Compare commits
13 Commits
| Author | SHA1 | Date | |
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32a67c48e0 | ||
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e93f81ca7a | ||
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8f107f5345 | ||
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741046079c | ||
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df7646fd34 | ||
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d350408161 | ||
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bde55a6fe2 | ||
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83c1bed868 | ||
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6845f026bc | ||
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f2c796bcc5 | ||
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a930daf575 | ||
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36d8e5f295 | ||
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71100679a3 |
@@ -2222,7 +2222,7 @@ SCAJ-20162:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
SCAJ-20163:
|
||||
name: "Tales of the Abyss"
|
||||
@@ -6311,7 +6311,7 @@ SCES-54552:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
patches:
|
||||
CBB4B383:
|
||||
@@ -8953,7 +8953,7 @@ SCPS-15102:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
SCPS-15103:
|
||||
name: "ガンパレード・オーケストラ 白の章 ~青森ペンギン伝説~(限定版)"
|
||||
@@ -9210,7 +9210,7 @@ SCPS-17013:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
patches:
|
||||
CDEE4B19:
|
||||
@@ -9459,7 +9459,7 @@ SCPS-19254:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
SCPS-19301:
|
||||
name: "みんなのGOLF 4 [PlayStation2 the Best]"
|
||||
@@ -11990,7 +11990,7 @@ SCUS-97490:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
patches:
|
||||
0643F90C:
|
||||
@@ -12314,7 +12314,7 @@ SCUS-97572:
|
||||
roundSprite: 1 # Fix mini-map and field menu.
|
||||
preloadFrameData: 1 # Fixes corrupt textures especially on water.
|
||||
disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
|
||||
halfPixelOffset: 4 # Aligns post bloom.
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes doubled post and DOF effects.
|
||||
SCUS-97574:
|
||||
name: "Jak X - Combat Racing [Greatest Hits]"
|
||||
@@ -13381,6 +13381,7 @@ SLED-53330:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLED-53359:
|
||||
@@ -17386,9 +17387,9 @@ SLES-51553:
|
||||
clampModes:
|
||||
vuClampMode: 2 # Fixes SPS in item menu.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
alignSprite: 1 # Fixes green vertical lines.
|
||||
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
SLES-51554:
|
||||
name: "Cell Damage Overdrive"
|
||||
region: "PAL-M5"
|
||||
@@ -18443,6 +18444,8 @@ SLES-51981:
|
||||
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes slight blur.
|
||||
halfPixelOffset: 2 # Aligns sun post processing.
|
||||
nativeScaling: 2 # Fixes sun lines.
|
||||
SLES-51982:
|
||||
name: "ShellShock - Nam '67"
|
||||
region: "PAL-M3"
|
||||
@@ -18450,6 +18453,8 @@ SLES-51982:
|
||||
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes slight blur.
|
||||
halfPixelOffset: 2 # Aligns sun post processing.
|
||||
nativeScaling: 2 # Fixes sun lines.
|
||||
SLES-51986:
|
||||
name: "Backyard Wrestling - Don't Try This At Home"
|
||||
region: "PAL-M5"
|
||||
@@ -21588,6 +21593,7 @@ SLES-53125:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLES-53127:
|
||||
@@ -29547,9 +29553,9 @@ SLKA-25026:
|
||||
clampModes:
|
||||
vuClampMode: 2 # Fixes SPS in item menu.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
alignSprite: 1 # Fixes green vertical lines.
|
||||
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
SLKA-25027:
|
||||
name: "NBA Street Vol. 2"
|
||||
region: "NTSC-K"
|
||||
@@ -34323,6 +34329,7 @@ SLPM-61110:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLPM-61111:
|
||||
@@ -40174,9 +40181,9 @@ SLPM-65249:
|
||||
clampModes:
|
||||
vuClampMode: 2 # Fixes SPS in item menu.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
alignSprite: 1 # Fixes green vertical lines.
|
||||
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
SLPM-65250:
|
||||
name: "カットビ!! ゴルフ"
|
||||
name-sort: "かっとび!! ごるふ"
|
||||
@@ -44126,6 +44133,7 @@ SLPM-65948:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLPM-65949:
|
||||
@@ -46097,6 +46105,7 @@ SLPM-66257:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLPM-66258:
|
||||
@@ -51024,6 +51033,7 @@ SLPM-68519:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLPM-68520:
|
||||
@@ -64420,9 +64430,9 @@ SLUS-20695:
|
||||
clampModes:
|
||||
vuClampMode: 2 # Fixes SPS in item menu.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
alignSprite: 1 # Fixes green vertical lines.
|
||||
roundSprite: 2 # Fixes vertical lines and some font artifacts but not completely fixed.
|
||||
textureInsideRT: 1 # Fixes rainbow shadow of legions.
|
||||
SLUS-20696:
|
||||
name: "Nickelodeon Jimmy Neutron Boy Genius - Jet Fusion"
|
||||
region: "NTSC-U"
|
||||
@@ -65114,6 +65124,8 @@ SLUS-20828:
|
||||
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes slight blur.
