mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
Compare commits
18 Commits
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a2c7542e48 |
@@ -206,7 +206,7 @@ GIT_VERSION=$(git tag --points-at HEAD)
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if [[ "${GIT_VERSION}" == "" ]]; then
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# In the odd event that we run this script before the release gets tagged.
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GIT_VERSION=$(git describe --tags)
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GIT_VERSION=$(git describe --tags || true)
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if [[ "${GIT_VERSION}" == "" ]]; then
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GIT_VERSION=$(git rev-parse HEAD)
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fi
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -593,6 +593,7 @@
|
||||
030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
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030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
|
||||
03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
|
||||
0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
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03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
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03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
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@@ -883,7 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
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03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
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03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
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||||
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
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||||
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
@@ -1208,10 +1209,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
|
||||
0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
@@ -1347,10 +1347,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
|
||||
03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Linux,
|
||||
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
|
||||
050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
|
||||
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
|
||||
@@ -1719,10 +1719,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
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030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
|
||||
0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
|
||||
@@ -52,10 +52,10 @@
|
||||
|
||||
<!-- MSVC automatically adds __AVX__ and __AVX2__ appropriately -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_M_X86;__SSE4_1__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<EnableEnhancedInstructionSet Condition="!$(Configuration.Contains(AVX2)) Or $(Configuration.Contains(Clang))">NotSet</EnableEnhancedInstructionSet>
|
||||
<EnableEnhancedInstructionSet Condition="$(Configuration.Contains(AVX2)) And !$(Configuration.Contains(Clang))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
|
||||
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='ARM64' Or !$(Configuration.Contains(AVX2))">NotSet</EnableEnhancedInstructionSet>
|
||||
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='x64' And $(Configuration.Contains(AVX2))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
|
||||
<!-- Allow SSE4 intrinsics on non-AVX Clang-cl builds -->
|
||||
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And !$(Configuration.Contains(AVX2))"> -march=nehalem %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And $(Configuration.Contains(AVX2))"> -march=haswell %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions Condition="'$(Platform)'=='ARM64' And $(Configuration.Contains(Clang))"> -march=armv8.4-a %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">%(AdditionalOptions) /Zc:externConstexpr /Zc:__cplusplus /Zo /utf-8</AdditionalOptions>
|
||||
|
||||
|
||||
@@ -38,6 +38,7 @@ ControllerSettingsWindow::ControllerSettingsWindow()
|
||||
connect(m_ui.buttonBox, &QDialogButtonBox::rejected, this, &ControllerSettingsWindow::close);
|
||||
connect(m_ui.newProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onNewProfileClicked);
|
||||
connect(m_ui.applyProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onApplyProfileClicked);
|
||||
connect(m_ui.renameProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onRenameProfileClicked);
|
||||
connect(m_ui.deleteProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onDeleteProfileClicked);
|
||||
connect(m_ui.mappingSettings, &QPushButton::clicked, this, &ControllerSettingsWindow::onMappingSettingsClicked);
|
||||
connect(m_ui.restoreDefaults, &QPushButton::clicked, this, &ControllerSettingsWindow::onRestoreDefaultsClicked);
|
||||
@@ -176,6 +177,48 @@ void ControllerSettingsWindow::onApplyProfileClicked()
|
||||
switchProfile({});
|
||||
}
|
||||
|
||||
void ControllerSettingsWindow::onRenameProfileClicked()
|
||||
{
|
||||
const QString profile_name(QInputDialog::getText(this, tr("Rename Input Profile"),
|
||||
tr("Enter the new name for the input profile:").arg(m_profile_name)));
|
||||
|
||||
if (profile_name.isEmpty())
|
||||
return;
|
||||
|
||||
std::string old_profile_name(m_profile_name.toStdString());
|
||||
std::string old_profile_path(VMManager::GetInputProfilePath(m_profile_name.toStdString()));
|
||||
std::string profile_path(VMManager::GetInputProfilePath(profile_name.toStdString()));
|
||||
if (FileSystem::FileExists(profile_path.c_str()))
|
||||
{
|
||||
QMessageBox::critical(this, tr("Error"), tr("A profile with the name '%1' already exists.").arg(profile_name));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!FileSystem::RenamePath(old_profile_path.c_str(), profile_path.c_str()))
|
||||
{
|
||||
QMessageBox::critical(this, tr("Error"), tr("Failed to rename '%1'.").arg(QString::fromStdString(old_profile_path)));
|
||||
return;
|
||||
}
|
||||
|
||||
FileSystem::FindResultsArray files;
|
||||
FileSystem::FindFiles(EmuFolders::GameSettings.c_str(), "*", FILESYSTEM_FIND_FILES, &files);
|
||||
for (const auto& game_settings : files)
|
||||
{
|
||||
std::string game_settings_path(game_settings.FileName.c_str());
|
||||
std::unique_ptr<INISettingsInterface> update_sif(std::make_unique<INISettingsInterface>(std::move(game_settings_path)));
|
||||
|
||||
update_sif->Load();
|
||||
|
||||
if (!old_profile_name.compare(update_sif->GetStringValue("EmuCore", "InputProfileName")))
|
||||
{
|
||||
