mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
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2
.github/workflows/linux_build_flatpak.yml
vendored
2
.github/workflows/linux_build_flatpak.yml
vendored
@@ -108,7 +108,7 @@ jobs:
|
||||
branch: beta
|
||||
cache: true
|
||||
restore-cache: true
|
||||
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
|
||||
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Flatpak (stable)
|
||||
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
|
||||
|
||||
2
.github/workflows/linux_build_qt.yml
vendored
2
.github/workflows/linux_build_qt.yml
vendored
@@ -117,7 +117,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh') }}
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
2
.github/workflows/macos_build.yml
vendored
2
.github/workflows/macos_build.yml
vendored
@@ -85,7 +85,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh') }}
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
@@ -114,6 +114,15 @@ diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/s
|
||||
index 3a3e97d..65d5b77 100644
|
||||
--- a/libshaderc/include/shaderc/shaderc.h
|
||||
+++ b/libshaderc/include/shaderc/shaderc.h
|
||||
@@ -15,6 +15,8 @@
|
||||
#ifndef SHADERC_SHADERC_H_
|
||||
#define SHADERC_SHADERC_H_
|
||||
|
||||
+#define SHADERC_PCSX2_CUSTOM 1
|
||||
+
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
|
||||
|
||||
// Sets the compiler mode to generate debug information in the output.
|
||||
@@ -123,69 +132,6 @@ index 3a3e97d..65d5b77 100644
|
||||
|
||||
// Sets the compiler optimization level to the given level. Only the last one
|
||||
// takes effect if multiple calls of this function exist.
|
||||
@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
|
||||
SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
|
||||
shaderc_compile_options_t options, bool enable);
|
||||
|
||||
+// Returns a string representation of the specified compilation status.
|
||||
+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
|
||||
+ shaderc_compilation_status status);
|
||||
+
|
||||
// An opaque handle to the results of a call to any shaderc_compile_into_*()
|
||||
// function.
|
||||
typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
||||
@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
||||
// present. May be safely called from multiple threads without explicit
|
||||
// synchronization. If there was failure in allocating the compiler object,
|
||||
// null will be returned.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
|
||||
// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
|
||||
// by the SPIRV-Tools open source project.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Like shaderc_compile_into_spv, but the result contains preprocessed source
|
||||
// code instead of a SPIR-V binary module
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Takes an assembly string of the format defined in the SPIRV-Tools project
|
||||
// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
|
||||
@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
|
||||
// May be safely called from multiple threads without explicit synchronization.
|
||||
// If there was failure in allocating the compiler object, null will be
|
||||
// returned.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// The following functions, operating on shaderc_compilation_result_t objects,
|
||||
// offer only the basic thread-safety guarantee.
|
||||
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
|
||||
index 3817af8..5592b49 100644
|
||||
--- a/libshaderc/include/shaderc/shaderc.hpp
|
||||
@@ -202,119 +148,6 @@ index 3817af8..5592b49 100644
|
||||
}
|
||||
|
||||
// Sets the compiler optimization level to the given level. Only the last one
|
||||
@@ -425,9 +426,10 @@ class Compiler {
|
||||
const char* input_file_name,
|
||||
const char* entry_point_name,
|
||||
const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv(
|
||||
compiler_, source_text, source_text_size, shader_kind, input_file_name,
|
||||
- entry_point_name, options.options_);
|
||||
+ entry_point_name, options.options_, &compilation_result);
|
||||
return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -451,9 +453,10 @@ class Compiler {
|
||||
size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
|
||||
- shader_kind, input_file_name, "main", nullptr);
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
|
||||
+ shader_kind, input_file_name, "main", nullptr,
|
||||
+ &compilation_result);
|
||||
return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -504,8 +507,11 @@ class Compiler {
|
||||
SpvCompilationResult AssembleToSpv(const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
const CompileOptions& options) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly, source_assembly_size, options.options_));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly, source_assembly_size, options.options_,
|
||||
+ &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -513,8 +519,11 @@ class Compiler {
|
||||
// Like the first AssembleToSpv method but uses the default compiler options.
|
||||
SpvCompilationResult AssembleToSpv(const char* source_assembly,
|
||||
size_t source_assembly_size) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly, source_assembly_size, nullptr));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly, source_assembly_size, nullptr,
|
||||
+ &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -523,9 +532,11 @@ class Compiler {
|
||||
// std::string.
|
||||
SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
|
||||
const CompileOptions& options) const {
|
||||
- return SpvCompilationResult(
|
||||
- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
|
||||
- source_assembly.size(), options.options_));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly.data(), source_assembly.size(),
|
||||
+ options.options_, &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -533,8 +544,10 @@ class Compiler {
|
||||
// Like the first AssembleToSpv method but the source is provided as a
|
||||
// std::string and also uses default compiler options.