|
||||
halfPixelOffset: 2 # Aligns sun post processing.
|
||||
nativeScaling: 2 # Fixes sun lines.
|
||||
SLUS-20830:
|
||||
name: "Intellivision Lives!"
|
||||
region: "NTSC-U"
|
||||
@@ -65943,6 +65955,7 @@ SLUS-20967:
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes reflections.
|
||||
mipmap: 0 # Currently causes texture flickering.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Fixes upscale lines in FMVs.
|
||||
SLUS-20968:
|
||||
@@ -67429,6 +67442,11 @@ SLUS-21218:
|
||||
name: "Tak - The Great Juju Challenge"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
memcardFilters:
|
||||
- "SLUS-21218"
|
||||
- "SLUS-21252"
|
||||
- "SLUS-21277"
|
||||
- "SLUS-21284"
|
||||
SLUS-21219:
|
||||
name: "Pac-Man World 3"
|
||||
region: "NTSC-U"
|
||||
@@ -67672,6 +67690,11 @@ SLUS-21252:
|
||||
recommendedBlendingLevel: 3 # Fixes missing lights.
|
||||
halfPixelOffset: 4 # Aligns post processing.
|
||||
nativeScaling: 2 # Fixes post effects.
|
||||
memcardFilters:
|
||||
- "SLUS-21218"
|
||||
- "SLUS-21252"
|
||||
- "SLUS-21277"
|
||||
- "SLUS-21284"
|
||||
SLUS-21253:
|
||||
name: "TY the Tasmanian Tiger 3 - Night of the Quinkan"
|
||||
region: "NTSC-U"
|
||||
@@ -67863,6 +67886,11 @@ SLUS-21277:
|
||||
autoFlush: 2 # Needed for recursive mipmap rendering.
|
||||
nativeScaling: 1 # Fixes post effects.
|
||||
getSkipCount: "GSC_BlueTongueGames" # Render mipmaps on the CPU.
|
||||
memcardFilters:
|
||||
- "SLUS-21218"
|
||||
- "SLUS-21252"
|
||||
- "SLUS-21277"
|
||||
- "SLUS-21284"
|
||||
SLUS-21278:
|
||||
name: "SSX On Tour"
|
||||
region: "NTSC-U"
|
||||
@@ -67933,6 +67961,11 @@ SLUS-21284:
|
||||
autoFlush: 2 # Fixes glows. Also needed for recursive mipmap rendering.
|
||||
textureInsideRT: 1 # Fixes rainbow lighting for some areas.
|
||||
getSkipCount: "GSC_BlueTongueGames" # Mipmap rendering on CPU.
|
||||
memcardFilters:
|
||||
- "SLUS-21218"
|
||||
- "SLUS-21252"
|
||||
- "SLUS-21277"
|
||||
- "SLUS-21284"
|
||||
SLUS-21285:
|
||||
name: "Ultimate Spider-Man [Limited Edition]"
|
||||
region: "NTSC-U"
|
||||
|
||||
@@ -638,7 +638,7 @@
|
||||
030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000a306000023f6000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
|
||||
03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,
|
||||
03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,
|
||||
|
||||
@@ -89,6 +89,16 @@ QString AboutDialog::getThirdPartyLicensesUrl()
|
||||
return GetDocFileUrl("ThirdPartyLicenses.html");
|
||||
}
|
||||
|
||||
QString AboutDialog::getWikiUrl()
|
||||
{
|
||||
return QString::fromUtf8(PCSX2_WIKI_URL);
|
||||
}
|
||||
|
||||
QString AboutDialog::getDocumentationUrl()
|
||||
{
|
||||
return QString::fromUtf8(PCSX2_DOCUMENTATION_URL);
|
||||
}
|
||||
|
||||
QString AboutDialog::getDiscordServerUrl()
|
||||
{
|
||||
return QString::fromUtf8(PCSX2_DISCORD_URL);
|
||||
|
||||
@@ -19,6 +19,8 @@ public:
|
||||
static QString getGitHubRepositoryUrl();
|
||||
static QString getLicenseUrl();
|
||||
static QString getThirdPartyLicensesUrl();
|
||||
static QString getWikiUrl();
|
||||
static QString getDocumentationUrl();
|
||||
static QString getDiscordServerUrl();
|
||||
|
||||
static void showHTMLDialog(QWidget* parent, const QString& title, const QString& url);
|
||||
|
||||
@@ -345,6 +345,8 @@ void MainWindow::connectSignals()
|
||||
connect(m_ui.actionViewGameProperties, &QAction::triggered, this, &MainWindow::onViewGamePropertiesActionTriggered);
|
||||
connect(m_ui.actionGitHubRepository, &QAction::triggered, this, &MainWindow::onGitHubRepositoryActionTriggered);
|
||||
connect(m_ui.actionSupportForums, &QAction::triggered, this, &MainWindow::onSupportForumsActionTriggered);
|
||||
connect(m_ui.actionWiki, &QAction::triggered, this, &MainWindow::onWikiActionTriggered);
|
||||
