Compare commits

...

77 Commits

Author SHA1 Message Date
JordanTheToaster
3f1df0ea92 3rdparty: Update WIL to v1.0.240803.1 2024-12-06 16:59:34 -05:00
JordanTheToaster
caaa3519ad 3rdparty: Update Vulkan-Headers to v1.4.303 2024-12-06 16:59:34 -05:00
JordanTheToaster
58ab271fc1 Deps: Update to libzip 1.11.2 2024-12-06 16:59:34 -05:00
JordanTheToaster
981fedfdd1 3rdparty/rcheevos: Bump to v11.6.0 2024-12-06 16:59:34 -05:00
JordanTheToaster
ac968f9a6a OSD: Fix status view regression 2024-12-06 16:59:15 -05:00
JordanTheToaster
ac15b77f89 Deps: Update to Qt 6.8.1 on Windows and Linux 2024-12-06 16:59:15 -05:00
chaoticgd
6e4dc1e8ab FileSystem: Don't follow symlinks when recursively deleting directories 2024-12-05 11:52:40 -05:00
chaoticgd
46d17fcb20 FileSystem: Add a test for deleting directories with symlinks 2024-12-05 11:52:40 -05:00
TheLastRar
f91f39afcd DEV9: Fix race-condition while handling closed connection 2024-12-05 11:32:24 -05:00
TheLastRar
f317ba327c DEV9: Correct alignment calculation in Sockets 2024-12-05 11:32:24 -05:00
TheLastRar
00f4cd5252 DEV9: Prevent out of bounds reads in ICMP fix 2024-12-05 11:32:24 -05:00
TheLastRar
0a44e20c34 DEV9: Correct function definitions 2024-12-05 11:32:24 -05:00
TheLastRar
abeb1ca49d DEV9: Skip over invalid gateways 2024-12-05 11:32:24 -05:00
PCSX2 Bot
ee3abe745c [ci skip] Qt: Update Base Translation. 2024-12-03 19:03:20 -05:00
KamFretoZ
a024c25019 Achievements: Fix progression overlay stacking 2024-12-03 17:39:17 +01:00
KamFretoZ
5bf3166832 Qt: Fix Verbose Status Formatting 2024-12-03 17:39:17 +01:00
KamFretoZ
7ef293744a Qt: Move video capture option from Tools to System 2024-12-03 17:39:17 +01:00
TheLastRar
07df874603 DEV9: Avoid iterating over modified vector in UDP_FixedPort 2024-12-03 11:10:31 -05:00
TheLastRar
687c587d19 DEV9: Always bind UDP ports 2024-12-03 11:10:31 -05:00
PCSX2 Bot
671255c684 PAD: Update to latest controller database. 2024-12-02 23:27:24 +01:00
PCSX2 Bot
c31f324853 [ci skip] Qt: Update Base Translation. 2024-11-29 01:30:06 +01:00
lightningterror
5b7122bd30 GS/TC: Remove no longer needed asserts in PreloadTarget.
Asserts are no longer needed as we check for width offset and adjust width accordingly using the offset.
2024-11-28 23:59:52 +01:00
TheLastRar
4a04100207 [SAVEVERSION+] HostFS: Always write savestate tag 2024-11-28 15:47:52 -05:00
TheLastRar
93652a3115 SaveState: Bounds check FreezeMem loads 2024-11-28 15:47:52 -05:00
chaoticgd
4ad1355af3 Debugger: Make sure the colours of functions are consistent across runs 2024-11-28 12:59:24 -05:00
chaoticgd
2501d87840 Console: Fix newline logging regression 2024-11-28 12:53:42 -05:00
Ty Lamontagne
4eae1b7127 Deps: Fix zlib patch hash 2024-11-27 15:13:57 -05:00
TellowKrinkle
a71ea9917a Vulkan: Re-add shaderc status strings to error messages 2024-11-27 14:57:16 -05:00
KamFretoZ
500e2c43b1 Shaderc: Make non-semantic debug optional
Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
2024-11-27 14:57:16 -05:00
KamFretoZ
e6a4cee86c CI: Ensure dependency cache key reflects all state 2024-11-27 14:57:16 -05:00
Dreadmoth
5a94f6819d GameDB: Champions of Norrath & Champions: Return to Arms (PAL) (#11976)
Add Half Pixel Offset Special (Texture) and Round Sprite Half to Champions of Norrath.
Add Show Overscan to Champions of Norrath and Champions: Return to Arms.
2024-11-27 17:39:40 +01:00
chaoticgd
132e3e507d 3rdparty/ccc: Fix some bounds checks and other error handling logic 2024-11-27 17:37:36 +01:00
chaoticgd
ffa06fbb09 3rdparty/ccc: Make CCC_ASSERT macro call abort instead of exit 2024-11-27 17:37:36 +01:00
TheLastRar
028e6cd8a8 CDVD: Fix DevCon log typo 2024-11-26 19:09:07 -05:00
chaoticgd
719063e996 Console: Limit buffer size in ConsoleLogFromVM::Write 2024-11-26 22:44:00 +01:00
PCSX2 Bot
5d40f36fa8 [ci skip] Qt: Update Base Translation. 2024-11-26 19:33:00 +01:00
PCSX2 Bot
31ffcfc920 PAD: Update to latest controller database. 2024-11-25 17:06:11 +01:00
Ty Lamontagne
c9642b70f6 CDVD: Only take ADR and track index/num from host IOCTL SUBQ
Fixes the OSDSYS CD player minute:second counter
2024-11-25 10:02:23 -05:00
Ty Lamontagne
849fa57bf6 CDVD: Adjust register logging 2024-11-25 10:02:23 -05:00
Ty Lamontagne
2c95ef76f1 CDVD: Minor cleanup and fix off-by-one TOC filling issue 2024-11-25 10:02:23 -05:00
Ty Lamontagne
4d9cb885b2 CDVD: Use disc track indexes for our track array. 2024-11-25 10:02:23 -05:00
Ty Lamontagne
e375f98f7a CDVD: Fix OSDSYS Audio CD regression.
There is still an existing issue with the tracks.
2024-11-25 10:02:23 -05:00
lightningterror
1b80f3aea2 Vif: Cleanup code a bit.
Const, casts, nullptr.
2024-11-25 14:02:59 +01:00
Jordan
b0496645f1 GameDB: Various fixes (#12030)
Fixes texture flickering in mission screens on PTO IV Pacific Theater of Operations and corrupted textures banding lighting in levels and bloom misalignment in MOH European Assault.
2024-11-24 19:39:05 +01:00
lightningterror
235cb13647 Vif: Replace some asserts with logs.
The conditions need hardware testing.
Use logs instead so the games don't crash and are still playable.
2024-11-23 13:13:19 +01:00
lightningterror
504dd9f513 Vif: Rename/remove new prefix from files. 2024-11-23 13:13:19 +01:00
Ty Lamontagne
e3fedf1676 QT: Use SetStatusText instead of passing a formatted string as a fmt
This caused crashes when file names had percent signs in them because we passed the file name as the format to SetFormattedStatusText. I opted to continue to use fmt for consistency.
2024-11-22 19:28:55 -05:00
lightningterror
f113a51783 DEV9: Code cleanup.
Casts, constants, unused functions, switch cases.
2024-11-23 00:21:41 +01:00
chaoticgd
f69d5835b8 PINE: Fix stack buffer overflow for long XDG_RUNTIME_DIR paths 2024-11-22 14:10:32 -05:00
PCSX2 Bot
8e8277c0c9 [ci skip] Qt: Update Base Translation. 2024-11-21 01:42:41 +01:00
secondsabre
c6c4eaf31c GameDB: Atelier Iris (SLUS-21113) fixes (#12021) 2024-11-20 15:33:34 -05:00
KamFretoZ
6324722b65 Qt: Add Volume indicator to verbose status 2024-11-20 15:56:15 +01:00
KamFretoZ
efd8c9ec69 OSD: Move VU stats above SW threads. 2024-11-20 15:56:15 +01:00
TellowKrinkle
9858aa1aa5 CMake: Try to put /usr/local/include last 2024-11-18 02:22:30 -06:00
PCSX2 Bot
256a946f96 [ci skip] Qt: Update Base Translation. 2024-11-17 14:43:32 +01:00
chaoticgd
a507964f33 Debugger: Generate a name map for label symbols 2024-11-16 11:50:19 -05:00
chaoticgd
7584a6bb29 Debugger: Allow symbols starting with an underscore in expressions 2024-11-16 11:50:19 -05:00
chaoticgd
ce6103be30 Debugger: Improve function scanner performance for unmapped addresses 2024-11-16 11:50:19 -05:00
chaoticgd
9da4459ab3 Debugger: Run the function scanner on the main symbol database 2024-11-16 11:50:19 -05:00
chaoticgd
3b9b9a84cd Debugger: Use expressions for the function scanner address range 2024-11-16 11:50:19 -05:00
chaoticgd
cce0ae4369 Debugger: Allow loading symbols conditionally and with a base address 2024-11-16 11:50:19 -05:00
chaoticgd
efb43ac7f9 Debugger: Make the expression parser thread safe 2024-11-16 11:50:19 -05:00
lightningterror
8132a8a7f8 USB: Cleanup eyetoy code a bit.
Types, casts, consts.
2024-11-15 15:58:23 +01:00
PCSX2 Bot
9c753cb692 [ci skip] Qt: Update Base Translation. 2024-11-15 14:26:08 +01:00
Berylskid
514e6675c4 GameDB: Fix Enemies Stuck in Armored Core Nine Breaker 2024-11-14 11:22:00 -05:00
Chromaryu
18454fd5d0 GameDB: Add TexInRT on SLPM-62482 2024-11-14 11:20:03 -05:00
chaoticgd
eeb919325e Misc: Minimise the amount of work done when svnrev.h is updated 2024-11-12 09:14:39 -05:00
Julien Reichardt
959be142ed Deps: Update Flatpak dependencies 2024-11-12 08:36:52 -05:00
PCSX2 Bot
42be91d48d PAD: Update to latest controller database. 2024-11-11 14:20:57 -05:00
Bobby Smith
908f916656 GameDB: NBA 2K6 fix hangs on PAL version 2024-11-11 11:52:44 -05:00
Ty Lamontagne
5441c7ed59 Debugger: Use native separators when using external symbol files 2024-11-06 17:06:37 -05:00
chaoticgd
bea471a0e3 Debugger: Fix loading symbols from ELF files other than the boot ELF 2024-11-06 16:58:07 -05:00
chaoticgd
4dafee17e0 Debugger: Refactor nocash symbol importer 2024-11-06 14:23:22 -05:00
PCSX2 Bot
af10be9036 [ci skip] Qt: Update Base Translation. 2024-11-05 19:06:39 -05:00
KamFretoZ
1a4e3ab581 OSD: Fix Pause indicator not showing up 2024-11-05 10:38:49 -05:00
lightningterror
d9e9cf8967 workflows: Fix commit name for daily translations.
Also keep [ci skip] at the start of the commit name as some workflows may require it at the start.
2024-11-05 14:38:58 +01:00
PCSX2 Bot
041b0cb561 PAD: Update to latest controller database. 2024-11-04 17:37:11 +01:00
154 changed files with 6805 additions and 5047 deletions

View File

@@ -20,7 +20,7 @@ jobs:
uses: peter-evans/create-pull-request@v7
with:
title: "Qt: Update Base Translation"
commit-message: "[ci skip]"
commit-message: "[ci skip] Qt: Update Base Translation."
committer: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
author: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
body: "Daily update of base translation sources."

View File

@@ -108,7 +108,7 @@ jobs:
branch: beta
cache: true
restore-cache: true
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json', '.github/workflows/scripts/common/*.patch') }}
- name: Build Flatpak (stable)
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}

View File

@@ -117,7 +117,7 @@ jobs:
uses: actions/cache@v4
with:
path: ~/deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh') }}
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'

View File

@@ -85,7 +85,7 @@ jobs:
uses: actions/cache@v4
with:
path: ~/deps
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh') }}
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'

View File

@@ -114,6 +114,15 @@ diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/s
index 3a3e97d..65d5b77 100644
--- a/libshaderc/include/shaderc/shaderc.h
+++ b/libshaderc/include/shaderc/shaderc.h
@@ -15,6 +15,8 @@
#ifndef SHADERC_SHADERC_H_
#define SHADERC_SHADERC_H_
+#define SHADERC_PCSX2_CUSTOM 1
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
// Sets the compiler mode to generate debug information in the output.
@@ -123,69 +132,6 @@ index 3a3e97d..65d5b77 100644
// Sets the compiler optimization level to the given level. Only the last one
// takes effect if multiple calls of this function exist.
@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
shaderc_compile_options_t options, bool enable);
+// Returns a string representation of the specified compilation status.
+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
+ shaderc_compilation_status status);
+
// An opaque handle to the results of a call to any shaderc_compile_into_*()
// function.
typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
// present. May be safely called from multiple threads without explicit
// synchronization. If there was failure in allocating the compiler object,
// null will be returned.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
// by the SPIRV-Tools open source project.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// Like shaderc_compile_into_spv, but the result contains preprocessed source
// code instead of a SPIR-V binary module
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// Takes an assembly string of the format defined in the SPIRV-Tools project
// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
// May be safely called from multiple threads without explicit synchronization.
// If there was failure in allocating the compiler object, null will be
// returned.
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
const shaderc_compiler_t compiler, const char* source_assembly,
size_t source_assembly_size,
- const shaderc_compile_options_t additional_options);
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result);
// The following functions, operating on shaderc_compilation_result_t objects,
// offer only the basic thread-safety guarantee.
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
index 3817af8..5592b49 100644
--- a/libshaderc/include/shaderc/shaderc.hpp
@@ -202,119 +148,6 @@ index 3817af8..5592b49 100644
}
// Sets the compiler optimization level to the given level. Only the last one
@@ -425,9 +426,10 @@ class Compiler {
const char* input_file_name,
const char* entry_point_name,
const CompileOptions& options) const {
- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_compile_into_spv(
compiler_, source_text, source_text_size, shader_kind, input_file_name,
- entry_point_name, options.options_);
+ entry_point_name, options.options_, &compilation_result);
return SpvCompilationResult(compilation_result);
}
@@ -451,9 +453,10 @@ class Compiler {
size_t source_text_size,
shaderc_shader_kind shader_kind,
const char* input_file_name) const {
- shaderc_compilation_result_t compilation_result =
- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
- shader_kind, input_file_name, "main", nullptr);
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
+ shader_kind, input_file_name, "main", nullptr,
+ &compilation_result);
return SpvCompilationResult(compilation_result);
}
@@ -504,8 +507,11 @@ class Compiler {
SpvCompilationResult AssembleToSpv(const char* source_assembly,
size_t source_assembly_size,
const CompileOptions& options) const {
- return SpvCompilationResult(shaderc_assemble_into_spv(
- compiler_, source_assembly, source_assembly_size, options.options_));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(
+ compiler_, source_assembly, source_assembly_size, options.options_,
+ &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -513,8 +519,11 @@ class Compiler {
// Like the first AssembleToSpv method but uses the default compiler options.
SpvCompilationResult AssembleToSpv(const char* source_assembly,
size_t source_assembly_size) const {
- return SpvCompilationResult(shaderc_assemble_into_spv(
- compiler_, source_assembly, source_assembly_size, nullptr));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(
+ compiler_, source_assembly, source_assembly_size, nullptr,
+ &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -523,9 +532,11 @@ class Compiler {
// std::string.
SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
const CompileOptions& options) const {
- return SpvCompilationResult(
- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
- source_assembly.size(), options.options_));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(
+ compiler_, source_assembly.data(), source_assembly.size(),
+ options.options_, &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
@@ -533,8 +544,10 @@ class Compiler {
// Like the first AssembleToSpv method but the source is provided as a
// std::string and also uses default compiler options.
SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
- return SpvCompilationResult(shaderc_assemble_into_spv(
- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
+ source_assembly.size(), nullptr, &compilation_result);
+ return SpvCompilationResult(compilation_result);
}
// Compiles the given source GLSL and returns the SPIR-V assembly text
@@ -544,10 +557,11 @@ class Compiler {
const char* source_text, size_t source_text_size,
shaderc_shader_kind shader_kind, const char* input_file_name,
const char* entry_point_name, const CompileOptions& options) const {
- shaderc_compilation_result_t compilation_result =
- shaderc_compile_into_spv_assembly(
- compiler_, source_text, source_text_size, shader_kind,
- input_file_name, entry_point_name, options.options_);
+ shaderc_compilation_result_t compilation_result = nullptr;
+ shaderc_compile_into_spv_assembly(
+ compiler_, source_text, source_text_size, shader_kind,
+ input_file_name, entry_point_name, options.options_,
+ &compilation_result);
return AssemblyCompilationResult(compilation_result);
}
@@ -592,10 +606,10 @@ class Compiler {
const char* source_text, size_t source_text_size,
shaderc_shader_kind shader_kind, const char* input_file_name,
const CompileOptions& options) const {
- shaderc_compilation_result_t compilation_result =
- shaderc_compile_into_preprocessed_text(
+ shaderc_compilation_result_t compilation_result;
+ shaderc_compile_into_preprocessed_text(
compiler_, source_text, source_text_size, shader_kind,
- input_file_name, "main", options.options_);
+ input_file_name, "main", options.options_, &compilation_result);
return PreprocessedSourceCompilationResult(compilation_result);
}
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
index 63f1bbc..c1a9b12 100644
--- a/libshaderc/src/shaderc.cc
@@ -334,146 +167,6 @@ index 63f1bbc..c1a9b12 100644
}
void shaderc_compile_options_set_optimization_level(
@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
delete compiler;
}
+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
+{
+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
+ };
+
+ for (const auto& it : status_names)
+ {
+ if (status == it.first)
+ return it.second;
+ }
+
+ return "shaderc_compilation_status_unknown";
+}
+
namespace {
-shaderc_compilation_result_t CompileToSpecifiedOutputType(
+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
}
} // anonymous namespace
-shaderc_compilation_result_t shaderc_compile_into_spv(
+shaderc_compilation_status shaderc_compile_into_spv(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options) {
- return CompileToSpecifiedOutputType(
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
compiler, source_text, source_text_size, shader_kind, input_file_name,
entry_point_name, additional_options,
shaderc_util::Compiler::OutputType::SpirvBinary);
+ *result = resultv;
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
}
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options) {
- return CompileToSpecifiedOutputType(
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
compiler, source_text, source_text_size, shader_kind, input_file_name,
entry_point_name, additional_options,
shaderc_util::Compiler::OutputType::SpirvAssemblyText);
+ *result = resultv;
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
}
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
const shaderc_compiler_t compiler, const char* source_text,
size_t source_text_size, shaderc_shader_kind shader_kind,
const char* input_file_name, const char* entry_point_name,
- const shaderc_compile_options_t additional_options) {
- return CompileToSpecifiedOutputType(
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
compiler, source_text, source_text_size, shader_kind, input_file_name,
entry_point_name, additional_options,
shaderc_util::Compiler::OutputType::PreprocessedText);
+ *result = resultv;
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
}
-shaderc_compilation_result_t shaderc_assemble_into_spv(
+shaderc_compilation_status shaderc_assemble_into_spv(
const shaderc_compiler_t compiler, const char* source_assembly,
size_t source_assembly_size,
- const shaderc_compile_options_t additional_options) {
- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
- if (!result) return nullptr;
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
- if (!compiler->initializer) return result;
- if (source_assembly == nullptr) return result;
+ const shaderc_compile_options_t additional_options,
+ shaderc_compilation_result_t* result) {
+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
+ if (!bresult) return shaderc_compilation_status_internal_error;
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
+ *result = bresult;
+ if (!compiler->initializer) return bresult->compilation_status;
+ if (source_assembly == nullptr) return bresult->compilation_status;
TRY_IF_EXCEPTIONS_ENABLED {
spv_binary assembling_output_data = nullptr;
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
GetCompilerTargetEnvVersion(target_env_version),
{source_assembly, source_assembly + source_assembly_size},
&assembling_output_data, &errors);
- result->num_errors = !assembling_succeeded;
+ bresult->num_errors = !assembling_succeeded;
if (assembling_succeeded) {
- result->SetOutputData(assembling_output_data);
- result->output_data_size =
+ bresult->SetOutputData(assembling_output_data);
+ bresult->output_data_size =
assembling_output_data->wordCount * sizeof(uint32_t);
- result->compilation_status = shaderc_compilation_status_success;
+ bresult->compilation_status = shaderc_compilation_status_success;
} else {
- result->messages = std::move(errors);
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
+ bresult->messages = std::move(errors);
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
}
}
CATCH_IF_EXCEPTIONS_ENABLED(...) {
- result->compilation_status = shaderc_compilation_status_internal_error;
+ bresult->compilation_status = shaderc_compilation_status_internal_error;
}
- return result;
+ return bresult->compilation_status;
}
size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
index d9d02b9..b076ec8 100644
--- a/libshaderc_util/include/libshaderc_util/compiler.h

View File

@@ -20,7 +20,7 @@ LIBPNG=1.6.44
LIBWEBP=1.4.0
LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
SDL=SDL2-2.30.9
QT=6.8.0
QT=6.8.1
ZSTD=1.5.6
SHADERC=2024.1
@@ -39,12 +39,12 @@ fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.
0728800155f3ed0a0c87e03addbd30ecbe374f7b080678bbca1506051d50dec3 $LZ4.tar.gz
24b574f71c87a763f50704bbb630cbe38298d544a1f890f099a4696b1d6beba4 $SDL.tar.gz
8c29e06cf42aacc1eafc4077ae2ec6c6fcb96a626157e0593d5e82a34fd403c1 zstd-$ZSTD.tar.gz
1bad481710aa27f872de6c9f72651f89a6107f0077003d0ebfcc9fd15cba3c75 qtbase-everywhere-src-$QT.tar.xz
595bf8557b91e1f8ebc726f1e09868a3c7e610ff5045068f2d4ea2428c49a5d4 qtimageformats-everywhere-src-$QT.tar.xz
cf7a593d5e520f8177240610d9e55d5b75b0887fe5f385554ff64377f1646199 qtsvg-everywhere-src-$QT.tar.xz
403115d8268503c6cc6e43310c8ae28eb9e605072a5d04e4a2de8b6af39981f7 qttools-everywhere-src-$QT.tar.xz
84bf2b67c243cd0c50a08acd7bfa9df2b1965028511815c1b6b65a0687437cb6 qttranslations-everywhere-src-$QT.tar.xz
175758591638ebf1c6fbb66ac11c7fa0eb8d4ed52e9243cc59075d06a6a2060a qtwayland-everywhere-src-$QT.tar.xz
40b14562ef3bd779bc0e0418ea2ae08fa28235f8ea6e8c0cb3bce1d6ad58dcaf qtbase-everywhere-src-$QT.tar.xz
138cc2909aa98f5ff7283e36eb3936eb5e625d3ca3b4febae2ca21d8903dd237 qtimageformats-everywhere-src-$QT.tar.xz
3d0de73596e36b2daa7c48d77c4426bb091752856912fba720215f756c560dd0 qtsvg-everywhere-src-$QT.tar.xz
9d43d409be08b8681a0155a9c65114b69c9a3fc11aef6487bb7fdc5b283c432d qttools-everywhere-src-$QT.tar.xz
635a6093e99152243b807de51077485ceadd4786d4acb135b9340b2303035a4a qttranslations-everywhere-src-$QT.tar.xz
2226fbde4e2ddd12f8bf4b239c8f38fd706a54e789e63467dfddc77129eca203 qtwayland-everywhere-src-$QT.tar.xz
eb3b5f0c16313d34f208d90c2fa1e588a23283eed63b101edd5422be6165d528 shaderc-$SHADERC.tar.gz
aa27e4454ce631c5a17924ce0624eac736da19fc6f5a2ab15a6c58da7b36950f shaderc-glslang-$SHADERC_GLSLANG.tar.gz
5d866ce34a4b6908e262e5ebfffc0a5e11dd411640b5f24c85a80ad44c0d4697 shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz

View File

@@ -8,8 +8,8 @@
{
"type": "git",
"url": "https://github.com/the-tcpdump-group/libpcap.git",
"tag": "libpcap-1.10.4",
"commit": "104271ba4a14de6743e43bcf87536786d8fddea4"
"tag": "libpcap-1.10.5",
"commit": "bbcbc9174df3298a854daee2b3e666a4b6e5383a"
}
],
"cleanup": [

View File

@@ -1,15 +1,15 @@
{
"app-id": "net.pcsx2.PCSX2",
"runtime": "org.kde.Platform",
"runtime-version": "6.7",
"runtime-version": "6.8",
"sdk": "org.kde.Sdk",
"sdk-extensions": [
"org.freedesktop.Sdk.Extension.llvm17"
"org.freedesktop.Sdk.Extension.llvm18"
],
"add-extensions": {
"org.freedesktop.Platform.ffmpeg-full": {
"directory": "lib/ffmpeg",
"version": "23.08",
"version": "24.08",
"add-ld-path": ".",
"autodownload": true
}
@@ -44,8 +44,8 @@
"config-opts": [
"-DCMAKE_BUILD_TYPE=Release",
"-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON",
"-DCMAKE_C_COMPILER=/usr/lib/sdk/llvm17/bin/clang",
"-DCMAKE_CXX_COMPILER=/usr/lib/sdk/llvm17/bin/clang++",
"-DCMAKE_C_COMPILER=/usr/lib/sdk/llvm18/bin/clang",
"-DCMAKE_CXX_COMPILER=/usr/lib/sdk/llvm18/bin/clang++",
"-DCMAKE_EXE_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DCMAKE_MODULE_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DCMAKE_SHARED_LINKER_FLAGS_INIT=-fuse-ld=lld",

View File

@@ -47,7 +47,7 @@ set HARFBUZZ=10.0.1
set LIBJPEG=9f
set LIBPNG=1643
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.8.0
set QT=6.8.1
set QTMINOR=6.8
set SDL=SDL2-2.30.9
set WEBP=1.4.0
@@ -67,14 +67,14 @@ call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.z
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 61f873ec69e3be1b99535634340d5bde750b2e4447caa1db9f61be3fd49ab1e5 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" ec855bcd815b4b63d0c958c42c2923311c656227d6e0c1ae1e721406d346444b || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c3b41915341d853b6374cf93f1fcced2c8e4be9360f29c656960e1d0d15046a3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 809081a7bdf7e48262fbe9437e4e756df6ad2649433e803c4040026e650d7c91 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 89f1ef4595f68c3d34c63a7c1c4ce475e701e103f0473f3fd0718a2e5234de6e || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 3f813f49d6d28c532dc4b104084f60ff382337f184698fcd6e70ab9efad977c1 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" e22d997bd15b795a176c8da62c8c1da0a674eb534e02f7c01ca507bf11bce0c3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 247a0a58039275a5a4fb499a600a90f66dc6e00321bb6f86a9b8d8020344d853 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 57bd332e5550ff70a852560c591b786b6ba587c5e41cb5ef91038d82db137ab9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" c65a89140f5d68137ffec67d631ec97002fb37077d9b4eb4ee45cbec39b1c38a || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 30a8e7773e1f274557e049a97f158b808f344247da03ae5240e4956c81d51cd5 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error

View File

@@ -45,7 +45,7 @@ set HARFBUZZ=10.0.1
set LIBJPEG=9f
set LIBPNG=1643
set LZ4=b8fd2d15309dd4e605070bd4486e26b6ef814e29
set QT=6.8.0
set QT=6.8.1
set QTMINOR=6.8
set SDL=SDL2-2.30.9
set WEBP=1.4.0
@@ -65,14 +65,14 @@ call :downloadfile "jpegsr%LIBJPEG%.zip" https://ijg.org/files/jpegsr%LIBJPEG%.z
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" 61f873ec69e3be1b99535634340d5bde750b2e4447caa1db9f61be3fd49ab1e5 || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/%LZ4%.zip" 0c33119688d6b180c7e760b0acd70059222389cfd581632623784bee27e51a31 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" ec855bcd815b4b63d0c958c42c2923311c656227d6e0c1ae1e721406d346444b || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c3b41915341d853b6374cf93f1fcced2c8e4be9360f29c656960e1d0d15046a3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 809081a7bdf7e48262fbe9437e4e756df6ad2649433e803c4040026e650d7c91 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 89f1ef4595f68c3d34c63a7c1c4ce475e701e103f0473f3fd0718a2e5234de6e || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" 3f813f49d6d28c532dc4b104084f60ff382337f184698fcd6e70ab9efad977c1 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" e22d997bd15b795a176c8da62c8c1da0a674eb534e02f7c01ca507bf11bce0c3 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 247a0a58039275a5a4fb499a600a90f66dc6e00321bb6f86a9b8d8020344d853 || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" 57bd332e5550ff70a852560c591b786b6ba587c5e41cb5ef91038d82db137ab9 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" c65a89140f5d68137ffec67d631ec97002fb37077d9b4eb4ee45cbec39b1c38a || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 30a8e7773e1f274557e049a97f158b808f344247da03ae5240e4956c81d51cd5 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error

View File

@@ -100,7 +100,7 @@ jobs:
uses: actions/cache@v4
with:
path: deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat') }}
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'

View File

@@ -10,34 +10,35 @@ Result<ElfFile> ElfFile::parse(std::vector<u8> image)
ElfFile elf;
elf.image = std::move(image);
const ElfIdentHeader* ident = get_packed<ElfIdentHeader>(elf.image, 0);
const ElfIdentHeader* ident = get_unaligned<ElfIdentHeader>(elf.image, 0);
CCC_CHECK(ident, "ELF ident header out of range.");
CCC_CHECK(ident->magic == CCC_FOURCC("\x7f\x45\x4c\x46"), "Not an ELF file.");
CCC_CHECK(ident->e_class == ElfIdentClass::B32, "Wrong ELF class (not 32 bit).");
const ElfFileHeader* header = get_packed<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
const ElfFileHeader* header = get_unaligned<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
CCC_CHECK(header, "ELF file header out of range.");
elf.file_header = *header;
const ElfSectionHeader* shstr_section_header = get_packed<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
const ElfSectionHeader* shstr_section_header =
get_unaligned<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
CCC_CHECK(shstr_section_header, "ELF section name header out of range.");
for(u32 i = 0; i < header->shnum; i++) {
u64 header_offset = header->shoff + i * sizeof(ElfSectionHeader);
const ElfSectionHeader* section_header = get_packed<ElfSectionHeader>(elf.image, header_offset);
const ElfSectionHeader* section_header = get_unaligned<ElfSectionHeader>(elf.image, header_offset);
CCC_CHECK(section_header, "ELF section header out of range.");
const char* name = get_string(elf.image, shstr_section_header->offset + section_header->name);
CCC_CHECK(section_header, "ELF section name out of range.");
std::optional<std::string_view> name = get_string(elf.image, shstr_section_header->offset + section_header->name);
CCC_CHECK(name.has_value(), "ELF section name out of range.");
ElfSection& section = elf.sections.emplace_back();
section.name = name;
section.name = *name;
section.header = *section_header;
}
for(u32 i = 0; i < header->phnum; i++) {
u64 header_offset = header->phoff + i * sizeof(ElfProgramHeader);
const ElfProgramHeader* program_header = get_packed<ElfProgramHeader>(elf.image, header_offset);
const ElfProgramHeader* program_header = get_unaligned<ElfProgramHeader>(elf.image, header_offset);
CCC_CHECK(program_header, "ELF program header out of range.");
elf.segments.emplace_back(*program_header);
@@ -93,7 +94,7 @@ const ElfProgramHeader* ElfFile::entry_point_segment() const
return entry_segment;
}
Result<std::span<const u8>> ElfFile::get_virtual(u32 address, u32 size) const
std::optional<std::span<const u8>> ElfFile::get_virtual(u32 address, u32 size) const
{
u32 end_address = address + size;
@@ -109,17 +110,19 @@ Result<std::span<const u8>> ElfFile::get_virtual(u32 address, u32 size) const
}
}
return CCC_FAILURE("No ELF segment for address range 0x%x to 0x%x.", address, end_address);
return std::nullopt;
}
Result<void> ElfFile::copy_virtual(u8* dest, u32 address, u32 size) const
bool ElfFile::copy_virtual(u8* dest, u32 address, u32 size) const
{
Result<std::span<const u8>> block = get_virtual(address, size);
CCC_RETURN_IF_ERROR(block);
std::optional<std::span<const u8>> block = get_virtual(address, size);
if(!block.has_value()) {
return false;
}
memcpy(dest, block->data(), size);
return Result<void>();
return true;
}
}