update_sif->SetStringValue("EmuCore", "InputProfileName", profile_name.toUtf8());
|
||||
}
|
||||
}
|
||||
|
||||
refreshProfileList();
|
||||
switchProfile({profile_name});
|
||||
}
|
||||
|
||||
void ControllerSettingsWindow::onDeleteProfileClicked()
|
||||
{
|
||||
if (QMessageBox::question(this, tr("Delete Input Profile"),
|
||||
@@ -451,6 +494,7 @@ void ControllerSettingsWindow::createWidgets()
|
||||
}
|
||||
|
||||
m_ui.applyProfile->setEnabled(isEditingProfile());
|
||||
m_ui.renameProfile->setEnabled(isEditingProfile());
|
||||
m_ui.deleteProfile->setEnabled(isEditingProfile());
|
||||
m_ui.restoreDefaults->setEnabled(isEditingGlobalSettings());
|
||||
}
|
||||
|
||||
@@ -76,6 +76,7 @@ private Q_SLOTS:
|
||||
void onCurrentProfileChanged(int index);
|
||||
void onNewProfileClicked();
|
||||
void onApplyProfileClicked();
|
||||
void onRenameProfileClicked();
|
||||
void onDeleteProfileClicked();
|
||||
void onMappingSettingsClicked();
|
||||
void onRestoreDefaultsClicked();
|
||||
|
||||
@@ -113,6 +113,16 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="renameProfile">
|
||||
<property name="text">
|
||||
<string>Rename Profile</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset theme="pencil-line"/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="deleteProfile">
|
||||
<property name="text">
|
||||
|
||||
@@ -151,6 +151,14 @@ void DebugSettingsWidget::onDrawDumpingChanged()
|
||||
m_ui.saveFrame->setEnabled(enabled);
|
||||
m_ui.saveTexture->setEnabled(enabled);
|
||||
m_ui.saveDepth->setEnabled(enabled);
|
||||
m_ui.startDraw->setEnabled(enabled);
|
||||
m_ui.dumpCount->setEnabled(enabled);
|
||||
m_ui.hwDumpDirectory->setEnabled(enabled);
|
||||
m_ui.hwDumpBrowse->setEnabled(enabled);
|
||||
m_ui.hwDumpOpen->setEnabled(enabled);
|
||||
m_ui.swDumpDirectory->setEnabled(enabled);
|
||||
m_ui.swDumpBrowse->setEnabled(enabled);
|
||||
m_ui.swDumpOpen->setEnabled(enabled);
|
||||
}
|
||||
|
||||
#ifdef PCSX2_DEVBUILD
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<item row="1" column="1">
|
||||
<widget class="QCheckBox" name="saveRT">
|
||||
<property name="text">
|
||||
<string>Save RT</string>
|
||||
@@ -181,7 +181,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<item row="2" column="1">
|
||||
<widget class="QCheckBox" name="saveTexture">
|
||||
<property name="text">
|
||||
<string>Save Texture</string>
|
||||
|
||||
@@ -16478,15 +16478,20 @@ Close any other instances of PCSX2, or restart your computer.
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="83"/>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="84"/>
|
||||
<source>Memory Cards reinserted.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="104"/>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="105"/>
|
||||
<source>Force ejecting all Memory Cards. Reinserting in 1 second.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SIO/Sio.cpp" line="165"/>
|
||||
<source>The virtual console hasn't saved to your memory card for quite some time. Savestates should not be used in place of in-game saves.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>MemoryCardConvertDialog</name>
|
||||
@@ -18418,7 +18423,7 @@ Ejecting {3} and replacing it with {2}.</source>
|
||||
<context>
|
||||
<name>SaveState</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1098"/>
|
||||
<location filename="../../pcsx2/SaveState.cpp" line="1099"/>
|
||||
<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
|
||||
|
||||
If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
|
||||
@@ -21608,12 +21613,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
|
||||
<context>
|
||||
<name>VMManager</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1851"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1852"/>
|
||||
<source>Failed to back up old save state {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1836"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1837"/>
|
||||
<source>Failed to save save state: {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -21669,255 +21674,255 @@ Please consult the FAQs and Guides for further instructions.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1883"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1885"/>
|
||||
<source>State saved to slot {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1890"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1892"/>
|
||||
<source>Failed to save save state to slot {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1958"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1995"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1960"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1997"/>
|
||||
<source>Loading state</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1969"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1971"/>
|
||||
<source>Failed to load state (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1988"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="1990"/>
|
||||
<source>There is no save state in slot {}.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2006"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2008"/>
|
||||
<source>Failed to load state from slot {} (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2012"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2014"/>
|
||||
<source>Loading state from slot {}...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2021"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2023"/>
|
||||
<source>Failed to save state (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2038"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2040"/>
|
||||
<source>Failed to save state to slot {} (Memory card is busy)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2045"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2047"/>
|
||||
<source>Saving state to slot {}...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2211"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2213"/>
|
||||
<source>Frame advancing</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2239"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2241"/>
|
||||
<source>Disc removed.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2245"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2247"/>
|
||||
<source>Disc changed to '{}'.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2254"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2256"/>
|
||||
<source>Failed to open new disc image '{}'. Reverting to old image.
|
||||
Error was: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2263"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="2265"/>
|
||||
<source>Failed to switch back to old disc image. Removing disc.
