Mrlinkwii
253e02b4c1
Config: Allow the use of portable.txt ( #10984 )
v1.7.5653
2024-03-29 13:12:00 +10:00
JordanTheToaster
b2b7fa36bb
Qt: Remove Speed Limiter setting
...
Causes confusion when users untick it and wonder why games won't react to F4 or tab.
v1.7.5652
2024-03-28 14:04:26 +00:00
JordanTheToaster
cf1f2d6919
GameDB: Various fixes
2024-03-28 14:04:26 +00:00
AKuHAK
9c320a90db
CDVD: fix sceCdReadConsoleID on bios v1.70 and up
v1.7.5651
2024-03-28 13:42:08 +00:00
Stenzek
5be4326626
GS: Purge GSinit() and GSshutdown()
v1.7.5650
2024-03-28 17:25:59 +10:00
KamFretoZ
0384d9c29f
OSD: Minor adjustment to basic blending notification
v1.7.5649
2024-03-28 08:02:44 +01:00
lightningterror
aa82789132
GS/Metal: Fix Wunused-const-variable warning.
v1.7.5648
2024-03-28 05:48:42 +01:00
Stenzek
2eab0f9757
GS: Improve state load determinism
...
CLUT wasn't force reloaded, so if the game didn't write to TEX0 before
its first draw after loading a state, you got either the CLUT before the
state was loaded, or random/uninitialized garbage.
Do the same for reset as well, except zero it out in that case.
v1.7.5647
2024-03-28 12:56:51 +10:00
Stenzek
a317e9c038
GS/HW: Improve accuracy of RGB_ONLY AFAIL
...
Instead of breaking the draw into two passes, which breaks when
fragments overlap each other and blending is enabled, use blending to
leave the value of Ad intact when a pixel fails the alpha test.
In the case of DATE being enabled, prefer PrimID over stencil, as since
we are changing Ad on a per-fragment basis, with some fragments not
being modified, stencil DATE will become desynchronized with the value
of Ad.
v1.7.5646
2024-03-28 11:46:20 +10:00
Stenzek
b644f85f51
GSDevice: Add separate RGB/A blend factors
2024-03-28 11:46:20 +10:00
Stenzek
ee3b6e59eb
GS: Use SRC1_COLOR instead of SRC1_ALPHA for DSB
...
Frees up the alpha channel of the second source for use with single pass
afail.
2024-03-28 11:46:20 +10:00
Stenzek
0917d49a01
GS: Remove separate alpha pass fallback
...
This is just wrong when overlap and depth writes are involved.
2024-03-28 11:46:20 +10:00
lightningterror
0d61f154d7
GS/HW: Cleanup blend function, update blend levels.
...
Cleanup and optimize blend levels for all renderers:
For Gl/Vk
High blend: Prefer sw blend when RTA > 128, otherwise try to use RTA correction.
For DX:
Medium blend: Prefer sw blend on Ad cases where prims don't overlap, alpha masked case or rta correction isn't possible.
High: Prefer sw blend on Cd*(Alpha + 1) cases where prims don't overlap.
Full: Prefer sw blend on cases where Alpha > 128 when prims don't overlap.
Add some optimizations for Ad cases to not do any blending depending on Alpha value.
v1.7.5645
2024-03-26 12:55:16 +01:00
refractionpcsx2
d6e3eccf45
GS/HW: Detect shuffles reshaping the target
v1.7.5644
2024-03-26 07:46:02 +00:00
TellowKrinkle
e9ac262cd3
GS:MTL: RTA correction shader is used to scale textures
...
Can't use a DirectReadTextureIn, which reads from the pixel with the same location
v1.7.5643
2024-03-26 07:38:16 +00:00
TellowKrinkle
68a71d2e12
GS:MTL: Formatting
2024-03-26 07:38:16 +00:00
TellowKrinkle
478033037f
GS: Treat rta as a bit flag
2024-03-26 07:38:16 +00:00
refractionpcsx2
059ec49389
GS/HW: RTA improvements and enhancements
v1.7.5642
2024-03-25 17:58:12 +00:00
dependabot[bot]
d0f070bf97
ci: Bump the ci-deps group with 5 updates ( #10944 )
...