View File

@@ -125,18 +125,20 @@ struct ElfFile {
const ElfProgramHeader* entry_point_segment() const;
// Retrieve a block of data in an ELF file given its address and size.
Result<std::span<const u8>> get_virtual(u32 address, u32 size) const;
std::optional<std::span<const u8>> get_virtual(u32 address, u32 size) const;
// Copy a block of data in an ELF file to the destination buffer given its
// address and size.
Result<void> copy_virtual(u8* dest, u32 address, u32 size) const;
bool copy_virtual(u8* dest, u32 address, u32 size) const;
// Retrieve an object of type T from an ELF file given its address.
template <typename T>
Result<T> get_object_virtual(u32 address) const
std::optional<T> get_object_virtual(u32 address) const
{
Result<std::span<const u8>> result = get_virtual(address, sizeof(T));
CCC_RETURN_IF_ERROR(result);
std::optional<std::span<const u8>> result = get_virtual(address, sizeof(T));
if(!result.has_value()) {
return std::nullopt;
}
return *(T*) result->data();
}
@@ -144,10 +146,12 @@ struct ElfFile {
// Retrieve an array of objects of type T from an ELF file given its
// address and element count.
template <typename T>
Result<std::span<const T>> get_array_virtual(u32 address, u32 element_count) const
std::optional<std::span<const T>> get_array_virtual(u32 address, u32 element_count) const
{
Result<std::span<const u8>> result = get_virtual(address, element_count * sizeof(T));
CCC_RETURN_IF_ERROR(result);
std::optional<std::span<const u8>> result = get_virtual(address, element_count * sizeof(T));
if(!result.has_value()) {
return std::nullopt;
}
return std::span<const T>((T*) result->data(), (T*) (result->data() + result->size()));
}

View File

@@ -60,7 +60,7 @@ Result<void> import_symbols(
DemanglerFunctions demangler)
{
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
CCC_ASSERT(symbol);
Address address;
@@ -86,13 +86,14 @@ Result<void> import_symbols(
}
}
const char* string = get_string(strtab, symbol->name);
CCC_CHECK(string, "Symbol string out of range.");
std::optional<std::string_view> string_view = get_string(strtab, symbol->name);
CCC_CHECK(string_view.has_value(), "Symbol string out of range.");
std::string string(*string_view);
switch(symbol->type()) {
case SymbolType::NOTYPE: {
Result<Label*> label = database.labels.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(label);
// These symbols get emitted at the same addresses as functions
@@ -108,7 +109,7 @@ Result<void> import_symbols(
case SymbolType::OBJECT: {
if(symbol->size != 0) {
Result<GlobalVariable*> global_variable = database.global_variables.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(global_variable);
if(*global_variable) {
@@ -116,7 +117,7 @@ Result<void> import_symbols(
}
} else {
Result<Label*> label = database.labels.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(label);
}
@@ -124,7 +125,7 @@ Result<void> import_symbols(
}
case SymbolType::FUNC: {
Result<Function*> function = database.functions.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(function);
if(*function) {
@@ -135,7 +136,7 @@ Result<void> import_symbols(
}
case SymbolType::FILE: {
Result<SourceFile*> source_file = database.source_files.create_symbol(
string, group.source, group.module_symbol);
std::move(string), group.source, group.module_symbol);
CCC_RETURN_IF_ERROR(source_file);
break;
@@ -153,18 +154,18 @@ Result<void> print_symbol_table(FILE* out, std::span<const u8> symtab, std::span
fprintf(out, " Num: Value Size Type Bind Vis Ndx Name\n");
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
CCC_ASSERT(symbol);
const char* type = symbol_type_to_string(symbol->type());
const char* bind = symbol_bind_to_string(symbol->bind());
const char* visibility = symbol_visibility_to_string(symbol->visibility());
const char* string = get_string(strtab, symbol->name);
CCC_CHECK(string, "Symbol string out of range.");
std::optional<std::string_view> string = get_string(strtab, symbol->name);
CCC_CHECK(string.has_value(), "Symbol string out of range.");
fprintf(out, "%6u: %08x %5u %-7s %-7s %-7s %3u %s\n",
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string);
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string->data());
}

View File

@@ -90,7 +90,7 @@ Result<void> SymbolTableReader::init(std::span<const u8> elf, s32 section_offset
m_elf = elf;
m_section_offset = section_offset;
m_hdrr = get_packed<SymbolicHeader>(m_elf, m_section_offset);
m_hdrr = get_unaligned<SymbolicHeader>(m_elf, m_section_offset);
CCC_CHECK(m_hdrr != nullptr, "MIPS debug section header out of bounds.");
CCC_CHECK(m_hdrr->magic == 0x7009, "Invalid symbolic header.");
@@ -116,7 +116,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
File file;
u64 fd_offset = m_hdrr->file_descriptors_offset + index * sizeof(FileDescriptor);
const FileDescriptor* fd_header = get_packed<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
const FileDescriptor* fd_header = get_unaligned<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
CCC_CHECK(fd_header != nullptr, "MIPS debug file descriptor out of bounds.");
CCC_CHECK(fd_header->f_big_endian == 0, "Not little endian or bad file descriptor table.");
@@ -124,16 +124,16 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
s32 rel_raw_path_offset = fd_header->strings_offset + fd_header->file_path_string_offset;
s32 raw_path_offset = m_hdrr->local_strings_offset + rel_raw_path_offset + m_fudge_offset;
const char* command_line_path = get_string(m_elf, raw_path_offset);
if(command_line_path) {
file.command_line_path = command_line_path;
std::optional<std::string_view> command_line_path = get_string(m_elf, raw_path_offset);
if(command_line_path.has_value()) {
file.command_line_path = *command_line_path;
}
// Parse local symbols.
for(s64 j = 0; j < fd_header->symbol_count; j++) {
u64 rel_symbol_offset = (fd_header->isym_base + j) * sizeof(SymbolHeader);
u64 symbol_offset = m_hdrr->local_symbols_offset + rel_symbol_offset + m_fudge_offset;
const SymbolHeader* symbol_header = get_packed<SymbolHeader>(m_elf, symbol_offset);
const SymbolHeader* symbol_header = get_unaligned<SymbolHeader>(m_elf, symbol_offset);
CCC_CHECK(symbol_header != nullptr, "Symbol header out of bounds.");
s32 strings_offset = m_hdrr->local_strings_offset + fd_header->strings_offset + m_fudge_offset;
@@ -155,7 +155,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
for(s64 i = 0; i < fd_header->procedure_descriptor_count; i++) {
u64 rel_procedure_offset = (fd_header->ipd_first + i) * sizeof(ProcedureDescriptor);
u64 procedure_offset = m_hdrr->procedure_descriptors_offset + rel_procedure_offset + m_fudge_offset;
const ProcedureDescriptor* procedure_descriptor = get_packed<ProcedureDescriptor>(m_elf, procedure_offset);
const ProcedureDescriptor* procedure_descriptor = get_unaligned<ProcedureDescriptor>(m_elf, procedure_offset);
CCC_CHECK(procedure_descriptor != nullptr, "Procedure descriptor out of bounds.");
CCC_CHECK(procedure_descriptor->symbol_index < file.symbols.size(), "Symbol index out of bounds.");
@@ -175,7 +175,7 @@ Result<std::vector<Symbol>> SymbolTableReader::parse_external_symbols() const
std::vector<Symbol> external_symbols;
for(s64 i = 0; i < m_hdrr->external_symbols_count; i++) {
u64 sym_offset = m_hdrr->external_symbols_offset + i * sizeof(ExternalSymbolHeader);
const ExternalSymbolHeader* external_header = get_packed<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
const ExternalSymbolHeader* external_header = get_unaligned<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
CCC_CHECK(external_header != nullptr, "External header out of bounds.");
Result<Symbol> sym = get_symbol(external_header->symbol, m_elf, m_hdrr->external_strings_offset + m_fudge_offset);
@@ -351,9 +351,9 @@ static Result<Symbol> get_symbol(const SymbolHeader& header, std::span<const u8>
{
Symbol symbol;
const char* string = get_string(elf, strings_offset + header.iss);
CCC_CHECK(string, "Symbol has invalid string.");
symbol.string = string;
std::optional<std::string_view> string = get_string(elf, strings_offset + header.iss);
CCC_CHECK(string.has_value(), "Symbol has invalid string.");
symbol.string = string->data();
symbol.value = header.value;
symbol.symbol_type = (SymbolType) header.st;

View File

@@ -54,18 +54,19 @@ static const char* sndll_symbol_type_to_string(SNDLLSymbolType type);
Result<SNDLLFile> parse_sndll_file(std::span<const u8> image, Address address, SNDLLType type)
{
const u32* magic = get_packed<u32>(image, 0);
std::optional<u32> magic = copy_unaligned<u32>(image, 0);
CCC_CHECK(magic.has_value(), "Failed to read SNDLL header.");
CCC_CHECK((*magic & 0xffffff) == CCC_FOURCC("SNR\00"), "Not a SNDLL %s.", address.valid() ? "section" : "file");
char version = *magic >> 24;
switch(version) {
case '1': {
const SNDLLHeaderV1* header = get_packed<SNDLLHeaderV1>(image, 0);
const SNDLLHeaderV1* header = get_unaligned<SNDLLHeaderV1>(image, 0);
CCC_CHECK(header, "File too small to contain SNDLL V1 header.");
return parse_sndll_common(image, address, type, header->common, SNDLL_V1);
}
case '2': {
const SNDLLHeaderV2* header = get_packed<SNDLLHeaderV2>(image, 0);
const SNDLLHeaderV2* header = get_unaligned<SNDLLHeaderV2>(image, 0);
CCC_CHECK(header, "File too small to contain SNDLL V2 header.");
return parse_sndll_common(image, address, type, header->common, SNDLL_V2);
}
@@ -84,10 +85,9 @@ static Result<SNDLLFile> parse_sndll_common(
sndll.version = version;
if(common.elf_path) {
const char* elf_path = get_string(image, common.elf_path);
if(elf_path) {
sndll.elf_path = elf_path;
}
std::optional<std::string_view> elf_path = get_string(image, common.elf_path);
CCC_CHECK(elf_path.has_value(), "SNDLL header has invalid ELF path field.");
sndll.elf_path = *elf_path;
}
CCC_CHECK(common.symbol_count < (32 * 1024 * 1024) / sizeof(SNDLLSymbol), "SNDLL symbol count is too high.");
@@ -95,10 +95,10 @@ static Result<SNDLLFile> parse_sndll_common(
for(u32 i = 0; i < common.symbol_count; i++) {
u32 symbol_offset = common.symbols - address.get_or_zero() + i * sizeof(SNDLLSymbolHeader);
const SNDLLSymbolHeader* symbol_header = get_packed<SNDLLSymbolHeader>(image, symbol_offset);
const SNDLLSymbolHeader* symbol_header = get_unaligned<SNDLLSymbolHeader>(image, symbol_offset);
CCC_CHECK(symbol_header, "SNDLL symbol out of range.");
const char* string = nullptr;
std::optional<std::string_view> string;
if(symbol_header->string) {
string = get_string(image, symbol_header->string - address.get_or_zero());
}
@@ -106,7 +106,9 @@ static Result<SNDLLFile> parse_sndll_common(
SNDLLSymbol& symbol = sndll.symbols.emplace_back();
symbol.type = symbol_header->type;
symbol.value = symbol_header->value;
symbol.string = string;
if(string.has_value()) {
symbol.string = *string;
}
}
return sndll;

View File

@@ -435,7 +435,7 @@ class Label : public Symbol {
public:
static constexpr const SymbolDescriptor DESCRIPTOR = LABEL;
static constexpr const char* NAME = "Label";
static constexpr u32 FLAGS = WITH_ADDRESS_MAP;
static constexpr u32 FLAGS = WITH_ADDRESS_MAP | WITH_NAME_MAP;
LabelHandle handle() const { return m_handle; }

View File

@@ -7,8 +7,8 @@ namespace ccc {
Result<std::unique_ptr<SymbolFile>> parse_symbol_file(std::vector<u8> image, std::string file_name)
{
const u32* magic = get_packed<u32>(image, 0);
CCC_CHECK(magic, "File too small.");
const std::optional<u32> magic = copy_unaligned<u32>(image, 0);
CCC_CHECK(magic.has_value(), "File too small.");
std::unique_ptr<SymbolFile> symbol_file;

View File

@@ -100,8 +100,9 @@ Result<std::unique_ptr<SymbolTable>> create_elf_symbol_table(
Result<ModuleHandle> import_symbol_tables(
SymbolDatabase& database,
std::string module_name,
const std::vector<std::unique_ptr<SymbolTable>>& symbol_tables,
std::string module_name,
Address base_address,
u32 importer_flags,
DemanglerFunctions demangler,
const std::atomic_bool* interrupt)
@@ -109,7 +110,8 @@ Result<ModuleHandle> import_symbol_tables(
Result<SymbolSourceHandle> module_source = database.get_symbol_source("Symbol Table Importer");
CCC_RETURN_IF_ERROR(module_source);
Result<Module*> module_symbol = database.modules.create_symbol(std::move(module_name), *module_source, nullptr);
Result<Module*> module_symbol = database.modules.create_symbol(
std::move(module_name), base_address, *module_source, nullptr);
CCC_RETURN_IF_ERROR(module_symbol);
ModuleHandle module_handle = (*module_symbol)->handle();

View File

@@ -71,8 +71,9 @@ Result<std::unique_ptr<SymbolTable>> create_elf_symbol_table(
// and to generate a module handle.
Result<ModuleHandle> import_symbol_tables(
SymbolDatabase& database,
std::string module_name,
const std::vector<std::unique_ptr<SymbolTable>>& symbol_tables,
std::string module_name,
Address base_address,
u32 importer_flags,
DemanglerFunctions demangler,
const std::atomic_bool* interrupt);

View File

@@ -51,14 +51,17 @@ void set_custom_error_callback(CustomErrorCallback callback)
custom_error_callback = callback;
}
const char* get_string(std::span<const u8> bytes, u64 offset)
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset)
{
for(const unsigned char* c = bytes.data() + offset; c < bytes.data() + bytes.size(); c++) {
if(*c == '\0') {
return (const char*) &bytes[offset];
for(u64 i = offset; i < bytes.size(); i++) {
if(bytes[i] == '\0') {
return std::string_view(
reinterpret_cast<const char*>(&bytes[offset]),
reinterpret_cast<const char*>(&bytes[i]));
}
}
return nullptr;
return std::nullopt;
}
std::string merge_paths(const std::string& base, const std::string& path)

View File

@@ -71,8 +71,15 @@ void set_custom_error_callback(CustomErrorCallback callback);
exit(1); \
}
#define CCC_ABORT_IF_FALSE(condition, ...) \
if(!(condition)) { \
ccc::Error error = ccc::format_error(__FILE__, __LINE__, __VA_ARGS__); \
ccc::report_error(error); \
abort(); \
}
#define CCC_ASSERT(condition) \
CCC_CHECK_FATAL(condition, #condition)
CCC_ABORT_IF_FALSE(condition, #condition)
// The main error handling construct in CCC. This class is used to bundle
// together a return value and a pointer to error information, so that errors
@@ -201,16 +208,38 @@ void warn_impl(const char* source_file, int source_line, const char* format, Arg
#endif
template <typename T>
const T* get_packed(std::span<const u8> bytes, u64 offset)
const T* get_aligned(std::span<const u8> bytes, u64 offset)
{
if(offset + sizeof(T) <= bytes.size()) {
return reinterpret_cast<const T*>(&bytes[offset]);
} else {
if(offset > bytes.size() || bytes.size() - offset < sizeof(T) || offset % alignof(T) != 0) {
return nullptr;
}
return reinterpret_cast<const T*>(&bytes[offset]);
}
const char* get_string(std::span<const u8> bytes, u64 offset);
template <typename T>
const T* get_unaligned(std::span<const u8> bytes, u64 offset)
{
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
return nullptr;
}
return reinterpret_cast<const T*>(&bytes[offset]);
}
template <typename T>
std::optional<T> copy_unaligned(std::span<const u8> bytes, u64 offset)
{
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
return std::nullopt;
}
T value;
memcpy(&value, &bytes[offset], sizeof(T));
return value;
}
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset);
#define CCC_BEGIN_END(x) (x).begin(), (x).end()
#define CCC_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))

View File

@@ -123,14 +123,64 @@ typedef char bool;
#endif
#endif
#ifndef HAVE_FSEEKO
#define fseeko(s, o, w) (fseek((s), (long int)(o), (w)))
#if defined(HAVE__FSEEKI64) && defined(HAVE__FSTAT64) && defined(HAVE__SEEK64)
/* Windows API using int64 */
typedef zip_int64_t zip_off_t;
typedef struct _stat64 zip_os_stat_t;
#define zip_os_stat _stat64
#define zip_os_fstat _fstat64
#define zip_os_seek _fseeki64
#define ZIP_FSEEK_MAX ZIP_INT64_MAX
#define ZIP_FSEEK_MIN ZIP_INT64_MIN
#else
/* Normal API */
#include <sys/stat.h>
typedef struct stat zip_os_stat_t;
#define zip_os_fstat fstat
#define zip_os_stat stat
#if defined(HAVE_FTELLO) && defined(HAVE_FSEEKO)
/* Using off_t */
typedef off_t zip_off_t;
#if SIZEOF_OFF_T == 8
#define ZIP_OFF_MAX ZIP_INT64_MAX
#define ZIP_OFF_MIN ZIP_INT64_MIN
#elif SIZEOF_OFF_T == 4
#define ZIP_OFF_MAX ZIP_INT32_MAX
#define ZIP_OFF_MIN ZIP_INT32_MIN
#elif SIZEOF_OFF_T == 2
#define ZIP_OFF_MAX ZIP_INT16_MAX
#define ZIP_OFF_MIN ZIP_INT16_MIN
#else
#error unsupported size of off_t
#endif
#define ZIP_FSEEK_MAX ZIP_OFF_MAX
#define ZIP_FSEEK_MIN ZIP_OFF_MIN
#define zip_os_fseek fseeko
#define zip_os_ftell ftello
#else
/* Using long */
typedef long zip_off_t;
#include <limits.h>
#define ZIP_FSEEK_MAX LONG_MAX
#define ZIP_FSEEK_MIN LONG_MIN
#define zip_os_fseek fseek
#define zip_os_ftell ftell
#endif
#endif
#ifndef HAVE_FTELLO
#define ftello(s) ((long)ftell((s)))
#endif
#ifdef HAVE_LOCALTIME_S
#ifdef _WIN32
/* Windows is incompatible to the C11 standard, hurray! */
@@ -179,27 +229,6 @@ typedef char bool;
#endif
#endif
#if SIZEOF_OFF_T == 8
#define ZIP_OFF_MAX ZIP_INT64_MAX
#define ZIP_OFF_MIN ZIP_INT64_MIN
#elif SIZEOF_OFF_T == 4
#define ZIP_OFF_MAX ZIP_INT32_MAX
#define ZIP_OFF_MIN ZIP_INT32_MIN
#elif SIZEOF_OFF_T == 2
#define ZIP_OFF_MAX ZIP_INT16_MAX
#define ZIP_OFF_MIN ZIP_INT16_MIN
#else
#error unsupported size of off_t
#endif
#if defined(HAVE_FTELLO) && defined(HAVE_FSEEKO)
#define ZIP_FSEEK_MAX ZIP_OFF_MAX
#define ZIP_FSEEK_MIN ZIP_OFF_MIN
#else
#include <limits.h>
#define ZIP_FSEEK_MAX LONG_MAX
#define ZIP_FSEEK_MIN LONG_MIN
#endif
#ifndef SIZE_MAX
#if SIZEOF_SIZE_T == 8

View File

@@ -39,7 +39,6 @@
#include <time.h>
#include <zlib.h>
#include "zip.h"
#include "zipint.h"
static zip_string_t *_zip_dirent_process_ef_utf_8(const zip_dirent_t *de, zip_uint16_t id, zip_string_t *str, bool check_consistency);
@@ -283,6 +282,7 @@ _zip_dirent_init(zip_dirent_t *de) {
de->cloned = 0;
de->crc_valid = true;
de->last_mod_mtime_valid = false;
de->version_madeby = 63 | (ZIP_OPSYS_DEFAULT << 8);
de->version_needed = 10; /* 1.0 */
de->bitflags = 0;
@@ -1264,3 +1264,12 @@ zip_dirent_check_consistency(zip_dirent_t *dirent) {
}
return 0;
}
time_t zip_dirent_get_last_mod_mtime(zip_dirent_t *de) {
if (!de->last_mod_mtime_valid) {
de->last_mod_mtime = _zip_d2u_time(&de->last_mod);
de->last_mod_mtime_valid = true;
}
return de->last_mod_mtime;
}

View File

@@ -33,8 +33,7 @@
#include "zipint.h"
ZIP_EXTERN int
zip_file_set_dostime(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16_t ddate, zip_flags_t flags) {
static int zip_file_set_time(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16_t ddate, zip_flags_t flags, time_t *mtime) {
zip_entry_t *e;
if (_zip_get_dirent(za, idx, 0, NULL) == NULL) {
@@ -66,18 +65,29 @@ zip_file_set_dostime(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16
e->changes->last_mod.time = dtime;
e->changes->last_mod.date = ddate;
if (mtime != NULL) {
e->changes->last_mod_mtime = *mtime;
e->changes->last_mod_mtime_valid = true;
}
else {
e->changes->last_mod_mtime_valid = false;
}
e->changes->changed |= ZIP_DIRENT_LAST_MOD;
return 0;
}
ZIP_EXTERN int
zip_file_set_mtime(zip_t *za, zip_uint64_t idx, time_t mtime, zip_flags_t flags) {
ZIP_EXTERN int zip_file_set_dostime(zip_t *za, zip_uint64_t idx, zip_uint16_t dtime, zip_uint16_t ddate, zip_flags_t flags) {
return zip_file_set_time(za, idx, dtime, ddate, flags, NULL);
}
ZIP_EXTERN int zip_file_set_mtime(zip_t *za, zip_uint64_t idx, time_t mtime, zip_flags_t flags) {
zip_dostime_t dostime;
if (_zip_u2d_time(mtime, &dostime, &za->error) < 0) {
return -1;
}
return zip_file_set_dostime(za, idx, dostime.time, dostime.date, flags);
return zip_file_set_time(za, idx, dostime.time, dostime.date, flags, &mtime);
}

View File

@@ -68,6 +68,7 @@ _zip_new(zip_error_t *error) {
za->nopen_source = za->nopen_source_alloc = 0;
za->open_source = NULL;
za->progress = NULL;
za->torrent_mtime = 0;
return za;
}

View File

@@ -39,7 +39,6 @@
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#ifdef _WIN32
#ifndef S_IWUSR
@@ -120,7 +119,7 @@ _zip_stdio_op_seek(zip_source_file_context_t *ctx, void *f, zip_int64_t offset,
}
#endif
if (fseeko((FILE *)f, (off_t)offset, whence) < 0) {
if (zip_os_fseek((FILE *)f, (zip_off_t)offset, whence) < 0) {
zip_error_set(&ctx->error, ZIP_ER_SEEK, errno);
return false;
}
@@ -130,15 +129,15 @@ _zip_stdio_op_seek(zip_source_file_context_t *ctx, void *f, zip_int64_t offset,
bool
_zip_stdio_op_stat(zip_source_file_context_t *ctx, zip_source_file_stat_t *st) {
struct stat sb;
zip_os_stat_t sb;
int ret;
if (ctx->fname) {
ret = stat(ctx->fname, &sb);
ret = zip_os_stat(ctx->fname, &sb);
}
else {
ret = fstat(fileno((FILE *)ctx->f), &sb);
ret = zip_os_fstat(fileno((FILE *)ctx->f), &sb);
}
if (ret < 0) {
@@ -168,7 +167,7 @@ _zip_stdio_op_stat(zip_source_file_context_t *ctx, zip_source_file_stat_t *st) {
zip_int64_t
_zip_stdio_op_tell(zip_source_file_context_t *ctx, void *f) {
off_t offset = ftello((FILE *)f);
zip_off_t offset = zip_os_ftell((FILE *)f);
if (offset < 0) {
zip_error_set(&ctx->error, ZIP_ER_SEEK, errno);

View File

@@ -178,9 +178,9 @@ _zip_stdio_op_create_temp_output_cloning(zip_source_file_context_t *ctx, zip_uin
{
int fd;
struct file_clone_range range;
struct stat st;
zip_os_stat_t st;
if (fstat(fileno(ctx->f), &st) < 0) {
if (zip_os_fstat(fileno(ctx->f), &st) < 0) {
zip_error_set(&ctx->error, ZIP_ER_TMPOPEN, errno);
return -1;
}
@@ -223,7 +223,7 @@ _zip_stdio_op_create_temp_output_cloning(zip_source_file_context_t *ctx, zip_uin
ctx->tmpname = NULL;
return -1;
}
if (fseeko(tfp, (off_t)offset, SEEK_SET) < 0) {
if (zip_os_fseek(tfp, (zip_off_t)offset, SEEK_SET) < 0) {
zip_error_set(&ctx->error, ZIP_ER_TMPOPEN, errno);
(void)fclose(tfp);
(void)remove(ctx->tmpname);
@@ -290,11 +290,11 @@ _zip_stdio_op_write(zip_source_file_context_t *ctx, const void *data, zip_uint64
static int create_temp_file(zip_source_file_context_t *ctx, bool create_file) {
char *temp;
int mode;
struct stat st;
zip_os_stat_t st;
int fd = 0;
char *start, *end;
if (stat(ctx->fname, &st) == 0) {
if (zip_os_stat(ctx->fname, &st) == 0) {
mode = st.st_mode;
}
else {
@@ -344,7 +344,7 @@ static int create_temp_file(zip_source_file_context_t *ctx, bool create_file) {
}
}
else {
if (stat(temp, &st) < 0) {
if (zip_os_stat(temp, &st) < 0) {
if (errno == ENOENT) {
break;
}

View File

@@ -77,7 +77,7 @@ zip_stat_index(zip_t *za, zip_uint64_t index, zip_flags_t flags, zip_stat_t *st)
}
if (entry->changes != NULL && entry->changes->changed & ZIP_DIRENT_LAST_MOD) {
st->mtime = _zip_d2u_time(&de->last_mod);
st->mtime = zip_dirent_get_last_mod_mtime(de);
st->valid |= ZIP_STAT_MTIME;
}
}
@@ -86,7 +86,7 @@ zip_stat_index(zip_t *za, zip_uint64_t index, zip_flags_t flags, zip_stat_t *st)
st->crc = de->crc;
st->size = de->uncomp_size;
st->mtime = _zip_d2u_time(&de->last_mod);
st->mtime = zip_dirent_get_last_mod_mtime(de);
st->comp_size = de->comp_size;
st->comp_method = (zip_uint16_t)de->comp_method;
st->encryption_method = de->encryption_method;
@@ -97,9 +97,12 @@ zip_stat_index(zip_t *za, zip_uint64_t index, zip_flags_t flags, zip_stat_t *st)
}
if ((za->ch_flags & ZIP_AFL_WANT_TORRENTZIP) && (flags & ZIP_FL_UNCHANGED) == 0) {
zip_dostime_t dostime = {0xbc00, 0x2198};
if (za->torrent_mtime == 0) {
zip_dostime_t dostime = {0xbc00, 0x2198};
za->torrent_mtime = _zip_d2u_time(&dostime);
}
st->comp_method = ZIP_CM_DEFLATE;
st->mtime = _zip_d2u_time(&dostime);
st->mtime = za->torrent_mtime;
st->valid |= ZIP_STAT_MTIME | ZIP_STAT_COMP_METHOD;
st->valid &= ~ZIP_STAT_COMP_SIZE;
}

View File

@@ -314,6 +314,7 @@ struct zip {
zip_progress_t *progress; /* progress callback for zip_close() */
zip_uint32_t* write_crc; /* have _zip_write() compute CRC */
time_t torrent_mtime;
};
/* file in zip archive, part of API */
@@ -346,6 +347,7 @@ struct zip_dirent {
bool cloned; /* whether this instance is cloned, and thus shares non-changed strings */
bool crc_valid; /* if CRC is valid (sometimes not for encrypted archives) */
bool last_mod_mtime_valid;
zip_uint16_t version_madeby; /* (c) version of creator */
zip_uint16_t version_needed; /* (cl) version needed to extract */
@@ -366,6 +368,8 @@ struct zip_dirent {
zip_uint32_t compression_level; /* level of compression to use (never valid in orig) */
zip_uint16_t encryption_method; /* encryption method, computed from other fields */
char *password; /* file specific encryption password */
time_t last_mod_mtime; /* cached last_mod in Unix time format */
};
/* zip archive central directory */
@@ -553,6 +557,7 @@ int zip_dirent_check_consistency(zip_dirent_t *dirent);
zip_dirent_t *_zip_dirent_clone(const zip_dirent_t *);
void _zip_dirent_free(zip_dirent_t *);
void _zip_dirent_finalize(zip_dirent_t *);
time_t zip_dirent_get_last_mod_mtime(zip_dirent_t *de);
void _zip_dirent_init(zip_dirent_t *);
bool _zip_dirent_needs_zip64(const zip_dirent_t *, zip_flags_t);
zip_dirent_t *_zip_dirent_new(void);

View File

@@ -220,6 +220,8 @@ typedef struct rc_api_award_achievement_request_t {
uint32_t hardcore;
/* The hash associated to the game being played */
const char* game_hash;
/* The number of seconds since the achievement was unlocked */
uint32_t seconds_since_unlock;
}
rc_api_award_achievement_request_t;
@@ -263,6 +265,8 @@ typedef struct rc_api_submit_lboard_entry_request_t {
int32_t score;
/* The hash associated to the game being played */
const char* game_hash;
/* The number of seconds since the leaderboard attempt was completed */
uint32_t seconds_since_completion;
}
rc_api_submit_lboard_entry_request_t;

View File

@@ -412,6 +412,8 @@ int rc_api_init_award_achievement_request(rc_api_request_t* request, const rc_ap
rc_url_builder_append_unum_param(&builder, "h", api_params->hardcore ? 1 : 0);
if (api_params->game_hash && *api_params->game_hash)
rc_url_builder_append_str_param(&builder, "m", api_params->game_hash);
if (api_params->seconds_since_unlock)
rc_url_builder_append_unum_param(&builder, "o", api_params->seconds_since_unlock);
/* Evaluate the signature. */
md5_init(&md5);
@@ -420,6 +422,14 @@ int rc_api_init_award_achievement_request(rc_api_request_t* request, const rc_ap
md5_append(&md5, (md5_byte_t*)api_params->username, (int)strlen(api_params->username));
snprintf(buffer, sizeof(buffer), "%d", api_params->hardcore ? 1 : 0);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
if (api_params->seconds_since_unlock) {
/* second achievement id is needed by delegated unlock. including it here allows overloading
* the hash generating code on the server */
snprintf(buffer, sizeof(buffer), "%u", api_params->achievement_id);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
snprintf(buffer, sizeof(buffer), "%u", api_params->seconds_since_unlock);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
}
md5_finish(&md5, digest);
rc_format_md5(buffer, digest);
rc_url_builder_append_str_param(&builder, "v", buffer);
@@ -505,6 +515,9 @@ int rc_api_init_submit_lboard_entry_request(rc_api_request_t* request, const rc_
if (api_params->game_hash && *api_params->game_hash)
rc_url_builder_append_str_param(&builder, "m", api_params->game_hash);
if (api_params->seconds_since_completion)
rc_url_builder_append_unum_param(&builder, "o", api_params->seconds_since_completion);
/* Evaluate the signature. */
md5_init(&md5);
snprintf(buffer, sizeof(buffer), "%u", api_params->leaderboard_id);
@@ -512,6 +525,10 @@ int rc_api_init_submit_lboard_entry_request(rc_api_request_t* request, const rc_
md5_append(&md5, (md5_byte_t*)api_params->username, (int)strlen(api_params->username));
snprintf(buffer, sizeof(buffer), "%d", api_params->score);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
if (api_params->seconds_since_completion) {
snprintf(buffer, sizeof(buffer), "%u", api_params->seconds_since_completion);
md5_append(&md5, (md5_byte_t*)buffer, (int)strlen(buffer));
}
md5_finish(&md5, digest);
rc_format_md5(buffer, digest);
rc_url_builder_append_str_param(&builder, "v", buffer);

