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https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
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7 Commits
| Author | SHA1 | Date | |
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d2fb90a700 | ||
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a34467dccd | ||
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c6d0f5e3cd | ||
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34c9590cf1 | ||
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a2c7542e48 | ||
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72a9f18456 | ||
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7f59757eea |
26
3rdparty/libchdr/include/libchdr/cdrom.h
vendored
26
3rdparty/libchdr/include/libchdr/cdrom.h
vendored
@@ -10,12 +10,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#ifndef __CDROM_H__
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||||
#define __CDROM_H__
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||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <libchdr/chdconfig.h>
|
||||
|
||||
/***************************************************************************
|
||||
@@ -49,15 +47,11 @@ enum
|
||||
|
||||
enum
|
||||
{
|
||||
CD_SUB_NONE = 0, /* no subcode data stored */
|
||||
CD_SUB_RAW_INTERLEAVED, /* raw interleaved 96 bytes per sector */
|
||||
CD_SUB_RAW, /* raw non-interleaved 96 bytes per sector */
|
||||
CD_SUB_NORMAL = 0, /* "cooked" 96 bytes per sector */
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||||
CD_SUB_RAW, /* raw uninterleaved 96 bytes per sector */
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||||
CD_SUB_NONE /* no subcode data stored */
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||||
};
|
||||
|
||||
const char* cdrom_get_subtype_string(uint32_t subtype);
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||||
bool cdrom_parse_subtype_string(const char* typestring, uint32_t* subtype, uint32_t* subsize);
|
||||
|
||||
|
||||
#define CD_FLAG_GDROM 0x00000001 /* disc is a GD-ROM, all tracks should be stored with GD-ROM metadata */
|
||||
#define CD_FLAG_GDROMLE 0x00000002 /* legacy GD-ROM, with little-endian CDDA data */
|
||||
|
||||
@@ -87,10 +81,10 @@ static inline uint32_t lba_to_msf(uint32_t lba)
|
||||
{
|
||||
uint8_t m, s, f;
|
||||
|
||||
m = (uint8_t)(lba / (60 * 75));
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||||
m = lba / (60 * 75);
|
||||
lba -= m * (60 * 75);
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||||
s = (uint8_t)(lba / 75);
|
||||
f = (uint8_t)(lba % 75);
|
||||
s = lba / 75;
|
||||
f = lba % 75;
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||||
|
||||
return ((m / 10) << 20) | ((m % 10) << 16) |
|
||||
((s / 10) << 12) | ((s % 10) << 8) |
|
||||
@@ -113,6 +107,4 @@ static inline uint32_t lba_to_msf_alt(int lba)
|
||||
return ret;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
#endif /* __CDROM_H__ */
|
||||
|
||||
196
3rdparty/libchdr/include/libchdr/chd.h
vendored
196
3rdparty/libchdr/include/libchdr/chd.h
vendored
@@ -48,7 +48,6 @@ extern "C" {
|
||||
|
||||
#include <libchdr/coretypes.h>
|
||||
#include <libchdr/chdconfig.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
@@ -59,67 +58,67 @@ extern "C" {
|
||||
V1 header:
|
||||
|
||||
[ 0] char tag[8]; // 'MComprHD'
|
||||
[ 8] UINT32 length; // length of header (including tag and length fields)
|
||||
[ 12] UINT32 version; // drive format version
|
||||
[ 16] UINT32 flags; // flags (see below)
|
||||
[ 20] UINT32 compression; // compression type
|
||||
[ 24] UINT32 hunksize; // 512-byte sectors per hunk
|
||||
[ 28] UINT32 totalhunks; // total # of hunks represented
|
||||
[ 32] UINT32 cylinders; // number of cylinders on hard disk
|
||||
[ 36] UINT32 heads; // number of heads on hard disk
|
||||
[ 40] UINT32 sectors; // number of sectors on hard disk
|
||||
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
|
||||
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
|
||||
[ 8] uint32_t length; // length of header (including tag and length fields)
|
||||
[ 12] uint32_t version; // drive format version
|
||||
[ 16] uint32_t flags; // flags (see below)
|
||||
[ 20] uint32_t compression; // compression type
|
||||
[ 24] uint32_t hunksize; // 512-byte sectors per hunk
|
||||
[ 28] uint32_t totalhunks; // total # of hunks represented
|
||||
[ 32] uint32_t cylinders; // number of cylinders on hard disk
|
||||
[ 36] uint32_t heads; // number of heads on hard disk
|
||||
[ 40] uint32_t sectors; // number of sectors on hard disk
|
||||
[ 44] uint8_t md5[16]; // MD5 checksum of raw data
|
||||
[ 60] uint8_t parentmd5[16]; // MD5 checksum of parent file
|
||||
[ 76] (V1 header length)
|
||||
|
||||
V2 header:
|
||||
|
||||
[ 0] char tag[8]; // 'MComprHD'
|
||||
[ 8] UINT32 length; // length of header (including tag and length fields)
|
||||
[ 12] UINT32 version; // drive format version
|
||||
[ 16] UINT32 flags; // flags (see below)
|
||||
[ 20] UINT32 compression; // compression type
|
||||
[ 24] UINT32 hunksize; // seclen-byte sectors per hunk
|
||||
[ 28] UINT32 totalhunks; // total # of hunks represented
|
||||
[ 32] UINT32 cylinders; // number of cylinders on hard disk
|
||||