|
||||
SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
|
||||
+ source_assembly.size(), nullptr, &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Compiles the given source GLSL and returns the SPIR-V assembly text
|
||||
@@ -544,10 +557,11 @@ class Compiler {
|
||||
const char* source_text, size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind, const char* input_file_name,
|
||||
const char* entry_point_name, const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_spv_assembly(
|
||||
- compiler_, source_text, source_text_size, shader_kind,
|
||||
- input_file_name, entry_point_name, options.options_);
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv_assembly(
|
||||
+ compiler_, source_text, source_text_size, shader_kind,
|
||||
+ input_file_name, entry_point_name, options.options_,
|
||||
+ &compilation_result);
|
||||
return AssemblyCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -592,10 +606,10 @@ class Compiler {
|
||||
const char* source_text, size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind, const char* input_file_name,
|
||||
const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_preprocessed_text(
|
||||
+ shaderc_compilation_result_t compilation_result;
|
||||
+ shaderc_compile_into_preprocessed_text(
|
||||
compiler_, source_text, source_text_size, shader_kind,
|
||||
- input_file_name, "main", options.options_);
|
||||
+ input_file_name, "main", options.options_, &compilation_result);
|
||||
return PreprocessedSourceCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
|
||||
index 63f1bbc..c1a9b12 100644
|
||||
--- a/libshaderc/src/shaderc.cc
|
||||
@@ -334,146 +167,6 @@ index 63f1bbc..c1a9b12 100644
|
||||
}
|
||||
|
||||
void shaderc_compile_options_set_optimization_level(
|
||||
@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
|
||||
delete compiler;
|
||||
}
|
||||
|
||||
+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
|
||||
+{
|
||||
+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
|
||||
+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
|
||||
+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
|
||||
+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
|
||||
+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
|
||||
+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
|
||||
+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
|
||||
+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
|
||||
+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
|
||||
+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
|
||||
+ };
|
||||
+
|
||||
+ for (const auto& it : status_names)
|
||||
+ {
|
||||
+ if (status == it.first)
|
||||
+ return it.second;
|
||||
+ }
|
||||
+
|
||||
+ return "shaderc_compilation_status_unknown";
|
||||
+}
|
||||
+
|
||||
namespace {
|
||||
-shaderc_compilation_result_t CompileToSpecifiedOutputType(
|
||||
+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_spv(
|
||||
+shaderc_compilation_status shaderc_compile_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::SpirvBinary);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
||||
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::SpirvAssemblyText);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
||||
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::PreprocessedText);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
+shaderc_compilation_status shaderc_assemble_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
||||
- if (!result) return nullptr;
|
||||
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
- if (!compiler->initializer) return result;
|
||||
- if (source_assembly == nullptr) return result;
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
||||
+ if (!bresult) return shaderc_compilation_status_internal_error;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
+ *result = bresult;
|
||||
+ if (!compiler->initializer) return bresult->compilation_status;
|
||||
+ if (source_assembly == nullptr) return bresult->compilation_status;
|
||||
|
||||
TRY_IF_EXCEPTIONS_ENABLED {
|
||||
spv_binary assembling_output_data = nullptr;
|
||||
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
GetCompilerTargetEnvVersion(target_env_version),
|
||||
{source_assembly, source_assembly + source_assembly_size},
|
||||
&assembling_output_data, &errors);
|
||||
- result->num_errors = !assembling_succeeded;
|
||||
+ bresult->num_errors = !assembling_succeeded;
|
||||
if (assembling_succeeded) {
|
||||
- result->SetOutputData(assembling_output_data);
|
||||
- result->output_data_size =
|
||||
+ bresult->SetOutputData(assembling_output_data);
|
||||
+ bresult->output_data_size =
|
||||
assembling_output_data->wordCount * sizeof(uint32_t);
|
||||
- result->compilation_status = shaderc_compilation_status_success;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_success;
|
||||
} else {
|
||||
- result->messages = std::move(errors);
|
||||
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
+ bresult->messages = std::move(errors);
|
||||
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
}
|
||||
}
|
||||
CATCH_IF_EXCEPTIONS_ENABLED(...) {
|
||||
- result->compilation_status = shaderc_compilation_status_internal_error;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
- return result;
|
||||
+ return bresult->compilation_status;
|
||||
}
|
||||
|
||||
size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
|
||||
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
index d9d02b9..b076ec8 100644
|
||||
--- a/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
|
||||
@@ -74,7 +74,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
|
||||
|
||||
@@ -72,7 +72,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
|
||||
|
||||
2
.github/workflows/windows_build_qt.yml
vendored
2
.github/workflows/windows_build_qt.yml
vendored
@@ -100,7 +100,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat') }}
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
17
3rdparty/ccc/src/ccc/elf.cpp
vendored
17
3rdparty/ccc/src/ccc/elf.cpp
vendored
@@ -10,34 +10,35 @@ Result<ElfFile> ElfFile::parse(std::vector<u8> image)
|
||||
ElfFile elf;
|
||||
elf.image = std::move(image);
|
||||
|
||||
const ElfIdentHeader* ident = get_packed<ElfIdentHeader>(elf.image, 0);
|
||||
const ElfIdentHeader* ident = get_unaligned<ElfIdentHeader>(elf.image, 0);
|
||||
CCC_CHECK(ident, "ELF ident header out of range.");
|
||||
CCC_CHECK(ident->magic == CCC_FOURCC("\x7f\x45\x4c\x46"), "Not an ELF file.");
|
||||
CCC_CHECK(ident->e_class == ElfIdentClass::B32, "Wrong ELF class (not 32 bit).");
|
||||
|
||||
const ElfFileHeader* header = get_packed<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
|
||||
const ElfFileHeader* header = get_unaligned<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
|
||||
CCC_CHECK(header, "ELF file header out of range.");
|
||||
elf.file_header = *header;
|
||||
|
||||