View File

@@ -578,13 +578,7 @@ static int rc_client_get_image_url(char buffer[], size_t buffer_size, int image_
image_request.image_name = image_name;
result = rc_api_init_fetch_image_request(&request, &image_request);
if (result == RC_OK)
{
const size_t url_length = strlen(request.url);
if (url_length >= buffer_size)
result = RC_INSUFFICIENT_BUFFER;
else
memcpy(buffer, request.url, url_length + 1);
}
snprintf(buffer, buffer_size, "%s", request.url);
rc_api_destroy_request(&request);
return result;
@@ -1440,7 +1434,6 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
rc_mutex_lock(&client->state.mutex);
load_state->progress = (client->state.load == load_state) ?
RC_CLIENT_LOAD_GAME_STATE_DONE : RC_CLIENT_LOAD_GAME_STATE_ABORTED;
client->state.load = NULL;
rc_mutex_unlock(&client->state.mutex);
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_DONE) {
@@ -1461,17 +1454,15 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
start_session_response->num_unlocks, RC_CLIENT_ACHIEVEMENT_UNLOCKED_SOFTCORE);
}
/* make the loaded game active if another game is not aleady being loaded. */
rc_mutex_lock(&client->state.mutex);
if (client->state.load == NULL)
if (client->state.load == load_state)
client->game = load_state->game;
else
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
if (client->game != load_state->game) {
/* previous load state was aborted */
if (load_state->callback)
load_state->callback(RC_ABORTED, "The requested game is no longer active", client, load_state->callback_userdata);
}
else {
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
/* if a change media request is pending, kick it off */
rc_client_pending_media_t* pending_media;
@@ -1481,6 +1472,9 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
rc_mutex_unlock(&load_state->client->state.mutex);
if (pending_media) {
/* rc_client_check_pending_media will fail if it can't find the game in client->game or
* client->state.load->game. since we've detached the load_state, this has to occur after
* we've made the game active. */
if (pending_media->hash) {
rc_client_begin_change_media_from_hash(client, pending_media->hash,
pending_media->callback, pending_media->callback_userdata);
@@ -1494,12 +1488,50 @@ static void rc_client_activate_game(rc_client_load_state_t* load_state, rc_api_s
rc_client_free_pending_media(pending_media);
}
/* client->game must be set before calling this function so it can query the console_id */
rc_mutex_lock(&client->state.mutex);
if (client->state.load != load_state)
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
}
/* if the game is still being loaded, make sure all the required memory addresses are accessible
* so we can mark achievements as unsupported before loading them into the runtime. */
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
/* TODO: it is desirable to not do memory reads from a background thread. Some emulators (like Dolphin) don't
* allow it. Dolphin's solution is to use a dummy read function that says all addresses are valid and
* switches to the actual read function after the callback is called. latter invalid reads will
* mark achievements as unsupported. */
/* ASSERT: client->game must be set before calling this function so the read_memory callback can query the console_id */
rc_client_validate_addresses(load_state->game, client);
rc_mutex_lock(&client->state.mutex);
if (client->state.load != load_state)
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
}
/* if the game is still being loaded, load any active acheivements/leaderboards into the runtime */
if (load_state->progress != RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
rc_client_activate_achievements(load_state->game, client);
rc_client_activate_leaderboards(load_state->game, client);
/* detach the load state to indicate that loading is fully complete */
rc_mutex_lock(&client->state.mutex);
if (client->state.load == load_state)
client->state.load = NULL;
else
load_state->progress = RC_CLIENT_LOAD_GAME_STATE_ABORTED;
rc_mutex_unlock(&client->state.mutex);
}
/* one last sanity check to make sure the game is still being loaded. */
if (load_state->progress == RC_CLIENT_LOAD_GAME_STATE_ABORTED) {
/* game has been unloaded, or another game is being loaded over the top of this game */
if (load_state->callback)
load_state->callback(RC_ABORTED, "The requested game is no longer active", client, load_state->callback_userdata);
}
else {
if (load_state->hash->hash[0] != '[') {
if (load_state->client->state.spectator_mode != RC_CLIENT_SPECTATOR_MODE_LOCKED) {
/* schedule the periodic ping */
@@ -2007,7 +2039,6 @@ static int rc_client_attach_load_state(rc_client_t* client, rc_client_load_state
{
if (client->state.load == NULL) {
rc_client_unload_game(client);
client->state.load = load_state;
if (load_state->game == NULL) {
load_state->game = rc_client_allocate_game();
@@ -2018,6 +2049,10 @@ static int rc_client_attach_load_state(rc_client_t* client, rc_client_load_state
return 0;
}
}
rc_mutex_lock(&client->state.mutex);
client->state.load = load_state;
rc_mutex_unlock(&client->state.mutex);
}
else if (client->state.load != load_state) {
/* previous load was aborted */
@@ -2621,8 +2656,6 @@ static void rc_client_game_mark_ui_to_be_hidden(rc_client_t* client, rc_client_g
void rc_client_unload_game(rc_client_t* client)
{
rc_client_game_info_t* game;
rc_client_scheduled_callback_data_t** last;
rc_client_scheduled_callback_data_t* next;
if (!client)
return;
@@ -2649,29 +2682,38 @@ void rc_client_unload_game(rc_client_t* client)
if (client->state.load) {
/* this mimics rc_client_abort_async without nesting the lock */
client->state.load->async_handle.aborted = RC_CLIENT_ASYNC_ABORTED;
/* if the game is still being loaded, let the load process clean it up */
if (client->state.load->game == game)
game = NULL;
client->state.load = NULL;
}
if (client->state.spectator_mode == RC_CLIENT_SPECTATOR_MODE_LOCKED)
client->state.spectator_mode = RC_CLIENT_SPECTATOR_MODE_ON;
if (game != NULL)
if (game != NULL) {
rc_client_scheduled_callback_data_t** last;
rc_client_scheduled_callback_data_t* next;
rc_client_game_mark_ui_to_be_hidden(client, game);
last = &client->state.scheduled_callbacks;
do {
next = *last;
if (!next)
break;
last = &client->state.scheduled_callbacks;
do {
next = *last;
if (!next)
break;
/* remove rich presence ping scheduled event for game */
if (next->callback == rc_client_ping && game && next->related_id == game->public_.id) {
*last = next->next;
continue;
}
/* remove rich presence ping scheduled event for game */
if (next->callback == rc_client_ping && next->related_id == game->public_.id) {
*last = next->next;
continue;
}
last = &next->next;
} while (1);
last = &next->next;
} while (1);
}
rc_mutex_unlock(&client->state.mutex);
@@ -3534,7 +3576,7 @@ typedef struct rc_client_award_achievement_callback_data_t
uint32_t retry_count;
uint8_t hardcore;
const char* game_hash;
time_t unlock_time;
rc_clock_t unlock_time;
rc_client_t* client;
rc_client_scheduled_callback_data_t* scheduled_callback_data;
} rc_client_award_achievement_callback_data_t;
@@ -3685,6 +3727,11 @@ static void rc_client_award_achievement_server_call(rc_client_award_achievement_
api_params.hardcore = ach_data->hardcore;
api_params.game_hash = ach_data->game_hash;
if (ach_data->retry_count) {
const rc_clock_t now = ach_data->client->callbacks.get_time_millisecs(ach_data->client);
api_params.seconds_since_unlock = (uint32_t)((now - ach_data->unlock_time) / 1000);
}
result = rc_api_init_award_achievement_request(&request, &api_params);
if (result != RC_OK) {
RC_CLIENT_LOG_ERR_FORMATTED(ach_data->client, "Error constructing unlock request for achievement %u: %s", ach_data->id, rc_error_str(result));
@@ -3751,7 +3798,8 @@ static void rc_client_award_achievement(rc_client_t* client, rc_client_achieveme
callback_data->client = client;
callback_data->id = achievement->public_.id;
callback_data->hardcore = client->state.hardcore;
callback_data->unlock_time = achievement->public_.unlock_time;
callback_data->game_hash = client->game->public_.hash;
callback_data->unlock_time = client->callbacks.get_time_millisecs(client);
if (client->game) /* may be NULL if this gets called while unloading the game (from another thread - events are raised outside the lock) */
callback_data->game_hash = client->game->public_.hash;
@@ -4185,7 +4233,7 @@ typedef struct rc_client_submit_leaderboard_entry_callback_data_t
int32_t score;
uint32_t retry_count;
const char* game_hash;
time_t submit_time;
rc_clock_t submit_time;
rc_client_t* client;
rc_client_scheduled_callback_data_t* scheduled_callback_data;
} rc_client_submit_leaderboard_entry_callback_data_t;
@@ -4340,6 +4388,11 @@ static void rc_client_submit_leaderboard_entry_server_call(rc_client_submit_lead
api_params.score = lboard_data->score;
api_params.game_hash = lboard_data->game_hash;
if (lboard_data->retry_count) {
const rc_clock_t now = lboard_data->client->callbacks.get_time_millisecs(lboard_data->client);
api_params.seconds_since_completion = (uint32_t)((now - lboard_data->submit_time) / 1000);
}
result = rc_api_init_submit_lboard_entry_request(&request, &api_params);
if (result != RC_OK) {
RC_CLIENT_LOG_ERR_FORMATTED(lboard_data->client, "Error constructing submit leaderboard entry for leaderboard %u: %s", lboard_data->id, rc_error_str(result));
@@ -4383,7 +4436,7 @@ static void rc_client_submit_leaderboard_entry(rc_client_t* client, rc_client_le
callback_data->id = leaderboard->public_.id;
callback_data->score = leaderboard->value;
callback_data->game_hash = client->game->public_.hash;
callback_data->submit_time = time(NULL);
callback_data->submit_time = client->callbacks.get_time_millisecs(client);
RC_CLIENT_LOG_INFO_FORMATTED(client, "Submitting %s (%d) for leaderboard %u: %s",
leaderboard->public_.tracker_value, leaderboard->value, leaderboard->public_.id, leaderboard->public_.title);

View File

@@ -36,6 +36,17 @@ typedef struct rc_disallowed_core_settings_t
const rc_disallowed_setting_t* disallowed_settings;
} rc_disallowed_core_settings_t;
static const rc_disallowed_setting_t _rc_disallowed_beetle_psx_settings[] = {
{ "beetle_psx_cpu_freq_scale", "<100" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_beetle_psx_hw_settings[] = {
{ "beetle_psx_hw_cpu_freq_scale", "<100" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_bsnes_settings[] = {
{ "bsnes_region", "pal" },
{ NULL, NULL }
@@ -80,6 +91,11 @@ static const rc_disallowed_setting_t _rc_disallowed_fceumm_settings[] = {
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_flycast_settings[] = {
{ "reicast_sh4clock", "<200" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_gpgx_settings[] = {
{ "genesis_plus_gx_lock_on", ",action replay (pro),game genie" },
{ "genesis_plus_gx_region_detect", "pal" },
@@ -108,6 +124,7 @@ static const rc_disallowed_setting_t _rc_disallowed_neocd_settings[] = {
};
static const rc_disallowed_setting_t _rc_disallowed_pcsx_rearmed_settings[] = {
{ "pcsx_rearmed_psxclock", "<55" },
{ "pcsx_rearmed_region", "pal" },
{ NULL, NULL }
};
@@ -140,6 +157,11 @@ static const rc_disallowed_setting_t _rc_disallowed_snes9x_settings[] = {
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_swanstation_settings[] = {
{ "swanstation_CPU_Overclock", "<100" },
{ NULL, NULL }
};
static const rc_disallowed_setting_t _rc_disallowed_vice_settings[] = {
{ "vice_autostart", "disabled" }, /* autostart dictates initial load and reset from menu */
{ "vice_reset", "!autostart" }, /* reset dictates behavior when pressing reset button (END) */
@@ -152,6 +174,8 @@ static const rc_disallowed_setting_t _rc_disallowed_virtual_jaguar_settings[] =
};
static const rc_disallowed_core_settings_t rc_disallowed_core_settings[] = {
{ "Beetle PSX", _rc_disallowed_beetle_psx_settings },
{ "Beetle PSX HW", _rc_disallowed_beetle_psx_hw_settings },
{ "bsnes-mercury", _rc_disallowed_bsnes_settings },
{ "cap32", _rc_disallowed_cap32_settings },
{ "dolphin-emu", _rc_disallowed_dolphin_settings },
@@ -160,6 +184,7 @@ static const rc_disallowed_core_settings_t rc_disallowed_core_settings[] = {
{ "ecwolf", _rc_disallowed_ecwolf_settings },
{ "FCEUmm", _rc_disallowed_fceumm_settings },
{ "FinalBurn Neo", _rc_disallowed_fbneo_settings },
{ "Flycast", _rc_disallowed_flycast_settings },
{ "Genesis Plus GX", _rc_disallowed_gpgx_settings },
{ "Genesis Plus GX Wide", _rc_disallowed_gpgx_wide_settings },
{ "Mesen", _rc_disallowed_mesen_settings },
@@ -171,6 +196,7 @@ static const rc_disallowed_core_settings_t rc_disallowed_core_settings[] = {
{ "QUASI88", _rc_disallowed_quasi88_settings },
{ "SMS Plus GX", _rc_disallowed_smsplus_settings },
{ "Snes9x", _rc_disallowed_snes9x_settings },
{ "SwanStation", _rc_disallowed_swanstation_settings },
{ "VICE x64", _rc_disallowed_vice_settings },
{ "Virtual Jaguar", _rc_disallowed_virtual_jaguar_settings },
{ NULL, NULL }
@@ -186,6 +212,12 @@ static int rc_libretro_string_equal_nocase_wildcard(const char* test, const char
return (*value == '\0');
}
static int rc_libretro_numeric_less_than(const char* test, const char* value) {
int test_num = atoi(test);
int value_num = atoi(value);
return (test_num < value_num);
}
static int rc_libretro_match_value(const char* val, const char* match) {
/* if value starts with a comma, it's a CSV list of potential matches */
if (*match == ',') {
@@ -218,6 +250,10 @@ static int rc_libretro_match_value(const char* val, const char* match) {
if (*match == '!')
return !rc_libretro_match_value(val, &match[1]);
/* a leading less tahn means the provided value is the minimum allowed */
if (*match == '<')
return rc_libretro_numeric_less_than(val, &match[1]);
/* just a single value, attempt to match it */
return rc_libretro_string_equal_nocase_wildcard(val, match);
}

View File

@@ -8,7 +8,7 @@
RC_BEGIN_C_DECLS
#define RCHEEVOS_VERSION_MAJOR 11
#define RCHEEVOS_VERSION_MINOR 5
#define RCHEEVOS_VERSION_MINOR 6
#define RCHEEVOS_VERSION_PATCH 0
#define RCHEEVOS_MAKE_VERSION(major, minor, patch) (major * 1000000 + minor * 1000 + patch)

View File

@@ -721,16 +721,29 @@ static const rc_memory_regions_t rc_memory_regions_n64 = { _rc_memory_regions_n6
/* ===== Nintendo DS ===== */
/* https://www.akkit.org/info/gbatek.htm#dsmemorymaps */
static const rc_memory_region_t _rc_memory_regions_nintendo_ds[] = {
{ 0x000000U, 0x3FFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }
{ 0x0000000U, 0x03FFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" },
/* To keep DS/DSi memory maps aligned, padding is set here for the DSi's extra RAM */
{ 0x0400000U, 0x0FFFFFFU, 0x02400000U, RC_MEMORY_TYPE_UNUSED, "Unused (DSi exclusive)" },
/* The DS/DSi have "tightly coupled memory": very fast memory directly connected to the CPU.
* This memory has an instruction variant (ITCM) and a data variant (DTCM).
* For achievement purposes it is useful to be able to access the data variant.
* This memory does not have a fixed address on console, being able to be moved to any $0xxxx000 region.
* While normally this kind of memory is addressed outside of the possible native addressing space, this is simply not possible,
* as the DS/DSi's address space covers all possible uint32_t values.
* $0E000000 is used here as a "pseudo-end," as this is nearly the end of all the memory actually mapped to addresses
* This means that (with the exception of $FFFF0000 onwards, which has the ARM9 BIOS mapped) $0E000000 onwards has nothing mapped to it
*/
{ 0x1000000U, 0x1003FFFU, 0x0E000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Data TCM" }
};
static const rc_memory_regions_t rc_memory_regions_nintendo_ds = { _rc_memory_regions_nintendo_ds, 1 };
static const rc_memory_regions_t rc_memory_regions_nintendo_ds = { _rc_memory_regions_nintendo_ds, 3 };
/* ===== Nintendo DSi ===== */
/* https://problemkaputt.de/gbatek.htm#dsiiomap */
static const rc_memory_region_t _rc_memory_regions_nintendo_dsi[] = {
{ 0x000000U, 0xFFFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }
{ 0x0000000U, 0x0FFFFFFU, 0x02000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" },
{ 0x1000000U, 0x1003FFFU, 0x0E000000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Data TCM" }
};
static const rc_memory_regions_t rc_memory_regions_nintendo_dsi = { _rc_memory_regions_nintendo_dsi, 1 };
static const rc_memory_regions_t rc_memory_regions_nintendo_dsi = { _rc_memory_regions_nintendo_dsi, 2 };
/* ===== Oric ===== */
static const rc_memory_region_t _rc_memory_regions_oric[] = {
@@ -956,6 +969,31 @@ static const rc_memory_region_t _rc_memory_regions_wonderswan[] = {
};
static const rc_memory_regions_t rc_memory_regions_wonderswan = { _rc_memory_regions_wonderswan, 2 };
/* ===== ZX Spectrum ===== */
/* https://github.com/TASEmulators/BizHawk/blob/3a3b22c/src/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/ZXSpectrum16K/ZX16.cs
* https://github.com/TASEmulators/BizHawk/blob/3a3b22c/src/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/ZXSpectrum48K/ZX48.Memory.cs
* https://worldofspectrum.org/faq/reference/128kreference.htm */
static const rc_memory_region_t _rc_memory_regions_zx_spectrum[] = {
/* ZX Spectrum is complicated as multiple models exist with varying amounts of memory.
* In practice, this can be reduced to two categories: 16K/48K units, and 128K units.
* 16K/48K units have RAM starting at $4000 onwards, 16K ending at $7FFF, 48K ending at $FFFF.
* 128K units have banked memory, with $4000-$7FFF normally having RAM bank 5, and $8000-$BFFF normally having RAM bank 2.
* $C000-$FFFF is normally reserved for banked RAM, having any of banks 0-7.
* For the purposes of the RAM map, $C000-$FFFF is assumed to be bank 0, and $10000 onwards has the other banks in order (1, 3, 4, 6, 7)
* Doing it this way always for 16K/48K games to have the same memory map on the 128K, and thus avoid issues due to the model selected.
* Later 128K units also have a special banking mode that changes up banking completely, but for 16K/48K compatibility purposes this doesn't matter, and so is irrelevant.
*/
{ 0x00000U, 0x03FFFU, 0x04000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Screen RAM" }, /* RAM bank 5 on 128K units */
{ 0x04000U, 0x07FFFU, 0x08000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 2 on 128K units */
{ 0x08000U, 0x0BFFFU, 0x0C000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 0-7 on 128K units, assumed to be bank 0 here */
{ 0x0C000U, 0x0FFFFU, 0x10000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 1 on 128K units */
{ 0x10000U, 0x13FFFU, 0x14000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 3 on 128K units */
{ 0x14000U, 0x17FFFU, 0x18000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 4 on 128K units */
{ 0x18000U, 0x1BFFFU, 0x1C000U, RC_MEMORY_TYPE_SYSTEM_RAM, "System RAM" }, /* RAM bank 6 on 128K units */
{ 0x1C000U, 0x1FFFFU, 0x20000U, RC_MEMORY_TYPE_SYSTEM_RAM, "Screen RAM" } /* RAM bank 7 on 128K units */
};
static const rc_memory_regions_t rc_memory_regions_zx_spectrum = { _rc_memory_regions_zx_spectrum, 8 };
/* ===== default ===== */
static const rc_memory_regions_t rc_memory_regions_none = { 0, 0 };
@@ -1141,6 +1179,9 @@ const rc_memory_regions_t* rc_console_memory_regions(uint32_t console_id)
case RC_CONSOLE_WONDERSWAN:
return &rc_memory_regions_wonderswan;
case RC_CONSOLE_ZX_SPECTRUM:
return &rc_memory_regions_zx_spectrum;
default:
return &rc_memory_regions_none;
}

View File

@@ -199,19 +199,19 @@ int rc_evaluate_lboard(rc_lboard_t* self, int32_t* value, rc_peek_t peek, void*
/* start and submit are both true in the same frame, just submit without announcing the leaderboard is available */
self->state = RC_LBOARD_STATE_TRIGGERED;
}
else if (self->start.requirement == 0 && self->start.alternative == 0) {
/* start condition is empty - this leaderboard is submit-only with no measured progress */
else if (!self->start.requirement && !self->start.alternative) {
/* start trigger is empty. assume the leaderboard is in development and ignore */
}
else {
/* start the leaderboard attempt */
self->state = RC_LBOARD_STATE_STARTED;
/* reset any hit counts in the value */
if (self->progress)
rc_reset_value(self->progress);
rc_reset_value(&self->value);
}
/* reset any hit counts in the value */
if (self->progress)
rc_reset_value(self->progress);
rc_reset_value(&self->value);
}
break;

View File

@@ -726,6 +726,7 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
const rc_condition_t* condition;
const rc_condition_t* condition_chain_start;
int overlap;
int chain_matches;
/* empty group */
if (conditions == NULL || compare_conditions == NULL)
@@ -777,9 +778,9 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
/* if combining conditions exist, make sure the same combining conditions exist in the
* compare logic. conflicts can only occur if the combinining conditions match. */
chain_matches = 1;
if (condition_chain_start != condition)
{
int chain_matches = 1;
const rc_condition_t* condition_chain_iter = condition_chain_start;
while (condition_chain_iter != condition)
{
@@ -795,11 +796,8 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
if (compare_condition->oper != RC_OPERATOR_NONE &&
!rc_validate_are_operands_equal(&compare_condition->operand2, &condition_chain_iter->operand2))
{
if (compare_condition->operand2.type != condition_chain_iter->operand2.type)
{
chain_matches = 0;
break;
}
chain_matches = 0;
break;
}
if (!compare_condition->next)
@@ -808,17 +806,27 @@ static int rc_validate_conflicting_conditions(const rc_condset_t* conditions, co
break;
}
if (compare_condition->type != RC_CONDITION_ADD_ADDRESS &&
compare_condition->type != RC_CONDITION_ADD_SOURCE &&
compare_condition->type != RC_CONDITION_SUB_SOURCE &&
compare_condition->type != RC_CONDITION_AND_NEXT)
{
/* things like AddHits and OrNext are hard to definitively detect conflicts. ignore them. */
chain_matches = 0;
break;
}
compare_condition = compare_condition->next;
condition_chain_iter = condition_chain_iter->next;
}
}
/* combining field didn't match, or there's more unmatched combining fields. ignore this condition */
if (!chain_matches || rc_validate_is_combining_condition(compare_condition))
{
while (compare_condition->next && rc_validate_is_combining_condition(compare_condition))
compare_condition = compare_condition->next;
continue;
}
/* combining field didn't match, or there's more unmatched combining fields. ignore this condition */
if (!chain_matches || rc_validate_is_combining_condition(compare_condition))
{
while (compare_condition->next && rc_validate_is_combining_condition(compare_condition))
compare_condition = compare_condition->next;
continue;
}
if (compare_condition->required_hits)

View File

@@ -360,6 +360,9 @@ static const char* rc_parse_richpresence_lookup(rc_richpresence_lookup_t* lookup
do
{
line = nextline;
if (line == NULL)
break;
nextline = rc_parse_line(line, &endline, parse);
if (endline - line < 2) {
@@ -438,6 +441,9 @@ static const char* rc_parse_richpresence_lookup(rc_richpresence_lookup_t* lookup
/* insert the current item and continue scanning the next one */
rc_insert_richpresence_lookup_item(lookup, first, last, label, (int)(endline - label), parse);
if (parse->offset < 0)
break;
line = endptr + 1;
} while (line < endline);

View File

@@ -3113,6 +3113,7 @@ int rc_hash_generate_from_buffer(char hash[33], uint32_t console_id, const uint8
case RC_CONSOLE_VIRTUAL_BOY:
case RC_CONSOLE_WASM4:
case RC_CONSOLE_WONDERSWAN:
case RC_CONSOLE_ZX_SPECTRUM:
return rc_hash_buffer(hash, buffer, buffer_size);
case RC_CONSOLE_ARDUBOY:
@@ -3411,6 +3412,7 @@ int rc_hash_generate_from_file(char hash[33], uint32_t console_id, const char* p
case RC_CONSOLE_VIRTUAL_BOY:
case RC_CONSOLE_WASM4:
case RC_CONSOLE_WONDERSWAN:
case RC_CONSOLE_ZX_SPECTRUM:
/* generic whole-file hash - don't buffer */
return rc_hash_whole_file(hash, path);
@@ -3466,6 +3468,9 @@ int rc_hash_generate_from_file(char hash[33], uint32_t console_id, const char* p
case RC_CONSOLE_NINTENDO_64:
return rc_hash_n64(hash, path);
case RC_CONSOLE_NINTENDO_3DS:
return rc_hash_nintendo_3ds(hash, path);
case RC_CONSOLE_NINTENDO_DS:
case RC_CONSOLE_NINTENDO_DSI:
return rc_hash_nintendo_ds(hash, path);
@@ -3573,6 +3578,7 @@ static void rc_hash_initialize_dsk_iterator(struct rc_hash_iterator* iterator, c
/* check MSX first, as Apple II isn't supported by RetroArch, and RAppleWin won't use the iterator */
rc_hash_iterator_append_console(iterator, RC_CONSOLE_MSX);
rc_hash_iterator_append_console(iterator, RC_CONSOLE_AMSTRAD_PC);
rc_hash_iterator_append_console(iterator, RC_CONSOLE_ZX_SPECTRUM);
rc_hash_iterator_append_console(iterator, RC_CONSOLE_APPLE_II);
}
@@ -3725,6 +3731,10 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_NINTENDO_3DS;
}
else if (rc_path_compare_extension(ext, "csw"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 'd':
@@ -3808,6 +3818,7 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
iterator->consoles[1] = RC_CONSOLE_PSP;
iterator->consoles[2] = RC_CONSOLE_3DO;
iterator->consoles[3] = RC_CONSOLE_SEGA_CD; /* ASSERT: handles both Sega CD and Saturn */
iterator->consoles[4] = RC_CONSOLE_GAMECUBE;
need_path = 1;
}
break;
@@ -3909,6 +3920,10 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER;
}
else if (rc_path_compare_extension(ext, "pzx"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 'r':
@@ -3947,11 +3962,16 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_THOMSONTO8; /* disk */
}
else if (rc_path_compare_extension(ext, "scl"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 't':
if (rc_path_compare_extension(ext, "tap"))
{
/* also Commodore 64 and ZX Spectrum, but all are full file hashes */
iterator->consoles[0] = RC_CONSOLE_ORIC;
}
else if (rc_path_compare_extension(ext, "tic"))
@@ -3962,6 +3982,11 @@ void rc_hash_initialize_iterator(struct rc_hash_iterator* iterator, const char*
{
iterator->consoles[0] = RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER;
}
else if (rc_path_compare_extension(ext, "trd") ||
rc_path_compare_extension(ext, "tzx"))
{
iterator->consoles[0] = RC_CONSOLE_ZX_SPECTRUM;
}
break;
case 'u':

View File

@@ -132,7 +132,7 @@ typedef enum StdVideoAV1FrameRestorationType {
typedef enum StdVideoAV1ColorPrimaries {
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_709 = 1,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = 2,
STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED = 2,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_470_M = 4,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_470_B_G = 5,
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_601 = 6,
@@ -144,6 +144,8 @@ typedef enum StdVideoAV1ColorPrimaries {
STD_VIDEO_AV1_COLOR_PRIMARIES_SMPTE_432 = 12,
STD_VIDEO_AV1_COLOR_PRIMARIES_EBU_3213 = 22,
STD_VIDEO_AV1_COLOR_PRIMARIES_INVALID = 0x7FFFFFFF,
// STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED is a deprecated alias
STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED,
STD_VIDEO_AV1_COLOR_PRIMARIES_MAX_ENUM = 0x7FFFFFFF
} StdVideoAV1ColorPrimaries;