[ 36] UINT32 heads; // number of heads on hard disk
|
||||
[ 40] UINT32 sectors; // number of sectors on hard disk
|
||||
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
|
||||
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
|
||||
[ 76] UINT32 seclen; // number of bytes per sector
|
||||
[ 8] uint32_t length; // length of header (including tag and length fields)
|
||||
[ 12] uint32_t version; // drive format version
|
||||
[ 16] uint32_t flags; // flags (see below)
|
||||
[ 20] uint32_t compression; // compression type
|
||||
[ 24] uint32_t hunksize; // seclen-byte sectors per hunk
|
||||
[ 28] uint32_t totalhunks; // total # of hunks represented
|
||||
[ 32] uint32_t cylinders; // number of cylinders on hard disk
|
||||
[ 36] uint32_t heads; // number of heads on hard disk
|
||||
[ 40] uint32_t sectors; // number of sectors on hard disk
|
||||
[ 44] uint8_t md5[16]; // MD5 checksum of raw data
|
||||
[ 60] uint8_t parentmd5[16]; // MD5 checksum of parent file
|
||||
[ 76] uint32_t seclen; // number of bytes per sector
|
||||
[ 80] (V2 header length)
|
||||
|
||||
V3 header:
|
||||
|
||||
[ 0] char tag[8]; // 'MComprHD'
|
||||
[ 8] UINT32 length; // length of header (including tag and length fields)
|
||||
[ 12] UINT32 version; // drive format version
|
||||
[ 16] UINT32 flags; // flags (see below)
|
||||
[ 20] UINT32 compression; // compression type
|
||||
[ 24] UINT32 totalhunks; // total # of hunks represented
|
||||
[ 28] UINT64 logicalbytes; // logical size of the data (in bytes)
|
||||
[ 36] UINT64 metaoffset; // offset to the first blob of metadata
|
||||
[ 44] UINT8 md5[16]; // MD5 checksum of raw data
|
||||
[ 60] UINT8 parentmd5[16]; // MD5 checksum of parent file
|
||||
[ 76] UINT32 hunkbytes; // number of bytes per hunk
|
||||
[ 80] UINT8 sha1[20]; // SHA1 checksum of raw data
|
||||
[100] UINT8 parentsha1[20];// SHA1 checksum of parent file
|
||||
[ 8] uint32_t length; // length of header (including tag and length fields)
|
||||
[ 12] uint32_t version; // drive format version
|
||||
[ 16] uint32_t flags; // flags (see below)
|
||||
[ 20] uint32_t compression; // compression type
|
||||
[ 24] uint32_t totalhunks; // total # of hunks represented
|
||||
[ 28] uint64_t logicalbytes; // logical size of the data (in bytes)
|
||||
[ 36] uint64_t metaoffset; // offset to the first blob of metadata
|
||||
[ 44] uint8_t md5[16]; // MD5 checksum of raw data
|
||||
[ 60] uint8_t parentmd5[16]; // MD5 checksum of parent file
|
||||
[ 76] uint32_t hunkbytes; // number of bytes per hunk
|
||||
[ 80] uint8_t sha1[20]; // SHA1 checksum of raw data
|
||||
[100] uint8_t parentsha1[20];// SHA1 checksum of parent file
|
||||
[120] (V3 header length)
|
||||
|
||||
V4 header:
|
||||
|
||||
[ 0] char tag[8]; // 'MComprHD'
|
||||
[ 8] UINT32 length; // length of header (including tag and length fields)
|
||||
[ 12] UINT32 version; // drive format version
|
||||
[ 16] UINT32 flags; // flags (see below)
|
||||
[ 20] UINT32 compression; // compression type
|
||||
[ 24] UINT32 totalhunks; // total # of hunks represented
|
||||
[ 28] UINT64 logicalbytes; // logical size of the data (in bytes)
|
||||
[ 36] UINT64 metaoffset; // offset to the first blob of metadata
|
||||
[ 44] UINT32 hunkbytes; // number of bytes per hunk
|
||||
[ 48] UINT8 sha1[20]; // combined raw+meta SHA1
|
||||
[ 68] UINT8 parentsha1[20];// combined raw+meta SHA1 of parent
|
||||
[ 88] UINT8 rawsha1[20]; // raw data SHA1
|
||||
[ 8] uint32_t length; // length of header (including tag and length fields)
|
||||
[ 12] uint32_t version; // drive format version
|
||||
[ 16] uint32_t flags; // flags (see below)
|
||||
[ 20] uint32_t compression; // compression type
|
||||
[ 24] uint32_t totalhunks; // total # of hunks represented
|
||||
[ 28] uint64_t logicalbytes; // logical size of the data (in bytes)
|
||||
[ 36] uint64_t metaoffset; // offset to the first blob of metadata
|
||||
[ 44] uint32_t hunkbytes; // number of bytes per hunk
|
||||
[ 48] uint8_t sha1[20]; // combined raw+meta SHA1
|
||||
[ 68] uint8_t parentsha1[20];// combined raw+meta SHA1 of parent
|
||||
[ 88] uint8_t rawsha1[20]; // raw data SHA1
|
||||
[108] (V4 header length)
|
||||
|
||||
Flags:
|
||||
@@ -131,17 +130,17 @@ extern "C" {
|
||||
V5 header:
|
||||
|
||||
[ 0] char tag[8]; // 'MComprHD'
|
||||
[ 8] uint32_t length; // length of header (including tag and length fields)
|
||||
[ 12] uint32_t version; // drive format version
|
||||
[ 16] uint32_t compressors[4];// which custom compressors are used?
|
||||
[ 32] uint64_t logicalbytes; // logical size of the data (in bytes)
|
||||
[ 40] uint64_t mapoffset; // offset to the map
|
||||
[ 48] uint64_t metaoffset; // offset to the first blob of metadata
|
||||
[ 56] uint32_t hunkbytes; // number of bytes per hunk (512k maximum)
|
||||
[ 60] uint32_t unitbytes; // number of bytes per unit within each hunk
|
||||
[ 64] uint8_t rawsha1[20]; // raw data SHA1
|
||||
[ 84] uint8_t sha1[20]; // combined raw+meta SHA1
|
||||
[104] uint8_t parentsha1[20];// combined raw+meta SHA1 of parent
|
||||
[ 8] uint32_t_t length; // length of header (including tag and length fields)
|
||||
[ 12] uint32_t_t version; // drive format version
|
||||
[ 16] uint32_t_t compressors[4];// which custom compressors are used?
