zerofrog
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a90e9ae47c
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small but with zeropad
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2007-12-12 16:42:46 +00:00 |
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zerofrog
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84d8b10438
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zeropad minor bugs
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2007-12-12 16:26:13 +00:00 |
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zerofrog
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5229f45b37
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failed pad ff
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2007-12-12 14:50:38 +00:00 |
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zerofrog
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fe19bc9ce3
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cleanup
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2007-12-12 14:16:40 +00:00 |
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zerofrog
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249ab96c61
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zeropad 0.2 - linux joystick support
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2007-12-12 14:14:30 +00:00 |
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refractionpcsx2
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cebed73b22
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Extended the DMA logging a bit on IOP, re-enabled the EE dma logging
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2007-12-12 01:42:54 +00:00 |
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refractionpcsx2
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0282734294
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couple of mods to the timing changes (not 100% sure on the effect, what ive observed its for the better), implemented a more logical method of cdvd timing which wont make x24 cd reading 6 times faster than a dvd at x4 :p
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2007-12-11 01:35:05 +00:00 |
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refractionpcsx2
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a3d4f61cc3
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Fixed ffx, was me being a plum, 0x10 is the IOP target interrupt flag, 0x100 is for the EE Counters!
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2007-12-10 21:31:40 +00:00 |
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refractionpcsx2
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f76321f9d6
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Changed FPU clamping so katamari still works but so does tekken 5, gitarooman etc. Also removed the disabling counters on 0 target as tekken 5 seemed to not like it.
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2007-12-09 23:10:13 +00:00 |
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zerofrog
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04da5ae477
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reverted back to fpu regcaching, added a nan handling patch to FPU (combined with vunanhandling)
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2007-12-09 22:49:17 +00:00 |
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refractionpcsx2
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38e3530897
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more misc counter fixes for various video issues etc.
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2007-12-09 22:10:02 +00:00 |
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refractionpcsx2
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181085eb2b
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fixed mistake in interrupt changes
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2007-12-09 06:48:49 +00:00 |
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refractionpcsx2
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45636cf72e
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fixed some crashing with the Network Access Disc
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2007-12-09 06:19:50 +00:00 |
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refractionpcsx2
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e68376fcaf
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More fixes, rethought my KH fix, was barking up the wrong tree, it was cdvd timing. Fixed some other overflow issues and checked some things on my PS2.
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2007-12-09 04:48:59 +00:00 |
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refractionpcsx2
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6e8689323f
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uff, ill remember everything one day. Forgot the USB timing trigger
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2007-12-08 20:20:29 +00:00 |
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refractionpcsx2
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34eaec93f3
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whoops forgot somet
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2007-12-08 16:38:50 +00:00 |
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refractionpcsx2
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6228f7eb4c
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slight change to how the EE counters reset the counter on target, seems to help videos a bit (Guitar Hero video no longer freezes)
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2007-12-08 03:32:15 +00:00 |
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refractionpcsx2
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e00fdc8678
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Fixed USB Timing, shouldnt miss keys now
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2007-12-08 03:01:53 +00:00 |
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refractionpcsx2
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b3cda482b1
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Rectify bug i made
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2007-12-07 21:35:31 +00:00 |
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zerofrog
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fd31c89ed4
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turn off vunan handling for default
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2007-12-04 20:51:22 +00:00 |
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refractionpcsx2
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ab7eda0ee4
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reverted a revert
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2007-12-04 20:11:53 +00:00 |
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zerofrog
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170a2c42e0
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forget some reverts
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2007-12-04 19:37:57 +00:00 |
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zerofrog
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b871f50e16
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cleaned up files from previous release, readded spu2 interrupt handling, and added counter changes to ipswhw.c, also added a vunan handling patch option (enabled by default)
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2007-12-04 19:34:06 +00:00 |
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refractionpcsx2
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f2e11b9152
|
Various timing changes to reducing passing about of values.