const ElfSectionHeader* shstr_section_header = get_packed<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
|
||||
const ElfSectionHeader* shstr_section_header =
|
||||
get_unaligned<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
|
||||
CCC_CHECK(shstr_section_header, "ELF section name header out of range.");
|
||||
|
||||
for(u32 i = 0; i < header->shnum; i++) {
|
||||
u64 header_offset = header->shoff + i * sizeof(ElfSectionHeader);
|
||||
const ElfSectionHeader* section_header = get_packed<ElfSectionHeader>(elf.image, header_offset);
|
||||
const ElfSectionHeader* section_header = get_unaligned<ElfSectionHeader>(elf.image, header_offset);
|
||||
CCC_CHECK(section_header, "ELF section header out of range.");
|
||||
|
||||
const char* name = get_string(elf.image, shstr_section_header->offset + section_header->name);
|
||||
CCC_CHECK(section_header, "ELF section name out of range.");
|
||||
std::optional<std::string_view> name = get_string(elf.image, shstr_section_header->offset + section_header->name);
|
||||
CCC_CHECK(name.has_value(), "ELF section name out of range.");
|
||||
|
||||
ElfSection& section = elf.sections.emplace_back();
|
||||
section.name = name;
|
||||
section.name = *name;
|
||||
section.header = *section_header;
|
||||
}
|
||||
|
||||
for(u32 i = 0; i < header->phnum; i++) {
|
||||
u64 header_offset = header->phoff + i * sizeof(ElfProgramHeader);
|
||||
const ElfProgramHeader* program_header = get_packed<ElfProgramHeader>(elf.image, header_offset);
|
||||
const ElfProgramHeader* program_header = get_unaligned<ElfProgramHeader>(elf.image, header_offset);
|
||||
CCC_CHECK(program_header, "ELF program header out of range.");
|
||||
|
||||
elf.segments.emplace_back(*program_header);
|
||||
|
||||
25
3rdparty/ccc/src/ccc/elf_symtab.cpp
vendored
25
3rdparty/ccc/src/ccc/elf_symtab.cpp
vendored
@@ -60,7 +60,7 @@ Result<void> import_symbols(
|
||||
DemanglerFunctions demangler)
|
||||
{
|
||||
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
|
||||
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
|
||||
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
|
||||
CCC_ASSERT(symbol);
|
||||
|
||||
Address address;
|
||||
@@ -86,13 +86,14 @@ Result<void> import_symbols(
|
||||
}
|
||||
}
|
||||
|
||||
const char* string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string, "Symbol string out of range.");
|
||||
std::optional<std::string_view> string_view = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string_view.has_value(), "Symbol string out of range.");
|
||||
std::string string(*string_view);
|
||||
|
||||
switch(symbol->type()) {
|
||||
case SymbolType::NOTYPE: {
|
||||
Result<Label*> label = database.labels.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(label);
|
||||
|
||||
// These symbols get emitted at the same addresses as functions
|
||||
@@ -108,7 +109,7 @@ Result<void> import_symbols(
|
||||
case SymbolType::OBJECT: {
|
||||
if(symbol->size != 0) {
|
||||
Result<GlobalVariable*> global_variable = database.global_variables.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(global_variable);
|
||||
|
||||
if(*global_variable) {
|
||||
@@ -116,7 +117,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
} else {
|
||||
Result<Label*> label = database.labels.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(label);
|
||||
}
|
||||
|
||||
@@ -124,7 +125,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
case SymbolType::FUNC: {
|
||||
Result<Function*> function = database.functions.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(function);
|
||||
|
||||
if(*function) {
|
||||
@@ -135,7 +136,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
case SymbolType::FILE: {
|
||||
Result<SourceFile*> source_file = database.source_files.create_symbol(
|
||||
string, group.source, group.module_symbol);
|
||||
std::move(string), group.source, group.module_symbol);
|
||||
CCC_RETURN_IF_ERROR(source_file);
|
||||
|
||||
break;
|
||||
@@ -153,18 +154,18 @@ Result<void> print_symbol_table(FILE* out, std::span<const u8> symtab, std::span
|
||||
fprintf(out, " Num: Value Size Type Bind Vis Ndx Name\n");
|
||||
|
||||
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
|
||||
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
|
||||
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
|
||||
CCC_ASSERT(symbol);
|
||||
|
||||
const char* type = symbol_type_to_string(symbol->type());
|
||||
const char* bind = symbol_bind_to_string(symbol->bind());
|
||||
const char* visibility = symbol_visibility_to_string(symbol->visibility());
|
||||
|
||||
const char* string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string, "Symbol string out of range.");
|
||||
std::optional<std::string_view> string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string.has_value(), "Symbol string out of range.");
|
||||
|
||||
fprintf(out, "%6u: %08x %5u %-7s %-7s %-7s %3u %s\n",
|
||||
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string);
|
||||
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string->data());
|
||||
|
||||
}
|
||||
|
||||
|
||||
22
3rdparty/ccc/src/ccc/mdebug_section.cpp
vendored
22
3rdparty/ccc/src/ccc/mdebug_section.cpp
vendored
@@ -90,7 +90,7 @@ Result<void> SymbolTableReader::init(std::span<const u8> elf, s32 section_offset
|
||||
m_elf = elf;
|
||||
m_section_offset = section_offset;
|
||||
|
||||
m_hdrr = get_packed<SymbolicHeader>(m_elf, m_section_offset);
|
||||
m_hdrr = get_unaligned<SymbolicHeader>(m_elf, m_section_offset);
|
||||
CCC_CHECK(m_hdrr != nullptr, "MIPS debug section header out of bounds.");
|
||||
CCC_CHECK(m_hdrr->magic == 0x7009, "Invalid symbolic header.");
|
||||
|
||||
@@ -116,7 +116,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
File file;
|
||||
|
||||
u64 fd_offset = m_hdrr->file_descriptors_offset + index * sizeof(FileDescriptor);
|
||||
const FileDescriptor* fd_header = get_packed<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
|
||||
const FileDescriptor* fd_header = get_unaligned<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
|
||||
CCC_CHECK(fd_header != nullptr, "MIPS debug file descriptor out of bounds.");
|
||||
CCC_CHECK(fd_header->f_big_endian == 0, "Not little endian or bad file descriptor table.");
|
||||
|
||||
@@ -124,16 +124,16 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
|
||||
s32 rel_raw_path_offset = fd_header->strings_offset + fd_header->file_path_string_offset;
|
||||
s32 raw_path_offset = m_hdrr->local_strings_offset + rel_raw_path_offset + m_fudge_offset;
|
||||
const char* command_line_path = get_string(m_elf, raw_path_offset);
|
||||
if(command_line_path) {
|
||||
file.command_line_path = command_line_path;
|
||||
std::optional<std::string_view> command_line_path = get_string(m_elf, raw_path_offset);
|
||||
if(command_line_path.has_value()) {
|
||||
file.command_line_path = *command_line_path;
|
||||
}
|
||||
|
||||
// Parse local symbols.
