction, &QAction::triggered, this, [this, indexAtPos]() {
const QModelIndex rowAddressIndex = m_ui.savedAddressesList->model()->index(indexAtPos.row(), 0, QModelIndex());
m_ui.disassemblyWidget->gotoAddressAndSetFocus(m_ui.savedAddressesList->model()->data(rowAddressIndex, Qt::UserRole).toUInt());
});
contextMenu->addAction(goToAddressDisassemblyAction);
}
QAction* copyAction = new QAction(indexAtPos.column() == 0 ? tr("Copy Address") : tr("Copy Text"), m_ui.savedAddressesList);
connect(copyAction, &QAction::triggered, [this, indexAtPos]() {
QGuiApplication::clipboard()->setText(m_ui.savedAddressesList->model()->data(indexAtPos, Qt::DisplayRole).toString());
});
contextMenu->addAction(copyAction);
}
if (m_ui.savedAddressesList->model()->rowCount() > 0)
{
QAction* actionExportCSV = new QAction(tr("Copy all as CSV"), m_ui.savedAddressesList);
connect(actionExportCSV, &QAction::triggered, [this]() {
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.savedAddressesList->model(), Qt::DisplayRole, true));
});
contextMenu->addAction(actionExportCSV);
}
QAction* actionImportCSV = new QAction(tr("Paste from CSV"), m_ui.savedAddressesList);
connect(actionImportCSV, &QAction::triggered, this, &CpuWidget::contextSavedAddressesListPasteCSV);
contextMenu->addAction(actionImportCSV);
if (m_cpu.isAlive())
{
QAction* actionLoad = new QAction(tr("Load from Settings"), m_ui.savedAddressesList);
connect(actionLoad, &QAction::triggered, [this]() {
m_savedAddressesModel.clear();
DebuggerSettingsManager::loadGameSettings(&m_savedAddressesModel);
});
contextMenu->addAction(actionLoad);
QAction* actionSave = new QAction(tr("Save to Settings"), m_ui.savedAddressesList);
connect(actionSave, &QAction::triggered, this, &CpuWidget::saveSavedAddressesToDebuggerSettings);
contextMenu->addAction(actionSave);
}
if (isIndexValid)
{
QAction* deleteAction = new QAction(tr("Delete"), m_ui.savedAddressesList);
connect(deleteAction, &QAction::triggered, this, [this, indexAtPos]() {
m_ui.savedAddressesList->model()->removeRows(indexAtPos.row(), 1);
});
contextMenu->addAction(deleteAction);
}
contextMenu->popup(m_ui.savedAddressesList->viewport()->mapToGlobal(pos));
}
void CpuWidget::contextSavedAddressesListPasteCSV()
{
QString csv = QGuiApplication::clipboard()->text();
// Skip header
csv = csv.mid(csv.indexOf('\n') + 1);
for (const QString& line : csv.split('\n'))
{
QStringList fields;
// In order to handle text with commas in them we must wrap values in quotes to mark
// where a value starts and end so that text commas aren't identified as delimiters.
// So matches each quote pair, parse it out, and removes the quotes to get the value.
QRegularExpression eachQuotePair(R"("([^"]|\\.)*")");
QRegularExpressionMatchIterator it = eachQuotePair.globalMatch(line);
while (it.hasNext())
{
QRegularExpressionMatch match = it.next();
QString matchedValue = match.captured(0);
fields << matchedValue.mid(1, matchedValue.length() - 2);
}
m_savedAddressesModel.loadSavedAddressFromFieldList(fields);
}
}
void CpuWidget::contextSavedAddressesListNew()
{
qobject_cast<SavedAddressesModel*>(m_ui.savedAddressesList->model())->addRow();
const u32 rowCount = m_ui.savedAddressesList->model()->rowCount();
m_ui.savedAddressesList->edit(m_ui.savedAddressesList->model()->index(rowCount - 1, 0));
}
void CpuWidget::addAddressToSavedAddressesList(u32 address)
{
qobject_cast<SavedAddressesModel*>(m_ui.savedAddressesList->model())->addRow();
const u32 rowCount = m_ui.savedAddressesList->model()->rowCount();
const QModelIndex addressIndex = m_ui.savedAddressesList->model()->index(rowCount - 1, 0);
m_ui.tabWidget->setCurrentWidget(m_ui.tab_savedaddresses);
m_ui.savedAddressesList->model()->setData(addressIndex, address, Qt::UserRole);
m_ui.savedAddressesList->edit(m_ui.savedAddressesList->model()->index(rowCount - 1, 1));
}
void CpuWidget::updateThreads()
{
m_threadModel.refreshData();
}
void CpuWidget::onThreadListContextMenu(QPoint pos)
{
if (!m_ui.threadList->selectionModel()->hasSelection())
return;
QMenu* contextMenu = new QMenu(tr("Thread List Context Menu"), m_ui.threadList);
QAction* actionCopy = new QAction(tr("Copy"), m_ui.threadList);
connect(actionCopy, &QAction::triggered, [this]() {
const auto* selModel = m_ui.threadList->selectionModel();
if (!selModel->hasSelection())
return;
QGuiApplication::clipboard()->setText(m_ui.threadList->model()->data(selModel->currentIndex()).toString());
});
contextMenu->addAction(actionCopy);
contextMenu->addSeparator();
QAction* actionExport = new QAction(tr("Copy all as CSV"), m_ui.threadList);
connect(actionExport, &QAction::triggered, [this]() {
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.threadList->model()));
});
contextMenu->addAction(actionExport);
contextMenu->popup(m_ui.threadList->viewport()->mapToGlobal(pos));
}
void CpuWidget::onThreadListDoubleClick(const QModelIndex& index)
{
switch (index.column())
{
case ThreadModel::ThreadColumns::ENTRY:
m_ui.memoryviewWidget->gotoAddress(m_ui.threadList->model()->data(index, Qt::UserRole).toUInt());
m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory);
break;
default: // Default to PC
m_ui.disassemblyWidget->gotoAddressAndSetFocus(m_ui.threadList->model()->data(m_ui.threadList->model()->index(index.row(), ThreadModel::ThreadColumns::PC), Qt::UserRole).toUInt());
break;
}
}
void CpuWidget::updateStackFrames()
{
m_stackModel.refreshData();
}
void CpuWidget::onStackListContextMenu(QPoint pos)
{
if (!m_ui.stackList->selectionModel()->hasSelection())
return;
QMenu* contextMenu = new QMenu(tr("Stack List Context Menu"), m_ui.stackList);
QAction* actionCopy = new QAction(tr("Copy"), m_ui.stackList);
connect(actionCopy, &QAction::triggered, [this]() {
const auto* selModel = m_ui.stackList->selectionModel();
if (!selModel->hasSelection())
return;
QGuiApplication::clipboard()->setText(m_ui.stackList->model()->data(selModel->currentIndex()).toString());
});
contextMenu->addAction(actionCopy);
contextMenu->addSeparator();
QAction* actionExport = new QAction(tr("Copy all as CSV"), m_ui.stackList);
connect(actionExport, &QAction::triggered, [this]() {
QGuiApplication::clipboard()->setText(QtUtils::AbstractItemModelToCSV(m_ui.stackList->model()));
});
contextMenu->addAction(actionExport);
contextMenu->popup(m_ui.stackList->viewport()->mapToGlobal(pos));
}
void CpuWidget::onStackListDoubleClick(const QModelIndex& index)
{
switch (index.column())
{
case StackModel::StackModel::ENTRY:
case StackModel::StackModel::ENTRY_LABEL:
m_ui.disassemblyWidget->gotoAddressAndSetFocus(m_ui.stackList->model()->data(m_ui.stackList->model()->index(index.row(), StackModel::StackColumns::ENTRY), Qt::UserRole).toUInt());
break;
case StackModel::StackModel::SP:
m_ui.memoryviewWidget->gotoAddress(m_ui.stackList->model()->data(index, Qt::UserRole).toUInt());
m_ui.tabWidget->setCurrentWidget(m_ui.tab_memory);
break;
default: // Default to PC
m_ui.disassemblyWidget->gotoAddressAndSetFocus(m_ui.stackList->model()->data(m_ui.stackList->model()->index(index.row(), StackModel::StackColumns::PC), Qt::UserRole).toUInt());
break;
}
}
void CpuWidget::saveBreakpointsToDebuggerSettings()
{
DebuggerSettingsManager::saveGameSettings(&m_bpModel);
}
void CpuWidget::saveSavedAddressesToDebuggerSettings()
{
DebuggerSettingsManager::saveGameSettings(&m_savedAddressesModel);
}

View File

@@ -1,97 +0,0 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "ui_CpuWidget.h"
#include "DebugTools/DebugInterface.h"
#include "Models/BreakpointModel.h"
#include "Models/ThreadModel.h"
#include "Models/StackModel.h"
#include "Models/SavedAddressesModel.h"
#include "Debugger/SymbolTree/SymbolTreeWidgets.h"
#include "QtHost.h"
#include <QtWidgets/QWidget>
#include <QtWidgets/QTableWidget>
#include <QtCore/QSortFilterProxyModel>
#include <QtCore/QTimer>
#include <vector>
using namespace MipsStackWalk;
class CpuWidget final : public QWidget
{
Q_OBJECT
public:
CpuWidget(QWidget* parent, DebugInterface& cpu);
~CpuWidget();
public slots:
void paintEvent(QPaintEvent* event);
void onStepInto();
void onStepOver();
void onStepOut();
void onVMPaused();
void updateBreakpoints();
void onBPListDoubleClicked(const QModelIndex& index);
void onBPListContextMenu(QPoint pos);
void onGotoInMemory(u32 address);
void contextBPListCopy();
void contextBPListDelete();
void contextBPListNew();
void contextBPListEdit();
void contextBPListPasteCSV();
void onSavedAddressesListContextMenu(QPoint pos);
void contextSavedAddressesListPasteCSV();
void contextSavedAddressesListNew();
void addAddressToSavedAddressesList(u32 address);
void updateThreads();
void onThreadListDoubleClick(const QModelIndex& index);
void onThreadListContextMenu(QPoint pos);
void updateStackFrames();
void onStackListContextMenu(QPoint pos);
void onStackListDoubleClick(const QModelIndex& index);
void refreshDebugger();
void reloadCPUWidgets();
void saveBreakpointsToDebuggerSettings();
void saveSavedAddressesToDebuggerSettings();
private:
void setupSymbolTrees();
std::vector<QTableWidget*> m_registerTableViews;
QMenu* m_stacklistContextMenu = 0;
QMenu* m_funclistContextMenu = 0;
QMenu* m_moduleTreeContextMenu = 0;
QTimer m_refreshDebuggerTimer;
Ui::CpuWidget m_ui;
DebugInterface& m_cpu;
BreakpointModel m_bpModel;
ThreadModel m_threadModel;
QSortFilterProxyModel m_threadProxyModel;
StackModel m_stackModel;
SavedAddressesModel m_savedAddressesModel;
FunctionTreeWidget* m_function_tree = nullptr;
GlobalVariableTreeWidget* m_global_variable_tree = nullptr;
LocalVariableTreeWidget* m_local_variable_tree = nullptr;
ParameterVariableTreeWidget* m_parameter_variable_tree = nullptr;
};

View File

@@ -1,445 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>CpuWidget</class>
<widget class="QWidget" name="CpuWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>668</width>
<height>563</height>
</rect>
</property>
<property name="font">
<font>
<family>Monospace</family>
</font>
</property>
<property name="focusPolicy">
<enum>Qt::StrongFocus</enum>
</property>
<property name="windowTitle">
<string/>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QSplitter" name="verticalSplitter">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="childrenCollapsible">
<bool>false</bool>
</property>
<widget class="QSplitter" name="horizontalSplitter">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="childrenCollapsible">
<bool>false</bool>
</property>
<widget class="QTabWidget" name="tabWidgetRegFunc">
<property name="minimumSize">
<size>
<width>100</width>
<height>100</height>
</size>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="tabRegisters">
<attribute name="title">
<string>Registers</string>
</attribute>
<layout class="QHBoxLayout" name="registerLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="RegisterWidget" name="registerWidget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>320</width>
<height>100</height>
</size>
</property>
<property name="font">
<font>
<family>Monospace</family>
</font>
</property>
<property name="focusPolicy">
<enum>Qt::StrongFocus</enum>
</property>
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="autoFillBackground">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tabFunctions">
<attribute name="title">
<string>Functions</string>
</attribute>
</widget>
<widget class="QWidget" name="tabMemorySearch">
<attribute name="title">
<string>Memory Search</string>
</attribute>
<layout class="QHBoxLayout" name="memorySearchLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="MemorySearchWidget" name="memorySearchWidget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Monospace</family>
</font>
</property>
<property name="focusPolicy">
<enum>Qt::StrongFocus</enum>
</property>
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="autoFillBackground">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
<widget class="DisassemblyWidget" name="disassemblyWidget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>1</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>100</width>
<height>100</height>
</size>
</property>
<property name="font">
<font>
<family>Monospace</family>
</font>
</property>
<property name="focusPolicy">
<enum>Qt::StrongFocus</enum>
</property>
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="autoFillBackground">
<bool>true</bool>
</property>
</widget>
</widget>
<widget class="QTabWidget" name="tabWidget">
<property name="minimumSize">
<size>
<width>150</width>
<height>0</height>
</size>
</property>
<property name="tabPosition">
<enum>QTabWidget::North</enum>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="tab_memory">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<attribute name="title">
<string>Memory</string>
</attribute>
<layout class="QHBoxLayout" name="memoryLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="MemoryViewWidget" name="memoryviewWidget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>250</width>
<height>100</height>
</size>
</property>
<property name="font">
<font>
<family>Monospace</family>
</font>
</property>
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="autoFillBackground">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_breakpoints">
<attribute name="title">
<string>Breakpoints</string>
</attribute>
<layout class="QHBoxLayout" name="breakpointsLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTableView" name="breakpointList">
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="gridStyle">
<enum>Qt::NoPen</enum>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_threads">
<attribute name="title">
<string>Threads</string>
</attribute>
<layout class="QHBoxLayout" name="threadsLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTableView" name="threadList">
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="selectionMode">
<enum>QAbstractItemView::SingleSelection</enum>
</property>
<property name="gridStyle">
<enum>Qt::NoPen</enum>
</property>
<property name="cornerButtonEnabled">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_callstack">
<attribute name="title">
<string>Active Call Stack</string>
</attribute>
<layout class="QHBoxLayout" name="callStackLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTableView" name="stackList">
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="sizeAdjustPolicy">
<enum>QAbstractScrollArea::AdjustToContentsOnFirstShow</enum>
</property>
<property name="selectionMode">
<enum>QAbstractItemView::SingleSelection</enum>
</property>
<property name="gridStyle">
<enum>Qt::NoPen</enum>
</property>
<property name="cornerButtonEnabled">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tab_savedaddresses">
<attribute name="title">
<string>Saved Addresses</string>
</attribute>
<layout class="QHBoxLayout" name="savedAddressesLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTableView" name="savedAddressesList">
<property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="gridStyle">
<enum>Qt::NoPen</enum>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="tabGlobalVariables">
<attribute name="title">
<string>Globals</string>
</attribute>
</widget>
<widget class="QWidget" name="tabLocalVariables">
<attribute name="title">
<string>Locals</string>
</attribute>
</widget>
<widget class="QWidget" name="tabParameterVariables">
<attribute name="title">
<string>Parameters</string>
</attribute>
</widget>
</widget>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>DisassemblyWidget</class>
<extends>QWidget</extends>
<header>pcsx2-qt/Debugger/DisassemblyWidget.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>RegisterWidget</class>
<extends>QWidget</extends>
<header>pcsx2-qt/Debugger/RegisterWidget.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>MemoryViewWidget</class>
<extends>QWidget</extends>
<header>pcsx2-qt/Debugger/MemoryViewWidget.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>MemorySearchWidget</class>
<extends>QWidget</extends>
<header>pcsx2-qt/Debugger/MemorySearchWidget.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

View File

@@ -0,0 +1,58 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include <common/Pcsx2Types.h>
#include <QtCore/qttranslation.h>
namespace DebuggerEvents
{
struct Event
{
virtual ~Event() = default;
};
// Sent when a debugger widget is first created, and subsequently broadcast
// to all debugger widgets at regular intervals.
struct Refresh : Event
{
};
// Go to the address in a disassembly or memory view and switch to that tab.
struct GoToAddress : Event
{
enum Filter
{
NONE,
DISASSEMBLER,
MEMORY_VIEW
};
u32 address = 0;
// Prevent the memory view from handling events for jumping to functions
// and vice versa.
Filter filter = NONE;
bool switch_to_tab = true;
static constexpr const char* ACTION_PREFIX = QT_TRANSLATE_NOOP("DebuggerEvents", "Go to in");
};
// The state of the VM has changed and widgets should be updated to reflect
// the new state (e.g. the VM has been paused).
struct VMUpdate : Event
{
};
// Add the address to the saved addresses list and switch to that tab.
struct AddToSavedAddresses : Event
{
u32 address = 0;
bool switch_to_tab = true;
static constexpr const char* ACTION_PREFIX = QT_TRANSLATE_NOOP("DebuggerEvents", "Add to");
};
} // namespace DebuggerEvents

View File

@@ -10,12 +10,12 @@
#include "common/Console.h"
#include "VMManager.h"
#include "Models/BreakpointModel.h"
std::mutex DebuggerSettingsManager::writeLock;
const QString DebuggerSettingsManager::settingsFileVersion = "0.00";
QJsonObject DebuggerSettingsManager::loadGameSettingsJSON() {
QJsonObject DebuggerSettingsManager::loadGameSettingsJSON()
{
std::string path = VMManager::GetDebuggerSettingsFilePathForCurrentGame();
QFile file(QString::fromStdString(path));
if (!file.open(QIODevice::ReadOnly))
@@ -134,7 +134,7 @@ void DebuggerSettingsManager::saveGameSettings(QAbstractTableModel* abstractTabl
{
const std::string path = VMManager::GetDebuggerSettingsFilePathForCurrentGame();
if (path.empty())
return;
return;
const std::lock_guard<std::mutex> lock(writeLock);
QJsonObject loadedSettings = loadGameSettingsJSON();

View File

@@ -6,8 +6,8 @@
#include <mutex>
#include "Models/BreakpointModel.h"
#include "Models/SavedAddressesModel.h"
#include "Breakpoints/BreakpointModel.h"
#include "Memory/SavedAddressesModel.h"
class DebuggerSettingsManager final
{

View File

@@ -0,0 +1,312 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DebuggerWidget.h"
#include "Debugger/DebuggerWindow.h"
#include "Debugger/JsonValueWrapper.h"
#include "Debugger/Docking/DockManager.h"
#include "Debugger/Docking/DockTables.h"
#include "DebugTools/DebugInterface.h"
#include "common/Assertions.h"
DebuggerWidget::DebuggerWidget(const DebuggerWidgetParameters& parameters, u32 flags)
: QWidget(parameters.parent)
, m_unique_name(parameters.unique_name)
, m_cpu(parameters.cpu)
, m_cpu_override(parameters.cpu_override)
, m_flags(flags)
{
updateStyleSheet();
}
DebugInterface& DebuggerWidget::cpu() const
{
if (m_cpu_override.has_value())
return DebugInterface::get(*m_cpu_override);
pxAssertRel(m_cpu, "DebuggerWidget::cpu called on object with null cpu.");
return *m_cpu;
}
QString DebuggerWidget::uniqueName() const
{
return m_unique_name;
}
QString DebuggerWidget::displayName() const
{
QString name = displayNameWithoutSuffix();
// If there are multiple debugger widgets of the same name, append a number
// to the display name.
if (m_display_name_suffix_number.has_value())
name = tr("%1 #%2").arg(name).arg(*m_display_name_suffix_number);
if (m_cpu_override)
name = tr("%1 (%2)").arg(name).arg(DebugInterface::cpuName(*m_cpu_override));
return name;
}
QString DebuggerWidget::displayNameWithoutSuffix() const
{
return m_translated_display_name;
}
QString DebuggerWidget::customDisplayName() const
{
return m_custom_display_name;
}
bool DebuggerWidget::setCustomDisplayName(QString display_name)
{
if (display_name.size() > DockUtils::MAX_DOCK_WIDGET_NAME_SIZE)
return false;
m_custom_display_name = display_name;
return true;
}
bool DebuggerWidget::isPrimary() const
{
return m_is_primary;
}
void DebuggerWidget::setPrimary(bool is_primary)
{
m_is_primary = is_primary;
}
bool DebuggerWidget::setCpu(DebugInterface& new_cpu)
{
BreakPointCpu before = cpu().getCpuType();
m_cpu = &new_cpu;
BreakPointCpu after = cpu().getCpuType();
return before == after;
}
std::optional<BreakPointCpu> DebuggerWidget::cpuOverride() const
{
return m_cpu_override;
}
bool DebuggerWidget::setCpuOverride(std::optional<BreakPointCpu> new_cpu)
{
BreakPointCpu before = cpu().getCpuType();
m_cpu_override = new_cpu;
BreakPointCpu after = cpu().getCpuType();
return before == after;
}
bool DebuggerWidget::handleEvent(const DebuggerEvents::Event& event)
{
auto [begin, end] = m_event_handlers.equal_range(typeid(event).name());
for (auto handler = begin; handler != end; handler++)
if (handler->second(event))
return true;
return false;
}
bool DebuggerWidget::acceptsEventType(const char* event_type)
{
auto [begin, end] = m_event_handlers.equal_range(event_type);
return begin != end;
}
void DebuggerWidget::toJson(JsonValueWrapper& json)
{
std::string custom_display_name_str = m_custom_display_name.toStdString();
rapidjson::Value custom_display_name;
custom_display_name.SetString(custom_display_name_str.c_str(), custom_display_name_str.size(), json.allocator());
json.value().AddMember("customDisplayName", custom_display_name, json.allocator());
json.value().AddMember("isPrimary", m_is_primary, json.allocator());
}
bool DebuggerWidget::fromJson(const JsonValueWrapper& json)
{
auto custom_display_name = json.value().FindMember("customDisplayName");
if (custom_display_name != json.value().MemberEnd() && custom_display_name->value.IsString())
{
m_custom_display_name = QString(custom_display_name->value.GetString());
m_custom_display_name.truncate(DockUtils::MAX_DOCK_WIDGET_NAME_SIZE);
}
auto is_primary = json.value().FindMember("isPrimary");
if (is_primary != json.value().MemberEnd() && is_primary->value.IsBool())
m_is_primary = is_primary->value.GetBool();
return true;
}
void DebuggerWidget::switchToThisTab()
{
g_debugger_window->dockManager().switchToDebuggerWidget(this);
}
bool DebuggerWidget::supportsMultipleInstances()
{
return !(m_flags & DISALLOW_MULTIPLE_INSTANCES);
}
void DebuggerWidget::retranslateDisplayName()
{
if (!m_custom_display_name.isEmpty())
{
m_translated_display_name = m_custom_display_name;
}
else
{
auto description = DockTables::DEBUGGER_WIDGETS.find(metaObject()->className());
if (description != DockTables::DEBUGGER_WIDGETS.end())
m_translated_display_name = QCoreApplication::translate("DebuggerWidget", description->second.display_name);
else
m_translated_display_name = QString();
}
}
std::optional<int> DebuggerWidget::displayNameSuffixNumber() const
{
return m_display_name_suffix_number;
}
void DebuggerWidget::setDisplayNameSuffixNumber(std::optional<int> suffix_number)
{
m_display_name_suffix_number = suffix_number;
}
void DebuggerWidget::updateStyleSheet()
{
QString stylesheet;
if (m_flags & MONOSPACE_FONT)
{
// Easiest way to handle cross platform monospace fonts
// There are issues related to TabWidget -> Children font inheritance otherwise
#if defined(WIN32)
stylesheet += QStringLiteral("font-family: 'Lucida Console';");
#elif defined(__APPLE__)
stylesheet += QStringLiteral("font-family: 'Monaco';");
#else
stylesheet += QStringLiteral("font-family: 'Monospace';");
#endif
}
// HACK: Make the font size smaller without applying a stylesheet to the
// whole window (which would impact performance).
if (g_debugger_window)
stylesheet += QString("font-size: %1pt;").arg(g_debugger_window->fontSize());
setStyleSheet(stylesheet);
}
void DebuggerWidget::goToInDisassembler(u32 address, bool switch_to_tab)
{
DebuggerEvents::GoToAddress event;
event.address = address;
event.filter = DebuggerEvents::GoToAddress::DISASSEMBLER;
event.switch_to_tab = switch_to_tab;
DebuggerWidget::sendEvent(std::move(event));
}
void DebuggerWidget::goToInMemoryView(u32 address, bool switch_to_tab)
{
DebuggerEvents::GoToAddress event;
event.address = address;
event.filter = DebuggerEvents::GoToAddress::MEMORY_VIEW;
event.switch_to_tab = switch_to_tab;
DebuggerWidget::sendEvent(std::move(event));
}
void DebuggerWidget::sendEventImplementation(const DebuggerEvents::Event& event)
{
if (!g_debugger_window)
return;
for (const auto& [unique_name, widget] : g_debugger_window->dockManager().debuggerWidgets())
if (widget->isPrimary() && widget->handleEvent(event))
return;
for (const auto& [unique_name, widget] : g_debugger_window->dockManager().debuggerWidgets())
if (!widget->isPrimary() && widget->handleEvent(event))
return;
}
void DebuggerWidget::broadcastEventImplementation(const DebuggerEvents::Event& event)
{
if (!g_debugger_window)
return;
for (const auto& [unique_name, widget] : g_debugger_window->dockManager().debuggerWidgets())
widget->handleEvent(event);
}
std::vector<QAction*> DebuggerWidget::createEventActionsImplementation(
QMenu* menu,
u32 max_top_level_actions,
bool skip_self,
const char* event_type,
const char* action_prefix,
std::function<const DebuggerEvents::Event*()> event_func)
{
if (!g_debugger_window)
return {};
std::vector<DebuggerWidget*> receivers;
for (const auto& [unique_name, widget] : g_debugger_window->dockManager().debuggerWidgets())
if ((!skip_self || widget != this) && widget->acceptsEventType(event_type))
receivers.emplace_back(widget);
std::sort(receivers.begin(), receivers.end(), [&](const DebuggerWidget* lhs, const DebuggerWidget* rhs) {
if (lhs->displayNameWithoutSuffix() == rhs->displayNameWithoutSuffix())
return lhs->displayNameSuffixNumber() < rhs->displayNameSuffixNumber();
return lhs->displayNameWithoutSuffix() < rhs->displayNameWithoutSuffix();
});
QMenu* submenu = nullptr;
if (receivers.size() > max_top_level_actions)
{
QString title_format = QCoreApplication::translate("DebuggerEvent", "%1...");
submenu = new QMenu(title_format.arg(QCoreApplication::translate("DebuggerEvent", action_prefix)), menu);
}
std::vector<QAction*> actions;
for (size_t i = 0; i < receivers.size(); i++)
{
DebuggerWidget* receiver = receivers[i];
QAction* action;
if (!submenu || i + 1 < max_top_level_actions)
{
QString title_format = QCoreApplication::translate("DebuggerEvent", "%1 %2");
QString event_title = QCoreApplication::translate("DebuggerEvent", action_prefix);
QString title = title_format.arg(event_title).arg(receiver->displayName());
action = new QAction(title, menu);
menu->addAction(action);
}
else
{
action = new QAction(receiver->displayName(), submenu);
submenu->addAction(action);
}
connect(action, &QAction::triggered, receiver, [receiver, event_func]() {
const DebuggerEvents::Event* event = event_func();
if (event)
receiver->handleEvent(*event);
});
actions.emplace_back(action);
}
if (submenu)
menu->addMenu(submenu);
return actions;
}

