mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
Compare commits
9 Commits
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@@ -262,6 +262,8 @@
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||||
030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
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||||
03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
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||||
030000008a2e0000dd10000000000000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Windows,
|
||||
030000008a2e0000df10000000000000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Windows,
|
||||
030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
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||||
030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
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||||
030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
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||||
@@ -1130,6 +1132,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
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||||
030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
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||||
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
030000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
|
||||
030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
@@ -1329,6 +1332,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
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030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
|
||||
0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
|
||||
030000008a2e0000dd10000011010000,Hand Held Legend GC Ultimate,a:b0,b:b2,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,misc2:b24,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b1,y:b3,platform:Linux,
|
||||
030000008a2e0000df10000011010000,Hand Held Legend ProGCC,a:b1,b:b0,back:b17,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,guide:b18,leftshoulder:b10,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b19,paddle1:b13,paddle2:b12,rightshoulder:b11,rightstick:b9,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b3,y:b2,platform:Linux,
|
||||
06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
|
||||
03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
@@ -1793,10 +1798,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000017050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000ea02000017050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
@@ -1822,8 +1827,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
050000005e040000130b000022050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
050000005e040000200b000023050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
|
||||
05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,
|
||||
|
||||
@@ -599,6 +599,7 @@ void MemorySearchView::onSearchButtonClicked()
|
||||
connect(workerWatcher, &QFutureWatcher<std::vector<u32>>::finished, onSearchFinished);
|
||||
|
||||
m_ui.btnSearch->setDisabled(true);
|
||||
m_ui.btnFilterSearch->setDisabled(true);
|
||||
if (!isFilterSearch)
|
||||
{
|
||||
m_searchResults.clear();
|
||||
|
||||
@@ -34,10 +34,12 @@
|
||||
#include "pcsx2/Recording/InputRecording.h"
|
||||
#include "pcsx2/Recording/InputRecordingControls.h"
|
||||
#include "pcsx2/SIO/Sio.h"
|
||||
#include "pcsx2/GS/GSExtra.h"
|
||||
|
||||
#include "common/Assertions.h"
|
||||
#include "common/CocoaTools.h"
|
||||
#include "common/FileSystem.h"
|
||||
#include "common/Path.h"
|
||||
|
||||
#include <QtCore/QDateTime>
|
||||
#include <QtCore/QDir>
|
||||
@@ -1454,6 +1456,8 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point)
|
||||
connect(menu.addAction(tr("Check Wiki Page")), &QAction::triggered, [this, entry]() { goToWikiPage(entry); });
|
||||
}
|
||||
|
||||
action = menu.addAction(tr("Open Screenshots Folder"));
|
||||
connect(action, &QAction::triggered, [this, entry]() { openScreenshotsFolderForGame(entry); });
|
||||
menu.addSeparator();
|
||||
|
||||
if (!s_vm_valid)
|
||||
@@ -2905,6 +2909,39 @@ void MainWindow::goToWikiPage(const GameList::Entry* entry)
|
||||
QtUtils::OpenURL(this, fmt::format("https://wiki.pcsx2.net/{}", entry->serial).c_str());
|
||||
}
|
||||
|
||||
void MainWindow::openScreenshotsFolderForGame(const GameList::Entry* entry)
|
||||
{
|
||||
if (!entry || entry->title.empty())
|
||||
return;
|
||||
|
||||
// if disabled open the snapshots folder
|
||||
if (!EmuConfig.GS.OrganizeScreenshotsByGame)
|
||||
{
|
||||
QtUtils::OpenURL(this, QUrl::fromLocalFile(QString::fromStdString(EmuFolders::Snapshots)));
|
||||
return;
|
||||
}
|
||||
|
||||
std::string game_name = entry->title;
|
||||
Path::SanitizeFileName(&game_name);
|
||||
