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@@ -566,11 +566,11 @@ int GSRasterizerList::Draw(GSVertexSW* vertices, int count, const void* texture)
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int prims = 0;
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POSITION pos = GetHeadPosition();
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POSITION pos = GetTailPosition();
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while(pos)
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{
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GSRasterizerMT* r = GetNext(pos);
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GSRasterizerMT* r = GetPrev(pos);
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prims += r->Draw(vertices, count, texture);
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}
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