|
||||
for(s64 j = 0; j < fd_header->symbol_count; j++) {
|
||||
u64 rel_symbol_offset = (fd_header->isym_base + j) * sizeof(SymbolHeader);
|
||||
u64 symbol_offset = m_hdrr->local_symbols_offset + rel_symbol_offset + m_fudge_offset;
|
||||
const SymbolHeader* symbol_header = get_packed<SymbolHeader>(m_elf, symbol_offset);
|
||||
const SymbolHeader* symbol_header = get_unaligned<SymbolHeader>(m_elf, symbol_offset);
|
||||
CCC_CHECK(symbol_header != nullptr, "Symbol header out of bounds.");
|
||||
|
||||
s32 strings_offset = m_hdrr->local_strings_offset + fd_header->strings_offset + m_fudge_offset;
|
||||
@@ -155,7 +155,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
for(s64 i = 0; i < fd_header->procedure_descriptor_count; i++) {
|
||||
u64 rel_procedure_offset = (fd_header->ipd_first + i) * sizeof(ProcedureDescriptor);
|
||||
u64 procedure_offset = m_hdrr->procedure_descriptors_offset + rel_procedure_offset + m_fudge_offset;
|
||||
const ProcedureDescriptor* procedure_descriptor = get_packed<ProcedureDescriptor>(m_elf, procedure_offset);
|
||||
const ProcedureDescriptor* procedure_descriptor = get_unaligned<ProcedureDescriptor>(m_elf, procedure_offset);
|
||||
CCC_CHECK(procedure_descriptor != nullptr, "Procedure descriptor out of bounds.");
|
||||
|
||||
CCC_CHECK(procedure_descriptor->symbol_index < file.symbols.size(), "Symbol index out of bounds.");
|
||||
@@ -175,7 +175,7 @@ Result<std::vector<Symbol>> SymbolTableReader::parse_external_symbols() const
|
||||
std::vector<Symbol> external_symbols;
|
||||
for(s64 i = 0; i < m_hdrr->external_symbols_count; i++) {
|
||||
u64 sym_offset = m_hdrr->external_symbols_offset + i * sizeof(ExternalSymbolHeader);
|
||||
const ExternalSymbolHeader* external_header = get_packed<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
|
||||
const ExternalSymbolHeader* external_header = get_unaligned<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
|
||||
CCC_CHECK(external_header != nullptr, "External header out of bounds.");
|
||||
|
||||
Result<Symbol> sym = get_symbol(external_header->symbol, m_elf, m_hdrr->external_strings_offset + m_fudge_offset);
|
||||
@@ -351,9 +351,9 @@ static Result<Symbol> get_symbol(const SymbolHeader& header, std::span<const u8>
|
||||
{
|
||||
Symbol symbol;
|
||||
|
||||
const char* string = get_string(elf, strings_offset + header.iss);
|
||||
CCC_CHECK(string, "Symbol has invalid string.");
|
||||
symbol.string = string;
|
||||
std::optional<std::string_view> string = get_string(elf, strings_offset + header.iss);
|
||||
CCC_CHECK(string.has_value(), "Symbol has invalid string.");
|
||||
symbol.string = string->data();
|
||||
|
||||
symbol.value = header.value;
|
||||
symbol.symbol_type = (SymbolType) header.st;
|
||||
|
||||
22
3rdparty/ccc/src/ccc/sndll.cpp
vendored
22
3rdparty/ccc/src/ccc/sndll.cpp
vendored
@@ -54,18 +54,19 @@ static const char* sndll_symbol_type_to_string(SNDLLSymbolType type);
|
||||
|
||||
Result<SNDLLFile> parse_sndll_file(std::span<const u8> image, Address address, SNDLLType type)
|
||||
{
|
||||
const u32* magic = get_packed<u32>(image, 0);
|
||||
std::optional<u32> magic = copy_unaligned<u32>(image, 0);
|
||||
CCC_CHECK(magic.has_value(), "Failed to read SNDLL header.");
|
||||
CCC_CHECK((*magic & 0xffffff) == CCC_FOURCC("SNR\00"), "Not a SNDLL %s.", address.valid() ? "section" : "file");
|
||||
|
||||
char version = *magic >> 24;
|
||||
switch(version) {
|
||||
case '1': {
|
||||
const SNDLLHeaderV1* header = get_packed<SNDLLHeaderV1>(image, 0);
|
||||
const SNDLLHeaderV1* header = get_unaligned<SNDLLHeaderV1>(image, 0);
|
||||
CCC_CHECK(header, "File too small to contain SNDLL V1 header.");
|
||||
return parse_sndll_common(image, address, type, header->common, SNDLL_V1);
|
||||
}
|
||||
case '2': {
|
||||
const SNDLLHeaderV2* header = get_packed<SNDLLHeaderV2>(image, 0);
|
||||
const SNDLLHeaderV2* header = get_unaligned<SNDLLHeaderV2>(image, 0);
|
||||
CCC_CHECK(header, "File too small to contain SNDLL V2 header.");
|
||||
return parse_sndll_common(image, address, type, header->common, SNDLL_V2);
|
||||
}
|
||||
@@ -84,10 +85,9 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
sndll.version = version;
|
||||
|
||||
if(common.elf_path) {
|
||||
const char* elf_path = get_string(image, common.elf_path);
|
||||
if(elf_path) {
|
||||
sndll.elf_path = elf_path;
|
||||
}
|
||||
std::optional<std::string_view> elf_path = get_string(image, common.elf_path);
|
||||
CCC_CHECK(elf_path.has_value(), "SNDLL header has invalid ELF path field.");
|
||||
sndll.elf_path = *elf_path;
|
||||
}
|
||||
|
||||
CCC_CHECK(common.symbol_count < (32 * 1024 * 1024) / sizeof(SNDLLSymbol), "SNDLL symbol count is too high.");
|
||||
@@ -95,10 +95,10 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
|
||||
for(u32 i = 0; i < common.symbol_count; i++) {
|
||||
u32 symbol_offset = common.symbols - address.get_or_zero() + i * sizeof(SNDLLSymbolHeader);
