mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-10-12 02:08:45 +00:00
[ci skip] Qt: Update Base Translation.
This commit is contained in:
committed by
lightningterror
parent
5e0b92f1b4
commit
2ac22f8dd9
@@ -11975,67 +11975,67 @@ This action cannot be undone.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="466"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="474"/>
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<source>Saving screenshot to '{}'.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="478"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="486"/>
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<source>Saved screenshot to '{}'.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="485"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="493"/>
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<source>Failed to save screenshot to '{}'.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="556"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="564"/>
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<source>Host GPU device encountered an error and was recovered. This may have broken rendering.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="675"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="683"/>
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<source>CAS is not available, your graphics driver does not support the required functionality.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="739"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="747"/>
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<source>with no compression</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="746"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="754"/>
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<source>with LZMA compression</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="753"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="761"/>
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<source>with Zstandard compression</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="759"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="767"/>
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<source>Saving {0} GS dump {1} to '{2}'</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="760"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="768"/>
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<source>single frame</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="760"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="768"/>
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<source>multi-frame</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="780"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="788"/>
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<source>Failed to render/download screenshot.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="791"/>
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<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="799"/>
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<source>Saved GS dump to '{}'.</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -12050,12 +12050,12 @@ This action cannot be undone.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2739"/>
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<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2746"/>
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<source>Stencil buffers and texture barriers are both unavailable, this will break some graphical effects.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5123"/>
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<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5157"/>
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<source>Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable. This might be really slow.</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -12311,37 +12311,37 @@ Please see our official documentation for more information.</source>
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<context>
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<name>GameDatabase</name>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="898"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="906"/>
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<source>Minimum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="899"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="907"/>
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<source>Basic</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="900"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="908"/>
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<source>Medium</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="901"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="909"/>
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<source>High</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="902"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="910"/>
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<source>Full</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="903"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="911"/>
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<source>Maximum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="907"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="915"/>
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<source>{0} Current Blending Accuracy is {1}.
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Recommended Blending Accuracy for this game is {2}.
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You can adjust the blending level in Game Properties to improve
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@@ -12349,39 +12349,39 @@ graphical quality, but this will increase system requirements.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="950"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="958"/>
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<source>Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1191"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1199"/>
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<source>No tracks provided.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1200"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1208"/>
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<source>Hash {} is not in database.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1209"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1217"/>
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<source>Data track number does not match data track in database.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1226"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1234"/>
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<source>Track {0} with hash {1} is not found in database.
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</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1237"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1245"/>
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<source>Track {0} with hash {1} is for a different game ({2}).
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</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1248"/>
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<location filename="../../pcsx2/GameDatabase.cpp" line="1256"/>
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<source>Track {0} with hash {1} does not match database track.
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</source>
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<translation type="unfinished"></translation>
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@@ -16944,7 +16944,7 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1647"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1650"/>
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<source>Save slot {0} selected ({1}).</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -16952,98 +16952,98 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<context>
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<name>ImGuiOverlays</name>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1078"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1081"/>
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<source>{} Recording Input</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1082"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1085"/>
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<source>{} Replaying</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1218"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1221"/>
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<source>{} Paused</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1247"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1250"/>
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<source>Saved {0} days ago at {1:%H:%M} on {1:%a} {1:%Y/%m/%d}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1249"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1252"/>
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<source>Saved in the future at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1251"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1254"/>
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<source>Saved {0} hours, {1} minutes ago at {2:%H:%M}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1252"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1255"/>
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<source>Saved {0} minutes ago at {1:%H:%M}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1253"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1256"/>
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<source>Saved {} seconds ago</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1254"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1257"/>
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<source>Saved just now</source>
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<translation type="unfinished"></translation>
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||||
</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1283"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1286"/>
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<source>Save state selector is unavailable without a valid game serial.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1368"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1371"/>
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<source>Empty</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1373"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1376"/>
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<source>Load</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1375"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1378"/>
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<source>Save</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1377"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1380"/>
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<source>Select Previous</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1379"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1382"/>
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<source>Select Next</source>
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<translation type="unfinished"></translation>
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||||
</message>
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<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1381"/>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1384"/>
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<source>Close Menu</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1434"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1456"/>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1437"/>
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||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1459"/>
|
||||
<source>Save Slot {0}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1457"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1460"/>
|
||||
<source>No save present in this slot</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1644"/>
|
||||
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1647"/>
|
||||
<source>no save yet</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
@@ -26103,22 +26103,22 @@ Error was: {}</source>
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||||
<translation type="unfinished"></translation>
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||||
</message>
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||||
<message>
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||||
<location filename="../../pcsx2/VMManager.cpp" line="3267"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3272"/>
|
||||
<source>Debug device is enabled. This will massively reduce performance.</source>
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||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3297"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3302"/>
|
||||
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3331"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3336"/>
|
||||
<source>Extended RAM is enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3760"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3765"/>
|
||||
<source>No Game Running</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -26227,117 +26227,122 @@ PCSX2 will be able to run once you've placed your BIOS image inside the fol
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3272"/>
|
||||
<source>Dithering is set to Force 32 bit. This will break rendering in some games.</source>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3267"/>
|
||||
<source>Accurate Alpha Test is enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
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||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3277"/>
|
||||
<source>Dithering is disabled. This will cause color banding in some games.</source>
|
||||
<source>Dithering is set to Force 32 bit. This will break rendering in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3282"/>
|
||||
<source>Dithering is disabled. This will cause color banding in some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3287"/>
|
||||
<source>Integer scaling is enabled. This may shrink the image.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
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||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3291"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3296"/>
|
||||
<source>Graphics API is not set to Automatic. This may cause performance problems and graphical issues.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3303"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3308"/>
|
||||
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3309"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3314"/>
|
||||
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3314"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3319"/>
|
||||
<source>VU0 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3319"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3324"/>
|
||||
<source>VU1 Round Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3326"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3331"/>
|
||||
<source>VU Clamp Mode is not set to default, this may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3336"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3341"/>
|
||||
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3341"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3346"/>
|
||||
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3345"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3350"/>
|
||||
<source>Frame rate for NTSC is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3347"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3352"/>
|
||||
<source>Frame rate for PAL is not default. This may break some games.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3366"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3371"/>
|
||||
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3371"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3376"/>
|
||||
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3376"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3381"/>
|
||||
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3381"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3386"/>
|
||||
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3386"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3391"/>
|
||||
<source>EE Cache is enabled, this will significantly reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3391"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3396"/>
|
||||
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3396"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3401"/>
|
||||
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3399"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3404"/>
|
||||
<source>Fastmem is not enabled, this will reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3403"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3408"/>
|
||||
<source>Instant VU1 is disabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3408"/>
|
||||
<location filename="../../pcsx2/VMManager.cpp" line="3413"/>
|
||||
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
||||
Reference in New Issue
Block a user