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https://github.com/PCSX2/pcsx2.git
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15
.github/workflows/cron_publish_flatpak.yml
vendored
15
.github/workflows/cron_publish_flatpak.yml
vendored
@@ -4,6 +4,17 @@ on:
|
||||
schedule:
|
||||
- cron: "0 0 * * *" # Every day at 12am UTC.
|
||||
workflow_dispatch: # As well as manually.
|
||||
inputs:
|
||||
stableBuild:
|
||||
description: 'Build stable version'
|
||||
required: false
|
||||
type: boolean
|
||||
default: false
|
||||
publish:
|
||||
description: 'Publish to Flathub'
|
||||
required: false
|
||||
type: boolean
|
||||
default: true
|
||||
|
||||
jobs:
|
||||
|
||||
@@ -52,8 +63,8 @@ jobs:
|
||||
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
|
||||
compiler: clang
|
||||
cmakeflags: ""
|
||||
publish: true
|
||||
publish: ${{ inputs.publish || true }}
|
||||
fetchTags: true
|
||||
stableBuild: false
|
||||
stableBuild: ${{ inputs.stableBuild || false }}
|
||||
secrets: inherit
|
||||
|
||||
|
||||
14
.github/workflows/release_cut_new.yml
vendored
14
.github/workflows/release_cut_new.yml
vendored
@@ -12,7 +12,7 @@ on:
|
||||
- master
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
is_prelease:
|
||||
is_prerelease:
|
||||
description: 'Should be a pre-release?'
|
||||
required: true
|
||||
default: 'true'
|
||||
@@ -73,7 +73,7 @@ jobs:
|
||||
with:
|
||||
body_path: ./release-notes.md
|
||||
draft: true
|
||||
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prelease == 'true' }}
|
||||
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prerelease == 'true' }}
|
||||
tag_name: ${{ steps.tag_version.outputs.new_tag }}
|
||||
|
||||
- name: Create a GitHub Release (Push)
|
||||
@@ -100,7 +100,7 @@ jobs:
|
||||
cmakeflags: ""
|
||||
buildAppImage: true
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
|
||||
secrets: inherit
|
||||
|
||||
build_linux_flatpak:
|
||||
@@ -114,9 +114,9 @@ jobs:
|
||||
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
|
||||
compiler: clang
|
||||
cmakeflags: ""
|
||||
publish: false
|
||||
publish: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }} # prerelease builds are published by the cron job
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ inputs.is_prerelease == 'false' }}
|
||||
secrets: inherit
|
||||
|
||||
# Windows
|
||||
@@ -133,7 +133,7 @@ jobs:
|
||||
buildSystem: cmake
|
||||
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
|
||||
secrets: inherit
|
||||
|
||||
# MacOS
|
||||
@@ -147,7 +147,7 @@ jobs:
|
||||
jobName: "MacOS Build"
|
||||
artifactPrefixName: "PCSX2-macos-Qt"
|
||||
fetchTags: true
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
|
||||
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
|
||||
sign_and_notarize: true
|
||||
secrets: inherit
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ LIBPNG=1.6.53
|
||||
LIBJPEGTURBO=3.1.2
|
||||
LIBWEBP=1.6.0
|
||||
FFMPEG=8.0
|
||||
MOLTENVK=1.2.9
|
||||
MOLTENVK=1.4.1
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
KDDOCKWIDGETS=2.4.0
|
||||
@@ -88,7 +88,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
|
||||
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
|
||||
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
@@ -277,7 +277,7 @@ rm -fr "MoltenVK-${MOLTENVK}"
|
||||
tar xf "v$MOLTENVK.tar.gz"
|
||||
cd "MoltenVK-${MOLTENVK}"
|
||||
./fetchDependencies --macos
|
||||
make macos
|
||||
make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
|
||||
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
|
||||
cd ..
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ LIBPNG=1.6.53
|
||||
LIBJPEGTURBO=3.1.2
|
||||
LIBWEBP=1.6.0
|
||||
FFMPEG=8.0
|
||||
MOLTENVK=1.2.9
|
||||
MOLTENVK=1.4.1
|
||||
QT=6.10.1
|
||||
QTAPNG=1.3.0
|
||||
KDDOCKWIDGETS=2.4.0
|
||||
@@ -69,7 +69,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
|
||||
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
|
||||
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
|
||||
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
|
||||
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
|
||||
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
|
||||
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
|
||||
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
|
||||
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
|
||||
@@ -225,7 +225,7 @@ cd "MoltenVK-${MOLTENVK}"
|
||||
sed -i '' 's/xcodebuild "$@"/xcodebuild $XCODEBUILD_EXTRA_ARGS "$@"/g' fetchDependencies
|
||||
sed -i '' 's/XCODEBUILD :=/XCODEBUILD ?=/g' Makefile
|
||||
XCODEBUILD_EXTRA_ARGS="VALID_ARCHS=x86_64" ./fetchDependencies --macos
|
||||
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos
|
||||
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
|
||||
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
|
||||
cd ..
|
||||
|
||||
|
||||
@@ -17830,6 +17830,8 @@ SLES-51393:
|
||||
SLES-51397:
|
||||
name: "IndyCar Series"
|
||||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLES-51398:
|
||||
name: "World Championship Snooker 2003"
|
||||
region: "PAL-E"
|
||||
@@ -19953,6 +19955,8 @@ SLES-52298:
|
||||
name: "IndyCar Series 2005"
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLES-52308:
|
||||
name: "Karaoke Stage"
|
||||
region: "PAL-M5"
|
||||
@@ -20123,6 +20127,9 @@ SLES-52378:
|
||||
name: "Euro Rally Champion"
|
||||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
textureInsideRT: 1 # Fixes broken fog rendering.
|
||||
SLES-52379:
|
||||
name: "Shrek 2"
|
||||
region: "PAL-E"
|
||||
@@ -20887,10 +20894,8 @@ SLES-52636:
|
||||
gameFixes:
|
||||
- FullVU0SyncHack # Fixes in-game timer.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Fixes missing lighting and car reflections.
|
||||
halfPixelOffset: 1 # Fixes 4 split lines in stage intros.
|
||||
autoFlush: 1 # Fixes incorrect colors.
|
||||
alignSprite: 1 # Fixes vertical lines such as in FMVs.
|
||||
minimumBlendingLevel: 3 # Fixes missing lighting and car reflections.
|
||||
halfPixelOffset: 4 # Fixes lines in game and FMVs.
|
||||
SLES-52637:
|
||||
name: "TOCA Race Driver 2"
|
||||
region: "PAL-M5"
|
||||
@@ -25057,6 +25062,8 @@ SLES-53957:
|
||||
SLES-53958:
|
||||
name: "Noble Racing"
|
||||
region: "PAL-E"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLES-53959:
|
||||
name: "Pac-Man World 3"
|
||||
region: "PAL-M5"
|
||||
@@ -66984,6 +66991,8 @@ SLUS-20641:
|
||||
name: "IndyCar Series"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 5 # Aligns post-processing and fixes depth line.
|
||||
SLUS-20642:
|
||||
name: "Auto Modellista"
|
||||
region: "NTSC-U"
|
||||
|
||||
@@ -245,7 +245,8 @@
|
||||
03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
|
||||
030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000c21100000791000000000000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
|
||||
03000000c9110000f055000000000000,Be1 GC100XF Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
|
||||
@@ -850,6 +851,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
|
||||
# Mac OS X
|
||||
030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000c82d00001930000000000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
|
||||
03000000c82d00001930000000020000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
|
||||
03000000c82d00001930000001000000,8BitDo 64,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
|
||||
03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
@@ -895,7 +897,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00004028000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000260000001000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
|
||||
@@ -86,6 +86,7 @@ namespace QtHost
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static QTimer* s_settings_save_timer = nullptr;
|
||||
static std::unique_ptr<INISettingsInterface> s_base_settings_interface;
|
||||
static std::unique_ptr<INISettingsInterface> s_secrets_settings_interface;
|
||||
static bool s_batch_mode = false;
|
||||
static bool s_nogui_mode = false;
|
||||
static bool s_start_big_picture_mode = false;
|
||||
@@ -1307,6 +1308,7 @@ bool QtHost::InitializeConfig()
|
||||
// Write crash dumps to the data directory, since that'll be accessible for certain.
|
||||
CrashHandler::SetWriteDirectory(EmuFolders::DataRoot);
|
||||
|
||||
// Load main settings ini
|
||||
const std::string path = Path::Combine(EmuFolders::Settings, "PCSX2.ini");
|
||||
const bool settings_exists = FileSystem::FileExists(path.c_str());
|
||||
Console.WriteLnFmt("Loading config from {}.", path);
|
||||
@@ -1347,6 +1349,29 @@ bool QtHost::InitializeConfig()
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
// Layer secrets ini on top
|
||||
const std::string secrets_path = Path::Combine(EmuFolders::Settings, "secrets.ini");
|
||||
const bool secrets_settings_exists = FileSystem::FileExists(secrets_path.c_str());
|
||||
Console.WriteLnFmt("Loading secrets from {}.", secrets_path);
|
||||
|
||||
s_secrets_settings_interface = std::make_unique<INISettingsInterface>(std::move(secrets_path));
|
||||
Host::Internal::SetSecretsSettingsLayer(s_secrets_settings_interface.get());
|
||||
if (!secrets_settings_exists || !s_secrets_settings_interface->Load())
|
||||
{
|
||||
if (!s_base_settings_interface->Save(&error))
|
||||
{
|
||||
QMessageBox::critical(
|
||||
nullptr, QStringLiteral("PCSX2"),
|
||||
QStringLiteral(
|
||||
"Failed to save secrets to\n\n%1\n\nThe error was: %2\n\nPlease ensure this directory is writable. You "
|
||||
"can also try portable mode by creating portable.txt in the same directory you installed PCSX2 into.")