|
||||
[ 32] uint64_t_t logicalbytes; // logical size of the data (in bytes)
|
||||
[ 40] uint64_t_t mapoffset; // offset to the map
|
||||
[ 48] uint64_t_t metaoffset; // offset to the first blob of metadata
|
||||
[ 56] uint32_t_t hunkbytes; // number of bytes per hunk (512k maximum)
|
||||
[ 60] uint32_t_t unitbytes; // number of bytes per unit within each hunk
|
||||
[ 64] uint8_t_t rawsha1[20]; // raw data SHA1
|
||||
[ 84] uint8_t_t sha1[20]; // combined raw+meta SHA1
|
||||
[104] uint8_t_t parentsha1[20];// combined raw+meta SHA1 of parent
|
||||
[124] (V5 header length)
|
||||
|
||||
If parentsha1 != 0, we have a parent (no need for flags)
|
||||
@@ -149,22 +148,22 @@ extern "C" {
|
||||
|
||||
V5 uncompressed map format:
|
||||
|
||||
[ 0] uint32_t offset; // starting offset / hunk size
|
||||
[ 0] uint32_t_t offset; // starting offset / hunk size
|
||||
|
||||
V5 compressed map format header:
|
||||
|
||||
[ 0] uint32_t length; // length of compressed map
|
||||
[ 0] uint32_t_t length; // length of compressed map
|
||||
[ 4] UINT48 datastart; // offset of first block
|
||||
[ 10] uint16_t crc; // crc-16 of the map
|
||||
[ 12] uint8_t lengthbits; // bits used to encode complength
|
||||
[ 13] uint8_t hunkbits; // bits used to encode self-refs
|
||||
[ 14] uint8_t parentunitbits; // bits used to encode parent unit refs
|
||||
[ 15] uint8_t reserved; // future use
|
||||
[ 12] uint8_t_t lengthbits; // bits used to encode complength
|
||||
[ 13] uint8_t_t hunkbits; // bits used to encode self-refs
|
||||
[ 14] uint8_t_t parentunitbits; // bits used to encode parent unit refs
|
||||
[ 15] uint8_t_t reserved; // future use
|
||||
[ 16] (compressed header length)
|
||||
|
||||
Each compressed map entry, once expanded, looks like:
|
||||
|
||||
[ 0] uint8_t compression; // compression type
|
||||
[ 0] uint8_t_t compression; // compression type
|
||||
[ 1] UINT24 complength; // compressed length
|
||||
[ 4] UINT48 offset; // offset
|
||||
[ 10] uint16_t crc; // crc-16 of the data
|
||||
@@ -221,7 +220,7 @@ extern "C" {
|
||||
|
||||
/* metadata parameters */
|
||||
#define CHDMETATAG_WILDCARD 0
|
||||
#define CHD_METAINDEX_APPEND ((UINT32)-1)
|
||||
#define CHD_METAINDEX_APPEND ((uint32_t)-1)
|
||||
|
||||
/* metadata flags */
|
||||
#define CHD_MDFLAGS_CHECKSUM 0x01 /* indicates data is checksummed */
|
||||
@@ -308,32 +307,32 @@ typedef struct _chd_file chd_file;
|
||||
typedef struct _chd_header chd_header;
|
||||
struct _chd_header
|
||||
{
|
||||
UINT32 length; /* length of header data */
|
||||
UINT32 version; /* drive format version */
|
||||
UINT32 flags; /* flags field */
|
||||
UINT32 compression[4]; /* compression type */
|
||||
UINT32 hunkbytes; /* number of bytes per hunk */
|
||||
UINT32 totalhunks; /* total # of hunks represented */
|
||||
UINT64 logicalbytes; /* logical size of the data */
|
||||
UINT64 metaoffset; /* offset in file of first metadata */
|
||||
UINT64 mapoffset; /* TOOD V5 */
|
||||
UINT8 md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
|
||||
UINT8 parentmd5[CHD_MD5_BYTES]; /* overall MD5 checksum of parent */
|
||||
UINT8 sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
|
||||
UINT8 rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
|
||||
UINT8 parentsha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum of parent */
|
||||
UINT32 unitbytes; /* TODO V5 */
|
||||
UINT64 unitcount; /* TODO V5 */
|
||||
UINT32 hunkcount; /* TODO V5 */
|
||||
uint32_t length; /* length of header data */
|
||||
uint32_t version; /* drive format version */
|
||||
uint32_t flags; /* flags field */
|
||||
uint32_t compression[4]; /* compression type */
|
||||
uint32_t hunkbytes; /* number of bytes per hunk */
|
||||
uint32_t totalhunks; /* total # of hunks represented */
|
||||
uint64_t logicalbytes; /* logical size of the data */
|
||||
uint64_t metaoffset; /* offset in file of first metadata */
|
||||
uint64_t mapoffset; /* TOOD V5 */
|
||||
uint8_t md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
|
||||
uint8_t parentmd5[CHD_MD5_BYTES]; /* overall MD5 checksum of parent */
|
||||
uint8_t sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
|
||||
uint8_t rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
|
||||
uint8_t parentsha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum of parent */
|
||||
uint32_t unitbytes; /* TODO V5 */
|
||||
uint64_t unitcount; /* TODO V5 */
|
||||
uint32_t hunkcount; /* TODO V5 */
|
||||
|
||||
/* map information */
|
||||
UINT32 mapentrybytes; /* length of each entry in a map (V5) */
|
||||
UINT8* rawmap; /* raw map data */
|
||||
uint32_t mapentrybytes; /* length of each entry in a map (V5) */
|
||||
uint8_t* rawmap; /* raw map data */
|
||||
|
||||
UINT32 obsolete_cylinders; /* obsolete field -- do not use! */
|
||||
UINT32 obsolete_sectors; /* obsolete field -- do not use! */