|
||||
const SNDLLSymbolHeader* symbol_header = get_packed<SNDLLSymbolHeader>(image, symbol_offset);
|
||||
const SNDLLSymbolHeader* symbol_header = get_unaligned<SNDLLSymbolHeader>(image, symbol_offset);
|
||||
CCC_CHECK(symbol_header, "SNDLL symbol out of range.");
|
||||
|
||||
const char* string = nullptr;
|
||||
std::optional<std::string_view> string;
|
||||
if(symbol_header->string) {
|
||||
string = get_string(image, symbol_header->string - address.get_or_zero());
|
||||
}
|
||||
@@ -106,7 +106,9 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
SNDLLSymbol& symbol = sndll.symbols.emplace_back();
|
||||
symbol.type = symbol_header->type;
|
||||
symbol.value = symbol_header->value;
|
||||
symbol.string = string;
|
||||
if(string.has_value()) {
|
||||
symbol.string = *string;
|
||||
}
|
||||
}
|
||||
|
||||
return sndll;
|
||||
|
||||
4
3rdparty/ccc/src/ccc/symbol_file.cpp
vendored
4
3rdparty/ccc/src/ccc/symbol_file.cpp
vendored
@@ -7,8 +7,8 @@ namespace ccc {
|
||||
|
||||
Result<std::unique_ptr<SymbolFile>> parse_symbol_file(std::vector<u8> image, std::string file_name)
|
||||
{
|
||||
const u32* magic = get_packed<u32>(image, 0);
|
||||
CCC_CHECK(magic, "File too small.");
|
||||
const std::optional<u32> magic = copy_unaligned<u32>(image, 0);
|
||||
CCC_CHECK(magic.has_value(), "File too small.");
|
||||
|
||||
std::unique_ptr<SymbolFile> symbol_file;
|
||||
|
||||
|
||||
13
3rdparty/ccc/src/ccc/util.cpp
vendored
13
3rdparty/ccc/src/ccc/util.cpp
vendored
@@ -51,14 +51,17 @@ void set_custom_error_callback(CustomErrorCallback callback)
|
||||
custom_error_callback = callback;
|
||||
}
|
||||
|
||||
const char* get_string(std::span<const u8> bytes, u64 offset)
|
||||
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
for(const unsigned char* c = bytes.data() + offset; c < bytes.data() + bytes.size(); c++) {
|
||||
if(*c == '\0') {
|
||||
return (const char*) &bytes[offset];
|
||||
for(u64 i = offset; i < bytes.size(); i++) {
|
||||
if(bytes[i] == '\0') {
|
||||
return std::string_view(
|
||||
reinterpret_cast<const char*>(&bytes[offset]),
|
||||
reinterpret_cast<const char*>(&bytes[i]));
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::string merge_paths(const std::string& base, const std::string& path)
|
||||
|
||||
41
3rdparty/ccc/src/ccc/util.h
vendored
41
3rdparty/ccc/src/ccc/util.h
vendored
@@ -71,8 +71,15 @@ void set_custom_error_callback(CustomErrorCallback callback);
|
||||
exit(1); \
|
||||
}
|
||||
|
||||
#define CCC_ABORT_IF_FALSE(condition, ...) \
|
||||
if(!(condition)) { \
|
||||
ccc::Error error = ccc::format_error(__FILE__, __LINE__, __VA_ARGS__); \
|
||||
ccc::report_error(error); \
|
||||
abort(); \
|
||||
}
|
||||
|
||||
#define CCC_ASSERT(condition) \
|
||||
CCC_CHECK_FATAL(condition, #condition)
|
||||
CCC_ABORT_IF_FALSE(condition, #condition)
|
||||
|
||||
// The main error handling construct in CCC. This class is used to bundle
|
||||
// together a return value and a pointer to error information, so that errors
|
||||
@@ -201,16 +208,38 @@ void warn_impl(const char* source_file, int source_line, const char* format, Arg
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
const T* get_packed(std::span<const u8> bytes, u64 offset)
|
||||
const T* get_aligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset + sizeof(T) <= bytes.size()) {
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
} else {
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T) || offset % alignof(T) != 0) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
}
|
||||
|
||||
const char* get_string(std::span<const u8> bytes, u64 offset);
|
||||
template <typename T>
|
||||
const T* get_unaligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::optional<T> copy_unaligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
T value;
|
||||
memcpy(&value, &bytes[offset], sizeof(T));
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset);
|
||||
|
||||
#define CCC_BEGIN_END(x) (x).begin(), (x).end()
|
||||
#define CCC_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
|
||||
|
||||
@@ -18706,6 +18706,9 @@ SLES-52325:
|
||||
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
|
||||
gsHWFixes:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes edge garbage.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-52326:
|
||||
name: "Spawn - Armageddon"
|
||||
region: "PAL-M5"
|
||||
@@ -18806,6 +18809,9 @@ SLES-52373:
|
||||
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
|
||||
gsHWFixes:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes edge garbage.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-52374:
|
||||
name: "Fight Night 2004"
|
||||
region: "PAL-M3"
|
||||
@@ -20873,6 +20879,7 @@ SLES-53039:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes erroneous line in menus.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
memcardFilters: # Allows import of characters from first game.