if (game_name.length() > 219)
|
||||
{
|
||||
game_name.resize(219);
|
||||
}
|
||||
const std::string game_dir = Path::Combine(EmuFolders::Snapshots, game_name);
|
||||
|
||||
if (!FileSystem::DirectoryExists(game_dir.c_str()))
|
||||
{
|
||||
if (!FileSystem::CreateDirectoryPath(game_dir.c_str(), false))
|
||||
{
|
||||
QMessageBox::critical(this, tr("Error"), tr("Failed to create screenshots directory '%1'.").arg(QString::fromStdString(game_dir)));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const QFileInfo fi(QString::fromStdString(game_dir));
|
||||
QtUtils::OpenURL(this, QUrl::fromLocalFile(fi.absoluteFilePath()));
|
||||
}
|
||||
|
||||
std::optional<bool> MainWindow::promptForResumeState(const QString& save_state_path)
|
||||
{
|
||||
if (save_state_path.isEmpty())
|
||||
|
||||
@@ -274,6 +274,7 @@ private:
|
||||
void setGameListEntryCoverImage(const GameList::Entry* entry);
|
||||
void clearGameListEntryPlayTime(const GameList::Entry* entry);
|
||||
void goToWikiPage(const GameList::Entry* entry);
|
||||
void openScreenshotsFolderForGame(const GameList::Entry* entry);
|
||||
|
||||
std::optional<bool> promptForResumeState(const QString& save_state_path);
|
||||
void loadSaveStateSlot(s32 slot, bool load_backup = false);
|
||||
|
||||
@@ -53,9 +53,6 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.gameFixes, "EmuCore", "EnableGameFixes", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.patches, "EmuCore", "EnablePatches", true);
|
||||
|
||||
SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.ntscFrameRate, "EmuCore/GS", "FramerateNTSC", 59.94f);
|
||||
SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.palFrameRate, "EmuCore/GS", "FrameratePAL", 50.00f);
|
||||
|
||||
dialog->registerWidgetHelp(m_ui.savestateSelector, tr("Use Save State Selector"), tr("Checked"),
|
||||
tr("Show a save state selector UI when switching slots instead of showing a notification bubble."));
|
||||
|
||||
|
||||
@@ -508,61 +508,6 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="framerateControlSettings">
|
||||
<property name="title">
|
||||
<string>Frame Rate Control</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="framerateControlLayout">
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="palFrameRate">
|
||||
<property name="suffix">
|
||||
<string extracomment="hz=Hertz, as in the measuring unit. Shown after the corresponding number. Those languages who'd need to remove the space or do something in between should do so."> hz</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>300.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.010000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QDoubleSpinBox" name="ntscFrameRate">
|
||||
<property name="suffix">
|
||||
<string> hz</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>300.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.010000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="palLabel">
|
||||
<property name="text">
|
||||
<string>PAL Frame Rate:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="ntscLabel">
|
||||
<property name="text">
|
||||
<string>NTSC Frame Rate:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="pineSettings">
|
||||
<property name="title">
|
||||
|
||||
@@ -2,8 +2,10 @@
|
||||
// SPDX-License-Identifier: GPL-3.0+
|
||||
|
||||
#include <QtWidgets/QMessageBox>
|
||||
#include <algorithm>
|
||||
|
||||
#include "FolderSettingsWidget.h"
|
||||
#include "pcsx2/GS/GS.h"
|
||||
#include "SettingWidgetBinder.h"
|
||||
#include "SettingsWindow.h"
|
||||
|
||||
@@ -18,8 +20,14 @@ FolderSettingsWidget::FolderSettingsWidget(SettingsWindow* dialog, QWidget* pare
|
||||
SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.cheats, m_ui.cheatsBrowse, m_ui.cheatsOpen, m_ui.cheatsReset, "Folders", "Cheats", Path::Combine(EmuFolders::DataRoot, "cheats"));
|
||||
SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.covers, m_ui.coversBrowse, m_ui.coversOpen, m_ui.coversReset, "Folders", "Covers", Path::Combine(EmuFolders::DataRoot, "covers"));
|
||||
SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.snapshots, m_ui.snapshotsBrowse, m_ui.snapshotsOpen, m_ui.snapshotsReset, "Folders", "Snapshots", Path::Combine(EmuFolders::DataRoot, "snaps"));
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.organizeScreenshotsByGame, "EmuCore/GS", "OrganizeScreenshotsByGame", false);
|
||||
connect(m_ui.organizeScreenshotsByGame, &QCheckBox::checkStateChanged, this, [](int state) {
|
||||
GSConfig.OrganizeScreenshotsByGame = (state == Qt::Checked);
|
||||
});
|
||||
SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.saveStates, m_ui.saveStatesBrowse, m_ui.saveStatesOpen, m_ui.saveStatesReset, "Folders", "SaveStates", Path::Combine(EmuFolders::DataRoot, "sstates"));
|
||||
