Compare commits

...

9 Commits

Author SHA1 Message Date
Mrlinkwii
f0f2b013fc Redump: update database 2024-12-27 14:30:23 -05:00
Ty Lamontagne
9a75509614 EE Cache: Fix up TLB related register fetching 2024-12-27 14:18:32 -05:00
Ty Lamontagne
c513a29bcf EE Cache: Freeze cached entries in sstates
[SAVEVERSION+]
2024-12-27 14:18:32 -05:00
Ty Lamontagne
5d39c884b5 R5900: Improve the EE cache performance with SIMD 2024-12-27 14:18:32 -05:00
TheLastRar
6a0f811812 Build: Always set EnhancedInstructionSet for AVX2 configs
Replaces the march arguments for clang-cl
2024-12-24 22:05:50 -05:00
TheLastRar
f509fb6950 CI/Appimage: Suppress error when no tags are present 2024-12-24 12:00:56 -05:00
Ziemas
33a475a456 DebugTools: Fix GCC build, missing include 2024-12-24 13:47:49 +01:00
JordanTheToaster
d2fb90a700 GameDB: Various fixes 2024-12-23 19:40:29 -05:00
PCSX2 Bot
a34467dccd [ci skip] PAD: Update to latest controller database. 2024-12-23 17:58:45 +01:00
12 changed files with 1486 additions and 687 deletions

View File

@@ -206,7 +206,7 @@ GIT_VERSION=$(git tag --points-at HEAD)
if [[ "${GIT_VERSION}" == "" ]]; then
# In the odd event that we run this script before the release gets tagged.
GIT_VERSION=$(git describe --tags)
GIT_VERSION=$(git describe --tags || true)
if [[ "${GIT_VERSION}" == "" ]]; then
GIT_VERSION=$(git rev-parse HEAD)
fi

View File

@@ -5367,6 +5367,7 @@ SCES-52033:
autoFlush: 2 # Fixes lights going through walls.
preloadFrameData: 1 # Fixes light flicker.
halfPixelOffset: 2 # Corrects light position.
bilinearUpscale: 1 # Smooths out bloom on lights.
gameFixes:
- EETimingHack # Fixes random hangs.
patches:
@@ -7075,6 +7076,7 @@ SCKA-20032:
autoFlush: 2 # Fixes lights going through walls.
preloadFrameData: 1 # Fixes light flicker.
halfPixelOffset: 2 # Corrects light position.
bilinearUpscale: 1 # Smooths out bloom on lights.
gameFixes:
- EETimingHack # Fixes random hangs.
patches:
@@ -11107,6 +11109,7 @@ SCUS-97264:
autoFlush: 2 # Fixes lights going through walls.
preloadFrameData: 1 # Fixes light flicker.
halfPixelOffset: 2 # Corrects light position.
bilinearUpscale: 1 # Smooths out bloom on lights.
gameFixes:
- EETimingHack # Fixes random hangs.
patches:
@@ -11449,6 +11452,7 @@ SCUS-97377:
autoFlush: 2 # Fixes lights going through walls.
preloadFrameData: 1 # Fixes light flicker.
halfPixelOffset: 2 # Corrects light position.
bilinearUpscale: 1 # Smooths out bloom on lights.
SCUS-97378:
name: "EyeToy and EyeToy Play [Demo]"
region: "NTSC-U"
@@ -12153,6 +12157,7 @@ SCUS-97520:
autoFlush: 2 # Fixes lights going through walls.
preloadFrameData: 1 # Fixes light flicker.
halfPixelOffset: 2 # Corrects light position.
bilinearUpscale: 1 # Smooths out bloom on lights.
SCUS-97523:
name: "EyeToy - Operation Spy!"
region: "NTSC-U"
@@ -24567,6 +24572,8 @@ SLES-54152:
name: "The Ant Bully"
name-sort: "Ant Bully, The"
region: "PAL-M5"
gsHWFixes:
nativeScaling: 2 # Fixes misaligned post effects.
SLES-54153:
name: "Virtua Pro Football"
region: "PAL-M5"
@@ -24691,6 +24698,8 @@ SLES-54178:
name: "The Ant Bully"
name-sort: "Ant Bully, The"
region: "PAL-E-F"
gsHWFixes:
nativeScaling: 2 # Fixes misaligned post effects.
SLES-54179:
name: "Pirates of the Caribbean - At World's End"
region: "PAL-M6"
@@ -56525,6 +56534,8 @@ SLPS-25426:
name-sort: "めいたんていこなん だいえいていこくのいさん"
name-en: "Detective Conan - Inheritance of Britain"
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned blur in game and on the UI.
SLPS-25427:
name: "レジェンズ 激闘!サーガバトル"
name-sort: "れじぇんず げきとう さーがばとる"
@@ -57432,6 +57443,8 @@ SLPS-25588:
name-sort: "めいたんていこなん だいえいていこくのいさん BANDAI THE BEST"
name-en: "Meitantei Conan - Daiei Teikoku no Isan [Bandai The Best]"
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned blur in game and on the UI.
SLPS-25589:
name: "NARUTO-ナルト- ナルティメットヒーロー3"
name-sort: "なると なるてぃめっとひーろー3"
@@ -68410,6 +68423,8 @@ SLUS-21415:
name-sort: "Ant Bully, The"
region: "NTSC-U"
compat: 5
gsHWFixes:
nativeScaling: 2 # Fixes misaligned post effects.
SLUS-21416:
name: "D1 Grand Prix Series - Professional Drift"
region: "NTSC-U"
@@ -72231,6 +72246,7 @@ TCES-52033:
autoFlush: 2 # Fixes lights going through walls.
preloadFrameData: 1 # Fixes light flicker.
halfPixelOffset: 2 # Corrects light position.
bilinearUpscale: 1 # Smooths out bloom on lights.
gameFixes:
- EETimingHack # Fixes random hangs.
patches:

File diff suppressed because it is too large Load Diff

View File

@@ -593,6 +593,7 @@
030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -883,7 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
@@ -1208,10 +1209,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@@ -1347,10 +1347,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Linux,
030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
@@ -1719,10 +1719,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,

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@@ -52,10 +52,10 @@
<!-- MSVC automatically adds __AVX__ and __AVX2__ appropriately -->
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_M_X86;__SSE4_1__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet Condition="!$(Configuration.Contains(AVX2)) Or $(Configuration.Contains(Clang))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="$(Configuration.Contains(AVX2)) And !$(Configuration.Contains(Clang))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='ARM64' Or !$(Configuration.Contains(AVX2))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='x64' And $(Configuration.Contains(AVX2))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<!-- Allow SSE4 intrinsics on non-AVX Clang-cl builds -->
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And !$(Configuration.Contains(AVX2))"> -march=nehalem %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And $(Configuration.Contains(AVX2))"> -march=haswell %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='ARM64' And $(Configuration.Contains(Clang))"> -march=armv8.4-a %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">%(AdditionalOptions) /Zc:externConstexpr /Zc:__cplusplus /Zo /utf-8</AdditionalOptions>

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@@ -230,49 +230,49 @@ void MapTLB(const tlbs& t, int i)
u32 saddr, eaddr;
COP0_LOG("MAP TLB %d: 0x%08X-> [0x%08X 0x%08X] S=%d G=%d ASID=%d Mask=0x%03X EntryLo0 PFN=%x EntryLo0 Cache=%x EntryLo1 PFN=%x EntryLo1 Cache=%x VPN2=%x",
i, t.VPN2, t.PFN0, t.PFN1, t.S >> 31, t.G, t.ASID,
t.Mask, t.EntryLo0 >> 6, (t.EntryLo0 & 0x38) >> 3, t.EntryLo1 >> 6, (t.EntryLo1 & 0x38) >> 3, t.VPN2);
i, t.VPN2(), t.PFN0(), t.PFN1(), t.isSPR() >> 31, t.isGlobal(), t.EntryHi.ASID,
t.Mask(), t.EntryLo0.PFN, t.EntryLo0.C, t.EntryLo1.PFN, t.EntryLo1.C, t.VPN2());
// According to the manual
// 'It [SPR] must be mapped into a contiguous 16 KB of virtual address space that is
// aligned on a 16KB boundary.Results are not guaranteed if this restriction is not followed.'
// Assume that the game isn't doing anything less-than-ideal with the scratchpad mapping and map it directly to eeMem->Scratch.