View File

@@ -0,0 +1,198 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "QtHost.h"
#include "Debugger/DebuggerEvents.h"
#include "DebugTools/DebugInterface.h"
#include <QtWidgets/QWidget>
class JsonValueWrapper;
// Container for variables to be passed to the constructor of DebuggerWidget.
struct DebuggerWidgetParameters
{
QString unique_name;
DebugInterface* cpu = nullptr;
std::optional<BreakPointCpu> cpu_override;
QWidget* parent = nullptr;
};
// The base class for the contents of the dock widgets in the debugger.
class DebuggerWidget : public QWidget
{
Q_OBJECT
public:
QString uniqueName() const;
// Get the translated name that should be displayed for this widget.
QString displayName() const;
QString displayNameWithoutSuffix() const;
QString customDisplayName() const;
bool setCustomDisplayName(QString display_name);
bool isPrimary() const;
void setPrimary(bool is_primary);
// Get the effective debug interface associated with this particular widget
// if it's set, otherwise return the one associated with the layout that
// contains this widget.
DebugInterface& cpu() const;
// Set the debug interface associated with the layout. If false is returned,
// we have to recreate the object.
bool setCpu(DebugInterface& new_cpu);
// Get the CPU associated with this particular widget.
std::optional<BreakPointCpu> cpuOverride() const;
// Set the CPU associated with the individual dock widget. If false is
// returned, we have to recreate the object.
bool setCpuOverride(std::optional<BreakPointCpu> new_cpu);
// Send each open debugger widget an event in turn, until one handles it.
template <typename Event>
static void sendEvent(Event event)
{
if (!QtHost::IsOnUIThread())
{
QtHost::RunOnUIThread([event = std::move(event)]() {
DebuggerWidget::sendEventImplementation(event);
});
return;
}
sendEventImplementation(event);
}
// Send all open debugger widgets an event.
template <typename Event>
static void broadcastEvent(Event event)
{
if (!QtHost::IsOnUIThread())
{
QtHost::RunOnUIThread([event = std::move(event)]() {
DebuggerWidget::broadcastEventImplementation(event);
});
return;
}
broadcastEventImplementation(event);
}
// Register a handler callback for the specified type of event.
template <typename Event>
void receiveEvent(std::function<bool(const Event&)> callback)
{
m_event_handlers.emplace(
typeid(Event).name(),
[callback](const DebuggerEvents::Event& event) -> bool {
return callback(static_cast<const Event&>(event));
});
}
// Register a handler member function for the specified type of event.
template <typename Event, typename SubClass>
void receiveEvent(bool (SubClass::*function)(const Event& event))
{
m_event_handlers.emplace(
typeid(Event).name(),
[this, function](const DebuggerEvents::Event& event) -> bool {
return (*static_cast<SubClass*>(this).*function)(static_cast<const Event&>(event));
});
}
// Call the handler callback for the specified event.
bool handleEvent(const DebuggerEvents::Event& event);
// Check if this debugger widget can receive the specified type of event.
bool acceptsEventType(const char* event_type);
// Generates context menu actions to send an event to each debugger widget
// that can receive it. A submenu is generated if the number of possible
// receivers exceeds max_top_level_actions. If skip_self is true, actions
// are only generated if the sender and receiver aren't the same object.
template <typename Event>
std::vector<QAction*> createEventActions(
QMenu* menu,
std::function<std::optional<Event>()> event_func,
bool skip_self = true,
u32 max_top_level_actions = 5)
{
return createEventActionsImplementation(
menu, max_top_level_actions, skip_self, typeid(Event).name(), Event::ACTION_PREFIX,
[event_func]() -> DebuggerEvents::Event* {
static std::optional<Event> event;
event = event_func();
if (!event.has_value())
return nullptr;
return static_cast<DebuggerEvents::Event*>(&(*event));
});
}
virtual void toJson(JsonValueWrapper& json);
virtual bool fromJson(const JsonValueWrapper& json);
void switchToThisTab();
bool supportsMultipleInstances();
void retranslateDisplayName();
std::optional<int> displayNameSuffixNumber() const;
void setDisplayNameSuffixNumber(std::optional<int> suffix_number);
void updateStyleSheet();
static void goToInDisassembler(u32 address, bool switch_to_tab);
static void goToInMemoryView(u32 address, bool switch_to_tab);
protected:
enum Flags
{
NO_DEBUGGER_FLAGS = 0,
// Prevent the user from opening multiple dock widgets of this type.
DISALLOW_MULTIPLE_INSTANCES = 1 << 0,
// Apply a stylesheet that gives all the text a monospace font.
MONOSPACE_FONT = 1 << 1
};
DebuggerWidget(const DebuggerWidgetParameters& parameters, u32 flags);
private:
static void sendEventImplementation(const DebuggerEvents::Event& event);
static void broadcastEventImplementation(const DebuggerEvents::Event& event);
std::vector<QAction*> createEventActionsImplementation(
QMenu* menu,
u32 max_top_level_actions,
bool skip_self,
const char* event_type,
const char* action_prefix,
std::function<const DebuggerEvents::Event*()> event_func);
QString m_unique_name;
// A user-defined name, or an empty string if no name was specified so that
// the default names can be retranslated on the fly.
QString m_custom_display_name;
QString m_translated_display_name;
std::optional<int> m_display_name_suffix_number;
// Primary debugger widgets will be chosen to handle events first. For
// example, clicking on an address to go to it in the primary memory view.
bool m_is_primary = false;
DebugInterface* m_cpu;
std::optional<BreakPointCpu> m_cpu_override;
u32 m_flags;
std::multimap<std::string, std::function<bool(const DebuggerEvents::Event&)>> m_event_handlers;
};

View File

@@ -3,109 +3,373 @@
#include "DebuggerWindow.h"
#include "Debugger/DebuggerWidget.h"
#include "Debugger/Docking/DockManager.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/Breakpoints.h"
#include "DebugTools/MIPSAnalyst.h"
#include "DebugTools/MipsStackWalk.h"
#include "DebugTools/SymbolImporter.h"
#include "VMManager.h"
#include "QtHost.h"
#include "MainWindow.h"
#include "AnalysisOptionsDialog.h"
#include <QtWidgets/QMessageBox>
DebuggerWindow* g_debugger_window = nullptr;
DebuggerWindow::DebuggerWindow(QWidget* parent)
: QMainWindow(parent)
: KDDockWidgets::QtWidgets::MainWindow(QStringLiteral("DebuggerWindow"), {}, parent)
, m_dock_manager(new DockManager(this))
{
m_ui.setupUi(this);
// Easiest way to handle cross platform monospace fonts
// There are issues related to TabWidget -> Children font inheritance otherwise
#if defined(WIN32)
m_ui.cpuTabs->setStyleSheet(QStringLiteral("font: 8pt 'Lucida Console'"));
#elif defined(__APPLE__)
m_ui.cpuTabs->setStyleSheet(QStringLiteral("font: 10pt 'Monaco'"));
#else
m_ui.cpuTabs->setStyleSheet(QStringLiteral("font: 8pt 'Monospace'"));
#endif
g_debugger_window = this;
setupDefaultToolBarState();
setupFonts();
restoreWindowGeometry();
m_dock_manager->loadLayouts();
connect(m_ui.actionAnalyse, &QAction::triggered, this, &DebuggerWindow::onAnalyse);
connect(m_ui.actionSettings, &QAction::triggered, this, &DebuggerWindow::onSettings);
connect(m_ui.actionGameSettings, &QAction::triggered, this, &DebuggerWindow::onGameSettings);
connect(m_ui.actionClose, &QAction::triggered, this, &DebuggerWindow::close);
connect(m_ui.actionOnTop, &QAction::triggered, this, [this](bool checked) {
if (checked)
setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
else
setWindowFlags(windowFlags() & ~Qt::WindowStaysOnTopHint);
show();
});
connect(m_ui.actionRun, &QAction::triggered, this, &DebuggerWindow::onRunPause);
connect(m_ui.actionStepInto, &QAction::triggered, this, &DebuggerWindow::onStepInto);
connect(m_ui.actionStepOver, &QAction::triggered, this, &DebuggerWindow::onStepOver);
connect(m_ui.actionStepOut, &QAction::triggered, this, &DebuggerWindow::onStepOut);
connect(m_ui.actionAnalyse, &QAction::triggered, this, &DebuggerWindow::onAnalyse);
connect(m_ui.actionOnTop, &QAction::triggered, [this] { this->setWindowFlags(this->windowFlags() ^ Qt::WindowStaysOnTopHint); this->show(); });
connect(g_emu_thread, &EmuThread::onVMPaused, this, &DebuggerWindow::onVMStateChanged);
connect(g_emu_thread, &EmuThread::onVMResumed, this, &DebuggerWindow::onVMStateChanged);
connect(m_ui.actionShutDown, &QAction::triggered, [this]() {
if (currentCPU() && currentCPU()->isAlive())
g_emu_thread->shutdownVM(false);
});
onVMStateChanged(); // If we missed a state change while we weren't loaded
connect(m_ui.actionReset, &QAction::triggered, [this]() {
if (currentCPU() && currentCPU()->isAlive())
g_emu_thread->resetVM();
});
// We can't do this in the designer, but we want to right align the actionOnTop action in the toolbar
QWidget* spacer = new QWidget(this);
spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
m_ui.toolBar->insertWidget(m_ui.actionAnalyse, spacer);
connect(m_ui.menuTools, &QMenu::aboutToShow, this, [this]() {
m_dock_manager->createToolsMenu(m_ui.menuTools);
});
m_cpuWidget_r5900 = new CpuWidget(this, r5900Debug);
m_cpuWidget_r3000 = new CpuWidget(this, r3000Debug);
connect(m_ui.menuWindows, &QMenu::aboutToShow, this, [this]() {
m_dock_manager->createWindowsMenu(m_ui.menuWindows);
});
m_ui.cpuTabs->addTab(m_cpuWidget_r5900, "R5900");
m_ui.cpuTabs->addTab(m_cpuWidget_r3000, "R3000");
}
connect(m_ui.actionResetAllLayouts, &QAction::triggered, this, [this]() {
QString text = tr("Are you sure you want to reset all layouts?");
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
return;
DebuggerWindow::~DebuggerWindow() = default;
m_dock_manager->resetAllLayouts();
});
// There is no straightforward way to set the tab text to bold in Qt
// Sorry colour blind people, but this is the best we can do for now
void DebuggerWindow::setTabActiveStyle(BreakPointCpu enabledCpu)
{
m_ui.cpuTabs->tabBar()->setTabTextColor(m_ui.cpuTabs->indexOf(m_cpuWidget_r5900), (enabledCpu == BREAKPOINT_EE) ? Qt::red : this->palette().text().color());
m_ui.cpuTabs->tabBar()->setTabTextColor(m_ui.cpuTabs->indexOf(m_cpuWidget_r3000), (enabledCpu == BREAKPOINT_IOP) ? Qt::red : this->palette().text().color());
}
connect(m_ui.actionResetDefaultLayouts, &QAction::triggered, this, [this]() {
QString text = tr("Are you sure you want to reset the default layouts?");
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
return;
void DebuggerWindow::onVMStateChanged()
{
if (!QtHost::IsVMPaused())
m_dock_manager->resetDefaultLayouts();
});
connect(g_emu_thread, &EmuThread::onVMPaused, this, []() {
DebuggerWidget::broadcastEvent(DebuggerEvents::VMUpdate());
});
connect(g_emu_thread, &EmuThread::onVMStarting, this, &DebuggerWindow::onVMStarting);
connect(g_emu_thread, &EmuThread::onVMPaused, this, &DebuggerWindow::onVMPaused);
connect(g_emu_thread, &EmuThread::onVMResumed, this, &DebuggerWindow::onVMResumed);
connect(g_emu_thread, &EmuThread::onVMStopped, this, &DebuggerWindow::onVMStopped);
if (QtHost::IsVMValid())
{
m_ui.actionRun->setText(tr("Pause"));
m_ui.actionRun->setIcon(QIcon::fromTheme(QStringLiteral("pause-line")));
m_ui.actionStepInto->setEnabled(false);
m_ui.actionStepOver->setEnabled(false);
m_ui.actionStepOut->setEnabled(false);
setTabActiveStyle(BREAKPOINT_IOP_AND_EE);
onVMStarting();
if (QtHost::IsVMPaused())
onVMPaused();
else
onVMResumed();
}
else
{
m_ui.actionRun->setText(tr("Run"));
m_ui.actionRun->setIcon(QIcon::fromTheme(QStringLiteral("play-line")));
m_ui.actionStepInto->setEnabled(true);
m_ui.actionStepOver->setEnabled(true);
m_ui.actionStepOut->setEnabled(true);
// Switch to the CPU tab that triggered the breakpoint
// Also bold the tab text to indicate that a breakpoint was triggered
if (CBreakPoints::GetBreakpointTriggered())
{
const BreakPointCpu triggeredCpu = CBreakPoints::GetBreakpointTriggeredCpu();
setTabActiveStyle(triggeredCpu);
switch (triggeredCpu)
{
case BREAKPOINT_EE:
m_ui.cpuTabs->setCurrentWidget(m_cpuWidget_r5900);
break;
case BREAKPOINT_IOP:
m_ui.cpuTabs->setCurrentWidget(m_cpuWidget_r3000);
break;
default:
break;
}
Host::RunOnCPUThread([] {
CBreakPoints::ClearTemporaryBreakPoints();
CBreakPoints::SetBreakpointTriggered(false, BREAKPOINT_IOP_AND_EE);
// Our current PC is on a breakpoint.
// When we run the core again, we want to skip this breakpoint and run
CBreakPoints::SetSkipFirst(BREAKPOINT_EE, r5900Debug.getPC());
CBreakPoints::SetSkipFirst(BREAKPOINT_IOP, r3000Debug.getPC());
});
}
onVMStopped();
}
return;
m_dock_manager->switchToLayout(0);
QMenuBar* menu_bar = menuBar();
setMenuWidget(m_dock_manager->createLayoutSwitcher(menu_bar));
Host::RunOnCPUThread([]() {
R5900SymbolImporter.OnDebuggerOpened();
});
QTimer* refresh_timer = new QTimer(this);
connect(refresh_timer, &QTimer::timeout, this, []() {
DebuggerWidget::broadcastEvent(DebuggerEvents::Refresh());
});
refresh_timer->start(1000);
}
DebuggerWindow* DebuggerWindow::getInstance()
{
if (!g_debugger_window)
createInstance();
return g_debugger_window;
}
DebuggerWindow* DebuggerWindow::createInstance()
{
// Setup KDDockWidgets.
DockManager::configureDockingSystem();
if (g_debugger_window)
destroyInstance();
return new DebuggerWindow(nullptr);
}
void DebuggerWindow::destroyInstance()
{
if (g_debugger_window)
g_debugger_window->close();
}
bool DebuggerWindow::shouldShowOnStartup()
{
return Host::GetBaseBoolSettingValue("Debugger/UserInterface", "ShowOnStartup", false);
}
DockManager& DebuggerWindow::dockManager()
{
return *m_dock_manager;
}
void DebuggerWindow::setupDefaultToolBarState()
{
// Hiding all the toolbars lets us save the default state of the window with
// all the toolbars hidden. The DockManager will show the appropriate ones
// later anyway.
for (QToolBar* toolbar : findChildren<QToolBar*>())
toolbar->hide();
m_default_toolbar_state = saveState();
for (QToolBar* toolbar : findChildren<QToolBar*>())
connect(toolbar, &QToolBar::topLevelChanged, m_dock_manager, &DockManager::updateToolBarLockState);
}
void DebuggerWindow::clearToolBarState()
{
restoreState(m_default_toolbar_state);
}
void DebuggerWindow::setupFonts()
{
m_font_size = Host::GetBaseIntSettingValue("Debugger/UserInterface", "FontSize", DEFAULT_FONT_SIZE);
if (m_font_size < MINIMUM_FONT_SIZE || m_font_size > MAXIMUM_FONT_SIZE)
m_font_size = DEFAULT_FONT_SIZE;
m_ui.actionIncreaseFontSize->setShortcuts(QKeySequence::ZoomIn);
connect(m_ui.actionIncreaseFontSize, &QAction::triggered, this, [this]() {
if (m_font_size >= MAXIMUM_FONT_SIZE)
return;
m_font_size++;
updateFontActions();
updateStyleSheets();
saveFontSize();
});
m_ui.actionDecreaseFontSize->setShortcut(QKeySequence::ZoomOut);
connect(m_ui.actionDecreaseFontSize, &QAction::triggered, this, [this]() {
if (m_font_size <= MINIMUM_FONT_SIZE)
return;
m_font_size--;
updateFontActions();
updateStyleSheets();
saveFontSize();
});
connect(m_ui.actionResetFontSize, &QAction::triggered, this, [this]() {
m_font_size = DEFAULT_FONT_SIZE;
updateFontActions();
updateStyleSheets();
saveFontSize();
});
updateFontActions();
updateStyleSheets();
}
void DebuggerWindow::updateFontActions()
{
m_ui.actionIncreaseFontSize->setEnabled(m_font_size < MAXIMUM_FONT_SIZE);
m_ui.actionDecreaseFontSize->setEnabled(m_font_size > MINIMUM_FONT_SIZE);
m_ui.actionResetFontSize->setEnabled(m_font_size != DEFAULT_FONT_SIZE);
}
void DebuggerWindow::saveFontSize()
{
Host::SetBaseIntSettingValue("Debugger/UserInterface", "FontSize", m_font_size);
Host::CommitBaseSettingChanges();
}
int DebuggerWindow::fontSize()
{
return m_font_size;
}
void DebuggerWindow::updateStyleSheets()
{
// TODO: Migrate away from stylesheets to improve performance.
if (m_font_size != DEFAULT_FONT_SIZE)
{
int size = m_font_size + QApplication::font().pointSize() - DEFAULT_FONT_SIZE;
setStyleSheet(QString("* { font-size: %1pt; } QTabBar { font-size: %2pt; }").arg(size).arg(size + 1));
}
else
{
setStyleSheet(QString());
}
dockManager().updateStyleSheets();
}
void DebuggerWindow::saveWindowGeometry()
{
std::string old_geometry = Host::GetBaseStringSettingValue("Debugger/UserInterface", "WindowGeometry");
std::string geometry;
if (shouldSaveWindowGeometry())
geometry = saveGeometry().toBase64().toStdString();
if (geometry != old_geometry)
{
Host::SetBaseStringSettingValue("Debugger/UserInterface", "WindowGeometry", geometry.c_str());
Host::CommitBaseSettingChanges();
}
}
void DebuggerWindow::restoreWindowGeometry()
{
if (!shouldSaveWindowGeometry())
return;
std::string geometry = Host::GetBaseStringSettingValue("Debugger/UserInterface", "WindowGeometry");
restoreGeometry(QByteArray::fromBase64(QByteArray::fromStdString(geometry)));
}
bool DebuggerWindow::shouldSaveWindowGeometry()
{
return Host::GetBaseBoolSettingValue("Debugger/UserInterface", "SaveWindowGeometry", true);
}
void DebuggerWindow::onVMStarting()
{
m_ui.actionRun->setEnabled(true);
m_ui.actionStepInto->setEnabled(true);
m_ui.actionStepOver->setEnabled(true);
m_ui.actionStepOut->setEnabled(true);
m_ui.actionAnalyse->setEnabled(true);
m_ui.actionGameSettings->setEnabled(true);
m_ui.actionShutDown->setEnabled(true);
m_ui.actionReset->setEnabled(true);
}
void DebuggerWindow::onVMPaused()
{
m_ui.actionRun->setText(tr("Run"));
m_ui.actionRun->setIcon(QIcon::fromTheme(QStringLiteral("play-line")));
m_ui.actionStepInto->setEnabled(true);
m_ui.actionStepOver->setEnabled(true);
m_ui.actionStepOut->setEnabled(true);
// Switch to the CPU tab that triggered the breakpoint.
// Also blink the tab text to indicate that a breakpoint was triggered.
if (CBreakPoints::GetBreakpointTriggered())
{
const BreakPointCpu triggeredCpu = CBreakPoints::GetBreakpointTriggeredCpu();
m_dock_manager->switchToLayoutWithCPU(triggeredCpu, true);
Host::RunOnCPUThread([] {
CBreakPoints::ClearTemporaryBreakPoints();
CBreakPoints::SetBreakpointTriggered(false, BREAKPOINT_IOP_AND_EE);
// Our current PC is on a breakpoint.
// When we run the core again, we want to skip this breakpoint and run.
CBreakPoints::SetSkipFirst(BREAKPOINT_EE, r5900Debug.getPC());
CBreakPoints::SetSkipFirst(BREAKPOINT_IOP, r3000Debug.getPC());
});
}
// Stops us from telling the disassembly widget to jump somwhere because
// breakpoint code paused the core.
if (!CBreakPoints::GetCorePaused())
emit onVMActuallyPaused();
else
CBreakPoints::SetCorePaused(false);
}
void DebuggerWindow::onVMResumed()
{
m_ui.actionRun->setText(tr("Pause"));
m_ui.actionRun->setIcon(QIcon::fromTheme(QStringLiteral("pause-line")));
m_ui.actionStepInto->setEnabled(false);
m_ui.actionStepOver->setEnabled(false);
m_ui.actionStepOut->setEnabled(false);
}
void DebuggerWindow::onVMStopped()
{
m_ui.actionRun->setEnabled(false);
m_ui.actionStepInto->setEnabled(false);
m_ui.actionStepOver->setEnabled(false);
m_ui.actionStepOut->setEnabled(false);
m_ui.actionAnalyse->setEnabled(false);
m_ui.actionGameSettings->setEnabled(false);
m_ui.actionShutDown->setEnabled(false);
m_ui.actionReset->setEnabled(false);
}
void DebuggerWindow::onAnalyse()
{
AnalysisOptionsDialog* dialog = new AnalysisOptionsDialog(this);
dialog->setAttribute(Qt::WA_DeleteOnClose);
dialog->show();
}
void DebuggerWindow::onSettings()
{
g_main_window->doSettings("Debug");
}
void DebuggerWindow::onGameSettings()
{
g_main_window->doGameSettings("Debug");
}
void DebuggerWindow::onRunPause()
@@ -115,40 +379,162 @@ void DebuggerWindow::onRunPause()
void DebuggerWindow::onStepInto()
{
CpuWidget* currentCpu = static_cast<CpuWidget*>(m_ui.cpuTabs->currentWidget());
currentCpu->onStepInto();
DebugInterface* cpu = currentCPU();
if (!cpu)
return;
if (!cpu->isAlive() || !cpu->isCpuPaused())
return;
// Allow the cpu to skip this pc if it is a breakpoint
CBreakPoints::SetSkipFirst(cpu->getCpuType(), cpu->getPC());
const u32 pc = cpu->getPC();
const MIPSAnalyst::MipsOpcodeInfo info = MIPSAnalyst::GetOpcodeInfo(cpu, pc);
u32 bpAddr = pc + 0x4; // Default to the next instruction
if (info.isBranch)
{
if (!info.isConditional)
{
bpAddr = info.branchTarget;
}
else
{
if (info.conditionMet)
{
bpAddr = info.branchTarget;
}
else
{
bpAddr = pc + (2 * 4); // Skip branch delay slot
}
}
}
if (info.isSyscall)
bpAddr = info.branchTarget; // Syscalls are always taken
Host::RunOnCPUThread([cpu, bpAddr] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), bpAddr, true);
cpu->resumeCpu();
});
repaint();
}
void DebuggerWindow::onStepOver()
{
CpuWidget* currentCpu = static_cast<CpuWidget*>(m_ui.cpuTabs->currentWidget());
currentCpu->onStepOver();
DebugInterface* cpu = currentCPU();
if (!cpu)
return;
if (!cpu->isAlive() || !cpu->isCpuPaused())
return;
const u32 pc = cpu->getPC();
const MIPSAnalyst::MipsOpcodeInfo info = MIPSAnalyst::GetOpcodeInfo(cpu, pc);
u32 bpAddr = pc + 0x4; // Default to the next instruction
if (info.isBranch)
{
if (!info.isConditional)
{
if (info.isLinkedBranch) // jal, jalr
{
// it's a function call with a delay slot - skip that too
bpAddr += 4;
}
else // j, ...
{
// in case of absolute branches, set the breakpoint at the branch target
bpAddr = info.branchTarget;
}
}
else // beq, ...
{
if (info.conditionMet)
{
bpAddr = info.branchTarget;
}
else
{
bpAddr = pc + (2 * 4); // Skip branch delay slot
}
}
}
Host::RunOnCPUThread([cpu, bpAddr] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), bpAddr, true);
cpu->resumeCpu();
});
this->repaint();
}
void DebuggerWindow::onStepOut()
{
CpuWidget* currentCpu = static_cast<CpuWidget*>(m_ui.cpuTabs->currentWidget());
currentCpu->onStepOut();
}
DebugInterface* cpu = currentCPU();
if (!cpu)
return;
void DebuggerWindow::onAnalyse()
{
AnalysisOptionsDialog* dialog = new AnalysisOptionsDialog(this);
dialog->show();
}
if (!cpu->isAlive() || !cpu->isCpuPaused())
return;
void DebuggerWindow::showEvent(QShowEvent* event)
{
Host::RunOnCPUThread([]() {
R5900SymbolImporter.OnDebuggerOpened();
// Allow the cpu to skip this pc if it is a breakpoint
CBreakPoints::SetSkipFirst(cpu->getCpuType(), cpu->getPC());
std::vector<MipsStackWalk::StackFrame> stack_frames;
for (const auto& thread : cpu->GetThreadList())
{
if (thread->Status() == ThreadStatus::THS_RUN)
{
stack_frames = MipsStackWalk::Walk(
cpu,
cpu->getPC(),
cpu->getRegister(0, 31),
cpu->getRegister(0, 29),
thread->EntryPoint(),
thread->StackTop());
break;
}
}
if (stack_frames.size() < 2)
return;
u32 breakpoint_pc = stack_frames.at(1).pc;
Host::RunOnCPUThread([cpu, breakpoint_pc] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), breakpoint_pc, true);
cpu->resumeCpu();
});
QMainWindow::showEvent(event);
this->repaint();
}
void DebuggerWindow::hideEvent(QHideEvent* event)
void DebuggerWindow::closeEvent(QCloseEvent* event)
{
dockManager().saveCurrentLayout();
saveWindowGeometry();
Host::RunOnCPUThread([]() {
R5900SymbolImporter.OnDebuggerClosed();
});
QMainWindow::hideEvent(event);
KDDockWidgets::QtWidgets::MainWindow::closeEvent(event);
g_debugger_window = nullptr;
deleteLater();
}
DebugInterface* DebuggerWindow::currentCPU()
{
std::optional<BreakPointCpu> maybe_cpu = m_dock_manager->cpu();
if (!maybe_cpu.has_value())
return nullptr;
return &DebugInterface::get(*maybe_cpu);
}