SettingWidgetBinder::BindWidgetToFolderSetting(sif, m_ui.videoDumpingDirectory, m_ui.videoDumpingDirectoryBrowse, m_ui.videoDumpingDirectoryOpen, m_ui.videoDumpingDirectoryReset, "Folders", "Videos", Path::Combine(EmuFolders::DataRoot, "videos"));
|
||||
dialog->registerWidgetHelp(m_ui.organizeScreenshotsByGame, tr("Organize Screenshots by Game"), tr("Unchecked"),
|
||||
tr("When enabled, screenshots will be saved in a folder with the game's name, instead of all being saved in the Snapshots folder"));
|
||||
}
|
||||
|
||||
FolderSettingsWidget::~FolderSettingsWidget() = default;
|
||||
|
||||
@@ -175,12 +175,19 @@
|
||||
</item>
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="snaphotsLabel">
|
||||
<property name="text">
|
||||
<string>Used for screenshots and saving GS dumps.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<property name="text">
|
||||
<string>Used for screenshots and saving GS dumps.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="4">
|
||||
<widget class="QCheckBox" name="organizeScreenshotsByGame">
|
||||
<property name="text">
|
||||
<string>Save Screenshots in Game-Specific Folders</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
|
||||
@@ -130,7 +130,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdShowHardwareInfo, "EmuCore/GS", "OsdShowHardwareInfo", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdShowVideoCapture, "EmuCore/GS", "OsdShowVideoCapture", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdShowInputRec, "EmuCore/GS", "OsdShowInputRec", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdWarnAboutUnsafeSettings, "EmuCore", "osdWarnAboutUnsafeSettings", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.osdWarnAboutUnsafeSettings, "EmuCore", "OsdWarnAboutUnsafeSettings", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.fxaa, "EmuCore/GS", "fxaa", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.shadeBoost, "EmuCore/GS", "ShadeBoost", false);
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.shadeBoostBrightness, "EmuCore/GS", "ShadeBoost_Brightness", false);
|
||||
@@ -254,6 +254,8 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableVertexShaderExpand, "EmuCore/GS", "DisableVertexShaderExpand", false);
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(
|
||||
sif, m_ui.gsDownloadMode, "EmuCore/GS", "HWDownloadMode", static_cast<int>(GSHardwareDownloadMode::Enabled));
|
||||
SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.ntscFrameRate, "EmuCore/GS", "FrameRateNTSC", 59.94f);
|
||||
SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.palFrameRate, "EmuCore/GS", "FrameRatePAL", 50.00f);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// SW Settings
|
||||
@@ -392,6 +394,8 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
m_ui.useBlitSwapChain = nullptr;
|
||||
m_ui.disableMailboxPresentation = nullptr;
|
||||
m_ui.extendedUpscales = nullptr;
|
||||
m_ui.ntscFrameRate = nullptr;
|
||||
m_ui.palFrameRate = nullptr;
|
||||
m_ui.spinCPUDuringReadbacks = nullptr;
|
||||
m_ui.spinGPUDuringReadbacks = nullptr;
|
||||
m_ui.overrideTextureBarriers = nullptr;
|
||||
@@ -857,6 +861,12 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
tr("Skips synchronizing with the GS thread and host GPU for GS downloads. "
|
||||
"Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. "
|
||||
"If games are broken and you have this option enabled, please disable it first."));
|
||||
|
||||
dialog->registerWidgetHelp(m_ui.ntscFrameRate, tr("NTSC Frame Rate"), tr("59.94 Hz"),
|
||||
tr("Determines what frame rate NTSC games run at."));
|
||||
|
||||
dialog->registerWidgetHelp(m_ui.palFrameRate, tr("PAL Frame Rate"), tr("50.00 Hz"),
|
||||
tr("Determines what frame rate PAL games run at."));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>720</width>
|
||||
<height>588</height>
|
||||
<width>722</width>
|
||||
<height>626</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
@@ -55,12 +55,12 @@
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabs">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
<number>9</number>
|
||||
</property>
|
||||
<property name="documentMode">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<widget class="QGroupBox" name="gameDisplayTab">
|
||||
<widget class="QWidget" name="gameDisplayTab">
|
||||
<attribute name="title">
|
||||
<string>Display</string>
|
||||
</attribute>
|
||||
@@ -391,7 +391,7 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="hardwareRenderingTab">
|
||||
<widget class="QWidget" name="hardwareRenderingTab">
|
||||
<attribute name="title">
|
||||
<string>Rendering</string>
|
||||
</attribute>
|
||||
@@ -652,7 +652,7 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="hardwareFixesTab">
|
||||
<widget class="QWidget" name="hardwareFixesTab">
|
||||
<attribute name="title">