|
||||
.arg(QString::fromStdString(s_secrets_settings_interface->GetFileName()))
|
||||
.arg(QString::fromStdString(error.GetDescription())));
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Setup wizard was incomplete last time?
|
||||
s_run_setup_wizard =
|
||||
s_run_setup_wizard || s_base_settings_interface->GetBoolValue("UI", "SetupWizardIncomplete", false);
|
||||
|
||||
@@ -202,7 +202,11 @@ void ControllerBindingWidget::onAutomaticBindingClicked()
|
||||
for (const QPair<QString, QString>& dev : m_dialog->getDeviceList())
|
||||
{
|
||||
// we set it as data, because the device list could get invalidated while the menu is up
|
||||
QAction* action = menu.addAction(QStringLiteral("%1 (%2)").arg(dev.first).arg(dev.second));
|
||||
QAction* action;
|
||||
if(dev.first.compare(dev.second, Qt::CaseInsensitive) == 0)
|
||||
action = menu.addAction(dev.first);
|
||||
else
|
||||
action = menu.addAction(QStringLiteral("%1: %2").arg(dev.first).arg(dev.second));
|
||||
action->setData(dev.first);
|
||||
connect(action, &QAction::triggered, this, [this, action]() { doDeviceAutomaticBinding(action->data().toString()); });
|
||||
added = true;
|
||||
@@ -1152,7 +1156,11 @@ void USBDeviceWidget::onAutomaticBindingClicked()
|
||||
for (const QPair<QString, QString>& dev : m_dialog->getDeviceList())
|
||||
{
|
||||
// we set it as data, because the device list could get invalidated while the menu is up
|
||||
QAction* action = menu.addAction(QStringLiteral("%1 (%2)").arg(dev.first).arg(dev.second));
|
||||
QAction* action;
|
||||
if(dev.first.compare(dev.second, Qt::CaseInsensitive) == 0)
|
||||
action = menu.addAction(dev.first);
|
||||
else
|
||||
action = menu.addAction(QStringLiteral("%1: %2").arg(dev.first).arg(dev.second));
|
||||
action->setData(dev.first);
|
||||
connect(action, &QAction::triggered, this, [this, action]() { doDeviceAutomaticBinding(action->data().toString()); });
|
||||
added = true;
|
||||
|
||||
@@ -88,7 +88,11 @@ ControllerGlobalSettingsWidget::~ControllerGlobalSettingsWidget() = default;
|
||||
void ControllerGlobalSettingsWidget::addDeviceToList(const QString& identifier, const QString& name)
|
||||
{
|
||||
QListWidgetItem* item = new QListWidgetItem();
|
||||
item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name));
|
||||
if(identifier.compare(name,Qt::CaseInsensitive) == 0)
|
||||
item->setText(identifier);
|
||||
else
|
||||
item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name));
|
||||
|
||||
item->setData(Qt::UserRole, identifier);
|
||||
m_ui.deviceList->addItem(item);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -26,6 +26,7 @@
|
||||
#include "common/MD5Digest.h"
|
||||
#include "common/Path.h"
|
||||
#include "common/ScopedGuard.h"
|
||||
#include "common/SettingsInterface.h"
|
||||
#include "common/SmallString.h"
|
||||
#include "common/StringUtil.h"
|
||||
#include "common/Timer.h"
|
||||
@@ -439,7 +440,25 @@ bool Achievements::Initialize()
|
||||
IdentifyGame(VMManager::GetDiscCRC(), VMManager::GetCurrentCRC());
|
||||
|
||||
const std::string username = Host::GetBaseStringSettingValue("Achievements", "Username");
|
||||
const std::string api_token = Host::GetBaseStringSettingValue("Achievements", "Token");
|
||||
|
||||
// Check the base settings file to see if the token is defined inside. Move if found.
|
||||
std::string oldToken = Host::GetBaseStringSettingValue("Achievements", "Token");
|
||||
if (!oldToken.empty())
|
||||
{
|
||||
auto secretsLock = Host::GetSecretsSettingsLock();
|
||||
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
||||
secretsInterface->SetStringValue("Achievements", "Token", oldToken.c_str());
|
||||
secretsInterface->Save();
|
||||
|
||||
oldToken.clear();
|
||||
|
||||
auto baseLock = Host::GetSettingsLock();
|
||||
SettingsInterface* baseInterface = Host::Internal::GetBaseSettingsLayer();
|
||||
baseInterface->DeleteValue("Achievements", "Token");
|
||||
baseInterface->Save();
|
||||
}
|
||||
|
||||
const std::string api_token = Host::GetStringSettingValue("Achievements", "Token");
|
||||
if (!username.empty() && !api_token.empty())
|
||||
{
|
||||
Console.WriteLn("Achievements: Attempting login with user '%s'...", username.c_str());
|
||||
@@ -1785,9 +1804,12 @@ void Achievements::ClientLoginWithPasswordCallback(int result, const char* error
|
||||
|
||||
// Store configuration.
|
||||
Host::SetBaseStringSettingValue("Achievements", "Username", params->username);
|
||||
Host::SetBaseStringSettingValue("Achievements", "Token", user->token);
|
||||
Host::SetBaseStringSettingValue("Achievements", "LoginTimestamp", fmt::format("{}", std::time(nullptr)).c_str());
|
||||
Host::CommitBaseSettingChanges();
|
||||
|
||||
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
||||
secretsInterface->SetStringValue("Achievements", "Token", user->token);
|
||||
secretsInterface->Save();
|
||||
|
||||
ShowLoginSuccess(client);
|
||||
}
|
||||
@@ -1887,9 +1909,13 @@ void Achievements::Logout()
|
||||
|
||||
Console.WriteLn("Achievements: Clearing credentials...");
|
||||
Host::RemoveBaseSettingValue("Achievements", "Username");
|
||||
Host::RemoveBaseSettingValue("Achievements", "Token");
|
||||
Host::RemoveBaseSettingValue("Achievements", "LoginTimestamp");
|
||||
Host::CommitBaseSettingChanges();
|
||||
|
||||
auto secretsLock = Host::GetSecretsSettingsLock();
|
||||
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
|
||||
secretsInterface->DeleteValue("Achievements", "Token");
|
||||
secretsInterface->Save();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
|
||||
std::vector<BreakPoint> CBreakPoints::breakPoints_;
|
||||
u32 CBreakPoints::breakSkipFirstAtEE_ = 0;
|
||||
u64 CBreakPoints::breakSkipFirstTicksEE_ = 0;
|
||||
u32 CBreakPoints::breakSkipFirstAtIop_ = 0;
|
||||
u64 CBreakPoints::breakSkipFirstTicksIop_ = 0;
|
||||
std::vector<MemCheck> CBreakPoints::memChecks_;
|
||||
std::vector<MemCheck*> CBreakPoints::cleanupMemChecks_;
|
||||
bool CBreakPoints::breakpointTriggered_ = false;
|
||||
@@ -393,20 +391,18 @@ void CBreakPoints::SetSkipFirst(BreakPointCpu cpu, u32 pc)
|
||||
if (cpu == BREAKPOINT_EE)
|
||||
{
|
||||
breakSkipFirstAtEE_ = standardizeBreakpointAddress(pc);
|
||||
breakSkipFirstTicksEE_ = r5900Debug.getCycles();
|
||||
}
|
||||
else if (cpu == BREAKPOINT_IOP)
|
||||
{
|
||||
breakSkipFirstAtIop_ = pc;
|
||||
breakSkipFirstTicksIop_ = r3000Debug.getCycles();
|
||||
}
|
||||
}
|
||||
|
||||
u32 CBreakPoints::CheckSkipFirst(BreakPointCpu cpu, u32 cmpPc)
|
||||
{
|
||||
if (cpu == BREAKPOINT_EE && breakSkipFirstTicksEE_ == r5900Debug.getCycles())
|
||||
if (cpu == BREAKPOINT_EE && breakSkipFirstAtEE_ == r5900Debug.getPC())
|
||||
return breakSkipFirstAtEE_;
|
||||
else if (cpu == BREAKPOINT_IOP && breakSkipFirstTicksIop_ == r3000Debug.getCycles())
|
||||
else if (cpu == BREAKPOINT_IOP && breakSkipFirstAtIop_ == r3000Debug.getPC())
|
||||
return breakSkipFirstAtIop_;
|
||||
return 0;
|
||||
}
|
||||
@@ -414,9 +410,7 @@ u32 CBreakPoints::CheckSkipFirst(BreakPointCpu cpu, u32 cmpPc)
|
||||
void CBreakPoints::ClearSkipFirst()
|
||||
{
|
||||
breakSkipFirstAtEE_ = 0;
|
||||
breakSkipFirstTicksEE_ = 0;
|
||||
breakSkipFirstAtIop_ = 0;
|
||||
breakSkipFirstTicksIop_ = 0;
|
||||
}
|
||||
|
||||
const std::vector<MemCheck> CBreakPoints::GetMemCheckRanges()
|
||||
|
||||
@@ -439,7 +439,9 @@ GSRendererType D3D::GetPreferredRenderer()
|
||||
if (!feature_level.has_value())
|
||||
return GSRendererType::DX11;
|
||||
else if (feature_level == D3D_FEATURE_LEVEL_12_0)
|
||||
return check_vulkan_supported() ? GSRendererType::VK : GSRendererType::DX11;
|
||||
return check_vulkan_supported() ? GSRendererType::VK : GSRendererType::DX12;
|
||||
else if (feature_level == D3D_FEATURE_LEVEL_11_1)
|
||||
return GSRendererType::DX12;
|
||||
else
|
||||
return GSRendererType::DX11;
|
||||
}
|
||||
|
||||
@@ -343,12 +343,14 @@ bool GSDevice12::CreateCommandLists()
|
||||
|
||||
void GSDevice12::MoveToNextCommandList()
|
||||
{
|
||||
m_current_command_list = (m_current_command_list + 1) % NUM_COMMAND_LISTS;
|
||||
m_current_fence_value++;
|
||||
const int next_command_list = (m_current_command_list + 1) % NUM_COMMAND_LISTS;
|
||||
|
||||
// We may have to wait if this command list hasn't finished on the GPU.