|
||||
Error was: {}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3046"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3048"/>
|
||||
<source>Cheats have been disabled due to achievements hardcore mode.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3099"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3101"/>
|
||||
<source>Fast CDVD is enabled, this may break games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3103"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3105"/>
|
||||
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3113"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3115"/>
|
||||
<source>Upscale multiplier is below native, this will break rendering.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3153"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3155"/>
|
||||
<source>Mipmapping is disabled. This may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
|
||||
<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3168"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3170"/>
|
||||
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3631"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3633"/>
|
||||
<source>No Game Running</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
|
||||
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3123"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3125"/>
|
||||
<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3128"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3130"/>
|
||||
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3176"/>
|
||||
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3180"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3182"/>
|
||||
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3185"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
|
||||
<source>VU0 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3190"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3192"/>
|
||||
<source>VU1 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3197"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
|
||||
<source>VU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3202"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
|
||||
<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3207"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
|
||||
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3212"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3214"/>
|
||||
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
|
||||
<source>Frame rate for NTSC is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3220"/>
|
||||
<source>Frame rate for PAL is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
|
||||
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3242"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3244"/>
|
||||
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3247"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3249"/>
|
||||
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3252"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3254"/>
|
||||
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3257"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3259"/>
|
||||
<source>EE Cache is enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3262"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3264"/>
|
||||
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3267"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3269"/>
|
||||
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3270"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3272"/>
|
||||
<source>Fastmem is not enabled, this will reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3274"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
|
||||
<source>Instant VU1 is disabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3279"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
|
||||
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3133"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3135"/>
|
||||
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3138"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3140"/>
|
||||
<source>Texture Preloading is not Full, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3143"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3145"/>
|
||||
<source>Estimate texture region is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3148"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3150"/>
|
||||
<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
||||
177
pcsx2/COP0.cpp
177
pcsx2/COP0.cpp
@@ -230,49 +230,49 @@ void MapTLB(const tlbs& t, int i)
|
||||
u32 saddr, eaddr;
|
||||
|
||||
COP0_LOG("MAP TLB %d: 0x%08X-> [0x%08X 0x%08X] S=%d G=%d ASID=%d Mask=0x%03X EntryLo0 PFN=%x EntryLo0 Cache=%x EntryLo1 PFN=%x EntryLo1 Cache=%x VPN2=%x",
|
||||
i, t.VPN2, t.PFN0, t.PFN1, t.S >> 31, t.G, t.ASID,
|
||||
t.Mask, t.EntryLo0 >> 6, (t.EntryLo0 & 0x38) >> 3, t.EntryLo1 >> 6, (t.EntryLo1 & 0x38) >> 3, t.VPN2);
|
||||
i, t.VPN2(), t.PFN0(), t.PFN1(), t.isSPR() >> 31, t.isGlobal(), t.EntryHi.ASID,
|
||||
t.Mask(), t.EntryLo0.PFN, t.EntryLo0.C, t.EntryLo1.PFN, t.EntryLo1.C, t.VPN2());
|
||||
|
||||
// According to the manual
|
||||
// 'It [SPR] must be mapped into a contiguous 16 KB of virtual address space that is
|
||||
// aligned on a 16KB boundary.Results are not guaranteed if this restriction is not followed.'
|
||||
// Assume that the game isn't doing anything less-than-ideal with the scratchpad mapping and map it directly to eeMem->Scratch.
|
||||
if (t.S)
|
||||
if (t.isSPR())
|
||||
{
|
||||
if (t.VPN2 != 0x70000000)
|
||||
Console.Warning("COP0: Mapping Scratchpad to non-default address 0x%08X", t.VPN2);
|
||||