|
||||
<string>Hardware Fixes</string>
|
||||
</attribute>
|
||||
@@ -950,7 +950,7 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="upscalingFixesTab">
|
||||
<widget class="QWidget" name="upscalingFixesTab">
|
||||
<attribute name="title">
|
||||
<string>Upscaling Fixes</string>
|
||||
</attribute>
|
||||
@@ -1470,7 +1470,7 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="osdTab">
|
||||
<widget class="QWidget" name="osdTab">
|
||||
<attribute name="title">
|
||||
<string>OSD</string>
|
||||
</attribute>
|
||||
@@ -1837,7 +1837,7 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="recordingTab">
|
||||
<widget class="QWidget" name="recordingTab">
|
||||
<attribute name="title">
|
||||
<string>Media Capture</string>
|
||||
</attribute>
|
||||
@@ -2158,7 +2158,7 @@
|
||||
<item>
|
||||
<spacer name="verticalSpacer_6">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
@@ -2170,248 +2170,394 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="advancedTab">
|
||||
<widget class="QWidget" name="advancedTab">
|
||||
<attribute name="title">
|
||||
<string extracomment="Advanced here refers to the advanced graphics options.">Advanced</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="advancedTabLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="advancedOptions">
|
||||
<property name="title">
|
||||
<string>Advanced Options</string>
|
||||
<widget class="QScrollArea" name="advancedScrollArea">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::NoFrame</enum>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="advancedOptionsFormLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="hwDownloadModeLabel">
|
||||
<property name="text">
|
||||
<string>Hardware Download Mode:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="gsDownloadMode">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Accurate (Recommended)</string>
|
||||
<property name="horizontalScrollBarPolicy">
|
||||
<enum>Qt::ScrollBarAlwaysOff</enum>
|
||||
</property>
|
||||
<property name="widgetResizable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<widget class="QWidget" name="advancedScrollAreaWidgetContents">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>722</width>
|
||||
<height>499</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>499</height>
|
||||
</size>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="advancedOptions">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disable Readbacks (Synchronize GS Thread)</string>
|
||||
<property name="title">
|
||||
<string>Advanced Options</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Unsynchronized (Non-Deterministic)</string>
|
||||
<layout class="QFormLayout" name="advancedOptionsFormLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="hwDownloadModeLabel">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Hardware Download Mode:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="gsDownloadMode">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Accurate (Recommended)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disable Readbacks (Synchronize GS Thread)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Unsynchronized (Non-Deterministic)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disabled (Ignore Transfers)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="gsDumpCompressionLabel">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>GS Dump Compression:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="gsDumpCompression">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Uncompressed</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>LZMA (xz)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Zstandard (zst)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="advancedLayout">
|
||||
<item row="1" column="1">
|
||||
<widget class="QCheckBox" name="extendedUpscales">
|
||||
<property name="text">
|
||||
<string>Extended Upscaling Multipliers</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="disableMailboxPresentation">
|
||||
<property name="text">
|
||||
<string extracomment="Mailbox Presentation: a type of graphics-rendering technique that has not been exposed to the public that often, so chances are you will need to keep the word mailbox in English. It does not have anything to do with postal mailboxes or email inboxes/outboxes.">Disable Mailbox Presentation</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QCheckBox" name="useBlitSwapChain">
|
||||
<property name="text">
|
||||
<string extracomment="Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit \nSwap chain: see Microsoft's Terminology Portal.">Use Blit Swap Chain</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QCheckBox" name="spinCPUDuringReadbacks">
|
||||
<property name="text">
|
||||