|
||||
UINT32 obsolete_heads; /* obsolete field -- do not use! */
|
||||
UINT32 obsolete_hunksize; /* obsolete field -- do not use! */
|
||||
uint32_t obsolete_cylinders; /* obsolete field -- do not use! */
|
||||
uint32_t obsolete_sectors; /* obsolete field -- do not use! */
|
||||
uint32_t obsolete_heads; /* obsolete field -- do not use! */
|
||||
uint32_t obsolete_hunksize; /* obsolete field -- do not use! */
|
||||
};
|
||||
|
||||
|
||||
@@ -341,10 +340,10 @@ struct _chd_header
|
||||
typedef struct _chd_verify_result chd_verify_result;
|
||||
struct _chd_verify_result
|
||||
{
|
||||
UINT8 md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
|
||||
UINT8 sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
|
||||
UINT8 rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
|
||||
UINT8 metasha1[CHD_SHA1_BYTES]; /* SHA1 checksum of metadata */
|
||||
uint8_t md5[CHD_MD5_BYTES]; /* overall MD5 checksum */
|
||||
uint8_t sha1[CHD_SHA1_BYTES]; /* overall SHA1 checksum */
|
||||
uint8_t rawsha1[CHD_SHA1_BYTES]; /* SHA1 checksum of raw data */
|
||||
uint8_t metasha1[CHD_SHA1_BYTES]; /* SHA1 checksum of metadata */
|
||||
};
|
||||
|
||||
|
||||
@@ -370,10 +369,10 @@ struct _chd_verify_result
|
||||
/* ----- CHD file management ----- */
|
||||
|
||||
/* create a new CHD file fitting the given description */
|
||||
/* chd_error chd_create(const char *filename, UINT64 logicalbytes, UINT32 hunkbytes, UINT32 compression, chd_file *parent); */
|
||||
/* chd_error chd_create(const char *filename, uint64_t logicalbytes, uint32_t hunkbytes, uint32_t compression, chd_file *parent); */
|
||||
|
||||
/* same as chd_create(), but accepts an already-opened core_file object */
|
||||
/* chd_error chd_create_file(core_file *file, UINT64 logicalbytes, UINT32 hunkbytes, UINT32 compression, chd_file *parent); */
|
||||
/* chd_error chd_create_file(core_file *file, uint64_t logicalbytes, uint32_t hunkbytes, uint32_t compression, chd_file *parent); */
|
||||
|
||||
/* open an existing CHD file */
|
||||
CHD_EXPORT chd_error chd_open_core_file(core_file *file, int mode, chd_file *parent, chd_file **chd);
|
||||
@@ -393,6 +392,7 @@ CHD_EXPORT core_file *chd_core_file(chd_file *chd);
|
||||
CHD_EXPORT const char *chd_error_string(chd_error err);
|
||||
|
||||
|
||||
|
||||
/* ----- CHD header management ----- */
|
||||
|
||||
/* return a pointer to the extracted CHD header data */
|
||||
@@ -408,14 +408,14 @@ CHD_EXPORT chd_error chd_read_header(const char *filename, chd_header *header);
|
||||
/* ----- core data read/write ----- */
|
||||
|
||||
/* read one hunk from the CHD file */
|
||||
CHD_EXPORT chd_error chd_read(chd_file *chd, UINT32 hunknum, void *buffer);
|
||||
CHD_EXPORT chd_error chd_read(chd_file *chd, uint32_t hunknum, void *buffer);
|
||||
|
||||
|
||||
|
||||
/* ----- metadata management ----- */
|
||||
|
||||
/* get indexed metadata of a particular sort */
|
||||
CHD_EXPORT chd_error chd_get_metadata(chd_file *chd, UINT32 searchtag, UINT32 searchindex, void *output, UINT32 outputlen, UINT32 *resultlen, UINT32 *resulttag, UINT8 *resultflags);
|
||||
CHD_EXPORT chd_error chd_get_metadata(chd_file *chd, uint32_t searchtag, uint32_t searchindex, void *output, uint32_t outputlen, uint32_t *resultlen, uint32_t *resulttag, uint8_t *resultflags);
|
||||
|
||||
|
||||
|
||||
@@ -426,7 +426,7 @@ CHD_EXPORT chd_error chd_get_metadata(chd_file *chd, UINT32 searchtag, UINT32 se
|
||||
CHD_EXPORT chd_error chd_codec_config(chd_file *chd, int param, void *config);
|
||||
|
||||
/* return a string description of a codec */
|
||||
CHD_EXPORT const char *chd_get_codec_name(UINT32 codec);
|
||||
CHD_EXPORT const char *chd_get_codec_name(uint32_t codec);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
31
3rdparty/libchdr/include/libchdr/coretypes.h
vendored
31
3rdparty/libchdr/include/libchdr/coretypes.h
vendored
@@ -8,26 +8,13 @@
|
||||
#include <streams/file_stream_transforms.h>
|
||||
#endif
|
||||
|
||||
#ifndef ARRAY_LENGTH
|
||||
#define ARRAY_LENGTH(x) (sizeof(x)/sizeof(x[0]))
|
||||
|
||||
#if defined(__PS3__) || defined(__PSL1GHT__)
|
||||
#undef UINT32
|
||||
#undef UINT16
|
||||
#undef UINT8
|
||||
#undef INT32
|
||||
#undef INT16
|
||||
#undef INT8
|
||||
#endif
|
||||
|
||||
typedef uint64_t UINT64;
|
||||
typedef uint32_t UINT32;
|
||||
typedef uint16_t UINT16;
|
||||
typedef uint8_t UINT8;
|
||||
|
||||
typedef int64_t INT64;
|
||||
typedef int32_t INT32;
|
||||
typedef int16_t INT16;
|
||||
typedef int8_t INT8;
|
||||
#ifndef ARRAY_SIZE
|
||||
#define ARRAY_SIZE(x) (sizeof(x)/sizeof(x[0]))
|
||||
#endif
|
||||
|
||||
typedef struct chd_core_file {
|
||||
/*
|
||||
@@ -41,9 +28,9 @@ typedef struct chd_core_file {
|
||||
* undefined because many implementations will seek to the end of the
|
||||
* file and call ftell.