View File

@@ -3,39 +3,75 @@
#pragma once
#include "CpuWidget.h"
#include "ui_DebuggerWindow.h"
class DebuggerWindow : public QMainWindow
#include "DebugTools/DebugInterface.h"
#include <kddockwidgets/MainWindow.h>
class DockManager;
class DebuggerWindow : public KDDockWidgets::QtWidgets::MainWindow
{
Q_OBJECT
public:
DebuggerWindow(QWidget* parent);
~DebuggerWindow();
static DebuggerWindow* getInstance();
static DebuggerWindow* createInstance();
static void destroyInstance();
static bool shouldShowOnStartup();
DockManager& dockManager();
void setupDefaultToolBarState();
void clearToolBarState();
void setupFonts();
void updateFontActions();
void saveFontSize();
int fontSize();
void updateStyleSheets();
void saveWindowGeometry();
void restoreWindowGeometry();
bool shouldSaveWindowGeometry();
public slots:
void onVMStateChanged();
void onVMStarting();
void onVMPaused();
void onVMResumed();
void onVMStopped();
void onAnalyse();
void onSettings();
void onGameSettings();
void onRunPause();
void onStepInto();
void onStepOver();
void onStepOut();
void onAnalyse();
Q_SIGNALS:
// Only emitted if the pause wasn't a temporary one triggered by the
// breakpoint code.
void onVMActuallyPaused();
protected:
void showEvent(QShowEvent* event);
void hideEvent(QHideEvent *event);
void closeEvent(QCloseEvent* event);
private:
DebugInterface* currentCPU();
Ui::DebuggerWindow m_ui;
QAction* m_actionRunPause;
QAction* m_actionStepInto;
QAction* m_actionStepOver;
QAction* m_actionStepOut;
CpuWidget* m_cpuWidget_r5900;
CpuWidget* m_cpuWidget_r3000;
DockManager* m_dock_manager;
void setTabActiveStyle(BreakPointCpu toggledCPU);
QByteArray m_default_toolbar_state;
int m_font_size;
static const constexpr int DEFAULT_FONT_SIZE = 10;
static const constexpr int MINIMUM_FONT_SIZE = 5;
static const constexpr int MAXIMUM_FONT_SIZE = 30;
};
extern DebuggerWindow* g_debugger_window;

View File

@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
<width>1000</width>
<height>750</height>
</rect>
</property>
<property name="windowTitle">
@@ -18,31 +18,74 @@
<normalon>:/icons/AppIcon64.png</normalon>
</iconset>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QTabWidget" name="cpuTabs"/>
</item>
</layout>
<widget class="QMenuBar" name="menuBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>1000</width>
<height>20</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string>File</string>
</property>
<addaction name="actionAnalyse"/>
<addaction name="actionSettings"/>
<addaction name="actionGameSettings"/>
<addaction name="separator"/>
<addaction name="actionClose"/>
</widget>
<widget class="QMenu" name="menuDebug">
<property name="title">
<string>Debug</string>
</property>
<addaction name="actionRun"/>
<addaction name="actionStepInto"/>
<addaction name="actionStepOver"/>
<addaction name="actionStepOut"/>
</widget>
<widget class="QMenu" name="menuWindows">
<property name="title">
<string>Windows</string>
</property>
</widget>
<widget class="QMenu" name="menuView">
<property name="title">
<string>View</string>
</property>
<addaction name="actionOnTop"/>
<addaction name="separator"/>
<addaction name="actionIncreaseFontSize"/>
<addaction name="actionDecreaseFontSize"/>
<addaction name="actionResetFontSize"/>
</widget>
<widget class="QMenu" name="menuLayouts">
<property name="title">
<string>Layouts</string>
</property>
<addaction name="actionResetAllLayouts"/>
<addaction name="actionResetDefaultLayouts"/>
</widget>
<widget class="QMenu" name="menuTools">
<property name="title">
<string>Tools</string>
</property>
</widget>
<addaction name="menuFile"/>
<addaction name="menuView"/>
<addaction name="menuDebug"/>
<addaction name="menuTools"/>
<addaction name="menuWindows"/>
<addaction name="menuLayouts"/>
</widget>
<widget class="QToolBar" name="toolBar">
<property name="contextMenuPolicy">
<enum>Qt::ContextMenuPolicy::PreventContextMenu</enum>
</property>
<property name="movable">
<bool>false</bool>
</property>
<property name="iconSize">
<size>
<width>16</width>
<height>16</height>
</size>
<widget class="QToolBar" name="toolBarDebug">
<property name="windowTitle">
<string>Debug</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<property name="floatable">
<bool>false</bool>
<enum>Qt::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@@ -54,8 +97,57 @@
<addaction name="actionStepInto"/>
<addaction name="actionStepOver"/>
<addaction name="actionStepOut"/>
</widget>
<widget class="QToolBar" name="toolBarFile">
<property name="windowTitle">
<string>File</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="actionAnalyse"/>
<addaction name="actionSettings"/>
<addaction name="actionGameSettings"/>
</widget>
<widget class="QToolBar" name="toolBarSystem">
<property name="windowTitle">
<string>System</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="actionShutDown"/>
<addaction name="actionReset"/>
</widget>
<widget class="QToolBar" name="toolBarView">
<property name="windowTitle">
<string>View</string>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="actionOnTop"/>
<addaction name="actionIncreaseFontSize"/>
<addaction name="actionDecreaseFontSize"/>
<addaction name="actionResetFontSize"/>
</widget>
<action name="actionRun">
<property name="icon">
@@ -120,6 +212,112 @@
<string>Analyze</string>
</property>
</action>
<action name="actionResetAllLayouts">
<property name="text">
<string>Reset All Layouts</string>
</property>
</action>
<action name="actionResetDefaultLayouts">
<property name="text">
<string>Reset Default Layouts</string>
</property>
</action>
<action name="actionResetSplitterPositions">
<property name="text">
<string>Reset Splitter Positions</string>
</property>
</action>
<action name="actionShutDown">
<property name="icon">
<iconset theme="shut-down-line"/>
</property>
<property name="text">
<string>Shut Down</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionReset">
<property name="icon">
<iconset theme="restart-line"/>
</property>
<property name="text">
<string>Reset</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionClose">
<property name="icon">
<iconset theme="close-line"/>
</property>
<property name="text">
<string>Close</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionIncreaseFontSize">
<property name="icon">
<iconset theme="zoom-in-line"/>
</property>
<property name="text">
<string>Increase Font Size</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionDecreaseFontSize">
<property name="icon">
<iconset theme="zoom-out-line"/>
</property>
<property name="text">
<string>Decrease Font Size</string>
</property>
<property name="shortcut">
<string>Ctrl+-</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionResetFontSize">
<property name="icon">
<iconset theme="refresh-line"/>
</property>
<property name="text">
<string>Reset Font Size</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionSettings">
<property name="icon">
<iconset theme="settings-3-line"/>
</property>
<property name="text">
<string>Settings</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
<action name="actionGameSettings">
<property name="icon">
<iconset theme="file-settings-line"/>
</property>
<property name="text">
<string>Game Settings</string>
</property>
<property name="menuRole">
<enum>QAction::NoRole</enum>
</property>
</action>
</widget>
<resources/>
<connections/>

View File

@@ -3,6 +3,10 @@
#include "DisassemblyWidget.h"
#include "Debugger/DebuggerWindow.h"
#include "Debugger/JsonValueWrapper.h"
#include "Debugger/Breakpoints/BreakpointModel.h"
#include "DebugTools/DebugInterface.h"
#include "DebugTools/DisassemblyManager.h"
#include "DebugTools/Breakpoints.h"
@@ -10,6 +14,7 @@
#include "QtUtils.h"
#include "QtHost.h"
#include <QtCore/QPointer>
#include <QtGui/QMouseEvent>
#include <QtWidgets/QMenu>
#include <QtGui/QClipboard>
@@ -19,16 +24,73 @@
using namespace QtUtils;
DisassemblyWidget::DisassemblyWidget(QWidget* parent)
: QWidget(parent)
DisassemblyWidget::DisassemblyWidget(const DebuggerWidgetParameters& parameters)
: DebuggerWidget(parameters, MONOSPACE_FONT)
{
ui.setupUi(this);
m_ui.setupUi(this);
connect(this, &DisassemblyWidget::customContextMenuRequested, this, &DisassemblyWidget::customMenuRequested);
m_disassemblyManager.setCpu(&cpu());
setFocusPolicy(Qt::FocusPolicy::ClickFocus);
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, &DisassemblyWidget::customContextMenuRequested, this, &DisassemblyWidget::openContextMenu);
connect(g_debugger_window, &DebuggerWindow::onVMActuallyPaused,
this, &DisassemblyWidget::gotoProgramCounterOnPause);
receiveEvent<DebuggerEvents::Refresh>([this](const DebuggerEvents::Refresh& event) -> bool {
update();
return true;
});
receiveEvent<DebuggerEvents::GoToAddress>([this](const DebuggerEvents::GoToAddress& event) -> bool {
if (event.filter != DebuggerEvents::GoToAddress::NONE &&
event.filter != DebuggerEvents::GoToAddress::DISASSEMBLER)
return false;
gotoAddress(event.address, event.switch_to_tab);
if (event.switch_to_tab)
switchToThisTab();
return true;
});
}
DisassemblyWidget::~DisassemblyWidget() = default;
void DisassemblyWidget::toJson(JsonValueWrapper& json)
{
DebuggerWidget::toJson(json);
json.value().AddMember("startAddress", m_visibleStart, json.allocator());
json.value().AddMember("goToPCOnPause", m_goToProgramCounterOnPause, json.allocator());
json.value().AddMember("showInstructionBytes", m_showInstructionBytes, json.allocator());
}
bool DisassemblyWidget::fromJson(const JsonValueWrapper& json)
{
if (!DebuggerWidget::fromJson(json))
return false;
auto start_address = json.value().FindMember("startAddress");
if (start_address != json.value().MemberEnd() && start_address->value.IsUint())
m_visibleStart = start_address->value.GetUint() & ~3;
auto go_to_pc_on_pause = json.value().FindMember("goToPCOnPause");
if (go_to_pc_on_pause != json.value().MemberEnd() && go_to_pc_on_pause->value.IsBool())
m_goToProgramCounterOnPause = go_to_pc_on_pause->value.GetBool();
auto show_instruction_bytes = json.value().FindMember("showInstructionBytes");
if (show_instruction_bytes != json.value().MemberEnd() && show_instruction_bytes->value.IsBool())
m_showInstructionBytes = show_instruction_bytes->value.GetBool();
repaint();
return true;
}
void DisassemblyWidget::contextCopyAddress()
{
QGuiApplication::clipboard()->setText(FetchSelectionInfo(SelectionInfo::ADDRESS));
@@ -46,7 +108,7 @@ void DisassemblyWidget::contextCopyInstructionText()
void DisassemblyWidget::contextAssembleInstruction()
{
if (!m_cpu->isCpuPaused())
if (!cpu().isCpuPaused())
{
QMessageBox::warning(this, tr("Assemble Error"), tr("Unable to change assembly while core is running"));
return;
@@ -63,7 +125,7 @@ void DisassemblyWidget::contextAssembleInstruction()
u32 encodedInstruction;
std::string errorText;
bool valid = MipsAssembleOpcode(instruction.toLocal8Bit().constData(), m_cpu, m_selectedAddressStart, encodedInstruction, errorText);
bool valid = MipsAssembleOpcode(instruction.toLocal8Bit().constData(), &cpu(), m_selectedAddressStart, encodedInstruction, errorText);
if (!valid)
{
@@ -72,32 +134,32 @@ void DisassemblyWidget::contextAssembleInstruction()
}
else
{
Host::RunOnCPUThread([this, start = m_selectedAddressStart, end = m_selectedAddressEnd, cpu = m_cpu, val = encodedInstruction] {
Host::RunOnCPUThread([this, start = m_selectedAddressStart, end = m_selectedAddressEnd, cpu = &cpu(), val = encodedInstruction] {
for (u32 i = start; i <= end; i += 4)
{
this->m_nopedInstructions.insert({i, cpu->read32(i)});
cpu->write32(i, val);
}
emit VMUpdate();
DebuggerWidget::broadcastEvent(DebuggerEvents::VMUpdate());
});
}
}
void DisassemblyWidget::contextNoopInstruction()
{
Host::RunOnCPUThread([this, start = m_selectedAddressStart, end = m_selectedAddressEnd, cpu = m_cpu] {
Host::RunOnCPUThread([this, start = m_selectedAddressStart, end = m_selectedAddressEnd, cpu = &cpu()] {
for (u32 i = start; i <= end; i += 4)
{
this->m_nopedInstructions.insert({i, cpu->read32(i)});
cpu->write32(i, 0x00);
}
emit VMUpdate();
DebuggerWidget::broadcastEvent(DebuggerEvents::VMUpdate());
});
}
void DisassemblyWidget::contextRestoreInstruction()
{
Host::RunOnCPUThread([this, start = m_selectedAddressStart, end = m_selectedAddressEnd, cpu = m_cpu] {
Host::RunOnCPUThread([this, start = m_selectedAddressStart, end = m_selectedAddressEnd, cpu = &cpu()] {
for (u32 i = start; i <= end; i += 4)
{
if (this->m_nopedInstructions.find(i) != this->m_nopedInstructions.end())
@@ -106,14 +168,14 @@ void DisassemblyWidget::contextRestoreInstruction()
this->m_nopedInstructions.erase(i);
}
}
emit VMUpdate();
DebuggerWidget::broadcastEvent(DebuggerEvents::VMUpdate());
});
}
void DisassemblyWidget::contextRunToCursor()
{
const u32 selectedAddressStart = m_selectedAddressStart;
Host::RunOnCPUThread([cpu = m_cpu, selectedAddressStart] {
Host::RunOnCPUThread([cpu = &cpu(), selectedAddressStart] {
CBreakPoints::AddBreakPoint(cpu->getCpuType(), selectedAddressStart, true);
cpu->resumeCpu();
});
@@ -121,28 +183,13 @@ void DisassemblyWidget::contextRunToCursor()
void DisassemblyWidget::contextJumpToCursor()
{
m_cpu->setPc(m_selectedAddressStart);
cpu().setPc(m_selectedAddressStart);
this->repaint();
}
void DisassemblyWidget::contextToggleBreakpoint()
{
if (!m_cpu->isAlive())
return;
const u32 selectedAddressStart = m_selectedAddressStart;
const BreakPointCpu cpuType = m_cpu->getCpuType();
if (CBreakPoints::IsAddressBreakPoint(cpuType, selectedAddressStart))
{
Host::RunOnCPUThread([cpuType, selectedAddressStart] { CBreakPoints::RemoveBreakPoint(cpuType, selectedAddressStart); });
}
else
{
Host::RunOnCPUThread([cpuType, selectedAddressStart] { CBreakPoints::AddBreakPoint(cpuType, selectedAddressStart); });
}
breakpointsChanged();
this->repaint();
toggleBreakpoint(m_selectedAddressStart);
}
void DisassemblyWidget::contextFollowBranch()
@@ -171,7 +218,7 @@ void DisassemblyWidget::contextGoToAddress()
u64 address = 0;
std::string error;
if (!m_cpu->evaluateExpression(targetString.toStdString().c_str(), address, error))
if (!cpu().evaluateExpression(targetString.toStdString().c_str(), address, error))
{
QMessageBox::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
return;
@@ -182,7 +229,8 @@ void DisassemblyWidget::contextGoToAddress()
void DisassemblyWidget::contextAddFunction()
{
NewFunctionDialog* dialog = new NewFunctionDialog(*m_cpu, this);
NewFunctionDialog* dialog = new NewFunctionDialog(cpu(), this);
dialog->setAttribute(Qt::WA_DeleteOnClose);
dialog->setName(QString("func_%1").arg(m_selectedAddressStart, 8, 16, QChar('0')));
dialog->setAddress(m_selectedAddressStart);
if (m_selectedAddressEnd != m_selectedAddressStart)
@@ -193,13 +241,13 @@ void DisassemblyWidget::contextAddFunction()
void DisassemblyWidget::contextCopyFunctionName()
{
std::string name = m_cpu->GetSymbolGuardian().FunctionStartingAtAddress(m_selectedAddressStart).name;
std::string name = cpu().GetSymbolGuardian().FunctionStartingAtAddress(m_selectedAddressStart).name;
QGuiApplication::clipboard()->setText(QString::fromStdString(name));
}
void DisassemblyWidget::contextRemoveFunction()
{
m_cpu->GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
ccc::Function* curFunc = database.functions.symbol_overlapping_address(m_selectedAddressStart);
if (!curFunc)
return;
@@ -215,7 +263,7 @@ void DisassemblyWidget::contextRemoveFunction()
void DisassemblyWidget::contextRenameFunction()
{
const FunctionInfo curFunc = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(m_selectedAddressStart);
const FunctionInfo curFunc = cpu().GetSymbolGuardian().FunctionOverlappingAddress(m_selectedAddressStart);
if (!curFunc.address.valid())
{
@@ -236,28 +284,28 @@ void DisassemblyWidget::contextRenameFunction()
return;
}
m_cpu->GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
cpu().GetSymbolGuardian().ReadWrite([&](ccc::SymbolDatabase& database) {
database.functions.rename_symbol(curFunc.handle, newName.toStdString());
});
}
void DisassemblyWidget::contextStubFunction()
{
FunctionInfo function = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(m_selectedAddressStart);
FunctionInfo function = cpu().GetSymbolGuardian().FunctionOverlappingAddress(m_selectedAddressStart);
u32 address = function.address.valid() ? function.address.value : m_selectedAddressStart;
Host::RunOnCPUThread([this, address, cpu = m_cpu] {
Host::RunOnCPUThread([this, address, cpu = &cpu()] {
this->m_stubbedFunctions.insert({address, {cpu->read32(address), cpu->read32(address + 4)}});
cpu->write32(address, 0x03E00008); // jr ra
cpu->write32(address + 4, 0x00000000); // nop
emit VMUpdate();
DebuggerWidget::broadcastEvent(DebuggerEvents::VMUpdate());
});
}
void DisassemblyWidget::contextRestoreFunction()
{
u32 address = m_selectedAddressStart;
m_cpu->GetSymbolGuardian().Read([&](const ccc::SymbolDatabase& database) {
cpu().GetSymbolGuardian().Read([&](const ccc::SymbolDatabase& database) {
const ccc::Function* function = database.functions.symbol_overlapping_address(m_selectedAddressStart);
if (function)
address = function->address().value;
@@ -266,12 +314,12 @@ void DisassemblyWidget::contextRestoreFunction()
auto stub = m_stubbedFunctions.find(address);
if (stub != m_stubbedFunctions.end())
{
Host::RunOnCPUThread([this, address, cpu = m_cpu, stub] {
Host::RunOnCPUThread([this, address, cpu = &cpu(), stub] {
auto [first_instruction, second_instruction] = stub->second;
cpu->write32(address, first_instruction);
cpu->write32(address + 4, second_instruction);
this->m_stubbedFunctions.erase(address);
emit VMUpdate();
DebuggerWidget::broadcastEvent(DebuggerEvents::VMUpdate());
});
}
else
@@ -280,18 +328,12 @@ void DisassemblyWidget::contextRestoreFunction()
}
}
void DisassemblyWidget::contextShowOpcode()
void DisassemblyWidget::contextShowInstructionBytes()
{
m_showInstructionOpcode = !m_showInstructionOpcode;
m_showInstructionBytes = !m_showInstructionBytes;
this->repaint();
}
void DisassemblyWidget::SetCpu(DebugInterface* cpu)
{
m_cpu = cpu;
m_disassemblyManager.setCpu(cpu);
}
QString DisassemblyWidget::GetLineDisasm(u32 address)
{
DisassemblyLineInfo lineInfo;
@@ -322,7 +364,7 @@ void DisassemblyWidget::paintEvent(QPaintEvent* event)
bool inSelectionBlock = false;
bool alternate = m_visibleStart % 8;
const u32 curPC = m_cpu->getPC(); // Get the PC here, because it'll change when we are drawing and make it seem like there are two PCs
const u32 curPC = cpu().getPC(); // Get the PC here, because it'll change when we are drawing and make it seem like there are two PCs
for (u32 i = 0; i <= m_visibleRows; i++)
{
@@ -347,7 +389,7 @@ void DisassemblyWidget::paintEvent(QPaintEvent* event)
// Breakpoint marker
bool enabled;
if (CBreakPoints::IsAddressBreakPoint(m_cpu->getCpuType(), rowAddress, &enabled) && !CBreakPoints::IsTempBreakPoint(m_cpu->getCpuType(), rowAddress))
if (CBreakPoints::IsAddressBreakPoint(cpu().getCpuType(), rowAddress, &enabled) && !CBreakPoints::IsTempBreakPoint(cpu().getCpuType(), rowAddress))
{
if (enabled)
{
@@ -371,7 +413,7 @@ void DisassemblyWidget::paintEvent(QPaintEvent* event)
s32 branchCount = 0;
for (const auto& branchLine : branchLines)
{
if (branchCount == (m_showInstructionOpcode ? 3 : 5))
if (branchCount == (m_showInstructionBytes ? 3 : 5))
break;
const int winBottom = this->height();
@@ -506,21 +548,7 @@ void DisassemblyWidget::mousePressEvent(QMouseEvent* event)
void DisassemblyWidget::mouseDoubleClickEvent(QMouseEvent* event)
{
if (!m_cpu->isAlive())
return;
const u32 selectedAddress = (static_cast<int>(event->position().y()) / m_rowHeight * 4) + m_visibleStart;
const BreakPointCpu cpuType = m_cpu->getCpuType();
if (CBreakPoints::IsAddressBreakPoint(cpuType, selectedAddress))
{
Host::RunOnCPUThread([cpuType, selectedAddress] { CBreakPoints::RemoveBreakPoint(cpuType, selectedAddress); });
}
else
{
Host::RunOnCPUThread([cpuType, selectedAddress] { CBreakPoints::AddBreakPoint(cpuType, selectedAddress); });
}
breakpointsChanged();
this->repaint();
toggleBreakpoint((static_cast<int>(event->position().y()) / m_rowHeight * 4) + m_visibleStart);
}
void DisassemblyWidget::wheelEvent(QWheelEvent* event)
@@ -598,115 +626,139 @@ void DisassemblyWidget::keyPressEvent(QKeyEvent* event)
contextFollowBranch();
break;
case Qt::Key_Left:
gotoAddressAndSetFocus(m_cpu->getPC());
gotoAddressAndSetFocus(cpu().getPC());
break;
case Qt::Key_O:
m_showInstructionOpcode = !m_showInstructionOpcode;
case Qt::Key_I:
m_showInstructionBytes = !m_showInstructionBytes;
break;
}
this->repaint();
}
void DisassemblyWidget::customMenuRequested(QPoint pos)
void DisassemblyWidget::openContextMenu(QPoint pos)
{
if (!m_cpu->isAlive())
if (!cpu().isAlive())
return;
QMenu* contextMenu = new QMenu(this);
QMenu* menu = new QMenu(this);
menu->setAttribute(Qt::WA_DeleteOnClose);
QAction* action = 0;
contextMenu->addAction(action = new QAction(tr("Copy Address"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextCopyAddress);
contextMenu->addAction(action = new QAction(tr("Copy Instruction Hex"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextCopyInstructionHex);
contextMenu->addAction(action = new QAction(tr("&Copy Instruction Text"), this));
action->setShortcut(QKeySequence(Qt::Key_C));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextCopyInstructionText);
if (m_cpu->GetSymbolGuardian().FunctionExistsWithStartingAddress(m_selectedAddressStart))
QAction* copy_address_action = menu->addAction(tr("Copy Address"));
connect(copy_address_action, &QAction::triggered, this, &DisassemblyWidget::contextCopyAddress);
QAction* copy_instruction_hex_action = menu->addAction(tr("Copy Instruction Hex"));
connect(copy_instruction_hex_action, &QAction::triggered, this, &DisassemblyWidget::contextCopyInstructionHex);
QAction* copy_instruction_text_action = menu->addAction(tr("&Copy Instruction Text"));
copy_instruction_text_action->setShortcut(QKeySequence(Qt::Key_C));
connect(copy_instruction_text_action, &QAction::triggered, this, &DisassemblyWidget::contextCopyInstructionText);
if (cpu().GetSymbolGuardian().FunctionExistsWithStartingAddress(m_selectedAddressStart))
{
contextMenu->addAction(action = new QAction(tr("Copy Function Name"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextCopyFunctionName);
QAction* copy_function_name_action = menu->addAction(tr("Copy Function Name"));
connect(copy_function_name_action, &QAction::triggered, this, &DisassemblyWidget::contextCopyFunctionName);
}
contextMenu->addSeparator();
menu->addSeparator();
if (AddressCanRestore(m_selectedAddressStart, m_selectedAddressEnd))
{
contextMenu->addAction(action = new QAction(tr("Restore Instruction(s)"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextRestoreInstruction);
QAction* restore_instruction_action = menu->addAction(tr("Restore Instruction(s)"));
connect(restore_instruction_action, &QAction::triggered, this, &DisassemblyWidget::contextRestoreInstruction);
}
contextMenu->addAction(action = new QAction(tr("Asse&mble new Instruction(s)"), this));
action->setShortcut(QKeySequence(Qt::Key_M));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextAssembleInstruction);
contextMenu->addAction(action = new QAction(tr("NOP Instruction(s)"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextNoopInstruction);
contextMenu->addSeparator();
contextMenu->addAction(action = new QAction(tr("Run to Cursor"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextRunToCursor);
contextMenu->addAction(action = new QAction(tr("&Jump to Cursor"), this));
action->setShortcut(QKeySequence(Qt::Key_J));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextJumpToCursor);
contextMenu->addAction(action = new QAction(tr("Toggle &Breakpoint"), this));
action->setShortcut(QKeySequence(Qt::Key_B));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextToggleBreakpoint);
contextMenu->addAction(action = new QAction(tr("Follow Branch"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextFollowBranch);
contextMenu->addSeparator();
contextMenu->addAction(action = new QAction(tr("&Go to Address"), this));
action->setShortcut(QKeySequence(Qt::Key_G));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextGoToAddress);
contextMenu->addAction(action = new QAction(tr("Go to in Memory View"), this));
connect(action, &QAction::triggered, this, [this]() { gotoInMemory(m_selectedAddressStart); });
contextMenu->addAction(action = new QAction(tr("Go to PC on Pause"), this));
action->setCheckable(true);
action->setChecked(m_goToProgramCounterOnPause);
connect(action, &QAction::triggered, this, [this](bool value) { m_goToProgramCounterOnPause = value; });
QAction* assemble_new_instruction = menu->addAction(tr("Asse&mble new Instruction(s)"));
assemble_new_instruction->setShortcut(QKeySequence(Qt::Key_M));
connect(assemble_new_instruction, &QAction::triggered, this, &DisassemblyWidget::contextAssembleInstruction);
QAction* nop_instruction_action = menu->addAction(tr("NOP Instruction(s)"));
connect(nop_instruction_action, &QAction::triggered, this, &DisassemblyWidget::contextNoopInstruction);
menu->addSeparator();
QAction* run_to_cursor_action = menu->addAction(tr("Run to Cursor"));
connect(run_to_cursor_action, &QAction::triggered, this, &DisassemblyWidget::contextRunToCursor);
QAction* jump_to_cursor_action = menu->addAction(tr("&Jump to Cursor"));
jump_to_cursor_action->setShortcut(QKeySequence(Qt::Key_J));
connect(jump_to_cursor_action, &QAction::triggered, this, &DisassemblyWidget::contextJumpToCursor);
QAction* toggle_breakpoint_action = menu->addAction(tr("Toggle &Breakpoint"));
toggle_breakpoint_action->setShortcut(QKeySequence(Qt::Key_B));
connect(toggle_breakpoint_action, &QAction::triggered, this, &DisassemblyWidget::contextToggleBreakpoint);
QAction* follow_branch_action = menu->addAction(tr("Follow Branch"));
connect(follow_branch_action, &QAction::triggered, this, &DisassemblyWidget::contextFollowBranch);
menu->addSeparator();
QAction* go_to_address_action = menu->addAction(tr("&Go to Address"));
go_to_address_action->setShortcut(QKeySequence(Qt::Key_G));
connect(go_to_address_action, &QAction::triggered, this, &DisassemblyWidget::contextGoToAddress);
createEventActions<DebuggerEvents::GoToAddress>(menu, [this]() {
DebuggerEvents::GoToAddress event;
event.address = m_selectedAddressStart;
return std::optional(event);
});
QAction* go_to_pc_on_pause = menu->addAction(tr("Go to PC on Pause"));
go_to_pc_on_pause->setCheckable(true);
go_to_pc_on_pause->setChecked(m_goToProgramCounterOnPause);
connect(go_to_pc_on_pause, &QAction::triggered, this,
[this](bool value) { m_goToProgramCounterOnPause = value; });
menu->addSeparator();
QAction* add_function_action = menu->addAction(tr("Add Function"));
connect(add_function_action, &QAction::triggered, this, &DisassemblyWidget::contextAddFunction);
QAction* rename_function_action = menu->addAction(tr("Rename Function"));
connect(rename_function_action, &QAction::triggered, this, &DisassemblyWidget::contextRenameFunction);
QAction* remove_function_action = menu->addAction(tr("Remove Function"));
menu->addAction(remove_function_action);
connect(remove_function_action, &QAction::triggered, this, &DisassemblyWidget::contextRemoveFunction);
contextMenu->addSeparator();
contextMenu->addAction(action = new QAction(tr("Add Function"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextAddFunction);
contextMenu->addAction(action = new QAction(tr("Rename Function"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextRenameFunction);
contextMenu->addAction(action = new QAction(tr("Remove Function"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextRemoveFunction);
if (FunctionCanRestore(m_selectedAddressStart))
{
contextMenu->addAction(action = new QAction(tr("Restore Function"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextRestoreFunction);
QAction* restore_action = menu->addAction(tr("Restore Function"));
connect(restore_action, &QAction::triggered, this, &DisassemblyWidget::contextRestoreFunction);
}
else
{
contextMenu->addAction(action = new QAction(tr("Stub (NOP) Function"), this));
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextStubFunction);
QAction* stub_action = menu->addAction(tr("Stub (NOP) Function"));
connect(stub_action, &QAction::triggered, this, &DisassemblyWidget::contextStubFunction);
}
contextMenu->addSeparator();
contextMenu->addAction(action = new QAction(tr("Show &Opcode"), this));
action->setShortcut(QKeySequence(Qt::Key_O));
action->setCheckable(true);
action->setChecked(m_showInstructionOpcode);
connect(action, &QAction::triggered, this, &DisassemblyWidget::contextShowOpcode);
menu->addSeparator();
contextMenu->setAttribute(Qt::WA_DeleteOnClose);
contextMenu->popup(this->mapToGlobal(pos));
QAction* show_instruction_bytes_action = menu->addAction(tr("Show &Instruction Bytes"));
show_instruction_bytes_action->setShortcut(QKeySequence(Qt::Key_I));
show_instruction_bytes_action->setCheckable(true);
show_instruction_bytes_action->setChecked(m_showInstructionBytes);
connect(show_instruction_bytes_action, &QAction::triggered, this, &DisassemblyWidget::contextShowInstructionBytes);
menu->popup(this->mapToGlobal(pos));
}
inline QString DisassemblyWidget::DisassemblyStringFromAddress(u32 address, QFont font, u32 pc, bool selected)
{
DisassemblyLineInfo line;
if (!m_cpu->isValidAddress(address))
if (!cpu().isValidAddress(address))
return tr("%1 NOT VALID ADDRESS").arg(address, 8, 16, QChar('0')).toUpper();
// Todo? support non symbol view?
m_disassemblyManager.getLine(address, true, line);
const bool isConditional = line.info.isConditional && m_cpu->getPC() == address;
const bool isConditional = line.info.isConditional && cpu().getPC() == address;
const bool isConditionalMet = line.info.conditionMet;
const bool isCurrentPC = m_cpu->getPC() == address;
const bool isCurrentPC = cpu().getPC() == address;
FunctionInfo function = m_cpu->GetSymbolGuardian().FunctionStartingAtAddress(address);
SymbolInfo symbol = m_cpu->GetSymbolGuardian().SymbolStartingAtAddress(address);
const bool showOpcode = m_showInstructionOpcode && m_cpu->isAlive();
FunctionInfo function = cpu().GetSymbolGuardian().FunctionStartingAtAddress(address);
SymbolInfo symbol = cpu().GetSymbolGuardian().SymbolStartingAtAddress(address);
const bool showOpcode = m_showInstructionBytes && cpu().isAlive();
QString lineString;
if (showOpcode)
@@ -739,7 +791,7 @@ inline QString DisassemblyWidget::DisassemblyStringFromAddress(u32 address, QFon
if (showOpcode)
{
const u32 opcode = m_cpu->read32(address);
const u32 opcode = cpu().read32(address);
lineString = lineString.arg(QtUtils::FilledQStringFromValue(opcode, 16));
}
@@ -754,16 +806,8 @@ inline QString DisassemblyWidget::DisassemblyStringFromAddress(u32 address, QFon
QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
{
// This is an attempt to figure out if the current palette is dark or light
// We calculate the luminance of the alternateBase colour
// and swap between our darker and lighter function colours
std::array<QColor, 6> colors;
const QColor base = this->palette().alternateBase().color();
const auto Y = (base.redF() * 0.33) + (0.5 * base.greenF()) + (0.16 * base.blueF());
if (Y > 0.5)
if (QtUtils::IsLightTheme(palette()))
{
colors = {
QColor::fromRgba(0xFFFA3434),
@@ -789,7 +833,7 @@ QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
// Use the address to pick the colour since the value of the handle may
// change from run to run.
ccc::Address function_address =
m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).address;
cpu().GetSymbolGuardian().FunctionOverlappingAddress(address).address;
if (!function_address.valid())
return palette().text().color();
@@ -817,7 +861,7 @@ QString DisassemblyWidget::FetchSelectionInfo(SelectionInfo selInfo)
}
else // INSTRUCTIONHEX
{
infoBlock += FilledQStringFromValue(m_cpu->read32(i), 16);
infoBlock += FilledQStringFromValue(cpu().read32(i), 16);
}
}
return infoBlock;
@@ -831,7 +875,7 @@ void DisassemblyWidget::gotoAddressAndSetFocus(u32 address)
void DisassemblyWidget::gotoProgramCounterOnPause()
{
if (m_goToProgramCounterOnPause)
gotoAddress(m_cpu->getPC(), false);
gotoAddress(cpu().getPC(), false);
}
void DisassemblyWidget::gotoAddress(u32 address, bool should_set_focus)
@@ -847,6 +891,27 @@ void DisassemblyWidget::gotoAddress(u32 address, bool should_set_focus)
this->setFocus();
}
void DisassemblyWidget::toggleBreakpoint(u32 address)
{
if (!cpu().isAlive())
return;
QPointer<DisassemblyWidget> disassembly_widget(this);
Host::RunOnCPUThread([cpu = &cpu(), address, disassembly_widget] {
if (!CBreakPoints::IsAddressBreakPoint(cpu->getCpuType(), address))
CBreakPoints::AddBreakPoint(cpu->getCpuType(), address);
else
CBreakPoints::RemoveBreakPoint(cpu->getCpuType(), address);
QtHost::RunOnUIThread([cpu, disassembly_widget]() {
BreakpointModel::getInstance(*cpu)->refreshData();
if (disassembly_widget)
disassembly_widget->repaint();
});
});
}
bool DisassemblyWidget::AddressCanRestore(u32 start, u32 end)
{
for (u32 i = start; i <= end; i += 4)
@@ -861,7 +926,7 @@ bool DisassemblyWidget::AddressCanRestore(u32 start, u32 end)
bool DisassemblyWidget::FunctionCanRestore(u32 address)
{
FunctionInfo function = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address);
FunctionInfo function = cpu().GetSymbolGuardian().FunctionOverlappingAddress(address);
if (function.address.valid())
address = function.address.value;