|
||||
- "SLES-53039"
|
||||
- "SLES-52325"
|
||||
|
||||
@@ -176,8 +176,8 @@
|
||||
030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
|
||||
03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
|
||||
03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows,
|
||||
030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
|
||||
03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
030000008f0e00000910000000000000,Sony DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
|
||||
03000000317300000100000000000000,Sony DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
|
||||
03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
@@ -273,8 +273,8 @@
|
||||
030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
@@ -489,13 +489,13 @@
|
||||
030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000006f0e00008901000000000000,PDP Realmz Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows,
|
||||
03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
|
||||
03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
|
||||
030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
|
||||
030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000666600006706000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
|
||||
03000000e30500009605000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
|
||||
030000004c050000da0c000000000000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000632500002306000000000000,Sony PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000f0250000c183000000000000,Sony PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d9040000160f000000000000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
|
||||
030000004c0500003713000000000000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d620000011a7000000000000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
@@ -691,7 +691,7 @@
|
||||
03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows,
|
||||
030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000d11800000094000000000000,Google Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
|
||||
@@ -721,12 +721,12 @@
|
||||
03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows,
|
||||
030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
|
||||
030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f0400000ed0000000000000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f04000008d0000000000000,Thrustmaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
|
||||
030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
|
||||
030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f04000003d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000004f04000009d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
|
||||
03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
|
||||
03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
|
||||
@@ -931,8 +931,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
|
||||
030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
@@ -998,9 +998,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
|
||||
030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
|
||||
030000004c050000da0c000000010000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
030000004c0500003713000000010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
@@ -1018,7 +1018,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
|
||||
030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
|
||||
@@ -1053,7 +1053,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
|
||||
030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
|
||||
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
|
||||
@@ -1072,7 +1072,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
|
||||
030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
|
||||
030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004f0400000ed0000000020000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
|
||||
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
|
||||
03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
|
||||
03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
@@ -1285,7 +1285,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux,
|
||||
03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000001010000,GPD Win Max 2 6800U Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
|
||||
@@ -1303,8 +1303,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux,
|
||||
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
@@ -1382,7 +1382,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000120c00000500000000010000,Manta DualShock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
@@ -1468,8 +1468,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux,
|
||||
050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
|
||||
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
|
||||
03000000550900001472000011010000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
|
||||
05000000550900001472000001000000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
|
||||
030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
|
||||
@@ -1494,10 +1494,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
|
||||
030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
|
||||
030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000d9040000160f000000010000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000004c0500003713000011010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
@@ -1556,14 +1556,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
|
||||
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick (PS5),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick PS5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
|
||||
030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
|
||||
0300132d9b2800006500000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
|
||||
@@ -1603,7 +1603,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
|
||||
03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
|
||||
03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,
|
||||
@@ -1635,8 +1635,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
|
||||
030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
|
||||
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
@@ -1732,6 +1732,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
|
||||
060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
|
||||
@@ -780,11 +780,16 @@ QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
|
||||
};
|
||||
}
|
||||
|
||||
ccc::FunctionHandle handle = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).handle;
|
||||
if (!handle.valid())
|
||||
// Use the address to pick the colour since the value of the handle may
|
||||
// change from run to run.
|
||||
ccc::Address function_address =
|
||||
m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).address;
|
||||
if (!function_address.valid())
|
||||
return palette().text().color();
|
||||
|
||||
return colors[handle.value % colors.size()];
|
||||
// Chop off the first few bits of the address since functions will be
|
||||
// aligned in memory.
|
||||
return colors[(function_address.value >> 4) % colors.size()];
|
||||
}
|
||||
|
||||
QString DisassemblyWidget::FetchSelectionInfo(SelectionInfo selInfo)
|
||||
|
||||
@@ -18450,7 +18450,7 @@ Ejecting {3} and replacing it with {2}.</source>
|
||||
<context>
|
||||
<name>SaveState</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1095"/>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1098"/>
|
||||
<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
|
||||
|
||||
If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
|
||||
|
||||
@@ -105,7 +105,7 @@ void cdvdParseTOC()
|
||||
tracks[track].type = CDVD_AUDIO_TRACK;
|
||||
}
|
||||
#ifdef PCSX2_DEBUG
|
||||
DevCon.Write("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
|
||||
DevCon.WriteLn("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -225,10 +225,18 @@ namespace Sessions
|
||||
|
||||
void UDP_FixedPort::Reset()
|
||||
{
|
||||
std::lock_guard numberlock(connectionSentry);
|
||||
// Reseting a session may cause that session to close itself,
|
||||
// when that happens, the connections vector gets modified via our close handler.
|
||||
// Duplicate the vector to avoid iterating over a modified collection,
|
||||
// this also avoids the issue of recursive locking when our close handler takes a lock.