View File

@@ -0,0 +1,143 @@
#ifndef VULKAN_VIDEO_CODEC_AV1STD_ENCODE_H_
#define VULKAN_VIDEO_CODEC_AV1STD_ENCODE_H_ 1
/*
** Copyright 2015-2024 The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0
*/
/*
** This header is generated from the Khronos Vulkan XML API Registry.
**
*/
#ifdef __cplusplus
extern "C" {
#endif
// vulkan_video_codec_av1std_encode is a preprocessor guard. Do not pass it to API calls.
#define vulkan_video_codec_av1std_encode 1
#include "vulkan_video_codec_av1std.h"
#define VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_API_VERSION_1_0_0 VK_MAKE_VIDEO_STD_VERSION(1, 0, 0)
#define VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_API_VERSION_1_0_0
#define VK_STD_VULKAN_VIDEO_CODEC_AV1_ENCODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_av1_encode"
typedef struct StdVideoEncodeAV1DecoderModelInfo {
uint8_t buffer_delay_length_minus_1;
uint8_t buffer_removal_time_length_minus_1;
uint8_t frame_presentation_time_length_minus_1;
uint8_t reserved1;
uint32_t num_units_in_decoding_tick;
} StdVideoEncodeAV1DecoderModelInfo;
typedef struct StdVideoEncodeAV1ExtensionHeader {
uint8_t temporal_id;
uint8_t spatial_id;
} StdVideoEncodeAV1ExtensionHeader;
typedef struct StdVideoEncodeAV1OperatingPointInfoFlags {
uint32_t decoder_model_present_for_this_op : 1;
uint32_t low_delay_mode_flag : 1;
uint32_t initial_display_delay_present_for_this_op : 1;
uint32_t reserved : 29;
} StdVideoEncodeAV1OperatingPointInfoFlags;
typedef struct StdVideoEncodeAV1OperatingPointInfo {
StdVideoEncodeAV1OperatingPointInfoFlags flags;
uint16_t operating_point_idc;
uint8_t seq_level_idx;
uint8_t seq_tier;
uint32_t decoder_buffer_delay;
uint32_t encoder_buffer_delay;
uint8_t initial_display_delay_minus_1;
} StdVideoEncodeAV1OperatingPointInfo;
typedef struct StdVideoEncodeAV1PictureInfoFlags {
uint32_t error_resilient_mode : 1;
uint32_t disable_cdf_update : 1;
uint32_t use_superres : 1;
uint32_t render_and_frame_size_different : 1;
uint32_t allow_screen_content_tools : 1;
uint32_t is_filter_switchable : 1;
uint32_t force_integer_mv : 1;
uint32_t frame_size_override_flag : 1;
uint32_t buffer_removal_time_present_flag : 1;
uint32_t allow_intrabc : 1;
uint32_t frame_refs_short_signaling : 1;
uint32_t allow_high_precision_mv : 1;
uint32_t is_motion_mode_switchable : 1;
uint32_t use_ref_frame_mvs : 1;
uint32_t disable_frame_end_update_cdf : 1;
uint32_t allow_warped_motion : 1;
uint32_t reduced_tx_set : 1;
uint32_t skip_mode_present : 1;
uint32_t delta_q_present : 1;
uint32_t delta_lf_present : 1;
uint32_t delta_lf_multi : 1;
uint32_t segmentation_enabled : 1;
uint32_t segmentation_update_map : 1;
uint32_t segmentation_temporal_update : 1;
uint32_t segmentation_update_data : 1;
uint32_t UsesLr : 1;
uint32_t usesChromaLr : 1;
uint32_t show_frame : 1;
uint32_t showable_frame : 1;
uint32_t reserved : 3;
} StdVideoEncodeAV1PictureInfoFlags;
typedef struct StdVideoEncodeAV1PictureInfo {
StdVideoEncodeAV1PictureInfoFlags flags;
StdVideoAV1FrameType frame_type;
uint32_t frame_presentation_time;
uint32_t current_frame_id;
uint8_t order_hint;
uint8_t primary_ref_frame;
uint8_t refresh_frame_flags;
uint8_t coded_denom;
uint16_t render_width_minus_1;
uint16_t render_height_minus_1;
StdVideoAV1InterpolationFilter interpolation_filter;
StdVideoAV1TxMode TxMode;
uint8_t delta_q_res;
uint8_t delta_lf_res;
uint8_t ref_order_hint[STD_VIDEO_AV1_NUM_REF_FRAMES];
int8_t ref_frame_idx[STD_VIDEO_AV1_REFS_PER_FRAME];
uint8_t reserved1[3];
uint32_t delta_frame_id_minus_1[STD_VIDEO_AV1_REFS_PER_FRAME];
const StdVideoAV1TileInfo* pTileInfo;
const StdVideoAV1Quantization* pQuantization;
const StdVideoAV1Segmentation* pSegmentation;
const StdVideoAV1LoopFilter* pLoopFilter;
const StdVideoAV1CDEF* pCDEF;
const StdVideoAV1LoopRestoration* pLoopRestoration;
const StdVideoAV1GlobalMotion* pGlobalMotion;
const StdVideoEncodeAV1ExtensionHeader* pExtensionHeader;
const uint32_t* pBufferRemovalTimes;
} StdVideoEncodeAV1PictureInfo;
typedef struct StdVideoEncodeAV1ReferenceInfoFlags {
uint32_t disable_frame_end_update_cdf : 1;
uint32_t segmentation_enabled : 1;
uint32_t reserved : 30;
} StdVideoEncodeAV1ReferenceInfoFlags;
typedef struct StdVideoEncodeAV1ReferenceInfo {
StdVideoEncodeAV1ReferenceInfoFlags flags;
uint32_t RefFrameId;
StdVideoAV1FrameType frame_type;
uint8_t OrderHint;
uint8_t reserved1[3];
const StdVideoEncodeAV1ExtensionHeader* pExtensionHeader;
} StdVideoEncodeAV1ReferenceInfo;
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -53,13 +53,14 @@ typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR {
// VK_AMDX_shader_enqueue is a preprocessor guard. Do not pass it to API calls.
#define VK_AMDX_shader_enqueue 1
#define VK_AMDX_SHADER_ENQUEUE_SPEC_VERSION 1
#define VK_AMDX_SHADER_ENQUEUE_SPEC_VERSION 2
#define VK_AMDX_SHADER_ENQUEUE_EXTENSION_NAME "VK_AMDX_shader_enqueue"
#define VK_SHADER_INDEX_UNUSED_AMDX (~0U)
typedef struct VkPhysicalDeviceShaderEnqueueFeaturesAMDX {
VkStructureType sType;
void* pNext;
VkBool32 shaderEnqueue;
VkBool32 shaderMeshEnqueue;
} VkPhysicalDeviceShaderEnqueueFeaturesAMDX;
typedef struct VkPhysicalDeviceShaderEnqueuePropertiesAMDX {
@@ -70,12 +71,16 @@ typedef struct VkPhysicalDeviceShaderEnqueuePropertiesAMDX {
uint32_t maxExecutionGraphShaderPayloadSize;
uint32_t maxExecutionGraphShaderPayloadCount;
uint32_t executionGraphDispatchAddressAlignment;
uint32_t maxExecutionGraphWorkgroupCount[3];
uint32_t maxExecutionGraphWorkgroups;
} VkPhysicalDeviceShaderEnqueuePropertiesAMDX;
typedef struct VkExecutionGraphPipelineScratchSizeAMDX {
VkStructureType sType;
void* pNext;
VkDeviceSize size;
VkDeviceSize minSize;
VkDeviceSize maxSize;
VkDeviceSize sizeGranularity;
} VkExecutionGraphPipelineScratchSizeAMDX;
typedef struct VkExecutionGraphPipelineCreateInfoAMDX {
@@ -116,12 +121,12 @@ typedef struct VkPipelineShaderStageNodeCreateInfoAMDX {
} VkPipelineShaderStageNodeCreateInfoAMDX;
typedef VkResult (VKAPI_PTR *PFN_vkCreateExecutionGraphPipelinesAMDX)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkExecutionGraphPipelineCreateInfoAMDX* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineScratchSizeAMDX)(VkDevice device, VkPipeline executionGraph, VkExecutionGraphPipelineScratchSizeAMDX* pSizeInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineNodeIndexAMDX)(VkDevice device, VkPipeline executionGraph, const VkPipelineShaderStageNodeCreateInfoAMDX* pNodeInfo, uint32_t* pNodeIndex);
typedef void (VKAPI_PTR *PFN_vkCmdInitializeGraphScratchMemoryAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectCountAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceAddress countInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineScratchSizeAMDX)(VkDevice device, VkPipeline executionGraph, VkExecutionGraphPipelineScratchSizeAMDX* pSizeInfo);
typedef VkResult (VKAPI_PTR *PFN_vkGetExecutionGraphPipelineNodeIndexAMDX)(VkDevice device, VkPipeline executionGraph, const VkPipelineShaderStageNodeCreateInfoAMDX* pNodeInfo, uint32_t* pNodeIndex);
typedef void (VKAPI_PTR *PFN_vkCmdInitializeGraphScratchMemoryAMDX)(VkCommandBuffer commandBuffer, VkPipeline executionGraph, VkDeviceAddress scratch, VkDeviceSize scratchSize);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceSize scratchSize, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceSize scratchSize, const VkDispatchGraphCountInfoAMDX* pCountInfo);
typedef void (VKAPI_PTR *PFN_vkCmdDispatchGraphIndirectCountAMDX)(VkCommandBuffer commandBuffer, VkDeviceAddress scratch, VkDeviceSize scratchSize, VkDeviceAddress countInfo);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR VkResult VKAPI_CALL vkCreateExecutionGraphPipelinesAMDX(
@@ -145,21 +150,26 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetExecutionGraphPipelineNodeIndexAMDX(
VKAPI_ATTR void VKAPI_CALL vkCmdInitializeGraphScratchMemoryAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch);
VkPipeline executionGraph,
VkDeviceAddress scratch,
VkDeviceSize scratchSize);
VKAPI_ATTR void VKAPI_CALL vkCmdDispatchGraphAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch,
VkDeviceSize scratchSize,
const VkDispatchGraphCountInfoAMDX* pCountInfo);
VKAPI_ATTR void VKAPI_CALL vkCmdDispatchGraphIndirectAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch,
VkDeviceSize scratchSize,
const VkDispatchGraphCountInfoAMDX* pCountInfo);
VKAPI_ATTR void VKAPI_CALL vkCmdDispatchGraphIndirectCountAMDX(
VkCommandBuffer commandBuffer,
VkDeviceAddress scratch,
VkDeviceSize scratchSize,
VkDeviceAddress countInfo);
#endif

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@@ -2398,7 +2398,7 @@ RETURN_IF_FAILED(wil::stream_seek_nothrow(source, LLONG_MAX, STREAM_SEEK_CUR));
@param stream The stream to seek
@param offset The position, in bytes from the current position, to seek
@param from The starting point from which to seek, from the STREAM_SEEK_* set of values
@param value Optionally recieves the new absolute position from the stream
@param value Optionally receives the new absolute position from the stream
*/
inline HRESULT stream_seek_nothrow(_In_ IStream* stream, long long offset, unsigned long from, _Out_opt_ unsigned long long* value = nullptr)
{
@@ -2418,7 +2418,7 @@ RETURN_HR(wil::stream_set_position_nothrow(source, 16));
~~~~
@param stream The stream whose size is to be returned in `value`
@param offset The position, in bytes from the start of the stream, to seek to
@param value Optionally recieves the new absolute position from the stream
@param value Optionally receives the new absolute position from the stream
*/
inline HRESULT stream_set_position_nothrow(_In_ IStream* stream, unsigned long long offset, _Out_opt_ unsigned long long* value = nullptr)
{
@@ -2888,7 +2888,7 @@ if (wcscmp(content.get(), L"waffles") == 0)
@endcode
@param source The stream from which to read a string
@param options Controls the behavior when reading a zero-length string
@return An non-null string (but possibly zero lengh) string read from `source`
@return An non-null string (but possibly zero length) string read from `source`
*/
inline wil::unique_cotaskmem_string stream_read_string(_In_ ISequentialStream* source, empty_string_options options = empty_string_options::returns_empty)
{

View File

@@ -526,7 +526,7 @@ to be able to layer additional functionality into other libraries by their mere
of initialization should be used whenever they are available.
~~~~
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
WI_HEADER_INITITALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
WI_HEADER_INITIALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
{
g_pfnGetModuleName = GetCurrentModuleName;
g_pfnFailFastInLoaderCallout = FailFastInLoaderCallout;
@@ -537,16 +537,16 @@ WI_HEADER_INITITALIZATION_FUNCTION(InitializeDesktopFamilyApis, []
The above example is used within WIL to decide whether or not the library containing WIL is allowed to use
desktop APIs. Building this functionality as `#IFDEF`s within functions would create ODR violations, whereas
doing it with global function pointers and header initialization allows a runtime determination. */
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn)
#define WI_HEADER_INITIALIZATION_FUNCTION(name, fn)
#elif defined(_M_IX86)
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) \
#define WI_HEADER_INITIALIZATION_FUNCTION(name, fn) \
extern "C" \
{ \
__declspec(selectany) unsigned char g_header_init_##name = static_cast<unsigned char>(fn()); \
} \
__pragma(comment(linker, "/INCLUDE:_g_header_init_" #name))
#elif defined(_M_IA64) || defined(_M_AMD64) || defined(_M_ARM) || defined(_M_ARM64)
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) \
#define WI_HEADER_INITIALIZATION_FUNCTION(name, fn) \
extern "C" \
{ \
__declspec(selectany) unsigned char g_header_init_##name = static_cast<unsigned char>(fn()); \
@@ -556,6 +556,9 @@ doing it with global function pointers and header initialization allows a runtim
#error linker pragma must include g_header_init variation
#endif
// Keep the misspelled name for backward compatibility.
#define WI_HEADER_INITITALIZATION_FUNCTION(name, fn) WI_HEADER_INITIALIZATION_FUNCTION(name, fn)
/** All Windows Implementation Library classes and functions are located within the "wil" namespace.
The 'wil' namespace is an intentionally short name as the intent is for code to be able to reference
the namespace directly (example: `wil::srwlock lock;`) without a using statement. Resist adding a using
@@ -687,32 +690,32 @@ boolean, BOOLEAN, and classes with an explicit bool cast.
@param val The logical bool expression
@return A C++ bool representing the evaluation of `val`. */
template <typename T, __R_ENABLE_IF_IS_CLASS(T)>
_Post_satisfies_(return == static_cast<bool>(val)) __forceinline constexpr bool verify_bool(const T& val)
_Post_satisfies_(return == static_cast<bool>(val)) __forceinline constexpr bool verify_bool(const T& val) WI_NOEXCEPT
{
return static_cast<bool>(val);
}
template <typename T, __R_ENABLE_IF_IS_NOT_CLASS(T)>
__forceinline constexpr bool verify_bool(T /*val*/)
__forceinline constexpr bool verify_bool(T /*val*/) WI_NOEXCEPT
{
static_assert(!wistd::is_same<T, T>::value, "Wrong Type: bool/BOOL/BOOLEAN/boolean expected");
return false;
}
template <>
_Post_satisfies_(return == val) __forceinline constexpr bool verify_bool<bool>(bool val)
_Post_satisfies_(return == val) __forceinline constexpr bool verify_bool<bool>(bool val) WI_NOEXCEPT
{
return val;
}
template <>
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<int>(int val)
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<int>(int val) WI_NOEXCEPT
{
return (val != 0);
}
template <>
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<unsigned char>(unsigned char val)
_Post_satisfies_(return == (val != 0)) __forceinline constexpr bool verify_bool<unsigned char>(unsigned char val) WI_NOEXCEPT
{
return (val != 0);
}
@@ -723,7 +726,7 @@ accept any `int` value as long as that is the underlying typedef behind `BOOL`.
@param val The Win32 BOOL returning expression
@return A Win32 BOOL representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == val) __forceinline constexpr int verify_BOOL(T val)
_Post_satisfies_(return == val) __forceinline constexpr int verify_BOOL(T val) WI_NOEXCEPT
{
// Note: Written in terms of 'int' as BOOL is actually: typedef int BOOL;
static_assert((wistd::is_same<T, int>::value), "Wrong Type: BOOL expected");
@@ -752,7 +755,7 @@ RETURN_HR_IF(static_cast<HRESULT>(UIA_E_NOTSUPPORTED), (patternId != UIA_DragPat
@param hr The HRESULT returning expression
@return An HRESULT representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == hr) inline constexpr long verify_hresult(T hr)
_Post_satisfies_(return == hr) inline constexpr long verify_hresult(T hr) WI_NOEXCEPT
{
// Note: Written in terms of 'long' as HRESULT is actually: typedef _Return_type_success_(return >= 0) long HRESULT
static_assert(wistd::is_same<T, long>::value, "Wrong Type: HRESULT expected");
@@ -781,7 +784,7 @@ NT_RETURN_IF_FALSE(static_cast<NTSTATUS>(STATUS_NOT_SUPPORTED), (dispatch->Versi
@param status The NTSTATUS returning expression
@return An NTSTATUS representing the evaluation of `val`. */
template <typename T>
_Post_satisfies_(return == status) inline long verify_ntstatus(T status)
_Post_satisfies_(return == status) inline long verify_ntstatus(T status) WI_NOEXCEPT
{
// Note: Written in terms of 'long' as NTSTATUS is actually: typedef _Return_type_success_(return >= 0) long NTSTATUS
static_assert(wistd::is_same<T, long>::value, "Wrong Type: NTSTATUS expected");
@@ -795,7 +798,7 @@ commonly used when manipulating Win32 error codes.
@param error The Win32 error code returning expression
@return An Win32 error code representing the evaluation of `error`. */
template <typename T>
_Post_satisfies_(return == error) inline T verify_win32(T error)
_Post_satisfies_(return == error) inline T verify_win32(T error) WI_NOEXCEPT
{
// Note: Win32 error code are defined as 'long' (#define ERROR_SUCCESS 0L), but are more frequently used as DWORD (unsigned
// long). This accept both types.
@@ -810,7 +813,7 @@ _Post_satisfies_(return == error) inline T verify_win32(T error)
// Implementation details for macros and helper functions... do not use directly.
namespace details
{
// Use size-specific casts to avoid sign extending numbers -- avoid warning C4310: cast truncates constant value
// Use size-specific casts to avoid sign extending numbers -- avoid warning C4310: cast truncates constant value
#define __WI_MAKE_UNSIGNED(val) \
(__pragma(warning(push)) __pragma(warning(disable : 4310 4309))( \
sizeof(val) == 1 ? static_cast<unsigned char>(val) \

View File

@@ -191,7 +191,7 @@ struct com_task;
/// @cond
namespace wil::details::coro
{
// task and com_task are convertable to each other. However, not
// task and com_task are convertible to each other. However, not
// all consumers of this header have COM enabled. Support for saving
// COM thread-local error information and restoring it on the resuming
// thread is enabled using these function pointers. If COM is not
@@ -764,8 +764,8 @@ inline void __stdcall DestroyRestrictedErrorInformation(_In_ void* restricted_er
struct apartment_info
{
APTTYPE aptType;
APTTYPEQUALIFIER aptTypeQualifier;
APTTYPE aptType{};
APTTYPEQUALIFIER aptTypeQualifier{};
void load()
{
@@ -814,7 +814,7 @@ struct apartment_resumer
__WI_COROUTINE_NAMESPACE::coroutine_handle<> waiter;
wil::com_ptr<IContextCallback> context{nullptr};
apartment_info info;
apartment_info info{};
HRESULT resume_result = S_OK;
void capture_context(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
@@ -925,7 +925,7 @@ auto task_base<T>::resume_same_apartment() && noexcept
// This section is lit up when COM headers are available. Initialize the global function
// pointers such that error information can be saved and restored across thread boundaries.
WI_HEADER_INITITALIZATION_FUNCTION(CoroutineRestrictedErrorInitialize, [] {
WI_HEADER_INITIALIZATION_FUNCTION(CoroutineRestrictedErrorInitialize, [] {
::wil::details::coro::g_pfnCaptureRestrictedErrorInformation = ::wil::details::coro::CaptureRestrictedErrorInformation;
::wil::details::coro::g_pfnRestoreRestrictedErrorInformation = ::wil::details::coro::RestoreRestrictedErrorInformation;
::wil::details::coro::g_pfnDestroyRestrictedErrorInformation = ::wil::details::coro::DestroyRestrictedErrorInformation;

View File

@@ -255,7 +255,7 @@ namespace details
{
#ifndef CPPWINRT_SUPPRESS_STATIC_INITIALIZERS
WI_ODR_PRAGMA("CPPWINRT_SUPPRESS_STATIC_INITIALIZERS", "0")
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_CppWinRT, [] {
WI_HEADER_INITIALIZATION_FUNCTION(WilInitialize_CppWinRT, [] {
::wil::WilInitialize_CppWinRT();
return 1;
});

View File

@@ -476,7 +476,7 @@ next_entry_offset_iterator<T> create_next_entry_offset_iterator(T* p)
enum class FolderChangeEvent : DWORD
{
ChangesLost = 0, // requies special handling, reset state as events were lost
ChangesLost = 0, // requires special handling, reset state as events were lost
Added = FILE_ACTION_ADDED,
Removed = FILE_ACTION_REMOVED,
Modified = FILE_ACTION_MODIFIED,
@@ -1122,9 +1122,9 @@ struct file_and_error_result
DWORD last_error{};
};
/** Non-throwing open existing using OPEN_EXISTING.
/** Non-throwing open existing using OPEN_EXISTING, returns handle and error code.
~~~
auto handle = wil::try_open_file(filePath.c_str());
auto [handle, error] = wil::try_open_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_open_file(
@@ -1150,7 +1150,7 @@ inline wil::unique_hfile open_file(
DWORD dwDesiredAccess = GENERIC_READ,
DWORD dwShareMode = FILE_SHARE_READ,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
bool inheritHandle = false) noexcept
bool inheritHandle = false)
{
auto result = try_open_file(path, dwDesiredAccess, dwShareMode, dwFlagsAndAttributes, inheritHandle);
THROW_WIN32_IF(result.last_error, !result.file.is_valid());
@@ -1173,7 +1173,7 @@ namespace details
/** create using CREATE_NEW, returns handle and error code.
~~~
auto [handle, error = wil::try_create_new_file(filePath.c_str());
auto [handle, error] = wil::try_create_new_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_create_new_file(
@@ -1189,7 +1189,7 @@ inline file_and_error_result try_create_new_file(
/** create using OPEN_ALWAYS, returns handle and error code.
~~~
auto [handle, error = wil::try_open_or_create_file(filePath.c_str());
auto [handle, error] = wil::try_open_or_create_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_open_or_create_file(
@@ -1205,7 +1205,7 @@ inline file_and_error_result try_open_or_create_file(
/** create using CREATE_ALWAYS, returns handle and error code.
~~~
auto [handle, error = wil::try_open_or_truncate_existing_file(filePath.c_str());
auto [handle, error] = wil::try_open_or_truncate_existing_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_open_or_truncate_existing_file(
@@ -1221,7 +1221,7 @@ inline file_and_error_result try_open_or_truncate_existing_file(
/** create using TRUNCATE_EXISTING, returns handle and error code.
~~~
auto [handle, error = wil::try_truncate_existing_file(filePath.c_str());
auto [handle, error] = wil::try_truncate_existing_file(filePath.c_str());
~~~
*/
inline file_and_error_result try_truncate_existing_file(
@@ -1247,7 +1247,7 @@ inline wil::unique_hfile create_new_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result = try_create_new_file(path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);
THROW_WIN32_IF(result.last_error, !result.file.is_valid());
@@ -1265,7 +1265,7 @@ inline wil::unique_hfile open_or_create_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result = try_open_or_create_file(path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);
THROW_WIN32_IF(result.last_error, !result.file.is_valid());
@@ -1283,7 +1283,7 @@ inline wil::unique_hfile open_or_truncate_existing_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result = try_open_or_truncate_existing_file(
path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);
@@ -1302,7 +1302,7 @@ inline wil::unique_hfile truncate_existing_file(
DWORD dwShareMode = FILE_SHARE_READ,
LPSECURITY_ATTRIBUTES lpSecurityAttributes = nullptr,
DWORD dwFlagsAndAttributes = FILE_ATTRIBUTE_NORMAL,
HANDLE hTemplateFile = nullptr) noexcept
HANDLE hTemplateFile = nullptr)
{
auto result =
try_truncate_existing_file(path, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwFlagsAndAttributes, hTemplateFile);

View File

@@ -27,10 +27,10 @@
// stdint.h and intsafe.h have conflicting definitions, so it's not safe to include either to pick up our dependencies,
// so the definitions we need are copied below
#ifdef _WIN64
#define __WI_SIZE_MAX 0xffffffffffffffffui64 // UINT64_MAX
#else /* _WIN64 */
#define __WI_SIZE_MAX 0xffffffffui32 // UINT32_MAX
#endif /* _WIN64 */
#define __WI_SIZE_MAX 0xffffffffffffffffULL // UINT64_MAX
#else /* _WIN64 */
#define __WI_SIZE_MAX 0xffffffffUL // UINT32_MAX
#endif /* _WIN64 */
/// @endcond
// Forward declaration
@@ -721,7 +721,7 @@ class com_ptr_t; // forward
namespace details
{
// The first two attach_to_smart_pointer() overloads are ambiguous when passed a com_ptr_t.
// To solve that use this functions return type to elminate the reset form for com_ptr_t.
// To solve that use this functions return type to eliminate the reset form for com_ptr_t.
template <typename T, typename err>
wistd::false_type use_reset(wil::com_ptr_t<T, err>*)
{
@@ -1025,7 +1025,7 @@ struct empty_deleter
};
/** unique_any_array_ptr is a RAII type for managing conformant arrays that need to be freed and have elements that may need to be
freed. The intented use for this RAII type would be to capture out params from API like IPropertyValue::GetStringArray. This class
freed. The intended use for this RAII type would be to capture out params from API like IPropertyValue::GetStringArray. This class
also maintains the size of the array, so it can iterate over the members and deallocate them before it deallocates the base array
pointer.
@@ -2892,6 +2892,7 @@ typedef unique_any_t<event_t<details::unique_storage<details::handle_resource_po
typedef unique_any_t<event_t<details::unique_storage<details::handle_resource_policy>, err_exception_policy>> unique_event;
#endif
#ifndef WIL_NO_SLIM_EVENT
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && \
((_WIN32_WINNT >= _WIN32_WINNT_WIN8) || (__WIL_RESOURCE_ENABLE_QUIRKS && (_WIN32_WINNT >= _WIN32_WINNT_WIN7)))
enum class SlimEventType
@@ -2973,13 +2974,13 @@ public:
return !!ReadAcquire(&m_isSignaled);
}
bool wait(DWORD timeoutMiliseconds) WI_NOEXCEPT
bool wait(DWORD timeoutMilliseconds) WI_NOEXCEPT
{
if (timeoutMiliseconds == 0)
if (timeoutMilliseconds == 0)
{
return TryAcquireEvent();
}
else if (timeoutMiliseconds == INFINITE)
else if (timeoutMilliseconds == INFINITE)
{
return wait();
}
@@ -2991,12 +2992,12 @@ public:
while (!TryAcquireEvent())
{
if (elapsedTimeMilliseconds >= timeoutMiliseconds)
if (elapsedTimeMilliseconds >= timeoutMilliseconds)
{
return false;
}
DWORD newTimeout = static_cast<DWORD>(timeoutMiliseconds - elapsedTimeMilliseconds);
DWORD newTimeout = static_cast<DWORD>(timeoutMilliseconds - elapsedTimeMilliseconds);
if (!WaitForSignal(newTimeout))
{
@@ -3039,10 +3040,10 @@ private:
}
}
bool WaitForSignal(DWORD timeoutMiliseconds) WI_NOEXCEPT
bool WaitForSignal(DWORD timeoutMilliseconds) WI_NOEXCEPT
{
LONG falseValue = FALSE;
BOOL waitResult = WaitOnAddress(&m_isSignaled, &falseValue, sizeof(m_isSignaled), timeoutMiliseconds);
BOOL waitResult = WaitOnAddress(&m_isSignaled, &falseValue, sizeof(m_isSignaled), timeoutMilliseconds);
__FAIL_FAST_ASSERT__(waitResult || ::GetLastError() == ERROR_TIMEOUT);
return !!waitResult;
}
@@ -3060,6 +3061,7 @@ using slim_event_manual_reset = slim_event_t<SlimEventType::ManualReset>;
using slim_event = slim_event_auto_reset;
#endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
#endif // WIL_NO_SLIM_EVENT
typedef unique_any<HANDLE, decltype(&details::ReleaseMutex), details::ReleaseMutex, details::pointer_access_none> mutex_release_scope_exit;
@@ -4731,7 +4733,7 @@ inline unique_hstring make_unique_string_nothrow<unique_hstring>(
_When_((source != nullptr) && length == static_cast<size_t>(-1), _In_z_) PCWSTR source,
size_t length) WI_NOEXCEPT
{
WI_ASSERT(source != nullptr); // the HSTRING version of this function does not suport this case
WI_ASSERT(source != nullptr); // the HSTRING version of this function does not support this case
if (length == static_cast<size_t>(-1))
{
length = wcslen(source);
@@ -5218,7 +5220,7 @@ struct cert_context_t
}
/** A wrapper around CertEnumCertificatesInStore.
CertEnumCertificatesInStore takes ownership of its second paramter in an unclear fashion,
CertEnumCertificatesInStore takes ownership of its second parameter in an unclear fashion,
making it error-prone to use in combination with unique_cert_context. This wrapper helps
manage the resource correctly while ensuring the GetLastError state set by CertEnumCertificatesInStore.
is not lost. See MSDN for more information on `CertEnumCertificatesInStore`.
@@ -6264,7 +6266,7 @@ using wdf_wait_lock_release_scope_exit =
using unique_wdf_device_init = unique_any<WDFDEVICE_INIT*, decltype(&::WdfDeviceInitFree), ::WdfDeviceInitFree>;
#endif
inline WI_NODISCARD _IRQL_requires_max_(PASSIVE_LEVEL)
WI_NODISCARD inline _IRQL_requires_max_(PASSIVE_LEVEL)
_Acquires_lock_(lock)
wdf_wait_lock_release_scope_exit acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_NOEXCEPT
{
@@ -6272,7 +6274,7 @@ wdf_wait_lock_release_scope_exit acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_NOEX
return wdf_wait_lock_release_scope_exit(lock);
}
inline WI_NODISCARD _IRQL_requires_max_(APC_LEVEL)
WI_NODISCARD inline _IRQL_requires_max_(APC_LEVEL)
_When_(return, _Acquires_lock_(lock))
wdf_wait_lock_release_scope_exit try_acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_NOEXCEPT
{
@@ -6291,7 +6293,7 @@ wdf_wait_lock_release_scope_exit try_acquire_wdf_wait_lock(WDFWAITLOCK lock) WI_
using wdf_spin_lock_release_scope_exit =
unique_any<WDFSPINLOCK, decltype(&::WdfSpinLockRelease), ::WdfSpinLockRelease, details::pointer_access_none>;
inline WI_NODISCARD _IRQL_requires_max_(DISPATCH_LEVEL)
WI_NODISCARD inline _IRQL_requires_max_(DISPATCH_LEVEL)
_IRQL_raises_(DISPATCH_LEVEL)
_Acquires_lock_(lock)
wdf_spin_lock_release_scope_exit acquire_wdf_spin_lock(WDFSPINLOCK lock) WI_NOEXCEPT
@@ -6507,7 +6509,7 @@ private:
// function only if the call-site source location is obtained from elsewhere (i.e., plumbed
// through other abstractions).
template <typename wdf_object_t>
inline WI_NODISCARD unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
WI_NODISCARD inline unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
wdf_object_t wdfObject, PVOID tag, LONG lineNumber, PCSTR fileName) WI_NOEXCEPT
{
// Parameter is incorrectly marked as non-const, so the const-cast is required.
@@ -6516,7 +6518,7 @@ inline WI_NODISCARD unique_wdf_object_reference<wdf_object_t> wdf_object_referen
}
template <typename wdf_object_t>
inline WI_NODISCARD unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
WI_NODISCARD inline unique_wdf_object_reference<wdf_object_t> wdf_object_reference_increment(
const wil::unique_wdf_any<wdf_object_t>& wdfObject, PVOID tag, LONG lineNumber, PCSTR fileName) WI_NOEXCEPT
{
return wdf_object_reference_increment(wdfObject.get(), tag, lineNumber, fileName);
@@ -7451,7 +7453,7 @@ namespace details
{
// Only those lock types specialized by lock_proof_traits will allow either a write_lock_required or
// read_lock_required to be constructed. The allows_exclusive value indicates if the type represents an exclusive,
// write-safe lock aquisition, or a shared, read-only lock acquisition.
// write-safe lock acquisition, or a shared, read-only lock acquisition.
template <typename T>
struct lock_proof_traits
{
@@ -7480,7 +7482,7 @@ another function that requires them.
These types are implicitly convertible from various lock holding types, enabling callers to provide them as
proof of the lock that they hold.
The following example is intentially contrived to demonstrate multiple use cases:
The following example is intentionally contrived to demonstrate multiple use cases:
- Methods that require only shared/read access
- Methods that require only exclusive write access
- Methods that pass their proof-of-lock to a helper

View File

@@ -435,7 +435,7 @@ namespace details_abi
private:
struct Node
{
DWORD threadId = ULONG_MAX;
DWORD threadId = 0xffffffff; // MAXDWORD
Node* pNext = nullptr;
T value{};
};
@@ -1169,7 +1169,7 @@ namespace details
__declspec(selectany)::wil::details_abi::ProcessLocalStorage<::wil::details_abi::ProcessLocalData> g_processLocalData("WilError_03");
__declspec(selectany)::wil::details_abi::ThreadLocalStorage<ThreadFailureCallbackHolder*> g_threadFailureCallbacks;
WI_HEADER_INITITALIZATION_FUNCTION(InitializeResultHeader, [] {
WI_HEADER_INITIALIZATION_FUNCTION(InitializeResultHeader, [] {
g_pfnGetContextAndNotifyFailure = GetContextAndNotifyFailure;
::wil::details_abi::g_pProcessLocalData = &g_processLocalData;
g_pThreadFailureCallbacks = &g_threadFailureCallbacks;