<string>Spin CPU During Readbacks</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QCheckBox" name="spinGPUDuringReadbacks">
|
||||
<property name="text">
|
||||
<string>Spin GPU During Readbacks</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QLabel" name="exclussiveFSLabel">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Allow Exclusive Fullscreen:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QComboBox" name="exclusiveFullscreenControl">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Automatic (Default)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disallowed</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Allowed</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QComboBox" name="texturePreloading">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>None</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Partial</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Full (Hash Cache)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Texture Preloading:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="frameRateOptions">
|
||||
<property name="title">
|
||||
<string>Frame Rate Options</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disabled (Ignore Transfers)</string>
|
||||
<layout class="QGridLayout" name="frameRateOptionsFormLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="ntscLabel">
|
||||
<property name="text">
|
||||
<string>NTSC Frame Rate:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QDoubleSpinBox" name="ntscFrameRate">
|
||||
<property name="suffix">
|
||||
<string extracomment="Hz=Hertz, as in the measuring unit. Shown after the corresponding number. Those languages who'd need to remove the space or do something in between should do so."> Hz</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>300.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.010000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="palLabel">
|
||||
<property name="text">
|
||||
<string>PAL Frame Rate:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="palFrameRate">
|
||||
<property name="suffix">
|
||||
<string> Hz</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<double>10.000000000000000</double>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<double>300.000000000000000</double>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<double>0.010000000000000</double>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="debuggingOptions">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="gsDumpCompressionLabel">
|
||||
<property name="text">
|
||||
<string>GS Dump Compression:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="gsDumpCompression">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Uncompressed</string>
|
||||
<property name="title">
|
||||
<string>Debugging Options</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>LZMA (xz)</string>
|
||||
<layout class="QFormLayout" name="debuggingOptionsFormLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="barriersLabel">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Override Texture Barriers:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="overrideTextureBarriers">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Automatic (Default)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Force Disabled</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Force Enabled</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="debuggingOptionsLayout">
|
||||
<item row="0" column="1">
|
||||
<widget class="QCheckBox" name="disableFramebufferFetch">
|
||||
<property name="text">
|
||||
<string>Disable Framebuffer Fetch</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QCheckBox" name="disableShaderCache">
|
||||
<property name="text">
|
||||
<string>Disable Shader Cache</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QCheckBox" name="disableVertexShaderExpand">
|
||||
<property name="text">
|
||||
<string>Disable Vertex Shader Expand</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="useDebugDevice">
|
||||
<property name="text">
|
||||
<string>Use Debug Device</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Zstandard (zst)</string>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="advancedLayout">
|
||||
<item row="1" column="1">
|
||||
<widget class="QCheckBox" name="extendedUpscales">
|
||||
<property name="text">
|
||||
<string>Extended Upscaling Multipliers</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="disableMailboxPresentation">
|
||||
<property name="text">
|
||||
<string extracomment="Mailbox Presentation: a type of graphics-rendering technique that has not been exposed to the public that often, so chances are you will need to keep the word mailbox in English. It does not have anything to do with postal mailboxes or email inboxes/outboxes.">Disable Mailbox Presentation</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QCheckBox" name="useBlitSwapChain">