View File

@@ -5,36 +5,36 @@
#include "ui_DisassemblyWidget.h"
#include "pcsx2/DebugTools/DebugInterface.h"
#include "DebuggerWidget.h"
#include "pcsx2/DebugTools/DisassemblyManager.h"
#include <QtWidgets/QWidget>
#include <QtWidgets/QMenu>
#include <QtGui/QPainter>
class DisassemblyWidget final : public QWidget
class DisassemblyWidget final : public DebuggerWidget
{
Q_OBJECT
public:
DisassemblyWidget(QWidget* parent);
DisassemblyWidget(const DebuggerWidgetParameters& parameters);
~DisassemblyWidget();
// Required because our constructor needs to take no extra arguments.
void SetCpu(DebugInterface* cpu);
void toJson(JsonValueWrapper& json) override;
bool fromJson(const JsonValueWrapper& json) override;
// Required for the breakpoint list (ugh wtf)
QString GetLineDisasm(u32 address);
protected:
void paintEvent(QPaintEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseDoubleClickEvent(QMouseEvent* event);
void wheelEvent(QWheelEvent* event);
void keyPressEvent(QKeyEvent* event);
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseDoubleClickEvent(QMouseEvent* event) override;
void wheelEvent(QWheelEvent* event) override;
void keyPressEvent(QKeyEvent* event) override;
public slots:
void customMenuRequested(QPoint pos);
void openContextMenu(QPoint pos);
// Context menu actions
// When called, m_selectedAddressStart will be the 'selected' instruction
@@ -56,23 +56,18 @@ public slots:
void contextRemoveFunction();
void contextStubFunction();
void contextRestoreFunction();
void contextShowOpcode();
void contextShowInstructionBytes();
void gotoAddressAndSetFocus(u32 address);
void gotoProgramCounterOnPause();
void gotoAddress(u32 address, bool should_set_focus);
void setDemangle(bool demangle) { m_demangleFunctions = demangle; };
signals:
void gotoInMemory(u32 address);
void breakpointsChanged();
void VMUpdate();
void toggleBreakpoint(u32 address);
private:
Ui::DisassemblyWidget ui;
Ui::DisassemblyWidget m_ui;
DebugInterface* m_cpu;
u32 m_visibleStart = 0x00336318; // The address of the first opcode shown(row 0)
u32 m_visibleStart = 0x100000; // The address of the first instruction shown.
u32 m_visibleRows;
u32 m_selectedAddressStart = 0;
u32 m_selectedAddressEnd = 0;
@@ -81,8 +76,7 @@ private:
std::map<u32, u32> m_nopedInstructions;
std::map<u32, std::tuple<u32, u32>> m_stubbedFunctions;
bool m_demangleFunctions = true;
bool m_showInstructionOpcode = true;
bool m_showInstructionBytes = true;
bool m_goToProgramCounterOnPause = true;
DisassemblyManager m_disassemblyManager;