connect(m_ui.actionDocumentation, &QAction::triggered, this, &MainWindow::onDocumentationActionTriggered);
|
||||
connect(m_ui.actionDiscordServer, &QAction::triggered, this, &MainWindow::onDiscordServerActionTriggered);
|
||||
connect(m_ui.actionAboutQt, &QAction::triggered, qApp, &QApplication::aboutQt);
|
||||
connect(m_ui.actionAbout, &QAction::triggered, this, &MainWindow::onAboutActionTriggered);
|
||||
@@ -1598,6 +1600,16 @@ void MainWindow::onSupportForumsActionTriggered()
|
||||
QtUtils::OpenURL(this, AboutDialog::getSupportForumsUrl());
|
||||
}
|
||||
|
||||
void MainWindow::onWikiActionTriggered()
|
||||
{
|
||||
QtUtils::OpenURL(this, AboutDialog::getWikiUrl());
|
||||
}
|
||||
|
||||
void MainWindow::onDocumentationActionTriggered()
|
||||
{
|
||||
QtUtils::OpenURL(this, AboutDialog::getDocumentationUrl());
|
||||
}
|
||||
|
||||
void MainWindow::onDiscordServerActionTriggered()
|
||||
{
|
||||
QtUtils::OpenURL(this, AboutDialog::getDiscordServerUrl());
|
||||
|
||||
@@ -157,6 +157,8 @@ private Q_SLOTS:
|
||||
void onViewGamePropertiesActionTriggered();
|
||||
void onGitHubRepositoryActionTriggered();
|
||||
void onSupportForumsActionTriggered();
|
||||
void onWikiActionTriggered();
|
||||
void onDocumentationActionTriggered();
|
||||
void onDiscordServerActionTriggered();
|
||||
void onAboutActionTriggered();
|
||||
void onToolsOpenDataDirectoryTriggered();
|
||||
|
||||
@@ -117,6 +117,8 @@
|
||||
</property>
|
||||
<addaction name="actionGitHubRepository"/>
|
||||
<addaction name="actionSupportForums"/>
|
||||
<addaction name="actionWiki"/>
|
||||
<addaction name="actionDocumentation"/>
|
||||
<addaction name="actionDiscordServer"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionCheckForUpdates"/>
|
||||
@@ -514,6 +516,22 @@
|
||||
<string>Support &Forums...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionWiki">
|
||||
<property name="icon">
|
||||
<iconset theme="book"/>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>PCSX2 &Wiki...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDocumentation">
|
||||
<property name="icon">
|
||||
<iconset theme="booklet"/>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>D&ocumentation...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDiscordServer">
|
||||
<property name="icon">
|
||||
<iconset theme="discord"/>
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <QtWidgets/QAbstractButton>
|
||||
#include <QtWidgets/QCheckBox>
|
||||
#include <QtWidgets/QComboBox>
|
||||
#include <QtWidgets/QDateTimeEdit>
|
||||
#include <QtWidgets/QDoubleSpinBox>
|
||||
#include <QtWidgets/QFileDialog>
|
||||
#include <QtWidgets/QLabel>
|
||||
@@ -656,6 +657,26 @@ namespace SettingWidgetBinder
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct SettingAccessor<QDateTimeEdit>
|
||||
{
|
||||
static int getYear(const QDateTimeEdit* widget) { return widget->date().year(); }
|
||||
static int getMonth(const QDateTimeEdit* widget) { return widget->date().month(); }
|
||||
static int getDay(const QDateTimeEdit* widget) { return widget->date().day(); }
|
||||
|
||||
static int getHour(const QDateTimeEdit* widget) { return widget->time().hour(); }
|
||||
static int getMinute(const QDateTimeEdit* widget) { return widget->time().minute(); }
|
||||
static int getSecond(const QDateTimeEdit* widget) { return widget->time().second(); }
|
||||
|
||||
static void setDateTime(QDateTimeEdit* widget, const QDate date, const QTime time) { widget->setDateTime(QDateTime(date, time)); }
|
||||
|
||||
template <typename F>
|
||||
static void connectValueChanged(QDateTimeEdit* widget, F func)
|
||||
{
|
||||
widget->connect(widget, &QDateTimeEdit::dateTimeChanged, func);
|
||||
}
|
||||
};
|
||||
|
||||
/// Binds a widget's value to a setting, updating it when the value changes.