|
||||
<property name="text">
|
||||
<string extracomment="Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit \nSwap chain: see Microsoft's Terminology Portal.">Use Blit Swap Chain</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QCheckBox" name="spinCPUDuringReadbacks">
|
||||
<property name="text">
|
||||
<string>Spin CPU During Readbacks</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QCheckBox" name="spinGPUDuringReadbacks">
|
||||
<property name="text">
|
||||
<string>Spin GPU During Readbacks</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QLabel" name="exclussiveFSLabel">
|
||||
<property name="text">
|
||||
<string>Allow Exclusive Fullscreen:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QComboBox" name="exclusiveFullscreenControl">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Automatic (Default)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disallowed</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Allowed</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QComboBox" name="texturePreloading">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>None</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Partial</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Full (Hash Cache)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Texture Preloading:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="debuggingOptions">
|
||||
<property name="title">
|
||||
<string>Debugging Options</string>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="debuggingOptionsFormLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="barriersLabel">
|
||||
<property name="text">
|
||||
<string>Override Texture Barriers:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="overrideTextureBarriers">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Automatic (Default)</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Force Disabled</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Force Enabled</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="debuggingOptionsLayout">
|
||||
<item row="0" column="1">
|
||||
<widget class="QCheckBox" name="disableFramebufferFetch">
|
||||
<property name="text">
|
||||
<string>Disable Framebuffer Fetch</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QCheckBox" name="disableShaderCache">
|
||||
<property name="text">
|
||||
<string>Disable Shader Cache</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QCheckBox" name="disableVertexShaderExpand">
|
||||
<property name="text">
|
||||
<string>Disable Vertex Shader Expand</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="useDebugDevice">
|
||||
<property name="text">
|
||||
<string>Use Debug Device</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
|
||||
@@ -781,7 +781,8 @@ struct Pcsx2Config
|
||||
EnableVideoCaptureParameters : 1,
|
||||
VideoCaptureAutoResolution : 1,
|
||||
EnableAudioCapture : 1,
|
||||
EnableAudioCaptureParameters : 1;
|
||||
EnableAudioCaptureParameters : 1,
|
||||
OrganizeScreenshotsByGame : 1;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
@@ -205,8 +205,10 @@ const tMipsOpcode MipsOpcodes[] = {
|
||||
{ "dsrav", "d,s", MIPS_SPECIAL(0x17), MA_MIPS3, MO_64BIT|MO_RDT },
|
||||
{ "clo", "d,s", MIPS_SPECIAL(0x17), MA_PSP, 0 },
|
||||
{ "mult", "s,t", MIPS_SPECIAL(0x18), MA_MIPS1, 0 },
|
||||
{ "mult", "d,s,t", MIPS_SPECIAL(0x18), MA_PS2, 0 },
|
||||
{ "mult", "r\x0,s,t", MIPS_SPECIAL(0x18), MA_MIPS1, 0 },
|
||||
{ "multu", "s,t", MIPS_SPECIAL(0x19), MA_MIPS1, 0 },
|
||||
{ "multu", "d,s,t", MIPS_SPECIAL(0x19), MA_PS2, 0 },
|
||||
{ "multu", "r\x0,s,t", MIPS_SPECIAL(0x19), MA_MIPS1, 0 },
|
||||
{ "div", "s,t", MIPS_SPECIAL(0x1A), MA_MIPS1, 0 },
|
||||
{ "div", "r\x0,s,t", MIPS_SPECIAL(0x1A), MA_MIPS1, 0 },
|
||||
|
||||
@@ -876,7 +876,30 @@ static std::string GSGetBaseFilename()
|
||||
std::string GSGetBaseSnapshotFilename()
|
||||
{
|
||||
// prepend snapshots directory
|
||||
return Path::Combine(EmuFolders::Snapshots, GSGetBaseFilename());
|
||||
std::string base_path = EmuFolders::Snapshots;
|
||||
|
||||
// If organize by game is enabled, create a game-specific folder
|
||||
if (GSConfig.OrganizeScreenshotsByGame)
|
||||
{
|
||||
std::string game_name = VMManager::GetTitle(true);
|
||||
if (!game_name.empty())
|
||||
{
|
||||
Path::SanitizeFileName(&game_name);
|
||||
if (game_name.length() > 219)
|
||||
{
|
||||
game_name.resize(219);
|
||||
}
|
||||
const std::string game_dir = Path::Combine(base_path, game_name);
|
||||
if (!FileSystem::DirectoryExists(game_dir.c_str()))
|
||||
{
|
||||
FileSystem::CreateDirectoryPath(game_dir.c_str(), false);
|
||||
}
|
