mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-10-12 02:08:45 +00:00
GS/DX12: Disable broken point sampler, only dx11 requires it.
This commit is contained in:
@@ -1222,11 +1222,11 @@ void GSDevice12::InsertDebugMessage(DebugMessageCategory category, const char* f
|
||||
|
||||
bool GSDevice12::CheckFeatures(const u32& vendor_id)
|
||||
{
|
||||
const bool isAMD = (vendor_id == 0x1002 || vendor_id == 0x1022);
|
||||
//const bool isAMD = (vendor_id == 0x1002 || vendor_id == 0x1022);
|
||||
|
||||
m_features.texture_barrier = false;
|
||||
m_features.multidraw_fb_copy = GSConfig.OverrideTextureBarriers != 0;
|
||||
m_features.broken_point_sampler = isAMD;
|
||||
m_features.broken_point_sampler = false;
|
||||
m_features.primitive_id = true;
|
||||
m_features.prefer_new_textures = true;
|
||||
m_features.provoking_vertex_last = false;
|
||||
|
||||
Reference in New Issue
Block a user