if (t.S)
if (t.isSPR())
{
if (t.VPN2 != 0x70000000)
Console.Warning("COP0: Mapping Scratchpad to non-default address 0x%08X", t.VPN2);
if (t.VPN2() != 0x70000000)
Console.Warning("COP0: Mapping Scratchpad to non-default address 0x%08X", t.VPN2());
vtlb_VMapBuffer(t.VPN2, eeMem->Scratch, Ps2MemSize::Scratch);
vtlb_VMapBuffer(t.VPN2(), eeMem->Scratch, Ps2MemSize::Scratch);
}
else
{
if (t.EntryLo0 & 0x2)
if (t.EntryLo0.V)
{
mask = ((~t.Mask) << 1) & 0xfffff;
saddr = t.VPN2 >> 12;
eaddr = saddr + t.Mask + 1;
mask = ((~t.Mask()) << 1) & 0xfffff;
saddr = t.VPN2() >> 12;
eaddr = saddr + t.Mask() + 1;
for (addr = saddr; addr < eaddr; addr++)
{
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
{ //match
memSetPageAddr(addr << 12, t.PFN0 + ((addr - saddr) << 12));
memSetPageAddr(addr << 12, t.PFN0() + ((addr - saddr) << 12));
Cpu->Clear(addr << 12, 0x400);
}
}
}
if (t.EntryLo1 & 0x2)
if (t.EntryLo1.V)
{
mask = ((~t.Mask) << 1) & 0xfffff;
saddr = (t.VPN2 >> 12) + t.Mask + 1;
eaddr = saddr + t.Mask + 1;
mask = ((~t.Mask()) << 1) & 0xfffff;
saddr = (t.VPN2() >> 12) + t.Mask() + 1;
eaddr = saddr + t.Mask() + 1;
for (addr = saddr; addr < eaddr; addr++)
{
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
{ //match
memSetPageAddr(addr << 12, t.PFN1 + ((addr - saddr) << 12));
memSetPageAddr(addr << 12, t.PFN1() + ((addr - saddr) << 12));
Cpu->Clear(addr << 12, 0x400);
}
}
@@ -280,27 +280,36 @@ void MapTLB(const tlbs& t, int i)
}
}
__inline u32 ConvertPageMask(const u32 PageMask)
{
const u32 mask = std::popcount(PageMask >> 13);
pxAssertMsg(!((mask & 1) || mask > 12), "Invalid page mask for this TLB entry. EE cache doesn't know what to do here.");
return (1 << (12 + mask)) - 1;
}
void UnmapTLB(const tlbs& t, int i)
{
//Console.WriteLn("Clear TLB %d: %08x-> [%08x %08x] S=%d G=%d ASID=%d Mask= %03X", i,t.VPN2,t.PFN0,t.PFN1,t.S,t.G,t.ASID,t.Mask);
u32 mask, addr;
u32 saddr, eaddr;
if (t.S)
if (t.isSPR())
{
vtlb_VMapUnmap(t.VPN2, 0x4000);
vtlb_VMapUnmap(t.VPN2(), 0x4000);
return;
}
if (t.EntryLo0 & 0x2)
if (t.EntryLo0.V)
{
mask = ((~t.Mask) << 1) & 0xfffff;
saddr = t.VPN2 >> 12;
eaddr = saddr + t.Mask + 1;
mask = ((~t.Mask()) << 1) & 0xfffff;
saddr = t.VPN2() >> 12;
eaddr = saddr + t.Mask() + 1;
// Console.WriteLn("Clear TLB: %08x ~ %08x",saddr,eaddr-1);
for (addr = saddr; addr < eaddr; addr++)
{
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
{ //match
memClearPageAddr(addr << 12);
Cpu->Clear(addr << 12, 0x400);
@@ -308,38 +317,74 @@ void UnmapTLB(const tlbs& t, int i)
}
}
if (t.EntryLo1 & 0x2)
if (t.EntryLo1.V)
{
mask = ((~t.Mask) << 1) & 0xfffff;
saddr = (t.VPN2 >> 12) + t.Mask + 1;
eaddr = saddr + t.Mask + 1;