View File

@@ -0,0 +1,918 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DockLayout.h"
#include "Debugger/DebuggerWidget.h"
#include "Debugger/DebuggerWindow.h"
#include "Debugger/JsonValueWrapper.h"
#include "common/Assertions.h"
#include "common/Console.h"
#include "common/FileSystem.h"
#include "common/Path.h"
#include <kddockwidgets/Config.h>
#include <kddockwidgets/DockWidget.h>
#include <kddockwidgets/LayoutSaver.h>
#include <kddockwidgets/core/DockRegistry.h>
#include <kddockwidgets/core/DockWidget.h>
#include <kddockwidgets/core/Group.h>
#include <kddockwidgets/core/Layout.h>
#include <kddockwidgets/core/ViewFactory.h>
#include <kddockwidgets/qtwidgets/Group.h>
#include <kddockwidgets/qtwidgets/MainWindow.h>
#include "rapidjson/document.h"
#include "rapidjson/prettywriter.h"
const char* DEBUGGER_LAYOUT_FILE_FORMAT = "PCSX2 Debugger User Interface Layout";
// Increment this whenever there is a breaking change to the JSON format.
const u32 DEBUGGER_LAYOUT_FILE_VERSION_MAJOR = 1;
// Increment this whenever there is a non-breaking change to the JSON format.
const u32 DEBUGGER_LAYOUT_FILE_VERSION_MINOR = 0;
DockLayout::DockLayout(
QString name,
BreakPointCpu cpu,
bool is_default,
const std::string& base_name,
DockLayout::Index index)
: m_name(name)
, m_cpu(cpu)
, m_is_default(is_default)
, m_base_layout(base_name)
{
reset();
save(index);
}
DockLayout::DockLayout(
QString name,
BreakPointCpu cpu,
bool is_default,
DockLayout::Index index)
: m_name(name)
, m_cpu(cpu)
, m_is_default(is_default)
{
save(index);
}
DockLayout::DockLayout(
QString name,
BreakPointCpu cpu,
bool is_default,
const DockLayout& layout_to_clone,
DockLayout::Index index)
: m_name(name)
, m_cpu(cpu)
, m_is_default(is_default)
, m_next_unique_name(layout_to_clone.m_next_unique_name)
, m_base_layout(layout_to_clone.m_base_layout)
, m_toolbars(layout_to_clone.m_toolbars)
, m_geometry(layout_to_clone.m_geometry)
{
for (const auto& [unique_name, widget_to_clone] : layout_to_clone.m_widgets)
{
auto widget_description = DockTables::DEBUGGER_WIDGETS.find(widget_to_clone->metaObject()->className());
if (widget_description == DockTables::DEBUGGER_WIDGETS.end())
continue;
DebuggerWidgetParameters parameters;
parameters.unique_name = unique_name;
parameters.cpu = &DebugInterface::get(cpu);
parameters.cpu_override = widget_to_clone->cpuOverride();
DebuggerWidget* new_widget = widget_description->second.create_widget(parameters);
new_widget->setCustomDisplayName(widget_to_clone->customDisplayName());
new_widget->setPrimary(widget_to_clone->isPrimary());
m_widgets.emplace(unique_name, new_widget);
}
save(index);
}
DockLayout::DockLayout(
const std::string& path,
DockLayout::LoadResult& result,
DockLayout::Index& index_last_session,
DockLayout::Index index)
{
load(path, result, index_last_session);
}
DockLayout::~DockLayout()
{
for (auto& [unique_name, widget] : m_widgets)
{
pxAssert(widget.get());
delete widget;
}
}
const QString& DockLayout::name() const
{
return m_name;
}
void DockLayout::setName(QString name)
{
m_name = std::move(name);
}
BreakPointCpu DockLayout::cpu() const
{
return m_cpu;
}
bool DockLayout::isDefault() const
{
return m_is_default;
}
void DockLayout::setCpu(BreakPointCpu cpu)
{
m_cpu = cpu;
for (auto& [unique_name, widget] : m_widgets)
{
pxAssert(widget.get());
if (!widget->setCpu(DebugInterface::get(cpu)))
recreateDebuggerWidget(unique_name);
}
}
void DockLayout::freeze()
{
pxAssert(m_is_active);
m_is_active = false;
if (g_debugger_window)
m_toolbars = g_debugger_window->saveState();
// Store the geometry of all the dock widgets as JSON.
KDDockWidgets::LayoutSaver saver(KDDockWidgets::RestoreOption_RelativeToMainWindow);
m_geometry = saver.serializeLayout();
// Delete the dock widgets.
for (KDDockWidgets::Core::DockWidget* dock : KDDockWidgets::DockRegistry::self()->dockwidgets())
{
// Make sure the dock widget releases ownership of its content.
auto view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(dock->view());
view->setWidget(new QWidget());
delete dock;
}
}
void DockLayout::thaw()
{
pxAssert(!m_is_active);
m_is_active = true;
if (!g_debugger_window)
return;
// Restore the state of the toolbars.
if (m_toolbars.isEmpty())
{
const DockTables::DefaultDockLayout* base_layout = DockTables::defaultLayout(m_base_layout);
if (base_layout)
{
for (QToolBar* toolbar : g_debugger_window->findChildren<QToolBar*>())
if (base_layout->toolbars.contains(toolbar->objectName().toStdString()))
toolbar->show();
}
}
else
{
g_debugger_window->restoreState(m_toolbars);
}
if (m_geometry.isEmpty())
{
// This is a newly created layout with no geometry information.
setupDefaultLayout();
}
else
{
// Create all the dock widgets.
KDDockWidgets::LayoutSaver saver(KDDockWidgets::RestoreOption_RelativeToMainWindow);
if (!saver.restoreLayout(m_geometry))
{
// We've failed to restore the geometry, so just tear down whatever
// dock widgets may exist and then setup the default layout.
for (KDDockWidgets::Core::DockWidget* dock : KDDockWidgets::DockRegistry::self()->dockwidgets())
{
// Make sure the dock widget releases ownership of its content.
auto view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(dock->view());
view->setWidget(new QWidget());
delete dock;
}
setupDefaultLayout();
}
}
// Check that all the dock widgets have been restored correctly.
std::vector<QString> orphaned_debugger_widgets;
for (auto& [unique_name, widget] : m_widgets)
{
auto [controller, view] = DockUtils::dockWidgetFromName(unique_name);
if (!controller || !view)
{
Console.Error("Debugger: Failed to restore dock widget '%s'.", unique_name.toStdString().c_str());
orphaned_debugger_widgets.emplace_back(unique_name);
}
}
// Delete any debugger widgets that haven't been restored correctly.
for (const QString& unique_name : orphaned_debugger_widgets)
{
auto widget_iterator = m_widgets.find(unique_name);
pxAssert(widget_iterator != m_widgets.end());
setPrimaryDebuggerWidget(widget_iterator->second.get(), false);
delete widget_iterator->second.get();
m_widgets.erase(widget_iterator);
}
updateDockWidgetTitles();
}
bool DockLayout::canReset()
{
return DockTables::defaultLayout(m_base_layout) != nullptr;
}
void DockLayout::reset()
{
pxAssert(!m_is_active);
for (auto& [unique_name, widget] : m_widgets)
{
pxAssert(widget.get());
delete widget;
}
m_next_unique_name = 0;
m_toolbars.clear();
m_widgets.clear();
m_geometry.clear();
const DockTables::DefaultDockLayout* base_layout = DockTables::defaultLayout(m_base_layout);
if (!base_layout)
return;
for (size_t i = 0; i < base_layout->widgets.size(); i++)
{
auto iterator = DockTables::DEBUGGER_WIDGETS.find(base_layout->widgets[i].type);
pxAssertRel(iterator != DockTables::DEBUGGER_WIDGETS.end(), "Invalid default layout.");
const DockTables::DebuggerWidgetDescription& dock_description = iterator->second;
DebuggerWidgetParameters parameters;
parameters.unique_name = generateNewUniqueName(base_layout->widgets[i].type.c_str());
parameters.cpu = &DebugInterface::get(m_cpu);
if (parameters.unique_name.isEmpty())
continue;
DebuggerWidget* widget = dock_description.create_widget(parameters);
widget->setPrimary(true);
m_widgets.emplace(parameters.unique_name, widget);
}
}
KDDockWidgets::Core::DockWidget* DockLayout::createDockWidget(const QString& name)
{
pxAssert(m_is_active);
pxAssert(KDDockWidgets::LayoutSaver::restoreInProgress());
auto widget_iterator = m_widgets.find(name);
if (widget_iterator == m_widgets.end())
return nullptr;
DebuggerWidget* widget = widget_iterator->second;
if (!widget)
return nullptr;
pxAssert(widget->uniqueName() == name);
auto view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(
KDDockWidgets::Config::self().viewFactory()->createDockWidget(name));
view->setWidget(widget);
return view->asController<KDDockWidgets::Core::DockWidget>();
}
void DockLayout::updateDockWidgetTitles()
{
if (!m_is_active)
return;
// Translate default debugger widget names.
for (auto& [unique_name, widget] : m_widgets)
widget->retranslateDisplayName();
// Determine if any widgets have duplicate display names.
std::map<QString, std::vector<DebuggerWidget*>> display_name_to_widgets;
for (auto& [unique_name, widget] : m_widgets)
display_name_to_widgets[widget->displayNameWithoutSuffix()].emplace_back(widget.get());
for (auto& [display_name, widgets] : display_name_to_widgets)
{
std::sort(widgets.begin(), widgets.end(),
[&](const DebuggerWidget* lhs, const DebuggerWidget* rhs) {
return lhs->uniqueName() < rhs->uniqueName();
});
for (size_t i = 0; i < widgets.size(); i++)
{
std::optional<int> suffix_number;
if (widgets.size() != 1)
suffix_number = static_cast<int>(i + 1);
widgets[i]->setDisplayNameSuffixNumber(suffix_number);
}
}
// Propagate the new names from the debugger widgets to the dock widgets.
for (auto& [unique_name, widget] : m_widgets)
{
auto [controller, view] = DockUtils::dockWidgetFromName(widget->uniqueName());
if (!controller)
continue;
controller->setTitle(widget->displayName());
}
}
const std::map<QString, QPointer<DebuggerWidget>>& DockLayout::debuggerWidgets()
{
return m_widgets;
}
bool DockLayout::hasDebuggerWidget(const QString& unique_name)
{
return m_widgets.find(unique_name) != m_widgets.end();
}
size_t DockLayout::countDebuggerWidgetsOfType(const char* type)
{
size_t count = 0;
for (const auto& [unique_name, widget] : m_widgets)
{
if (strcmp(widget->metaObject()->className(), type) == 0)
count++;
}
return count;
}
void DockLayout::createDebuggerWidget(const std::string& type)
{
pxAssert(m_is_active);
if (!g_debugger_window)
return;
auto description_iterator = DockTables::DEBUGGER_WIDGETS.find(type);
pxAssert(description_iterator != DockTables::DEBUGGER_WIDGETS.end());
const DockTables::DebuggerWidgetDescription& description = description_iterator->second;
DebuggerWidgetParameters parameters;
parameters.unique_name = generateNewUniqueName(type.c_str());
parameters.cpu = &DebugInterface::get(m_cpu);
if (parameters.unique_name.isEmpty())
return;
DebuggerWidget* widget = description.create_widget(parameters);
m_widgets.emplace(parameters.unique_name, widget);
setPrimaryDebuggerWidget(widget, countDebuggerWidgetsOfType(type.c_str()) == 0);
auto view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(
KDDockWidgets::Config::self().viewFactory()->createDockWidget(widget->uniqueName()));
view->setWidget(widget);
KDDockWidgets::Core::DockWidget* controller = view->asController<KDDockWidgets::Core::DockWidget>();
pxAssert(controller);
DockUtils::insertDockWidgetAtPreferredLocation(controller, description.preferred_location, g_debugger_window);
updateDockWidgetTitles();
}
void DockLayout::recreateDebuggerWidget(const QString& unique_name)
{
if (!g_debugger_window)
return;
auto debugger_widget_iterator = m_widgets.find(unique_name);
pxAssert(debugger_widget_iterator != m_widgets.end());
DebuggerWidget* old_debugger_widget = debugger_widget_iterator->second;
auto description_iterator = DockTables::DEBUGGER_WIDGETS.find(old_debugger_widget->metaObject()->className());
pxAssert(description_iterator != DockTables::DEBUGGER_WIDGETS.end());
const DockTables::DebuggerWidgetDescription& description = description_iterator->second;
DebuggerWidgetParameters parameters;
parameters.unique_name = old_debugger_widget->uniqueName();
parameters.cpu = &DebugInterface::get(m_cpu);
parameters.cpu_override = old_debugger_widget->cpuOverride();
DebuggerWidget* new_debugger_widget = description.create_widget(parameters);
new_debugger_widget->setCustomDisplayName(old_debugger_widget->customDisplayName());
new_debugger_widget->setPrimary(old_debugger_widget->isPrimary());
debugger_widget_iterator->second = new_debugger_widget;
if (m_is_active)
{
auto [controller, view] = DockUtils::dockWidgetFromName(unique_name);
if (view)
view->setWidget(new_debugger_widget);
}
delete old_debugger_widget;
}
void DockLayout::destroyDebuggerWidget(const QString& unique_name)
{
pxAssert(m_is_active);
if (!g_debugger_window)
return;
auto debugger_widget_iterator = m_widgets.find(unique_name);
if (debugger_widget_iterator == m_widgets.end())
return;
setPrimaryDebuggerWidget(debugger_widget_iterator->second.get(), false);
delete debugger_widget_iterator->second.get();
m_widgets.erase(debugger_widget_iterator);
auto [controller, view] = DockUtils::dockWidgetFromName(unique_name);
if (!controller)
return;
controller->deleteLater();
updateDockWidgetTitles();
}
void DockLayout::setPrimaryDebuggerWidget(DebuggerWidget* widget, bool is_primary)
{
bool present = false;
for (auto& [unique_name, test_widget] : m_widgets)
{
if (test_widget.get() == widget)
{
present = true;
break;
}
}
if (!present)
return;
if (is_primary)
{
// Set the passed widget as the primary widget.
for (auto& [unique_name, test_widget] : m_widgets)
{
if (strcmp(test_widget->metaObject()->className(), widget->metaObject()->className()) == 0)
{
test_widget->setPrimary(test_widget.get() == widget);
}
}
}
else if (widget->isPrimary())
{
// Set an arbitrary widget as the primary widget.
bool next = true;
for (auto& [unique_name, test_widget] : m_widgets)
{
if (test_widget != widget &&
strcmp(test_widget->metaObject()->className(), widget->metaObject()->className()) == 0)
{
test_widget->setPrimary(next);
next = false;
}
}
// If we haven't set another widget as the primary one we can't make
// this one not the primary one.
if (!next)
widget->setPrimary(false);
}
}
void DockLayout::deleteFile()
{
if (m_layout_file_path.empty())
return;
if (!FileSystem::DeleteFilePath(m_layout_file_path.c_str()))
Console.Error("Debugger: Failed to delete layout file '%s'.", m_layout_file_path.c_str());
}
bool DockLayout::save(DockLayout::Index layout_index)
{
if (!g_debugger_window)
return false;
if (m_is_active)
{
m_toolbars = g_debugger_window->saveState();
// Store the geometry of all the dock widgets as JSON.
KDDockWidgets::LayoutSaver saver(KDDockWidgets::RestoreOption_RelativeToMainWindow);
m_geometry = saver.serializeLayout();
}
// Serialize the layout as JSON.
rapidjson::Document json(rapidjson::kObjectType);
rapidjson::Document geometry;
const char* cpu_name = DebugInterface::cpuName(m_cpu);
const std::string& default_layouts_hash = DockTables::hashDefaultLayouts();
rapidjson::Value format;
format.SetString(DEBUGGER_LAYOUT_FILE_FORMAT, strlen(DEBUGGER_LAYOUT_FILE_FORMAT));
json.AddMember("format", format, json.GetAllocator());
json.AddMember("version_major", DEBUGGER_LAYOUT_FILE_VERSION_MAJOR, json.GetAllocator());
json.AddMember("version_minor", DEBUGGER_LAYOUT_FILE_VERSION_MINOR, json.GetAllocator());
rapidjson::Value version_hash;
version_hash.SetString(default_layouts_hash.c_str(), default_layouts_hash.size());
json.AddMember("version_hash", version_hash, json.GetAllocator());
std::string name_str = m_name.toStdString();
json.AddMember("name", rapidjson::Value().SetString(name_str.c_str(), name_str.size()), json.GetAllocator());
json.AddMember("target", rapidjson::Value().SetString(cpu_name, strlen(cpu_name)), json.GetAllocator());
json.AddMember("index", static_cast<int>(layout_index), json.GetAllocator());
json.AddMember("isDefault", m_is_default, json.GetAllocator());
json.AddMember("nextUniqueName", m_next_unique_name, json.GetAllocator());
if (!m_base_layout.empty())
{
rapidjson::Value base_layout;
base_layout.SetString(m_base_layout.c_str(), m_base_layout.size());
json.AddMember("baseLayout", base_layout, json.GetAllocator());
}
if (!m_toolbars.isEmpty())
{
std::string toolbars_str = m_toolbars.toBase64().toStdString();
rapidjson::Value toolbars;
toolbars.SetString(toolbars_str.data(), toolbars_str.size(), json.GetAllocator());
json.AddMember("toolbars", toolbars, json.GetAllocator());
}
rapidjson::Value widgets(rapidjson::kArrayType);
for (auto& [unique_name, widget] : m_widgets)
{
pxAssert(widget.get());
rapidjson::Value object(rapidjson::kObjectType);
std::string name_str = unique_name.toStdString();
rapidjson::Value name;
name.SetString(name_str.c_str(), name_str.size(), json.GetAllocator());
object.AddMember("uniqueName", name, json.GetAllocator());
const char* type_str = widget->metaObject()->className();
rapidjson::Value type;
type.SetString(type_str, strlen(type_str), json.GetAllocator());
object.AddMember("type", type, json.GetAllocator());
if (widget->cpuOverride().has_value())
{
const char* cpu_name = DebugInterface::cpuName(*widget->cpuOverride());
rapidjson::Value target;
target.SetString(cpu_name, strlen(cpu_name));
object.AddMember("target", target, json.GetAllocator());
}
JsonValueWrapper wrapper(object, json.GetAllocator());
widget->toJson(wrapper);
widgets.PushBack(object, json.GetAllocator());
}
json.AddMember("widgets", widgets, json.GetAllocator());
if (!m_geometry.isEmpty() && !geometry.Parse(m_geometry).HasParseError())
json.AddMember("geometry", geometry, json.GetAllocator());
rapidjson::StringBuffer string_buffer;
rapidjson::PrettyWriter<rapidjson::StringBuffer> writer(string_buffer);
json.Accept(writer);
std::string safe_name = Path::SanitizeFileName(m_name.toStdString());
// Create a temporary file first so that we don't corrupt an existing file
// in the case that we succeed in opening the file but fail to write our
// data to it.
std::string temp_file_path = Path::Combine(EmuFolders::DebuggerLayouts, safe_name + ".tmp");
if (!FileSystem::WriteStringToFile(temp_file_path.c_str(), string_buffer.GetString()))
{
Console.Error("Debugger: Failed to save temporary layout file '%s'.", temp_file_path.c_str());
FileSystem::DeleteFilePath(temp_file_path.c_str());
return false;
}
// Now move the layout to its final location.
std::string file_path = Path::Combine(EmuFolders::DebuggerLayouts, safe_name + ".json");
if (!FileSystem::RenamePath(temp_file_path.c_str(), file_path.c_str()))
{
Console.Error("Debugger: Failed to move layout file to '%s'.", file_path.c_str());
FileSystem::DeleteFilePath(temp_file_path.c_str());
return false;
}
// If the layout has been renamed we need to delete the old file.
if (file_path != m_layout_file_path)
deleteFile();
m_layout_file_path = std::move(file_path);
return true;
}
void DockLayout::load(
const std::string& path,
LoadResult& result,
DockLayout::Index& index_last_session)
{
pxAssert(!m_is_active);
result = SUCCESS;
std::optional<std::string> text = FileSystem::ReadFileToString(path.c_str());
if (!text.has_value())
{
Console.Error("Debugger: Failed to open layout file '%s'.", path.c_str());
result = FILE_NOT_FOUND;
return;
}
rapidjson::Document json;
if (json.Parse(text->c_str()).HasParseError() || !json.IsObject())
{
Console.Error("Debugger: Failed to parse layout file '%s' as JSON.", path.c_str());
result = INVALID_FORMAT;
return;
}
auto format = json.FindMember("format");
if (format == json.MemberEnd() ||
!format->value.IsString() ||
strcmp(format->value.GetString(), DEBUGGER_LAYOUT_FILE_FORMAT) != 0)
{
Console.Error("Debugger: Layout file '%s' has missing or invalid 'format' property.", path.c_str());
result = INVALID_FORMAT;
return;
}
auto version_major = json.FindMember("version_major");
if (version_major == json.MemberEnd() || !version_major->value.IsInt())
{
Console.Error("Debugger: Layout file '%s' has missing or invalid 'version_major' property.", path.c_str());
result = INVALID_FORMAT;
return;
}
if (version_major->value.GetInt() != DEBUGGER_LAYOUT_FILE_VERSION_MAJOR)
{
result = MAJOR_VERSION_MISMATCH;
return;
}
auto version_minor = json.FindMember("version_minor");
if (version_minor == json.MemberEnd() || !version_minor->value.IsInt())
{
Console.Error("Debugger: Layout file '%s' has missing or invalid 'version_minor' property.", path.c_str());
result = INVALID_FORMAT;
return;
}
auto version_hash = json.FindMember("version_hash");
if (version_hash == json.MemberEnd() || !version_hash->value.IsString())
{
Console.Error("Debugger: Layout file '%s' has missing or invalid 'version_hash' property.", path.c_str());
result = INVALID_FORMAT;
return;
}
if (strcmp(version_hash->value.GetString(), DockTables::hashDefaultLayouts().c_str()) != 0)
result = DEFAULT_LAYOUT_HASH_MISMATCH;
auto name = json.FindMember("name");
if (name != json.MemberEnd() && name->value.IsString())
m_name = name->value.GetString();
else
m_name = QCoreApplication::translate("DockLayout", "Unnamed");
m_name.truncate(DockUtils::MAX_LAYOUT_NAME_SIZE);
auto target = json.FindMember("target");
m_cpu = BREAKPOINT_EE;
if (target != json.MemberEnd() && target->value.IsString())
{
for (BreakPointCpu cpu : DEBUG_CPUS)
if (strcmp(DebugInterface::cpuName(cpu), target->value.GetString()) == 0)
m_cpu = cpu;
}
auto index = json.FindMember("index");
if (index != json.MemberEnd() && index->value.IsInt())
index_last_session = index->value.GetInt();
auto is_default = json.FindMember("isDefault");
if (is_default != json.MemberEnd() && is_default->value.IsBool())
m_is_default = is_default->value.GetBool();
auto next_unique_name = json.FindMember("nextUniqueName");
if (next_unique_name != json.MemberBegin() && next_unique_name->value.IsInt())
m_next_unique_name = next_unique_name->value.GetInt();
auto base_layout = json.FindMember("baseLayout");
if (base_layout != json.MemberEnd() && base_layout->value.IsString())
m_base_layout = base_layout->value.GetString();
auto toolbars = json.FindMember("toolbars");
if (toolbars != json.MemberEnd() && toolbars->value.IsString())
m_toolbars = QByteArray::fromBase64(toolbars->value.GetString());
auto widgets = json.FindMember("widgets");
if (widgets != json.MemberEnd() && widgets->value.IsArray())
{
for (rapidjson::Value& object : widgets->value.GetArray())
{
auto unique_name = object.FindMember("uniqueName");
if (unique_name == object.MemberEnd() || !unique_name->value.IsString())
continue;
auto widgets_iterator = m_widgets.find(unique_name->value.GetString());
if (widgets_iterator != m_widgets.end())
continue;
auto type = object.FindMember("type");
if (type == object.MemberEnd() || !type->value.IsString())
continue;
auto description = DockTables::DEBUGGER_WIDGETS.find(type->value.GetString());
if (description == DockTables::DEBUGGER_WIDGETS.end())
continue;
std::optional<BreakPointCpu> cpu_override;
auto target = object.FindMember("target");
if (target != object.MemberEnd() && target->value.IsString())
{
for (BreakPointCpu cpu : DEBUG_CPUS)
if (strcmp(DebugInterface::cpuName(cpu), target->value.GetString()) == 0)
cpu_override = cpu;
}
DebuggerWidgetParameters parameters;
parameters.unique_name = unique_name->value.GetString();
parameters.cpu = &DebugInterface::get(m_cpu);
parameters.cpu_override = cpu_override;
DebuggerWidget* widget = description->second.create_widget(parameters);
JsonValueWrapper wrapper(object, json.GetAllocator());
if (!widget->fromJson(wrapper))
{
delete widget;
continue;
}
m_widgets.emplace(unique_name->value.GetString(), widget);
}
}
auto geometry = json.FindMember("geometry");
if (geometry != json.MemberEnd() && geometry->value.IsObject())
{
rapidjson::StringBuffer string_buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(string_buffer);
geometry->value.Accept(writer);
m_geometry = QByteArray(string_buffer.GetString(), string_buffer.GetSize());
}
m_layout_file_path = path;
validatePrimaryDebuggerWidgets();
}
void DockLayout::validatePrimaryDebuggerWidgets()
{
std::map<std::string, std::vector<DebuggerWidget*>> type_to_widgets;
for (const auto& [unique_name, widget] : m_widgets)
type_to_widgets[widget->metaObject()->className()].emplace_back(widget.get());
for (auto& [type, widgets] : type_to_widgets)
{
u32 primary_widgets = 0;
// Make sure at most one widget is marked as primary.
for (DebuggerWidget* widget : widgets)
{
if (widget->isPrimary())
{
if (primary_widgets != 0)
widget->setPrimary(false);
primary_widgets++;
}
}
// If none of the widgets were marked as primary, just set the first one
// as the primary one.
if (primary_widgets == 0)
widgets[0]->setPrimary(true);
}
}
void DockLayout::setupDefaultLayout()
{
pxAssert(m_is_active);
if (!g_debugger_window)
return;
const DockTables::DefaultDockLayout* base_layout = DockTables::defaultLayout(m_base_layout);
if (!base_layout)
return;
std::vector<KDDockWidgets::QtWidgets::DockWidget*> groups(base_layout->groups.size(), nullptr);
for (const DockTables::DefaultDockWidgetDescription& dock_description : base_layout->widgets)
{
const DockTables::DefaultDockGroupDescription& group =
base_layout->groups[static_cast<u32>(dock_description.group)];
DebuggerWidget* widget = nullptr;
for (auto& [unique_name, test_widget] : m_widgets)
if (test_widget->metaObject()->className() == dock_description.type)
widget = test_widget;
if (!widget)
continue;
auto view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(
KDDockWidgets::Config::self().viewFactory()->createDockWidget(widget->uniqueName()));
view->setWidget(widget);
if (!groups[static_cast<u32>(dock_description.group)])
{
KDDockWidgets::QtWidgets::DockWidget* parent = nullptr;
if (group.parent != DockTables::DefaultDockGroup::ROOT)
parent = groups[static_cast<u32>(group.parent)];
g_debugger_window->addDockWidget(view, group.location, parent);
groups[static_cast<u32>(dock_description.group)] = view;
}
else
{
groups[static_cast<u32>(dock_description.group)]->addDockWidgetAsTab(view);
}
}
for (KDDockWidgets::Core::Group* group : KDDockWidgets::DockRegistry::self()->groups())
group->setCurrentTabIndex(0);
}
QString DockLayout::generateNewUniqueName(const char* type)
{
QString name;
do
{
if (m_next_unique_name == INT_MAX)
return QString();
// Produce unique names that will lexicographically sort in the order
// they were allocated. This ensures the #1, #2, etc suffixes for dock
// widgets with conflicting names will be assigned in the correct order.
name = QStringLiteral("%1-%2").arg(m_next_unique_name, 16, 10, QLatin1Char('0')).arg(type);
m_next_unique_name++;
} while (hasDebuggerWidget(name));
return name;
}

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "Debugger/Docking/DockTables.h"
#include "DebugTools/DebugInterface.h"
#include <kddockwidgets/MainWindow.h>
#include <kddockwidgets/DockWidget.h>
#include <QtCore/QPointer>
class DebuggerWidget;
class DebuggerWindow;
extern const char* DEBUGGER_LAYOUT_FILE_FORMAT;
// Increment this whenever there is a breaking change to the JSON format.
extern const u32 DEBUGGER_LAYOUT_FILE_VERSION_MAJOR;
// Increment this whenever there is a non-breaking change to the JSON format.
extern const u32 DEBUGGER_LAYOUT_FILE_VERSION_MINOR;
class DockLayout
{
public:
using Index = size_t;
static const constexpr Index INVALID_INDEX = SIZE_MAX;
enum LoadResult
{
SUCCESS,
FILE_NOT_FOUND,
INVALID_FORMAT,
MAJOR_VERSION_MISMATCH,
DEFAULT_LAYOUT_HASH_MISMATCH,
CONFLICTING_NAME
};
// Create a layout based on a default layout.
DockLayout(
QString name,
BreakPointCpu cpu,
bool is_default,
const std::string& base_name,
DockLayout::Index index);
// Create a new blank layout.
DockLayout(
QString name,
BreakPointCpu cpu,
bool is_default,
DockLayout::Index index);
// Clone an existing layout.
DockLayout(
QString name,
BreakPointCpu cpu,
bool is_default,
const DockLayout& layout_to_clone,
DockLayout::Index index);
// Load a layout from a file.
DockLayout(
const std::string& path,
LoadResult& result,
DockLayout::Index& index_last_session,
DockLayout::Index index);
~DockLayout();
DockLayout(const DockLayout& rhs) = delete;
DockLayout& operator=(const DockLayout& rhs) = delete;
DockLayout(DockLayout&& rhs) = default;
DockLayout& operator=(DockLayout&&) = default;
const QString& name() const;
void setName(QString name);
BreakPointCpu cpu() const;
void setCpu(BreakPointCpu cpu);
bool isDefault() const;
// Tear down and save the state of all the dock widgets from this layout.
void freeze();
// Restore the state of all the dock widgets from this layout.
void thaw();
bool canReset();
void reset();
KDDockWidgets::Core::DockWidget* createDockWidget(const QString& name);
void updateDockWidgetTitles();
const std::map<QString, QPointer<DebuggerWidget>>& debuggerWidgets();
bool hasDebuggerWidget(const QString& unique_name);
size_t countDebuggerWidgetsOfType(const char* type);
void createDebuggerWidget(const std::string& type);
void recreateDebuggerWidget(const QString& unique_name);
void destroyDebuggerWidget(const QString& unique_name);
void setPrimaryDebuggerWidget(DebuggerWidget* widget, bool is_primary);
void deleteFile();
bool save(DockLayout::Index layout_index);
private:
void load(
const std::string& path,
DockLayout::LoadResult& result,
DockLayout::Index& index_last_session);
// Make sure there is only a single primary debugger widget of each type.
void validatePrimaryDebuggerWidgets();
void setupDefaultLayout();
QString generateNewUniqueName(const char* type);
// The name displayed in the user interface. Also used to determine the
// file name for the layout file.
QString m_name;
// The default target for dock widgets in this layout. This can be
// overriden on a per-widget basis.
BreakPointCpu m_cpu;
// Is this one of the default layouts?
bool m_is_default = false;
// A counter used to generate new unique names for dock widgets.
int m_next_unique_name = 0;
// The name of the default layout which this layout was based on. This will
// be used if the m_geometry variable above is empty.
std::string m_base_layout;
// The state of all the toolbars, saved and restored using
// QMainWindow::saveState and QMainWindow::restoreState respectively.
QByteArray m_toolbars;
// All the dock widgets currently open in this layout. If this is the active
// layout then these will be owned by the docking system, otherwise they
// won't be and will need to be cleaned up separately.
std::map<QString, QPointer<DebuggerWidget>> m_widgets;
// The geometry of all the dock widgets, converted to JSON by the
// LayoutSaver class from KDDockWidgets.
QByteArray m_geometry;
// The absolute file path of the corresponding layout file as it currently
// exists exists on disk, or empty if no such file exists.
std::string m_layout_file_path;
// If this layout is the currently selected layout this will be true,
// otherwise it will be false.
bool m_is_active = false;
};

