396 Commits

Author SHA1 Message Date
zerofrog
a90e9ae47c small but with zeropad 2007-12-12 16:42:46 +00:00
zerofrog
84d8b10438 zeropad minor bugs 2007-12-12 16:26:13 +00:00
zerofrog
5229f45b37 failed pad ff 2007-12-12 14:50:38 +00:00
zerofrog
fe19bc9ce3 cleanup 2007-12-12 14:16:40 +00:00
zerofrog
249ab96c61 zeropad 0.2 - linux joystick support 2007-12-12 14:14:30 +00:00
refractionpcsx2
cebed73b22 Extended the DMA logging a bit on IOP, re-enabled the EE dma logging 2007-12-12 01:42:54 +00:00
refractionpcsx2
0282734294 couple of mods to the timing changes (not 100% sure on the effect, what ive observed its for the better), implemented a more logical method of cdvd timing which wont make x24 cd reading 6 times faster than a dvd at x4 :p 2007-12-11 01:35:05 +00:00
refractionpcsx2
a3d4f61cc3 Fixed ffx, was me being a plum, 0x10 is the IOP target interrupt flag, 0x100 is for the EE Counters! 2007-12-10 21:31:40 +00:00
refractionpcsx2
f76321f9d6 Changed FPU clamping so katamari still works but so does tekken 5, gitarooman etc. Also removed the disabling counters on 0 target as tekken 5 seemed to not like it. 2007-12-09 23:10:13 +00:00
zerofrog
04da5ae477 reverted back to fpu regcaching, added a nan handling patch to FPU (combined with vunanhandling) 2007-12-09 22:49:17 +00:00
refractionpcsx2
38e3530897 more misc counter fixes for various video issues etc. 2007-12-09 22:10:02 +00:00
refractionpcsx2
181085eb2b fixed mistake in interrupt changes 2007-12-09 06:48:49 +00:00
refractionpcsx2
45636cf72e fixed some crashing with the Network Access Disc 2007-12-09 06:19:50 +00:00
refractionpcsx2
e68376fcaf More fixes, rethought my KH fix, was barking up the wrong tree, it was cdvd timing. Fixed some other overflow issues and checked some things on my PS2. 2007-12-09 04:48:59 +00:00
refractionpcsx2
6e8689323f uff, ill remember everything one day. Forgot the USB timing trigger 2007-12-08 20:20:29 +00:00
refractionpcsx2
34eaec93f3 whoops forgot somet 2007-12-08 16:38:50 +00:00
refractionpcsx2
6228f7eb4c slight change to how the EE counters reset the counter on target, seems to help videos a bit (Guitar Hero video no longer freezes) 2007-12-08 03:32:15 +00:00
refractionpcsx2
e00fdc8678 Fixed USB Timing, shouldnt miss keys now 2007-12-08 03:01:53 +00:00
refractionpcsx2
b3cda482b1 Rectify bug i made 2007-12-07 21:35:31 +00:00
zerofrog
fd31c89ed4 turn off vunan handling for default 2007-12-04 20:51:22 +00:00
refractionpcsx2
ab7eda0ee4 reverted a revert 2007-12-04 20:11:53 +00:00
zerofrog
170a2c42e0 forget some reverts 2007-12-04 19:37:57 +00:00
zerofrog
b871f50e16 cleaned up files from previous release, readded spu2 interrupt handling, and added counter changes to ipswhw.c, also added a vunan handling patch option (enabled by default) 2007-12-04 19:34:06 +00:00
refractionpcsx2
f2e11b9152 Various timing changes to reducing passing about of values.
Counter fixes for the KH eye issue, Shadow Hearts hang, possibly Grandia 3 hang, maybe others too. (and proper FFX loop fix, instead of my original hack :P)
2007-12-04 02:42:12 +00:00
refractionpcsx2
458350b022 Updated version number for revisions following the release of 0.9.4 2007-12-01 21:35:25 +00:00
refractionpcsx2
7aba3b629a changed some things which made the release version actually run a lot slower than the dev build, silly really! 2007-12-01 21:29:47 +00:00
gigaherz
e52b4dd0ed Changed the frameskip code to a cleaner (but more limited) one. It hasn't been too much tested and needs improvements I will do later based on feedback. 2007-11-28 03:12:02 +00:00
gigaherz
4b63d8ed17 Properly fixed the framelimiter slowdowns. Now the speed drops are almost null, as they should be. 2007-11-24 20:16:25 +00:00
zerofrog
9b52141254 cleaned up some iFPU changes 2007-11-24 19:24:31 +00:00
zerofrog
296ecd60a4 zerogs linux GUI ehancements (from Barius) 2007-11-24 19:21:01 +00:00
zerofrog
3be557e7fb new frame limiter was sleeping too much 2007-11-24 19:17:10 +00:00
gigaherz
ef3ce7ed52 Added an option to customize the framelimiter limit (as requested by bositman). NEEDS LINUX SIDE IMPLEMENTED IN THE DIALOGS AND LOAD/SAVE SETTINGS. 2007-11-24 16:38:21 +00:00
gigaherz
a0e13869b2 Made a new framelimiter code. It seems way more stable than the old one, and it doesn't seem slower. There's also a change in thep roject file to make the .pdb files go together with the exes in bin/. 2007-11-24 03:30:11 +00:00
refractionpcsx2
60ccff3687 FPU value clamping 2007-11-24 02:04:02 +00:00
zerofrog
7992d30296 vurec NaN handling changed (we love katamari fixed)...... might break a lot of games 2007-11-24 00:31:20 +00:00
zerofrog
519ac05074 eerec bug (socom) 2007-11-23 22:42:02 +00:00
zerofrog
8d8ee5411f supervu fixes for katamari (superman returns still broken) 2007-11-23 21:02:56 +00:00
zerofrog
b58796101b forgot some fx files for opengl 2007-11-19 07:24:41 +00:00
zerofrog
794f3bb4cb bios renaming prob in config 2007-11-19 07:21:55 +00:00
refractionpcsx2
0e59b4d12f FFX Blue screen fix. as a bonus it gets Gitarooman back to the best state it was in when the patch worked, without killing katamari! result. 2007-11-18 23:47:57 +00:00
zerofrog
0b6ce39777 forgot to enable sse2 2007-11-18 22:38:46 +00:00
zerofrog
39078c5869 zerogs dx 0.97.1 and a few linux changes from ibrown 2007-11-18 22:33:22 +00:00
zerofrog
50f77e76a3 zerogs fixes 2007-11-17 22:19:13 +00:00
zerofrog
dcf12819ad added better cpu detection support for linux 2007-11-17 21:59:55 +00:00
zerofrog
7e1cd80908 2007-11-17 21:05:05 +00:00
zerofrog
ff061fc250 reverting back 2007-11-15 20:08:46 +00:00
zerofrog
eb63b4a8ab 2007-11-15 14:32:42 +00:00
zerofrog
fd721667c5 zerogsogl: glew initialized too early (thanks to BirdFuzz) 2007-11-15 01:55:28 +00:00
zerofrog
354799fa63 minor changes 2007-11-13 20:17:03 +00:00
zerofrog
050ef30571 2007-11-11 22:26:38 +00:00