|
||||
|
||||
template <typename WidgetType>
|
||||
@@ -1239,4 +1260,105 @@ namespace SettingWidgetBinder
|
||||
|
||||
widget->connect(widget, &QLineEdit::editingFinished, widget, std::move(value_changed));
|
||||
}
|
||||
|
||||
// No need to pass a section or key since this is only used once and has six keys associated with it
|
||||
static inline void BindWidgetToDateTimeSetting(SettingsInterface* sif, QDateTimeEdit* widget, std::string section)
|
||||
{
|
||||
using Accessor = SettingAccessor<QDateTimeEdit>;
|
||||
|
||||
const int YEAR_OFFSET = 2000;
|
||||
const int DEFAULT_YEAR = 0;
|
||||
const int DEFAULT_MONTH = 1;
|
||||
const int DEFAULT_DAY = 1;
|
||||
const int DEFAULT_HOUR = 0;
|
||||
const int DEFAULT_MINUTE = 0;
|
||||
const int DEFAULT_SECOND = 0;
|
||||
|
||||
const char* YEAR_KEY = "RtcYear";
|
||||
const char* MONTH_KEY = "RtcMonth";
|
||||
const char* DAY_KEY = "RtcDay";
|
||||
const char* HOUR_KEY = "RtcHour";
|
||||
const char* MINUTE_KEY = "RtcMinute";
|
||||
const char* SECOND_KEY = "RtcSecond";
|
||||
|
||||
// Fetch settings from .ini
|
||||
const s32 year_value =
|
||||
Host::GetBaseIntSettingValue(section.c_str(), YEAR_KEY, static_cast<s32>(DEFAULT_YEAR));
|
||||
const s32 month_value =
|
||||
Host::GetBaseIntSettingValue(section.c_str(), MONTH_KEY, static_cast<s32>(DEFAULT_MONTH));
|
||||
const s32 day_value =
|
||||
Host::GetBaseIntSettingValue(section.c_str(), DAY_KEY, static_cast<s32>(DEFAULT_DAY));
|
||||
const s32 hour_value =
|
||||
Host::GetBaseIntSettingValue(section.c_str(), HOUR_KEY, static_cast<s32>(DEFAULT_HOUR));
|
||||
const s32 minute_value =
|
||||
Host::GetBaseIntSettingValue(section.c_str(), MINUTE_KEY, static_cast<s32>(DEFAULT_MINUTE));
|
||||
const s32 second_value =
|
||||
Host::GetBaseIntSettingValue(section.c_str(), SECOND_KEY, static_cast<s32>(DEFAULT_SECOND));
|
||||
|
||||
if (sif)
|
||||
{
|
||||
int sif_year_value = DEFAULT_YEAR;
|
||||
int sif_month_value = DEFAULT_MONTH;
|
||||
int sif_day_value = DEFAULT_DAY;
|
||||
int sif_hour_value = DEFAULT_HOUR;
|
||||
int sif_minute_value = DEFAULT_MINUTE;
|
||||
int sif_second_value = DEFAULT_SECOND;
|
||||
|
||||
// Get Settings Interface values or default if that fails
|
||||
if (!sif->GetIntValue(section.c_str(), YEAR_KEY, &sif_year_value)) { sif_year_value = DEFAULT_YEAR; }
|
||||
if (!sif->GetIntValue(section.c_str(), MONTH_KEY, &sif_month_value)) { sif_month_value = DEFAULT_MONTH; }
|
||||
if (!sif->GetIntValue(section.c_str(), DAY_KEY, &sif_day_value)) { sif_day_value = DEFAULT_DAY; }
|
||||
if (!sif->GetIntValue(section.c_str(), HOUR_KEY, &sif_hour_value)) { sif_hour_value = DEFAULT_HOUR; }
|
||||
if (!sif->GetIntValue(section.c_str(), MINUTE_KEY, &sif_minute_value)) { sif_minute_value = DEFAULT_MINUTE; }
|
||||
if (!sif->GetIntValue(section.c_str(), SECOND_KEY, &sif_second_value)) { sif_second_value = DEFAULT_SECOND; }
|
||||
|
||||
// No need to check for valid date since QDateTime resets to minimum upon becoming invalid
|
||||
Accessor::setDateTime(widget, QDate(static_cast<int>(sif_year_value + YEAR_OFFSET), static_cast<int>(sif_month_value), static_cast<int>(sif_day_value)),
|
||||
QTime(static_cast<int>(sif_hour_value), static_cast<int>(sif_minute_value), static_cast<int>(sif_second_value)));
|
||||
|
||||
// Update the settings interface and reload the game settings when changed
|
||||
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), YEAR_KEY = std::move(YEAR_KEY), MONTH_KEY = std::move(MONTH_KEY),
|
||||
DAY_KEY = std::move(DAY_KEY), HOUR_KEY = std::move(HOUR_KEY), MINUTE_KEY = std::move(MINUTE_KEY), SECOND_KEY = std::move(SECOND_KEY), YEAR_OFFSET = std::move(YEAR_OFFSET)]() {
|
||||
|
||||
sif->SetIntValue(section.c_str(), YEAR_KEY, Accessor::getYear(widget) - YEAR_OFFSET);
|
||||
sif->SetIntValue(section.c_str(), MONTH_KEY, Accessor::getMonth(widget));
|
||||
sif->SetIntValue(section.c_str(), DAY_KEY, Accessor::getDay(widget));
|
||||
sif->SetIntValue(section.c_str(), HOUR_KEY, Accessor::getHour(widget));
|
||||
sif->SetIntValue(section.c_str(), MINUTE_KEY, Accessor::getMinute(widget));
|
||||
sif->SetIntValue(section.c_str(), SECOND_KEY, Accessor::getSecond(widget));
|
||||
|
||||
QtHost::SaveGameSettings(sif, true);
|
||||
g_emu_thread->reloadGameSettings();
|
||||
});
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// No need to check for valid date since QDateTime resets to minimum upon becoming invalid
|
||||
Accessor::setDateTime(widget, QDate(static_cast<int>(year_value + YEAR_OFFSET), static_cast<int>(month_value), static_cast<int>(day_value)),
|
||||
QTime(static_cast<int>(hour_value), static_cast<int>(minute_value), static_cast<int>(second_value)));
|
||||
|
||||
// Update and apply base settings with values from widget when user changes it in UI
|
||||
Accessor::connectValueChanged(widget, [widget, section = std::move(section), YEAR_KEY = std::move(YEAR_KEY), MONTH_KEY = std::move(MONTH_KEY),
|
||||
DAY_KEY = std::move(DAY_KEY), HOUR_KEY = std::move(HOUR_KEY), MINUTE_KEY = std::move(MINUTE_KEY), SECOND_KEY = std::move(SECOND_KEY), YEAR_OFFSET = std::move(YEAR_OFFSET)]() {
|
||||
|
||||
const int new_year_value = Accessor::getYear(widget);
|
||||
const int new_month_value = Accessor::getMonth(widget);
|
||||
const int new_day_value = Accessor::getDay(widget);
|
||||
const int new_hour_value = Accessor::getHour(widget);
|
||||
const int new_minute_value = Accessor::getMinute(widget);
|
||||
const int new_second_value = Accessor::getSecond(widget);
|
||||
|
||||
Host::SetBaseIntSettingValue(section.c_str(), YEAR_KEY, new_year_value - YEAR_OFFSET);
|
||||
Host::SetBaseIntSettingValue(section.c_str(), MONTH_KEY, new_month_value);
|
||||
Host::SetBaseIntSettingValue(section.c_str(), DAY_KEY, new_day_value);
|
||||
Host::SetBaseIntSettingValue(section.c_str(), HOUR_KEY, new_hour_value);
|
||||
Host::SetBaseIntSettingValue(section.c_str(), MINUTE_KEY, new_minute_value);
|
||||
Host::SetBaseIntSettingValue(section.c_str(), SECOND_KEY, new_second_value);
|
||||
Host::CommitBaseSettingChanges();
|
||||
g_emu_thread->applySettings();
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace SettingWidgetBinder
|
||||
|
||||
@@ -48,6 +48,12 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* dialog, QWidget
|
||||
|
||||
if (m_dialog->isPerGameSettings())
|
||||
{
|
||||
SettingWidgetBinder::BindWidgetToDateTimeSetting(sif, m_ui.rtcDateTime, "EmuCore");
|
||||
m_ui.rtcDateTime->setDateRange(QDate(2000, 1, 1), QDate(2099, 12, 31));
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.manuallySetRealTimeClock, "EmuCore", "ManuallySetRealTimeClock", false);
|
||||
connect(m_ui.manuallySetRealTimeClock, &QCheckBox::checkStateChanged, this, &EmulationSettingsWidget::onManuallySetRealTimeClockChanged);
|
||||
EmulationSettingsWidget::onManuallySetRealTimeClockChanged();
|
||||
|
||||
m_ui.eeCycleRate->insertItem(
|
||||
0, tr("Use Global Setting [%1]")
|
||||
.arg(m_ui.eeCycleRate->itemText(
|
||||
@@ -74,6 +80,8 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* dialog, QWidget
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ui.rtcGroup->hide();
|
||||
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.cheats, "EmuCore", "EnableCheats", false);
|
||||
|
||||
// Allow for FastCDVD for per-game settings only
|
||||