|
||||
CommandListResources& res = m_command_lists[m_current_command_list];
|
||||
CommandListResources& res = m_command_lists[next_command_list];
|
||||
WaitForFence(res.ready_fence_value, false);
|
||||
|
||||
m_current_command_list = next_command_list;
|
||||
m_current_fence_value++;
|
||||
res.ready_fence_value = m_current_fence_value;
|
||||
res.init_command_list_used = false;
|
||||
|
||||
@@ -2179,13 +2181,13 @@ void GSDevice12::IASetIndexBuffer(const void* index, size_t count)
|
||||
m_index_stream_buffer.CommitMemory(size);
|
||||
}
|
||||
|
||||
void GSDevice12::OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVector4i& scissor)
|
||||
void GSDevice12::OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVector4i& scissor, bool depth_read)
|
||||
{
|
||||
GSTexture12* vkRt = static_cast<GSTexture12*>(rt);
|
||||
GSTexture12* vkDs = static_cast<GSTexture12*>(ds);
|
||||
pxAssert(vkRt || vkDs);
|
||||
|
||||
if (m_current_render_target != vkRt || m_current_depth_target != vkDs)
|
||||
if (m_current_render_target != vkRt || m_current_depth_target != vkDs || m_current_depth_read_only != depth_read)
|
||||
{
|
||||
// framebuffer change
|
||||
EndRenderPass();
|
||||
@@ -2212,13 +2214,14 @@ void GSDevice12::OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVector
|
||||
|
||||
m_current_render_target = vkRt;
|
||||
m_current_depth_target = vkDs;
|
||||
m_current_depth_read_only = depth_read;
|
||||
|
||||
if (!InRenderPass())
|
||||
{
|
||||
if (vkRt)
|
||||
vkRt->TransitionToState(D3D12_RESOURCE_STATE_RENDER_TARGET);
|
||||
if (vkDs)
|
||||
vkDs->TransitionToState(D3D12_RESOURCE_STATE_DEPTH_WRITE);
|
||||
vkDs->TransitionToState(depth_read ? (D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE) : D3D12_RESOURCE_STATE_DEPTH_WRITE);
|
||||
}
|
||||
|
||||
// This is used to set/initialize the framebuffer for tfx rendering.
|
||||
@@ -3328,6 +3331,7 @@ void GSDevice12::UnbindTexture(GSTexture12* tex)
|
||||
{
|
||||
EndRenderPass();
|
||||
m_current_depth_target = nullptr;
|
||||
m_current_depth_read_only = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3448,7 +3452,7 @@ void GSDevice12::BeginRenderPass(D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE color_b
|
||||
D3D12_RENDER_PASS_DEPTH_STENCIL_DESC ds = {};
|
||||
if (m_current_depth_target)
|
||||
{
|
||||
ds.cpuDescriptor = m_current_depth_target->GetWriteDescriptor();
|
||||
ds.cpuDescriptor = m_current_depth_read_only ? m_current_depth_target->GetReadDepthViewDescriptor() : m_current_depth_target->GetWriteDescriptor();
|
||||
ds.DepthEndingAccess.Type = depth_end;
|
||||
ds.DepthBeginningAccess.Type = depth_begin;
|
||||
if (depth_begin == D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR)
|
||||
@@ -3468,7 +3472,8 @@ void GSDevice12::BeginRenderPass(D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE color_b
|
||||
}
|
||||
|
||||
GetCommandList()->BeginRenderPass(m_current_render_target ? 1 : 0,
|
||||
m_current_render_target ? &rt : nullptr, m_current_depth_target ? &ds : nullptr, D3D12_RENDER_PASS_FLAG_NONE);
|
||||
m_current_render_target ? &rt : nullptr, m_current_depth_target ? &ds : nullptr,
|
||||
(m_current_depth_target && m_current_depth_read_only) ? (D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_DEPTH) : D3D12_RENDER_PASS_FLAG_NONE);
|
||||
}
|
||||
|
||||
void GSDevice12::EndRenderPass()
|
||||
@@ -3550,11 +3555,13 @@ __ri void GSDevice12::ApplyBaseState(u32 flags, ID3D12GraphicsCommandList* cmdli
|
||||
if (m_current_render_target)
|
||||
{
|
||||
cmdlist->OMSetRenderTargets(1, &m_current_render_target->GetWriteDescriptor().cpu_handle, FALSE,
|
||||
m_current_depth_target ? &m_current_depth_target->GetWriteDescriptor().cpu_handle : nullptr);
|
||||
m_current_depth_target ?
|
||||
(m_current_depth_read_only ? &m_current_depth_target->GetReadDepthViewDescriptor().cpu_handle : &m_current_depth_target->GetWriteDescriptor().cpu_handle) :
|
||||
nullptr);
|
||||
}
|
||||
else if (m_current_depth_target)
|
||||
{
|
||||
cmdlist->OMSetRenderTargets(0, nullptr, FALSE, &m_current_depth_target->GetWriteDescriptor().cpu_handle);
|
||||
cmdlist->OMSetRenderTargets(0, nullptr, FALSE, m_current_depth_read_only ? &m_current_depth_target->GetReadDepthViewDescriptor().cpu_handle : &m_current_depth_target->GetWriteDescriptor().cpu_handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3922,15 +3929,6 @@ void GSDevice12::RenderHW(GSHWDrawConfig& config)
|
||||
if (config.blend.constant_enable)
|
||||
SetBlendConstants(config.blend.constant);
|
||||
|
||||
// Depth testing and sampling, bind resource as dsv read only and srv at the same time without the need of a copy.
|
||||
if (config.tex && config.tex == config.ds)
|
||||
{
|
||||
EndRenderPass();
|
||||
|
||||
// Transition dsv as read only.
|
||||
draw_ds->TransitionToState(D3D12_RESOURCE_STATE_DEPTH_READ);
|
||||
}
|
||||
|
||||
// Primitive ID tracking DATE setup.
|
||||
GSTexture12* date_image = nullptr;
|
||||
if (config.destination_alpha == GSHWDrawConfig::DestinationAlphaMode::PrimIDTracking)
|
||||
@@ -4032,7 +4030,8 @@ void GSDevice12::RenderHW(GSHWDrawConfig& config)
|
||||
Console.Warning("D3D12: Failed to allocate temp texture for RT copy.");
|
||||
}
|
||||
|
||||
OMSetRenderTargets(draw_rt, draw_ds, config.scissor);
|
||||
// For depth testing and sampling, use a read only dsv, otherwise use a write dsv
|
||||
OMSetRenderTargets(draw_rt, draw_ds, config.scissor, config.tex && config.tex == config.ds);
|
||||
|
||||
// Begin render pass if new target or out of the area.