View File

@@ -93,7 +93,7 @@ typedef _Return_type_success_(return >= 0) LONG NTSTATUS;
#endif
#ifndef __NTSTATUS_FROM_WIN32
#define __NTSTATUS_FROM_WIN32(x) \
((NTSTATUS)(x) <= 0 ? ((NTSTATUS)(x)) : ((NTSTATUS)(((x)&0x0000FFFF) | (FACILITY_WIN32 << 16) | ERROR_SEVERITY_ERROR)))
((NTSTATUS)(x) <= 0 ? ((NTSTATUS)(x)) : ((NTSTATUS)(((x) & 0x0000FFFF) | (FACILITY_WIN32 << 16) | ERROR_SEVERITY_ERROR)))
#endif
#ifndef WIL_AllocateMemory
@@ -757,6 +757,14 @@ WI_ODR_PRAGMA("WIL_FreeMemory", "0")
return __hr; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define __RETURN_HR_FAIL_SUPPRESS_TELEMETRY(hr, str) \
__WI_SUPPRESS_4127_S do \
{ \
const HRESULT __hr = (hr); \
__R_FN(Return_HrSuppressTelemetry)(__R_INFO(str) __hr); \
return __hr; \
} \
__WI_SUPPRESS_4127_E while ((void)0, 0)
#define __RETURN_HR_FAIL_NOFILE(hr, str) \
__WI_SUPPRESS_4127_S do \
{ \
@@ -1097,6 +1105,21 @@ WI_ODR_PRAGMA("WIL_FreeMemory", "0")
} \
} while ((void)0, 0)
// Always logs failed HR, if expected, telemetry will be called with 'alreadyReported'
#define RETURN_IF_FAILED_SUPPRESS_TELEMETRY_IF_EXPECTED(hr, hrExpected, ...) \
do \
{ \
const auto __hrRet = wil::verify_hresult(hr); \
if (FAILED(__hrRet)) \
{ \
if ((__hrRet == wil::verify_hresult(hrExpected)) WI_FOREACH(__WI_OR_IS_EXPECTED_HRESULT, ##__VA_ARGS__)) \
{ \
__RETURN_HR_FAIL_SUPPRESS_TELEMETRY(__hrRet, #hr); \
} \
__RETURN_HR_FAIL(__hrRet, #hr); \
} \
} while ((void)0, 0)
//*****************************************************************************
// Macros for logging failures (ignore or pass-through)
//*****************************************************************************
@@ -1267,7 +1290,7 @@ WI_ODR_PRAGMA("WIL_FreeMemory", "0")
if (!wil::verify_bool(condition)) \
{ \
WI_ASSERT_FAIL(#condition); \
__RFF_FN(FailFast_Unexpected)(__RFF_INFO_ONLY(#condition)) \
__RFF_FN(FailFast_Unexpected)(__RFF_INFO_ONLY(#condition)); \
} \
} while (0, 0)
#define WI_FAIL_FAST_ASSERT_MSG(condition, msg) \
@@ -1738,7 +1761,7 @@ inline HRESULT GetFailureLogString(
_Pre_satisfies_(cchDest > 0) _In_ size_t cchDest,
_In_ FailureInfo const& failure) WI_NOEXCEPT
{
// This function was lenient to empty strings at one point and some callers became dependent on this beahvior
// This function was lenient to empty strings at one point and some callers became dependent on this behavior
if ((cchDest == 0) || (pszDest == nullptr))
{
return S_OK;
@@ -2155,6 +2178,7 @@ namespace details
_Pre_satisfies_(debugStringSizeChars > 0) size_t debugStringSizeChars,
_Out_writes_(callContextStringSizeChars) _Post_z_ PSTR callContextString,
_Pre_satisfies_(callContextStringSizeChars > 0) size_t callContextStringSizeChars,
FailureFlags flags,
_Out_ FailureInfo* failure) WI_NOEXCEPT;
__declspec(noinline) inline void ReportFailure(
@@ -2168,12 +2192,13 @@ namespace details
__R_FN_PARAMS_FULL,
const ResultStatus& resultPair,
_In_opt_ PCWSTR message = nullptr,
ReportFailureOptions options = ReportFailureOptions::None);
ReportFailureOptions options = ReportFailureOptions::None,
FailureFlags flags = FailureFlags::None);
template <FailureType>
inline void ReportFailure_ReplaceMsg(__R_FN_PARAMS_FULL, HRESULT hr, _Printf_format_string_ PCSTR formatString, ...);
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, FailureType type, HRESULT hr);
template <FailureType>
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr);
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags flags = FailureFlags::None);
template <FailureType>
__declspec(noinline) inline HRESULT
ReportFailure_CaughtException(__R_FN_PARAMS_FULL, SupportedExceptions supported = SupportedExceptions::Default);
@@ -2745,7 +2770,7 @@ namespace details
{
status =
((NTSTATUS)(hr) <= 0 ? ((NTSTATUS)(hr))
: ((NTSTATUS)(((hr)&0x0000FFFF) | (FACILITY_SSPI << 16) | ERROR_SEVERITY_ERROR)));
: ((NTSTATUS)(((hr) & 0x0000FFFF) | (FACILITY_SSPI << 16) | ERROR_SEVERITY_ERROR)));
}
else
{
@@ -2826,8 +2851,8 @@ namespace details
// NOTE: The following two functions are unfortunate copies of strsafe.h functions that have been copied to reduce the friction associated with using
// Result.h and ResultException.h in a build that does not have WINAPI_PARTITION_DESKTOP defined (where these are conditionally enabled).
static STRSAFEAPI WilStringLengthWorkerA(
_In_reads_or_z_(cchMax) STRSAFE_PCNZCH psz,
inline HRESULT WilStringLengthWorkerA(
_In_reads_or_z_(cchMax) PCNZCH psz,
_In_ _In_range_(<=, STRSAFE_MAX_CCH) size_t cchMax,
_Out_opt_ _Deref_out_range_(<, cchMax) _Deref_out_range_(<=, _String_length_(psz)) size_t* pcchLength)
{
@@ -2858,8 +2883,8 @@ namespace details
}
_Must_inspect_result_
STRSAFEAPI StringCchLengthA(
_In_reads_or_z_(cchMax) STRSAFE_PCNZCH psz,
inline HRESULT StringCchLengthA(
_In_reads_or_z_(cchMax) PCNZCH psz,
_In_ _In_range_(1, STRSAFE_MAX_CCH) size_t cchMax,
_Out_opt_ _Deref_out_range_(<, cchMax) _Deref_out_range_(<=, _String_length_(psz)) size_t* pcchLength)
{
@@ -2880,8 +2905,8 @@ namespace details
}
#pragma warning(pop)
_Post_satisfies_(cchDest > 0 && cchDest <= cchMax) static STRSAFEAPI
WilStringValidateDestA(_In_reads_opt_(cchDest) STRSAFE_PCNZCH /*pszDest*/, _In_ size_t cchDest, _In_ const size_t cchMax)
_Post_satisfies_(cchDest > 0 && cchDest <= cchMax) inline HRESULT
WilStringValidateDestA(_In_reads_opt_(cchDest) PCNZCH /*pszDest*/, _In_ size_t cchDest, _In_ const size_t cchMax)
{
HRESULT hr = S_OK;
if ((cchDest == 0) || (cchDest > cchMax))
@@ -2891,7 +2916,7 @@ namespace details
return hr;
}
static STRSAFEAPI WilStringVPrintfWorkerA(
inline HRESULT WilStringVPrintfWorkerA(
_Out_writes_(cchDest) _Always_(_Post_z_) STRSAFE_LPSTR pszDest,
_In_ _In_range_(1, STRSAFE_MAX_CCH) size_t cchDest,
_Always_(_Out_opt_ _Deref_out_range_(<=, cchDest - 1)) size_t* pcchNewDestLength,
@@ -2948,7 +2973,7 @@ namespace details
return hr;
}
__inline HRESULT StringCchPrintfA(
inline HRESULT StringCchPrintfA(
_Out_writes_(cchDest) _Always_(_Post_z_) STRSAFE_LPSTR pszDest,
_In_ size_t cchDest,
_In_ _Printf_format_string_ STRSAFE_LPCSTR pszFormat,
@@ -3080,7 +3105,7 @@ namespace details
{
#ifndef RESULT_SUPPRESS_STATIC_INITIALIZERS
#if !defined(BUILD_WINDOWS) || defined(WIL_SUPPRESS_PRIVATE_API_USE)
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse, [] {
WI_HEADER_INITIALIZATION_FUNCTION(WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse, [] {
::wil::WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse();
return 1;
});
@@ -3091,7 +3116,7 @@ namespace details
#else // !WINAPI_PARTITION_DESKTOP, !WINAPI_PARTITION_SYSTEM, explicitly assume these modules can direct link
namespace details
{
WI_HEADER_INITITALIZATION_FUNCTION(WilInitialize_ResultMacros_AppOnly, [] {
WI_HEADER_INITIALIZATION_FUNCTION(WilInitialize_ResultMacros_AppOnly, [] {
g_pfnRaiseFailFastException = ::RaiseFailFastException;
return 1;
});
@@ -3869,7 +3894,7 @@ namespace details
}
#if !defined(RESULT_SUPPRESS_STATIC_INITIALIZERS)
WI_HEADER_INITITALIZATION_FUNCTION(InitializeWinRt, [] {
WI_HEADER_INITIALIZATION_FUNCTION(InitializeWinRt, [] {
g_pfnResultFromCaughtException_WinRt = ResultFromCaughtException_WinRt;
g_pfnResultFromKnownExceptions_WinRt = ResultFromKnownExceptions_WinRt;
g_pfnThrowPlatformException = ThrowPlatformException;
@@ -4124,7 +4149,7 @@ namespace details
}
}
WI_HEADER_INITITALIZATION_FUNCTION(InitializeResultExceptions, [] {
WI_HEADER_INITIALIZATION_FUNCTION(InitializeResultExceptions, [] {
g_pfnRunFunctorWithExceptionFilter = RunFunctorWithExceptionFilter;
g_pfnRethrow = Rethrow;
g_pfnThrowResultException = ThrowResultExceptionInternal;
@@ -4320,6 +4345,7 @@ namespace details
_Pre_satisfies_(debugStringSizeChars > 0) size_t debugStringSizeChars,
_Out_writes_(callContextStringSizeChars) _Post_z_ PSTR callContextString,
_Pre_satisfies_(callContextStringSizeChars > 0) size_t callContextStringSizeChars,
FailureFlags flags,
_Out_ FailureInfo* failure) WI_NOEXCEPT
{
debugString[0] = L'\0';
@@ -4360,7 +4386,7 @@ namespace details
};
failure->type = type;
failure->flags = FailureFlags::None;
failure->flags = flags;
WI_SetFlagIf(failure->flags, FailureFlags::NtStatus, resultPair.kind == ResultStatus::Kind::NtStatus);
failure->failureId = ::InterlockedIncrementNoFence(&s_failureId);
failure->pszMessage = ((message != nullptr) && (message[0] != L'\0')) ? message : nullptr;
@@ -4501,7 +4527,8 @@ namespace details
}
template <FailureType T>
inline __declspec(noinline) void ReportFailure_Return(__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
inline __declspec(noinline) void ReportFailure_Return(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags flags)
{
bool needPlatformException =
((T == FailureType::Exception) && WI_IsFlagClear(options, ReportFailureOptions::MayRethrow) &&
@@ -4522,6 +4549,7 @@ namespace details
ARRAYSIZE(debugString),
callContextString,
ARRAYSIZE(callContextString),
flags,
&failure);
if (WI_IsFlagSet(failure.flags, FailureFlags::RequestFailFast))
@@ -4531,9 +4559,10 @@ namespace details
}
template <FailureType T, bool SuppressAction>
inline __declspec(noinline) void ReportFailure_Base(__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
inline __declspec(noinline) void ReportFailure_Base(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags flags)
{
ReportFailure_Return<T>(__R_FN_CALL_FULL, resultPair, message, options);
ReportFailure_Return<T>(__R_FN_CALL_FULL, resultPair, message, options, flags);
}
template <FailureType T>
@@ -4559,6 +4588,7 @@ namespace details
ARRAYSIZE(debugString),
callContextString,
ARRAYSIZE(callContextString),
FailureFlags::None,
&failure);
__WI_SUPPRESS_4127_S
if ((T == FailureType::FailFast) || WI_IsFlagSet(failure.flags, FailureFlags::RequestFailFast))
@@ -4587,14 +4617,14 @@ namespace details
template <>
inline __declspec(noinline) RESULT_NORETURN void ReportFailure_Base<FailureType::FailFast, false>(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags)
{
ReportFailure_NoReturn<FailureType::FailFast>(__R_FN_CALL_FULL, resultPair, message, options);
}
template <>
inline __declspec(noinline) RESULT_NORETURN void ReportFailure_Base<FailureType::Exception, false>(
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options)
__R_FN_PARAMS_FULL, const ResultStatus& resultPair, PCWSTR message, ReportFailureOptions options, FailureFlags)
{
ReportFailure_NoReturn<FailureType::Exception>(__R_FN_CALL_FULL, resultPair, message, options);
}
@@ -4764,19 +4794,22 @@ namespace details
}
template <FailureType T>
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr)
__declspec(noinline) inline void ReportFailure_Hr(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags flags)
{
ReportFailure_Base<T>(__R_FN_CALL_FULL, ResultStatus::FromResult(hr));
ReportFailure_Base<T>(
__R_FN_CALL_FULL, ResultStatus::FromResult(hr), nullptr /*message*/, ReportFailureOptions::None /*options*/, flags);
}
template <>
__declspec(noinline) inline RESULT_NORETURN void ReportFailure_Hr<FailureType::FailFast>(__R_FN_PARAMS_FULL, HRESULT hr)
__declspec(noinline) inline RESULT_NORETURN
void ReportFailure_Hr<FailureType::FailFast>(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags)
{
ReportFailure_Base<FailureType::FailFast>(__R_FN_CALL_FULL, ResultStatus::FromResult(hr));
}
template <>
__declspec(noinline) inline RESULT_NORETURN void ReportFailure_Hr<FailureType::Exception>(__R_FN_PARAMS_FULL, HRESULT hr)
__declspec(noinline) inline RESULT_NORETURN
void ReportFailure_Hr<FailureType::Exception>(__R_FN_PARAMS_FULL, HRESULT hr, FailureFlags)
{
ReportFailure_Base<FailureType::Exception>(__R_FN_CALL_FULL, ResultStatus::FromResult(hr));
}
@@ -5182,6 +5215,7 @@ namespace details
ARRAYSIZE(debugString),
callContextString,
ARRAYSIZE(callContextString),
FailureFlags::None,
&failure);
if (WI_IsFlagSet(failure.flags, FailureFlags::RequestFailFast))
@@ -5228,6 +5262,13 @@ namespace details
wil::details::ReportFailure_Hr<FailureType::Return>(__R_DIRECT_FN_CALL hr);
}
__R_DIRECT_METHOD(void, Return_HrSuppressTelemetry)(__R_DIRECT_FN_PARAMS HRESULT hr) WI_NOEXCEPT
{
__R_FN_LOCALS;
const FailureFlags flags = FailureFlags::RequestSuppressTelemetry;
wil::details::ReportFailure_Hr<FailureType::Return>(__R_DIRECT_FN_CALL hr, flags);
}
_Success_(true)
_Translates_Win32_to_HRESULT_(err)
__R_DIRECT_METHOD(HRESULT, Return_Win32)(__R_DIRECT_FN_PARAMS DWORD err) WI_NOEXCEPT

View File

@@ -122,7 +122,7 @@ namespace details
} // namespace wil
// Automatically call RoOriginateError upon error origination by including this file
WI_HEADER_INITITALIZATION_FUNCTION(ResultStowedExceptionInitialize, [] {
WI_HEADER_INITIALIZATION_FUNCTION(ResultStowedExceptionInitialize, [] {
::wil::SetOriginateErrorCallback(::wil::details::RaiseRoOriginateOnWilExceptions);
::wil::SetFailfastWithContextCallback(::wil::details::FailfastWithContextCallback);
return 1;

View File

@@ -106,7 +106,7 @@ namespace details
wistd::is_same<T, int>::value || wistd::is_same<T, unsigned int>::value || wistd::is_same<T, long>::value ||
wistd::is_same<T, unsigned long>::value || wistd::is_same<T, __int64>::value || wistd::is_same<T, unsigned __int64>::value;
// True when either type is potentialy variably sized (e.g. size_t, ptrdiff_t)
// True when either type is potentially variably sized (e.g. size_t, ptrdiff_t)
template <typename OldT, typename NewT>
constexpr bool is_potentially_variably_sized_cast_v =
is_potentially_variably_sized_type_v<OldT> || is_potentially_variably_sized_type_v<NewT>;

View File

@@ -24,19 +24,64 @@ namespace details
{
};
template <typename TCallback>
BOOL __stdcall EnumWindowsCallbackNoThrow(HWND hwnd, LPARAM lParam)
{
auto pCallback = reinterpret_cast<TCallback*>(lParam);
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (wistd::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (wistd::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
}
else if constexpr (std::is_same_v<result_t, bool>)
{
return (*pCallback)(hwnd) ? TRUE : FALSE;
}
else
{
static_assert(details::always_false<TCallback>::value, "Callback must return void, bool, or HRESULT");
}
#else
return (*pCallback)(hwnd);
#endif
}
template <typename TEnumApi, typename TCallback>
void DoEnumWindowsNoThrow(TEnumApi&& enumApi, TCallback&& callback) noexcept
{
auto enumproc = [](HWND hwnd, LPARAM lParam) -> BOOL {
auto pCallback = reinterpret_cast<TCallback*>(lParam);
enumApi(EnumWindowsCallbackNoThrow<TCallback>, reinterpret_cast<LPARAM>(&callback));
}
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TCallback>
struct EnumWindowsCallbackData
{
std::exception_ptr exception;
TCallback* pCallback;
};
template <typename TCallback>
BOOL __stdcall EnumWindowsCallback(HWND hwnd, LPARAM lParam)
{
auto pCallbackData = reinterpret_cast<EnumWindowsCallbackData<TCallback>*>(lParam);
try
{
auto pCallback = pCallbackData->pCallback;
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (wistd::is_void_v<result_t>)
if constexpr (std::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (wistd::is_same_v<result_t, HRESULT>)
else if constexpr (std::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
@@ -52,55 +97,19 @@ namespace details
#else
return (*pCallback)(hwnd);
#endif
};
enumApi(enumproc, reinterpret_cast<LPARAM>(&callback));
}
}
catch (...)
{
pCallbackData->exception = std::current_exception();
return FALSE;
}
};
#ifdef WIL_ENABLE_EXCEPTIONS
template <typename TEnumApi, typename TCallback>
void DoEnumWindows(TEnumApi&& enumApi, TCallback&& callback)
{
struct
{
std::exception_ptr exception;
TCallback* pCallback;
} callbackData = {nullptr, &callback};
auto enumproc = [](HWND hwnd, LPARAM lParam) -> BOOL {
auto pCallbackData = reinterpret_cast<decltype(&callbackData)>(lParam);
try
{
auto pCallback = pCallbackData->pCallback;
#ifdef __cpp_if_constexpr
using result_t = decltype((*pCallback)(hwnd));
if constexpr (std::is_void_v<result_t>)
{
(*pCallback)(hwnd);
return TRUE;
}
else if constexpr (std::is_same_v<result_t, HRESULT>)
{
// NB: this works for both HRESULT and NTSTATUS as both S_OK and ERROR_SUCCESS are 0
return (S_OK == (*pCallback)(hwnd)) ? TRUE : FALSE;
}
else if constexpr (std::is_same_v<result_t, bool>)
{
return (*pCallback)(hwnd) ? TRUE : FALSE;
}
else
{
static_assert(details::always_false<TCallback>::value, "Callback must return void, bool, or HRESULT");
}
#else
return (*pCallback)(hwnd);
#endif
}
catch (...)
{
pCallbackData->exception = std::current_exception();
return FALSE;
}
};
enumApi(enumproc, reinterpret_cast<LPARAM>(&callbackData));
EnumWindowsCallbackData<TCallback> callbackData = {nullptr, &callback};
enumApi(EnumWindowsCallback<TCallback>, reinterpret_cast<LPARAM>(&callbackData));
if (callbackData.exception)
{
std::rethrow_exception(callbackData.exception);