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DockManager.h"
#include "Debugger/DebuggerWidget.h"
#include "Debugger/DebuggerWindow.h"
#include "Debugger/Docking/DockTables.h"
#include "Debugger/Docking/DockViews.h"
#include "Debugger/Docking/DropIndicators.h"
#include "Debugger/Docking/LayoutEditorDialog.h"
#include "Debugger/Docking/NoLayoutsWidget.h"
#include "common/Assertions.h"
#include "common/FileSystem.h"
#include "common/StringUtil.h"
#include "common/Path.h"
#include <kddockwidgets/Config.h>
#include <kddockwidgets/core/Group.h>
#include <kddockwidgets/core/Stack.h>
#include <kddockwidgets/core/indicators/SegmentedDropIndicatorOverlay.h>
#include <kddockwidgets/qtwidgets/Stack.h>
#include <QtCore/QTimer>
#include <QtCore/QtTranslation>
#include <QtWidgets/QMessageBox>
#include <QtWidgets/QPushButton>
DockManager::DockManager(QObject* parent)
: QObject(parent)
{
QTimer* autosave_timer = new QTimer(this);
connect(autosave_timer, &QTimer::timeout, this, &DockManager::saveCurrentLayout);
autosave_timer->start(60 * 1000);
m_blink_timer = new QTimer(this);
connect(m_blink_timer, &QTimer::timeout, this, &DockManager::layoutSwitcherUpdateBlink);
}
void DockManager::configureDockingSystem()
{
std::string indicator_style = Host::GetBaseStringSettingValue(
"Debugger/UserInterface", "DropIndicatorStyle", "Classic");
if (indicator_style == "Segmented" || indicator_style == "Minimalistic")
{
KDDockWidgets::Core::ViewFactory::s_dropIndicatorType = KDDockWidgets::DropIndicatorType::Segmented;
DockSegmentedDropIndicatorOverlay::s_indicator_style = indicator_style;
}
else
{
KDDockWidgets::Core::ViewFactory::s_dropIndicatorType = KDDockWidgets::DropIndicatorType::Classic;
}
static bool done = false;
if (done)
return;
KDDockWidgets::initFrontend(KDDockWidgets::FrontendType::QtWidgets);
KDDockWidgets::Config& config = KDDockWidgets::Config::self();
config.setFlags(
KDDockWidgets::Config::Flag_HideTitleBarWhenTabsVisible |
KDDockWidgets::Config::Flag_AlwaysShowTabs |
KDDockWidgets::Config::Flag_AllowReorderTabs |
KDDockWidgets::Config::Flag_TitleBarIsFocusable);
// We set this flag regardless of whether or not the windowing system
// supports compositing since it's only used by the built-in docking
// indicator, and we only fall back to that if compositing is disabled.
config.setInternalFlags(KDDockWidgets::Config::InternalFlag_DisableTranslucency);
config.setDockWidgetFactoryFunc(&DockManager::dockWidgetFactory);
config.setViewFactory(new DockViewFactory());
config.setDragAboutToStartFunc(&DockManager::dragAboutToStart);
config.setStartDragDistance(std::max(QApplication::startDragDistance(), 32));
done = true;
}
bool DockManager::deleteLayout(DockLayout::Index layout_index)
{
pxAssertRel(layout_index != DockLayout::INVALID_INDEX,
"DockManager::deleteLayout called with INVALID_INDEX.");
if (layout_index == m_current_layout)
{
DockLayout::Index other_layout = DockLayout::INVALID_INDEX;
if (layout_index + 1 < m_layouts.size())
other_layout = layout_index + 1;
else if (layout_index > 0)
other_layout = layout_index - 1;
switchToLayout(other_layout);
}
m_layouts.at(layout_index).deleteFile();
m_layouts.erase(m_layouts.begin() + layout_index);
// All the layouts after the one being deleted have been shifted over by
// one, so adjust the current layout index accordingly.
if (m_current_layout > layout_index && m_current_layout != DockLayout::INVALID_INDEX)
m_current_layout--;
if (m_layouts.empty() && g_debugger_window)
{
NoLayoutsWidget* widget = new NoLayoutsWidget;
connect(widget->createDefaultLayoutsButton(), &QPushButton::clicked, this, &DockManager::resetAllLayouts);
KDDockWidgets::QtWidgets::DockWidget* dock = new KDDockWidgets::QtWidgets::DockWidget("placeholder");
dock->setTitle(tr("No Layouts"));
dock->setWidget(widget);
g_debugger_window->addDockWidget(dock, KDDockWidgets::Location_OnTop);
}
return true;
}
void DockManager::switchToLayout(DockLayout::Index layout_index, bool blink_tab)
{
if (layout_index != m_current_layout)
{
if (m_current_layout != DockLayout::INVALID_INDEX)
{
DockLayout& layout = m_layouts.at(m_current_layout);
layout.freeze();
layout.save(m_current_layout);
}
// Clear out the existing positions of toolbars so they don't affect
// where new toolbars appear for other layouts.
if (g_debugger_window)
g_debugger_window->clearToolBarState();
updateToolBarLockState();
m_current_layout = layout_index;
if (m_current_layout != DockLayout::INVALID_INDEX)
{
DockLayout& layout = m_layouts.at(m_current_layout);
layout.thaw();
int tab_index = static_cast<int>(layout_index);
if (m_switcher && tab_index >= 0 && tab_index < m_plus_tab_index)
{
m_ignore_current_tab_changed = true;
m_switcher->setCurrentIndex(tab_index);
m_ignore_current_tab_changed = false;
}
}
}
if (blink_tab)
layoutSwitcherStartBlink();
}
bool DockManager::switchToLayoutWithCPU(BreakPointCpu cpu, bool blink_tab)
{
// Don't interrupt the user if the current layout already has the right CPU.
if (m_current_layout != DockLayout::INVALID_INDEX && m_layouts.at(m_current_layout).cpu() == cpu)
{
switchToLayout(m_current_layout, blink_tab);
return true;
}
for (DockLayout::Index i = 0; i < m_layouts.size(); i++)
{
if (m_layouts[i].cpu() == cpu)
{
switchToLayout(i, blink_tab);
return true;
}
}
return false;
}
void DockManager::loadLayouts()
{
m_layouts.clear();
// Load the layouts.
FileSystem::FindResultsArray files;
FileSystem::FindFiles(
EmuFolders::DebuggerLayouts.c_str(),
"*.json",
FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES,
&files);
bool needs_reset = false;
bool order_changed = false;
std::vector<DockLayout::Index> indices_last_session;
for (const FILESYSTEM_FIND_DATA& ffd : files)
{
DockLayout::LoadResult result;
DockLayout::Index index_last_session = DockLayout::INVALID_INDEX;
DockLayout::Index index =
createLayout(ffd.FileName, result, index_last_session);
DockLayout& layout = m_layouts.at(index);
// Try to make sure the layout has a unique name.
const QString& name = layout.name();
QString new_name = name;
if (result == DockLayout::SUCCESS || result == DockLayout::DEFAULT_LAYOUT_HASH_MISMATCH)
{
for (int i = 2; hasNameConflict(new_name, index) && i < 100; i++)
{
if (i == 99)
{
result = DockLayout::CONFLICTING_NAME;
break;
}
new_name = QString("%1 #%2").arg(name).arg(i);
}
}
needs_reset |= result != DockLayout::SUCCESS;
if (result != DockLayout::SUCCESS && result != DockLayout::DEFAULT_LAYOUT_HASH_MISMATCH)
{
deleteLayout(index);
// Only delete the file if we've identified that it's actually a
// layout file.
if (result == DockLayout::MAJOR_VERSION_MISMATCH || result == DockLayout::CONFLICTING_NAME)
FileSystem::DeleteFilePath(ffd.FileName.c_str());
continue;
}
if (new_name != name)
{
layout.setName(new_name);
layout.save(index);
}
if (index_last_session != index)
order_changed = true;
indices_last_session.emplace_back(index_last_session);
}
// Make sure the layouts remain in the same order they were in previously.
std::vector<DockLayout*> layout_pointers;
for (DockLayout& layout : m_layouts)
layout_pointers.emplace_back(&layout);
std::sort(layout_pointers.begin(), layout_pointers.end(),
[this, &indices_last_session](const DockLayout* lhs, const DockLayout* rhs) {
size_t lhs_index = lhs - m_layouts.data();
size_t rhs_index = rhs - m_layouts.data();
DockLayout::Index lhs_index_last_session = indices_last_session.at(lhs_index);
DockLayout::Index rhs_index_last_session = indices_last_session.at(rhs_index);
return lhs_index_last_session < rhs_index_last_session;
});
std::vector<DockLayout> sorted_layouts;
for (size_t i = 0; i < layout_pointers.size(); i++)
sorted_layouts.emplace_back(std::move(*layout_pointers[i]));
m_layouts = std::move(sorted_layouts);
if (m_layouts.empty() || needs_reset)
resetDefaultLayouts();
else
updateLayoutSwitcher();
// Make sure the indices in the existing layout files match up with the
// indices of any new layouts.
if (order_changed)
saveLayouts();
}
bool DockManager::saveLayouts()
{
for (DockLayout::Index i = 0; i < m_layouts.size(); i++)
if (!m_layouts[i].save(i))
return false;
return true;
}
bool DockManager::saveCurrentLayout()
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return true;
return m_layouts.at(m_current_layout).save(m_current_layout);
}
void DockManager::resetAllLayouts()
{
switchToLayout(DockLayout::INVALID_INDEX);
for (DockLayout& layout : m_layouts)
layout.deleteFile();
m_layouts.clear();
for (const DockTables::DefaultDockLayout& layout : DockTables::DEFAULT_DOCK_LAYOUTS)
createLayout(tr(layout.name.c_str()), layout.cpu, true, layout.name);
switchToLayout(0);
updateLayoutSwitcher();
saveLayouts();
}
void DockManager::resetDefaultLayouts()
{
switchToLayout(DockLayout::INVALID_INDEX);
std::vector<DockLayout> old_layouts = std::move(m_layouts);
m_layouts = std::vector<DockLayout>();
for (const DockTables::DefaultDockLayout& layout : DockTables::DEFAULT_DOCK_LAYOUTS)
createLayout(tr(layout.name.c_str()), layout.cpu, true, layout.name);
for (DockLayout& layout : old_layouts)
if (!layout.isDefault())
m_layouts.emplace_back(std::move(layout));
else
layout.deleteFile();
switchToLayout(0);
updateLayoutSwitcher();
saveLayouts();
}
void DockManager::createToolsMenu(QMenu* menu)
{
menu->clear();
if (m_current_layout == DockLayout::INVALID_INDEX || !g_debugger_window)
return;
for (QToolBar* widget : g_debugger_window->findChildren<QToolBar*>())
{
QAction* action = menu->addAction(widget->windowTitle());
action->setText(widget->windowTitle());
action->setCheckable(true);
action->setChecked(widget->isVisible());
connect(action, &QAction::triggered, this, [widget]() {
widget->setVisible(!widget->isVisible());
});
menu->addAction(action);
}
}
void DockManager::createWindowsMenu(QMenu* menu)
{
menu->clear();
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
DockLayout& layout = m_layouts.at(m_current_layout);
// Create a menu that allows for multiple dock widgets of the same type to
// be opened.
QMenu* add_another_menu = menu->addMenu(tr("Add Another..."));
std::vector<DebuggerWidget*> add_another_widgets;
std::set<std::string> add_another_types;
for (const auto& [unique_name, widget] : layout.debuggerWidgets())
{
std::string type = widget->metaObject()->className();
if (widget->supportsMultipleInstances() && !add_another_types.contains(type))
{
add_another_widgets.emplace_back(widget);
add_another_types.emplace(type);
}
}
std::sort(add_another_widgets.begin(), add_another_widgets.end(),
[](const DebuggerWidget* lhs, const DebuggerWidget* rhs) {
if (lhs->displayNameWithoutSuffix() == rhs->displayNameWithoutSuffix())
return lhs->displayNameSuffixNumber() < rhs->displayNameSuffixNumber();
return lhs->displayNameWithoutSuffix() < rhs->displayNameWithoutSuffix();
});
for (DebuggerWidget* widget : add_another_widgets)
{
const char* type = widget->metaObject()->className();
const auto description_iterator = DockTables::DEBUGGER_WIDGETS.find(type);
pxAssert(description_iterator != DockTables::DEBUGGER_WIDGETS.end());
QAction* action = add_another_menu->addAction(description_iterator->second.display_name);
connect(action, &QAction::triggered, this, [this, type]() {
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).createDebuggerWidget(type);
});
}
if (add_another_widgets.empty())
add_another_menu->setDisabled(true);
menu->addSeparator();
struct DebuggerWidgetToggle
{
QString display_name;
std::optional<int> suffix_number;
QAction* action;
};
std::vector<DebuggerWidgetToggle> toggles;
std::set<std::string> toggle_types;
// Create a menu item for each open debugger widget.
for (const auto& [unique_name, widget] : layout.debuggerWidgets())
{
QAction* action = new QAction(menu);
action->setText(widget->displayName());
action->setCheckable(true);
action->setChecked(true);
connect(action, &QAction::triggered, this, [this, unique_name]() {
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).destroyDebuggerWidget(unique_name);
});
DebuggerWidgetToggle& toggle = toggles.emplace_back();
toggle.display_name = widget->displayNameWithoutSuffix();
toggle.suffix_number = widget->displayNameSuffixNumber();
toggle.action = action;
toggle_types.emplace(widget->metaObject()->className());
}
// Create menu items to open debugger widgets without any open instances.
for (const auto& [type, desc] : DockTables::DEBUGGER_WIDGETS)
{
if (!toggle_types.contains(type))
{
QString display_name = QCoreApplication::translate("DebuggerWidget", desc.display_name);
QAction* action = new QAction(menu);
action->setText(display_name);
action->setCheckable(true);
action->setChecked(false);
connect(action, &QAction::triggered, this, [this, type]() {
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).createDebuggerWidget(type);
});
DebuggerWidgetToggle& toggle = toggles.emplace_back();
toggle.display_name = display_name;
toggle.suffix_number = std::nullopt;
toggle.action = action;
}
}
std::sort(toggles.begin(), toggles.end(),
[](const DebuggerWidgetToggle& lhs, const DebuggerWidgetToggle& rhs) {
if (lhs.display_name == rhs.display_name)
return lhs.suffix_number < rhs.suffix_number;
return lhs.display_name < rhs.display_name;
});
for (const DebuggerWidgetToggle& toggle : toggles)
menu->addAction(toggle.action);
}
QWidget* DockManager::createLayoutSwitcher(QWidget* menu_bar)
{
QWidget* container = new QWidget;
QHBoxLayout* layout = new QHBoxLayout;
layout->setContentsMargins(0, 2, 2, 0);
container->setLayout(layout);
QWidget* menu_wrapper = new QWidget;
menu_wrapper->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Preferred);
layout->addWidget(menu_wrapper);
QHBoxLayout* menu_layout = new QHBoxLayout;
menu_layout->setContentsMargins(0, 4, 0, 4);
menu_wrapper->setLayout(menu_layout);
menu_layout->addWidget(menu_bar);
m_switcher = new QTabBar;
m_switcher->setContentsMargins(0, 0, 0, 0);
m_switcher->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Preferred);
m_switcher->setContextMenuPolicy(Qt::CustomContextMenu);
m_switcher->setMovable(true);
layout->addWidget(m_switcher);
updateLayoutSwitcher();
connect(m_switcher, &QTabBar::tabMoved, this, &DockManager::layoutSwitcherTabMoved);
connect(m_switcher, &QTabBar::customContextMenuRequested, this, &DockManager::layoutSwitcherContextMenu);
QWidget* spacer = new QWidget;
spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
layout->addWidget(spacer);
bool layout_locked = Host::GetBaseBoolSettingValue("Debugger/UserInterface", "LayoutLocked", true);
QPushButton* lock_layout_toggle = new QPushButton;
lock_layout_toggle->setCheckable(true);
lock_layout_toggle->setChecked(layout_locked);
lock_layout_toggle->setFlat(true);
connect(lock_layout_toggle, &QPushButton::toggled, this, [this, lock_layout_toggle](bool checked) {
setLayoutLocked(checked, lock_layout_toggle, true);
});
layout->addWidget(lock_layout_toggle);
setLayoutLocked(layout_locked, lock_layout_toggle, false);
return container;
}
void DockManager::updateLayoutSwitcher()
{
if (!m_switcher)
return;
disconnect(m_tab_connection);
for (int i = m_switcher->count(); i > 0; i--)
m_switcher->removeTab(i - 1);
for (DockLayout& layout : m_layouts)
{
const char* cpu_name = DebugInterface::cpuName(layout.cpu());
QString tab_name = QString("%1 (%2)").arg(layout.name()).arg(cpu_name);
m_switcher->addTab(tab_name);
}
m_plus_tab_index = m_switcher->addTab("+");
m_current_tab_index = m_current_layout;
if (m_current_layout != DockLayout::INVALID_INDEX)
m_switcher->setCurrentIndex(m_current_layout);
// If we don't have any layouts, the currently selected tab will never be
// changed, so we respond to all clicks instead.
if (!m_layouts.empty())
m_tab_connection = connect(m_switcher, &QTabBar::currentChanged, this, &DockManager::layoutSwitcherTabChanged);
else
m_tab_connection = connect(m_switcher, &QTabBar::tabBarClicked, this, &DockManager::layoutSwitcherTabChanged);
layoutSwitcherStopBlink();
}
void DockManager::layoutSwitcherTabChanged(int index)
{
// Prevent recursion.
if (m_ignore_current_tab_changed)
return;
if (index == m_plus_tab_index)
{
if (m_current_tab_index >= 0 && m_current_tab_index < m_plus_tab_index)
{
m_ignore_current_tab_changed = true;
m_switcher->setCurrentIndex(m_current_tab_index);
m_ignore_current_tab_changed = false;
}
auto name_validator = [this](const QString& name) {
return !hasNameConflict(name, DockLayout::INVALID_INDEX);
};
bool can_clone_current_layout = m_current_layout != DockLayout::INVALID_INDEX;
QPointer<LayoutEditorDialog> dialog = new LayoutEditorDialog(
name_validator, can_clone_current_layout, g_debugger_window);
if (dialog->exec() == QDialog::Accepted && name_validator(dialog->name()))
{
DockLayout::Index new_layout = DockLayout::INVALID_INDEX;
const auto [mode, index] = dialog->initialState();
switch (mode)
{
case LayoutEditorDialog::DEFAULT_LAYOUT:
{
const DockTables::DefaultDockLayout& default_layout = DockTables::DEFAULT_DOCK_LAYOUTS.at(index);
new_layout = createLayout(dialog->name(), dialog->cpu(), false, default_layout.name);
break;
}
case LayoutEditorDialog::BLANK_LAYOUT:
{
new_layout = createLayout(dialog->name(), dialog->cpu(), false);
break;
}
case LayoutEditorDialog::CLONE_LAYOUT:
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
DockLayout::Index old_layout = m_current_layout;
// Freeze the current layout so we can copy the geometry.
switchToLayout(DockLayout::INVALID_INDEX);
new_layout = createLayout(dialog->name(), dialog->cpu(), false, m_layouts.at(old_layout));
break;
}
}
updateLayoutSwitcher();
switchToLayout(new_layout);
}
delete dialog.get();
}
else
{
DockLayout::Index layout_index = static_cast<DockLayout::Index>(index);
if (layout_index < 0 || layout_index >= m_layouts.size())
return;
switchToLayout(layout_index);
m_current_tab_index = index;
}
}
void DockManager::layoutSwitcherTabMoved(int from, int to)
{
DockLayout::Index from_index = static_cast<DockLayout::Index>(from);
DockLayout::Index to_index = static_cast<DockLayout::Index>(to);
if (from_index >= m_layouts.size() || to_index >= m_layouts.size())
{
// This happens when the user tries to move a layout to the right of the
// plus button.
updateLayoutSwitcher();
return;
}
DockLayout& from_layout = m_layouts[from_index];
DockLayout& to_layout = m_layouts[to_index];
std::swap(from_layout, to_layout);
from_layout.save(from_index);
to_layout.save(to_index);
if (from_index == m_current_layout)
m_current_layout = to_index;
else if (to_index == m_current_layout)
m_current_layout = from_index;
}
void DockManager::layoutSwitcherContextMenu(QPoint pos)
{
DockLayout::Index layout_index = static_cast<DockLayout::Index>(m_switcher->tabAt(pos));
if (layout_index >= m_layouts.size())
return;
DockLayout& layout = m_layouts[layout_index];
QMenu* menu = new QMenu(m_switcher);
menu->setAttribute(Qt::WA_DeleteOnClose);
QAction* edit_action = menu->addAction(tr("Edit Layout"));
connect(edit_action, &QAction::triggered, [this, layout_index]() {
if (layout_index >= m_layouts.size())
return;
DockLayout& layout = m_layouts[layout_index];
auto name_validator = [this, layout_index](const QString& name) {
return !hasNameConflict(name, layout_index);
};
QPointer<LayoutEditorDialog> dialog = new LayoutEditorDialog(
layout.name(), layout.cpu(), name_validator, g_debugger_window);
if (dialog->exec() != QDialog::Accepted || !name_validator(dialog->name()))
return;
layout.setName(dialog->name());
layout.setCpu(dialog->cpu());
layout.save(layout_index);
delete dialog.get();
updateLayoutSwitcher();
});
QAction* reset_action = menu->addAction(tr("Reset Layout"));
reset_action->setEnabled(layout.canReset());
reset_action->connect(reset_action, &QAction::triggered, [this, layout_index]() {
if (layout_index >= m_layouts.size())
return;
DockLayout& layout = m_layouts[layout_index];
if (!layout.canReset())
return;
QString text = tr("Are you sure you want to reset layout '%1'?").arg(layout.name());
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
return;
bool current_layout = layout_index == m_current_layout;
if (current_layout)
switchToLayout(DockLayout::INVALID_INDEX);
layout.reset();
layout.save(layout_index);
if (current_layout)
switchToLayout(layout_index);
});
QAction* delete_action = menu->addAction(tr("Delete Layout"));
connect(delete_action, &QAction::triggered, [this, layout_index]() {
if (layout_index >= m_layouts.size())
return;
DockLayout& layout = m_layouts[layout_index];
QString text = tr("Are you sure you want to delete layout '%1'?").arg(layout.name());
if (QMessageBox::question(g_debugger_window, tr("Confirmation"), text) != QMessageBox::Yes)
return;
deleteLayout(layout_index);
updateLayoutSwitcher();
});
menu->popup(m_switcher->mapToGlobal(pos));
}
void DockManager::layoutSwitcherStartBlink()
{
if (!m_switcher)
return;
layoutSwitcherStopBlink();
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_blink_tab = m_current_layout;
m_blink_stage = 0;
m_blink_timer->start(500);
layoutSwitcherUpdateBlink();
}
void DockManager::layoutSwitcherUpdateBlink()
{
if (!m_switcher)
return;
if (m_blink_tab < m_switcher->count())
{
if (m_blink_stage % 2 == 0)
m_switcher->setTabTextColor(m_blink_tab, Qt::red);
else
m_switcher->setTabTextColor(m_blink_tab, m_switcher->palette().text().color());
}
m_blink_stage++;
if (m_blink_stage > 7)
m_blink_timer->stop();
}
void DockManager::layoutSwitcherStopBlink()
{
if (m_blink_timer->isActive())
{
if (m_blink_tab < m_switcher->count())
m_switcher->setTabTextColor(m_blink_tab, m_switcher->palette().text().color());
m_blink_timer->stop();
}
}
bool DockManager::hasNameConflict(const QString& name, DockLayout::Index layout_index)
{
std::string safe_name = Path::SanitizeFileName(name.toStdString());
for (DockLayout::Index i = 0; i < m_layouts.size(); i++)
{
std::string other_safe_name = Path::SanitizeFileName(m_layouts[i].name().toStdString());
if (i != layout_index && StringUtil::compareNoCase(other_safe_name, safe_name))
return true;
}
return false;
}
void DockManager::updateDockWidgetTitles()
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).updateDockWidgetTitles();
}
const std::map<QString, QPointer<DebuggerWidget>>& DockManager::debuggerWidgets()
{
static std::map<QString, QPointer<DebuggerWidget>> dummy;
if (m_current_layout == DockLayout::INVALID_INDEX)
return dummy;
return m_layouts.at(m_current_layout).debuggerWidgets();
}
size_t DockManager::countDebuggerWidgetsOfType(const char* type)
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return 0;
return m_layouts.at(m_current_layout).countDebuggerWidgetsOfType(type);
}
void DockManager::recreateDebuggerWidget(const QString& unique_name)
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).recreateDebuggerWidget(unique_name);
}
void DockManager::destroyDebuggerWidget(const QString& unique_name)
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).destroyDebuggerWidget(unique_name);
}
void DockManager::setPrimaryDebuggerWidget(DebuggerWidget* widget, bool is_primary)
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
m_layouts.at(m_current_layout).setPrimaryDebuggerWidget(widget, is_primary);
}
void DockManager::switchToDebuggerWidget(DebuggerWidget* widget)
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return;
for (const auto& [unique_name, test_widget] : m_layouts.at(m_current_layout).debuggerWidgets())
{
if (widget == test_widget)
{
auto [controller, view] = DockUtils::dockWidgetFromName(unique_name);
controller->setAsCurrentTab();
break;
}
}
}
void DockManager::updateStyleSheets()
{
for (DockLayout& layout : m_layouts)
for (const auto& [unique_name, widget] : layout.debuggerWidgets())
widget->updateStyleSheet();
}
bool DockManager::isLayoutLocked()
{
return m_layout_locked;
}
void DockManager::setLayoutLocked(bool locked, QPushButton* lock_layout_toggle, bool write_back)
{
m_layout_locked = locked;
if (lock_layout_toggle)
{
if (m_layout_locked)
{
lock_layout_toggle->setText(tr("Layout Locked"));
lock_layout_toggle->setIcon(QIcon::fromTheme(QString::fromUtf8("padlock-lock")));
}
else
{
lock_layout_toggle->setText(tr("Layout Unlocked"));
lock_layout_toggle->setIcon(QIcon::fromTheme(QString::fromUtf8("padlock-unlock")));
}
}
updateToolBarLockState();
for (KDDockWidgets::Core::Group* group : KDDockWidgets::DockRegistry::self()->groups())
{
auto stack = static_cast<KDDockWidgets::QtWidgets::Stack*>(group->stack()->view());
stack->setTabsClosable(!m_layout_locked);
// HACK: Make sure the sizes of the tabs get updated.
if (stack->tabBar()->count() > 0)
stack->tabBar()->setTabText(0, stack->tabBar()->tabText(0));
}
if (write_back)
{
Host::SetBaseBoolSettingValue("Debugger/UserInterface", "LayoutLocked", m_layout_locked);
Host::CommitBaseSettingChanges();
}
}
void DockManager::updateToolBarLockState()
{
if (!g_debugger_window)
return;
for (QToolBar* toolbar : g_debugger_window->findChildren<QToolBar*>())
toolbar->setMovable(!m_layout_locked || toolbar->isFloating());
}
std::optional<BreakPointCpu> DockManager::cpu()
{
if (m_current_layout == DockLayout::INVALID_INDEX)
return std::nullopt;
return m_layouts.at(m_current_layout).cpu();
}
KDDockWidgets::Core::DockWidget* DockManager::dockWidgetFactory(const QString& name)
{
if (!g_debugger_window)
return nullptr;
DockManager& manager = g_debugger_window->dockManager();
if (manager.m_current_layout == DockLayout::INVALID_INDEX)
return nullptr;
return manager.m_layouts.at(manager.m_current_layout).createDockWidget(name);
}
bool DockManager::dragAboutToStart(KDDockWidgets::Core::Draggable* draggable)
{
bool locked = true;
if (g_debugger_window)
locked = g_debugger_window->dockManager().isLayoutLocked();
KDDockWidgets::Config::self().setDropIndicatorsInhibited(locked);
if (draggable->isInProgrammaticDrag())
return true;
// Allow floating windows to be dragged around even if the layout is locked.
if (draggable->isWindow())
return true;
if (!g_debugger_window)
return false;
return !locked;
}

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@@ -0,0 +1,118 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "Debugger/Docking/DockLayout.h"
#include <kddockwidgets/MainWindow.h>
#include <kddockwidgets/DockWidget.h>
#include <kddockwidgets/core/DockRegistry.h>
#include <kddockwidgets/core/DockWidget.h>
#include <kddockwidgets/core/Draggable_p.h>
#include <QtCore/QPointer>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QTabBar>
class DockManager : public QObject
{
Q_OBJECT
public:
DockManager(QObject* parent = nullptr);
DockManager(const DockManager& rhs) = delete;
DockManager& operator=(const DockManager& rhs) = delete;
DockManager(DockManager&& rhs) = delete;
DockManager& operator=(DockManager&&) = delete;
// This needs to be called before any KDDockWidgets objects are created
// including the debugger window itself.
static void configureDockingSystem();
template <typename... Args>
DockLayout::Index createLayout(Args&&... args)
{
DockLayout::Index layout_index = m_layouts.size();
if (m_layouts.empty())
{
// Delete the placeholder created in DockManager::deleteLayout.
for (KDDockWidgets::Core::DockWidget* dock : KDDockWidgets::DockRegistry::self()->dockwidgets())
delete dock;
}
m_layouts.emplace_back(std::forward<Args>(args)..., layout_index);
return layout_index;
}
bool deleteLayout(DockLayout::Index layout_index);
void switchToLayout(DockLayout::Index layout_index, bool blink_tab = false);
bool switchToLayoutWithCPU(BreakPointCpu cpu, bool blink_tab = false);
void loadLayouts();
bool saveLayouts();
bool saveCurrentLayout();
QString currentLayoutName();
bool canResetCurrentLayout();
void resetCurrentLayout();
void resetDefaultLayouts();
void resetAllLayouts();
void createToolsMenu(QMenu* menu);
void createWindowsMenu(QMenu* menu);
QWidget* createLayoutSwitcher(QWidget* menu_bar);
void updateLayoutSwitcher();
void layoutSwitcherTabChanged(int index);
void layoutSwitcherTabMoved(int from, int to);
void layoutSwitcherContextMenu(QPoint pos);
void layoutSwitcherStartBlink();
void layoutSwitcherUpdateBlink();
void layoutSwitcherStopBlink();
bool hasNameConflict(const QString& name, DockLayout::Index layout_index);
void updateDockWidgetTitles();
const std::map<QString, QPointer<DebuggerWidget>>& debuggerWidgets();
size_t countDebuggerWidgetsOfType(const char* type);
void recreateDebuggerWidget(const QString& unique_name);
void destroyDebuggerWidget(const QString& unique_name);
void setPrimaryDebuggerWidget(DebuggerWidget* widget, bool is_primary);
void switchToDebuggerWidget(DebuggerWidget* widget);
void updateStyleSheets();
bool isLayoutLocked();
void setLayoutLocked(bool locked, QPushButton* lock_layout_toggle, bool write_back);
void updateToolBarLockState();
std::optional<BreakPointCpu> cpu();
private:
static KDDockWidgets::Core::DockWidget* dockWidgetFactory(const QString& name);
static bool dragAboutToStart(KDDockWidgets::Core::Draggable* draggable);
std::vector<DockLayout> m_layouts;
DockLayout::Index m_current_layout = DockLayout::INVALID_INDEX;
QTabBar* m_switcher = nullptr;
int m_plus_tab_index = -1;
int m_current_tab_index = -1;
bool m_ignore_current_tab_changed = false;
QMetaObject::Connection m_tab_connection;
bool m_layout_locked = true;
QTimer* m_blink_timer = nullptr;
int m_blink_tab = 0;
int m_blink_stage = 0;
};