Bumps the ci-deps group with 5 updates:
| Package | From | To |
| --- | --- | --- |
| [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request ) | `5` | `6` |
| [actions/cache](https://github.com/actions/cache ) | `3` | `4` |
| [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action ) | `6.1` | `6.2` |
| [softprops/action-gh-release](https://github.com/softprops/action-gh-release ) | `1` | `2` |
| [microsoft/setup-msbuild](https://github.com/microsoft/setup-msbuild ) | `1` | `2` |
Updates `peter-evans/create-pull-request` from 5 to 6
- [Release notes](https://github.com/peter-evans/create-pull-request/releases )
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v5...v6 )
Updates `actions/cache` from 3 to 4
- [Release notes](https://github.com/actions/cache/releases )
- [Changelog](https://github.com/actions/cache/blob/main/RELEASES.md )
- [Commits](https://github.com/actions/cache/compare/v3...v4 )
Updates `mathieudutour/github-tag-action` from 6.1 to 6.2
- [Release notes](https://github.com/mathieudutour/github-tag-action/releases )
- [Commits](https://github.com/mathieudutour/github-tag-action/compare/v6.1...v6.2 )
Updates `softprops/action-gh-release` from 1 to 2
- [Release notes](https://github.com/softprops/action-gh-release/releases )
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md )
- [Commits](https://github.com/softprops/action-gh-release/compare/v1...v2 )
Updates `microsoft/setup-msbuild` from 1 to 2
- [Release notes](https://github.com/microsoft/setup-msbuild/releases )
- [Changelog](https://github.com/microsoft/setup-msbuild/blob/main/building-release.md )
- [Commits](https://github.com/microsoft/setup-msbuild/compare/v1...v2 )
---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
dependency-type: direct:production
update-type: version-update:semver-major
dependency-group: ci-deps
- dependency-name: actions/cache
dependency-type: direct:production
update-type: version-update:semver-major
dependency-group: ci-deps
- dependency-name: mathieudutour/github-tag-action
dependency-type: direct:production
update-type: version-update:semver-minor
dependency-group: ci-deps
- dependency-name: softprops/action-gh-release
dependency-type: direct:production
update-type: version-update:semver-major
dependency-group: ci-deps
- dependency-name: microsoft/setup-msbuild
dependency-type: direct:production
update-type: version-update:semver-major
dependency-group: ci-deps
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
v1.7.5641
2024-03-24 12:45:58 -04:00
refractionpcsx2
452f9e4b50
GS/HW: Check both edges of current triangle for quads
v1.7.5640
2024-03-24 12:20:33 +00:00
refractionpcsx2
2a6d71cd5a
GS/HW: Compare dirty rects by valid bounds
v1.7.5639
2024-03-24 11:55:26 +00:00
refractionpcsx2
4ba43b8496
GS/HW: Improve channel + texture shuffle detection and processing
v1.7.5638
2024-03-24 11:38:33 +00:00
Connor McLaughlin
9e42bf7385
CI: Set build-log-url for Flathub upload
v1.7.5637
2024-03-23 14:24:53 +10:00
lightningterror
4ace75151f
USB: Cleanup usb qemu.
...
Make it suck less.
v1.7.5636
2024-03-23 14:21:18 +10:00
Stenzek
f416fd7a9e
UnitTests: Only build SSE4 on Apple Silicon host
v1.7.5635
2024-03-23 12:14:56 +10:00
Stenzek
e20984a5f7
CI: Swap to MacOS 14 runner
2024-03-23 12:14:56 +10:00
Stenzek
18e3a9987e
deps: Build MoltenVK on MacOS
2024-03-23 12:14:56 +10:00
Stenzek
fb1a5eab7e
Qt: Don't invoke quit() from closeEvent()
v1.7.5634
2024-03-23 12:14:19 +10:00
Stenzek
8ae01f642f
Qt: Enable unifiedTitleAndToolBarOnMac for main window
2024-03-23 12:14:19 +10:00
refractionpcsx2
20fa3b6af9
GS/HW: Make sure RTA doesn't correct when it can't
v1.7.5633
2024-03-22 18:03:23 +00:00
TellowKrinkle
a462c914fc
CI:mac: Update to Xcode 15.2
v1.7.5632
2024-03-23 00:01:43 +10:00
TellowKrinkle
60cb78577f
CI:mac: Set CMAKE_INSTALL_NAME_DIR
...