|
||||
std::vector<UDP_BaseSession*> connectionsCopy;
|
||||
{
|
||||
std::lock_guard numberlock(connectionSentry);
|
||||
connectionsCopy = connections;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < connections.size(); i++)
|
||||
connections[i]->Reset();
|
||||
for (size_t i = 0; i < connectionsCopy.size(); i++)
|
||||
connectionsCopy[i]->Reset();
|
||||
}
|
||||
|
||||
UDP_Session* UDP_FixedPort::NewClientSession(ConnectionKey parNewKey, bool parIsBrodcast, bool parIsMulticast)
|
||||
|
||||
@@ -464,55 +464,45 @@ bool SocketAdapter::SendUDP(ConnectionKey Key, IP_Packet* ipPkt)
|
||||
return false;
|
||||
else
|
||||
{
|
||||
UDP_Session* s = nullptr;
|
||||
|
||||
if (abs(udp.sourcePort - udp.destinationPort) <= 10 || //Used for games that assume the destination/source port
|
||||
ipPkt->destinationIP == dhcpServer.broadcastIP || //Broadcast packets
|
||||
ipPkt->destinationIP == IP_Address{{{255, 255, 255, 255}}} || //Limited Broadcast packets
|
||||
(ipPkt->destinationIP.bytes[0] & 0xF0) == 0xE0) //Multicast address start with 0b1110
|
||||
// Always bind the UDP source port
|
||||
// PS2 software can run into issues if the source port is not preserved
|
||||
UDP_FixedPort* fPort = nullptr;
|
||||
BaseSession* fSession;
|
||||
if (fixedUDPPorts.TryGetValue(udp.sourcePort, &fSession))
|
||||
{
|
||||
UDP_FixedPort* fPort = nullptr;
|
||||
BaseSession* fSession;
|
||||
if (fixedUDPPorts.TryGetValue(udp.sourcePort, &fSession))
|
||||
{
|
||||
//DevCon.WriteLn("DEV9: Socket: Using Existing UDPFixedPort");
|
||||
fPort = static_cast<UDP_FixedPort*>(fSession);
|
||||
}
|
||||
else
|
||||
{
|
||||
ConnectionKey fKey{};
|
||||
fKey.protocol = (u8)IP_Type::UDP;
|
||||
fKey.ps2Port = udp.sourcePort;
|
||||
fKey.srvPort = 0;
|
||||
|
||||
Console.WriteLn("DEV9: Socket: Creating New UDPFixedPort with port %d", udp.sourcePort);
|
||||
|
||||
fPort = new UDP_FixedPort(fKey, adapterIP, udp.sourcePort);
|
||||
fPort->AddConnectionClosedHandler([&](BaseSession* session) { HandleFixedPortClosed(session); });
|
||||
|
||||
fPort->destIP = {};
|
||||
fPort->sourceIP = dhcpServer.ps2IP;
|
||||
|
||||
connections.Add(fKey, fPort);
|
||||
fixedUDPPorts.Add(udp.sourcePort, fPort);
|
||||
|
||||
fPort->Init();
|
||||
}
|
||||
|
||||
Console.WriteLn("DEV9: Socket: Creating New UDP Connection from FixedPort %d to %d", udp.sourcePort, udp.destinationPort);
|
||||
s = fPort->NewClientSession(Key,
|
||||
ipPkt->destinationIP == dhcpServer.broadcastIP || ipPkt->destinationIP == IP_Address{{{255, 255, 255, 255}}},
|
||||
(ipPkt->destinationIP.bytes[0] & 0xF0) == 0xE0);
|
||||
|
||||
if (s == nullptr)
|
||||
{
|
||||
Console.Error("DEV9: Socket: Failed to Create New UDP Connection from FixedPort");
|
||||
return false;
|
||||
}
|
||||
fPort = static_cast<UDP_FixedPort*>(fSession);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLn("DEV9: Socket: Creating New UDP Connection to %d", udp.destinationPort);
|
||||
ConnectionKey fKey{};
|
||||
fKey.protocol = static_cast<u8>(IP_Type::UDP);
|
||||
fKey.ps2Port = udp.sourcePort;
|
||||
fKey.srvPort = 0;
|
||||
|
||||
Console.WriteLn("DEV9: Socket: Binding UDP fixed port %d", udp.sourcePort);
|
||||
|
||||
fPort = new UDP_FixedPort(fKey, adapterIP, udp.sourcePort);
|
||||
fPort->AddConnectionClosedHandler([&](BaseSession* session) { HandleFixedPortClosed(session); });
|
||||
|
||||
fPort->destIP = {};
|
||||
fPort->sourceIP = dhcpServer.ps2IP;
|
||||
|
||||
connections.Add(fKey, fPort);
|
||||
fixedUDPPorts.Add(udp.sourcePort, fPort);
|
||||
|
||||
fPort->Init();
|
||||
}
|
||||
|
||||
Console.WriteLn("DEV9: Socket: Creating New UDP Connection from fixed port %d to %d", udp.sourcePort, udp.destinationPort);
|
||||
UDP_Session* s = fPort->NewClientSession(Key,
|
||||
ipPkt->destinationIP == dhcpServer.broadcastIP || ipPkt->destinationIP == IP_Address{{{255, 255, 255, 255}}},
|
||||
(ipPkt->destinationIP.bytes[0] & 0xF0) == 0xE0);
|
||||
|
||||
// If we are unable to bind to the port, fall back to a dynamic port
|
||||
if (s == nullptr)
|
||||
{
|
||||
Console.Error("DEV9: Socket: Failed to Create New UDP Connection from fixed port");
|
||||
Console.WriteLn("DEV9: Socket: Retrying with dynamic port to %d", udp.destinationPort);
|
||||
s = new UDP_Session(Key, adapterIP);
|
||||
}
|
||||
|
||||
@@ -577,7 +567,7 @@ void SocketAdapter::HandleFixedPortClosed(BaseSession* sender)
|
||||
else
|
||||
deleteQueueRecvThread.push_back(sender);
|
||||
|
||||
Console.WriteLn("DEV9: Socket: Closed Dead UDP Fixed Port to %d", key.ps2Port);
|
||||
Console.WriteLn("DEV9: Socket: Unbound fixed port %d", key.ps2Port);
|
||||
}
|
||||
|
||||
void SocketAdapter::close()
|
||||
|
||||
@@ -103,10 +103,7 @@ public:
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
if (ch < 0x20)
|
||||
continue;
|
||||
|
||||
if (ch != '\n')
|
||||
if (ch >= 0x20)
|
||||
m_buffer.push_back(ch);
|
||||
|
||||
if (ch == '\n' || m_buffer.size() >= 4096)
|
||||
|
||||
@@ -2651,11 +2651,6 @@ bool GSTextureCache::PreloadTarget(GIFRegTEX0 TEX0, const GSVector2i& size, cons
|
||||
|
||||
GL_INS("RT double buffer copy from FBP 0x%x, %dx%d => %d,%d", t->m_TEX0.TBP0, copy_width, copy_height, 0, dst_offset_scaled_height);
|
||||
|
||||
pxAssert(copy_width <= dst->GetTexture()->GetWidth() && copy_height <= dst->GetTexture()->GetHeight() &&
|
||||
copy_width <= t->GetTexture()->GetWidth() && copy_height <= t->GetTexture()->GetHeight());
|
||||
|
||||
pxAssert(dst_offset_scaled_height > 0);
|
||||
|
||||
// Clear the dirty first
|
||||
t->Update();
|
||||
dst->Update();
|
||||
|
||||
@@ -108,13 +108,13 @@ static void FillPipelineCacheHeader(VK_PIPELINE_CACHE_HEADER* header)
|
||||
X(shaderc_compile_options_set_generate_debug_info) \
|
||||
X(shaderc_compile_options_set_optimization_level) \
|
||||
X(shaderc_compile_options_set_target_env) \
|
||||
X(shaderc_compilation_status_to_string) \
|
||||
X(shaderc_compile_into_spv) \
|
||||
X(shaderc_result_release) \
|
||||
X(shaderc_result_get_length) \
|
||||
X(shaderc_result_get_num_warnings) \
|
||||
X(shaderc_result_get_bytes) \
|
||||
X(shaderc_result_get_error_message)
|
||||
X(shaderc_result_get_error_message) \
|
||||
X(shaderc_result_get_compilation_status)
|
||||
|
||||
// TODO: NOT thread safe, yet.