|
||||
if (!m_in_render_pass)
|
||||
|
||||
@@ -459,7 +459,7 @@ public:
|
||||
void PSSetShaderResource(int i, GSTexture* sr, bool check_state, bool feedback = false);
|
||||
void PSSetSampler(GSHWDrawConfig::SamplerSelector sel);
|
||||
|
||||
void OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVector4i& scissor);
|
||||
void OMSetRenderTargets(GSTexture* rt, GSTexture* ds, const GSVector4i& scissor, bool depth_read = false);
|
||||
|
||||
void SetVSConstantBuffer(const GSHWDrawConfig::VSConstantBuffer& cb);
|
||||
void SetPSConstantBuffer(const GSHWDrawConfig::PSConstantBuffer& cb);
|
||||
@@ -580,6 +580,7 @@ private:
|
||||
|
||||
GSTexture12* m_current_render_target = nullptr;
|
||||
GSTexture12* m_current_depth_target = nullptr;
|
||||
bool m_current_depth_read_only = false;
|
||||
|
||||
D3D12_VIEWPORT m_viewport = {0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
|
||||
GSVector4i m_scissor = GSVector4i::zero();
|
||||
|
||||
@@ -17,13 +17,15 @@
|
||||
GSTexture12::GSTexture12(Type type, Format format, int width, int height, int levels, DXGI_FORMAT dxgi_format,
|
||||
wil::com_ptr_nothrow<ID3D12Resource> resource, wil::com_ptr_nothrow<ID3D12Resource> resource_fbl,
|
||||
wil::com_ptr_nothrow<D3D12MA::Allocation> allocation, const D3D12DescriptorHandle& srv_descriptor,
|
||||
const D3D12DescriptorHandle& write_descriptor, const D3D12DescriptorHandle& uav_descriptor,
|
||||
const D3D12DescriptorHandle& fbl_descriptor, WriteDescriptorType wdtype, D3D12_RESOURCE_STATES resource_state)
|
||||
const D3D12DescriptorHandle& write_descriptor, const D3D12DescriptorHandle& ro_dsv_descriptor,
|
||||
const D3D12DescriptorHandle& uav_descriptor, const D3D12DescriptorHandle& fbl_descriptor,
|
||||
WriteDescriptorType wdtype, D3D12_RESOURCE_STATES resource_state)
|
||||
: m_resource(std::move(resource))
|
||||
, m_resource_fbl(std::move(resource_fbl))
|
||||
, m_allocation(std::move(allocation))
|
||||
, m_srv_descriptor(srv_descriptor)
|
||||
, m_write_descriptor(write_descriptor)
|
||||
, m_read_dsv_descriptor(ro_dsv_descriptor)
|
||||
, m_uav_descriptor(uav_descriptor)
|
||||
, m_fbl_descriptor(fbl_descriptor)
|
||||
, m_write_descriptor_type(wdtype)
|
||||
@@ -58,6 +60,7 @@ void GSTexture12::Destroy(bool defer)
|
||||
break;
|
||||
case WriteDescriptorType::DSV:
|
||||
dev->DeferDescriptorDestruction(dev->GetDSVHeapManager(), &m_write_descriptor);
|
||||
dev->DeferDescriptorDestruction(dev->GetDSVHeapManager(), &m_read_dsv_descriptor);
|
||||
break;
|
||||
case WriteDescriptorType::None:
|
||||
default:
|
||||
@@ -87,6 +90,7 @@ void GSTexture12::Destroy(bool defer)
|
||||
break;
|
||||
case WriteDescriptorType::DSV:
|
||||
dev->GetDSVHeapManager().Free(&m_write_descriptor);
|
||||
dev->GetDSVHeapManager().Free(&m_read_dsv_descriptor);
|
||||
break;
|
||||
case WriteDescriptorType::None:
|
||||
default:
|
||||
@@ -237,7 +241,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Create(Type type, Format format, int w
|
||||
}
|
||||
}
|
||||
|
||||
D3D12DescriptorHandle srv_descriptor, write_descriptor, uav_descriptor, fbl_descriptor;
|
||||
D3D12DescriptorHandle srv_descriptor, write_descriptor, ro_dsv_descriptor, uav_descriptor, fbl_descriptor;
|
||||
WriteDescriptorType write_descriptor_type = WriteDescriptorType::None;
|
||||
if (srv_format != DXGI_FORMAT_UNKNOWN)
|
||||
{
|
||||
@@ -261,11 +265,17 @@ std::unique_ptr<GSTexture12> GSTexture12::Create(Type type, Format format, int w
|
||||
case Type::DepthStencil:
|
||||
{
|
||||
write_descriptor_type = WriteDescriptorType::DSV;
|
||||
if (!CreateDSVDescriptor(resource.get(), dsv_format, &write_descriptor))
|
||||
if (!CreateDSVDescriptor(resource.get(), dsv_format, &write_descriptor, false))
|
||||
{
|
||||
dev->GetDescriptorHeapManager().Free(&srv_descriptor);
|
||||
return {};
|
||||
}
|
||||
if (!CreateDSVDescriptor(resource.get(), dsv_format, &ro_dsv_descriptor, true))
|
||||
{
|
||||
dev->GetDSVHeapManager().Free(&write_descriptor);
|
||||
dev->GetDescriptorHeapManager().Free(&srv_descriptor);
|
||||
return {};
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -281,6 +291,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Create(Type type, Format format, int w
|
||||
dev->GetRTVHeapManager().Free(&write_descriptor);
|
||||
break;
|
||||
case WriteDescriptorType::DSV:
|
||||
dev->GetDSVHeapManager().Free(&ro_dsv_descriptor);
|
||||
dev->GetDSVHeapManager().Free(&write_descriptor);
|
||||
break;
|
||||
default:
|
||||
@@ -301,6 +312,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Create(Type type, Format format, int w
|
||||
dev->GetRTVHeapManager().Free(&write_descriptor);
|
||||
break;
|
||||
case WriteDescriptorType::DSV:
|
||||
dev->GetDSVHeapManager().Free(&ro_dsv_descriptor);
|
||||
dev->GetDSVHeapManager().Free(&write_descriptor);
|
||||
break;
|
||||
default:
|
||||
@@ -313,7 +325,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Create(Type type, Format format, int w
|
||||
|
||||
return std::unique_ptr<GSTexture12>(
|
||||
new GSTexture12(type, format, width, height, levels, dxgi_format, std::move(resource), std::move(resource_fbl), std::move(allocation),
|
||||
srv_descriptor, write_descriptor, uav_descriptor, fbl_descriptor, write_descriptor_type, state));
|
||||
srv_descriptor, write_descriptor, ro_dsv_descriptor, uav_descriptor, fbl_descriptor, write_descriptor_type, state));
|
||||
}
|
||||
|
||||
std::unique_ptr<GSTexture12> GSTexture12::Adopt(wil::com_ptr_nothrow<ID3D12Resource> resource, Type type, Format format,
|
||||
@@ -322,7 +334,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Adopt(wil::com_ptr_nothrow<ID3D12Resou
|
||||
{
|
||||
const D3D12_RESOURCE_DESC desc = resource->GetDesc();
|
||||
|
||||
D3D12DescriptorHandle srv_descriptor, write_descriptor, uav_descriptor;
|
||||
D3D12DescriptorHandle srv_descriptor, write_descriptor, ro_dsv_descriptor, uav_descriptor;
|
||||
WriteDescriptorType write_descriptor_type = WriteDescriptorType::None;
|
||||
if (srv_format != DXGI_FORMAT_UNKNOWN)
|
||||
{
|
||||
@@ -342,11 +354,17 @@ std::unique_ptr<GSTexture12> GSTexture12::Adopt(wil::com_ptr_nothrow<ID3D12Resou
|
||||
else if (type == Type::DepthStencil)
|
||||
{
|
||||
write_descriptor_type = WriteDescriptorType::DSV;
|
||||
if (!CreateDSVDescriptor(resource.get(), dsv_format, &write_descriptor))
|
||||
if (!CreateDSVDescriptor(resource.get(), dsv_format, &write_descriptor, false))
|
||||
{
|
||||
GSDevice12::GetInstance()->GetDescriptorHeapManager().Free(&srv_descriptor);
|
||||
return {};
|
||||
}
|
||||
if (!CreateDSVDescriptor(resource.get(), dsv_format, &ro_dsv_descriptor, true))
|
||||
{
|
||||
GSDevice12::GetInstance()->GetDSVHeapManager().Free(&write_descriptor);
|
||||
GSDevice12::GetInstance()->GetDescriptorHeapManager().Free(&srv_descriptor);
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
if (uav_format != DXGI_FORMAT_UNKNOWN)
|
||||
@@ -359,6 +377,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Adopt(wil::com_ptr_nothrow<ID3D12Resou
|
||||
GSDevice12::GetInstance()->GetRTVHeapManager().Free(&write_descriptor);
|
||||
break;
|
||||
case WriteDescriptorType::DSV:
|
||||
GSDevice12::GetInstance()->GetDSVHeapManager().Free(&ro_dsv_descriptor);
|
||||
GSDevice12::GetInstance()->GetDSVHeapManager().Free(&write_descriptor);
|
||||
break;
|
||||
default:
|
||||
@@ -371,7 +390,7 @@ std::unique_ptr<GSTexture12> GSTexture12::Adopt(wil::com_ptr_nothrow<ID3D12Resou
|
||||
}
|
||||
|
||||
return std::unique_ptr<GSTexture12>(new GSTexture12(type, format, static_cast<u32>(desc.Width), desc.Height,
|
||||
desc.MipLevels, desc.Format, std::move(resource), {}, {}, srv_descriptor, write_descriptor, uav_descriptor,
|
||||
desc.MipLevels, desc.Format, std::move(resource), {}, {}, srv_descriptor, write_descriptor, {}, uav_descriptor,
|
||||
{}, write_descriptor_type, resource_state));
|
||||
}
|
||||
|
||||
@@ -405,7 +424,7 @@ bool GSTexture12::CreateRTVDescriptor(ID3D12Resource* resource, DXGI_FORMAT form
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GSTexture12::CreateDSVDescriptor(ID3D12Resource* resource, DXGI_FORMAT format, D3D12DescriptorHandle* dh)
|
||||
bool GSTexture12::CreateDSVDescriptor(ID3D12Resource* resource, DXGI_FORMAT format, D3D12DescriptorHandle* dh, bool read_only)
|
||||
{
|
||||
if (!GSDevice12::GetInstance()->GetDSVHeapManager().Allocate(dh))
|
||||
{
|
||||
@@ -413,7 +432,7 @@ bool GSTexture12::CreateDSVDescriptor(ID3D12Resource* resource, DXGI_FORMAT form
|
||||
return false;
|
||||
}
|
||||
|
||||
const D3D12_DEPTH_STENCIL_VIEW_DESC desc = {format, D3D12_DSV_DIMENSION_TEXTURE2D, D3D12_DSV_FLAG_NONE};
|
||||
const D3D12_DEPTH_STENCIL_VIEW_DESC desc = {format, D3D12_DSV_DIMENSION_TEXTURE2D, read_only ? D3D12_DSV_FLAG_READ_ONLY_DEPTH : D3D12_DSV_FLAG_NONE };
|
||||
GSDevice12::GetInstance()->GetDevice()->CreateDepthStencilView(resource, &desc, dh->cpu_handle);
|
||||
return true;
|
||||
}
|
||||
@@ -708,7 +727,36 @@ void GSTexture12::TransitionToState(ID3D12GraphicsCommandList* cmdlist, D3D12_RE
|
||||
if (m_resource_state == state)
|
||||
return;
|
||||
|
||||
TransitionSubresourceToState(cmdlist, D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES, m_resource_state, state);
|
||||
// Read only depth requires special handling as we might want to write stencil.
|
||||
// Also batch the transition barriers as per recommendation from docs.