@@ -146,6 +154,13 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* dialog, QWidget
|
||||
dialog->registerWidgetHelp(m_ui.useVSyncForTiming, tr("Use Host VSync Timing"), tr("Unchecked"),
|
||||
tr("When synchronizing with the host refresh rate, this option disable's PCSX2's internal frame timing, and uses the host instead. "
|
||||
"Can result in smoother frame pacing, <strong>but at the cost of increased input latency</strong>."));
|
||||
dialog->registerWidgetHelp(m_ui.manuallySetRealTimeClock, tr("Manually Set Real-Time Clock"), tr("Unchecked"),
|
||||
tr("Manually set a real-time clock to use for the virtual PlayStation 2 instead of using your OS' system clock."));
|
||||
dialog->registerWidgetHelp(m_ui.rtcDateTime, tr("Real-Time Clock"), tr("Current date and time"),
|
||||
tr("Real-time clock (RTC) used by the virtual PlayStation 2. Date format is the same as the one used by your OS. "
|
||||
"This time is only applied upon booting the PS2; changing it while in-game will have no effect. "
|
||||
"NOTE: This assumes you have your PS2 set to the default timezone of GMT+0 and default DST of Summer Time. "
|
||||
"Some games require an RTC date/time set after their release date."));
|
||||
|
||||
updateOptimalFramePacing();
|
||||
updateUseVSyncForTimingEnabled();
|
||||
@@ -292,3 +307,9 @@ void EmulationSettingsWidget::updateUseVSyncForTimingEnabled()
|
||||
const bool sync_to_host_refresh = m_dialog->getEffectiveBoolValue("EmuCore/GS", "SyncToHostRefreshRate", false);
|
||||
m_ui.useVSyncForTiming->setEnabled(vsync && sync_to_host_refresh);
|
||||
}
|
||||
|
||||
void EmulationSettingsWidget::onManuallySetRealTimeClockChanged()
|
||||
{
|
||||
const bool enabled = m_dialog->getEffectiveBoolValue("EmuCore", "ManuallySetRealTimeClock", false);
|
||||
m_ui.rtcDateTime->setEnabled(enabled);
|
||||
}
|
||||
|
||||
@@ -25,6 +25,7 @@ private:
|
||||
void handleSpeedComboChange(QComboBox* cb, const char* section, const char* key);
|
||||
void updateOptimalFramePacing();
|
||||
void updateUseVSyncForTimingEnabled();
|
||||
void onManuallySetRealTimeClockChanged();
|
||||
|
||||
SettingsWindow* m_dialog;
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_5">
|
||||
<widget class="QGroupBox" name="speedGroup">
|
||||
<property name="title">
|
||||
<string>Speed Control</string>
|
||||
</property>
|
||||
@@ -195,7 +195,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="basicGroupBox">
|
||||
<widget class="QGroupBox" name="pacingGroup">
|
||||
<property name="title">
|
||||
<string>Frame Pacing / Latency Control</string>
|
||||
</property>
|
||||
@@ -268,6 +268,26 @@
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="rtcGroup">
|
||||
<property name="title">
|
||||
<string>Real-Time Clock</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayoutRTC">
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="manuallySetRealTimeClock">
|
||||
<property name="text">
|
||||
<string>Manually Set Real-Time Clock</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QDateTimeEdit" name="rtcDateTime">
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
|
||||
@@ -5166,7 +5166,7 @@ Do you want to overwrite?</source>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="139"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="127"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="135"/>
|
||||
<source>Enable Cheats</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -5187,25 +5187,25 @@ Do you want to overwrite?</source>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="153"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="129"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="137"/>
|
||||
<source>Enable Host Filesystem</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="160"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="122"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="130"/>
|
||||
<source>Enable Fast CDVD</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="167"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="124"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="132"/>
|
||||
<source>Enable CDVD Precaching</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="174"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="115"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="123"/>
|
||||
<source>Enable Thread Pinning</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -5216,7 +5216,7 @@ Do you want to overwrite?</source>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="114"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="111"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="119"/>
|
||||
<source>Disabled</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -5257,7 +5257,7 @@ Do you want to overwrite?</source>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="90"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="108"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="116"/>
|
||||
<source>100% (Normal Speed)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -5294,221 +5294,249 @@ Do you want to overwrite?</source>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="228"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="146"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="154"/>
|
||||
<source>Use Host VSync Timing</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="235"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="138"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="146"/>
|
||||
<source>Sync to Host Refresh Rate</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="242"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="132"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="140"/>
|
||||
<source>Optimal Frame Pacing</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="249"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="143"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="151"/>
|
||||
<source>Vertical Sync (VSync)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="52"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="274"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="159"/>
|
||||
<source>Real-Time Clock</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.ui" line="280"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="157"/>
|
||||
<source>Manually Set Real-Time Clock</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="58"/>
|
||||
<source>Use Global Setting [%1]</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="98"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="106"/>
|
||||
<source>Normal Speed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="99"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="107"/>
|
||||
<source>Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="102"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="105"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="110"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="113"/>
|
||||
<source>User Preference</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="119"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="127"/>
|
||||
<source>Checked</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="109"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="117"/>
|
||||