Counter fixes for the KH eye issue, Shadow Hearts hang, possibly Grandia 3 hang, maybe others too. (and proper FFX loop fix, instead of my original hack :P)
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2007-12-04 02:42:12 +00:00 |
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refractionpcsx2
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458350b022
|
Updated version number for revisions following the release of 0.9.4
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2007-12-01 21:35:25 +00:00 |
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refractionpcsx2
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7aba3b629a
|
changed some things which made the release version actually run a lot slower than the dev build, silly really!
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2007-12-01 21:29:47 +00:00 |
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gigaherz
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e52b4dd0ed
|
Changed the frameskip code to a cleaner (but more limited) one. It hasn't been too much tested and needs improvements I will do later based on feedback.
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2007-11-28 03:12:02 +00:00 |
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gigaherz
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4b63d8ed17
|
Properly fixed the framelimiter slowdowns. Now the speed drops are almost null, as they should be.
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2007-11-24 20:16:25 +00:00 |
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zerofrog
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9b52141254
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cleaned up some iFPU changes
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2007-11-24 19:24:31 +00:00 |
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zerofrog
|
296ecd60a4
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zerogs linux GUI ehancements (from Barius)
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2007-11-24 19:21:01 +00:00 |
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zerofrog
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3be557e7fb
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new frame limiter was sleeping too much
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2007-11-24 19:17:10 +00:00 |
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gigaherz
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ef3ce7ed52
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Added an option to customize the framelimiter limit (as requested by bositman). NEEDS LINUX SIDE IMPLEMENTED IN THE DIALOGS AND LOAD/SAVE SETTINGS.
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2007-11-24 16:38:21 +00:00 |
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gigaherz
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a0e13869b2
|
Made a new framelimiter code. It seems way more stable than the old one, and it doesn't seem slower. There's also a change in thep roject file to make the .pdb files go together with the exes in bin/.
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2007-11-24 03:30:11 +00:00 |
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refractionpcsx2
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60ccff3687
|
FPU value clamping
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2007-11-24 02:04:02 +00:00 |
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zerofrog
|
7992d30296
|
vurec NaN handling changed (we love katamari fixed)...... might break a lot of games
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2007-11-24 00:31:20 +00:00 |
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zerofrog
|
519ac05074
|
eerec bug (socom)
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2007-11-23 22:42:02 +00:00 |
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zerofrog
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8d8ee5411f
|
supervu fixes for katamari (superman returns still broken)
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2007-11-23 21:02:56 +00:00 |
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zerofrog
|
b58796101b
|
forgot some fx files for opengl
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2007-11-19 07:24:41 +00:00 |
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zerofrog
|
794f3bb4cb
|
bios renaming prob in config
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2007-11-19 07:21:55 +00:00 |
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refractionpcsx2
|
0e59b4d12f
|
FFX Blue screen fix. as a bonus it gets Gitarooman back to the best state it was in when the patch worked, without killing katamari! result.
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2007-11-18 23:47:57 +00:00 |
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zerofrog
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0b6ce39777
|
forgot to enable sse2
|
2007-11-18 22:38:46 +00:00 |
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zerofrog
|
39078c5869
|
zerogs dx 0.97.1 and a few linux changes from ibrown
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2007-11-18 22:33:22 +00:00 |
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zerofrog
|
50f77e76a3
|
zerogs fixes
|
2007-11-17 22:19:13 +00:00 |
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zerofrog
|
dcf12819ad
|
added better cpu detection support for linux
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2007-11-17 21:59:55 +00:00 |
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zerofrog
|
7e1cd80908
|
|
2007-11-17 21:05:05 +00:00 |
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zerofrog
|
ff061fc250
|
reverting back
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2007-11-15 20:08:46 +00:00 |
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zerofrog
|
eb63b4a8ab
|
|
2007-11-15 14:32:42 +00:00 |
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zerofrog
|
fd721667c5
|
zerogsogl: glew initialized too early (thanks to BirdFuzz)
|
2007-11-15 01:55:28 +00:00 |
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zerofrog
|
354799fa63
|
minor changes
|
2007-11-13 20:17:03 +00:00 |
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zerofrog
|
050ef30571
|
|
2007-11-11 22:26:38 +00:00 |
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