|
||||
if (state == (D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE))
|
||||
{
|
||||
// Transition to read depth/write stencil
|
||||
const D3D12_RESOURCE_BARRIER barriers[2] = {
|
||||
{D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, D3D12_RESOURCE_BARRIER_FLAG_NONE,
|
||||
{{m_resource.get(), 0, m_resource_state, (D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE)}}},
|
||||
{D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, D3D12_RESOURCE_BARRIER_FLAG_NONE,
|
||||
{{m_resource.get(), 1, m_resource_state, D3D12_RESOURCE_STATE_DEPTH_WRITE}}},
|
||||
};
|
||||
cmdlist->ResourceBarrier(m_resource_state == D3D12_RESOURCE_STATE_DEPTH_WRITE ? 1 : 2, barriers);
|
||||
}
|
||||
else if (m_resource_state == (D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE))
|
||||
{
|
||||
// Transition from read depth/write stencil
|
||||
const D3D12_RESOURCE_BARRIER barriers[2] = {
|
||||
{D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, D3D12_RESOURCE_BARRIER_FLAG_NONE,
|
||||
{{m_resource.get(), 0, (D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE), state}}},
|
||||
{D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, D3D12_RESOURCE_BARRIER_FLAG_NONE,
|
||||
{{m_resource.get(), 1, D3D12_RESOURCE_STATE_DEPTH_WRITE, state}}},
|
||||
};
|
||||
cmdlist->ResourceBarrier(state == D3D12_RESOURCE_STATE_DEPTH_WRITE ? 1 : 2, barriers);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Normal transition
|
||||
TransitionSubresourceToState(cmdlist, D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES, m_resource_state, state);
|
||||
}
|
||||
|
||||
m_resource_state = state;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ public:
|
||||
|
||||
__fi const D3D12DescriptorHandle& GetSRVDescriptor() const { return m_srv_descriptor; }
|
||||
__fi const D3D12DescriptorHandle& GetWriteDescriptor() const { return m_write_descriptor; }
|
||||
__fi const D3D12DescriptorHandle& GetReadDepthViewDescriptor() const { return m_read_dsv_descriptor; }
|
||||
__fi const D3D12DescriptorHandle& GetUAVDescriptor() const { return m_uav_descriptor; }
|
||||
__fi const D3D12DescriptorHandle& GetFBLDescriptor() const { return m_fbl_descriptor; }
|
||||
__fi D3D12_RESOURCE_STATES GetResourceState() const { return m_resource_state; }
|
||||
@@ -72,13 +73,14 @@ private:
|
||||
GSTexture12(Type type, Format format, int width, int height, int levels, DXGI_FORMAT dxgi_format,
|
||||
wil::com_ptr_nothrow<ID3D12Resource> resource, wil::com_ptr_nothrow<ID3D12Resource> resource_fbl,
|
||||
wil::com_ptr_nothrow<D3D12MA::Allocation> allocation, const D3D12DescriptorHandle& srv_descriptor,
|
||||
const D3D12DescriptorHandle& write_descriptor, const D3D12DescriptorHandle& uav_descriptor,
|
||||
const D3D12DescriptorHandle& fbl_descriptor, WriteDescriptorType wdtype, D3D12_RESOURCE_STATES resource_state);
|
||||
const D3D12DescriptorHandle& write_descriptor, const D3D12DescriptorHandle& ro_dsv_descriptor,
|
||||
const D3D12DescriptorHandle& uav_descriptor, const D3D12DescriptorHandle& fbl_descriptor,
|
||||
WriteDescriptorType wdtype, D3D12_RESOURCE_STATES resource_state);
|
||||
|
||||
static bool CreateSRVDescriptor(
|
||||
ID3D12Resource* resource, u32 levels, DXGI_FORMAT format, D3D12DescriptorHandle* dh);
|
||||
static bool CreateRTVDescriptor(ID3D12Resource* resource, DXGI_FORMAT format, D3D12DescriptorHandle* dh);
|
||||
static bool CreateDSVDescriptor(ID3D12Resource* resource, DXGI_FORMAT format, D3D12DescriptorHandle* dh);
|
||||
static bool CreateDSVDescriptor(ID3D12Resource* resource, DXGI_FORMAT format, D3D12DescriptorHandle* dh, bool read_only);
|
||||
static bool CreateUAVDescriptor(ID3D12Resource* resource, DXGI_FORMAT format, D3D12DescriptorHandle* dh);
|
||||
|
||||
ID3D12GraphicsCommandList* GetCommandBufferForUpdate();
|
||||
@@ -91,6 +93,7 @@ private:
|
||||
|
||||
D3D12DescriptorHandle m_srv_descriptor = {};
|
||||
D3D12DescriptorHandle m_write_descriptor = {};
|
||||
D3D12DescriptorHandle m_read_dsv_descriptor = {};
|
||||
D3D12DescriptorHandle m_uav_descriptor = {};
|
||||
D3D12DescriptorHandle m_fbl_descriptor = {};
|
||||
WriteDescriptorType m_write_descriptor_type = WriteDescriptorType::None;
|
||||
|
||||
@@ -26,6 +26,7 @@ namespace Host
|
||||
const std::string_view context, const std::string_view msg);
|
||||
|
||||
static std::mutex s_settings_mutex;
|
||||
static std::mutex s_secrets_settings_mutex;
|
||||
static LayeredSettingsInterface s_layered_settings_interface;
|
||||
|
||||
static constexpr u32 TRANSLATION_STRING_CACHE_SIZE = 4 * 1024 * 1024;
|
||||
@@ -164,6 +165,11 @@ std::unique_lock<std::mutex> Host::GetSettingsLock()
|
||||
return std::unique_lock<std::mutex>(s_settings_mutex);
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> Host::GetSecretsSettingsLock()
|
||||
{
|
||||
return std::unique_lock<std::mutex>(s_secrets_settings_mutex);
|
||||
}
|
||||
|
||||
SettingsInterface* Host::GetSettingsInterface()
|
||||
{
|
||||
return &s_layered_settings_interface;
|
||||
@@ -352,6 +358,11 @@ SettingsInterface* Host::Internal::GetBaseSettingsLayer()
|
||||
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE);
|
||||
}
|
||||
|
||||
SettingsInterface* Host::Internal::GetSecretsSettingsLayer()
|
||||
{
|
||||
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_SECRETS);
|
||||
}
|
||||
|
||||
SettingsInterface* Host::Internal::GetGameSettingsLayer()
|
||||
{
|
||||
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_GAME);
|
||||
@@ -365,10 +376,17 @@ SettingsInterface* Host::Internal::GetInputSettingsLayer()
|
||||
void Host::Internal::SetBaseSettingsLayer(SettingsInterface* sif)
|
||||
{
|
||||
pxAssertRel(s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE) == nullptr,
|
||||
"Base layer has not been set");
|
||||
"Base layer has already been set");
|
||||
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_BASE, sif);
|
||||
}
|
||||
|
||||
void Host::Internal::SetSecretsSettingsLayer(SettingsInterface* sif)
|
||||
{
|
||||
pxAssertRel(s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_SECRETS) == nullptr,
|
||||
"Secrets layer has already been set");
|
||||
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_SECRETS, sif);
|
||||
}
|
||||
|
||||
void Host::Internal::SetGameSettingsLayer(SettingsInterface* sif, std::unique_lock<std::mutex>& settings_lock)
|
||||
{
|
||||
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_GAME, sif);
|
||||
|
||||
@@ -134,6 +134,8 @@ namespace Host
|
||||
|
||||
/// Direct access to settings interface. Must hold the lock when calling GetSettingsInterface() and while using it.
|
||||
std::unique_lock<std::mutex> GetSettingsLock();
|
||||
/// Ditto for secrets file.
|
||||
std::unique_lock<std::mutex> GetSecretsSettingsLock();
|
||||
SettingsInterface* GetSettingsInterface();
|
||||
|
||||
/// Sets host-specific default settings.
|
||||
@@ -147,6 +149,9 @@ namespace Host
|
||||
/// Retrieves the base settings layer. Must call with lock held.
|
||||
SettingsInterface* GetBaseSettingsLayer();
|
||||
|
||||
/// Retrieves the base settings layer. Must call with lock held.
|
||||
SettingsInterface* GetSecretsSettingsLayer();
|
||||
|
||||
/// Retrieves the game settings layer, if present. Must call with lock held.
|
||||
SettingsInterface* GetGameSettingsLayer();
|
||||
|
||||
@@ -156,6 +161,9 @@ namespace Host
|
||||
/// Sets the base settings layer. Should be called by the host at initialization time.
|
||||
void SetBaseSettingsLayer(SettingsInterface* sif);
|
||||
|
||||
/// Sets the secrets settings layer. Should follow call to SetBaseSettingsLayer.
|
||||
void SetSecretsSettingsLayer(SettingsInterface* sif);
|
||||
|
||||
/// Sets the game settings layer. Called by VMManager when the game changes.
