[ci skip] Qt: Update Base Translation.

This commit is contained in:
PCSX2 Bot
2026-09-23 21:33:02 -04:00
committed by Ty
parent 81f28fc644
commit 32d7de1740
+101 -91
View File
@@ -28029,185 +28029,185 @@ Xbox 360 turntables require a 256x multiplier, most other turntables can use the
<context>
<name>VMManager</name>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1082"/>
<location filename="../../pcsx2/VMManager.cpp" line="1087"/>
<source>PS2 BIOS ({})</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1143"/>
<location filename="../../pcsx2/VMManager.cpp" line="1148"/>
<source>Unknown Game</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1308"/>
<location filename="../../pcsx2/VMManager.cpp" line="1313"/>
<source>CDVD precaching was cancelled.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1314"/>
<location filename="../../pcsx2/VMManager.cpp" line="1319"/>
<source>CDVD precaching failed: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1334"/>
<location filename="../../pcsx2/VMManager.cpp" line="1339"/>
<source>Resuming state</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1332"/>
<location filename="../../pcsx2/VMManager.cpp" line="1337"/>
<source>Boot and Debug</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1256"/>
<location filename="../../pcsx2/VMManager.cpp" line="1427"/>
<location filename="../../pcsx2/VMManager.cpp" line="1261"/>
<location filename="../../pcsx2/VMManager.cpp" line="1433"/>
<source>Requested filename &apos;{}&apos; does not exist.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1357"/>
<location filename="../../pcsx2/VMManager.cpp" line="1362"/>
<source>The virtual machine is already running.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1402"/>
<location filename="../../pcsx2/VMManager.cpp" line="1408"/>
<source>Cannot load an indexed save state without a boot filename.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1410"/>
<location filename="../../pcsx2/VMManager.cpp" line="1416"/>
<source>Could not resolve path for indexed save state load.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1469"/>
<location filename="../../pcsx2/VMManager.cpp" line="1475"/>
<source>Failed to open CDVD &apos;{}&apos;: {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1493"/>
<location filename="../../pcsx2/VMManager.cpp" line="1516"/>
<source>Requested boot ELF &apos;{}&apos; does not exist.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1545"/>
<location filename="../../pcsx2/VMManager.cpp" line="1568"/>
<source>Failed to initialize GS.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1557"/>
<location filename="../../pcsx2/VMManager.cpp" line="1580"/>
<source>Failed to initialize SPU2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1566"/>
<location filename="../../pcsx2/VMManager.cpp" line="1589"/>
<source>Failed to initialize PAD.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1575"/>
<location filename="../../pcsx2/VMManager.cpp" line="1598"/>
<source>Failed to initialize SIO2.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1585"/>
<location filename="../../pcsx2/VMManager.cpp" line="1608"/>
<source>Failed to initialize SIO0.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1595"/>
<location filename="../../pcsx2/VMManager.cpp" line="1618"/>
<source>Failed to initialize DEV9.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1606"/>
<location filename="../../pcsx2/VMManager.cpp" line="1629"/>
<source>Failed to initialize USB.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1614"/>
<location filename="../../pcsx2/VMManager.cpp" line="1637"/>
<source>Failed to initialize FW.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2161"/>
<location filename="../../pcsx2/VMManager.cpp" line="2185"/>
<source>Saving state to slot {}...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2367"/>
<location filename="../../pcsx2/VMManager.cpp" line="2391"/>
<source>Disc removed.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2375"/>
<location filename="../../pcsx2/VMManager.cpp" line="2399"/>
<source>Disc changed to &apos;{}&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2384"/>
<location filename="../../pcsx2/VMManager.cpp" line="2408"/>
<source>Failed to open new disc image &apos;{}&apos;. Reverting to old image.
Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2393"/>
<location filename="../../pcsx2/VMManager.cpp" line="2417"/>
<source>Failed to switch back to old disc image. Removing disc.
Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3241"/>
<location filename="../../pcsx2/VMManager.cpp" line="3265"/>
<source>Fast CDVD is enabled, this may break games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3245"/>
<location filename="../../pcsx2/VMManager.cpp" line="3269"/>
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3255"/>
<location filename="../../pcsx2/VMManager.cpp" line="3279"/>
<source>Upscale multiplier is below native, this will break rendering.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3305"/>
<location filename="../../pcsx2/VMManager.cpp" line="3329"/>
<source>Mipmapping is disabled. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3325"/>
<location filename="../../pcsx2/VMManager.cpp" line="3349"/>
<source>Debug device is enabled. This will massively reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3360"/>
<location filename="../../pcsx2/VMManager.cpp" line="3384"/>
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3394"/>
<location filename="../../pcsx2/VMManager.cpp" line="3418"/>
<source>Extended RAM is enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3830"/>
<location filename="../../pcsx2/VMManager.cpp" line="3854"/>
<source>No Game Running</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3260"/>
<location filename="../../pcsx2/VMManager.cpp" line="3284"/>
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="729"/>
<location filename="../../pcsx2/VMManager.cpp" line="730"/>
<source>Controller 1 has no input bindings configured.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1451"/>
<location filename="../../pcsx2/VMManager.cpp" line="1457"/>
<source>PCSX2 requires a PlayStation 2 BIOS in order to run.
For legal reasons, you will need to obtain this BIOS from a PlayStation 2 unit which you own.
@@ -28218,260 +28218,270 @@ PCSX2 will be able to run once you&apos;ve placed your BIOS image inside the fol
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1682"/>
<location filename="../../pcsx2/VMManager.cpp" line="1487"/>
<source>Requested game config &apos;{}&apos; is not an INI file.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1493"/>
<source>Requested game config &apos;{}&apos; does not exist.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1705"/>
<source>Failed to save resume state: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1764"/>
<location filename="../../pcsx2/VMManager.cpp" line="1788"/>
<source>The memory card is busy, so the reset operation has been cancelled to prevent data loss.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1911"/>
<location filename="../../pcsx2/VMManager.cpp" line="1935"/>
<source>Cannot load state while replaying a GS dump.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1935"/>
<location filename="../../pcsx2/VMManager.cpp" line="1959"/>
<source>Cannot save state while replaying a GS dump.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1956"/>
<location filename="../../pcsx2/VMManager.cpp" line="1980"/>
<source>Cannot back up old save state &apos;{}&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1996"/>
<location filename="../../pcsx2/VMManager.cpp" line="2020"/>
<source>Saved state to slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2066"/>
<location filename="../../pcsx2/VMManager.cpp" line="2099"/>
<location filename="../../pcsx2/VMManager.cpp" line="2090"/>
<location filename="../../pcsx2/VMManager.cpp" line="2123"/>
<source>Cannot load state while RetroAchievements Hardcore Mode is active.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2073"/>
<location filename="../../pcsx2/VMManager.cpp" line="2106"/>
<location filename="../../pcsx2/VMManager.cpp" line="2097"/>
<location filename="../../pcsx2/VMManager.cpp" line="2130"/>
<source>The memory card is busy, so the state load operation has been cancelled to prevent data loss.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2092"/>
<location filename="../../pcsx2/VMManager.cpp" line="2116"/>
<source>The save slot is empty.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2117"/>
<location filename="../../pcsx2/VMManager.cpp" line="2141"/>
<source>Loaded state from backup slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2123"/>
<location filename="../../pcsx2/VMManager.cpp" line="2147"/>
<source>Loaded state from slot {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2135"/>
<location filename="../../pcsx2/VMManager.cpp" line="2154"/>
<location filename="../../pcsx2/VMManager.cpp" line="2159"/>
<location filename="../../pcsx2/VMManager.cpp" line="2178"/>
<source>The memory card is busy, so the state save operation has been cancelled to prevent data loss.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2148"/>
<location filename="../../pcsx2/VMManager.cpp" line="2172"/>
<source>Cannot generate filename for save state.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2363"/>
<location filename="../../pcsx2/VMManager.cpp" line="2387"/>
<source>No disc to remove.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3188"/>
<location filename="../../pcsx2/VMManager.cpp" line="3212"/>
<source>Cheats have been disabled due to RetroAchievements Hardcore Mode.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3265"/>
<location filename="../../pcsx2/VMManager.cpp" line="3289"/>