if (t.VPN2() != 0x70000000)
|
||||
Console.Warning("COP0: Mapping Scratchpad to non-default address 0x%08X", t.VPN2());
|
||||
|
||||
vtlb_VMapBuffer(t.VPN2, eeMem->Scratch, Ps2MemSize::Scratch);
|
||||
vtlb_VMapBuffer(t.VPN2(), eeMem->Scratch, Ps2MemSize::Scratch);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (t.EntryLo0 & 0x2)
|
||||
if (t.EntryLo0.V)
|
||||
{
|
||||
mask = ((~t.Mask) << 1) & 0xfffff;
|
||||
saddr = t.VPN2 >> 12;
|
||||
eaddr = saddr + t.Mask + 1;
|
||||
mask = ((~t.Mask()) << 1) & 0xfffff;
|
||||
saddr = t.VPN2() >> 12;
|
||||
eaddr = saddr + t.Mask() + 1;
|
||||
|
||||
for (addr = saddr; addr < eaddr; addr++)
|
||||
{
|
||||
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
|
||||
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
|
||||
{ //match
|
||||
memSetPageAddr(addr << 12, t.PFN0 + ((addr - saddr) << 12));
|
||||
memSetPageAddr(addr << 12, t.PFN0() + ((addr - saddr) << 12));
|
||||
Cpu->Clear(addr << 12, 0x400);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (t.EntryLo1 & 0x2)
|
||||
if (t.EntryLo1.V)
|
||||
{
|
||||
mask = ((~t.Mask) << 1) & 0xfffff;
|
||||
saddr = (t.VPN2 >> 12) + t.Mask + 1;
|
||||
eaddr = saddr + t.Mask + 1;
|
||||
mask = ((~t.Mask()) << 1) & 0xfffff;
|
||||
saddr = (t.VPN2() >> 12) + t.Mask() + 1;
|
||||
eaddr = saddr + t.Mask() + 1;
|
||||
|
||||
for (addr = saddr; addr < eaddr; addr++)
|
||||
{
|
||||
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
|
||||
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
|
||||
{ //match
|
||||
memSetPageAddr(addr << 12, t.PFN1 + ((addr - saddr) << 12));
|
||||
memSetPageAddr(addr << 12, t.PFN1() + ((addr - saddr) << 12));
|
||||
Cpu->Clear(addr << 12, 0x400);
|
||||
}
|
||||
}
|
||||
@@ -280,27 +280,36 @@ void MapTLB(const tlbs& t, int i)
|
||||
}
|
||||
}
|
||||
|
||||
__inline u32 ConvertPageMask(const u32 PageMask)
|
||||
{
|
||||
const u32 mask = std::popcount(PageMask >> 13);
|
||||
|
||||
pxAssertMsg(!((mask & 1) || mask > 12), "Invalid page mask for this TLB entry. EE cache doesn't know what to do here.");
|
||||
|
||||
return (1 << (12 + mask)) - 1;
|
||||
}
|
||||
|
||||
void UnmapTLB(const tlbs& t, int i)
|
||||
{
|
||||
//Console.WriteLn("Clear TLB %d: %08x-> [%08x %08x] S=%d G=%d ASID=%d Mask= %03X", i,t.VPN2,t.PFN0,t.PFN1,t.S,t.G,t.ASID,t.Mask);
|
||||
u32 mask, addr;
|
||||
u32 saddr, eaddr;
|
||||
|
||||
if (t.S)
|
||||
if (t.isSPR())
|
||||
{
|
||||
vtlb_VMapUnmap(t.VPN2, 0x4000);
|
||||
vtlb_VMapUnmap(t.VPN2(), 0x4000);
|
||||
return;
|
||||
}
|
||||
|
||||
if (t.EntryLo0 & 0x2)
|
||||
if (t.EntryLo0.V)
|
||||
{
|
||||
mask = ((~t.Mask) << 1) & 0xfffff;
|
||||
saddr = t.VPN2 >> 12;
|
||||
eaddr = saddr + t.Mask + 1;
|
||||
mask = ((~t.Mask()) << 1) & 0xfffff;
|
||||
saddr = t.VPN2() >> 12;
|
||||
eaddr = saddr + t.Mask() + 1;
|
||||
// Console.WriteLn("Clear TLB: %08x ~ %08x",saddr,eaddr-1);
|
||||
for (addr = saddr; addr < eaddr; addr++)
|
||||
{
|
||||
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
|
||||
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
|
||||
{ //match
|
||||
memClearPageAddr(addr << 12);
|
||||
Cpu->Clear(addr << 12, 0x400);
|
||||
@@ -308,38 +317,74 @@ void UnmapTLB(const tlbs& t, int i)
|
||||
}
|
||||
}
|
||||
|
||||
if (t.EntryLo1 & 0x2)
|
||||
if (t.EntryLo1.V)
|
||||
{
|
||||
mask = ((~t.Mask) << 1) & 0xfffff;
|
||||
saddr = (t.VPN2 >> 12) + t.Mask + 1;
|
||||
eaddr = saddr + t.Mask + 1;
|
||||
mask = ((~t.Mask()) << 1) & 0xfffff;
|
||||
saddr = (t.VPN2() >> 12) + t.Mask() + 1;
|
||||
eaddr = saddr + t.Mask() + 1;
|
||||
// Console.WriteLn("Clear TLB: %08x ~ %08x",saddr,eaddr-1);
|
||||
for (addr = saddr; addr < eaddr; addr++)
|
||||
{
|
||||
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
|
||||
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
|
||||
{ //match
|
||||
memClearPageAddr(addr << 12);
|
||||
Cpu->Clear(addr << 12, 0x400);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < cachedTlbs.count; i++)
|
||||
{
|
||||
if (cachedTlbs.PFN0s[i] == t.PFN0() && cachedTlbs.PFN1s[i] == t.PFN1() && cachedTlbs.PageMasks[i] == ConvertPageMask(t.PageMask.UL))
|
||||
{
|
||||
for (size_t j = i; j < cachedTlbs.count - 1; j++)
|
||||
{
|
||||
cachedTlbs.CacheEnabled0[j] = cachedTlbs.CacheEnabled0[j + 1];
|
||||
cachedTlbs.CacheEnabled1[j] = cachedTlbs.CacheEnabled1[j + 1];
|
||||
cachedTlbs.PFN0s[j] = cachedTlbs.PFN0s[j + 1];
|
||||
cachedTlbs.PFN1s[j] = cachedTlbs.PFN1s[j + 1];
|
||||
cachedTlbs.PageMasks[j] = cachedTlbs.PageMasks[j + 1];
|
||||
}
|
||||
cachedTlbs.count--;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WriteTLB(int i)
|
||||
{
|
||||
tlb[i].PageMask = cpuRegs.CP0.n.PageMask;
|
||||
tlb[i].EntryHi = cpuRegs.CP0.n.EntryHi;
|
||||
tlb[i].EntryLo0 = cpuRegs.CP0.n.EntryLo0;
|
||||
tlb[i].EntryLo1 = cpuRegs.CP0.n.EntryLo1;
|
||||
tlb[i].PageMask.UL = cpuRegs.CP0.n.PageMask;
|
||||
tlb[i].EntryHi.UL = cpuRegs.CP0.n.EntryHi;
|
||||
tlb[i].EntryLo0.UL = cpuRegs.CP0.n.EntryLo0;
|
||||
tlb[i].EntryLo1.UL = cpuRegs.CP0.n.EntryLo1;
|
||||
|
||||
tlb[i].Mask = (cpuRegs.CP0.n.PageMask >> 13) & 0xfff;
|
||||
tlb[i].nMask = (~tlb[i].Mask) & 0xfff;
|
||||
tlb[i].VPN2 = ((cpuRegs.CP0.n.EntryHi >> 13) & (~tlb[i].Mask)) << 13;
|
||||
tlb[i].ASID = cpuRegs.CP0.n.EntryHi & 0xfff;
|
||||
tlb[i].G = cpuRegs.CP0.n.EntryLo0 & cpuRegs.CP0.n.EntryLo1 & 0x1;
|
||||
tlb[i].PFN0 = (((cpuRegs.CP0.n.EntryLo0 >> 6) & 0xFFFFF) & (~tlb[i].Mask)) << 12;
|
||||
tlb[i].PFN1 = (((cpuRegs.CP0.n.EntryLo1 >> 6) & 0xFFFFF) & (~tlb[i].Mask)) << 12;
|
||||
tlb[i].S = cpuRegs.CP0.n.EntryLo0 & 0x80000000;
|
||||
// Setting the cache mode to reserved values is vaguely defined in the manual.
|
||||
// I found that SPR is set to cached regardless.
|
||||
// Non-SPR entries default to uncached on reserved cache modes.