|
||||
namespace dyn_shaderc
|
||||
@@ -205,6 +205,25 @@ static void DumpBadShader(std::string_view code, std::string_view errors)
|
||||
}
|
||||
}
|
||||
|
||||
static const char* compilation_status_to_string(shaderc_compilation_status status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
#define CASE(x) case shaderc_compilation_status_##x: return #x
|
||||
CASE(success);
|
||||
CASE(invalid_stage);
|
||||
CASE(compilation_error);
|
||||
CASE(internal_error);
|
||||
CASE(null_result_object);
|
||||
CASE(invalid_assembly);
|
||||
CASE(validation_error);
|
||||
CASE(transformation_error);
|
||||
CASE(configuration_error);
|
||||
#undef CASE
|
||||
}
|
||||
return "unknown_error";
|
||||
}
|
||||
|
||||
std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(u32 stage, std::string_view source, bool debug)
|
||||
{
|
||||
std::optional<VKShaderCache::SPIRVCodeVector> ret;
|
||||
@@ -216,21 +235,26 @@ std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(
|
||||
|
||||
dyn_shaderc::shaderc_compile_options_set_source_language(options, shaderc_source_language_glsl);
|
||||
dyn_shaderc::shaderc_compile_options_set_target_env(options, shaderc_target_env_vulkan, 0);
|
||||
#ifdef SHADERC_PCSX2_CUSTOM
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options, debug,
|
||||
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
|
||||
#else
|
||||
if (debug)
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options);
|
||||
#endif
|
||||
dyn_shaderc::shaderc_compile_options_set_optimization_level(
|
||||
options, debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
|
||||
|
||||
shaderc_compilation_result_t result;
|
||||
const shaderc_compilation_status status = dyn_shaderc::shaderc_compile_into_spv(
|
||||
const shaderc_compilation_result_t result = dyn_shaderc::shaderc_compile_into_spv(
|
||||
dyn_shaderc::s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
|
||||
"main", options, &result);
|
||||
if (status != shaderc_compilation_status_success)
|
||||
"main", options);
|
||||
|
||||
shaderc_compilation_status status = shaderc_compilation_status_null_result_object;
|
||||
if (!result || (status = dyn_shaderc::shaderc_result_get_compilation_status(result)) != shaderc_compilation_status_success)
|
||||
{
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result) :
|
||||
"null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}",
|
||||
dyn_shaderc::shaderc_compilation_status_to_string(status), errors);
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result)
|
||||
: "null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}", compilation_status_to_string(status), errors);
|
||||
DumpBadShader(source, errors);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1423,19 +1423,19 @@ namespace R3000A
|
||||
|
||||
bool SaveStateBase::handleFreeze()
|
||||
{
|
||||
if (!EmuConfig.HostFs) //if hostfs isn't enabled, skip loading/saving file handles
|
||||
return IsOkay();
|
||||
|
||||
if (IsLoading())
|
||||
R3000A::ioman::reset();
|
||||
|
||||
if (!FreezeTag("hostHandles"))
|
||||
return false;
|
||||
|
||||
if (EmuConfig.HostFs && IsLoading())
|
||||
R3000A::ioman::reset();
|
||||
|
||||
const int firstfd = R3000A::ioman::firstfd;
|
||||
size_t handleCount = R3000A::handles.size();
|
||||
size_t handleCount = EmuConfig.HostFs ? R3000A::handles.size() : 0;
|
||||
Freeze(handleCount);
|
||||
|
||||
if (!EmuConfig.HostFs) //if hostfs isn't enabled, skip loading/saving file handles
|
||||
return IsOkay();
|
||||
|
||||
for (size_t i = 0; i < handleCount; i++)
|
||||
{
|
||||
if (IsLoading())
|
||||
|
||||
@@ -315,6 +315,9 @@ memLoadingState::memLoadingState(const VmStateBuffer& load_from)
|
||||
// Loading of state data from a memory buffer...
|
||||
void memLoadingState::FreezeMem( void* data, int size )
|
||||
{
|
||||
if (m_idx + size > m_memory.size())
|
||||
m_error = true;
|
||||
|
||||
if (m_error)
|
||||
{
|
||||
std::memset(data, 0, size);
|
||||
|
||||
@@ -25,7 +25,7 @@ enum class FreezeAction
|
||||
// [SAVEVERSION+]
|
||||
// This informs the auto updater that the users savestates will be invalidated.
|
||||
|
||||
static const u32 g_SaveVersion = (0x9A50 << 16) | 0x0000;
|
||||
static const u32 g_SaveVersion = (0x9A51 << 16) | 0x0000;
|
||||
|
||||
|
||||
// the freezing data between submodules and core
|
||||
|
||||
Reference in New Issue
Block a user