|
||||
void SetGameSettingsLayer(SettingsInterface* sif, std::unique_lock<std::mutex>& settings_lock);
|
||||
|
||||
|
||||
@@ -3458,8 +3458,11 @@ void FullscreenUI::StartAutomaticBinding(u32 port)
|
||||
names.reserve(devices.size());
|
||||
for (auto& [name, display_name] : devices)
|
||||
{
|
||||
if(!StringUtil::compareNoCase(name, display_name))
|
||||
options.emplace_back(fmt::format("{}: {}", name, display_name), false);
|
||||
else
|
||||
options.emplace_back(std::move(display_name), false);
|
||||
names.push_back(std::move(name));
|
||||
options.emplace_back(std::move(display_name), false);
|
||||
}
|
||||
OpenChoiceDialog(FSUI_CSTR("Select Device"), false, std::move(options),
|
||||
[port, names = std::move(names)](s32 index, const std::string& title, bool checked) {
|
||||
|
||||
@@ -15,6 +15,7 @@ public:
|
||||
LAYER_CMDLINE,
|
||||
LAYER_GAME,
|
||||
LAYER_INPUT,
|
||||
LAYER_SECRETS,
|
||||
LAYER_BASE,
|
||||
NUM_LAYERS
|
||||
};
|
||||
|
||||
@@ -37,6 +37,8 @@ namespace usb_pad
|
||||
TRANSLATE_NOOP("USB", "Type 2"),
|
||||
TRANSLATE_NOOP("USB", "Shinkansen"),
|
||||
TRANSLATE_NOOP("USB", "Ryojōhen"),
|
||||
TRANSLATE_NOOP("USB", "Train Mascon"),
|
||||
TRANSLATE_NOOP("USB", "Master Controller"),
|
||||
};
|
||||
return subtypes;
|
||||
}
|
||||
@@ -63,6 +65,14 @@ namespace usb_pad
|
||||
CID_TC_L = CID_TC_C,
|
||||
CID_TC_R = CID_TC_D,
|
||||
|
||||
// Train Mascon
|
||||
CID_TC_ATS = CID_TC_D,
|
||||
CID_TC_CLOSE = CID_TC_CAMERA,
|
||||
CID_TC_POWER_UP,
|
||||
CID_TC_POWER_DOWN,
|
||||
CID_TC_REVERSER_UP,
|
||||
CID_TC_REVERSER_DOWN,
|
||||
|
||||
BUTTONS_OFFSET = CID_TC_B,
|
||||
};
|
||||
|
||||
@@ -110,6 +120,43 @@ namespace usb_pad
|
||||
|
||||
return bindings;
|
||||
}
|
||||
case TRAIN_MASCON:
|
||||
{
|
||||
static constexpr const InputBindingInfo bindings[] = {
|
||||
{"PowerUp", TRANSLATE_NOOP("USB", "Power Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_UP, GenericInputBinding::R1},
|
||||
{"PowerDown", TRANSLATE_NOOP("USB", "Power Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_DOWN, GenericInputBinding::L1},
|
||||
{"ReverserUp", TRANSLATE_NOOP("USB", "Reverser Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_UP, GenericInputBinding::R2},
|
||||
{"ReverserDown", TRANSLATE_NOOP("USB", "Reverser Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_DOWN, GenericInputBinding::L2},
|
||||
|
||||
{"Up", TRANSLATE_NOOP("USB", "D-Pad Up"), ICON_PF_DPAD_UP, InputBindingInfo::Type::Button, CID_TC_UP, GenericInputBinding::DPadUp},
|
||||
{"Down", TRANSLATE_NOOP("USB", "D-Pad Down"), ICON_PF_DPAD_DOWN, InputBindingInfo::Type::Button, CID_TC_DOWN, GenericInputBinding::DPadDown},
|
||||
{"Left", TRANSLATE_NOOP("USB", "D-Pad Left"), ICON_PF_DPAD_LEFT, InputBindingInfo::Type::Button, CID_TC_LEFT, GenericInputBinding::DPadLeft},
|
||||
{"Right", TRANSLATE_NOOP("USB", "D-Pad Right"), ICON_PF_DPAD_RIGHT, InputBindingInfo::Type::Button, CID_TC_RIGHT, GenericInputBinding::DPadRight},
|
||||
|
||||
{"ATS", TRANSLATE_NOOP("USB", "ATS"), nullptr, InputBindingInfo::Type::Button, CID_TC_ATS, GenericInputBinding::Triangle},
|
||||
{"Close", TRANSLATE_NOOP("USB", "Close"), nullptr, InputBindingInfo::Type::Button, CID_TC_CLOSE, GenericInputBinding::R3},
|
||||
{"A", TRANSLATE_NOOP("USB", "A Button"), ICON_PF_KEY_A, InputBindingInfo::Type::Button, CID_TC_A, GenericInputBinding::Square},
|
||||
{"B", TRANSLATE_NOOP("USB", "B Button"), ICON_PF_KEY_B, InputBindingInfo::Type::Button, CID_TC_B, GenericInputBinding::Cross},
|
||||
{"C", TRANSLATE_NOOP("USB", "C Button"), ICON_PF_KEY_C, InputBindingInfo::Type::Button, CID_TC_C, GenericInputBinding::Circle},
|
||||
{"Select", TRANSLATE_NOOP("USB", "Select"), ICON_PF_SELECT_SHARE, InputBindingInfo::Type::Button, CID_TC_SELECT, GenericInputBinding::Select},
|
||||
{"Start", TRANSLATE_NOOP("USB", "Start"), ICON_PF_START, InputBindingInfo::Type::Button, CID_TC_START, GenericInputBinding::Start},
|
||||
};
|
||||
return bindings;
|
||||
}
|
||||
case MASTER_CONTROLLER:
|
||||
{
|
||||
static constexpr const InputBindingInfo bindings[] = {
|
||||
{"PowerUp", TRANSLATE_NOOP("USB", "Power Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_UP, GenericInputBinding::R1},
|
||||
{"PowerDown", TRANSLATE_NOOP("USB", "Power Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_DOWN, GenericInputBinding::L1},
|
||||
{"ReverserUp", TRANSLATE_NOOP("USB", "Reverser Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_UP, GenericInputBinding::R2},
|
||||
{"ReverserDown", TRANSLATE_NOOP("USB", "Reverser Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_DOWN, GenericInputBinding::L2},
|
||||
{"S", TRANSLATE_NOOP("USB", "S"), ICON_PF_KEY_S, InputBindingInfo::Type::Button, CID_TC_D, GenericInputBinding::Cross},
|
||||
{"A", TRANSLATE_NOOP("USB", "A"), ICON_PF_KEY_A, InputBindingInfo::Type::Button, CID_TC_A, GenericInputBinding::Square},
|
||||
{"B", TRANSLATE_NOOP("USB", "B"), ICON_PF_KEY_B, InputBindingInfo::Type::Button, CID_TC_B, GenericInputBinding::Triangle},
|
||||
{"C", TRANSLATE_NOOP("USB", "C"), ICON_PF_KEY_C, InputBindingInfo::Type::Button, CID_TC_C, GenericInputBinding::Circle},
|
||||
};
|
||||
return bindings;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -151,21 +198,66 @@ namespace usb_pad
|
||||
{
|
||||
TrainDeviceState* s = USB_CONTAINER_OF(dev, TrainDeviceState, dev);
|
||||
|
||||
s->passthrough = USB::GetConfigBool(si, s->port, TypeName(), "Passthrough", false);
|
||||
switch (s->type)
|
||||
{
|
||||
case TRAIN_TYPE2:
|
||||
case TRAIN_SHINKANSEN:
|
||||
case TRAIN_RYOJOUHEN:
|
||||
s->passthrough = USB::GetConfigBool(si, s->port, TypeName(), "Passthrough", false);
|
||||
break;
|
||||
case MASTER_CONTROLLER:
|
||||
s->power_notches = USB::GetConfigInt(si, s->port, TypeName(), "power_notches", 5);
|
||||
s->brake_notches = USB::GetConfigInt(si, s->port, TypeName(), "brake_notches", 8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::span<const SettingInfo> TrainDevice::Settings(u32 subtype) const
|
||||
{
|
||||
static constexpr const SettingInfo passthrough = {
|
||||
SettingInfo::Type::Boolean,
|
||||
"Passthrough",
|
||||
TRANSLATE_NOOP("USB", "Axes Passthrough"),
|
||||
TRANSLATE_NOOP("USB", "Passes through the unprocessed input axis to the game. Enable if you are using a compatible Densha De Go! controller. Disable if you are using any other joystick."),
|
||||
"false",
|
||||
};
|
||||
|
||||
static constexpr const SettingInfo info[] = {passthrough};
|
||||
return info;
|
||||
switch (subtype)
|
||||
{
|
||||
case TRAIN_TYPE2:
|
||||
case TRAIN_SHINKANSEN:
|
||||
case TRAIN_RYOJOUHEN:
|
||||
{
|
||||
static constexpr const SettingInfo info[] = {
|
||||
{
|
||||
.type = SettingInfo::Type::Boolean,
|
||||
.name = "Passthrough",
|
||||
.display_name = TRANSLATE_NOOP("USB", "Axes Passthrough"),
|
||||
.description = TRANSLATE_NOOP("USB", "Passes through the unprocessed input axis to the game. Enable if you are using a compatible Densha De Go! controller. Disable if you are using any other joystick."),
|
||||
.default_value = "false",
|
||||
}
|
||||
};
|
||||
return info;
|
||||
}
|
||||
case MASTER_CONTROLLER:
|
||||
{
|
||||
static constexpr const SettingInfo info[] = {
|
||||
{
|
||||
.type = SettingInfo::Type::Integer,
|
||||
.name = "power_notches",
|
||||
.display_name = TRANSLATE_NOOP("USB", "Power notches"),
|
||||
.description = TRANSLATE_NOOP("USB", "Selects the number of power notches (3-6)"),
|
||||
.default_value = "5",
|
||||
.min_value = "3",