View File

@@ -271,7 +271,7 @@ struct TwoPhaseHStringConstructor
return TwoPhaseHStringConstructor{characterLength};
}
//! Returns the HSTRING after it has been populated like Detatch() or release(); be sure to put this in a RAII type to manage
//! Returns the HSTRING after it has been populated like Detach() or release(); be sure to put this in a RAII type to manage
//! its lifetime.
HSTRING Promote()
{
@@ -1700,8 +1700,8 @@ hr = run_when_complete_nothrow<StorageFile*>(getFileOp.Get(), [](HRESULT hr, ISt
~~~
*/
//! Run a fuction when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler agile
//! and run on the async thread.
//! Run a function when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler
//! agile and run on the async thread.
template <typename TAgility = IUnknown, typename TFunc>
HRESULT run_when_complete_nothrow(_In_ ABI::Windows::Foundation::IAsyncAction* operation, TFunc&& func) WI_NOEXCEPT
{
@@ -1727,8 +1727,8 @@ HRESULT run_when_complete_nothrow(_In_ ABI::Windows::Foundation::IAsyncActionWit
}
#ifdef WIL_ENABLE_EXCEPTIONS
//! Run a fuction when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler agile
//! and run on the async thread.
//! Run a function when an async operation completes. Use Microsoft::WRL::FtmBase for TAgility to make the completion handler
//! agile and run on the async thread.
template <typename TAgility = IUnknown, typename TFunc>
void run_when_complete(_In_ ABI::Windows::Foundation::IAsyncAction* operation, TFunc&& func)
{

View File

@@ -33,7 +33,7 @@
// and non-exception based code should utilize this functionality.
// This header mimics libc++'s '__config' header to the extent necessary to get the wistd::* definitions compiling. Note
// that this has a few key differences since libc++'s MSVC compatability is currently not functional and a bit behind
// that this has a few key differences since libc++'s MSVC compatibility is currently not functional and a bit behind
#ifndef _WISTD_CONFIG_H_
#define _WISTD_CONFIG_H_
@@ -130,7 +130,7 @@
#define __WI_CLANG_DISABLE_WARNING(warning)
#endif
// NOTE: MSVC, which is what we primarily target, is severly underrepresented in libc++ and checks such as
// NOTE: MSVC, which is what we primarily target, is severely underrepresented in libc++ and checks such as
// __has_feature(...) are always false for MSVC, even when the feature being tested _is_ present in MSVC. Therefore, we
// instead modify all checks to be __WI_HAS_FEATURE_IS_UNION, etc., which provides the correct value for MSVC and falls
// back to the __has_feature(...), etc. value otherwise. We intentionally leave '__has_feature', etc. undefined for MSVC

View File

@@ -1946,7 +1946,7 @@ struct __numeric_type<void>
// __promote
template <class _A1, class _A2 = void, class _A3 = void, bool = __numeric_type<_A1>::value&& __numeric_type<_A2>::value&& __numeric_type<_A3>::value>
template <class _A1, class _A2 = void, class _A3 = void, bool = __numeric_type<_A1>::value && __numeric_type<_A2>::value && __numeric_type<_A3>::value>
class __promote_imp
{
public:
@@ -4775,7 +4775,7 @@ struct underlying_type
{
static_assert(
_Support,
"The underyling_type trait requires compiler "
"The underlying_type trait requires compiler "
"support. Either no such support exists or "
"libc++ does not know how to use it.");
};

View File

@@ -1588,6 +1588,14 @@ SCAJ-20105:
recommendedBlendingLevel: 3 # Fixes level brightness.
cpuSpriteRenderBW: 2 # Fixes broken water on "Upper Sea" level.
cpuSpriteRenderLevel: 2 # Needed for above.
dynaPatches:
- pattern:
- { offset: 0x0, value: 0x3C023E4C }
- { offset: 0x4, value: 0x3442CCCD }
- { offset: 0x8, value: 0xE7A300D0 }
- { offset: 0xC, value: 0xE7A200D4 }
replacement:
- { offset: 0x4, value: 0x3442CCE0 }
SCAJ-20107:
name: "Bakufuu Slash! Kizna Arashi"
region: "NTSC-Unk"
@@ -6914,6 +6922,14 @@ SCKA-20047:
- "SCKA-20047"
- "SLKA-25201"
- "SLKA-25202"
dynaPatches:
- pattern:
- { offset: 0x0, value: 0x3C023E4C }
- { offset: 0x4, value: 0x3442CCCD }
- { offset: 0x8, value: 0xE7A300D0 }
- { offset: 0xC, value: 0xE7A200D4 }
replacement:
- { offset: 0x4, value: 0x3442CCE0 }
SCKA-20048:
name: "Killzone"
region: "NTSC-K"
@@ -18493,6 +18509,8 @@ SLES-52256:
SLES-52257:
name: "P.T.O. IV - Pacific Theater of Operations IV"
region: "PAL-E"
gsHWFixes:
minimumBlendingLevel: 3 # Fixes graphical flickering.
SLES-52258:
name: "Romance of the Three Kingdoms VIII"
region: "PAL-E"
@@ -18688,6 +18706,9 @@ SLES-52325:
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
gsHWFixes:
estimateTextureRegion: 1 # Improves performance.
roundSprite: 1 # Fixes lines in menus HUD and in game.
halfPixelOffset: 2 # Fixes edge garbage.
PCRTCOverscan: 1 # Fixes offscreen image.
SLES-52326:
name: "Spawn - Armageddon"
region: "PAL-M5"
@@ -18788,6 +18809,9 @@ SLES-52373:
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
gsHWFixes:
estimateTextureRegion: 1 # Improves performance.
roundSprite: 1 # Fixes lines in menus HUD and in game.
halfPixelOffset: 2 # Fixes edge garbage.
PCRTCOverscan: 1 # Fixes offscreen image.
SLES-52374:
name: "Fight Night 2004"
region: "PAL-M3"
@@ -20855,6 +20879,7 @@ SLES-53039:
estimateTextureRegion: 1 # Improves performance.
roundSprite: 1 # Fixes lines in menus HUD and in game.
halfPixelOffset: 2 # Fixes erroneous line in menus.
PCRTCOverscan: 1 # Fixes offscreen image.
memcardFilters: # Allows import of characters from first game.
- "SLES-53039"
- "SLES-52325"
@@ -21487,47 +21512,42 @@ SLES-53332:
region: "PAL-M4"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLES-53333:
name: "Medal of Honor - Les Faucons de Guerre"
region: "PAL-F"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLES-53334:
name: "Medal of Honor - European Assault"
region: "PAL-G"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLES-53335:
name: "Medal of Honor - European Assault"
region: "PAL-I"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLES-53336:
name: "Medal of Honor - European Assault"
region: "PAL-S"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLES-53338:
name: "Victorious Boxers 2 - Fighting Spirit"
region: "PAL-M3"
@@ -22781,11 +22801,27 @@ SLES-53687:
name: "NBA 2K6"
region: "PAL-M5"
patches:
04808D11:
4047DB34: # English
content: |-
author=Prafull
comment=fixes hang at start
patch=1,EE,00441ff8,word,00000000
B91D81A3: # French
content: |-
comment=fixes hang at start
patch=1,EE,00441fa0,word,00000000
C96E2007: # German
content: |-
comment=fixes hang at start
patch=1,EE,00441e48,word,00000000
79A6C879: # Italian
content: |-
comment=fixes hang at start
patch=1,EE,00441de8,word,00000000
08349AAF: # Spanish
content: |-
comment=fixes hang at start
patch=1,EE,00441ec8,word,00000000
SLES-53689:
name: "World Poker Tour 2K6"
region: "PAL-M3"
@@ -23229,6 +23265,14 @@ SLES-53819:
- "SLES-53819"
- "SLES-82036"
- "SLES-82037"
dynaPatches:
- pattern:
- { offset: 0x0, value: 0x3C023E4C }
- { offset: 0x4, value: 0x3442CCCD }
- { offset: 0x8, value: 0xE7A300D0 }
- { offset: 0xC, value: 0xE7A200D4 }
replacement:
- { offset: 0x4, value: 0x3442CCE0 }
SLES-53820:
name: "Armored Core - Last Raven"
region: "PAL-E"
@@ -29908,11 +29952,10 @@ SLKA-25243:
name: "Medal of Honor - European Assault"
region: "NTSC-K"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLKA-25244:
name: "WWE SmackDown! vs. Raw"
region: "NTSC-K"
@@ -31147,11 +31190,10 @@ SLPM-55037:
name: "Medal of Honor - European Assault [EASY 1980]"
region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLPM-55038:
name: "Grand Theft Auto - Liberty City Stories [Best Price]"
region: "NTSC-J"
@@ -33879,6 +33921,8 @@ SLPM-62144:
SLPM-62145:
name: "Teitoku no Ketsudan IV"
region: "NTSC-J"
gsHWFixes:
minimumBlendingLevel: 3 # Fixes graphical flickering.
SLPM-62146:
name: "Chou Kousoku Mahjong Plus"
region: "NTSC-J"
@@ -35341,6 +35385,8 @@ SLPM-62469:
SLPM-62470:
name: "Teitoku no Ketsudan IV with Power Up Kit"
region: "NTSC-J"
gsHWFixes:
minimumBlendingLevel: 3 # Fixes graphical flickering.
memcardFilters:
- "SLPM-62145"
- "SLPM-62470"
@@ -35406,6 +35452,8 @@ SLPM-62482:
name-sort: "ぱちすろとうこんでんしょう いのきまつり あんとにおいのきというなのぱちすろき あんとにおいのきじしんがぱちすろき"
name-en: "Pachinko Slot Tokodensho - Inoki Festival"
region: "NTSC-J"
gsHWFixes:
textureInsideRT: 1 # Fixes on screen garbage.
SLPM-62483:
name: "SIMPLE2000シリーズ Vol.48 THE タクシー 〜運転手は君だ〜"
name-sort: "しんぷる2000しりーず Vol.48 THE たくしー うんてんしゅはきみだ"
@@ -35610,6 +35658,8 @@ SLPM-62518:
name-sort: "ていとくのけつだん4 [KOEI The Best]"
name-en: "Teitoku no Ketsudan IV [Koei the Best]"
region: "NTSC-J"
gsHWFixes:
minimumBlendingLevel: 3 # Fixes graphical flickering.
SLPM-62519:
name: "三國志VIII [KOEI The Best]"
name-sort: "さんごくし8 [KOEI The Best]"
@@ -43021,11 +43071,10 @@ SLPM-66079:
name: "Medal of Honor - Europe Kyoushuu"
region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLPM-66080:
name: "GENERATION OF CHAOSIII 〜時の封印〜 [IFコレクション]"
name-sort: "じぇねれーしょんおぶかおす 3 ときのふういん [あいであふぁくとりーこれくしょん]"
@@ -45765,11 +45814,10 @@ SLPM-66514:
name-en: "Medal of Honor - European Assault [EA Best Hits]"
region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLPM-66515:
name: "EA BEST HITS スター・ウォーズ エピソード3 シスの復讐"
name-sort: "すたーうぉーず えぴそーど3 しすのふくしゅう [EA BEST HITS]"
@@ -54257,6 +54305,14 @@ SLPS-25408:
- "SLPS-25339"
- "SLPS-73202"
- "SLPS-73203"
dynaPatches:
- pattern:
- { offset: 0x0, value: 0x3C023E4C }
- { offset: 0x4, value: 0x3442CCCD }
- { offset: 0x8, value: 0xE7A300D0 }
- { offset: 0xC, value: 0xE7A200D4 }
replacement:
- { offset: 0x4, value: 0x3442CCE0 }
SLPS-25409:
name: "双恋—フタコイ— 初回限定版"
name-sort: "ふたこい しょかいげんていばん"
@@ -61012,6 +61068,8 @@ SLUS-20567:
name: "P.T.O. IV - Pacific Theater of Operations"
region: "NTSC-U"
compat: 5
gsHWFixes:
minimumBlendingLevel: 3 # Fixes graphical flickering.
SLUS-20568:
name: "Hard Hitter Tennis"
region: "NTSC-U"
@@ -64086,6 +64144,10 @@ SLUS-21113:
name: "Atelier Iris - Eternal Mana"
region: "NTSC-U"
compat: 5
gameFixes:
- SoftwareRendererFMVHack # Fixes horizontal lines in FMV and prevents hash cache from disabling itself.
gsHWFixes:
roundSprite: 2 # Fixes character portraits when upscaling and reduces lines in FMVs when using HW renderer.
SLUS-21114:
name: "NHRA Championship Drag Racing"
region: "NTSC-U"
@@ -64556,11 +64618,10 @@ SLUS-21199:
region: "NTSC-U"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2
recommendedBlendingLevel: 3 # Fixes banding and level lighting.
autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions.
halfPixelOffset: 2 # Fixes misaligned blur.
cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count.
cpuSpriteRenderLevel: 2 # Needed for above.
nativeScaling: 2 # Fixes bloom misaligment.
SLUS-21200:
name: "Armored Core - Nine Breaker"
region: "NTSC-U"
@@ -64574,6 +64635,14 @@ SLUS-21200:
- "SLUS-21200"
- "SLUS-20986"
- "SLUS-21079"
dynaPatches:
- pattern:
- { offset: 0x0, value: 0x3C023E4C }
- { offset: 0x4, value: 0x3442CCCD }
- { offset: 0x8, value: 0xE7A300D0 }
- { offset: 0xC, value: 0xE7A200D4 }
replacement:
- { offset: 0x4, value: 0x3442CCE0 }
SLUS-21201:
name: "Tales of Legendia"
region: "NTSC-U"

View File

@@ -109,6 +109,9 @@
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@@ -173,8 +176,8 @@
030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows,
030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
030000008f0e00000910000000000000,Sony DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000317300000100000000000000,Sony DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -270,8 +273,8 @@
030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@@ -486,18 +489,20 @@
030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00008901000000000000,PDP Realmz Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows,
03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000666600006706000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
03000000e30500009605000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000004c050000da0c000000000000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002306000000000000,Sony PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000f0250000c183000000000000,Sony PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d9040000160f000000000000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000004c0500003713000000000000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000011a7000000000000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -686,7 +691,7 @@
03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows,
030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
03000000d11800000094000000000000,Google Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@@ -716,12 +721,12 @@
03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ed0000000000000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,Thrustmaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000003d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
@@ -879,6 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@@ -891,7 +897,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
030000008a3500000302000000010000,Backbone One PlayStation Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
@@ -925,8 +931,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -992,9 +998,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
@@ -1012,7 +1018,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
@@ -1047,7 +1053,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
@@ -1066,7 +1072,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
@@ -1202,6 +1208,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@@ -1275,7 +1285,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux,
03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000001010000,GPD Win Max 2 6800U Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
@@ -1293,8 +1303,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux,
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1372,7 +1382,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta DualShock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
@@ -1458,8 +1468,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux,
050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
@@ -1484,10 +1494,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d9040000160f000000010000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
030000004c0500003713000011010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@@ -1524,6 +1534,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
@@ -1545,14 +1556,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick (PS5),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick PS5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
0300132d9b2800006500000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
@@ -1592,7 +1603,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,
@@ -1624,8 +1635,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
@@ -1721,6 +1732,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,
060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,

View File

@@ -287,3 +287,58 @@ int main() {
set(HOST_CACHE_LINE_SIZE ${detect_cache_line_size_output} CACHE STRING "Reported host cache line size")
endif()
endfunction()
function(get_recursive_include_directories output target inc_prop link_prop)
get_target_property(dirs ${target} ${inc_prop})
if(NOT dirs)
set(dirs)
endif()
get_target_property(deps ${target} ${link_prop})
if(deps)
foreach(dep IN LISTS deps)
if(TARGET ${dep})
get_recursive_include_directories(depdirs ${dep} INTERFACE_INCLUDE_DIRECTORIES INTERFACE_LINK_LIBRARIES)
foreach(depdir IN LISTS depdirs)
# Only match absolute paths
# We'll hope any non-absolute paths will not get set as system directories
if(depdir MATCHES "^/")
list(APPEND dirs ${depdir})
endif()
endforeach()
endif()
endforeach()
list(REMOVE_DUPLICATES dirs)
endif()
set(${output} "${dirs}" PARENT_SCOPE)
endfunction()
function(force_include_last_impl target include inc_prop link_prop)
get_recursive_include_directories(dirs ${target} ${inc_prop} ${link_prop})
set(remove)
foreach(dir IN LISTS dirs)
if("${dir}" MATCHES "${include}")
list(APPEND remove ${dir})
endif()
endforeach()
if(NOT "${remove}" STREQUAL "")
get_target_property(sysdirs ${target} INTERFACE_SYSTEM_INCLUDE_DIRECTORIES)
if(NOT sysdirs)
set(sysdirs)
endif()
# Move matching items to the end
list(REMOVE_ITEM dirs ${remove})
list(APPEND dirs ${remove})
# Set them as system include directories
list(APPEND sysdirs ${remove})
list(REMOVE_DUPLICATES sysdirs)
set_target_properties(${target} PROPERTIES
${inc_prop} "${dirs}"
INTERFACE_SYSTEM_INCLUDE_DIRECTORIES "${sysdirs}"
)
endif()
endfunction()
function(force_include_last target include)
force_include_last_impl(${target} "${include}" INTERFACE_INCLUDE_DIRECTORIES INTERFACE_LINK_LIBRARIES)
force_include_last_impl(${target} "${include}" INCLUDE_DIRECTORIES LINK_LIBRARIES)
endfunction()

View File

@@ -1225,7 +1225,12 @@ bool FileSystem::RecursiveDeleteDirectory(const char* path)
{
for (const FILESYSTEM_FIND_DATA& fd : results)
{
if (fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY)
if (IsSymbolicLink(fd.FileName.c_str()))
{
if (!DeleteSymbolicLink(fd.FileName.c_str()))
return false;
}
else if ((fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY))
{
if (!RecursiveDeleteDirectory(fd.FileName.c_str()))
return false;
@@ -1650,21 +1655,6 @@ bool FileSystem::DirectoryExists(const char* path)
return false;
}
bool FileSystem::IsRealDirectory(const char* path)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
return ((fileAttributes & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_REPARSE_POINT)) != FILE_ATTRIBUTE_DIRECTORY);
}
bool FileSystem::DirectoryIsEmpty(const char* path)
{
std::wstring wpath = GetWin32Path(path);
@@ -1935,6 +1925,52 @@ bool FileSystem::SetPathCompression(const char* path, bool enable)
return result;
}
bool FileSystem::IsSymbolicLink(const char* path)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
return fileAttributes & FILE_ATTRIBUTE_REPARSE_POINT;
}
bool FileSystem::DeleteSymbolicLink(const char* path, Error* error)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
{
Error::SetStringView(error, "Invalid path.");
return false;
}
// delete the symbolic link
if (DirectoryExists(path))
{
if (!RemoveDirectoryW(wpath.c_str()))
{
Error::SetWin32(error, "RemoveDirectoryW() failed: ", GetLastError());
return false;
}
}
else
{
if (!DeleteFileW(wpath.c_str()))
{
Error::SetWin32(error, "DeleteFileW() failed: ", GetLastError());
return false;
}
}
return true;
}
#else
// No 32-bit file offsets breaking stuff please.
@@ -2216,15 +2252,6 @@ bool FileSystem::DirectoryExists(const char* path)
return false;
}
bool FileSystem::IsRealDirectory(const char* path)
{
struct stat sysStatData;
if (lstat(path, &sysStatData) < 0)
return false;
return (S_ISDIR(sysStatData.st_mode) && !S_ISLNK(sysStatData.st_mode));
}
bool FileSystem::DirectoryIsEmpty(const char* path)
{
DIR* pDir = opendir(path);
@@ -2478,6 +2505,26 @@ bool FileSystem::SetPathCompression(const char* path, bool enable)
return false;
}
bool FileSystem::IsSymbolicLink(const char* path)
{
struct stat sysStatData;
if (lstat(path, &sysStatData) < 0)
return false;
return S_ISLNK(sysStatData.st_mode);
}
bool FileSystem::DeleteSymbolicLink(const char* path, Error* error)
{
if (unlink(path) != 0)
{
Error::SetErrno(error, "unlink() failed: ", errno);
return false;
}
return true;
}
FileSystem::POSIXLock::POSIXLock(int fd)
{
if (lockf(fd, F_LOCK, 0) == 0)

View File

@@ -84,7 +84,6 @@ namespace FileSystem
/// Directory exists?
bool DirectoryExists(const char* path);
bool IsRealDirectory(const char* path);
/// Directory does not contain any files?
bool DirectoryIsEmpty(const char* path);
@@ -170,6 +169,12 @@ namespace FileSystem
/// Does nothing and returns false on non-Windows platforms.
bool SetPathCompression(const char* path, bool enable);
/// Checks if a file or directory is a symbolic link.
bool IsSymbolicLink(const char* path);
/// Deletes a symbolic link (either a file or directory).
bool DeleteSymbolicLink(const char* path, Error* error = nullptr);
#ifdef _WIN32
// Path limit remover, but also converts to a wide string at the same time.
bool GetWin32Path(std::wstring* dest, std::string_view str);

View File

@@ -7,8 +7,8 @@
#include "QtProgressCallback.h"
#include "QtUtils.h"
#include "pcsx2/BuildVersion.h"
#include "pcsx2/Host.h"
#include "svnrev.h"
#include "updater/UpdaterExtractor.h"
@@ -47,12 +47,6 @@
// Interval at which HTTP requests are polled.
static constexpr u32 HTTP_POLL_INTERVAL = 10;
// Logic to detect whether we can use the auto updater.
// We use tagged commit, because this gets set on nightly builds.
#if (defined(_WIN32) || defined(__linux__) || defined(__APPLE__)) && GIT_TAGGED_COMMIT
#define AUTO_UPDATER_SUPPORTED 1
#if defined(_WIN32)
#define UPDATE_PLATFORM_STR "Windows"
#elif defined(__linux__)
@@ -69,10 +63,6 @@ static constexpr u32 HTTP_POLL_INTERVAL = 10;
#define UPDATE_ADDITIONAL_TAGS "SSE4"
#endif
#endif
#ifdef AUTO_UPDATER_SUPPORTED
#define LATEST_RELEASE_URL "https://api.pcsx2.net/v1/%1Releases?pageSize=1"
#define CHANGES_URL "https://api.github.com/repos/PCSX2/pcsx2/compare/%1...%2"
@@ -87,8 +77,6 @@ static const char* UPDATE_TAGS[] = {"stable", "nightly"};
#define DEFAULT_UPDATER_CHANNEL "nightly"
#endif
#endif
AutoUpdaterDialog::AutoUpdaterDialog(QWidget* parent /* = nullptr */)
: QDialog(parent)
{
@@ -109,7 +97,11 @@ AutoUpdaterDialog::~AutoUpdaterDialog() = default;
bool AutoUpdaterDialog::isSupported()
{
#ifdef AUTO_UPDATER_SUPPORTED
// Logic to detect whether we can use the auto updater.
// We use tagged commit, because this gets set on nightly builds.
if (!BuildVersion::GitTaggedCommit)
return false;
#ifdef __linux__
// For Linux, we need to check whether we're running from the appimage.
if (!std::getenv("APPIMAGE"))
@@ -119,10 +111,9 @@ bool AutoUpdaterDialog::isSupported()
}
return true;
#else
#elif defined(_WIN32) || defined(__APPLE__)
// Windows, MacOS - always supported.
return true;
#endif
#else
return false;
#endif
@@ -130,39 +121,36 @@ bool AutoUpdaterDialog::isSupported()
QStringList AutoUpdaterDialog::getTagList()
{
#ifdef AUTO_UPDATER_SUPPORTED
if (!isSupported())
return QStringList();
return QStringList(std::begin(UPDATE_TAGS), std::end(UPDATE_TAGS));
#else
return QStringList();
#endif
}
std::string AutoUpdaterDialog::getDefaultTag()
{
#ifdef AUTO_UPDATER_SUPPORTED
if (!isSupported())
return {};
return DEFAULT_UPDATER_CHANNEL;
#else
return {};
#endif
}
QString AutoUpdaterDialog::getCurrentVersion()
{
return QStringLiteral(GIT_TAG);
return QString(BuildVersion::GitTag);
}
QString AutoUpdaterDialog::getCurrentVersionDate()
{
return QStringLiteral(GIT_DATE);
return QString(BuildVersion::GitDate);
}
QString AutoUpdaterDialog::getCurrentUpdateTag() const
{
#ifdef AUTO_UPDATER_SUPPORTED
if (!isSupported())
return QString();
return QString::fromStdString(Host::GetBaseStringSettingValue("AutoUpdater", "UpdateTag", DEFAULT_UPDATER_CHANNEL));
#else
return QString();
#endif
}
void AutoUpdaterDialog::reportError(const char* msg, ...)
@@ -215,18 +203,21 @@ void AutoUpdaterDialog::queueUpdateCheck(bool display_message)
{
m_display_messages = display_message;
#ifdef AUTO_UPDATER_SUPPORTED
if (!ensureHttpReady())
if (isSupported())
{
if (!ensureHttpReady())
{
emit updateCheckCompleted();
return;
}
m_http->CreateRequest(QStringLiteral(LATEST_RELEASE_URL).arg(getCurrentUpdateTag()).toStdString(),
std::bind(&AutoUpdaterDialog::getLatestReleaseComplete, this, std::placeholders::_1, std::placeholders::_3));
}
else
{
emit updateCheckCompleted();
return;
}
m_http->CreateRequest(QStringLiteral(LATEST_RELEASE_URL).arg(getCurrentUpdateTag()).toStdString(),
std::bind(&AutoUpdaterDialog::getLatestReleaseComplete, this, std::placeholders::_1, std::placeholders::_3));
#else
emit updateCheckCompleted();
#endif
}
void AutoUpdaterDialog::getLatestReleaseComplete(s32 status_code, std::vector<u8> data)
@@ -236,7 +227,9 @@ void AutoUpdaterDialog::getLatestReleaseComplete(s32 status_code, std::vector<u8
cpuinfo_initialize();
#endif
#ifdef AUTO_UPDATER_SUPPORTED
if (!isSupported())
return;
bool found_update_info = false;
if (status_code == HTTPDownloader::HTTP_STATUS_OK)
@@ -373,23 +366,25 @@ void AutoUpdaterDialog::getLatestReleaseComplete(s32 status_code, std::vector<u8
checkIfUpdateNeeded();
emit updateCheckCompleted();
#endif
}
void AutoUpdaterDialog::queueGetChanges()
{
#ifdef AUTO_UPDATER_SUPPORTED
if (!ensureHttpReady())
if (!isSupported() || !ensureHttpReady())
return;
m_http->CreateRequest(QStringLiteral(CHANGES_URL).arg(GIT_HASH).arg(m_latest_version).toStdString(),
m_http->CreateRequest(QStringLiteral(CHANGES_URL).arg(BuildVersion::GitHash).arg(m_latest_version).toStdString(),
std::bind(&AutoUpdaterDialog::getChangesComplete, this, std::placeholders::_1, std::placeholders::_3));
#endif
}
void AutoUpdaterDialog::getChangesComplete(s32 status_code, std::vector<u8> data)
{
#ifdef AUTO_UPDATER_SUPPORTED
if (!isSupported())
{
m_ui.downloadAndInstall->setEnabled(true);
return;
}
if (status_code == HTTPDownloader::HTTP_STATUS_OK)
{
QJsonParseError parse_error;
@@ -456,7 +451,6 @@ void AutoUpdaterDialog::getChangesComplete(s32 status_code, std::vector<u8> data
{
reportError("Failed to download change list: %d", status_code);
}
#endif
m_ui.downloadAndInstall->setEnabled(true);
}
@@ -542,10 +536,10 @@ void AutoUpdaterDialog::checkIfUpdateNeeded()
const QString last_checked_version(
QString::fromStdString(Host::GetBaseStringSettingValue("AutoUpdater", "LastVersion")));
Console.WriteLn(Color_StrongGreen, "Current version: %s", GIT_TAG);
Console.WriteLn(Color_StrongGreen, "Current version: %s", BuildVersion::GitTag);
Console.WriteLn(Color_StrongYellow, "Latest version: %s", m_latest_version.toUtf8().constData());
Console.WriteLn(Color_StrongOrange, "Last checked version: %s", last_checked_version.toUtf8().constData());
if (m_latest_version == GIT_TAG || m_latest_version == last_checked_version)
if (m_latest_version == BuildVersion::GitTag || m_latest_version == last_checked_version)
{
Console.WriteLn(Color_StrongGreen, "No update needed.");
@@ -787,7 +781,7 @@ void AutoUpdaterDialog::cleanupAfterUpdate()
static QString UpdateVersionNumberInName(QString name, QStringView new_version)
{
QString current_version_string = QStringLiteral(GIT_TAG);
QString current_version_string(BuildVersion::GitTag);
QStringView current_version = current_version_string;
if (!current_version.empty() && !new_version.empty() && current_version[0] == 'v' && new_version[0] == 'v')
{

View File

@@ -80,6 +80,8 @@ void BreakpointDialog::onRdoButtonToggled()
void BreakpointDialog::accept()
{
std::string error;
if (m_purpose == PURPOSE::CREATE)
{
if (m_ui.rdoExecute->isChecked())
@@ -93,9 +95,9 @@ void BreakpointDialog::accept()
PostfixExpression expr;
u64 address;
if (!m_cpu->evaluateExpression(m_ui.txtAddress->text().toStdString().c_str(), address))
if (!m_cpu->evaluateExpression(m_ui.txtAddress->text().toStdString().c_str(), address, error))
{
QMessageBox::warning(this, tr("Invalid Address"), getExpressionError());
QMessageBox::warning(this, tr("Invalid Address"), QString::fromStdString(error));
return;
}
@@ -108,9 +110,9 @@ void BreakpointDialog::accept()
bp->hasCond = true;
bp->cond.debug = m_cpu;
if (!m_cpu->initExpression(m_ui.txtCondition->text().toStdString().c_str(), expr))
if (!m_cpu->initExpression(m_ui.txtCondition->text().toStdString().c_str(), expr, error))
{
QMessageBox::warning(this, tr("Invalid Condition"), getExpressionError());
QMessageBox::warning(this, tr("Invalid Condition"), QString::fromStdString(error));
return;
}
@@ -121,16 +123,16 @@ void BreakpointDialog::accept()
if (auto* mc = std::get_if<MemCheck>(&m_bp_mc))
{
u64 startAddress;
if (!m_cpu->evaluateExpression(m_ui.txtAddress->text().toStdString().c_str(), startAddress))
if (!m_cpu->evaluateExpression(m_ui.txtAddress->text().toStdString().c_str(), startAddress, error))
{
QMessageBox::warning(this, tr("Invalid Address"), getExpressionError());
QMessageBox::warning(this, tr("Invalid Address"), QString::fromStdString(error));
return;
}
u64 size;
if (!m_cpu->evaluateExpression(m_ui.txtSize->text().toStdString().c_str(), size) || !size)
if (!m_cpu->evaluateExpression(m_ui.txtSize->text().toStdString().c_str(), size, error) || !size)
{
QMessageBox::warning(this, tr("Invalid Size"), getExpressionError());
QMessageBox::warning(this, tr("Invalid Size"), QString::fromStdString(error));
return;
}
@@ -143,9 +145,9 @@ void BreakpointDialog::accept()
mc->cond.debug = m_cpu;
PostfixExpression expr;
if (!m_cpu->initExpression(m_ui.txtCondition->text().toStdString().c_str(), expr))
if (!m_cpu->initExpression(m_ui.txtCondition->text().toStdString().c_str(), expr, error))
{
QMessageBox::warning(this, tr("Invalid Condition"), getExpressionError());
QMessageBox::warning(this, tr("Invalid Condition"), QString::fromStdString(error));
return;
}

View File

@@ -27,7 +27,7 @@
</widget>
<widget class="QToolBar" name="toolBar">
<property name="contextMenuPolicy">
<enum>Qt::PreventContextMenu</enum>
<enum>Qt::ContextMenuPolicy::PreventContextMenu</enum>
</property>
<property name="movable">
<bool>false</bool>
@@ -39,7 +39,7 @@
</size>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextBesideIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextBesideIcon</enum>
</property>
<property name="floatable">
<bool>false</bool>
@@ -59,8 +59,7 @@
</widget>
<action name="actionRun">
<property name="icon">
<iconset theme="play-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="play-line"/>
</property>
<property name="text">
<string>Run</string>
@@ -68,8 +67,7 @@
</action>
<action name="actionStepInto">
<property name="icon">
<iconset theme="debug-step-into-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="debug-step-into-line"/>
</property>
<property name="text">
<string>Step Into</string>
@@ -80,8 +78,7 @@
</action>
<action name="actionStepOver">
<property name="icon">
<iconset theme="debug-step-over-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="debug-step-over-line"/>
</property>
<property name="text">
<string>Step Over</string>
@@ -92,8 +89,7 @@
</action>
<action name="actionStepOut">
<property name="icon">
<iconset theme="debug-step-out-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="debug-step-out-line"/>
</property>
<property name="text">
<string>Step Out</string>
@@ -107,8 +103,7 @@
<bool>true</bool>
</property>
<property name="icon">
<iconset theme="pin-filled">
<normaloff>.</normaloff>.</iconset>
<iconset theme="pin-filled"/>
</property>
<property name="text">
<string>Always On Top</string>
@@ -119,8 +114,7 @@
</action>
<action name="actionAnalyse">
<property name="icon">
<iconset theme="restart-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="magnifier-line"/>
</property>
<property name="text">
<string>Analyze</string>

View File

@@ -170,9 +170,10 @@ void DisassemblyWidget::contextGoToAddress()
return;
u64 address = 0;
if (!m_cpu->evaluateExpression(targetString.toStdString().c_str(), address))
std::string error;
if (!m_cpu->evaluateExpression(targetString.toStdString().c_str(), address, error))
{
QMessageBox::warning(this, tr("Cannot Go To"), getExpressionError());
QMessageBox::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
return;
}
@@ -779,11 +780,16 @@ QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
};
}
ccc::FunctionHandle handle = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).handle;
if (!handle.valid())
// Use the address to pick the colour since the value of the handle may
// change from run to run.
ccc::Address function_address =
m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).address;
if (!function_address.valid())
return palette().text().color();
return colors[handle.value % colors.size()];
// Chop off the first few bits of the address since functions will be
// aligned in memory.
return colors[(function_address.value >> 4) % colors.size()];
}
QString DisassemblyWidget::FetchSelectionInfo(SelectionInfo selInfo)

View File

@@ -599,9 +599,10 @@ void MemoryViewWidget::contextGoToAddress()
return;
u64 address = 0;
if (!m_cpu->evaluateExpression(targetString.toStdString().c_str(), address))
std::string error;
if (!m_cpu->evaluateExpression(targetString.toStdString().c_str(), address, error))
{
QMessageBox::warning(this, tr("Cannot Go To"), getExpressionError());
QMessageBox::warning(this, tr("Cannot Go To"), QString::fromStdString(error));
return;
}

View File

@@ -273,6 +273,8 @@ Qt::ItemFlags BreakpointModel::flags(const QModelIndex& index) const
bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
std::string error;
if (role == Qt::CheckStateRole && index.column() == BreakpointColumns::ENABLED)
{
auto bp_mc = m_breakpoints.at(index.row());
@@ -314,9 +316,9 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
{
PostfixExpression expr;
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr))
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr, error))
{
QMessageBox::warning(nullptr, "Condition Error", QString(getExpressionError()));
QMessageBox::warning(nullptr, "Condition Error", QString::fromStdString(error));
return false;
}
@@ -347,9 +349,9 @@ bool BreakpointModel::setData(const QModelIndex& index, const QVariant& value, i
{
PostfixExpression expr;
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr))
if (!m_cpu.initExpression(condValue.toLocal8Bit().constData(), expr, error))
{
QMessageBox::warning(nullptr, "Condition Error", QString(getExpressionError()));
QMessageBox::warning(nullptr, "Condition Error", QString::fromStdString(error));
return false;
}
@@ -456,17 +458,20 @@ void BreakpointModel::refreshData()
void BreakpointModel::loadBreakpointFromFieldList(QStringList fields)