||||
|
||||
base_path = game_dir;
|
||||
}
|
||||
}
|
||||
|
||||
return Path::Combine(base_path, GSGetBaseFilename());
|
||||
}
|
||||
|
||||
std::string GSGetBaseVideoFilename()
|
||||
|
||||
@@ -1146,6 +1146,7 @@ bool GSDeviceMTL::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
|
||||
case ShaderConvert::COPY:
|
||||
case ShaderConvert::DOWNSAMPLE_COPY:
|
||||
case ShaderConvert::RGBA_TO_8I: // Yes really
|
||||
case ShaderConvert::RGB5A1_TO_8I:
|
||||
case ShaderConvert::RTA_CORRECTION:
|
||||
case ShaderConvert::RTA_DECORRECTION:
|
||||
case ShaderConvert::TRANSPARENCY_FILTER:
|
||||
|
||||
@@ -605,7 +605,7 @@ bool GSDeviceOGL::CreateTextureFX()
|
||||
bool GSDeviceOGL::CheckFeatures(bool& buggy_pbo)
|
||||
{
|
||||
//bool vendor_id_amd = false;
|
||||
bool vendor_id_nvidia = false;
|
||||
//bool vendor_id_nvidia = false;
|
||||
//bool vendor_id_intel = false;
|
||||
|
||||
const char* vendor = (const char*)glGetString(GL_VENDOR);
|
||||
@@ -618,7 +618,7 @@ bool GSDeviceOGL::CheckFeatures(bool& buggy_pbo)
|
||||
else if (std::strstr(vendor, "NVIDIA Corporation"))
|
||||
{
|
||||
Console.WriteLn(Color_StrongGreen, "GL: NVIDIA GPU detected.");
|
||||
vendor_id_nvidia = true;
|
||||
//vendor_id_nvidia = true;
|
||||
}
|
||||
else if (std::strstr(vendor, "Intel"))
|
||||
{
|
||||
|
||||
@@ -367,12 +367,9 @@ namespace FullscreenUI
|
||||
static void DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section, const char* key,
|
||||
int default_value, int min_value, int max_value, int step_value, const char* format = "%d", bool enabled = true,
|
||||
float height = ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT, std::pair<ImFont*, float> font = g_large_font, std::pair<ImFont*, float> summary_font = g_medium_font);
|
||||
#if 0
|
||||
// Unused as of now
|
||||
static void DrawFloatRangeSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section, const char* key,
|
||||
float default_value, float min_value, float max_value, const char* format = "%f", float multiplier = 1.0f, bool enabled = true,
|
||||
float height = ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT, std::pair<ImFont*, float> font = g_large_font, std::pair<ImFont*, float> summary_font = g_medium_font);
|
||||
#endif
|
||||
static void DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
|
||||
const char* key, float default_value, float min_value, float max_value, float step_value, float multiplier,
|
||||
const char* format = "%f", bool enabled = true, float height = ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT,
|
||||
@@ -2217,8 +2214,6 @@ void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* tit
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Unused as of now
|
||||
void FullscreenUI::DrawFloatRangeSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
|
||||
const char* key, float default_value, float min_value, float max_value, const char* format, float multiplier, bool enabled,
|
||||
float height, std::pair<ImFont*, float> font, std::pair<ImFont*, float> summary_font)
|
||||
@@ -2275,7 +2270,6 @@ void FullscreenUI::DrawFloatRangeSetting(SettingsInterface* bsi, const char* tit
|
||||
ImGui::PopStyleVar(4);
|
||||
ImGui::PopFont();
|
||||
}
|
||||
#endif
|
||||
|
||||
void FullscreenUI::DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
|
||||
const char* key, float default_value, float min_value, float max_value, float step_value, float multiplier, const char* format,
|
||||
@@ -4479,6 +4473,10 @@ void FullscreenUI::DrawGraphicsSettingsPage(SettingsInterface* bsi, bool show_ad
|
||||
"Uploads full textures to the GPU on use, rather than only the utilized regions. Can improve performance in some games."),
|
||||
"EmuCore/GS", "texture_preloading", static_cast<int>(TexturePreloadingLevel::Off), s_preloading_options,
|
||||
std::size(s_preloading_options), true);
|
||||
DrawFloatRangeSetting(bsi, FSUI_CSTR("NTSC Frame Rate"), FSUI_CSTR("Determines what frame rate NTSC games run at."),
|
||||
"EmuCore/GS", "FrameRateNTSC", 59.94f, 10.0f, 300.0f, "%.2f Hz");
|
||||
DrawFloatRangeSetting(bsi, FSUI_CSTR("PAL Frame Rate"), FSUI_CSTR("Determines what frame rate PAL games run at."),
|
||||
"EmuCore/GS", "FrameRatePAL", 50.0f, 10.0f, 300.0f, "%.2f Hz");
|
||||
}
|
||||
|
||||
EndMenuButtons();
|
||||
|
||||
@@ -920,6 +920,7 @@ void Pcsx2Config::GSOptions::LoadSave(SettingsWrapper& wrap)
|
||||
SettingsWrapIntEnumEx(ScreenshotSize, "ScreenshotSize");
|
||||
SettingsWrapIntEnumEx(ScreenshotFormat, "ScreenshotFormat");
|
||||
SettingsWrapEntry(ScreenshotQuality);
|
||||
SettingsWrapBitBool(OrganizeScreenshotsByGame);
|
||||
SettingsWrapEntry(StretchY);
|
||||
SettingsWrapEntryEx(Crop[0], "CropLeft");
|
||||
SettingsWrapEntryEx(Crop[1], "CropTop");
|
||||
|
||||
Reference in New Issue
Block a user