|
||||
.max_value = "6",
|
||||
},
|
||||
{
|
||||
.type = SettingInfo::Type::Integer,
|
||||
.name = "brake_notches",
|
||||
.display_name = TRANSLATE_NOOP("USB", "Brake notches"),
|
||||
.description = TRANSLATE_NOOP("USB", "Selects the number of brake notches (5-8)"),
|
||||
.default_value = "8",
|
||||
.min_value = "5",
|
||||
.max_value = "8",
|
||||
}
|
||||
};
|
||||
return info;
|
||||
}
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr u32 button_mask(u32 bind_index)
|
||||
@@ -173,7 +265,7 @@ namespace usb_pad
|
||||
return (1u << (bind_index - TrainControlID::BUTTONS_OFFSET));
|
||||
}
|
||||
|
||||
static constexpr u8 button_at(u8 value, u32 index)
|
||||
static constexpr u16 button_at(u16 value, u32 index)
|
||||
{
|
||||
return value & button_mask(index);
|
||||
}
|
||||
@@ -205,6 +297,10 @@ namespace usb_pad
|
||||
case CID_TC_SELECT:
|
||||
case CID_TC_START:
|
||||
case CID_TC_CAMERA:
|
||||
case CID_TC_POWER_UP:
|
||||
case CID_TC_POWER_DOWN:
|
||||
case CID_TC_REVERSER_UP:
|
||||
case CID_TC_REVERSER_DOWN:
|
||||
{
|
||||
return (button_at(s->data.buttons, bind_index) != 0u) ? 1.0f : 0.0f;
|
||||
}
|
||||
@@ -251,14 +347,18 @@ namespace usb_pad
|
||||
case CID_TC_SELECT:
|
||||
case CID_TC_START:
|
||||
case CID_TC_CAMERA:
|
||||
case CID_TC_POWER_UP:
|
||||
case CID_TC_POWER_DOWN:
|
||||
case CID_TC_REVERSER_UP:
|
||||
case CID_TC_REVERSER_DOWN:
|
||||
{
|
||||
const u32 mask = button_mask(bind_index);
|
||||
if (value >= 0.5f)
|
||||
s->data.buttons |= mask;
|
||||
else
|
||||
s->data.buttons &= ~mask;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
@@ -452,11 +552,23 @@ namespace usb_pad
|
||||
return (get_ab(buttons) | (button_at(buttons, CID_TC_CAMERA) >> 4) | ((get_cd(buttons) | get_ss(buttons)) << 1));
|
||||
}
|
||||
|
||||
void TrainDeviceState::UpdateHandles(u8 max_power, u8 max_brake)
|
||||
{
|
||||
if (!button_at(prev_buttons, CID_TC_POWER_UP) && button_at(data.buttons, CID_TC_POWER_UP) && handle < max_brake + 1 + max_power)
|
||||
handle++;
|
||||
if (!button_at(prev_buttons, CID_TC_POWER_DOWN) && button_at(data.buttons, CID_TC_POWER_DOWN) && handle > 0)
|
||||
handle--;
|
||||
if (!button_at(prev_buttons, CID_TC_REVERSER_UP) && button_at(data.buttons, CID_TC_REVERSER_UP) && reverser < 2)
|
||||
reverser++;
|
||||
if (!button_at(prev_buttons, CID_TC_REVERSER_DOWN) && button_at(data.buttons, CID_TC_REVERSER_DOWN) && reverser > 0)
|
||||
reverser--;
|
||||
}
|
||||
|
||||
static void train_handle_data(USBDevice* dev, USBPacket* p)
|
||||
{
|
||||
TrainDeviceState* s = USB_CONTAINER_OF(dev, TrainDeviceState, dev);
|
||||
|
||||
if (p->pid != USB_TOKEN_IN || p->ep->nr != 1)
|
||||
if (s->type < MASTER_CONTROLLER && (p->pid != USB_TOKEN_IN || p->ep->nr != 1))
|
||||
{
|
||||
Console.Error("Unhandled TrainController request pid=%d ep=%u", p->pid, p->ep->nr);
|
||||
p->status = USB_RET_STALL;
|
||||
@@ -501,6 +613,77 @@ namespace usb_pad
|
||||
usb_packet_copy(p, &out, sizeof(out));
|
||||
break;
|
||||
}
|
||||
case TRAIN_MASCON:
|
||||
{
|
||||
s->UpdateHandles(5, 6);
|
||||
s->prev_buttons = s->data.buttons;
|
||||
|
||||
TrainConData_TrainMascon out = {};
|
||||
out.one = 0x01;
|
||||
out.handle = 1 + s->handle;
|
||||
out.reverser = s->reverser < 2 ? !s->reverser : s->reverser;
|
||||
out.ats = !!button_at(s->data.buttons, CID_TC_ATS);
|
||||
out.close = !!button_at(s->data.buttons, CID_TC_CLOSE);
|
||||
out.button_a_soft = !!button_at(s->data.buttons, CID_TC_A);
|
||||
out.button_a_hard = !!button_at(s->data.buttons, CID_TC_A);
|
||||
out.button_b = !!button_at(s->data.buttons, CID_TC_B);
|
||||
out.button_c = !!button_at(s->data.buttons, CID_TC_C);
|
||||
out.start = !!button_at(s->data.buttons, CID_TC_START);
|
||||
out.select = !!button_at(s->data.buttons, CID_TC_SELECT);
|
||||
out.dpad_up = s->data.hat_up;
|
||||
out.dpad_down = s->data.hat_down;
|
||||
out.dpad_left = s->data.hat_left;
|
||||
out.dpad_right = s->data.hat_right;
|
||||
usb_packet_copy(p, &out, sizeof(out));
|
||||
break;
|
||||
}
|
||||
case MASTER_CONTROLLER:
|
||||
{
|
||||
if (p->ep->nr == 1) // interrupt in
|
||||
{
|
||||
p->status = USB_RET_STALL;
|
||||
break;
|
||||
}
|
||||
else if (p->ep->nr == 2) // bulk out
|
||||
{
|
||||
// The game sends a reset command after ~1500ms without updates. Resend the status during the next transfer
|
||||
s->last_handle = -1;
|
||||
s->last_reverser = -1;
|
||||
break;
|
||||
} // else bulk in
|
||||
|
||||
s->UpdateHandles(s->power_notches, s->brake_notches);
|
||||
|
||||
char data[100];
|
||||
std::memset(data, 0, sizeof(data));
|
||||
u8 pos = 0;
|
||||
|
||||
if (s->last_handle != s->handle)
|
||||
{
|
||||
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_handle[s->handle + 8 - s->brake_notches]);
|
||||
s->last_handle = s->handle;
|
||||
}
|
||||
if (s->last_reverser != s->reverser)
|
||||
{
|
||||
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_reverser[s->reverser]);
|
||||
s->last_reverser = s->reverser;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (!button_at(s->prev_buttons, BUTTONS_OFFSET + i) && button_at(s->data.buttons, BUTTONS_OFFSET + i))
|
||||
{
|
||||
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_button_pressed[i]);
|
||||
}
|
||||
if (button_at(s->prev_buttons, BUTTONS_OFFSET + i) && !button_at(s->data.buttons, BUTTONS_OFFSET + i))
|
||||
{
|
||||
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_button_released[i]);
|
||||
}
|
||||
}
|
||||
s->prev_buttons = s->data.buttons;
|
||||
usb_packet_copy(p, data, std::min<u16>(p->buffer_size, pos));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
Console.Error("Unhandled TrainController USB_TOKEN_IN pid=%d ep=%u type=%u", p->pid, p->ep->nr, s->type);
|
||||
p->status = USB_RET_IOERROR;
|
||||
@@ -520,25 +703,42 @@ namespace usb_pad
|
||||
s->desc.str = dct01_desc_strings;
|
||||
if (usb_desc_parse_dev(dct01_dev_descriptor, sizeof(dct01_dev_descriptor), s->desc, s->desc_dev) < 0)
|
||||
goto fail;
|
||||
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
|
||||
goto fail;
|
||||
break;
|
||||
case TRAIN_SHINKANSEN:
|
||||
s->desc.str = dct02_desc_strings;
|
||||
if (usb_desc_parse_dev(dct02_dev_descriptor, sizeof(dct02_dev_descriptor), s->desc, s->desc_dev) < 0)
|
||||
goto fail;
|
||||
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
|
||||
goto fail;
|
||||
break;
|
||||
case TRAIN_RYOJOUHEN:
|
||||
s->desc.str = dct03_desc_strings;
|
||||
if (usb_desc_parse_dev(dct03_dev_descriptor, sizeof(dct03_dev_descriptor), s->desc, s->desc_dev) < 0)
|
||||
goto fail;
|
||||
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
|
||||
goto fail;
|
||||
break;
|
||||
case TRAIN_MASCON:
|
||||
s->desc.str = dct03_desc_strings;
|
||||
if (usb_desc_parse_dev(train_mascon_dev_descriptor, sizeof(train_mascon_dev_descriptor), s->desc, s->desc_dev) < 0)
|
||||
goto fail;
|
||||
if (usb_desc_parse_config(train_mascon_config_descriptor, sizeof(train_mascon_config_descriptor), s->desc_dev) < 0)
|
||||
goto fail;
|
||||
break;
|
||||
case MASTER_CONTROLLER:
|
||||
s->desc.str = dct03_desc_strings;
|
||||
if (usb_desc_parse_dev(master_controller_dev_descriptor, sizeof(master_controller_dev_descriptor), s->desc, s->desc_dev) < 0)
|
||||
goto fail;
|
||||
if (usb_desc_parse_config(master_controller_config_descriptor, sizeof(master_controller_config_descriptor), s->desc_dev) < 0)
|
||||
goto fail;
|
||||
break;
|
||||
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
|
||||
goto fail;