{
std::string error;
bool ok;
if (fields.size() != BreakpointModel::BreakpointColumns::COLUMN_COUNT)
if (fields.size() != BreakpointColumns::COLUMN_COUNT)
{
Console.WriteLn("Debugger Breakpoint Model: Invalid number of columns, skipping");
return;
}
const int type = fields[BreakpointModel::BreakpointColumns::TYPE].toUInt(&ok);
const int type = fields[BreakpointColumns::TYPE].toUInt(&ok);
if (!ok)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse type '%s', skipping", fields[BreakpointModel::BreakpointColumns::TYPE].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse type '%s', skipping",
fields[BreakpointColumns::TYPE].toUtf8().constData());
return;
}
@@ -476,34 +481,37 @@ void BreakpointModel::loadBreakpointFromFieldList(QStringList fields)
BreakPoint bp;
// Address
bp.addr = fields[BreakpointModel::BreakpointColumns::OFFSET].toUInt(&ok, 16);
bp.addr = fields[BreakpointColumns::OFFSET].toUInt(&ok, 16);
if (!ok)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse address '%s', skipping", fields[BreakpointModel::BreakpointColumns::OFFSET].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse address '%s', skipping",
fields[BreakpointColumns::OFFSET].toUtf8().constData());
return;
}
// Condition
if (!fields[BreakpointModel::BreakpointColumns::CONDITION].isEmpty())
if (!fields[BreakpointColumns::CONDITION].isEmpty())
{
PostfixExpression expr;
bp.hasCond = true;
bp.cond.debug = &m_cpu;
if (!m_cpu.initExpression(fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData(), expr))
if (!m_cpu.initExpression(fields[BreakpointColumns::CONDITION].toUtf8().constData(), expr, error))
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse cond '%s', skipping", fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse cond '%s', skipping",
fields[BreakpointModel::CONDITION].toUtf8().constData());
return;
}
bp.cond.expression = expr;
bp.cond.expressionString = fields[BreakpointModel::BreakpointColumns::CONDITION].toStdString();
bp.cond.expressionString = fields[BreakpointColumns::CONDITION].toStdString();
}
// Enabled
bp.enabled = fields[BreakpointModel::BreakpointColumns::ENABLED].toUInt(&ok);
bp.enabled = fields[BreakpointColumns::ENABLED].toUInt(&ok);
if (!ok)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse enable flag '%s', skipping", fields[BreakpointModel::BreakpointColumns::ENABLED].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse enable flag '%s', skipping",
fields[BreakpointColumns::ENABLED].toUtf8().constData());
return;
}
@@ -515,49 +523,54 @@ void BreakpointModel::loadBreakpointFromFieldList(QStringList fields)
// Mode
if (type >= MEMCHECK_INVALID)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse cond type '%s', skipping", fields[BreakpointModel::BreakpointColumns::TYPE].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse cond type '%s', skipping",
fields[BreakpointColumns::TYPE].toUtf8().constData());
return;
}
mc.memCond = static_cast<MemCheckCondition>(type);
// Address
QString test = fields[BreakpointModel::BreakpointColumns::OFFSET];
mc.start = fields[BreakpointModel::BreakpointColumns::OFFSET].toUInt(&ok, 16);
QString test = fields[BreakpointColumns::OFFSET];
mc.start = fields[BreakpointColumns::OFFSET].toUInt(&ok, 16);
if (!ok)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse address '%s', skipping", fields[BreakpointModel::BreakpointColumns::OFFSET].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse address '%s', skipping",
fields[BreakpointColumns::OFFSET].toUtf8().constData());
return;
}
// Size
mc.end = fields[BreakpointModel::BreakpointColumns::SIZE_LABEL].toUInt(&ok) + mc.start;
mc.end = fields[BreakpointColumns::SIZE_LABEL].toUInt(&ok) + mc.start;
if (!ok)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse length '%s', skipping", fields[BreakpointModel::BreakpointColumns::SIZE_LABEL].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse length '%s', skipping",
fields[BreakpointColumns::SIZE_LABEL].toUtf8().constData());
return;
}
// Condition
if (!fields[BreakpointModel::BreakpointColumns::CONDITION].isEmpty())
if (!fields[BreakpointColumns::CONDITION].isEmpty())
{
PostfixExpression expr;
mc.hasCond = true;
mc.cond.debug = &m_cpu;
if (!m_cpu.initExpression(fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData(), expr))
if (!m_cpu.initExpression(fields[BreakpointColumns::CONDITION].toUtf8().constData(), expr, error))
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse cond '%s', skipping", fields[BreakpointModel::BreakpointColumns::CONDITION].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse cond '%s', skipping",
fields[BreakpointColumns::CONDITION].toUtf8().constData());
return;
}
mc.cond.expression = expr;
mc.cond.expressionString = fields[BreakpointModel::BreakpointColumns::CONDITION].toStdString();
mc.cond.expressionString = fields[BreakpointColumns::CONDITION].toStdString();
}
// Result
const int result = fields[BreakpointModel::BreakpointColumns::ENABLED].toUInt(&ok);
const int result = fields[BreakpointColumns::ENABLED].toUInt(&ok);
if (!ok)
{
Console.WriteLn("Debugger Breakpoint Model: Failed to parse result flag '%s', skipping", fields[BreakpointModel::BreakpointColumns::ENABLED].toUtf8().constData());
Console.WriteLn("Debugger Breakpoint Model: Failed to parse result flag '%s', skipping",
fields[BreakpointColumns::ENABLED].toUtf8().constData());
return;
}
mc.result = static_cast<MemCheckResult>(result);

View File

@@ -19,7 +19,6 @@
#include "Settings/MemoryCardCreateDialog.h"
#include "Tools/InputRecording/InputRecordingViewer.h"
#include "Tools/InputRecording/NewInputRecordingDlg.h"
#include "svnrev.h"
#include "pcsx2/Achievements.h"
#include "pcsx2/CDVD/CDVDcommon.h"

View File

@@ -31,7 +31,7 @@
<x>0</x>
<y>0</y>
<width>1050</width>
<height>22</height>
<height>27</height>
</rect>
</property>
<widget class="QMenu" name="menuSystem">
@@ -40,11 +40,10 @@
</property>
<widget class="QMenu" name="menuChangeDisc">
<property name="title">
<string>Change Disc</string>
<string>&amp;Change Disc</string>
</property>
<property name="icon">
<iconset theme="disc-eject-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="disc-eject-line"/>
</property>
<actiongroup name="actionGroupChangeDiscSubImages"/>
<addaction name="actionChangeDiscFromFile"/>
@@ -55,20 +54,18 @@
</widget>
<widget class="QMenu" name="menuLoadState">
<property name="title">
<string>Load State</string>
<string>&amp;Load State</string>
</property>
<property name="icon">
<iconset theme="floppy-out-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="floppy-out-line"/>
</property>
</widget>
<widget class="QMenu" name="menuSaveState">
<property name="title">
<string>Save State</string>
<string>Sa&amp;ve State</string>
</property>
<property name="icon">
<iconset theme="floppy-in-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="floppy-in-line"/>
</property>
</widget>
<addaction name="actionStartFile"/>
@@ -83,6 +80,7 @@
<addaction name="menuChangeDisc"/>
<addaction name="separator"/>
<addaction name="actionScreenshot"/>
<addaction name="actionVideoCapture"/>
<addaction name="separator"/>
<addaction name="menuLoadState"/>
<addaction name="menuSaveState"/>
@@ -92,7 +90,7 @@
</widget>
<widget class="QMenu" name="menuSettings">
<property name="title">
<string>S&amp;ettings</string>
<string>Setti&amp;ngs</string>
</property>
<addaction name="actionViewGameProperties"/>
<addaction name="separator"/>
@@ -132,11 +130,10 @@
</property>
<widget class="QMenu" name="menuDebugSwitchRenderer">
<property name="title">
<string>Switch Renderer</string>
<string>&amp;Switch Renderer</string>
</property>
<property name="icon">
<iconset theme="brush-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="brush-line"/>
</property>
</widget>
<addaction name="menuDebugSwitchRenderer"/>
@@ -158,8 +155,7 @@
<string>&amp;Window Size</string>
</property>
<property name="icon">
<iconset theme="window-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="window-2-line"/>
</property>
</widget>
<addaction name="actionViewToolbar"/>
@@ -185,11 +181,10 @@
</property>
<widget class="QMenu" name="menuInputRecording">
<property name="title">
<string>Input Recording</string>
<string>&amp;Input Recording</string>
</property>
<property name="icon">
<iconset theme="keyboard-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="keyboard-line"/>
</property>
<addaction name="actionInputRecNew"/>
<addaction name="actionInputRecPlay"/>
@@ -202,14 +197,13 @@
</widget>
<addaction name="actionOpenDataDirectory"/>
<addaction name="actionCoverDownloader"/>
<addaction name="actionToggleSoftwareRendering"/>
<addaction name="separator"/>
<addaction name="actionEditCheats"/>
<addaction name="actionEditPatches"/>
<addaction name="actionReloadPatches"/>
<addaction name="separator"/>
<addaction name="actionToggleSoftwareRendering"/>
<addaction name="menuInputRecording"/>
<addaction name="actionVideoCapture"/>
<addaction name="separator"/>
<addaction name="actionEnableSystemConsole"/>
<addaction name="actionEnableDebugConsole"/>
@@ -242,7 +236,7 @@
</size>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextUnderIcon</enum>
<enum>Qt::ToolButtonStyle::ToolButtonTextUnderIcon</enum>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
@@ -274,8 +268,7 @@
<widget class="QStatusBar" name="statusBar"/>
<action name="actionStartFile">
<property name="icon">
<iconset theme="file-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="file-line"/>
</property>
<property name="text">
<string>Start &amp;File...</string>
@@ -283,8 +276,7 @@
</action>
<action name="actionToolbarStartFile">
<property name="icon">
<iconset theme="file-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="file-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Start File</string>
@@ -292,17 +284,15 @@
</action>
<action name="actionStartDisc">
<property name="icon">
<iconset theme="disc-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="disc-2-line"/>
</property>
<property name="text">
<string>Start &amp;Disc...</string>
<string>Start D&amp;isc...</string>
</property>
</action>
<action name="actionToolbarStartDisc">
<property name="icon">
<iconset theme="disc-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="disc-2-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Start Disc</string>
@@ -310,8 +300,7 @@
</action>
<action name="actionStartBios">
<property name="icon">
<iconset theme="chip-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="chip-line"/>
</property>
<property name="text">
<string>Start &amp;BIOS</string>
@@ -319,8 +308,7 @@
</action>
<action name="actionToolbarStartBios">
<property name="icon">
<iconset theme="chip-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="chip-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Start BIOS</string>
@@ -328,8 +316,7 @@
</action>
<action name="actionScanForNewGames">
<property name="icon">
<iconset theme="file-search-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="file-search-line"/>
</property>
<property name="text">
<string>&amp;Scan For New Games</string>
@@ -337,8 +324,7 @@
</action>
<action name="actionRescanAllGames">
<property name="icon">
<iconset theme="refresh-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="refresh-line"/>
</property>
<property name="text">
<string>&amp;Rescan All Games</string>
@@ -346,8 +332,7 @@
</action>
<action name="actionPowerOff">
<property name="icon">
<iconset theme="shut-down-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="shut-down-line"/>
</property>
<property name="text">
<string>Shut &amp;Down</string>
@@ -355,8 +340,7 @@
</action>
<action name="actionToolbarPowerOff">
<property name="icon">
<iconset theme="shut-down-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="shut-down-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Shut Down</string>
@@ -364,8 +348,7 @@
</action>
<action name="actionPowerOffWithoutSaving">
<property name="icon">
<iconset theme="close-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="close-line"/>
</property>
<property name="text">
<string>Shut Down &amp;Without Saving</string>
@@ -373,8 +356,7 @@
</action>
<action name="actionReset">
<property name="icon">
<iconset theme="restart-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="restart-line"/>
</property>
<property name="text">
<string>&amp;Reset</string>
@@ -382,8 +364,7 @@
</action>
<action name="actionToolbarReset">
<property name="icon">
<iconset theme="restart-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="restart-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Reset</string>
@@ -394,8 +375,7 @@
<bool>true</bool>
</property>
<property name="icon">
<iconset theme="pause-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="pause-line"/>
</property>
<property name="text">
<string>&amp;Pause</string>
@@ -406,8 +386,7 @@
<bool>true</bool>
</property>
<property name="icon">
<iconset theme="pause-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="pause-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Pause</string>
@@ -415,8 +394,7 @@
</action>
<action name="actionToolbarLoadState">
<property name="icon">
<iconset theme="floppy-out-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="floppy-out-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Load State</string>
@@ -424,8 +402,7 @@
</action>
<action name="actionToolbarSaveState">
<property name="icon">
<iconset theme="floppy-in-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="floppy-in-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Save State</string>
@@ -433,8 +410,7 @@
</action>
<action name="actionExit">
<property name="icon">
<iconset theme="door-open-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="door-open-line"/>
</property>
<property name="text">
<string>E&amp;xit</string>
@@ -442,8 +418,7 @@
</action>
<action name="actionBIOSSettings">
<property name="icon">
<iconset theme="chip-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="chip-line"/>
</property>
<property name="text">
<string>&amp;BIOS</string>
@@ -451,17 +426,15 @@
</action>
<action name="actionEmulationSettings">
<property name="icon">
<iconset theme="emulation-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="emulation-line"/>
</property>
<property name="text">
<string>Emulation</string>
<string>&amp;Emulation</string>
</property>
</action>
<action name="actionControllerSettings">
<property name="icon">
<iconset theme="controller-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="controller-line"/>
</property>
<property name="text">
<string>&amp;Controllers</string>
@@ -469,8 +442,7 @@
</action>
<action name="actionToolbarControllerSettings">
<property name="icon">
<iconset theme="controller-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="controller-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Controllers</string>
@@ -478,8 +450,7 @@
</action>
<action name="actionHotkeySettings">
<property name="icon">
<iconset theme="keyboard-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="keyboard-line"/>
</property>
<property name="text">
<string>&amp;Hotkeys</string>
@@ -487,8 +458,7 @@
</action>
<action name="actionGraphicsSettings">
<property name="icon">
<iconset theme="image-fill">
<normaloff>.</normaloff>.</iconset>
<iconset theme="image-fill"/>
</property>
<property name="text">
<string>&amp;Graphics</string>
@@ -496,11 +466,10 @@
</action>
<action name="actionAchievementSettings">
<property name="icon">
<iconset theme="trophy-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="trophy-line"/>
</property>
<property name="text">
<string>A&amp;chievements</string>
<string>Achie&amp;vements</string>
</property>
</action>
<action name="actionPostProcessingSettings">
@@ -510,17 +479,15 @@
</action>
<action name="actionFullscreen">
<property name="icon">
<iconset theme="fullscreen-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="fullscreen-line"/>
</property>
<property name="text">
<string>Fullscreen</string>
<string>&amp;Fullscreen</string>
</property>
</action>
<action name="actionToolbarFullscreen">
<property name="icon">
<iconset theme="fullscreen-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="fullscreen-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Fullscreen</string>
@@ -533,8 +500,7 @@
</action>
<action name="actionGitHubRepository">
<property name="icon">
<iconset theme="github">
<normaloff>.</normaloff>.</iconset>
<iconset theme="github"/>
</property>
<property name="text">
<string>&amp;GitHub Repository...</string>
@@ -542,8 +508,7 @@
</action>
<action name="actionSupportForums">
<property name="icon">
<iconset theme="at">
<normaloff>.</normaloff>.</iconset>
<iconset theme="at"/>
</property>
<property name="text">
<string>Support &amp;Forums...</string>
@@ -551,8 +516,7 @@
</action>
<action name="actionDiscordServer">
<property name="icon">
<iconset theme="discord">
<normaloff>.</normaloff>.</iconset>
<iconset theme="discord"/>
</property>
<property name="text">
<string>&amp;Discord Server...</string>
@@ -560,8 +524,7 @@
</action>
<action name="actionCheckForUpdates">
<property name="icon">
<iconset theme="download-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="download-2-line"/>
</property>
<property name="text">
<string>Check for &amp;Updates...</string>
@@ -587,8 +550,7 @@
</action>
<action name="actionToolbarChangeDisc">
<property name="icon">
<iconset theme="disc-eject-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="disc-eject-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Change Disc...</string>
@@ -596,8 +558,7 @@
</action>
<action name="actionAudioSettings">
<property name="icon">
<iconset theme="volume-up-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="volume-up-line"/>
</property>
<property name="text">
<string>&amp;Audio</string>
@@ -605,73 +566,68 @@
</action>
<action name="actionGameListSettings">
<property name="icon">
<iconset theme="folder-open-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="folder-open-line"/>
</property>
<property name="text">
<string>Game List</string>
<string>Game &amp;List</string>
</property>
</action>
<action name="actionInterfaceSettings">
<property name="icon">
<iconset theme="interface-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="interface-line"/>
</property>
<property name="text">
<string>Interface</string>
<string>&amp;Interface</string>
</property>
</action>
<action name="actionAddGameDirectory">
<property name="icon">
<iconset theme="folder-add-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="folder-add-line"/>
</property>
<property name="text">
<string>Add Game Directory...</string>
<string>Add Game &amp;Directory...</string>
</property>
</action>
<action name="actionSettings">
<property name="icon">
<iconset theme="settings-3-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="settings-3-line"/>
</property>
<property name="text">
<string>&amp;Settings</string>
<string>S&amp;ettings</string>
</property>
<property name="menuRole">
<enum>QAction::PreferencesRole</enum>
<enum>QAction::MenuRole::PreferencesRole</enum>
</property>
</action>
<action name="actionToolbarSettings">
<property name="icon">
<iconset theme="settings-3-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="settings-3-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Settings</string>
</property>
<property name="menuRole">
<enum>QAction::PreferencesRole</enum>
<enum>QAction::MenuRole::PreferencesRole</enum>
</property>
</action>
<action name="actionChangeDiscFromFile">
<property name="text">
<string>From File...</string>
<string>&amp;From File...</string>
</property>
</action>
<action name="actionChangeDiscFromDevice">
<property name="text">
<string>From Device...</string>
<string>From &amp;Device...</string>
</property>
</action>
<action name="actionChangeDiscFromGameList">
<property name="text">
<string>From Game List...</string>
<string>From &amp;Game List...</string>
</property>
</action>
<action name="actionRemoveDisc">
<property name="text">
<string>Remove Disc</string>
<string>&amp;Remove Disc</string>
</property>
</action>
<action name="actionGlobal_State">
@@ -681,8 +637,7 @@
</action>
<action name="actionScreenshot">
<property name="icon">
<iconset theme="screenshot-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="screenshot-2-line"/>
</property>
<property name="text">
<string>&amp;Screenshot</string>
@@ -690,8 +645,7 @@
</action>
<action name="actionToolbarScreenshot">
<property name="icon">
<iconset theme="screenshot-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="screenshot-2-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Screenshot</string>
@@ -699,8 +653,7 @@
</action>
<action name="actionMemoryCardSettings">
<property name="icon">
<iconset theme="memcard-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="memcard-line"/>
</property>
<property name="text">
<string>&amp;Memory Cards</string>
@@ -708,8 +661,7 @@
</action>
<action name="actionDEV9Settings">
<property name="icon">
<iconset theme="global-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="global-line"/>
</property>
<property name="text">
<string>&amp;Network &amp;&amp; HDD</string>
@@ -717,8 +669,7 @@
</action>
<action name="actionFolderSettings">
<property name="icon">
<iconset theme="folder-settings-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="folder-settings-line"/>
</property>
<property name="text">
<string>&amp;Folders</string>
@@ -743,7 +694,7 @@
<bool>false</bool>
</property>
<property name="text">
<string>Lock Toolbar</string>
<string>Loc&amp;k Toolbar</string>
</property>
</action>
<action name="actionViewStatusBar">
@@ -765,13 +716,12 @@
<bool>true</bool>
</property>
<property name="text">
<string>Verbose Status</string>
<string>&amp;Verbose Status</string>
</property>
</action>
<action name="actionViewGameList">
<property name="icon">
<iconset theme="list-check">
<normaloff>.</normaloff>.</iconset>
<iconset theme="list-check"/>
</property>
<property name="text">
<string>Game &amp;List</string>
@@ -782,8 +732,7 @@
<bool>false</bool>
</property>
<property name="icon">
<iconset theme="tv-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="tv-2-line"/>
</property>
<property name="text">
<string extracomment="This grayed-out at first option will become available while there is a game emulated and the game list is displayed over the actual emulation, to let users display the system emulation once more.">System &amp;Display</string>
@@ -794,8 +743,7 @@
<bool>false</bool>
</property>
<property name="icon">
<iconset theme="file-settings-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="file-settings-line"/>
</property>
<property name="text">
<string>Game &amp;Properties</string>
@@ -803,8 +751,7 @@
</action>
<action name="actionViewGameGrid">
<property name="icon">
<iconset theme="function-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="function-line"/>
</property>
<property name="text">
<string>Game &amp;Grid</string>
@@ -817,14 +764,16 @@
<property name="checked">
<bool>true</bool>
</property>
<property name="icon">
<iconset theme="price-tag-3-line"/>
</property>
<property name="text">
<string>Show Titles (Grid View)</string>
<string>Show Titl&amp;es (Grid View)</string>
</property>
</action>
<action name="actionGridViewZoomIn">
<property name="icon">
<iconset theme="zoom-in-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="zoom-in-line"/>
</property>
<property name="text">
<string>Zoom &amp;In (Grid View)</string>
@@ -835,8 +784,7 @@
</action>
<action name="actionGridViewZoomOut">
<property name="icon">
<iconset theme="zoom-out-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="zoom-out-line"/>
</property>
<property name="text">
<string>Zoom &amp;Out (Grid View)</string>
@@ -847,8 +795,7 @@
</action>
<action name="actionGridViewRefreshCovers">
<property name="icon">
<iconset theme="refresh-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="refresh-line"/>
</property>
<property name="text">
<string>Refresh &amp;Covers (Grid View)</string>
@@ -856,8 +803,7 @@
</action>
<action name="actionOpen_Memory_Card_Directory">
<property name="icon">
<iconset theme="memcard-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="memcard-line"/>
</property>
<property name="text">
<string>Open Memory Card Directory...</string>
@@ -865,38 +811,34 @@
</action>
<action name="actionOpenDataDirectory">
<property name="icon">
<iconset theme="folder-open-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="folder-open-line"/>
</property>
<property name="text">
<string>Open Data Directory...</string>
<string>&amp;Open Data Directory...</string>
</property>
</action>
<action name="actionToggleSoftwareRendering">
<property name="icon">
<iconset theme="brush-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="brush-line"/>
</property>
<property name="text">
<string>Toggle Software Rendering</string>
<string>&amp;Toggle Software Rendering</string>
</property>
</action>
<action name="actionDebugger">
<property name="icon">
<iconset theme="heart-circle-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="heart-circle-line"/>
</property>
<property name="text">
<string>Open Debugger</string>
<string>&amp;Open Debugger</string>
</property>
</action>
<action name="actionReloadPatches">
<property name="icon">
<iconset theme="refresh-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="refresh-line"/>
</property>
<property name="text">
<string>Reload Cheats/Patches</string>
<string>&amp;Reload Cheats/Patches</string>
</property>
</action>
<action name="actionEnableSystemConsole">
@@ -904,7 +846,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable System Console</string>
<string>E&amp;nable System Console</string>
</property>
</action>
<action name="actionEnableDebugConsole">
@@ -912,7 +854,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable Debug Console</string>
<string>Enable &amp;Debug Console</string>
</property>
</action>
<action name="actionEnableLogWindow">
@@ -920,7 +862,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable Log Window</string>
<string>Enable &amp;Log Window</string>
</property>
</action>
<action name="actionEnableVerboseLogging">
@@ -928,7 +870,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable Verbose Logging</string>
<string>Enable &amp;Verbose Logging</string>
</property>
</action>
<action name="actionEnableEEConsoleLogging">
@@ -936,7 +878,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable EE Console Logging</string>
<string>Enable EE Console &amp;Logging</string>
</property>
</action>
<action name="actionEnableIOPConsoleLogging">
@@ -944,16 +886,15 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable IOP Console Logging</string>
<string>Enable &amp;IOP Console Logging</string>
</property>
</action>
<action name="actionSaveGSDump">
<property name="icon">
<iconset theme="save-3-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="save-3-line"/>
</property>
<property name="text">
<string>Save Single Frame GS Dump</string>
<string>Save Single Frame &amp;GS Dump</string>
</property>
</action>
<action name="actionInputRecNew">
@@ -961,7 +902,7 @@
<bool>false</bool>
</property>
<property name="text">
<string extracomment="This section refers to the Input Recording submenu.">New</string>
<string extracomment="This section refers to the Input Recording submenu.">&amp;New</string>
</property>
</action>
<action name="actionInputRecPlay">
@@ -969,7 +910,7 @@
<bool>false</bool>
</property>
<property name="text">
<string extracomment="This section refers to the Input Recording submenu.">Play</string>
<string extracomment="This section refers to the Input Recording submenu.">&amp;Play</string>
</property>
</action>
<action name="actionInputRecStop">
@@ -977,7 +918,7 @@
<bool>false</bool>
</property>
<property name="text">
<string extracomment="This section refers to the Input Recording submenu.">Stop</string>
<string extracomment="This section refers to the Input Recording submenu.">&amp;Stop</string>
</property>
</action>
<action name="actionRecording_Console_Logs">
@@ -990,7 +931,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Controller Logs</string>
<string>&amp;Controller Logs</string>
</property>
</action>
<action name="actionInputRecConsoleLogs">
@@ -998,7 +939,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Input Recording Logs</string>
<string>&amp;Input Recording Logs</string>
</property>
</action>
<action name="actionEnableFileLogging">
@@ -1014,7 +955,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable CDVD Read Logging</string>
<string>Enable &amp;CDVD Read Logging</string>
</property>
</action>
<action name="actionSaveBlockDump">
@@ -1022,7 +963,7 @@
<bool>true</bool>
</property>
<property name="text">
<string>Save CDVD Block Dump</string>
<string>Save CDVD &amp;Block Dump</string>
</property>
</action>
<action name="actionEnableLogTimestamps">
@@ -1030,22 +971,20 @@
<bool>true</bool>
</property>
<property name="text">
<string>Enable Log Timestamps</string>
<string>&amp;Enable Log Timestamps</string>
</property>
</action>
<action name="actionStartFullscreenUI">
<property name="icon">
<iconset theme="tv-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="tv-2-line"/>
</property>
<property name="text">
<string>Start Big Picture Mode</string>
<string>Start Big Picture &amp;Mode</string>
</property>
</action>
<action name="actionToolbarStartFullscreenUI">
<property name="icon">
<iconset theme="tv-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="tv-2-line"/>
</property>
<property name="text">
<string comment="In Toolbar">Big Picture</string>
@@ -1053,11 +992,10 @@
</action>
<action name="actionCoverDownloader">
<property name="icon">
<iconset theme="artboard-2-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="artboard-2-line"/>
</property>
<property name="text">
<string>Cover Downloader...</string>
<string>&amp;Cover Downloader...</string>
</property>
</action>
<action name="actionShowAdvancedSettings">
@@ -1065,42 +1003,39 @@
<bool>true</bool>
</property>
<property name="text">
<string>Show Advanced Settings</string>
<string>&amp;Show Advanced Settings</string>
</property>
</action>
<action name="actionInputRecOpenViewer">
<property name="text">
<string>Recording Viewer</string>
<string>&amp;Recording Viewer</string>
</property>
</action>
<action name="actionVideoCapture">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Video Capture</string>
</property>
<property name="icon">
<iconset theme="camera-video">
<normaloff>.</normaloff>.</iconset>
<iconset theme="camera-video"/>
</property>
<property name="text">
<string>&amp;Video Capture</string>
</property>
</action>
<action name="actionEditCheats">
<property name="text">
<string>Edit Cheats...</string>
</property>
<property name="icon">
<iconset theme="pencil-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="pencil-line"/>
</property>
<property name="text">
<string>&amp;Edit Cheats...</string>
</property>
</action>
<action name="actionEditPatches">
<property name="text">
<string>Edit Patches...</string>
</property>
<property name="icon">
<iconset theme="pencil-line">
<normaloff>.</normaloff>.</iconset>
<iconset theme="pencil-line"/>
</property>
<property name="text">
<string>Edit &amp;Patches...</string>
</property>
</action>
</widget>

View File

@@ -10,10 +10,10 @@
#include "QtProgressCallback.h"
#include "QtUtils.h"
#include "SetupWizardDialog.h"
#include "svnrev.h"
#include "pcsx2/CDVD/CDVDcommon.h"
#include "pcsx2/Achievements.h"
#include "pcsx2/BuildVersion.h"
#include "pcsx2/CDVD/CDVD.h"
#include "pcsx2/Counters.h"
#include "pcsx2/DebugTools/Debug.h"
@@ -998,8 +998,9 @@ void EmuThread::updatePerformanceMetrics(bool force)
QString gs_stat;
if (THREAD_VU1)
{
gs_stat = tr("Slot: %1 | %2 | EE: %3% | VU: %4% | GS: %5%")
gs_stat = tr("Slot: %1 | Volume: %2% | %3 | EE: %4% | VU: %5% | GS: %6%")
.arg(SaveStateSelectorUI::GetCurrentSlot())
.arg(SPU2::GetOutputVolume())
.arg(gs_stat_str.c_str())
.arg(PerformanceMetrics::GetCPUThreadUsage(), 0, 'f', 0)
.arg(PerformanceMetrics::GetVUThreadUsage(), 0, 'f', 0)
@@ -1007,8 +1008,9 @@ void EmuThread::updatePerformanceMetrics(bool force)
}
else
{
gs_stat = tr("Slot: %1 | %2 | EE: %3% | GS: %4%")
gs_stat = tr("Slot: %1 | Volume: %2% | %3 | EE: %4% | GS: %5%")
.arg(SaveStateSelectorUI::GetCurrentSlot())
.arg(SPU2::GetOutputVolume())
.arg(gs_stat_str.c_str())
.arg(PerformanceMetrics::GetCPUThreadUsage(), 0, 'f', 0)
.arg(PerformanceMetrics::GetGSThreadUsage(), 0, 'f', 0);
@@ -1468,7 +1470,7 @@ bool Host::RequestResetSettings(bool folders, bool core, bool controllers, bool
QString QtHost::GetAppNameAndVersion()
{
return QStringLiteral("PCSX2 " GIT_REV);
return QString("PCSX2 %1").arg(BuildVersion::GitRev);
}
QString QtHost::GetAppConfigSuffix()

View File

@@ -37,8 +37,8 @@ DebugAnalysisSettingsWidget::DebugAnalysisSettingsWidget(QWidget* parent)
}
m_ui.customAddressRange->setChecked(Host::GetBoolSettingValue("Debugger/Analysis", "CustomFunctionScanRange", false));
m_ui.addressRangeStart->setText(QString::fromStdString(Host::GetStringSettingValue("Debugger/Analysis", "FunctionScanStartAddress", "0")));
m_ui.addressRangeEnd->setText(QString::fromStdString(Host::GetStringSettingValue("Debugger/Analysis", "FunctionScanEndAddress", "0")));
m_ui.addressRangeStart->setText(QString::fromStdString(Host::GetStringSettingValue("Debugger/Analysis", "FunctionScanStartAddress", "")));
m_ui.addressRangeEnd->setText(QString::fromStdString(Host::GetStringSettingValue("Debugger/Analysis", "FunctionScanEndAddress", "")));
m_ui.grayOutOverwrittenFunctions->setChecked(Host::GetBoolSettingValue("Debugger/Analysis", "GenerateFunctionHashes", true));