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DockTables.h"
#include "Debugger/DebuggerEvents.h"
#include "Debugger/DisassemblyWidget.h"
#include "Debugger/RegisterWidget.h"
#include "Debugger/StackWidget.h"
#include "Debugger/ThreadWidget.h"
#include "Debugger/Breakpoints/BreakpointWidget.h"
#include "Debugger/Memory/MemorySearchWidget.h"
#include "Debugger/Memory/MemoryViewWidget.h"
#include "Debugger/Memory/SavedAddressesWidget.h"
#include "Debugger/SymbolTree/SymbolTreeWidgets.h"
#include "common/MD5Digest.h"
#include "fmt/format.h"
using namespace DockUtils;
#define DEBUGGER_WIDGET(type, display_name, preferred_location) \
{ \
#type, \
{ \
[](const DebuggerWidgetParameters& parameters) -> DebuggerWidget* { \
DebuggerWidget* widget = new type(parameters); \
widget->handleEvent(DebuggerEvents::Refresh()); \
return widget; \
}, \
display_name, \
preferred_location \
} \
}
const std::map<std::string, DockTables::DebuggerWidgetDescription> DockTables::DEBUGGER_WIDGETS = {
DEBUGGER_WIDGET(BreakpointWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Breakpoints"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(DisassemblyWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Disassembly"), TOP_RIGHT),
DEBUGGER_WIDGET(FunctionTreeWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Functions"), TOP_LEFT),
DEBUGGER_WIDGET(GlobalVariableTreeWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Globals"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(LocalVariableTreeWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Locals"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(MemorySearchWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Memory Search"), TOP_LEFT),
DEBUGGER_WIDGET(MemoryViewWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Memory"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(ParameterVariableTreeWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Parameters"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(RegisterWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Registers"), TOP_LEFT),
DEBUGGER_WIDGET(SavedAddressesWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Saved Addresses"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(StackWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Stack"), BOTTOM_MIDDLE),
DEBUGGER_WIDGET(ThreadWidget, QT_TRANSLATE_NOOP("DebuggerWidget", "Threads"), BOTTOM_MIDDLE),
};
#undef DEBUGGER_WIDGET
const std::vector<DockTables::DefaultDockLayout> DockTables::DEFAULT_DOCK_LAYOUTS = {
{
.name = QT_TRANSLATE_NOOP("DebuggerLayout", "R5900"),
.cpu = BREAKPOINT_EE,
.groups = {
/* [DefaultDockGroup::TOP_RIGHT] = */ {KDDockWidgets::Location_OnRight, DefaultDockGroup::ROOT},
/* [DefaultDockGroup::BOTTOM] = */ {KDDockWidgets::Location_OnBottom, DefaultDockGroup::TOP_RIGHT},
/* [DefaultDockGroup::TOP_LEFT] = */ {KDDockWidgets::Location_OnLeft, DefaultDockGroup::TOP_RIGHT},
},
.widgets = {
/* DefaultDockGroup::TOP_RIGHT */
{"DisassemblyWidget", DefaultDockGroup::TOP_RIGHT},
/* DefaultDockGroup::BOTTOM */
{"MemoryViewWidget", DefaultDockGroup::BOTTOM},
{"BreakpointWidget", DefaultDockGroup::BOTTOM},
{"ThreadWidget", DefaultDockGroup::BOTTOM},
{"StackWidget", DefaultDockGroup::BOTTOM},
{"SavedAddressesWidget", DefaultDockGroup::BOTTOM},
{"GlobalVariableTreeWidget", DefaultDockGroup::BOTTOM},
{"LocalVariableTreeWidget", DefaultDockGroup::BOTTOM},
{"ParameterVariableTreeWidget", DefaultDockGroup::BOTTOM},
/* DefaultDockGroup::TOP_LEFT */
{"RegisterWidget", DefaultDockGroup::TOP_LEFT},
{"FunctionTreeWidget", DefaultDockGroup::TOP_LEFT},
{"MemorySearchWidget", DefaultDockGroup::TOP_LEFT},
},
.toolbars = {
"toolBarDebug",
"toolBarFile",
},
},
{
.name = QT_TRANSLATE_NOOP("DebuggerLayout", "R3000"),
.cpu = BREAKPOINT_IOP,
.groups = {
/* [DefaultDockGroup::TOP_RIGHT] = */ {KDDockWidgets::Location_OnRight, DefaultDockGroup::ROOT},
/* [DefaultDockGroup::BOTTOM] = */ {KDDockWidgets::Location_OnBottom, DefaultDockGroup::TOP_RIGHT},
/* [DefaultDockGroup::TOP_LEFT] = */ {KDDockWidgets::Location_OnLeft, DefaultDockGroup::TOP_RIGHT},
},
.widgets = {
/* DefaultDockGroup::TOP_RIGHT */
{"DisassemblyWidget", DefaultDockGroup::TOP_RIGHT},
/* DefaultDockGroup::BOTTOM */
{"MemoryViewWidget", DefaultDockGroup::BOTTOM},
{"BreakpointWidget", DefaultDockGroup::BOTTOM},
{"ThreadWidget", DefaultDockGroup::BOTTOM},
{"StackWidget", DefaultDockGroup::BOTTOM},
{"SavedAddressesWidget", DefaultDockGroup::BOTTOM},
{"GlobalVariableTreeWidget", DefaultDockGroup::BOTTOM},
{"LocalVariableTreeWidget", DefaultDockGroup::BOTTOM},
{"ParameterVariableTreeWidget", DefaultDockGroup::BOTTOM},
/* DefaultDockGroup::TOP_LEFT */
{"RegisterWidget", DefaultDockGroup::TOP_LEFT},
{"FunctionTreeWidget", DefaultDockGroup::TOP_LEFT},
{"MemorySearchWidget", DefaultDockGroup::TOP_LEFT},
},
.toolbars = {
"toolBarDebug",
"toolBarFile",
},
},
};
const DockTables::DefaultDockLayout* DockTables::defaultLayout(const std::string& name)
{
for (const DockTables::DefaultDockLayout& default_layout : DockTables::DEFAULT_DOCK_LAYOUTS)
if (default_layout.name == name)
return &default_layout;
return nullptr;
}
const std::string& DockTables::hashDefaultLayouts()
{
static std::string hash;
if (!hash.empty())
return hash;
MD5Digest md5;
u32 hash_version = 1;
md5.Update(&hash_version, sizeof(hash_version));
u32 layout_count = static_cast<u32>(DEFAULT_DOCK_LAYOUTS.size());
md5.Update(&layout_count, sizeof(layout_count));
for (const DefaultDockLayout& layout : DEFAULT_DOCK_LAYOUTS)
hashDefaultLayout(layout, md5);
u8 digest[16];
md5.Final(digest);
hash = fmt::format(
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
digest[0], digest[1], digest[2], digest[3], digest[4], digest[5], digest[6], digest[7],
digest[8], digest[9], digest[10], digest[11], digest[12], digest[13], digest[14], digest[15]);
return hash;
}
void DockTables::hashDefaultLayout(const DefaultDockLayout& layout, MD5Digest& md5)
{
u32 layout_name_size = static_cast<u32>(layout.name.size());
md5.Update(&layout_name_size, sizeof(layout_name_size));
md5.Update(layout.name.data(), layout_name_size);
const char* cpu_name = DebugInterface::cpuName(layout.cpu);
u32 cpu_name_size = static_cast<u32>(strlen(cpu_name));
md5.Update(&cpu_name_size, sizeof(cpu_name_size));
md5.Update(cpu_name, cpu_name_size);
u32 group_count = static_cast<u32>(layout.groups.size());
md5.Update(&group_count, sizeof(group_count));
for (const DefaultDockGroupDescription& group : layout.groups)
hashDefaultGroup(group, md5);
u32 widget_count = static_cast<u32>(layout.widgets.size());
md5.Update(&widget_count, sizeof(widget_count));
for (const DefaultDockWidgetDescription& widget : layout.widgets)
hashDefaultDockWidget(widget, md5);
u32 toolbar_count = static_cast<u32>(layout.toolbars.size());
md5.Update(&toolbar_count, sizeof(toolbar_count));
for (const std::string& toolbar : layout.toolbars)
{
u32 toolbar_size = toolbar.size();
md5.Update(&toolbar_size, sizeof(toolbar_size));
md5.Update(toolbar.data(), toolbar.size());
}
}
void DockTables::hashDefaultGroup(const DefaultDockGroupDescription& group, MD5Digest& md5)
{
// This is inline here so that it's obvious that changing it will affect the
// result of the hash.
const char* location = "";
switch (group.location)
{
case KDDockWidgets::Location_None:
location = "none";
break;
case KDDockWidgets::Location_OnLeft:
location = "left";
break;
case KDDockWidgets::Location_OnTop:
location = "top";
break;
case KDDockWidgets::Location_OnRight:
location = "right";
break;
case KDDockWidgets::Location_OnBottom:
location = "bottom";
break;
}
u32 location_size = static_cast<u32>(strlen(location));
md5.Update(&location_size, sizeof(location_size));
md5.Update(location, location_size);
u32 parent = static_cast<u32>(group.parent);
md5.Update(&parent, sizeof(parent));
}
void DockTables::hashDefaultDockWidget(const DefaultDockWidgetDescription& widget, MD5Digest& md5)
{
u32 type_size = static_cast<u32>(widget.type.size());
md5.Update(&type_size, sizeof(type_size));
md5.Update(widget.type.data(), type_size);
u32 group = static_cast<u32>(widget.group);
md5.Update(&group, sizeof(group));
}

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "DockUtils.h"
#include "DebugTools/DebugInterface.h"
#include <kddockwidgets/KDDockWidgets.h>
class MD5Digest;
class DebuggerWidget;
struct DebuggerWidgetParameters;
namespace DockTables
{
struct DebuggerWidgetDescription
{
DebuggerWidget* (*create_widget)(const DebuggerWidgetParameters& parameters);
// The untranslated string displayed as the dock widget tab text.
const char* display_name;
// This is used to determine which group dock widgets of this type are
// added to when they're opened from the Windows menu.
DockUtils::PreferredLocation preferred_location;
};
extern const std::map<std::string, DebuggerWidgetDescription> DEBUGGER_WIDGETS;
enum class DefaultDockGroup
{
ROOT = -1,
TOP_RIGHT = 0,
BOTTOM = 1,
TOP_LEFT = 2
};
struct DefaultDockGroupDescription
{
KDDockWidgets::Location location;
DefaultDockGroup parent;
};
extern const std::vector<DefaultDockGroupDescription> DEFAULT_DOCK_GROUPS;
struct DefaultDockWidgetDescription
{
std::string type;
DefaultDockGroup group;
};
struct DefaultDockLayout
{
std::string name;
BreakPointCpu cpu;
std::vector<DefaultDockGroupDescription> groups;
std::vector<DefaultDockWidgetDescription> widgets;
std::set<std::string> toolbars;
};
extern const std::vector<DefaultDockLayout> DEFAULT_DOCK_LAYOUTS;
const DefaultDockLayout* defaultLayout(const std::string& name);
// This is used to determine if the user has updated and we need to recreate
// the default layouts.
const std::string& hashDefaultLayouts();
void hashDefaultLayout(const DefaultDockLayout& layout, MD5Digest& md5);
void hashDefaultGroup(const DefaultDockGroupDescription& group, MD5Digest& md5);
void hashDefaultDockWidget(const DefaultDockWidgetDescription& widget, MD5Digest& md5);
} // namespace DockTables

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DockUtils.h"
#include <kddockwidgets/Config.h>
#include <kddockwidgets/core/DockRegistry.h>
#include <kddockwidgets/core/Group.h>
#include <kddockwidgets/qtwidgets/DockWidget.h>
#include <kddockwidgets/qtwidgets/Group.h>
DockUtils::DockWidgetPair DockUtils::dockWidgetFromName(const QString& unique_name)
{
KDDockWidgets::Vector<QString> names{unique_name};
KDDockWidgets::Vector<KDDockWidgets::Core::DockWidget*> dock_widgets =
KDDockWidgets::DockRegistry::self()->dockWidgets(names);
if (dock_widgets.size() != 1 || !dock_widgets[0])
return {};
return {dock_widgets[0], static_cast<KDDockWidgets::QtWidgets::DockWidget*>(dock_widgets[0]->view())};
}
void DockUtils::insertDockWidgetAtPreferredLocation(
KDDockWidgets::Core::DockWidget* dock_widget,
PreferredLocation location,
KDDockWidgets::QtWidgets::MainWindow* window)
{
int width = window->width();
int height = window->height();
int half_width = width / 2;
int half_height = height / 2;
QPoint preferred_location;
switch (location)
{
case DockUtils::TOP_LEFT:
preferred_location = {0, 0};
break;
case DockUtils::TOP_MIDDLE:
preferred_location = {half_width, 0};
break;
case DockUtils::TOP_RIGHT:
preferred_location = {width, 0};
break;
case DockUtils::MIDDLE_LEFT:
preferred_location = {0, half_height};
break;
case DockUtils::MIDDLE_MIDDLE:
preferred_location = {half_width, half_height};
break;
case DockUtils::MIDDLE_RIGHT:
preferred_location = {width, half_height};
break;
case DockUtils::BOTTOM_LEFT:
preferred_location = {0, height};
break;
case DockUtils::BOTTOM_MIDDLE:
preferred_location = {half_width, height};
break;
case DockUtils::BOTTOM_RIGHT:
preferred_location = {width, height};
break;
}
// Find the dock group which is closest to the preferred location.
KDDockWidgets::Core::Group* best_group = nullptr;
int best_distance_squared = 0;
for (KDDockWidgets::Core::Group* group_controller : KDDockWidgets::DockRegistry::self()->groups())
{
if (group_controller->isFloating())
continue;
auto group = static_cast<KDDockWidgets::QtWidgets::Group*>(group_controller->view());
QPoint local_midpoint = group->pos() + QPoint(group->width() / 2, group->height() / 2);
QPoint midpoint = group->mapTo(window, local_midpoint);
QPoint delta = midpoint - preferred_location;
int distance_squared = delta.x() * delta.x() + delta.y() * delta.y();
if (!best_group || distance_squared < best_distance_squared)
{
best_group = group_controller;
best_distance_squared = distance_squared;
}
}
if (best_group && best_group->dockWidgetCount() > 0)
{
KDDockWidgets::Core::DockWidget* other_dock_widget = best_group->dockWidgetAt(0);
other_dock_widget->addDockWidgetAsTab(dock_widget);
}
else
{
auto dock_view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(dock_widget->view());
window->addDockWidget(dock_view, KDDockWidgets::Location_OnTop);
}
}

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include <kddockwidgets/KDDockWidgets.h>
#include <kddockwidgets/core/DockWidget.h>
#include <kddockwidgets/qtwidgets/MainWindow.h>
namespace DockUtils
{
inline const constexpr int MAX_LAYOUT_NAME_SIZE = 40;
inline const constexpr int MAX_DOCK_WIDGET_NAME_SIZE = 40;
struct DockWidgetPair
{
KDDockWidgets::Core::DockWidget* controller = nullptr;
KDDockWidgets::QtWidgets::DockWidget* view = nullptr;
};
DockWidgetPair dockWidgetFromName(const QString& unique_name);
enum PreferredLocation
{
TOP_LEFT,
TOP_MIDDLE,
TOP_RIGHT,
MIDDLE_LEFT,
MIDDLE_MIDDLE,
MIDDLE_RIGHT,
BOTTOM_LEFT,
BOTTOM_MIDDLE,
BOTTOM_RIGHT
};
void insertDockWidgetAtPreferredLocation(
KDDockWidgets::Core::DockWidget* dock_widget,
PreferredLocation location,
KDDockWidgets::QtWidgets::MainWindow* window);
} // namespace DockUtils

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DockViews.h"
#include "QtUtils.h"
#include "Debugger/DebuggerWidget.h"
#include "Debugger/DebuggerWindow.h"
#include "Debugger/Docking/DockManager.h"
#include "Debugger/Docking/DropIndicators.h"
#include "DebugTools/DebugInterface.h"
#include <kddockwidgets/Config.h>
#include <kddockwidgets/core/TabBar.h>
#include <kddockwidgets/qtwidgets/views/DockWidget.h>
#include <QtGui/QActionGroup>
#include <QtGui/QPalette>
#include <QtWidgets/QInputDialog>
#include <QtWidgets/QMessageBox>
#include <QtWidgets/QMenu>
KDDockWidgets::Core::View* DockViewFactory::createDockWidget(
const QString& unique_name,
KDDockWidgets::DockWidgetOptions options,
KDDockWidgets::LayoutSaverOptions layout_saver_options,
Qt::WindowFlags window_flags) const
{
return new DockWidget(unique_name, options, layout_saver_options, window_flags);
}
KDDockWidgets::Core::View* DockViewFactory::createTitleBar(
KDDockWidgets::Core::TitleBar* controller,
KDDockWidgets::Core::View* parent) const
{
return new DockTitleBar(controller, parent);
}
KDDockWidgets::Core::View* DockViewFactory::createStack(
KDDockWidgets::Core::Stack* controller,
KDDockWidgets::Core::View* parent) const
{
return new DockStack(controller, KDDockWidgets::QtCommon::View_qt::asQWidget(parent));
}
KDDockWidgets::Core::View* DockViewFactory::createTabBar(
KDDockWidgets::Core::TabBar* tabBar,
KDDockWidgets::Core::View* parent) const
{
return new DockTabBar(tabBar, KDDockWidgets::QtCommon::View_qt::asQWidget(parent));
}
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* DockViewFactory::createClassicIndicatorWindow(
KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators,
KDDockWidgets::Core::View* parent) const
{
return new DockDropIndicatorProxy(classic_indicators);
}
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* DockViewFactory::createFallbackClassicIndicatorWindow(
KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators,
KDDockWidgets::Core::View* parent) const
{
return KDDockWidgets::QtWidgets::ViewFactory::createClassicIndicatorWindow(classic_indicators, parent);
}
KDDockWidgets::Core::View* DockViewFactory::createSegmentedDropIndicatorOverlayView(
KDDockWidgets::Core::SegmentedDropIndicatorOverlay* controller,
KDDockWidgets::Core::View* parent) const
{
return new DockSegmentedDropIndicatorOverlay(controller, KDDockWidgets::QtCommon::View_qt::asQWidget(parent));
}
// *****************************************************************************
DockWidget::DockWidget(
const QString& unique_name,
KDDockWidgets::DockWidgetOptions options,
KDDockWidgets::LayoutSaverOptions layout_saver_options,
Qt::WindowFlags window_flags)
: KDDockWidgets::QtWidgets::DockWidget(unique_name, options, layout_saver_options, window_flags)
{
connect(this, &DockWidget::isOpenChanged, this, &DockWidget::openStateChanged);
}
void DockWidget::openStateChanged(bool open)
{
// The LayoutSaver class will close a bunch of dock widgets. We only want to
// delete the dock widgets when they're being closed by the user.
if (KDDockWidgets::LayoutSaver::restoreInProgress())
return;
if (!open && g_debugger_window)
g_debugger_window->dockManager().destroyDebuggerWidget(uniqueName());
}
// *****************************************************************************
DockTitleBar::DockTitleBar(KDDockWidgets::Core::TitleBar* controller, KDDockWidgets::Core::View* parent)
: KDDockWidgets::QtWidgets::TitleBar(controller, parent)
{
}
void DockTitleBar::mouseDoubleClickEvent(QMouseEvent* event)
{
if (g_debugger_window && !g_debugger_window->dockManager().isLayoutLocked())
KDDockWidgets::QtWidgets::TitleBar::mouseDoubleClickEvent(event);
else
event->ignore();
}
// *****************************************************************************
DockStack::DockStack(KDDockWidgets::Core::Stack* controller, QWidget* parent)
: KDDockWidgets::QtWidgets::Stack(controller, parent)
{
}
void DockStack::init()
{
KDDockWidgets::QtWidgets::Stack::init();
if (g_debugger_window)
{
bool locked = g_debugger_window->dockManager().isLayoutLocked();
setTabsClosable(!locked);
}
}
void DockStack::mouseDoubleClickEvent(QMouseEvent* ev)
{
if (g_debugger_window && !g_debugger_window->dockManager().isLayoutLocked())
KDDockWidgets::QtWidgets::Stack::mouseDoubleClickEvent(ev);
else
ev->ignore();
}
// *****************************************************************************
DockTabBar::DockTabBar(KDDockWidgets::Core::TabBar* controller, QWidget* parent)
: KDDockWidgets::QtWidgets::TabBar(controller, parent)
{
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, &DockTabBar::customContextMenuRequested, this, &DockTabBar::openContextMenu);
}
void DockTabBar::openContextMenu(QPoint pos)
{
if (!g_debugger_window)
return;
int tab_index = tabAt(pos);
// Filter out the placeholder widget displayed when there are no layouts.
auto [widget, controller, view] = widgetsFromTabIndex(tab_index);
if (!widget)
return;
size_t dock_widgets_of_type = g_debugger_window->dockManager().countDebuggerWidgetsOfType(
widget->metaObject()->className());
QMenu* menu = new QMenu(this);
menu->setAttribute(Qt::WA_DeleteOnClose);
QAction* rename_action = menu->addAction(tr("Rename"));
connect(rename_action, &QAction::triggered, this, [this, tab_index]() {
if (!g_debugger_window)
return;
auto [widget, controller, view] = widgetsFromTabIndex(tab_index);
if (!widget)
return;
bool ok;
QString new_name = QInputDialog::getText(
this, tr("Rename Window"), tr("New name:"), QLineEdit::Normal, widget->displayNameWithoutSuffix(), &ok);
if (!ok)
return;
if (!widget->setCustomDisplayName(new_name))
{
QMessageBox::warning(this, tr("Invalid Name"), tr("The specified name is too long."));
return;
}
g_debugger_window->dockManager().updateDockWidgetTitles();
});
QAction* reset_name_action = menu->addAction(tr("Reset Name"));
reset_name_action->setEnabled(!widget->customDisplayName().isEmpty());
connect(reset_name_action, &QAction::triggered, this, [this, tab_index] {
if (!g_debugger_window)
return;
auto [widget, controller, view] = widgetsFromTabIndex(tab_index);
if (!widget)
return;
widget->setCustomDisplayName(QString());
g_debugger_window->dockManager().updateDockWidgetTitles();
});
QAction* primary_action = menu->addAction(tr("Primary"));
primary_action->setCheckable(true);
primary_action->setChecked(widget->isPrimary());
primary_action->setEnabled(dock_widgets_of_type > 1);
connect(primary_action, &QAction::triggered, this, [this, tab_index](bool checked) {
if (!g_debugger_window)
return;
auto [widget, controller, view] = widgetsFromTabIndex(tab_index);
if (!widget)
return;
g_debugger_window->dockManager().setPrimaryDebuggerWidget(widget, checked);
});
QMenu* set_target_menu = menu->addMenu(tr("Set Target"));
QActionGroup* set_target_group = new QActionGroup(menu);
set_target_group->setExclusive(true);
for (BreakPointCpu cpu : DEBUG_CPUS)
{
const char* long_cpu_name = DebugInterface::longCpuName(cpu);
const char* cpu_name = DebugInterface::cpuName(cpu);
QString text = QString("%1 (%2)").arg(long_cpu_name).arg(cpu_name);
QAction* cpu_action = set_target_menu->addAction(text);
cpu_action->setCheckable(true);
cpu_action->setChecked(widget->cpuOverride().has_value() && *widget->cpuOverride() == cpu);
connect(cpu_action, &QAction::triggered, this, [this, tab_index, cpu]() {
setCpuOverrideForTab(tab_index, cpu);
});
set_target_group->addAction(cpu_action);
}
set_target_menu->addSeparator();
QAction* inherit_action = set_target_menu->addAction(tr("Inherit From Layout"));
inherit_action->setCheckable(true);
inherit_action->setChecked(!widget->cpuOverride().has_value());
connect(inherit_action, &QAction::triggered, this, [this, tab_index]() {
setCpuOverrideForTab(tab_index, std::nullopt);
});
set_target_group->addAction(inherit_action);
QAction* close_action = menu->addAction(tr("Close"));
connect(close_action, &QAction::triggered, this, [this, tab_index]() {
if (!g_debugger_window)
return;
auto [widget, controller, view] = widgetsFromTabIndex(tab_index);
if (!widget)
return;
g_debugger_window->dockManager().destroyDebuggerWidget(widget->uniqueName());
});
menu->popup(mapToGlobal(pos));
}
void DockTabBar::setCpuOverrideForTab(int tab_index, std::optional<BreakPointCpu> cpu_override)
{
if (!g_debugger_window)
return;
auto [widget, controller, view] = widgetsFromTabIndex(tab_index);
if (!widget)
return;
if (!widget->setCpuOverride(cpu_override))
g_debugger_window->dockManager().recreateDebuggerWidget(view->uniqueName());
g_debugger_window->dockManager().updateDockWidgetTitles();
}
DockTabBar::WidgetsFromTabIndexResult DockTabBar::widgetsFromTabIndex(int tab_index)
{
KDDockWidgets::Core::TabBar* tab_bar_controller = asController<KDDockWidgets::Core::TabBar>();
if (!tab_bar_controller)
return {};
KDDockWidgets::Core::DockWidget* dock_controller = tab_bar_controller->dockWidgetAt(tab_index);
if (!dock_controller)
return {};
auto dock_view = static_cast<KDDockWidgets::QtWidgets::DockWidget*>(dock_controller->view());
DebuggerWidget* widget = qobject_cast<DebuggerWidget*>(dock_view->widget());
if (!widget)
return {};
return {widget, dock_controller, dock_view};
}
void DockTabBar::mouseDoubleClickEvent(QMouseEvent* event)
{
if (g_debugger_window && !g_debugger_window->dockManager().isLayoutLocked())
KDDockWidgets::QtWidgets::TabBar::mouseDoubleClickEvent(event);
else
event->ignore();
}

