CMake: Fix WoA check for building renderers

This commit is contained in:
TheLastRar
2026-09-19 14:45:06 -04:00
committed by Ty
parent 56caea6ec8
commit 6e298a0162
+1 -1
View File
@@ -18,7 +18,7 @@ option(POSITION_INDEPENDENT_CODE "Generate position-independent code. It is reco
#-------------------------------------------------------------------------------
# Graphical option
#-------------------------------------------------------------------------------
if(NOT WIN32 AND ("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "arm64" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "ARM64" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64"))
if(NOT (WIN32 AND ("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "arm64" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "ARM64" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64")))
if(NOT APPLE)
option(USE_OPENGL "Enable OpenGL GS renderer" ON)
endif()