|
||||
*
|
||||
* on error, (UINT64)-1 is returned.
|
||||
* on error, (uint64_t)-1 is returned.
|
||||
*/
|
||||
UINT64(*fsize)(struct chd_core_file*);
|
||||
uint64_t(*fsize)(struct chd_core_file*);
|
||||
|
||||
/*
|
||||
* should match the behavior of fread, except the FILE* argument at the end
|
||||
@@ -55,7 +42,7 @@ typedef struct chd_core_file {
|
||||
int (*fclose)(struct chd_core_file*);
|
||||
|
||||
// fseek clone
|
||||
int (*fseek)(struct chd_core_file*, INT64, int);
|
||||
int (*fseek)(struct chd_core_file*, int64_t, int);
|
||||
} core_file;
|
||||
|
||||
static inline int core_fclose(core_file *fp) {
|
||||
@@ -66,11 +53,11 @@ static inline size_t core_fread(core_file *fp, void *ptr, size_t len) {
|
||||
return fp->fread(ptr, 1, len, fp);
|
||||
}
|
||||
|
||||
static inline int core_fseek(core_file* fp, INT64 offset, int whence) {
|
||||
static inline int core_fseek(core_file* fp, int64_t offset, int whence) {
|
||||
return fp->fseek(fp, offset, whence);
|
||||
}
|
||||
|
||||
static inline UINT64 core_fsize(core_file *fp)
|
||||
static inline uint64_t core_fsize(core_file *fp)
|
||||
{
|
||||
return fp->fsize(fp);
|
||||
}
|
||||
|
||||
2
3rdparty/libchdr/include/libchdr/huffman.h
vendored
2
3rdparty/libchdr/include/libchdr/huffman.h
vendored
@@ -85,6 +85,6 @@ int huffman_build_tree(struct huffman_decoder* decoder, uint32_t totaldata, uint
|
||||
enum huffman_error huffman_assign_canonical_codes(struct huffman_decoder* decoder);
|
||||
enum huffman_error huffman_compute_tree_from_histo(struct huffman_decoder* decoder);
|
||||
|
||||
void huffman_build_lookup_table(struct huffman_decoder* decoder);
|
||||
enum huffman_error huffman_build_lookup_table(struct huffman_decoder* decoder);
|
||||
|
||||
#endif
|
||||
|
||||
29
3rdparty/libchdr/src/libchdr_cdrom.c
vendored
29
3rdparty/libchdr/src/libchdr_cdrom.c
vendored
@@ -20,35 +20,6 @@
|
||||
|
||||
#include <libchdr/cdrom.h>
|
||||
|
||||
const char* cdrom_get_subtype_string(uint32_t subtype)
|
||||
{
|
||||
switch (subtype)
|
||||
{
|
||||
case CD_SUB_RAW: return "RW";
|
||||
case CD_SUB_RAW_INTERLEAVED: return "RW_RAW";
|
||||
default: return "NONE";
|
||||
}
|
||||
}
|
||||
|
||||
bool cdrom_parse_subtype_string(const char* typestring, uint32_t* subtype, uint32_t* subsize)
|
||||
{
|
||||
// https://github.com/mamedev/mame/blob/d2d54fb8ed53a2e86d308067da8414f85b5929b0/src/lib/util/cdrom.cpp#L767
|
||||
if (!strcmp(typestring, "RW"))
|
||||
{
|
||||
*subtype = CD_SUB_RAW;
|
||||
*subsize = 96;
|
||||
return true;
|
||||
}
|
||||
else if (!strcmp(typestring, "RW_RAW"))
|
||||
{
|
||||
*subtype = CD_SUB_RAW_INTERLEAVED;
|
||||
*subsize = 96;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef WANT_RAW_DATA_SECTOR
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
551
3rdparty/libchdr/src/libchdr_chd.c
vendored
551
3rdparty/libchdr/src/libchdr_chd.c
vendored
File diff suppressed because it is too large
Load Diff
32
3rdparty/libchdr/src/libchdr_huffman.c
vendored
32
3rdparty/libchdr/src/libchdr_huffman.c
vendored
@@ -230,7 +230,9 @@ enum huffman_error huffman_import_tree_rle(struct huffman_decoder* decoder, stru
|
||||
return error;
|
||||
|
||||
/* build the lookup table */
|
||||
huffman_build_lookup_table(decoder);
|
||||
error = huffman_build_lookup_table(decoder);
|
||||
if (error != HUFFERR_NONE)
|
||||
return error;
|
||||
|
||||
/* determine final input length and report errors */
|
||||
return bitstream_overflow(bitbuf) ? HUFFERR_INPUT_BUFFER_TOO_SMALL : HUFFERR_NONE;
|
||||
@@ -271,8 +273,16 @@ enum huffman_error huffman_import_tree_huffman(struct huffman_decoder* decoder,
|
||||
/* then regenerate the tree */
|
||||
error = huffman_assign_canonical_codes(smallhuff);
|
||||
if (error != HUFFERR_NONE)
|
||||
{
|
||||
delete_huffman_decoder(smallhuff);
|
||||
return error;
|
||||
huffman_build_lookup_table(smallhuff);
|
||||
}
|
||||
error = huffman_build_lookup_table(smallhuff);
|
||||
if (error != HUFFERR_NONE)
|
||||
{
|
||||
delete_huffman_decoder(smallhuff);
|
||||
return error;
|
||||
}
|
||||
|
||||
/* determine the maximum length of an RLE count */
|
||||
temp = decoder->numcodes - 9;
|
||||