CMake defaults to using rpath-based installs, but doesn't set rpath to include the deps dir when building, breaking Qt builds when they try to invoke rcc (which links against zstd) from the build dir
2024-03-23 00:01:43 +10:00
TellowKrinkle
e8ad355a90
CI:mac: Use shared cmake config variable
2024-03-23 00:01:43 +10:00
TellowKrinkle
0a161f9591
CI: Support relative dirs in install scripts
2024-03-23 00:01:43 +10:00
Stenzek
234acf5ca2
Qt: Fix main window stuck open after update
v1.7.5631
2024-03-22 22:58:29 +10:00
KamFretoZ
7689729d9b
README: Update docs link
v1.7.5630
2024-03-22 08:11:57 +00:00
refractionpcsx2
6177825939
GameDB: Fix SSX On Tour NTSC-US patch
v1.7.5629
2024-03-22 08:10:06 +00:00
KamFretoZ
a74a236654
Qt: Update docs link on setup wizard
...
Since the links for the docs has been changed, update the link on the setup wizard.
v1.7.5628
2024-03-22 12:37:13 +10:00
lightningterror
93a1ae9f2f
GameDB: Add some gshw fixes.
...
Add full mipmap with ps2 trilinear to Global Storm:
Fixes ground textures.
Add missing autoflush fixes to other regions of Terminator 3 The Redemption:
Fixes environment lights visible through player model.
v1.7.5627
2024-03-22 03:29:41 +01:00
JordanTheToaster
3f4d9fd23c
Qt: Fix closing log window via taskbar
v1.7.5626
2024-03-21 13:07:48 +10:00
refractionpcsx2
23d98e9352
GS/HW: Optimize RTA correction to reduce copies
v1.7.5625
2024-03-20 23:51:17 +00:00
lightningterror
8f381a4e16
GS/HW: Improve how we handle texture shuffles with barriers.
...
If barriers are already present and it's a texture shuffle then prefer full sw blend, it will be more accurate with no cost.
One barrier is enough for texture shuffles, no need to do full, which means less texture barriers and draw calls.
v1.7.5624
2024-03-19 15:38:20 +01:00
PCSX2 Bot
7e43448110
PAD: Update to latest controller database.
v1.7.5623
2024-03-18 17:33:05 +01:00
JordanTheToaster
3ca9680c88
UI: Rename screenshot size options
v1.7.5622
2024-03-18 14:43:24 +01:00
JordanTheToaster
6f1048d6fd
GameDB: Various fixes
2024-03-18 14:43:24 +01:00
nishi
6d92cee5bb
GameDB: NTSC-J Fixes. ( #10928 )
...
Typo/mistake corrections and improvements to sorting.
v1.7.5621
2024-03-18 14:19:24 +01:00
Pierre GRASSER
d1bff18e0c
UI: Add the "points" unit in some RA-related strings ( #10917 )
v1.7.5620
2024-03-17 22:29:09 +00:00
refractionpcsx2
4d2b2e5803
GS/HW: Decorrect targets for readbacks.
v1.7.5619
2024-03-17 17:24:39 +01:00
refractionpcsx2
bfef8397d6
GS/HW: Allow source is rt to use corrected alpha in most cases.
2024-03-17 17:24:39 +01:00
lightningterror
886a368297
GS/HW: Clean up Correct/Decorrect calls and functions.
...
No need to check m_rt_alpha_scale and m_type == RenderTarget when we already check them in the Correct/Decorrect functions.
2024-03-17 17:24:39 +01:00