<source>Higher values may increase internal framerate in games, but will increase CPU requirements substantially. Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="112"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="120"/>
|
||||
<source>Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance.</source>
|
||||
<extracomment>SOTC = Shadow of the Colossus. A game's title, should not be translated unless an official translation exists.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="115"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="122"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="124"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="127"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="129"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="123"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="130"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="132"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="138"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="143"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="135"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="137"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="140"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="146"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="151"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="154"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="157"/>
|
||||
<source>Unchecked</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="123"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="131"/>
|
||||
<source>Fast disc access, less loading times. Check HDLoader compatibility lists for known games that have issues with this.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="128"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="136"/>
|
||||
<source>Automatically loads and applies cheats on game start.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="130"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="138"/>
|
||||
<source>Allows games and homebrew to access files / folders directly on the host computer.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="102"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="110"/>
|
||||
<source>Fast-Forward Speed</source>
|
||||
<extracomment>The "User Preference" string will appear after the text "Recommended Value:"</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="98"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="106"/>
|
||||
<source>100%</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="103"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="111"/>
|
||||
<source>Sets the fast-forward speed. This speed will be used when the fast-forward hotkey is pressed/toggled.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="105"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="113"/>
|
||||
<source>Slow-Motion Speed</source>
|
||||
<extracomment>The "User Preference" string will appear after the text "Recommended Value:"</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="106"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="114"/>
|
||||
<source>Sets the slow-motion speed. This speed will be used when the slow-motion hotkey is pressed/toggled.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="108"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="116"/>
|
||||
<source>EE Cycle Rate</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="111"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="119"/>
|
||||
<source>EE Cycle Skip</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="116"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="124"/>
|
||||
<source>Sets the priority for specific threads in a specific order ignoring the system scheduler. May help CPUs with big (P) and little (E) cores (e.g. Intel 12th or newer generation CPUs from Intel or other vendors such as AMD).</source>
|
||||
<extracomment>P-Core = Performance Core, E-Core = Efficiency Core. See if Intel has official translations for these terms.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="119"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="127"/>
|
||||
<source>Enable Multithreaded VU1 (MTVU1)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="120"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="128"/>
|
||||
<source>Generally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="125"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="133"/>
|
||||
<source>Loads the disc image into RAM before starting the virtual machine. Can reduce stutter on systems with hard drives that have long wake times, but significantly increases boot times.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="133"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="141"/>
|
||||
<source>Sets the VSync queue size to 0, making every frame be completed and presented by the GS before input is polled and the next frame begins. Using this setting can reduce input lag at the cost of measurably higher CPU and GPU requirements.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="135"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="143"/>
|
||||
<source>Maximum Frame Latency</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="135"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="143"/>
|
||||
<source>2 Frames</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="136"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="144"/>
|
||||
<source>Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="139"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="147"/>
|
||||
<source>Speeds up emulation so that the guest refresh rate matches the host. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync to Host Refresh Rate will not take effect if the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays should disable this option.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="144"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="152"/>
|
||||
<source>Enable this option to match PCSX2's refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed).</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="147"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="155"/>
|
||||
<source>When synchronizing with the host refresh rate, this option disable's PCSX2's internal frame timing, and uses the host instead. Can result in smoother frame pacing, <strong>but at the cost of increased input latency</strong>.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="161"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="158"/>
|
||||
<source>Manually set a real-time clock to use for the virtual PlayStation 2 instead of using your OS' system clock.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="159"/>
|
||||
<source>Current date and time</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="160"/>
|
||||
<source>Real-time clock (RTC) used by the virtual PlayStation 2. Date format is the same as the one used by your OS. This time is only applied upon booting the PS2; changing it while in-game will have no effect. NOTE: This assumes you have your PS2 set to the default timezone of GMT+0 and default DST of Summer Time. Some games require an RTC date/time set after their release date.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="176"/>
|
||||