@@ -308,7 +318,9 @@ enum huffman_error huffman_import_tree_huffman(struct huffman_decoder* decoder,
|
||||
return error;
|
||||
|
||||
/* build the lookup table */
|
||||
huffman_build_lookup_table(decoder);
|
||||
error = huffman_build_lookup_table(decoder);
|
||||
if (error != HUFFERR_NONE)
|
||||
return error;
|
||||
|
||||
/* determine final input length and report errors */
|
||||
return bitstream_overflow(bitbuf) ? HUFFERR_INPUT_BUFFER_TOO_SMALL : HUFFERR_NONE;
|
||||
@@ -523,8 +535,9 @@ enum huffman_error huffman_assign_canonical_codes(struct huffman_decoder* decode
|
||||
*-------------------------------------------------
|
||||
*/
|
||||
|
||||
void huffman_build_lookup_table(struct huffman_decoder* decoder)
|
||||
enum huffman_error huffman_build_lookup_table(struct huffman_decoder* decoder)
|
||||
{
|
||||
const lookup_value* lookupend = &decoder->lookup[(1u << decoder->maxbits)];
|
||||
uint32_t curcode;
|
||||
/* iterate over all codes */
|
||||
for (curcode = 0; curcode < decoder->numcodes; curcode++)
|
||||
@@ -533,9 +546,10 @@ void huffman_build_lookup_table(struct huffman_decoder* decoder)
|
||||
struct node_t* node = &decoder->huffnode[curcode];
|
||||
if (node->numbits > 0)
|
||||
{
|
||||
int shift;
|
||||
lookup_value *dest;
|
||||
lookup_value *destend;
|
||||
int shift;
|
||||
lookup_value *dest;
|
||||
lookup_value *destend;
|
||||
|
||||
/* set up the entry */
|
||||
lookup_value value = MAKE_LOOKUP(curcode, node->numbits);
|
||||
|
||||
@@ -543,8 +557,12 @@ void huffman_build_lookup_table(struct huffman_decoder* decoder)
|
||||
shift = decoder->maxbits - node->numbits;
|
||||
dest = &decoder->lookup[node->bits << shift];
|
||||
destend = &decoder->lookup[((node->bits + 1) << shift) - 1];
|
||||
if (dest >= lookupend || destend >= lookupend || destend < dest)
|
||||
return HUFFERR_INTERNAL_INCONSISTENCY;
|
||||
while (dest <= destend)
|
||||
*dest++ = value;
|
||||
}
|
||||
}
|
||||
|
||||
return HUFFERR_NONE;
|
||||
}
|
||||
|
||||
@@ -5367,6 +5367,7 @@ SCES-52033:
|
||||
autoFlush: 2 # Fixes lights going through walls.
|
||||
preloadFrameData: 1 # Fixes light flicker.
|
||||
halfPixelOffset: 2 # Corrects light position.
|
||||
bilinearUpscale: 1 # Smooths out bloom on lights.
|
||||
gameFixes:
|
||||
- EETimingHack # Fixes random hangs.
|
||||
patches:
|
||||
@@ -7075,6 +7076,7 @@ SCKA-20032:
|
||||
autoFlush: 2 # Fixes lights going through walls.
|
||||
preloadFrameData: 1 # Fixes light flicker.
|
||||
halfPixelOffset: 2 # Corrects light position.
|
||||
bilinearUpscale: 1 # Smooths out bloom on lights.
|
||||
gameFixes:
|
||||
- EETimingHack # Fixes random hangs.
|
||||
patches:
|
||||
@@ -11107,6 +11109,7 @@ SCUS-97264:
|
||||
autoFlush: 2 # Fixes lights going through walls.
|
||||
preloadFrameData: 1 # Fixes light flicker.
|
||||
halfPixelOffset: 2 # Corrects light position.
|
||||
bilinearUpscale: 1 # Smooths out bloom on lights.
|
||||
gameFixes:
|
||||
- EETimingHack # Fixes random hangs.
|
||||
patches:
|
||||
@@ -11449,6 +11452,7 @@ SCUS-97377:
|
||||
autoFlush: 2 # Fixes lights going through walls.
|
||||
preloadFrameData: 1 # Fixes light flicker.
|
||||
halfPixelOffset: 2 # Corrects light position.
|
||||
bilinearUpscale: 1 # Smooths out bloom on lights.
|
||||
SCUS-97378:
|
||||
name: "EyeToy and EyeToy Play [Demo]"
|
||||
region: "NTSC-U"
|
||||
@@ -12153,6 +12157,7 @@ SCUS-97520:
|
||||
autoFlush: 2 # Fixes lights going through walls.
|
||||
preloadFrameData: 1 # Fixes light flicker.
|
||||
halfPixelOffset: 2 # Corrects light position.
|
||||
bilinearUpscale: 1 # Smooths out bloom on lights.
|
||||
SCUS-97523:
|
||||
name: "EyeToy - Operation Spy!"
|
||||
region: "NTSC-U"
|
||||
@@ -12419,7 +12424,7 @@ SCUS-97621:
|
||||
clampModes:
|
||||
vu1ClampMode: 3 # Fixes missing textures.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes smoke effects.
|
||||
recommendedBlendingLevel: 4 # Fixes menu text brightness and smoke effects.
|
||||
gameFixes:
|
||||
- VUSyncHack # Fixes black doors on vehicles.
|
||||
patches:
|
||||
@@ -24567,6 +24572,8 @@ SLES-54152:
|
||||
name: "The Ant Bully"
|
||||
name-sort: "Ant Bully, The"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
nativeScaling: 2 # Fixes misaligned post effects.