mask = ((~t.Mask()) << 1) & 0xfffff;
saddr = (t.VPN2() >> 12) + t.Mask() + 1;
eaddr = saddr + t.Mask() + 1;
// Console.WriteLn("Clear TLB: %08x ~ %08x",saddr,eaddr-1);
for (addr = saddr; addr < eaddr; addr++)
{
if ((addr & mask) == ((t.VPN2 >> 12) & mask))
if ((addr & mask) == ((t.VPN2() >> 12) & mask))
{ //match
memClearPageAddr(addr << 12);
Cpu->Clear(addr << 12, 0x400);
}
}
}
for (size_t i = 0; i < cachedTlbs.count; i++)
{
if (cachedTlbs.PFN0s[i] == t.PFN0() && cachedTlbs.PFN1s[i] == t.PFN1() && cachedTlbs.PageMasks[i] == ConvertPageMask(t.PageMask.UL))
{
for (size_t j = i; j < cachedTlbs.count - 1; j++)
{
cachedTlbs.CacheEnabled0[j] = cachedTlbs.CacheEnabled0[j + 1];
cachedTlbs.CacheEnabled1[j] = cachedTlbs.CacheEnabled1[j + 1];
cachedTlbs.PFN0s[j] = cachedTlbs.PFN0s[j + 1];
cachedTlbs.PFN1s[j] = cachedTlbs.PFN1s[j + 1];
cachedTlbs.PageMasks[j] = cachedTlbs.PageMasks[j + 1];
}
cachedTlbs.count--;
break;
}
}
}
void WriteTLB(int i)
{
tlb[i].PageMask = cpuRegs.CP0.n.PageMask;
tlb[i].EntryHi = cpuRegs.CP0.n.EntryHi;
tlb[i].EntryLo0 = cpuRegs.CP0.n.EntryLo0;
tlb[i].EntryLo1 = cpuRegs.CP0.n.EntryLo1;
tlb[i].PageMask.UL = cpuRegs.CP0.n.PageMask;
tlb[i].EntryHi.UL = cpuRegs.CP0.n.EntryHi;
tlb[i].EntryLo0.UL = cpuRegs.CP0.n.EntryLo0;
tlb[i].EntryLo1.UL = cpuRegs.CP0.n.EntryLo1;
tlb[i].Mask = (cpuRegs.CP0.n.PageMask >> 13) & 0xfff;
tlb[i].nMask = (~tlb[i].Mask) & 0xfff;
tlb[i].VPN2 = ((cpuRegs.CP0.n.EntryHi >> 13) & (~tlb[i].Mask)) << 13;
tlb[i].ASID = cpuRegs.CP0.n.EntryHi & 0xfff;
tlb[i].G = cpuRegs.CP0.n.EntryLo0 & cpuRegs.CP0.n.EntryLo1 & 0x1;
tlb[i].PFN0 = (((cpuRegs.CP0.n.EntryLo0 >> 6) & 0xFFFFF) & (~tlb[i].Mask)) << 12;
tlb[i].PFN1 = (((cpuRegs.CP0.n.EntryLo1 >> 6) & 0xFFFFF) & (~tlb[i].Mask)) << 12;
tlb[i].S = cpuRegs.CP0.n.EntryLo0 & 0x80000000;
// Setting the cache mode to reserved values is vaguely defined in the manual.
// I found that SPR is set to cached regardless.
// Non-SPR entries default to uncached on reserved cache modes.
if (tlb[i].isSPR())
{
tlb[i].EntryLo0.C = 3;
tlb[i].EntryLo1.C = 3;
}
else
{
if (!tlb[i].EntryLo0.isValidCacheMode())
tlb[i].EntryLo0.C = 2;
if (!tlb[i].EntryLo1.isValidCacheMode())
tlb[i].EntryLo1.C = 2;
}
if (!tlb[i].isSPR() && ((tlb[i].EntryLo0.V && tlb[i].EntryLo0.isCached()) || (tlb[i].EntryLo1.V && tlb[i].EntryLo1.isCached())))
{
const size_t idx = cachedTlbs.count;
cachedTlbs.CacheEnabled0[idx] = tlb[i].EntryLo0.isCached() ? ~0 : 0;
cachedTlbs.CacheEnabled1[idx] = tlb[i].EntryLo1.isCached() ? ~0 : 0;
cachedTlbs.PFN1s[idx] = tlb[i].PFN1();
cachedTlbs.PFN0s[idx] = tlb[i].PFN0();
cachedTlbs.PageMasks[idx] = ConvertPageMask(tlb[i].PageMask.UL);
cachedTlbs.count++;
}
MapTLB(tlb[i], i);