|
||||
|
||||
s->dev.speed = USB_SPEED_FULL;
|
||||
s->dev.klass.handle_attach = usb_desc_attach;
|
||||
s->dev.klass.handle_reset = train_handle_reset;
|
||||
|
||||
@@ -11,10 +11,11 @@ namespace usb_pad
|
||||
{
|
||||
enum TrainDeviceTypes
|
||||
{
|
||||
TRAIN_TYPE2, // TCPP20009 or similar
|
||||
TRAIN_SHINKANSEN, // TCPP20011
|
||||
TRAIN_RYOJOUHEN, // TCPP20014
|
||||
TRAIN_COUNT,
|
||||
TRAIN_TYPE2, // TCPP-20009 or similar
|
||||
TRAIN_SHINKANSEN, // TCPP-20011
|
||||
TRAIN_RYOJOUHEN, // TCPP-20014
|
||||
TRAIN_MASCON, // COTM-02001
|
||||
MASTER_CONTROLLER, // VOK-00105 or VOK-00106 with OGCW-10001 adapter
|
||||
};
|
||||
|
||||
class TrainDevice final : public DeviceProxy
|
||||
@@ -39,7 +40,7 @@ namespace usb_pad
|
||||
u8 control;
|
||||
u8 brake;
|
||||
u8 power;
|
||||
u8 horn;
|
||||
u8 horn; // pedal
|
||||
u8 hat;
|
||||
u8 buttons;
|
||||
};
|
||||
@@ -49,7 +50,7 @@ namespace usb_pad
|
||||
{
|
||||
u8 brake;
|
||||
u8 power;
|
||||
u8 horn;
|
||||
u8 horn; // pedal
|
||||
u8 hat;
|
||||
u8 buttons;
|
||||
u8 pad;
|
||||
@@ -60,12 +61,37 @@ namespace usb_pad
|
||||
{
|
||||
u8 brake;
|
||||
u8 power;
|
||||
u8 horn;
|
||||
u8 horn; // pedal
|
||||
u8 hat;
|
||||
u8 buttons;
|
||||
u8 pad[3];
|
||||
};
|
||||
static_assert(sizeof(TrainConData_Ryojouhen) == 8);
|
||||
|
||||
struct TrainConData_TrainMascon
|
||||
{
|
||||
u8 one;
|
||||
|
||||
u8 handle : 4;
|
||||
u8 reverser : 4;
|
||||
|
||||
u8 ats : 1;
|
||||
u8 close : 1;
|
||||
u8 button_a_soft : 1;
|
||||
u8 button_a_hard : 1;
|
||||
u8 button_b : 1;
|
||||
u8 button_c : 1;
|
||||
u8 : 2;
|
||||
|
||||
u8 start : 1;
|
||||
u8 select : 1;
|
||||
u8 dpad_up : 1;
|
||||
u8 dpad_down : 1;
|
||||
u8 dpad_left : 1;
|
||||
u8 dpad_right : 1;
|
||||
u8 : 2;
|
||||
};
|
||||
static_assert(sizeof(TrainConData_TrainMascon) == 4);
|
||||
#pragma pack(pop)
|
||||
|
||||
struct TrainDeviceState
|
||||
@@ -75,6 +101,7 @@ namespace usb_pad
|
||||
|
||||
void Reset();
|
||||
void UpdateHatSwitch() noexcept;
|
||||
void UpdateHandles(u8 max_power, u8 max_brake);
|
||||
|
||||
USBDevice dev{};
|
||||
USBDesc desc{};
|
||||
@@ -95,12 +122,24 @@ namespace usb_pad
|
||||
u8 power; // 255 is fully applied
|
||||
u8 brake; // 255 is fully applied
|
||||
u8 hatswitch; // direction
|
||||
u8 buttons; // active high
|
||||
u16 buttons; // active high
|
||||
} data = {};
|
||||
|
||||
// Master Controller
|
||||
const char* mc_handle[16] = {"TSB20", "TSB30", "TSB40", "TSE99", "TSA05", "TSA15", "TSA25", "TSA35", "TSA45", "TSA50", "TSA55", "TSA65", "TSA75", "TSA85", "TSA95", "TSB60"};
|
||||
const char* mc_reverser[3] = {"TSG00", "TSG50", "TSG99"};
|
||||
const char* mc_button_pressed[4] = {"TSY99", "TSX99", "TSZ99", "TSK99"};
|
||||
const char* mc_button_released[4] = {"TSY00", "TSX00", "TSZ00", "TSK00"};
|
||||
u8 power_notches;
|
||||
u8 brake_notches;
|
||||
|
||||
u16 prev_buttons;
|
||||
s8 last_handle = -1, handle = 0;
|
||||
s8 last_reverser = -1, reverser = 1;
|
||||
};
|
||||
|
||||
// Taito Densha Controllers as described at:
|
||||
// https://marcriera.github.io/ddgo-controller-docs/controllers/usb/
|
||||
// https://traincontrollerdb.marcriera.cat/hardware/#usb
|
||||
#define DEFINE_DCT_DEV_DESCRIPTOR(prefix, subclass, product) \
|
||||
static const uint8_t prefix##_dev_descriptor[] = { \
|
||||
/* bLength */ USB_DEVICE_DESC_SIZE, \
|
||||
@@ -185,4 +224,114 @@ namespace usb_pad
|
||||
// dct03_dev_descriptor
|
||||
DEFINE_DCT_DEV_DESCRIPTOR(dct03, 0xFF, 0x0007);
|
||||
|
||||
// ---- Train Mascon ----
|
||||
|
||||
static const uint8_t train_mascon_dev_descriptor[] = {
|
||||
0x12, // bLength
|
||||
0x01, // bDescriptorType (Device)
|
||||
0x10, 0x01, // bcdUSB 1.10
|
||||
0x00, // bDeviceClass (Use class information in the Interface Descriptors)
|
||||
0x00, // bDeviceSubClass
|
||||
0x00, // bDeviceProtocol
|
||||
0x08, // bMaxPacketSize0 8
|
||||
0x06, 0x1C, // idVendor 0x1C06
|
||||
0xA7, 0x77, // idProduct 0x77A7
|
||||
0x02, 0x02, // bcdDevice 2.02
|
||||
0x01, // iManufacturer (String Index)
|
||||
0x02, // iProduct (String Index)
|
||||
0x03, // iSerialNumber (String Index)
|
||||
0x01, // bNumConfigurations 1
|
||||
};
|
||||
|
||||
static const uint8_t train_mascon_config_descriptor[] = {
|
||||
0x09, // bLength
|
||||
0x02, // bDescriptorType (Configuration)
|
||||
0x19, 0x00, // wTotalLength 25
|
||||
0x01, // bNumInterfaces 1
|
||||
0x01, // bConfigurationValue
|
||||
0x04, // iConfiguration (String Index)
|
||||
0xA0, // bmAttributes Remote Wakeup
|
||||
0x32, // bMaxPower 100mA
|
||||
|
||||
0x09, // bLength
|
||||
0x04, // bDescriptorType (Interface)
|
||||
0x00, // bInterfaceNumber 0
|
||||
0x00, // bAlternateSetting
|
||||
0x01, // bNumEndpoints 1
|
||||
0x00, // bInterfaceClass
|
||||
0x00, // bInterfaceSubClass
|
||||
0x00, // bInterfaceProtocol
|
||||
0x00, // iInterface (String Index)
|
||||
|
||||
0x07, // bLength
|
||||
0x05, // bDescriptorType (Endpoint)
|
||||
0x81, // bEndpointAddress (IN/D2H)
|
||||
0x03, // bmAttributes (Interrupt)
|
||||
0x08, 0x00, // wMaxPacketSize 8
|
||||
0x14, // bInterval 20 (unit depends on device speed)
|
||||
};
|
||||
|
||||
// ---- Master Controller ----
|
||||
// Implements a generic PL2303 adapter.
|
||||
// Replace with official OGCW-10001 descriptors when available.
|
||||
|
||||
static const uint8_t master_controller_dev_descriptor[] = {
|
||||
0x12, // bLength
|
||||
0x01, // bDescriptorType (Device)
|
||||
0x10, 0x01, // bcdUSB 1.10
|
||||
0x00, // bDeviceClass (Use class information in the Interface Descriptors)
|
||||
0x00, // bDeviceSubClass
|
||||
0x00, // bDeviceProtocol
|
||||
0x40, // bMaxPacketSize0 64
|
||||
0x7B, 0x06, // idVendor 0x067B
|
||||
0x03, 0x23, // idProduct 0x2303
|
||||
0x00, 0x03, // bcdDevice 3.00
|
||||
0x01, // iManufacturer (String Index)
|
||||
0x02, // iProduct (String Index)
|
||||
0x00, // iSerialNumber (String Index)
|
||||
0x01, // bNumConfigurations 1
|
||||
};
|
||||
|
||||
static const uint8_t master_controller_config_descriptor[] = {
|
||||
0x09, // bLength
|
||||
0x02, // bDescriptorType (Configuration)
|
||||
0x27, 0x00, // wTotalLength 39
|
||||
0x01, // bNumInterfaces 1
|
||||
0x01, // bConfigurationValue
|
||||
0x00, // iConfiguration (String Index)
|
||||
0x80, // bmAttributes
|
||||
0x32, // bMaxPower 100mA
|
||||
|
||||
0x09, // bLength
|
||||
0x04, // bDescriptorType (Interface)
|
||||
0x00, // bInterfaceNumber 0
|
||||
0x00, // bAlternateSetting
|
||||
0x03, // bNumEndpoints 3
|
||||
0xFF, // bInterfaceClass
|
||||
0x00, // bInterfaceSubClass
|
||||
0x00, // bInterfaceProtocol
|
||||
0x00, // iInterface (String Index)
|
||||
|
||||
0x07, // bLength
|
||||
0x05, // bDescriptorType (Endpoint)
|
||||
0x81, // bEndpointAddress (IN/D2H)
|
||||
0x03, // bmAttributes (Interrupt)
|
||||
0x0A, 0x00, // wMaxPacketSize 10
|
||||
0x01, // bInterval 1 (unit depends on device speed)
|
||||
|
||||
0x07, // bLength
|
||||
0x05, // bDescriptorType (Endpoint)
|
||||
0x02, // bEndpointAddress (OUT/H2D)
|
||||
0x02, // bmAttributes (Bulk)
|
||||
0x40, 0x00, // wMaxPacketSize 64
|
||||
0x00, // bInterval 0 (unit depends on device speed)
|
||||
|
||||
0x07, // bLength
|
||||
0x05, // bDescriptorType (Endpoint)
|
||||
0x83, // bEndpointAddress (IN/D2H)
|
||||
0x02, // bmAttributes (Bulk)
|
||||
0x40, 0x00, // wMaxPacketSize 64
|
||||
0x00, // bInterval 0 (unit depends on device speed)
|
||||
};
|
||||
|
||||
} // namespace usb_pad
|
||||
|
||||
Reference in New Issue
Block a user