|
||||
if (tlb[i].isSPR())
|
||||
{
|
||||
tlb[i].EntryLo0.C = 3;
|
||||
tlb[i].EntryLo1.C = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!tlb[i].EntryLo0.isValidCacheMode())
|
||||
tlb[i].EntryLo0.C = 2;
|
||||
if (!tlb[i].EntryLo1.isValidCacheMode())
|
||||
tlb[i].EntryLo1.C = 2;
|
||||
}
|
||||
|
||||
if (!tlb[i].isSPR() && ((tlb[i].EntryLo0.V && tlb[i].EntryLo0.isCached()) || (tlb[i].EntryLo1.V && tlb[i].EntryLo1.isCached())))
|
||||
{
|
||||
const size_t idx = cachedTlbs.count;
|
||||
cachedTlbs.CacheEnabled0[idx] = tlb[i].EntryLo0.isCached() ? ~0 : 0;
|
||||
cachedTlbs.CacheEnabled1[idx] = tlb[i].EntryLo1.isCached() ? ~0 : 0;
|
||||
cachedTlbs.PFN1s[idx] = tlb[i].PFN1();
|
||||
cachedTlbs.PFN0s[idx] = tlb[i].PFN0();
|
||||
cachedTlbs.PageMasks[idx] = ConvertPageMask(tlb[i].PageMask.UL);
|
||||
|
||||
cachedTlbs.count++;
|
||||
}
|
||||
|
||||
MapTLB(tlb[i], i);
|
||||
}
|
||||
@@ -355,49 +400,57 @@ namespace COP0 {
|
||||
cpuRegs.CP0.n.Index, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
|
||||
cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
|
||||
|
||||
int i = cpuRegs.CP0.n.Index & 0x3f;
|
||||
const u8 i = cpuRegs.CP0.n.Index & 0x3f;
|
||||
|
||||
cpuRegs.CP0.n.PageMask = tlb[i].PageMask;
|
||||
cpuRegs.CP0.n.EntryHi = tlb[i].EntryHi & ~(tlb[i].PageMask | 0x1f00);
|
||||
cpuRegs.CP0.n.EntryLo0 = (tlb[i].EntryLo0 & ~1) | ((tlb[i].EntryHi >> 12) & 1);
|
||||
cpuRegs.CP0.n.EntryLo1 = (tlb[i].EntryLo1 & ~1) | ((tlb[i].EntryHi >> 12) & 1);
|
||||
if (i > 47)
|
||||
{
|
||||
Console.Warning("TLBR with index > 47! (%d)", i);
|
||||
return;
|
||||
}
|
||||
|
||||
cpuRegs.CP0.n.PageMask = tlb[i].PageMask.Mask << 13;
|
||||
cpuRegs.CP0.n.EntryHi = tlb[i].EntryHi.UL & ~((tlb[i].PageMask.Mask << 13) | 0x1f00);
|
||||
cpuRegs.CP0.n.EntryLo0 = tlb[i].EntryLo0.UL & ~(0xFC000000) & ~1;
|
||||
cpuRegs.CP0.n.EntryLo1 = tlb[i].EntryLo1.UL & ~(0x7C000000) & ~1;
|
||||
// "If both the Global bit of EntryLo0 and EntryLo1 are set to 1, the processor ignores the ASID during TLB lookup."
|
||||
// This is reflected during TLBR, where G is only set if both EntryLo0 and EntryLo1 are global.
|
||||
cpuRegs.CP0.n.EntryLo0 |= (tlb[i].EntryLo0.UL & 1) & (tlb[i].EntryLo1.UL & 1);
|
||||
cpuRegs.CP0.n.EntryLo1 |= (tlb[i].EntryLo0.UL & 1) & (tlb[i].EntryLo1.UL & 1);
|
||||
}
|
||||
|
||||
void TLBWI()
|
||||
{
|
||||
int j = cpuRegs.CP0.n.Index & 0x3f;
|
||||
const u8 j = cpuRegs.CP0.n.Index & 0x3f;
|
||||
|
||||
//if (j > 48) return;
|
||||
if (j > 47)
|
||||
{
|
||||
Console.Warning("TLBWI with index > 47! (%d)", j);
|
||||
return;
|
||||
}
|
||||
|
||||
COP0_LOG("COP0_TLBWI %d:%x,%x,%x,%x",
|
||||
cpuRegs.CP0.n.Index, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
|
||||
cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
|
||||
|
||||
UnmapTLB(tlb[j], j);
|
||||
tlb[j].PageMask = cpuRegs.CP0.n.PageMask;
|
||||
tlb[j].EntryHi = cpuRegs.CP0.n.EntryHi;
|
||||
tlb[j].EntryLo0 = cpuRegs.CP0.n.EntryLo0;
|
||||
tlb[j].EntryLo1 = cpuRegs.CP0.n.EntryLo1;
|
||||
WriteTLB(j);
|
||||
}
|
||||
|
||||
void TLBWR()
|
||||
{
|
||||
int j = cpuRegs.CP0.n.Random & 0x3f;
|
||||
const u8 j = cpuRegs.CP0.n.Random & 0x3f;
|
||||
|
||||
//if (j > 48) return;
|
||||
if (j > 47)
|
||||
{
|
||||
Console.Warning("TLBWR with random > 47! (%d)", j);
|
||||
return;
|
||||
}
|
||||
|
||||
DevCon.Warning("COP0_TLBWR %d:%x,%x,%x,%x\n",
|
||||
cpuRegs.CP0.n.Random, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
|
||||
cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
|
||||
|
||||
//if (j > 48) return;
|
||||
|
||||
UnmapTLB(tlb[j], j);
|
||||
tlb[j].PageMask = cpuRegs.CP0.n.PageMask;
|
||||
tlb[j].EntryHi = cpuRegs.CP0.n.EntryHi;
|
||||
tlb[j].EntryLo0 = cpuRegs.CP0.n.EntryLo0;
|
||||
tlb[j].EntryLo1 = cpuRegs.CP0.n.EntryLo1;
|
||||
WriteTLB(j);
|
||||
}
|
||||
|
||||
@@ -422,7 +475,7 @@ namespace COP0 {
|
||||
cpuRegs.CP0.n.Index = 0xFFFFFFFF;
|
||||
for (i = 0; i < 48; i++)
|
||||
{
|
||||
if (tlb[i].VPN2 == ((~tlb[i].Mask) & (EntryHi32.s.VPN2)) && ((tlb[i].G & 1) || ((tlb[i].ASID & 0xff) == EntryHi32.s.ASID)))
|
||||
if (tlb[i].VPN2() == ((~tlb[i].Mask()) & (EntryHi32.s.VPN2)) && ((tlb[i].isGlobal()) || ((tlb[i].EntryHi.ASID & 0xff) == EntryHi32.s.ASID)))