<source>Use Global Setting [%1%]</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="173"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="188"/>
|
||||
<source>%1% [%2 FPS (NTSC) / %3 FPS (PAL)]</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="181"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="196"/>
|
||||
<source>Unlimited</source>
|
||||
<extracomment>Every case that uses this particular string seems to refer to speeds: Normal Speed/Fast Forward Speed/Slow Motion Speed.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="185"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="200"/>
|
||||
<source>Custom</source>
|
||||
<extracomment>Every case that uses this particular string seems to refer to speeds: Normal Speed/Fast Forward Speed/Slow Motion Speed.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="193"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="229"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="208"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="244"/>
|
||||
<source>Custom [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="214"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="229"/>
|
||||
<source>Custom Speed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="214"/>
|
||||
<location filename="../Settings/EmulationSettingsWidget.cpp" line="229"/>
|
||||
<source>Enter Custom Speed</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -5516,12 +5544,12 @@ Do you want to overwrite?</source>
|
||||
<context>
|
||||
<name>ExpressionParser</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/DebugTools/DebugInterface.cpp" line="1296"/>
|
||||
<location filename="../../pcsx2/DebugTools/DebugInterface.cpp" line="1297"/>
|
||||
<source>Invalid memory access size %d.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/DebugTools/DebugInterface.cpp" line="1302"/>
|
||||
<location filename="../../pcsx2/DebugTools/DebugInterface.cpp" line="1303"/>
|
||||
<source>Invalid memory access (unaligned).</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -14582,7 +14610,7 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1130"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1132"/>
|
||||
<source>Save slot {0} selected ({1}).</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -14590,78 +14618,63 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
|
||||
<context>
|
||||
<name>ImGuiOverlays</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="685"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="687"/>
|
||||
<source>{} Recording Input</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="689"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="691"/>
|
||||
<source>{} Replaying</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="693"/>
|
||||
<source>Input Recording Active: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="694"/>
|
||||
<source>Frame: {}/{} ({})</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="695"/>
|
||||
<source>Undo Count: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="757"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="759"/>
|
||||
<source>Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="784"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="786"/>
|
||||
<source>Save state selector is unavailable without a valid game serial.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="871"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="873"/>
|
||||
<source>Load</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="873"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="875"/>
|
||||
<source>Save</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="875"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="877"/>
|
||||
<source>Select Previous</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="877"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="879"/>
|
||||
<source>Select Next</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="879"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="881"/>
|
||||
<source>Close Menu</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="932"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="954"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="934"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="956"/>
|
||||
<source>Save Slot {0}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="955"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="957"/>
|
||||
<source>No save present in this slot.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1127"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1129"/>
|
||||
<source>no save yet</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -14771,40 +14784,55 @@ Right click to clear binding</source>
|
||||
<context>
|
||||
<name>InputRecording</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="75"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="77"/>
|
||||
<source>Started new input recording</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="94"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="96"/>
|
||||
<source>Savestate load failed for input recording</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="104"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="106"/>
|
||||
<source>Savestate load failed for input recording, unsupported version?</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="121"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="123"/>
|
||||
<source>Replaying input recording</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="139"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="141"/>
|
||||
<source>Input recording stopped</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="144"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="146"/>
|
||||
<source>Unable to stop input recording</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="232"/>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="234"/>
|
||||
<source>Congratulations, you've been playing for far too long and thus have reached the limit of input recording! Stopping recording now...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="394"/>
|
||||
<source>Input Recording Active: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="395"/>
|
||||
<source>Frame: {}/{} ({})</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="396"/>
|
||||
<source>Undo Count: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>InputRecordingControls</name>
|
||||
@@ -18504,7 +18532,7 @@ Ejecting {3} and replacing it with {2}.</source>
|
||||
<context>
|
||||
<name>SaveState</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1100"/>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1104"/>
|
||||
<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
|
||||
|
||||
If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
|
||||
@@ -18532,25 +18560,25 @@ If you have any unsaved progress on this save state, you can download the compat
|
||||
<context>
|
||||
<name>SettingWidgetBinder</name>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="348"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="472"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="600"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="349"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="473"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="601"/>