<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3270"/>
<location filename="../../pcsx2/VMManager.cpp" line="3294"/>
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3290"/>
<location filename="../../pcsx2/VMManager.cpp" line="3314"/>
<source>Draw Buffering is enabled, this may result in graphical errors.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3295"/>
<location filename="../../pcsx2/VMManager.cpp" line="3319"/>
<source>Rewrite large ST is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3310"/>
<location filename="../../pcsx2/VMManager.cpp" line="3334"/>
<source>Accurate Alpha Test is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3315"/>
<location filename="../../pcsx2/VMManager.cpp" line="3339"/>
<source>AA1 is enabled, this may severely degrade performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3320"/>
<location filename="../../pcsx2/VMManager.cpp" line="3344"/>
<source>Overriding default depth feedback mode, this may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3330"/>
<location filename="../../pcsx2/VMManager.cpp" line="3354"/>
<source>Dithering is set to Force 32 bit. This will break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3335"/>
<location filename="../../pcsx2/VMManager.cpp" line="3359"/>
<source>Dithering is disabled. This will cause color banding in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3340"/>
<location filename="../../pcsx2/VMManager.cpp" line="3364"/>
<source>Integer scaling is enabled. This may shrink the image.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3349"/>
<location filename="../../pcsx2/VMManager.cpp" line="3373"/>
<source>Graphics API is not set to Automatic. This may cause performance problems and graphical issues.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3355"/>
<location filename="../../pcsx2/VMManager.cpp" line="3379"/>
<source>Dumping draw data to {}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3366"/>
<location filename="../../pcsx2/VMManager.cpp" line="3390"/>
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3372"/>
<location filename="../../pcsx2/VMManager.cpp" line="3396"/>
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3377"/>
<location filename="../../pcsx2/VMManager.cpp" line="3401"/>
<source>VU0 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3382"/>
<location filename="../../pcsx2/VMManager.cpp" line="3406"/>
<source>VU1 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3389"/>
<location filename="../../pcsx2/VMManager.cpp" line="3413"/>
<source>VU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3399"/>
<location filename="../../pcsx2/VMManager.cpp" line="3423"/>
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3404"/>
<location filename="../../pcsx2/VMManager.cpp" line="3428"/>
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3408"/>
<location filename="../../pcsx2/VMManager.cpp" line="3432"/>
<source>Frame rate for NTSC is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3410"/>
<location filename="../../pcsx2/VMManager.cpp" line="3434"/>
<source>Frame rate for PAL is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3429"/>
<location filename="../../pcsx2/VMManager.cpp" line="3453"/>
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3434"/>
<location filename="../../pcsx2/VMManager.cpp" line="3458"/>
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3439"/>
<location filename="../../pcsx2/VMManager.cpp" line="3463"/>
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3444"/>
<location filename="../../pcsx2/VMManager.cpp" line="3468"/>
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3449"/>
<location filename="../../pcsx2/VMManager.cpp" line="3473"/>
<source>EE Cache is enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3454"/>
<location filename="../../pcsx2/VMManager.cpp" line="3478"/>
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3459"/>
<location filename="../../pcsx2/VMManager.cpp" line="3483"/>
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3462"/>
<location filename="../../pcsx2/VMManager.cpp" line="3486"/>
<source>Fastmem is not enabled, this will reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3466"/>
<location filename="../../pcsx2/VMManager.cpp" line="3490"/>
<source>Instant VU1 is disabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3471"/>
<location filename="../../pcsx2/VMManager.cpp" line="3495"/>
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3275"/>
<location filename="../../pcsx2/VMManager.cpp" line="3299"/>
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2338"/>
<location filename="../../pcsx2/VMManager.cpp" line="2362"/>
<source>Cannot frame advance while RetroAchievements Hardcore Mode is active.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3280"/>
<location filename="../../pcsx2/VMManager.cpp" line="3304"/>
<source>Texture Preloading is not Full, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3285"/>
<location filename="../../pcsx2/VMManager.cpp" line="3309"/>
<source>Estimate texture region is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3300"/>
<location filename="../../pcsx2/VMManager.cpp" line="3324"/>
<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
<translation type="unfinished"></translation>
</message>