}
@@ -355,49 +400,57 @@ namespace COP0 {
cpuRegs.CP0.n.Index, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
int i = cpuRegs.CP0.n.Index & 0x3f;
const u8 i = cpuRegs.CP0.n.Index & 0x3f;
cpuRegs.CP0.n.PageMask = tlb[i].PageMask;
cpuRegs.CP0.n.EntryHi = tlb[i].EntryHi & ~(tlb[i].PageMask | 0x1f00);
cpuRegs.CP0.n.EntryLo0 = (tlb[i].EntryLo0 & ~1) | ((tlb[i].EntryHi >> 12) & 1);
cpuRegs.CP0.n.EntryLo1 = (tlb[i].EntryLo1 & ~1) | ((tlb[i].EntryHi >> 12) & 1);
if (i > 47)
{
Console.Warning("TLBR with index > 47! (%d)", i);
return;
}
cpuRegs.CP0.n.PageMask = tlb[i].PageMask.Mask << 13;
cpuRegs.CP0.n.EntryHi = tlb[i].EntryHi.UL & ~((tlb[i].PageMask.Mask << 13) | 0x1f00);
cpuRegs.CP0.n.EntryLo0 = tlb[i].EntryLo0.UL & ~(0xFC000000) & ~1;
cpuRegs.CP0.n.EntryLo1 = tlb[i].EntryLo1.UL & ~(0x7C000000) & ~1;
// "If both the Global bit of EntryLo0 and EntryLo1 are set to 1, the processor ignores the ASID during TLB lookup."
// This is reflected during TLBR, where G is only set if both EntryLo0 and EntryLo1 are global.
cpuRegs.CP0.n.EntryLo0 |= (tlb[i].EntryLo0.UL & 1) & (tlb[i].EntryLo1.UL & 1);
cpuRegs.CP0.n.EntryLo1 |= (tlb[i].EntryLo0.UL & 1) & (tlb[i].EntryLo1.UL & 1);
}
void TLBWI()
{
int j = cpuRegs.CP0.n.Index & 0x3f;
const u8 j = cpuRegs.CP0.n.Index & 0x3f;
//if (j > 48) return;
if (j > 47)
{
Console.Warning("TLBWI with index > 47! (%d)", j);
return;
}
COP0_LOG("COP0_TLBWI %d:%x,%x,%x,%x",
cpuRegs.CP0.n.Index, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
UnmapTLB(tlb[j], j);
tlb[j].PageMask = cpuRegs.CP0.n.PageMask;
tlb[j].EntryHi = cpuRegs.CP0.n.EntryHi;
tlb[j].EntryLo0 = cpuRegs.CP0.n.EntryLo0;
tlb[j].EntryLo1 = cpuRegs.CP0.n.EntryLo1;
WriteTLB(j);
}
void TLBWR()
{
int j = cpuRegs.CP0.n.Random & 0x3f;
const u8 j = cpuRegs.CP0.n.Random & 0x3f;
//if (j > 48) return;
if (j > 47)
{
Console.Warning("TLBWR with random > 47! (%d)", j);
return;
}
DevCon.Warning("COP0_TLBWR %d:%x,%x,%x,%x\n",
cpuRegs.CP0.n.Random, cpuRegs.CP0.n.PageMask, cpuRegs.CP0.n.EntryHi,
cpuRegs.CP0.n.EntryLo0, cpuRegs.CP0.n.EntryLo1);
//if (j > 48) return;
UnmapTLB(tlb[j], j);
tlb[j].PageMask = cpuRegs.CP0.n.PageMask;
tlb[j].EntryHi = cpuRegs.CP0.n.EntryHi;
tlb[j].EntryLo0 = cpuRegs.CP0.n.EntryLo0;
tlb[j].EntryLo1 = cpuRegs.CP0.n.EntryLo1;
WriteTLB(j);
}
@@ -422,7 +475,7 @@ namespace COP0 {
cpuRegs.CP0.n.Index = 0xFFFFFFFF;
for (i = 0; i < 48; i++)
{
if (tlb[i].VPN2 == ((~tlb[i].Mask) & (EntryHi32.s.VPN2)) && ((tlb[i].G & 1) || ((tlb[i].ASID & 0xff) == EntryHi32.s.ASID)))
if (tlb[i].VPN2() == ((~tlb[i].Mask()) & (EntryHi32.s.VPN2)) && ((tlb[i].isGlobal()) || ((tlb[i].EntryHi.ASID & 0xff) == EntryHi32.s.ASID)))
{
cpuRegs.CP0.n.Index = i;
break;