|
||||
<source>Reset</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="373"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="501"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="374"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="502"/>
|
||||
<source>Default: </source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="1173"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="1194"/>
|
||||
<source>Confirm Folder</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="1174"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="1195"/>
|
||||
<source>The chosen directory does not currently exist:
|
||||
|
||||
%1
|
||||
@@ -18559,17 +18587,17 @@ Do you want to create this directory?</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="1196"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="1217"/>
|
||||
<source>Error</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="1197"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="1218"/>
|
||||
<source>Folder path cannot be empty.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="1215"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="1236"/>
|
||||
<source>Select folder for %1</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -18577,20 +18605,20 @@ Do you want to create this directory?</source>
|
||||
<context>
|
||||
<name>SettingsDialog</name>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="120"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="121"/>
|
||||
<source>Use Global Setting [Enabled]</source>
|
||||
<extracomment>THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin's warning regarding [Enabled]: the text must be translated.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="122"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="123"/>
|
||||
<source>Use Global Setting [Disabled]</source>
|
||||
<extracomment>THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin's warning regarding [Disabled]: the text must be translated.</extracomment>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../SettingWidgetBinder.h" line="130"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="146"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="131"/>
|
||||
<location filename="../SettingWidgetBinder.h" line="147"/>
|
||||
<source>Use Global Setting [%1]</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -21834,177 +21862,177 @@ Error was: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3065"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3067"/>
|
||||
<source>Cheats have been disabled due to achievements hardcore mode.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
|
||||
<source>Fast CDVD is enabled, this may break games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3122"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3124"/>
|
||||
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3132"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3134"/>
|
||||
<source>Upscale multiplier is below native, this will break rendering.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3172"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
|
||||
<source>Mipmapping is disabled. This may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3181"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3183"/>
|
||||
<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3189"/>
|
||||
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3650"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3652"/>
|
||||
<source>No Game Running</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3137"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3139"/>
|
||||
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3142"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3144"/>
|
||||
<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3147"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3149"/>
|
||||
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3193"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3195"/>
|
||||
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3201"/>
|
||||
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3206"/>
|
||||
<source>VU0 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3211"/>
|
||||
<source>VU1 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
|
||||
<source>VU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3221"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3223"/>
|
||||
<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3226"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3228"/>
|
||||
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3231"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3233"/>
|
||||
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3235"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
|
||||
<source>Frame rate for NTSC is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
|
||||
<source>Frame rate for PAL is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3256"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3258"/>
|
||||
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3261"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3263"/>
|
||||
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3266"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3268"/>
|
||||
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3271"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3273"/>
|
||||
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3278"/>
|
||||
<source>EE Cache is enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3283"/>
|
||||
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3286"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3288"/>
|
||||
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3289"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3291"/>
|
||||
<source>Fastmem is not enabled, this will reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3293"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3295"/>
|
||||
<source>Instant VU1 is disabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3298"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3300"/>
|
||||
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3152"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3154"/>
|
||||
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3157"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3159"/>
|
||||
<source>Texture Preloading is not Full, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
|
||||
<source>Estimate texture region is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3167"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3169"/>
|
||||
<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
||||
@@ -1,13 +1 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg id="pop_icon" data-name="pop icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 150 150">
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||||
<defs>
|
||||
<style>
|
||||
.cls-1 {
|
||||
fill: #1d1d1b;
|
||||
}
|
||||
</style>
|
||||
</defs>
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||||
<g id="by_maxihplay" data-name="by maxihplay">
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||||
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