@@ -104,7 +104,7 @@ DebugAnalysisSettingsWidget::DebugAnalysisSettingsWidget(SettingsWindow* dialog,
else
{
m_ui.symbolFileLabel->hide();
m_ui.symbolFileList->hide();
m_ui.symbolFileTable->hide();
m_ui.importSymbolFileButtons->hide();
}
@@ -165,18 +165,19 @@ void DebugAnalysisSettingsWidget::parseSettingsFromWidgets(Pcsx2Config::DebugAna
output.DemangleSymbols = m_ui.demangleSymbols->isChecked();
output.DemangleParameters = m_ui.demangleParameters->isChecked();
for (int i = 0; i < m_ui.symbolFileList->count(); i++)
for (int i = 0; i < m_symbol_file_model->rowCount(); i++)
{
DebugExtraSymbolFile& file = output.ExtraSymbolFiles.emplace_back();
file.Path = m_ui.symbolFileList->item(i)->text().toStdString();
file.Path = m_symbol_file_model->item(i, PATH_COLUMN)->text().toStdString();
file.BaseAddress = m_symbol_file_model->item(i, BASE_ADDRESS_COLUMN)->text().toStdString();
file.Condition = m_symbol_file_model->item(i, CONDITION_COLUMN)->text().toStdString();
}
output.FunctionScanMode = static_cast<DebugFunctionScanMode>(m_ui.functionScanMode->currentIndex());
output.CustomFunctionScanRange = m_ui.customAddressRange->isChecked();
output.FunctionScanStartAddress = m_ui.addressRangeStart->text().toStdString();
output.FunctionScanEndAddress = m_ui.addressRangeEnd->text().toStdString();
output.GenerateFunctionHashes = m_ui.grayOutOverwrittenFunctions->isChecked();
}
void DebugAnalysisSettingsWidget::setupSymbolSourceGrid()
@@ -187,27 +188,12 @@ void DebugAnalysisSettingsWidget::setupSymbolSourceGrid()
{
// Add symbol sources for which the user has already selected whether or
// not they should be cleared.
int existing_symbol_source_count;
if (m_dialog)
existing_symbol_source_count = m_dialog->getEffectiveIntValue("Debugger/Analysis/SymbolSources", "Count", 0);
else
existing_symbol_source_count = Host::GetIntSettingValue("Debugger/Analysis/SymbolSources", "Count", 0);
int existing_symbol_source_count = getIntSettingValue("Debugger/Analysis/SymbolSources", "Count", 0);
for (int i = 0; i < existing_symbol_source_count; i++)
{
std::string section = "Debugger/Analysis/SymbolSources/" + std::to_string(i);
std::string name;
if (m_dialog)
name = m_dialog->getEffectiveStringValue(section.c_str(), "Name", "");
else
name = Host::GetStringSettingValue(section.c_str(), "Name", "");
bool value;
if (m_dialog)
value = m_dialog->getEffectiveBoolValue(section.c_str(), "ClearDuringAnalysis", false);
else
value = Host::GetBoolSettingValue(section.c_str(), "ClearDuringAnalysis", false);
std::string name = getStringSettingValue(section.c_str(), "Name", "");
bool value = getBoolSettingValue(section.c_str(), "ClearDuringAnalysis", false);
SymbolSourceTemp& source = m_symbol_sources[name];
source.previous_value = value;
@@ -320,45 +306,100 @@ void DebugAnalysisSettingsWidget::saveSymbolSources()
void DebugAnalysisSettingsWidget::setupSymbolFileList()
{
int extra_symbol_file_count;
if (m_dialog)
extra_symbol_file_count = m_dialog->getEffectiveIntValue("Debugger/Analysis/ExtraSymbolFiles", "Count", 0);
else
extra_symbol_file_count = Host::GetIntSettingValue("Debugger/Analysis/ExtraSymbolFiles", "Count", 0);
m_symbol_file_model = new QStandardItemModel(0, SYMBOL_FILE_COLUMN_COUNT, m_ui.symbolFileTable);
QStringList headers;
headers.emplace_back(tr("Path"));
headers.emplace_back(tr("Base Address"));
headers.emplace_back(tr("Condition"));
m_symbol_file_model->setHorizontalHeaderLabels(headers);
m_ui.symbolFileTable->setModel(m_symbol_file_model);
m_ui.symbolFileTable->horizontalHeader()->setSectionResizeMode(PATH_COLUMN, QHeaderView::Stretch);
m_ui.symbolFileTable->horizontalHeader()->setSectionResizeMode(BASE_ADDRESS_COLUMN, QHeaderView::Fixed);
m_ui.symbolFileTable->horizontalHeader()->setSectionResizeMode(CONDITION_COLUMN, QHeaderView::Fixed);
m_ui.symbolFileTable->verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
int extra_symbol_file_count = getIntSettingValue("Debugger/Analysis/ExtraSymbolFiles", "Count", 0);
for (int i = 0; i < extra_symbol_file_count; i++)
{
std::string section = "Debugger/Analysis/ExtraSymbolFiles/" + std::to_string(i);
std::string path;
if (m_dialog)
path = m_dialog->getEffectiveStringValue(section.c_str(), "Path", "");
else
path = Host::GetStringSettingValue(section.c_str(), "Path", "");
m_ui.symbolFileList->addItem(QString::fromStdString(path));
int row = m_symbol_file_model->rowCount();
if (!m_symbol_file_model->insertRow(row))
continue;
QStandardItem* path_item = new QStandardItem();
path_item->setText(QString::fromStdString(getStringSettingValue(section.c_str(), "Path", "")));
m_symbol_file_model->setItem(row, PATH_COLUMN, path_item);
QStandardItem* base_address_item = new QStandardItem();
base_address_item->setText(QString::fromStdString(getStringSettingValue(section.c_str(), "BaseAddress")));
m_symbol_file_model->setItem(row, BASE_ADDRESS_COLUMN, base_address_item);
QStandardItem* condition_item = new QStandardItem();
condition_item->setText(QString::fromStdString(getStringSettingValue(section.c_str(), "Condition")));
m_symbol_file_model->setItem(row, CONDITION_COLUMN, condition_item);
}
connect(m_ui.addSymbolFile, &QPushButton::clicked, this, &DebugAnalysisSettingsWidget::addSymbolFile);
connect(m_ui.removeSymbolFile, &QPushButton::clicked, this, &DebugAnalysisSettingsWidget::removeSymbolFile);
connect(m_ui.symbolFileTable->selectionModel(), &QItemSelectionModel::selectionChanged,
this, &DebugAnalysisSettingsWidget::updateEnabledStates);
connect(m_symbol_file_model, &QStandardItemModel::dataChanged,
this, &DebugAnalysisSettingsWidget::saveSymbolFiles);
connect(m_symbol_file_model, &QStandardItemModel::dataChanged,
this, &DebugAnalysisSettingsWidget::updateEnabledStates);
}
void DebugAnalysisSettingsWidget::addSymbolFile()
{
QString path = QFileDialog::getOpenFileName(this, tr("Add Symbol File"));
if (path.isEmpty())
std::string path = Path::ToNativePath(QFileDialog::getOpenFileName(this, tr("Add Symbol File")).toStdString());
if (path.empty())
return;
m_ui.symbolFileList->addItem(path);
std::string relative_path = Path::MakeRelative(path, EmuFolders::GameSettings);
if (!relative_path.starts_with(".."))
path = std::move(relative_path);
int row = m_symbol_file_model->rowCount();
if (!m_symbol_file_model->insertRow(row))
return;
QStandardItem* path_item = new QStandardItem();
path_item->setText(QString::fromStdString(path));
m_symbol_file_model->setItem(row, PATH_COLUMN, path_item);
QStandardItem* base_address_item = new QStandardItem();
base_address_item->setText("");
m_symbol_file_model->setItem(row, BASE_ADDRESS_COLUMN, base_address_item);
QStandardItem* condition_item = new QStandardItem();
condition_item->setText("");
m_symbol_file_model->setItem(row, CONDITION_COLUMN, condition_item);
saveSymbolFiles();
updateEnabledStates();
}
void DebugAnalysisSettingsWidget::removeSymbolFile()
{
for (QListWidgetItem* item : m_ui.symbolFileList->selectedItems())
delete item;
QItemSelectionModel* selection_model = m_ui.symbolFileTable->selectionModel();
if (!selection_model)
return;
while (!selection_model->selectedIndexes().isEmpty())
{
QModelIndex index = selection_model->selectedIndexes().first();
m_symbol_file_model->removeRow(index.row(), index.parent());
}
saveSymbolFiles();
updateEnabledStates();
}
void DebugAnalysisSettingsWidget::saveSymbolFiles()
@@ -380,17 +421,24 @@ void DebugAnalysisSettingsWidget::saveSymbolFiles()
sif->RemoveSection("Debugger/Analysis/ExtraSymbolFiles");
if (m_ui.symbolFileList->count() == 0)
if (m_symbol_file_model->rowCount() == 0)
return;
// Make new configuration entries.
sif->SetIntValue("Debugger/Analysis/ExtraSymbolFiles", "Count", m_ui.symbolFileList->count());
sif->SetIntValue("Debugger/Analysis/ExtraSymbolFiles", "Count", m_symbol_file_model->rowCount());
for (int i = 0; i < m_ui.symbolFileList->count(); i++)
for (int i = 0; i < m_symbol_file_model->rowCount(); i++)
{
std::string section = "Debugger/Analysis/ExtraSymbolFiles/" + std::to_string(i);
std::string path = m_ui.symbolFileList->item(i)->text().toStdString();
sif->SetStringValue(section.c_str(), "Path", path.c_str());
if (QStandardItem* path_item = m_symbol_file_model->item(i, PATH_COLUMN))
sif->SetStringValue(section.c_str(), "Path", path_item->text().toStdString().c_str());
if (QStandardItem* base_address_item = m_symbol_file_model->item(i, BASE_ADDRESS_COLUMN))
sif->SetStringValue(section.c_str(), "BaseAddress", base_address_item->text().toStdString().c_str());
if (QStandardItem* condition_item = m_symbol_file_model->item(i, CONDITION_COLUMN))
sif->SetStringValue(section.c_str(), "Condition", condition_item->text().toStdString().c_str());
}
QtHost::SaveGameSettings(sif, true);
@@ -423,5 +471,34 @@ void DebugAnalysisSettingsWidget::updateEnabledStates()
m_ui.symbolSourceScrollArea->setEnabled(!m_ui.automaticallyClearSymbols->isChecked());
m_ui.symbolSourceErrorMessage->setEnabled(!m_ui.automaticallyClearSymbols->isChecked());
m_ui.demangleParameters->setEnabled(m_ui.demangleSymbols->isChecked());
m_ui.removeSymbolFile->setEnabled(
m_ui.symbolFileTable->selectionModel() && m_ui.symbolFileTable->selectionModel()->hasSelection());
m_ui.customAddressRangeLineEdits->setEnabled(m_ui.customAddressRange->isChecked());
}
std::string DebugAnalysisSettingsWidget::getStringSettingValue(
const char* section, const char* key, const char* default_value)
{
if (m_dialog)
return m_dialog->getEffectiveStringValue(section, key, default_value);
return Host::GetStringSettingValue(section, key, default_value);
}
bool DebugAnalysisSettingsWidget::getBoolSettingValue(
const char* section, const char* key, bool default_value)
{
if (m_dialog)
return m_dialog->getEffectiveBoolValue(section, key, default_value);
return Host::GetBoolSettingValue(section, key, default_value);
}
int DebugAnalysisSettingsWidget::getIntSettingValue(
const char* section, const char* key, int default_value)
{
if (m_dialog)
return m_dialog->getEffectiveIntValue(section, key, default_value);
return Host::GetIntSettingValue(section, key, default_value);
}

View File

@@ -6,6 +6,7 @@
#include "Config.h"
#include <QtGui/QStandardItemModel>
#include <QtWidgets/QDialog>
class SettingsWindow;
@@ -16,7 +17,7 @@ class DebugAnalysisSettingsWidget : public QWidget
public:
// Create a widget that will discard any settings changed after it is
// closed, for use in the dialog opened by the "Reanalyze" button.
// closed, for use in the dialog opened by the "Analyze" button.
DebugAnalysisSettingsWidget(QWidget* parent = nullptr);
// Create a widget that will write back any settings changed to the config
@@ -42,6 +43,10 @@ protected:
void updateEnabledStates();
std::string getStringSettingValue(const char* section, const char* key, const char* default_value = "");
bool getBoolSettingValue(const char* section, const char* key, bool default_value = false);
int getIntSettingValue(const char* section, const char* key, int default_value = 0);
struct SymbolSourceTemp
{
QCheckBox* check_box = nullptr;
@@ -49,8 +54,18 @@ protected:
bool modified_by_user = false;
};
enum SymbolFileColumn
{
PATH_COLUMN = 0,
BASE_ADDRESS_COLUMN = 1,
CONDITION_COLUMN = 2,
SYMBOL_FILE_COLUMN_COUNT = 3
};
SettingsWindow* m_dialog = nullptr;
std::map<std::string, SymbolSourceTemp> m_symbol_sources;
QStandardItemModel* m_symbol_file_model;
Ui::DebugAnalysisSettingsWidget m_ui;
};

View File

@@ -171,7 +171,7 @@
</widget>
</item>
<item>
<widget class="QListWidget" name="symbolFileList">
<widget class="QTableView" name="symbolFileTable">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
@@ -184,9 +184,27 @@
<height>100</height>
</size>
</property>
<property name="sortingEnabled">
<property name="alternatingRowColors">
<bool>true</bool>
</property>
<property name="selectionBehavior">
<enum>QAbstractItemView::SelectRows</enum>
</property>
<property name="textElideMode">
<enum>Qt::ElideLeft</enum>
</property>
<property name="wordWrap">
<bool>false</bool>
</property>
<attribute name="horizontalHeaderHighlightSections">
<bool>false</bool>
</attribute>
<attribute name="horizontalHeaderStretchLastSection">
<bool>true</bool>
</attribute>
<attribute name="verticalHeaderVisible">
<bool>false</bool>
</attribute>
</widget>
</item>
<item>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Uploaded to: SVG Repo, www.svgrepo.com, Generator: SVG Repo Mixer Tools -->
<svg
fill="#FFFFFF"
width="800px"
height="800px"
viewBox="0 0 512 512"
version="1.1"
id="svg1"
sodipodi:docname="magnifier-line.svg"
inkscape:version="1.4 (e7c3feb100, 2024-10-09)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs1" />
<sodipodi:namedview
id="namedview1"
pagecolor="#ffffff"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
inkscape:pageopacity="0.0"
inkscape:pagecheckerboard="true"
inkscape:deskcolor="#d1d1d1"
inkscape:zoom="1.005"
inkscape:cx="250.24876"
inkscape:cy="399.50249"
inkscape:window-width="1920"
inkscape:window-height="1008"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="1"
inkscape:current-layer="svg1" />
<path
d="M505 442.7L405.3 343c-4.5-4.5-10.6-7-17-7H372c27.6-35.3 44-79.7 44-128C416 93.1 322.9 0 208 0S0 93.1 0 208s93.1 208 208 208c48.3 0 92.7-16.4 128-44v16.3c0 6.4 2.5 12.5 7 17l99.7 99.7c9.4 9.4 24.6 9.4 33.9 0l28.3-28.3c9.4-9.4 9.4-24.6.1-34zM208 336c-70.7 0-128-57.2-128-128 0-70.7 57.2-128 128-128 70.7 0 128 57.2 128 128 0 70.7-57.2 128-128 128z"
id="path1"
style="fill:#000000" />
</svg>

After

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@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Uploaded to: SVG Repo, www.svgrepo.com, Generator: SVG Repo Mixer Tools -->
<svg
fill="#FFFFFF"
width="800px"
height="800px"
viewBox="0 0 512 512"
version="1.1"
id="svg1"
sodipodi:docname="search2.svg"
inkscape:version="1.4 (e7c3feb100, 2024-10-09)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs1" />
<sodipodi:namedview
id="namedview1"
pagecolor="#ffffff"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
inkscape:pageopacity="0.0"
inkscape:pagecheckerboard="true"
inkscape:deskcolor="#d1d1d1"
inkscape:zoom="1.005"
inkscape:cx="250.24876"
inkscape:cy="399.50249"
inkscape:window-width="1920"
inkscape:window-height="1008"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="1"
inkscape:current-layer="svg1" />
<path
d="M505 442.7L405.3 343c-4.5-4.5-10.6-7-17-7H372c27.6-35.3 44-79.7 44-128C416 93.1 322.9 0 208 0S0 93.1 0 208s93.1 208 208 208c48.3 0 92.7-16.4 128-44v16.3c0 6.4 2.5 12.5 7 17l99.7 99.7c9.4 9.4 24.6 9.4 33.9 0l28.3-28.3c9.4-9.4 9.4-24.6.1-34zM208 336c-70.7 0-128-57.2-128-128 0-70.7 57.2-128 128-128 70.7 0 128 57.2 128 128 0 70.7-57.2 128-128 128z"
id="path1" />
</svg>

After

Width:  |  Height:  |  Size: 1.5 KiB

View File

@@ -63,6 +63,7 @@
<file>icons/black/svg/lightbulb-line.svg</file>
<file>icons/black/svg/list-check.svg</file>
<file>icons/black/svg/login-box-line.svg</file>
<file>icons/black/svg/magnifier-line.svg</file>
<file>icons/black/svg/memcard-line.svg</file>
<file>icons/black/svg/mic-line.svg</file>
<file>icons/black/svg/minus-line.svg</file>
@@ -166,6 +167,7 @@
<file>icons/white/svg/lightbulb-line.svg</file>
<file>icons/white/svg/list-check.svg</file>
<file>icons/white/svg/login-box-line.svg</file>
<file>icons/white/svg/magnifier-line.svg</file>
<file>icons/white/svg/memcard-line.svg</file>
<file>icons/white/svg/mic-line.svg</file>
<file>icons/white/svg/minus-line.svg</file>

View File

@@ -4,6 +4,7 @@
#define IMGUI_DEFINE_MATH_OPERATORS
#include "Achievements.h"
#include "BuildVersion.h"
#include "CDVD/CDVD.h"
#include "Elfheader.h"
#include "Host.h"
@@ -16,7 +17,6 @@
#include "Memory.h"
#include "SaveState.h"
#include "VMManager.h"
#include "svnrev.h"
#include "vtlb.h"
#include "common/Assertions.h"
@@ -2008,7 +2008,7 @@ void Achievements::DrawGameOverlays()
s_active_progress_indicator.reset();
}
position.y -= image_size.y - padding * 3.0f;
position.y -= image_size.y + padding * 3.0f;
}
if (!s_active_leaderboard_trackers.empty())
@@ -2058,7 +2058,7 @@ void Achievements::DrawGameOverlays()
}
// Uncomment if there are any other overlays above this one.
//position.y -= image_size.y - padding * 3.0f;
//position.y -= image_size.y + padding * 3.0f;
}
}
@@ -3039,7 +3039,7 @@ void Achievements::SwitchToRAIntegration()
void Achievements::RAIntegration::InitializeRAIntegration(void* main_window_handle)
{
RA_InitClient((HWND)main_window_handle, "PCSX2", GIT_TAG);
RA_InitClient((HWND)main_window_handle, "PCSX2", BuildVersion::GitTag);
RA_SetUserAgentDetail(Host::GetHTTPUserAgent().c_str());
RA_InstallSharedFunctions(RACallbackIsActive, RACallbackCauseUnpause, RACallbackCausePause, RACallbackRebuildMenu,

16
pcsx2/BuildVersion.cpp Normal file
View File

@@ -0,0 +1,16 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "svnrev.h"
namespace BuildVersion
{
const char* GitTag = GIT_TAG;
bool GitTaggedCommit = GIT_TAGGED_COMMIT;
int GitTagHi = GIT_TAG_HI;
int GitTagMid = GIT_TAG_MID;
int GitTagLo = GIT_TAG_LO;
const char* GitRev = GIT_REV;
const char* GitHash = GIT_HASH;
const char* GitDate = GIT_DATE;
} // namespace BuildVersion

18
pcsx2/BuildVersion.h Normal file
View File

@@ -0,0 +1,18 @@
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#pragma once
// This file provides the same information as svnrev.h except you don't need to
// recompile each object file using it when said information is updated.
namespace BuildVersion
{
extern const char* GitTag;
extern bool GitTaggedCommit;
extern int GitTagHi;
extern int GitTagMid;
extern int GitTagLo;
extern const char* GitRev;
extern const char* GitHash;
extern const char* GitDate;
} // namespace BuildVersion

View File

@@ -3013,6 +3013,20 @@ void cdvdWrite(u8 key, u8 rt)
case 0x08:
cdvdWrite08(rt);
break;
case 0x09:
/*
The register 0xC, 0xD, 0xE give back MSF of the current sector being read/played from the actual DSP hardware. They are named "where" registers : where0, where1, where2.
They can be read anytime on hw as long as there is a valid disc and mode configured properly. Register 0x9 is where_select register which determines the mode for this registers. The mode must be set according to the used disc.
0 = CDDA
1 = CDROM
2 = DVD
If no disc or invalid mode for disc type then those registers return 0. Only official usage so far is cdvdman reading those registers and waiting to sync while doing SubQ.
Only logging writes different than 0 is enough.
*/
if (rt != 0)
Console.Warning("8bit write to addr 0x1f402009 = 0x%x", rt);
break;
case 0x0A:
cdvdWrite0A(rt);
break;
@@ -3035,7 +3049,7 @@ void cdvdWrite(u8 key, u8 rt)
cdvdWrite3A(rt);
break;
default:
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%x = 0x%x", key, rt);
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%02x = 0x%x", key, rt);
break;
}
}

View File

@@ -17,6 +17,7 @@
#include "common/ProgressCallback.h"
#include "common/StringUtil.h"
#include <array>
#include <ctype.h>
#include <exception>
#include <memory>
@@ -55,7 +56,7 @@ static OutputIsoFile blockDumpFile;
// Information about tracks on disc
u8 strack;
u8 etrack;
cdvdTrack tracks[100];
std::array<cdvdTrack, 100> tracks;
// Assertion check for CDVD != NULL (in devel and debug builds), because its handier than
// relying on DEP exceptions -- and a little more reliable too.

View File

@@ -10,7 +10,7 @@
class Error;
class ProgressCallback;
typedef struct _cdvdTrackIndex
struct cdvdTrackIndex
{
bool isPregap;
u8 trackM; // current minute offset from first track (BCD encoded)
@@ -20,9 +20,9 @@ typedef struct _cdvdTrackIndex
u8 discS; // current sector location on the disc (BCD encoded)
u8 discF; // current frame location on the disc (BCD encoded)
} cdvdTrackIndex;
};
typedef struct _cdvdTrack
struct cdvdTrack
{
u32 start_lba; // Starting lba of track, note that some formats will be missing 2 seconds, cue, bin
u8 type; // Track Type
@@ -36,10 +36,10 @@ typedef struct _cdvdTrack
u8 discF; // current frame location on the disc (BCD encoded)
// 0 is pregap, 1 is data
_cdvdTrackIndex index[2];
} cdvdTrack;
cdvdTrackIndex index[2];
};
typedef struct _cdvdSubQ
struct cdvdSubQ
{
u8 ctrl : 4; // control and adr bits
u8 adr : 4; // control and adr bits, note that adr determines what SubQ info we're recieving.
@@ -52,19 +52,19 @@ typedef struct _cdvdSubQ
u8 discM; // current minute location on the disc (BCD encoded)
u8 discS; // current sector location on the disc (BCD encoded)
u8 discF; // current frame location on the disc (BCD encoded)
} cdvdSubQ;
};
typedef struct _cdvdTD
struct cdvdTD
{ // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
};
typedef struct _cdvdTN
struct cdvdTN
{
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
};
// SpindleCtrl Masks
#define CDVD_SPINDLE_SPEED 0x7 // Speed ranges from 0-3 (1, 2, 3, 4x for DVD) and 0-5 (1, 2, 4, 12, 24x for CD)
@@ -185,7 +185,7 @@ extern const CDVD_API CDVDapi_NoDisc;
extern u8 strack;
extern u8 etrack;
extern cdvdTrack tracks[100];
extern std::array<cdvdTrack, 100> tracks;
extern void CDVDsys_ChangeSource(CDVD_SourceType type);
extern void CDVDsys_SetFile(CDVD_SourceType srctype, std::string newfile);

View File

@@ -54,7 +54,7 @@ static void lsn_to_msf(u8* minute, u8* second, u8* frame, u32 lsn)
// TocStuff
void cdvdParseTOC()
{
tracks[1].start_lba = 0;
tracks.fill(cdvdTrack{});
if (!src->GetSectorCount())
{
@@ -76,35 +76,37 @@ void cdvdParseTOC()
strack = 0xFF;
etrack = 0;
int i = 0;
for (auto& entry : src->ReadTOC())
{
if (entry.track < 1 || entry.track > 99)
const u8 track = entry.track;
if (track < 1 || track >= tracks.size())
{
Console.Warning("CDVD: Invalid track index %u, ignoring\n", track);
continue;
strack = std::min(strack, entry.track);
etrack = std::max(etrack, entry.track);
tracks[i].start_lba = entry.lba;
}
strack = std::min(strack, track);
etrack = std::max(etrack, track);
tracks[track].start_lba = entry.lba;
if ((entry.control & 0x0C) == 0x04)
{
std::array<u8, 2352> buffer;
// Byte 15 of a raw CD data sector determines the track mode
if (src->ReadSectors2352(entry.lba, 1, buffer.data()) && (buffer[15] & 3) == 2)
{
tracks[i].type = CDVD_MODE2_TRACK;
tracks[track].type = CDVD_MODE2_TRACK;
}
else
{
tracks[i].type = CDVD_MODE1_TRACK;
tracks[track].type = CDVD_MODE1_TRACK;
}
}
else
{
tracks[i].type = CDVD_AUDIO_TRACK;
tracks[track].type = CDVD_AUDIO_TRACK;
}
fprintf(stderr, "Track %u start sector: %u\n", entry.track, entry.lba);
i += 1;
#ifdef PCSX2_DEBUG
DevCon.WriteLn("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
#endif
}
}
@@ -131,7 +133,7 @@ static void keepAliveThread()
std::unique_lock<std::mutex> guard(s_keepalive_lock);
while (!s_keepalive_cv.wait_for(guard, std::chrono::seconds(30),
[]() { return !s_keepalive_is_open; }))
[]() { return !s_keepalive_is_open; }))
{
//printf(" * keepAliveThread: polling drive.\n");
@@ -271,20 +273,28 @@ static s32 DISCreadSubQ(u32 lsn, cdvdSubQ* subq)
memset(subq, 0, sizeof(cdvdSubQ));
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
subq->ctrl = tracks[i].type;
// It's important to note that we do _not_ use the current MSF values
// from the host's device. We use the MSF values from the lsn.
// An easy way to test an implementation is to see if the OSDSYS
// CD player can display the correct minute and second values.
// From my testing, the IOCTL returns 0 for ctrl. This also breaks
// the OSDSYS player. The only "safe" values to receive from the IOCTL
// are ADR, trackNum and trackIndex.
if (!src->ReadTrackSubQ(subq))
{
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
subq->adr = 1;
subq->ctrl = tracks[i].type;
subq->trackNum = i;
subq->trackIndex = 1;
}
@@ -470,11 +480,13 @@ static s32 DISCgetTOC(void* toc)
{
err = DISCgetTD(i, &trackInfo);
lba_to_msf(trackInfo.lsn, &min, &sec, &frm);
tocBuff[i * 10 + 30] = trackInfo.type;
tocBuff[i * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
tocBuff[i * 10 + 37] = dec_to_bcd(min);
tocBuff[i * 10 + 38] = dec_to_bcd(sec);
tocBuff[i * 10 + 39] = dec_to_bcd(frm);
const u8 tocIndex = i - diskInfo.strack;
tocBuff[tocIndex * 10 + 30] = trackInfo.type;
tocBuff[tocIndex * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
tocBuff[tocIndex * 10 + 37] = dec_to_bcd(min);
tocBuff[tocIndex * 10 + 38] = dec_to_bcd(sec);
tocBuff[tocIndex * 10 + 39] = dec_to_bcd(frm);
fprintf(stderr, "Track %u: %u mins %u secs %u frames\n", i, min, sec, frm);
}
}

View File

@@ -208,18 +208,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
}
subQ->adr = osSubQ.cdsc_adr;
subQ->ctrl = osSubQ.cdsc_ctrl;
subQ->trackNum = osSubQ.cdsc_trk;
subQ->trackIndex = osSubQ.cdsc_ind;
subQ->discM = osSubQ.cdsc_absaddr.msf.minute;
subQ->discS = osSubQ.cdsc_absaddr.msf.second;
subQ->discF = osSubQ.cdsc_absaddr.msf.frame;
subQ->trackM = osSubQ.cdsc_reladdr.msf.minute;
subQ->trackS = osSubQ.cdsc_reladdr.msf.second;
subQ->trackF = osSubQ.cdsc_reladdr.msf.frame;
return true;
}

View File

@@ -320,17 +320,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
else
{
subQ->adr = osSubQ.CurrentPosition.ADR;
subQ->ctrl = osSubQ.CurrentPosition.Control;
subQ->trackNum = osSubQ.CurrentPosition.TrackNumber;
subQ->trackIndex = osSubQ.CurrentPosition.IndexNumber;
subQ->trackM = osSubQ.CurrentPosition.TrackRelativeAddress[0];
subQ->trackS = osSubQ.CurrentPosition.TrackRelativeAddress[1];
subQ->trackF = osSubQ.CurrentPosition.TrackRelativeAddress[2];
subQ->discM = osSubQ.CurrentPosition.AbsoluteAddress[0];
subQ->discS = osSubQ.CurrentPosition.AbsoluteAddress[1];
subQ->discF = osSubQ.CurrentPosition.AbsoluteAddress[2];
}
return true;

View File

@@ -54,6 +54,7 @@ endif(WIN32)
# Main pcsx2 source
set(pcsx2Sources
Achievements.cpp
BuildVersion.cpp
Cache.cpp
COP0.cpp
COP2.cpp
@@ -140,6 +141,7 @@ set(pcsx2Sources
# Main pcsx2 header
set(pcsx2Headers
Achievements.h
BuildVersion.h
Cache.h
Common.h
Config.h
@@ -988,8 +990,8 @@ set(pcsx2x86Sources
x86/ix86-32/iR5900Shift.cpp
x86/ix86-32/iR5900Templates.cpp
x86/ix86-32/recVTLB.cpp
x86/newVif_Dynarec.cpp
x86/newVif_UnpackSSE.cpp
x86/Vif_Dynarec.cpp
x86/Vif_UnpackSSE.cpp
)
# x86 headers
@@ -1029,15 +1031,15 @@ set(pcsx2x86Headers
x86/microVU_Tables.inl
x86/microVU_Upper.inl
x86/newVif.h
x86/newVif_UnpackSSE.h
x86/Vif_UnpackSSE.h
x86/R5900_Profiler.h
)
# ARM64
set(pcsx2arm64Sources
arm64/AsmHelpers.cpp
arm64/newVif_Dynarec.cpp
arm64/newVif_UnpackNEON.cpp
arm64/Vif_Dynarec.cpp
arm64/Vif_UnpackNEON.cpp
arm64/RecStubs.cpp
)
@@ -1225,6 +1227,10 @@ if (NOT APPLE)
endif()
fixup_file_properties(PCSX2)
# Directories like /usr/local/include, /opt/local/include, etc tend to include lots of headers from lots of libraries.
# Possibly including libraries that we compiled versions of with the dependency build script.
# To ensure the dependency build script's headers are preferred, push any directories that look like */local/include to the end.
force_include_last(PCSX2_FLAGS "/(usr|local)/include/?$")
if (APPLE)
find_library(METAL_LIBRARY Metal)

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@@ -208,6 +208,8 @@ struct DebugSymbolSource
struct DebugExtraSymbolFile
{
std::string Path;
std::string BaseAddress;
std::string Condition;
friend auto operator<=>(const DebugExtraSymbolFile& lhs, const DebugExtraSymbolFile& rhs) = default;
};
@@ -1103,8 +1105,8 @@ struct Pcsx2Config
DebugFunctionScanMode FunctionScanMode = DebugFunctionScanMode::SCAN_ELF;
bool CustomFunctionScanRange = false;
std::string FunctionScanStartAddress = "0";
std::string FunctionScanEndAddress = "0";
std::string FunctionScanStartAddress;
std::string FunctionScanEndAddress;
bool GenerateFunctionHashes = true;
@@ -1276,7 +1278,7 @@ struct Pcsx2Config
EnableGameFixes : 1, // enables automatic game fixes
SaveStateOnShutdown : 1, // default value for saving state on shutdown
EnableDiscordPresence : 1, // enables discord rich presence integration
UseSavestateSelector: 1,
UseSavestateSelector : 1,
InhibitScreensaver : 1,
BackupSavestate : 1,
McdFolderAutoManage : 1,

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@@ -384,7 +384,8 @@ std::vector<IP_Address> AdapterUtils::GetGateways(const Adapter* adapter)
if (ReadAddressFamily(address->Address.lpSockaddr) == AF_INET)
{
const sockaddr_in* sockaddr = reinterpret_cast<sockaddr_in*>(address->Address.lpSockaddr);
collection.push_back(std::bit_cast<IP_Address>(sockaddr->sin_addr));
if (sockaddr->sin_addr.S_un.S_addr != 0)
collection.push_back(std::bit_cast<IP_Address>(sockaddr->sin_addr));
}
address = address->Next;
}

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@@ -4,6 +4,7 @@
#include "IP_Packet.h"
#include "DEV9/PacketReader/NetLib.h"
#include "common/BitUtils.h"
#include "common/Console.h"
namespace PacketReader::IP
@@ -17,7 +18,7 @@ namespace PacketReader::IP
{
return (dscp >> 2) & 0x3F;
}
void IP_Packet::GetDscpValue(u8 value)
void IP_Packet::SetDscpValue(u8 value)
{
dscp = (dscp & ~(0x3F << 2)) | ((value & 0x3F) << 2);
}
@@ -209,8 +210,8 @@ namespace PacketReader::IP
for (size_t i = 0; i < options.size(); i++)
opOffset += options[i]->GetLength();
opOffset += opOffset % 4; //needs to be a whole number of 32bits
headerLength = opOffset;
//needs to be a whole number of 32bits
headerLength = Common::AlignUpPow2(opOffset, 4);
}
void IP_Packet::CalculateChecksum()

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@@ -86,7 +86,7 @@ namespace PacketReader::IP
* bit0: Set to zero
*/
u8 GetDscpValue();
void GetDscpValue(u8 value);
void SetDscpValue(u8 value);
/* 2 bits
* In TOS, defined as follows

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@@ -4,6 +4,7 @@
#include "TCP_Packet.h"
#include "DEV9/PacketReader/NetLib.h"
#include "common/BitUtils.h"
#include "common/Console.h"
namespace PacketReader::IP::TCP
@@ -232,8 +233,8 @@ namespace PacketReader::IP::TCP
for (size_t i = 0; i < options.size(); i++)
opOffset += options[i]->GetLength();
opOffset += opOffset % 4; //needs to be a whole number of 32bits
headerLength = opOffset;
//needs to be a whole number of 32bits
headerLength = Common::AlignUpPow2(opOffset, 4);
//Also write into dataOffsetAndNS_Flag
u8 ns = dataOffsetAndNS_Flag & 1;

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@@ -43,9 +43,5 @@ namespace PacketReader::IP::UDP::DNS
virtual void WriteBytes(u8* buffer, int* offset);
virtual ~DNS_ResponseEntry(){};
private:
void ReadDNSString(u8* buffer, int* offset, std::string* value);
void WriteDNSString(u8* buffer, int* offset, std::string value);
};
} // namespace PacketReader::IP::UDP::DNS

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@@ -91,8 +91,8 @@ namespace Sessions
return;
}
icmpEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
if (icmpEvent == NULL)
icmpEvent = CreateEvent(nullptr, FALSE, FALSE, nullptr);
if (icmpEvent == nullptr)
{
Console.Error("DEV9: ICMP: Failed to Create Event");
IcmpCloseHandle(icmpFile);
@@ -785,11 +785,28 @@ namespace Sessions
Console.Error("DEV9: ICMP: Malformed ICMP Packet");
int off = 1;
while ((icmpPayload->data[off] & 0xF0) != (4 << 4))
{
off += 1;
// Require space for the IP Header and source/dest port of a UDP/TCP packet
// We don't generate packets with IP options, so IP header is always 20 bytes
if (icmpPayload->GetLength() - off - 24 < 0)
{
off = -1;
break;
}
}
if (off == -1)
{
Console.Error("DEV9: ICMP: Unable To Recover Data");
Console.Error("DEV9: ICMP: Failed To Reset Rejected Connection");
break;
}
Console.Error("DEV9: ICMP: Payload delayed %d bytes", off);
retPkt = std::make_unique<IP_Packet>(&icmpPayload->data[off], icmpPayload->GetLength(), true);
retPkt = std::make_unique<IP_Packet>(&icmpPayload->data[off], icmpPayload->GetLength() - off, true);
}
const IP_Address srvIP = retPkt->sourceIP;

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@@ -169,7 +169,7 @@ namespace Sessions
memcpy(recivedData->data.get(), buffer.get(), recived);
std::unique_ptr<TCP_Packet> iRet = CreateBasePacket(recivedData);
IncrementMyNumber((u32)recived);
IncrementMyNumber(static_cast<u32>(recived));
iRet->SetACK(true);
iRet->SetPSH(true);

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@@ -193,7 +193,7 @@ namespace Sessions
#endif
const int noDelay = true; // BOOL on Windows
constexpr int noDelay = true; // BOOL on Windows
ret = setsockopt(client, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<const char*>(&noDelay), sizeof(noDelay));
if (ret != 0)

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@@ -65,7 +65,7 @@ namespace Sessions
return;
}
const int reuseAddress = true; // BOOL on Windows
constexpr int reuseAddress = true; // BOOL on Windows
ret = setsockopt(client, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<const char*>(&reuseAddress), sizeof(reuseAddress));
if (ret == SOCKET_ERROR)
@@ -76,7 +76,7 @@ namespace Sessions
errno);
#endif
const int broadcastEnable = true; // BOOL on Windows
constexpr int broadcastEnable = true; // BOOL on Windows
ret = setsockopt(client, SOL_SOCKET, SO_BROADCAST, reinterpret_cast<const char*>(&broadcastEnable), sizeof(broadcastEnable));
if (ret == SOCKET_ERROR)
@@ -225,10 +225,18 @@ namespace Sessions
void UDP_FixedPort::Reset()
{
std::lock_guard numberlock(connectionSentry);
// Reseting a session may cause that session to close itself,
// when that happens, the connections vector gets modified via our close handler.
// Duplicate the vector to avoid iterating over a modified collection,
// this also avoids the issue of recursive locking when our close handler takes a lock.
std::vector<UDP_BaseSession*> connectionsCopy;
{
std::lock_guard numberlock(connectionSentry);
connectionsCopy = connections;
}
for (size_t i = 0; i < connections.size(); i++)
connections[i]->Reset();
for (size_t i = 0; i < connectionsCopy.size(); i++)
connectionsCopy[i]->Reset();
}
UDP_Session* UDP_FixedPort::NewClientSession(ConnectionKey parNewKey, bool parIsBrodcast, bool parIsMulticast)

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