View File

@@ -6,6 +6,7 @@
#include <atomic>
#include <thread>
#include <functional>
#include <mutex>
#include <shared_mutex>
#include <ccc/ast.h>

View File

@@ -36,6 +36,8 @@ u32 EEoCycle;
alignas(16) cpuRegistersPack _cpuRegistersPack;
alignas(16) tlbs tlb[48];
cachedTlbs_t cachedTlbs;
R5900cpu *Cpu = NULL;
static constexpr uint eeWaitCycles = 3072;
@@ -59,6 +61,7 @@ void cpuReset()
std::memset(&cpuRegs, 0, sizeof(cpuRegs));
std::memset(&fpuRegs, 0, sizeof(fpuRegs));
std::memset(&tlb, 0, sizeof(tlb));
cachedTlbs.count = 0;
cpuRegs.pc = 0xbfc00000; //set pc reg to stack
cpuRegs.CP0.n.Config = 0x440;

View File

@@ -5,6 +5,8 @@
#include "common/Pcsx2Defs.h"
#include <array>
// --------------------------------------------------------------------------------------
// EE Bios function name tables.
// --------------------------------------------------------------------------------------
@@ -160,17 +162,68 @@ struct fpuRegisters {
u32 ACCflag; // an internal accumulator overflow flag
};
union PageMask_t
{
struct
{
u32 : 13;
u32 Mask : 12;
u32 : 7;
};
u32 UL;
};
union EntryHi_t
{
struct
{
u32 ASID:8;
u32 : 5;
u32 VPN2:19;
};
u32 UL;
};
union EntryLo_t
{
struct
{
u32 G:1;
u32 V:1;
u32 D:1;
u32 C:3;
u32 PFN:20;
u32 : 5;
u32 S : 1; // Only used in EntryLo0
};
u32 UL;
constexpr bool isCached() const { return C == 0x3; }
constexpr bool isValidCacheMode() const { return C == 0x2 || C == 0x3 || C == 0x7; }
};
struct tlbs
{
u32 PageMask,EntryHi;
u32 EntryLo0,EntryLo1;
u32 Mask, nMask;
u32 G;
u32 ASID;
u32 VPN2;
u32 PFN0;
u32 PFN1;
u32 S;
PageMask_t PageMask;
EntryHi_t EntryHi;
EntryLo_t EntryLo0;
EntryLo_t EntryLo1;
// (((cpuRegs.CP0.n.EntryLo0 >> 6) & 0xFFFFF) & (~tlb[i].Mask())) << 12;
constexpr u32 PFN0() const { return (EntryLo0.PFN & ~Mask()) << 12; }
constexpr u32 PFN1() const { return (EntryLo1.PFN & ~Mask()) << 12; }
constexpr u32 VPN2() const {return ((EntryHi.VPN2) & (~Mask())) << 13; }
constexpr u32 Mask() const { return PageMask.Mask; }
constexpr bool isGlobal() const { return EntryLo0.G && EntryLo1.G; }
constexpr bool isSPR() const { return EntryLo0.S; }
constexpr bool operator==(const tlbs& other) const
{
return PageMask.UL == other.PageMask.UL &&
EntryHi.UL == other.EntryHi.UL &&
EntryLo0.UL == other.EntryLo0.UL &&
EntryLo1.UL == other.EntryLo1.UL;
}
};
#ifndef _PC_
@@ -211,6 +264,19 @@ struct cpuRegistersPack
alignas(16) extern cpuRegistersPack _cpuRegistersPack;
alignas(16) extern tlbs tlb[48];
struct cachedTlbs_t
{
u32 count;
alignas(16) std::array<u32, 48> PageMasks;
alignas(16) std::array<u32, 48> PFN1s;
alignas(16) std::array<u32, 48> CacheEnabled1;
alignas(16) std::array<u32, 48> PFN0s;
alignas(16) std::array<u32, 48> CacheEnabled0;
};
extern cachedTlbs_t cachedTlbs;
static cpuRegisters& cpuRegs = _cpuRegistersPack.cpuRegs;
static fpuRegisters& fpuRegs = _cpuRegistersPack.fpuRegs;

View File

@@ -183,6 +183,7 @@ bool SaveStateBase::FreezeInternals(Error* error)
Freeze(psxRegs); // iop regs
Freeze(fpuRegs);
Freeze(tlb); // tlbs
Freeze(cachedTlbs); // cached tlbs
Freeze(AllowParams1); //OSDConfig written (Fast Boot)
Freeze(AllowParams2);

View File

@@ -25,7 +25,7 @@ enum class FreezeAction
// [SAVEVERSION+]
// This informs the auto updater that the users savestates will be invalidated.
static const u32 g_SaveVersion = (0x9A52 << 16) | 0x0000;
static const u32 g_SaveVersion = (0x9A53 << 16) | 0x0000;
// the freezing data between submodules and core