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include "DebugTools/DebugInterface.h"
#include <kddockwidgets/qtwidgets/ViewFactory.h>
#include <kddockwidgets/qtwidgets/views/DockWidget.h>
#include <kddockwidgets/qtwidgets/views/Stack.h>
#include <kddockwidgets/qtwidgets/views/TitleBar.h>
#include <kddockwidgets/qtwidgets/views/TabBar.h>
class DebuggerWidget;
class DockManager;
class DockViewFactory : public KDDockWidgets::QtWidgets::ViewFactory
{
Q_OBJECT
public:
KDDockWidgets::Core::View* createDockWidget(
const QString& unique_name,
KDDockWidgets::DockWidgetOptions options = {},
KDDockWidgets::LayoutSaverOptions layout_saver_options = {},
Qt::WindowFlags window_flags = {}) const override;
KDDockWidgets::Core::View* createTitleBar(
KDDockWidgets::Core::TitleBar* controller,
KDDockWidgets::Core::View* parent) const override;
KDDockWidgets::Core::View* createStack(
KDDockWidgets::Core::Stack* controller,
KDDockWidgets::Core::View* parent) const override;
KDDockWidgets::Core::View* createTabBar(
KDDockWidgets::Core::TabBar* tabBar,
KDDockWidgets::Core::View* parent) const override;
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* createClassicIndicatorWindow(
KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators,
KDDockWidgets::Core::View* parent) const override;
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* createFallbackClassicIndicatorWindow(
KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators,
KDDockWidgets::Core::View* parent) const;
KDDockWidgets::Core::View* createSegmentedDropIndicatorOverlayView(
KDDockWidgets::Core::SegmentedDropIndicatorOverlay* controller,
KDDockWidgets::Core::View* parent) const override;
};
class DockWidget : public KDDockWidgets::QtWidgets::DockWidget
{
Q_OBJECT
public:
DockWidget(
const QString& unique_name,
KDDockWidgets::DockWidgetOptions options,
KDDockWidgets::LayoutSaverOptions layout_saver_options,
Qt::WindowFlags window_flags);
protected:
void openStateChanged(bool open);
};
class DockTitleBar : public KDDockWidgets::QtWidgets::TitleBar
{
Q_OBJECT
public:
DockTitleBar(KDDockWidgets::Core::TitleBar* controller, KDDockWidgets::Core::View* parent = nullptr);
protected:
void mouseDoubleClickEvent(QMouseEvent* event) override;
};
class DockStack : public KDDockWidgets::QtWidgets::Stack
{
Q_OBJECT
public:
DockStack(KDDockWidgets::Core::Stack* controller, QWidget* parent = nullptr);
void init() override;
protected:
void mouseDoubleClickEvent(QMouseEvent* event) override;
};
class DockTabBar : public KDDockWidgets::QtWidgets::TabBar
{
Q_OBJECT
public:
DockTabBar(KDDockWidgets::Core::TabBar* controller, QWidget* parent = nullptr);
protected:
void openContextMenu(QPoint pos);
struct WidgetsFromTabIndexResult
{
DebuggerWidget* debugger_widget = nullptr;
KDDockWidgets::Core::DockWidget* controller = nullptr;
KDDockWidgets::QtWidgets::DockWidget* view = nullptr;
};
void setCpuOverrideForTab(int tab_index, std::optional<BreakPointCpu> cpu_override);
WidgetsFromTabIndexResult widgetsFromTabIndex(int tab_index);
void mouseDoubleClickEvent(QMouseEvent* event) override;
};

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "DropIndicators.h"
#include "QtUtils.h"
#include "Debugger/Docking/DockViews.h"
#include "common/Assertions.h"
#include <kddockwidgets/Config.h>
#include <kddockwidgets/core/Group.h>
#include <kddockwidgets/core/indicators/SegmentedDropIndicatorOverlay.h>
#include <kddockwidgets/qtwidgets/ViewFactory.h>
#include <QtGui/QPainter>
static std::pair<QColor, QColor> pickNiceColours(const QPalette& palette, bool hovered)
{
QColor fill = palette.highlight().color();
QColor outline = palette.highlight().color();
if (QtUtils::IsLightTheme(palette))
{
fill = fill.darker(200);
outline = outline.darker(200);
}
else
{
fill = fill.lighter(200);
outline = outline.lighter(200);
}
fill.setAlpha(200);
outline.setAlpha(255);
if (!hovered)
{
fill.setAlpha(fill.alpha() / 2);
outline.setAlpha(outline.alpha() / 2);
}
return {fill, outline};
}
// *****************************************************************************
DockDropIndicatorProxy::DockDropIndicatorProxy(KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators)
: m_classic_indicators(classic_indicators)
{
recreateWindowIfNecessary();
}
DockDropIndicatorProxy::~DockDropIndicatorProxy()
{
delete m_window;
delete m_fallback_window;
}
void DockDropIndicatorProxy::setObjectName(const QString& name)
{
window()->setObjectName(name);
}
KDDockWidgets::DropLocation DockDropIndicatorProxy::hover(QPoint globalPos)
{
return window()->hover(globalPos);
}
QPoint DockDropIndicatorProxy::posForIndicator(KDDockWidgets::DropLocation loc) const
{
return window()->posForIndicator(loc);
}
void DockDropIndicatorProxy::updatePositions()
{
// Check if a compositor is running whenever a drag starts.
recreateWindowIfNecessary();
window()->updatePositions();
}
void DockDropIndicatorProxy::raise()
{
window()->raise();
}
void DockDropIndicatorProxy::setVisible(bool visible)
{
window()->setVisible(visible);
}
void DockDropIndicatorProxy::resize(QSize size)
{
window()->resize(size);
}
void DockDropIndicatorProxy::setGeometry(QRect rect)
{
window()->setGeometry(rect);
}
bool DockDropIndicatorProxy::isWindow() const
{
return window()->isWindow();
}
void DockDropIndicatorProxy::updateIndicatorVisibility()
{
window()->updateIndicatorVisibility();
}
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* DockDropIndicatorProxy::window()
{
if (!m_supports_compositing)
{
pxAssert(m_fallback_window);
return m_fallback_window;
}
pxAssert(m_window);
return m_window;
}
const KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* DockDropIndicatorProxy::window() const
{
if (!m_supports_compositing)
{
pxAssert(m_fallback_window);
return m_fallback_window;
}
pxAssert(m_window);
return m_window;
}
void DockDropIndicatorProxy::recreateWindowIfNecessary()
{
bool supports_compositing = QtUtils::IsCompositorManagerRunning();
if (supports_compositing == m_supports_compositing && (m_window || m_fallback_window))
return;
m_supports_compositing = supports_compositing;
DockViewFactory* factory = static_cast<DockViewFactory*>(KDDockWidgets::Config::self().viewFactory());
if (supports_compositing)
{
if (!m_window)
m_window = new DockDropIndicatorWindow(m_classic_indicators);
QWidget* old_window = dynamic_cast<QWidget*>(m_fallback_window);
if (old_window)
{
m_window->setObjectName(old_window->objectName());
m_window->setVisible(old_window->isVisible());
m_window->setGeometry(old_window->geometry());
}
delete m_fallback_window;
m_fallback_window = nullptr;
}
else
{
if (!m_fallback_window)
m_fallback_window = factory->createFallbackClassicIndicatorWindow(m_classic_indicators, nullptr);
QWidget* old_window = dynamic_cast<QWidget*>(m_window);
if (old_window)
{
m_window->setObjectName(old_window->objectName());
m_window->setVisible(old_window->isVisible());
m_window->setGeometry(old_window->geometry());
}
delete m_window;
m_window = nullptr;
}
}
// *****************************************************************************
static const constexpr int IND_LEFT = 0;
static const constexpr int IND_TOP = 1;
static const constexpr int IND_RIGHT = 2;
static const constexpr int IND_BOTTOM = 3;
static const constexpr int IND_CENTER = 4;
static const constexpr int IND_OUTER_LEFT = 5;
static const constexpr int IND_OUTER_TOP = 6;
static const constexpr int IND_OUTER_RIGHT = 7;
static const constexpr int IND_OUTER_BOTTOM = 8;
static const constexpr int INDICATOR_SIZE = 40;
static const constexpr int INDICATOR_MARGIN = 10;
static bool isWayland()
{
return KDDockWidgets::Core::Platform::instance()->displayType() ==
KDDockWidgets::Core::Platform::DisplayType::Wayland;
}
static QWidget* parentForIndicatorWindow(KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators)
{
if (isWayland())
return KDDockWidgets::QtCommon::View_qt::asQWidget(classic_indicators->view());
return nullptr;
}
static Qt::WindowFlags flagsForIndicatorWindow()
{
if (isWayland())
return Qt::Widget;
return Qt::Tool | Qt::BypassWindowManagerHint;
}
DockDropIndicatorWindow::DockDropIndicatorWindow(
KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators)
: QWidget(parentForIndicatorWindow(classic_indicators), flagsForIndicatorWindow())
, m_classic_indicators(classic_indicators)
, m_indicators({
/* [IND_LEFT] = */ new DockDropIndicator(KDDockWidgets::DropLocation_Left, this),
/* [IND_TOP] = */ new DockDropIndicator(KDDockWidgets::DropLocation_Top, this),
/* [IND_RIGHT] = */ new DockDropIndicator(KDDockWidgets::DropLocation_Right, this),
/* [IND_BOTTOM] = */ new DockDropIndicator(KDDockWidgets::DropLocation_Bottom, this),
/* [IND_CENTER] = */ new DockDropIndicator(KDDockWidgets::DropLocation_Center, this),
/* [IND_OUTER_LEFT] = */ new DockDropIndicator(KDDockWidgets::DropLocation_OutterLeft, this),
/* [IND_OUTER_TOP] = */ new DockDropIndicator(KDDockWidgets::DropLocation_OutterTop, this),
/* [IND_OUTER_RIGHT] = */ new DockDropIndicator(KDDockWidgets::DropLocation_OutterRight, this),
/* [IND_OUTER_BOTTOM] = */ new DockDropIndicator(KDDockWidgets::DropLocation_OutterBottom, this),
})
{
setWindowFlag(Qt::FramelessWindowHint, true);
if (KDDockWidgets::Config::self().flags() & KDDockWidgets::Config::Flag_KeepAboveIfNotUtilityWindow)
setWindowFlag(Qt::WindowStaysOnTopHint, true);
setAttribute(Qt::WA_TranslucentBackground);
}
void DockDropIndicatorWindow::setObjectName(const QString& name)
{
QWidget::setObjectName(name);
}
KDDockWidgets::DropLocation DockDropIndicatorWindow::hover(QPoint globalPos)
{
KDDockWidgets::DropLocation result = KDDockWidgets::DropLocation_None;
for (DockDropIndicator* indicator : m_indicators)
{
if (indicator->isVisible())
{
bool hovered = indicator->rect().contains(indicator->mapFromGlobal(globalPos));
if (hovered != indicator->hovered)
{
indicator->hovered = hovered;
indicator->update();
}
if (hovered)
result = indicator->location;
}
}
return result;
}
QPoint DockDropIndicatorWindow::posForIndicator(KDDockWidgets::DropLocation loc) const
{
for (DockDropIndicator* indicator : m_indicators)
if (indicator->location == loc)
return indicator->mapToGlobal(indicator->rect().center());
return QPoint();
}
void DockDropIndicatorWindow::updatePositions()
{
DockDropIndicator* left = m_indicators[IND_LEFT];
DockDropIndicator* top = m_indicators[IND_TOP];
DockDropIndicator* right = m_indicators[IND_RIGHT];
DockDropIndicator* bottom = m_indicators[IND_BOTTOM];
DockDropIndicator* center = m_indicators[IND_CENTER];
DockDropIndicator* outer_left = m_indicators[IND_OUTER_LEFT];
DockDropIndicator* outer_top = m_indicators[IND_OUTER_TOP];
DockDropIndicator* outer_right = m_indicators[IND_OUTER_RIGHT];
DockDropIndicator* outer_bottom = m_indicators[IND_OUTER_BOTTOM];
QRect r = rect();
int half_indicator_width = INDICATOR_SIZE / 2;
outer_left->move(r.x() + INDICATOR_MARGIN, r.center().y() - half_indicator_width);
outer_bottom->move(r.center().x() - half_indicator_width, r.y() + height() - INDICATOR_SIZE - INDICATOR_MARGIN);
outer_top->move(r.center().x() - half_indicator_width, r.y() + INDICATOR_MARGIN);
outer_right->move(r.x() + width() - INDICATOR_SIZE - INDICATOR_MARGIN, r.center().y() - half_indicator_width);
KDDockWidgets::Core::Group* hovered_group = m_classic_indicators->hoveredGroup();
if (hovered_group)
{
QRect hoveredRect = hovered_group->view()->geometry();
center->move(r.topLeft() + hoveredRect.center() - QPoint(half_indicator_width, half_indicator_width));
top->move(center->pos() - QPoint(0, INDICATOR_SIZE + INDICATOR_MARGIN));
right->move(center->pos() + QPoint(INDICATOR_SIZE + INDICATOR_MARGIN, 0));
bottom->move(center->pos() + QPoint(0, INDICATOR_SIZE + INDICATOR_MARGIN));
left->move(center->pos() - QPoint(INDICATOR_SIZE + INDICATOR_MARGIN, 0));
}
}
void DockDropIndicatorWindow::raise()
{
QWidget::raise();
}
void DockDropIndicatorWindow::setVisible(bool is)
{
QWidget::setVisible(is);
}
void DockDropIndicatorWindow::resize(QSize size)
{
QWidget::resize(size);
}
void DockDropIndicatorWindow::setGeometry(QRect rect)
{
QWidget::setGeometry(rect);
}
bool DockDropIndicatorWindow::isWindow() const
{
return QWidget::isWindow();
}
void DockDropIndicatorWindow::updateIndicatorVisibility()
{
for (DockDropIndicator* indicator : m_indicators)
indicator->setVisible(m_classic_indicators->dropIndicatorVisible(indicator->location));
}
void DockDropIndicatorWindow::resizeEvent(QResizeEvent* ev)
{
QWidget::resizeEvent(ev);
updatePositions();
}
// *****************************************************************************
DockDropIndicator::DockDropIndicator(KDDockWidgets::DropLocation loc, QWidget* parent)
: QWidget(parent)
, location(loc)
{
setFixedSize(INDICATOR_SIZE, INDICATOR_SIZE);
setVisible(true);
}
void DockDropIndicator::paintEvent(QPaintEvent* event)
{
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
auto [fill, outline] = pickNiceColours(palette(), hovered);
painter.setBrush(fill);
QPen pen;
pen.setColor(outline);
pen.setWidth(2);
painter.setPen(pen);
painter.drawRect(rect());
QRectF rf = rect().toRectF();
QRectF outer = rf.marginsRemoved(QMarginsF(4.f, 4.f, 4.f, 4.f));
QPointF icon_position;
switch (location)
{
case KDDockWidgets::DropLocation_Left:
case KDDockWidgets::DropLocation_OutterLeft:
outer = outer.marginsRemoved(QMarginsF(0.f, 0.f, outer.width() / 2.f, 0.f));
icon_position = rf.marginsRemoved(QMarginsF(rf.width() / 2.f, 0.f, 0.f, 0.f)).center();
break;
case KDDockWidgets::DropLocation_Top:
case KDDockWidgets::DropLocation_OutterTop:
outer = outer.marginsRemoved(QMarginsF(0.f, 0.f, 0.f, outer.width() / 2.f));
icon_position = rf.marginsRemoved(QMarginsF(0.f, rf.width() / 2.f, 0.f, 0.f)).center();
break;
case KDDockWidgets::DropLocation_Right:
case KDDockWidgets::DropLocation_OutterRight:
outer = outer.marginsRemoved(QMarginsF(outer.width() / 2.f, 0.f, 0.f, 0.f));
icon_position = rf.marginsRemoved(QMarginsF(0.f, 0.f, rf.width() / 2.f, 0.f)).center();
break;
case KDDockWidgets::DropLocation_Bottom:
case KDDockWidgets::DropLocation_OutterBottom:
outer = outer.marginsRemoved(QMarginsF(0.f, outer.width() / 2.f, 0.f, 0.f));
icon_position = rf.marginsRemoved(QMarginsF(0.f, 0.f, 0.f, rf.width() / 2.f)).center();
break;
default:
{
}
}
painter.drawRect(outer);
float arrow_size = INDICATOR_SIZE / 10.f;
QPolygonF arrow;
switch (location)
{
case KDDockWidgets::DropLocation_Left:
arrow = {
icon_position + QPointF(-arrow_size, 0.f),
icon_position + QPointF(arrow_size, arrow_size * 2.f),
icon_position + QPointF(arrow_size, -arrow_size * 2.f),
};
break;
case KDDockWidgets::DropLocation_Top:
arrow = {
icon_position + QPointF(0.f, -arrow_size),
icon_position + QPointF(arrow_size * 2.f, arrow_size),
icon_position + QPointF(-arrow_size * 2.f, arrow_size),
};
break;
case KDDockWidgets::DropLocation_Right:
arrow = {
icon_position + QPointF(arrow_size, 0.f),
icon_position + QPointF(-arrow_size, arrow_size * 2.f),
icon_position + QPointF(-arrow_size, -arrow_size * 2.f),
};
break;
case KDDockWidgets::DropLocation_Bottom:
arrow = {
icon_position + QPointF(0.f, arrow_size),
icon_position + QPointF(arrow_size * 2.f, -arrow_size),
icon_position + QPointF(-arrow_size * 2.f, -arrow_size),
};
break;
default:
{
}
}
painter.drawPolygon(arrow);
}
// *****************************************************************************
std::string DockSegmentedDropIndicatorOverlay::s_indicator_style;
DockSegmentedDropIndicatorOverlay::DockSegmentedDropIndicatorOverlay(
KDDockWidgets::Core::SegmentedDropIndicatorOverlay* controller, QWidget* parent)
: KDDockWidgets::QtWidgets::SegmentedDropIndicatorOverlay(controller, parent)
{
}
void DockSegmentedDropIndicatorOverlay::paintEvent(QPaintEvent* event)
{
if (s_indicator_style == "Minimalistic")
drawMinimalistic();
else
drawSegmented();
}
void DockSegmentedDropIndicatorOverlay::drawSegmented()
{
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
KDDockWidgets::Core::SegmentedDropIndicatorOverlay* controller =
asController<KDDockWidgets::Core::SegmentedDropIndicatorOverlay>();
const std::unordered_map<KDDockWidgets::DropLocation, QPolygon>& segments = controller->segments();
for (KDDockWidgets::DropLocation location :
{KDDockWidgets::DropLocation_Left,
KDDockWidgets::DropLocation_Top,
KDDockWidgets::DropLocation_Right,
KDDockWidgets::DropLocation_Bottom,
KDDockWidgets::DropLocation_Center,
KDDockWidgets::DropLocation_OutterLeft,
KDDockWidgets::DropLocation_OutterTop,
KDDockWidgets::DropLocation_OutterRight,
KDDockWidgets::DropLocation_OutterBottom})
{
auto segment = segments.find(location);
if (segment == segments.end() || segment->second.size() < 2)
continue;
bool hovered = segment->second.containsPoint(controller->hoveredPt(), Qt::OddEvenFill);
auto [fill, outline] = pickNiceColours(palette(), hovered);
painter.setBrush(fill);
QPen pen(outline);
pen.setWidth(1);
painter.setPen(pen);
int margin = KDDockWidgets::Core::SegmentedDropIndicatorOverlay::s_segmentGirth * 2;
// Make sure the rectangles don't intersect with each other.
QRect rect;
switch (location)
{
case KDDockWidgets::DropLocation_Top:
case KDDockWidgets::DropLocation_Bottom:
case KDDockWidgets::DropLocation_OutterTop:
case KDDockWidgets::DropLocation_OutterBottom:
{
rect = segment->second.boundingRect().marginsRemoved(QMargins(margin, 4, margin, 4));
break;
}
case KDDockWidgets::DropLocation_Left:
case KDDockWidgets::DropLocation_Right:
case KDDockWidgets::DropLocation_OutterLeft:
case KDDockWidgets::DropLocation_OutterRight:
{
rect = segment->second.boundingRect().marginsRemoved(QMargins(4, margin, 4, margin));
break;
}
default:
{
rect = segment->second.boundingRect().marginsRemoved(QMargins(4, 4, 4, 4));
break;
}
}
painter.drawRect(rect);
}
}
void DockSegmentedDropIndicatorOverlay::drawMinimalistic()
{
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
KDDockWidgets::Core::SegmentedDropIndicatorOverlay* controller =
asController<KDDockWidgets::Core::SegmentedDropIndicatorOverlay>();
const std::unordered_map<KDDockWidgets::DropLocation, QPolygon>& segments = controller->segments();
for (KDDockWidgets::DropLocation location :
{KDDockWidgets::DropLocation_Left,
KDDockWidgets::DropLocation_Top,
KDDockWidgets::DropLocation_Right,
KDDockWidgets::DropLocation_Bottom,
KDDockWidgets::DropLocation_Center,
KDDockWidgets::DropLocation_OutterLeft,
KDDockWidgets::DropLocation_OutterTop,
KDDockWidgets::DropLocation_OutterRight,
KDDockWidgets::DropLocation_OutterBottom})
{
auto segment = segments.find(location);
if (segment == segments.end() || segment->second.size() < 2)
continue;
if (!segment->second.containsPoint(controller->hoveredPt(), Qt::OddEvenFill))
continue;
auto [fill, outline] = pickNiceColours(palette(), true);
painter.setBrush(fill);
QPen pen(outline);
pen.setWidth(1);
painter.setPen(pen);
painter.drawRect(segment->second.boundingRect());
}
}

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// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
#include <kddockwidgets/core/indicators/ClassicDropIndicatorOverlay.h>
#include <kddockwidgets/core/views/ClassicIndicatorWindowViewInterface.h>
#include <kddockwidgets/qtwidgets/views/SegmentedDropIndicatorOverlay.h>
class DockDropIndicator;
// This switches between our custom drop indicators and KDDockWidget's built-in
// ones on the fly depending on whether or not we have a windowing system that
// supports compositing.
class DockDropIndicatorProxy : public KDDockWidgets::Core::ClassicIndicatorWindowViewInterface
{
public:
DockDropIndicatorProxy(KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators);
~DockDropIndicatorProxy();
void setObjectName(const QString&) override;
KDDockWidgets::DropLocation hover(QPoint globalPos) override;
QPoint posForIndicator(KDDockWidgets::DropLocation) const override;
void updatePositions() override;
void raise() override;
void setVisible(bool visible) override;
void resize(QSize size) override;
void setGeometry(QRect rect) override;
bool isWindow() const override;
void updateIndicatorVisibility() override;
private:
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* window();
const KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* window() const;
void recreateWindowIfNecessary();
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* m_window = nullptr;
KDDockWidgets::Core::ClassicIndicatorWindowViewInterface* m_fallback_window = nullptr;
bool m_supports_compositing = true;
KDDockWidgets::Core::ClassicDropIndicatorOverlay* m_classic_indicators = nullptr;
};
// Our default custom drop indicator implementation. This fits in with PCSX2's
// themes a lot better, but doesn't support windowing systems where compositing
// is disabled (it would show a black screen).
class DockDropIndicatorWindow : public QWidget, public KDDockWidgets::Core::ClassicIndicatorWindowViewInterface
{
Q_OBJECT
public:
DockDropIndicatorWindow(
KDDockWidgets::Core::ClassicDropIndicatorOverlay* classic_indicators);
void setObjectName(const QString& name) override;
KDDockWidgets::DropLocation hover(QPoint globalPos) override;
QPoint posForIndicator(KDDockWidgets::DropLocation loc) const override;
void updatePositions() override;
void raise() override;
void setVisible(bool visible) override;
void resize(QSize size) override;
void setGeometry(QRect rect) override;
bool isWindow() const override;
void updateIndicatorVisibility() override;
protected:
void resizeEvent(QResizeEvent* ev) override;
private:
KDDockWidgets::Core::ClassicDropIndicatorOverlay* m_classic_indicators;
std::vector<DockDropIndicator*> m_indicators;
};
class DockDropIndicator : public QWidget
{
Q_OBJECT
public:
DockDropIndicator(KDDockWidgets::DropLocation loc, QWidget* parent = nullptr);
KDDockWidgets::DropLocation location;
bool hovered = false;
protected:
void paintEvent(QPaintEvent* event) override;
};
// An alternative drop indicator design that can be enabled from the settings
// menu. For this one we don't need to worry about whether compositing is
// supported since it doesn't create its own window.
class DockSegmentedDropIndicatorOverlay : public KDDockWidgets::QtWidgets::SegmentedDropIndicatorOverlay
{
Q_OBJECT
public:
DockSegmentedDropIndicatorOverlay(
KDDockWidgets::Core::SegmentedDropIndicatorOverlay* controller, QWidget* parent = nullptr);
static std::string s_indicator_style;
protected:
void paintEvent(QPaintEvent* event) override;
private:
void drawSegmented();
void drawMinimalistic();
};

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