|
||||
{
|
||||
cpuRegs.CP0.n.Index = i;
|
||||
break;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <atomic>
|
||||
#include <thread>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
|
||||
#include <ccc/ast.h>
|
||||
|
||||
@@ -36,6 +36,8 @@ u32 EEoCycle;
|
||||
|
||||
alignas(16) cpuRegistersPack _cpuRegistersPack;
|
||||
alignas(16) tlbs tlb[48];
|
||||
cachedTlbs_t cachedTlbs;
|
||||
|
||||
R5900cpu *Cpu = NULL;
|
||||
|
||||
static constexpr uint eeWaitCycles = 3072;
|
||||
@@ -59,6 +61,7 @@ void cpuReset()
|
||||
std::memset(&cpuRegs, 0, sizeof(cpuRegs));
|
||||
std::memset(&fpuRegs, 0, sizeof(fpuRegs));
|
||||
std::memset(&tlb, 0, sizeof(tlb));
|
||||
cachedTlbs.count = 0;
|
||||
|
||||
cpuRegs.pc = 0xbfc00000; //set pc reg to stack
|
||||
cpuRegs.CP0.n.Config = 0x440;
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
|
||||
#include "common/Pcsx2Defs.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
// --------------------------------------------------------------------------------------
|
||||
// EE Bios function name tables.
|
||||
// --------------------------------------------------------------------------------------
|
||||
@@ -160,17 +162,68 @@ struct fpuRegisters {
|
||||
u32 ACCflag; // an internal accumulator overflow flag
|
||||
};
|
||||
|
||||
union PageMask_t
|
||||
{
|
||||
struct
|
||||
{
|
||||
u32 : 13;
|
||||
u32 Mask : 12;
|
||||
u32 : 7;
|
||||
};
|
||||
u32 UL;
|
||||
};
|
||||
|
||||
union EntryHi_t
|
||||
{
|
||||
struct
|
||||
{
|
||||
u32 ASID:8;
|
||||
u32 : 5;
|
||||
u32 VPN2:19;
|
||||
};
|
||||
u32 UL;
|
||||
};
|
||||
|
||||
union EntryLo_t
|
||||
{
|
||||
struct
|
||||
{
|
||||
u32 G:1;
|
||||
u32 V:1;
|
||||
u32 D:1;
|
||||
u32 C:3;
|
||||
u32 PFN:20;
|
||||
u32 : 5;
|
||||
u32 S : 1; // Only used in EntryLo0
|
||||
};
|
||||
u32 UL;
|
||||
|
||||
constexpr bool isCached() const { return C == 0x3; }
|
||||
constexpr bool isValidCacheMode() const { return C == 0x2 || C == 0x3 || C == 0x7; }
|
||||
};
|
||||
|
||||
struct tlbs
|
||||
{
|
||||
u32 PageMask,EntryHi;
|
||||
u32 EntryLo0,EntryLo1;
|
||||
u32 Mask, nMask;
|
||||
u32 G;
|
||||
u32 ASID;
|
||||
u32 VPN2;
|
||||
u32 PFN0;
|
||||
u32 PFN1;
|
||||
u32 S;
|
||||
PageMask_t PageMask;
|
||||
EntryHi_t EntryHi;
|
||||
EntryLo_t EntryLo0;
|
||||
EntryLo_t EntryLo1;
|
||||
|
||||
// (((cpuRegs.CP0.n.EntryLo0 >> 6) & 0xFFFFF) & (~tlb[i].Mask())) << 12;
|
||||
constexpr u32 PFN0() const { return (EntryLo0.PFN & ~Mask()) << 12; }
|
||||
constexpr u32 PFN1() const { return (EntryLo1.PFN & ~Mask()) << 12; }
|
||||
constexpr u32 VPN2() const {return ((EntryHi.VPN2) & (~Mask())) << 13; }
|
||||
constexpr u32 Mask() const { return PageMask.Mask; }
|
||||
constexpr bool isGlobal() const { return EntryLo0.G && EntryLo1.G; }
|
||||
constexpr bool isSPR() const { return EntryLo0.S; }
|
||||
|
||||
constexpr bool operator==(const tlbs& other) const
|
||||
{
|
||||
return PageMask.UL == other.PageMask.UL &&
|
||||
EntryHi.UL == other.EntryHi.UL &&
|
||||
EntryLo0.UL == other.EntryLo0.UL &&
|
||||
EntryLo1.UL == other.EntryLo1.UL;
|
||||
}
|
||||
};
|
||||
|
||||
#ifndef _PC_
|
||||
@@ -211,6 +264,19 @@ struct cpuRegistersPack
|
||||
alignas(16) extern cpuRegistersPack _cpuRegistersPack;
|
||||
alignas(16) extern tlbs tlb[48];
|
||||
|
||||
struct cachedTlbs_t
|
||||
{
|
||||
u32 count;
|
||||
|
||||
alignas(16) std::array<u32, 48> PageMasks;
|
||||
alignas(16) std::array<u32, 48> PFN1s;
|
||||
alignas(16) std::array<u32, 48> CacheEnabled1;
|
||||
alignas(16) std::array<u32, 48> PFN0s;
|
||||
alignas(16) std::array<u32, 48> CacheEnabled0;
|
||||
};
|
||||
|
||||
extern cachedTlbs_t cachedTlbs;
|
||||
|
||||
static cpuRegisters& cpuRegs = _cpuRegistersPack.cpuRegs;
|
||||
static fpuRegisters& fpuRegs = _cpuRegistersPack.fpuRegs;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "SIO/SioTypes.h"
|
||||
#include "SIO/Memcard/MemoryCardProtocol.h"
|
||||
#include "Counters.h"
|
||||
|
||||
#include "Host.h"
|
||||
#include "IconsPromptFont.h"
|
||||
@@ -128,6 +129,8 @@ void AutoEject::ClearAll()
|
||||
// unsafe to shutdown the VM due to memcard access.