|
||||
SLES-54153:
|
||||
name: "Virtua Pro Football"
|
||||
region: "PAL-M5"
|
||||
@@ -24691,6 +24698,8 @@ SLES-54178:
|
||||
name: "The Ant Bully"
|
||||
name-sort: "Ant Bully, The"
|
||||
region: "PAL-E-F"
|
||||
gsHWFixes:
|
||||
nativeScaling: 2 # Fixes misaligned post effects.
|
||||
SLES-54179:
|
||||
name: "Pirates of the Caribbean - At World's End"
|
||||
region: "PAL-M6"
|
||||
@@ -56525,6 +56534,8 @@ SLPS-25426:
|
||||
name-sort: "めいたんていこなん だいえいていこくのいさん"
|
||||
name-en: "Detective Conan - Inheritance of Britain"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes misaligned blur in game and on the UI.
|
||||
SLPS-25427:
|
||||
name: "レジェンズ 激闘!サーガバトル"
|
||||
name-sort: "れじぇんず げきとう さーがばとる"
|
||||
@@ -57432,6 +57443,8 @@ SLPS-25588:
|
||||
name-sort: "めいたんていこなん だいえいていこくのいさん BANDAI THE BEST"
|
||||
name-en: "Meitantei Conan - Daiei Teikoku no Isan [Bandai The Best]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes misaligned blur in game and on the UI.
|
||||
SLPS-25589:
|
||||
name: "NARUTO-ナルト- ナルティメットヒーロー3"
|
||||
name-sort: "なると なるてぃめっとひーろー3"
|
||||
@@ -68410,6 +68423,8 @@ SLUS-21415:
|
||||
name-sort: "Ant Bully, The"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
nativeScaling: 2 # Fixes misaligned post effects.
|
||||
SLUS-21416:
|
||||
name: "D1 Grand Prix Series - Professional Drift"
|
||||
region: "NTSC-U"
|
||||
@@ -72231,6 +72246,7 @@ TCES-52033:
|
||||
autoFlush: 2 # Fixes lights going through walls.
|
||||
preloadFrameData: 1 # Fixes light flicker.
|
||||
halfPixelOffset: 2 # Corrects light position.
|
||||
bilinearUpscale: 1 # Smooths out bloom on lights.
|
||||
gameFixes:
|
||||
- EETimingHack # Fixes random hangs.
|
||||
patches:
|
||||
|
||||
@@ -593,6 +593,7 @@
|
||||
030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
|
||||
030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
|
||||
03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
|
||||
0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
|
||||
03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
@@ -883,7 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
@@ -1208,10 +1209,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
|
||||
0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
@@ -1347,10 +1347,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Linux,
|
||||
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
|
||||
050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
|
||||
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
|
||||
@@ -1719,10 +1719,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
|
||||
@@ -16478,15 +16478,20 @@ Close any other instances of PCSX2, or restart your computer.
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="83"/>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="84"/>
|
||||
<source>Memory Cards reinserted.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="104"/>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="105"/>
|
||||
<source>Force ejecting all Memory Cards. Reinserting in 1 second.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="165"/>
|
||||
<source>The virtual console hasn't saved to your memory card for quite some time. Savestates should not be used in place of in-game saves.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>MemoryCardConvertDialog</name>
|
||||
@@ -18418,7 +18423,7 @@ Ejecting {3} and replacing it with {2}.</source>
|
||||
<context>
|
||||
<name>SaveState</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1098"/>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1099"/>
|
||||
<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
|
||||
|
||||
If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
|
||||
@@ -21608,12 +21613,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
|
||||
<context>
|
||||
<name>VMManager</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1851"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1852"/>
|
||||
<source>Failed to back up old save state {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1836"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1837"/>
|
||||
<source>Failed to save save state: {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -21669,255 +21674,255 @@ Please consult the FAQs and Guides for further instructions.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1883"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1885"/>
|
||||
<source>State saved to slot {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1890"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1892"/>
|
||||
<source>Failed to save save state to slot {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1958"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1995"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1960"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1997"/>
|
||||
<source>Loading state</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1969"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1971"/>
|
||||
<source>Failed to load state (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1988"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1990"/>
|
||||
<source>There is no save state in slot {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2006"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2008"/>
|
||||
<source>Failed to load state from slot {} (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2012"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2014"/>
|
||||
<source>Loading state from slot {}...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2021"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2023"/>
|
||||
<source>Failed to save state (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2038"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2040"/>
|
||||
<source>Failed to save state to slot {} (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2045"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2047"/>
|
||||
<source>Saving state to slot {}...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2211"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2213"/>
|
||||
<source>Frame advancing</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2239"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2241"/>
|
||||
<source>Disc removed.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2245"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2247"/>
|
||||
<source>Disc changed to '{}'.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2254"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2256"/>
|
||||
<source>Failed to open new disc image '{}'. Reverting to old image.
|
||||
Error was: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2263"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2265"/>
|
||||
<source>Failed to switch back to old disc image. Removing disc.
