GS/GL: Fix conservative depth and cas not working when vs expand is disabled.

This commit is contained in:
lightningterror
2026-10-05 20:02:42 +02:00
parent 777a812fbe
commit 9f6ea5ddec
+9 -4
View File
@@ -1730,19 +1730,24 @@ std::string GSDeviceOGL::GenGlslHeader(const std::string_view entry, GLenum type
{
std::string header;
if (m_features.vs_expand && GLAD_GL_VERSION_4_3)
// Intel's GL driver doesn't like the readonly qualifier with 3.3 GLSL.
if (GLAD_GL_VERSION_4_3)
{
// Intel's GL driver doesn't like the readonly qualifier with 3.3 GLSL.
header = "#version 430 core\n";
}
else if (GLAD_GL_VERSION_4_2)
{
header = "#version 420 core\n";
}
else
{
header = "#version 330 core\n";
header += "#extension GL_ARB_shading_language_420pack : require\n";
if (m_features.vs_expand)
header += "#extension GL_ARB_shader_storage_buffer_object: require\n";
}
if (m_features.vs_expand && !GLAD_GL_VERSION_4_3)
header += "#extension GL_ARB_shader_storage_buffer_object: require\n";
if (m_features.framebuffer_fetch && GLAD_GL_EXT_shader_framebuffer_fetch)
header += "#extension GL_EXT_shader_framebuffer_fetch : require\n";