|
||||
static std::atomic_uint32_t currentBusyTicks = 0;
|
||||
|
||||
uint32_t sioLastFrameMcdBusy = 0;
|
||||
|
||||
void MemcardBusy::Decrement()
|
||||
{
|
||||
if (currentBusyTicks.load(std::memory_order_relaxed) == 0)
|
||||
@@ -139,6 +142,7 @@ void MemcardBusy::Decrement()
|
||||
void MemcardBusy::SetBusy()
|
||||
{
|
||||
currentBusyTicks.store(300, std::memory_order_release);
|
||||
sioLastFrameMcdBusy = g_FrameCount;
|
||||
}
|
||||
|
||||
bool MemcardBusy::IsBusy()
|
||||
@@ -149,4 +153,15 @@ bool MemcardBusy::IsBusy()
|
||||
void MemcardBusy::ClearBusy()
|
||||
{
|
||||
currentBusyTicks.store(0, std::memory_order_release);
|
||||
sioLastFrameMcdBusy = 0;
|
||||
}
|
||||
|
||||
#include "common/Console.h"
|
||||
void MemcardBusy::CheckSaveStateDependency()
|
||||
{
|
||||
if (g_FrameCount - sioLastFrameMcdBusy > NUM_FRAMES_BEFORE_SAVESTATE_DEPENDENCY_WARNING)
|
||||
{
|
||||
Host::AddIconOSDMessage("MemcardBusy", ICON_PF_MEMORY_CARD,
|
||||
TRANSLATE_SV("MemoryCard", "The virtual console hasn't saved to your memory card for quite some time. Savestates should not be used in place of in-game saves."), Host::OSD_INFO_DURATION);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,10 +118,19 @@ namespace AutoEject
|
||||
extern void ClearAll();
|
||||
} // namespace AutoEject
|
||||
|
||||
// ~1 hour of memory card inactivity.
|
||||
constexpr u32 NUM_FRAMES_BEFORE_SAVESTATE_DEPENDENCY_WARNING = 60 * 60 * 60;
|
||||
|
||||
// Set to the current frame count when there is memory card activity.
|
||||
// Used to detect the last frame when memory card activity was detected,
|
||||
// and if it exceeds a certain threshold, warns on savestate save/load.
|
||||
extern uint32_t sioLastFrameMcdBusy;
|
||||
|
||||
namespace MemcardBusy
|
||||
{
|
||||
extern void Decrement();
|
||||
extern void SetBusy();
|
||||
extern bool IsBusy();
|
||||
extern void ClearBusy();
|
||||
extern void CheckSaveStateDependency();
|
||||
}
|
||||
|
||||
@@ -541,5 +541,6 @@ bool Sio2::DoState(StateWrapper& sw)
|
||||
}
|
||||
}
|
||||
|
||||
sw.Do(&sioLastFrameMcdBusy);
|
||||
return sw.IsGood();
|
||||
}
|
||||
|
||||
@@ -15,12 +15,13 @@
|
||||
#include "Host.h"
|
||||
#include "MTGS.h"
|
||||
#include "MTVU.h"
|
||||
#include "SIO/Pad/Pad.h"
|
||||
#include "Patch.h"
|
||||
#include "R3000A.h"
|
||||
#include "SIO/Multitap/MultitapProtocol.h"
|
||||
#include "SIO/Pad/Pad.h"
|
||||
#include "SIO/Sio.h"
|
||||
#include "SIO/Sio0.h"
|
||||
#include "SIO/Sio2.h"
|
||||
#include "SIO/Multitap/MultitapProtocol.h"
|
||||
#include "SPU2/spu2.h"
|
||||
#include "SaveState.h"
|
||||
#include "StateWrapper.h"
|
||||
@@ -182,6 +183,7 @@ bool SaveStateBase::FreezeInternals(Error* error)
|
||||
Freeze(psxRegs); // iop regs
|
||||
Freeze(fpuRegs);
|
||||
Freeze(tlb); // tlbs
|
||||
Freeze(cachedTlbs); // cached tlbs
|
||||
Freeze(AllowParams1); //OSDConfig written (Fast Boot)
|
||||
Freeze(AllowParams2);
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ enum class FreezeAction
|
||||
// [SAVEVERSION+]
|
||||
// This informs the auto updater that the users savestates will be invalidated.