|
||||
Error was: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3046"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3048"/>
|
||||
<source>Cheats have been disabled due to achievements hardcore mode.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3099"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3101"/>
|
||||
<source>Fast CDVD is enabled, this may break games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3103"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3105"/>
|
||||
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3113"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3115"/>
|
||||
<source>Upscale multiplier is below native, this will break rendering.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3153"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3155"/>
|
||||
<source>Mipmapping is disabled. This may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
|
||||
<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3168"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3170"/>
|
||||
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3631"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3633"/>
|
||||
<source>No Game Running</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
|
||||
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3123"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3125"/>
|
||||
<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3128"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3130"/>
|
||||
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3176"/>
|
||||
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3180"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3182"/>
|
||||
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3185"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
|
||||
<source>VU0 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3190"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3192"/>
|
||||
<source>VU1 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3197"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
|
||||
<source>VU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3202"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
|
||||
<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3207"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
|
||||
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3212"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3214"/>
|
||||
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
|
||||
<source>Frame rate for NTSC is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3220"/>
|
||||
<source>Frame rate for PAL is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
|
||||
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3242"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3244"/>
|
||||
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3247"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3249"/>
|
||||
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3252"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3254"/>
|
||||
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3257"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3259"/>
|
||||
<source>EE Cache is enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3262"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3264"/>
|
||||
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3267"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3269"/>
|
||||
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3270"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3272"/>
|
||||
<source>Fastmem is not enabled, this will reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3274"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
|
||||
<source>Instant VU1 is disabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3279"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
|
||||
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3133"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3135"/>
|
||||
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3138"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3140"/>
|
||||
<source>Texture Preloading is not Full, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3143"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3145"/>
|
||||
<source>Estimate texture region is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3148"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3150"/>
|
||||
<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "SIO/SioTypes.h"
|
||||
#include "SIO/Memcard/MemoryCardProtocol.h"
|
||||
#include "Counters.h"
|
||||
|
||||
#include "Host.h"
|
||||
#include "IconsPromptFont.h"
|
||||
@@ -128,6 +129,8 @@ void AutoEject::ClearAll()
|
||||
// unsafe to shutdown the VM due to memcard access.
|
||||
static std::atomic_uint32_t currentBusyTicks = 0;
|
||||
|
||||
uint32_t sioLastFrameMcdBusy = 0;
|
||||
|
||||
void MemcardBusy::Decrement()
|
||||
{
|
||||
if (currentBusyTicks.load(std::memory_order_relaxed) == 0)
|
||||
@@ -139,6 +142,7 @@ void MemcardBusy::Decrement()
|
||||
void MemcardBusy::SetBusy()
|
||||
{
|
||||
currentBusyTicks.store(300, std::memory_order_release);
|
||||
sioLastFrameMcdBusy = g_FrameCount;
|
||||
}
|
||||
|
||||
bool MemcardBusy::IsBusy()
|
||||
@@ -149,4 +153,15 @@ bool MemcardBusy::IsBusy()
|
||||
void MemcardBusy::ClearBusy()
|
||||
{
|
||||
currentBusyTicks.store(0, std::memory_order_release);
|
||||
sioLastFrameMcdBusy = 0;
|
||||
}
|
||||
|
||||
#include "common/Console.h"
|
||||
void MemcardBusy::CheckSaveStateDependency()
|
||||
{
|
||||
if (g_FrameCount - sioLastFrameMcdBusy > NUM_FRAMES_BEFORE_SAVESTATE_DEPENDENCY_WARNING)
|
||||
{
|
||||
Host::AddIconOSDMessage("MemcardBusy", ICON_PF_MEMORY_CARD,
|
||||
TRANSLATE_SV("MemoryCard", "The virtual console hasn't saved to your memory card for quite some time. Savestates should not be used in place of in-game saves."), Host::OSD_INFO_DURATION);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,10 +118,19 @@ namespace AutoEject
|
||||
extern void ClearAll();
|
||||
} // namespace AutoEject
|
||||
|
||||
// ~1 hour of memory card inactivity.
|
||||
constexpr u32 NUM_FRAMES_BEFORE_SAVESTATE_DEPENDENCY_WARNING = 60 * 60 * 60;
|
||||
|
||||
// Set to the current frame count when there is memory card activity.
|
||||
// Used to detect the last frame when memory card activity was detected,
|
||||
// and if it exceeds a certain threshold, warns on savestate save/load.
|
||||
extern uint32_t sioLastFrameMcdBusy;
|
||||
|
||||
namespace MemcardBusy
|
||||
{
|
||||
extern void Decrement();
|
||||
extern void SetBusy();
|
||||
extern bool IsBusy();
|
||||
extern void ClearBusy();
|
||||
extern void CheckSaveStateDependency();
|
||||
}
|
||||
|
||||
@@ -541,5 +541,6 @@ bool Sio2::DoState(StateWrapper& sw)
|
||||
}
|
||||
}
|
||||
|
||||
sw.Do(&sioLastFrameMcdBusy);
|
||||
return sw.IsGood();
|
||||
}
|
||||
|
||||
@@ -15,12 +15,13 @@
|
||||
#include "Host.h"
|
||||
#include "MTGS.h"
|
||||
#include "MTVU.h"
|
||||
#include "SIO/Pad/Pad.h"
|
||||
#include "Patch.h"
|
||||
#include "R3000A.h"
|
||||
#include "SIO/Multitap/MultitapProtocol.h"
|
||||
#include "SIO/Pad/Pad.h"
|
||||
#include "SIO/Sio.h"
|
||||
#include "SIO/Sio0.h"
|
||||
#include "SIO/Sio2.h"
|
||||
#include "SIO/Multitap/MultitapProtocol.h"
|
||||
#include "SPU2/spu2.h"
|
||||
#include "SaveState.h"
|
||||
#include "StateWrapper.h"
|
||||
|
||||
@@ -25,7 +25,7 @@ enum class FreezeAction
|
||||
// [SAVEVERSION+]
|
||||
// This informs the auto updater that the users savestates will be invalidated.
|
||||
|
||||
static const u32 g_SaveVersion = (0x9A51 << 16) | 0x0000;
|
||||
static const u32 g_SaveVersion = (0x9A52 << 16) | 0x0000;
|
||||
|
||||
|
||||
// the freezing data between submodules and core
|
||||
|
||||
@@ -1818,6 +1818,7 @@ bool VMManager::DoLoadState(const char* filename)
|
||||
MTGS::PresentCurrentFrame();
|
||||
}
|
||||
|
||||
MemcardBusy::CheckSaveStateDependency();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1866,6 +1867,7 @@ bool VMManager::DoSaveState(const char* filename, s32 slot_for_message, bool zip
|
||||
}
|
||||
|
||||
Host::OnSaveStateSaved(filename);
|
||||
MemcardBusy::CheckSaveStateDependency();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user