View File

@@ -30,6 +30,7 @@
#include "fmt/core.h"
#include <bit>
#include <immintrin.h>
#include <map>
#include <unordered_set>
#include <unordered_map>
@@ -109,46 +110,77 @@ vtlb_private::VTLBVirtual::VTLBVirtual(VTLBPhysical phys, u32 paddr, u32 vaddr)
}
}
__inline int ConvertPageMask(u32 PageMask)
{
const u32 mask = std::popcount(PageMask >> 13);
pxAssertMsg(!((mask & 1) || mask > 12), "Invalid page mask for this TLB entry. EE cache doesn't know what to do here.");
return (1 << (12 + mask)) - 1;
}
__inline int CheckCache(u32 addr)
{
u32 mask;
// Check if the cache is enabled
if (((cpuRegs.CP0.n.Config >> 16) & 0x1) == 0)
{
//DevCon.Warning("Data Cache Disabled! %x", cpuRegs.CP0.n.Config);
return false; //
return false;
}
for (int i = 1; i < 48; i++)
const size_t size = cachedTlbs.count;
const int stride = 4;
__m128i addr_vec = _mm_set1_epi32(addr);
size_t i = 0;
for (; i + stride <= size; i += stride)
{
if (((tlb[i].EntryLo1 & 0x38) >> 3) == 0x3)
const __m128i pfn1_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.PFN1s[i]));
const __m128i pfn0_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.PFN0s[i]));
const __m128i mask_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.PageMasks[i]));
const __m128i cached1_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.CacheEnabled1[i]));
const __m128i cached0_vec = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&cachedTlbs.CacheEnabled0[i]));
const __m128i pfn1_end_vec = _mm_add_epi32(pfn1_vec, mask_vec);
const __m128i pfn0_end_vec = _mm_add_epi32(pfn0_vec, mask_vec);
// pfn0 <= addr
const __m128i gteLowerBound0 = _mm_or_si128(
_mm_cmpgt_epi32(addr_vec, pfn0_vec),
_mm_cmpeq_epi32(addr_vec, pfn0_vec));
// pfn0 + mask >= addr
const __m128i gteUpperBound0 = _mm_or_si128(
_mm_cmpgt_epi32(pfn0_end_vec, addr_vec),
_mm_cmpeq_epi32(pfn0_end_vec, addr_vec));
// pfn1 <= addr
const __m128i gteUpperBound1 = _mm_or_si128(
_mm_cmpgt_epi32(pfn1_end_vec, addr_vec),
_mm_cmpeq_epi32(pfn1_end_vec, addr_vec));
// pfn1 + mask >= addr
const __m128i gteLowerBound1 = _mm_or_si128(
_mm_cmpgt_epi32(addr_vec, pfn1_vec),
_mm_cmpeq_epi32(addr_vec, pfn1_vec));
// pfn0 <= addr <= pfn0 + mask
__m128i cmp0 = _mm_and_si128(gteLowerBound0, gteUpperBound0);
// pfn1 <= addr <= pfn1 + mask
__m128i cmp1 = _mm_and_si128(gteLowerBound1, gteUpperBound1);
cmp1 = _mm_and_si128(cmp1, cached1_vec);
cmp0 = _mm_and_si128(cmp0, cached0_vec);
const __m128i cmp = _mm_or_si128(cmp1, cmp0);
if (!_mm_testz_si128(cmp, cmp))
{
mask = ConvertPageMask(tlb[i].PageMask);
if ((addr >= tlb[i].PFN1) && (addr <= tlb[i].PFN1 + mask))
{
//DevCon.Warning("Yay! Cache check cache addr=%x, mask=%x, addr+mask=%x, VPN2=%x PFN0=%x", addr, mask, (addr & mask), tlb[i].VPN2, tlb[i].PFN0);
return true;
}
}
if (((tlb[i].EntryLo0 & 0x38) >> 3) == 0x3)
{
mask = ConvertPageMask(tlb[i].PageMask);
if ((addr >= tlb[i].PFN0) && (addr <= tlb[i].PFN0 + mask))
{
//DevCon.Warning("Yay! Cache check cache addr=%x, mask=%x, addr+mask=%x, VPN2=%x PFN0=%x", addr, mask, (addr & mask), tlb[i].VPN2, tlb[i].PFN0);
return true;
}
return true;
}
}
for (; i < size; i++)
{
const u32 mask = cachedTlbs.PageMasks[i];
if ((cachedTlbs.CacheEnabled1[i] && addr >= cachedTlbs.PFN1s[i] && addr <= cachedTlbs.PFN1s[i] + mask) ||
(cachedTlbs.CacheEnabled0[i] && addr >= cachedTlbs.PFN0s[i] && addr <= cachedTlbs.PFN0s[i] + mask))
{
return true;
}
}
return false;
}
// --------------------------------------------------------------------------------------