|
||||
|
||||
static const u32 g_SaveVersion = (0x9A51 << 16) | 0x0000;
|
||||
static const u32 g_SaveVersion = (0x9A53 << 16) | 0x0000;
|
||||
|
||||
|
||||
// the freezing data between submodules and core
|
||||
|
||||
@@ -1818,6 +1818,7 @@ bool VMManager::DoLoadState(const char* filename)
|
||||
MTGS::PresentCurrentFrame();
|
||||
}
|
||||
|
||||
MemcardBusy::CheckSaveStateDependency();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1866,6 +1867,7 @@ bool VMManager::DoSaveState(const char* filename, s32 slot_for_message, bool zip
|
||||
}
|
||||
|
||||
Host::OnSaveStateSaved(filename);
|
||||
MemcardBusy::CheckSaveStateDependency();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "fmt/core.h"
|
||||
|
||||
#include <bit>
|
||||
#include <immintrin.h>
|
||||
#include <map>
|
||||
#include <unordered_set>
|
||||
#include <unordered_map>
|
||||
@@ -109,46 +110,77 @@ vtlb_private::VTLBVirtual::VTLBVirtual(VTLBPhysical phys, u32 paddr, u32 vaddr)
|
||||
}
|
||||
}
|
||||
|
||||
__inline int ConvertPageMask(u32 PageMask)
|
||||
{
|
||||
const u32 mask = std::popcount(PageMask >> 13);
|
||||
|
||||
pxAssertMsg(!((mask & 1) || mask > 12), "Invalid page mask for this TLB entry. EE cache doesn't know what to do here.");
|
||||
|
||||
return (1 << (12 + mask)) - 1;
|
||||
}
|
||||
|
||||
__inline int CheckCache(u32 addr)
|
||||
{
|
||||
u32 mask;
|
||||
|
||||
// Check if the cache is enabled
|
||||
if (((cpuRegs.CP0.n.Config >> 16) & 0x1) == 0)
|
||||
{
|
||||
//DevCon.Warning("Data Cache Disabled! %x", cpuRegs.CP0.n.Config);
|
||||
return false; //
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 1; i < 48; i++)
|
||||
const size_t size = cachedTlbs.count;
|
||||
const int stride = 4;
|
||||
|
||||
__m128i addr_vec = _mm_set1_epi32(addr);
|
||||
|
||||
size_t i = 0;
|
||||
|
||||
for (; i + stride <= size; i += stride)
|
||||
{
|
||||
if (((tlb[i].EntryLo1 & 0x38) >> 3) == 0x3)
|
||||
const __m128i pfn1_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.PFN1s[i]));
|
||||
const __m128i pfn0_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.PFN0s[i]));
|
||||
const __m128i mask_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.PageMasks[i]));
|
||||
|
||||
const __m128i cached1_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.CacheEnabled1[i]));
|
||||
const __m128i cached0_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.CacheEnabled0[i]));
|
||||
|
||||
const __m128i pfn1_end_vec = _mm_add_epi32(pfn1_vec, mask_vec);
|
||||
const __m128i pfn0_end_vec = _mm_add_epi32(pfn0_vec, mask_vec);
|
||||
|
||||
// pfn0 <= addr
|
||||
const __m128i gteLowerBound0 = _mm_or_si128(
|
||||
_mm_cmpgt_epi32(addr_vec, pfn0_vec),
|
||||
_mm_cmpeq_epi32(addr_vec, pfn0_vec));
|
||||
// pfn0 + mask >= addr
|
||||
const __m128i gteUpperBound0 = _mm_or_si128(
|
||||
_mm_cmpgt_epi32(pfn0_end_vec, addr_vec),
|
||||
_mm_cmpeq_epi32(pfn0_end_vec, addr_vec));
|
||||
|
||||
// pfn1 <= addr
|
||||
const __m128i gteUpperBound1 = _mm_or_si128(
|
||||
_mm_cmpgt_epi32(pfn1_end_vec, addr_vec),
|
||||
_mm_cmpeq_epi32(pfn1_end_vec, addr_vec));
|
||||
// pfn1 + mask >= addr
|
||||
const __m128i gteLowerBound1 = _mm_or_si128(
|
||||
_mm_cmpgt_epi32(addr_vec, pfn1_vec),
|
||||
_mm_cmpeq_epi32(addr_vec, pfn1_vec));
|
||||
|
||||
// pfn0 <= addr <= pfn0 + mask
|
||||
__m128i cmp0 = _mm_and_si128(gteLowerBound0, gteUpperBound0);
|
||||
// pfn1 <= addr <= pfn1 + mask
|
||||
__m128i cmp1 = _mm_and_si128(gteLowerBound1, gteUpperBound1);
|
||||
|
||||
cmp1 = _mm_and_si128(cmp1, cached1_vec);
|
||||
cmp0 = _mm_and_si128(cmp0, cached0_vec);
|
||||
|
||||
const __m128i cmp = _mm_or_si128(cmp1, cmp0);
|
||||
|
||||
if (!_mm_testz_si128(cmp, cmp))
|
||||
{
|
||||
mask = ConvertPageMask(tlb[i].PageMask);
|
||||
if ((addr >= tlb[i].PFN1) && (addr <= tlb[i].PFN1 + mask))
|
||||
{
|
||||
//DevCon.Warning("Yay! Cache check cache addr=%x, mask=%x, addr+mask=%x, VPN2=%x PFN0=%x", addr, mask, (addr & mask), tlb[i].VPN2, tlb[i].PFN0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (((tlb[i].EntryLo0 & 0x38) >> 3) == 0x3)
|
||||
{
|
||||
mask = ConvertPageMask(tlb[i].PageMask);
|
||||
if ((addr >= tlb[i].PFN0) && (addr <= tlb[i].PFN0 + mask))
|
||||
{
|
||||
//DevCon.Warning("Yay! Cache check cache addr=%x, mask=%x, addr+mask=%x, VPN2=%x PFN0=%x", addr, mask, (addr & mask), tlb[i].VPN2, tlb[i].PFN0);
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (; i < size; i++)
|
||||
{
|
||||
const u32 mask = cachedTlbs.PageMasks[i];
|
||||
if ((cachedTlbs.CacheEnabled1[i] && addr >= cachedTlbs.PFN1s[i] && addr <= cachedTlbs.PFN1s[i] + mask) ||
|
||||
(cachedTlbs.CacheEnabled0[i] && addr >= cachedTlbs.PFN0s[i] && addr <= cachedTlbs.PFN0s[i] + mask))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// --------------------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user