Commit Graph
2639 Commits
Author SHA1 Message Date
PCSX2 Bot 98697735f1 [ci skip] PAD: Update to latest controller database. 2026-09-07 18:09:09 +02:00
TJnotJT ac24959c4a GS: Use "coords" in rewrite large ST hack for clarity. 2026-09-07 01:06:22 +02:00
TJnotJT 77bec5e0f5 GS/HW: Rewrite vertices if large ST.
Adds vertex rewriting functionality to both HW/SW. Aggressive version is user hack. Adds a GameDB hack for Ridge Racer V and Destruction Derby Arena. For SW, a less aggressive version is used if the hack is not enabled.
2026-09-04 12:05:30 +02:00
TJnotJT 77cfac7dbe GS:HW: Do ROV channel masking with FBMask. 2026-09-04 11:39:30 +02:00
TJnotJT bd9b6daaad GS:HW: Reduce primid max value.
Large values may cause errors in primid DATE on Mesa OpenGL.
2026-09-04 01:37:00 +02:00
TJnotJT 9120e6fb6a GS:HW: Allow dumping PrimID texture with RT dumping. 2026-09-04 01:37:00 +02:00
refractionpcsx2 3d9fea596d GS/HW: Update depth conversion shader to floor value 2026-09-03 17:25:12 +02:00
refractionpcsx2 0710693150 GameDB: Add required GameDB Entries
S.L.A.I. - Steel Lancer Arena International
Syphon Filter - Logan's Shadow
2026-09-03 14:14:47 +02:00
mahoneyt944 67aadac40c GameDB: Fit EA login into naming format 2026-09-01 21:20:05 +02:00
mahoneyt944 e37f8ad236 GameDB: add more burnout 3 serials - online login 2026-09-01 21:20:05 +02:00
mahoneyt944 6199c0de13 GameDB: use correct names to filter EA network account folders, pal / ntsc 2026-09-01 21:20:05 +02:00
PCSX2 Bot a66d912b41 [ci skip] PAD: Update to latest controller database. 2026-08-31 18:07:03 +02:00
nassau-tk efccc38e02 GameDB: Fix Japanese Title&Sort 2026-08-31 17:25:41 +02:00
Wonjin Choi 7dd1ccf8c4 GameDB: Port SCPS-15064's patch to SCKA-20027 2026-08-31 16:57:14 +02:00
PCSX2 Bot e1dd0a0859 [ci skip] PAD: Update to latest controller database. 2026-08-24 18:23:54 +02:00
refractionpcsx2 cde2448a6c GameDB: Add Prioritize Lower depth fix to Steambot Chronicles 2026-08-15 14:26:15 +02:00
PCSX2 Bot 2cf8dabe6b [ci skip] PAD: Update to latest controller database. 2026-08-10 12:35:19 -04:00
PCSX2 Bot 4055a19a1d [ci skip] PAD: Update to latest controller database. 2026-08-03 12:52:19 -04:00
lightningterror fe55f87289 GS/VK: Remove undefined unused shader macro. 2026-07-31 17:29:28 +02:00
lightningterror 053b42d36c GameDB: Add missing tex in rt for some GITS regions. 2026-07-28 22:49:08 +02:00
Mrlinkwii cf5dce2657 GameDB: add missing games and memcardFilters 2026-07-28 21:59:20 +02:00
PCSX2 Bot bcc09ae667 [ci skip] PAD: Update to latest controller database. 2026-07-28 04:12:22 +02:00
PCSX2 Bot d3a8bfe747 [ci skip] PAD: Update to latest controller database. 2026-07-20 18:42:43 +02:00
JordanTheToaster 470e995c6c GameDB: Crazy Frog Racer fixes
Why?
2026-07-17 11:50:27 -04:00
Ziemas 86d76bbf59 GameDB: Patch The Gift to fix sound RPC 2026-07-16 16:45:38 +02:00
TJnotJT 8510ec29ba GS/DX: Fix typo with primid init output. 2026-07-12 21:20:28 +02:00
TJnotJT eb5e3fcd13 GS/HW: Make all vertices the same color in certain flat shading cases.
Fixes issues with AA1 with flat shading.
2026-07-10 10:16:51 +02:00
Silent ac83e93426 GameDB: Update Gran Turismo entries to use anchors and overrides 2026-07-09 15:53:38 -04:00
raid273 fd46054fb7 GameDB: Remove cpuSpriteRender from Mana-Khemia 2026-07-04 21:51:16 +02:00
raid273 f618f39bee GameDB: Various fixes 2026-07-04 21:51:16 +02:00
Mrlinkwii 05a2bbbf35 GameDB: remove gamefixes from silent hill 3 2026-07-03 16:09:21 -04:00
TJnotJT 017b4d07da GS/HW: Improve ROV discard behavior.
Try to avoid color/depth write when it's discarded.
2026-07-02 19:46:47 +02:00
JordanTheToaster fe3ce7f578 GameDB: Various Gran Turismo fixes 2026-07-01 11:40:37 +02:00
PCSX2 Bot 51c995168a [ci skip] PAD: Update to latest controller database. 2026-06-29 18:57:33 +02:00
TheLastRar 9650c4b79a GS/HW: Tweak AF shader 2026-06-28 21:46:04 +02:00
wxvu 3f8eb5adf0 GameDB: Various fixes 2026-06-28 13:58:29 -04:00
JordanTheToaster 57ef8e7c25 GameDB: Various fixes 2026-06-26 10:35:51 +02:00
lightningterror 66ea4c4967 GS/DX11: Backport ds as rt from GL for depth feedback.
Doing gpu depth copies is quite slower on dx11, so let's
use the ds as rt behavior from GL which would allow us
to treat them as rt copies instead which are faster.
2026-06-25 20:56:58 +02:00
PCSX2 Bot b2b7943dbe [ci skip] PAD: Update to latest controller database. 2026-06-22 14:48:03 -04:00
lightningterror 8e73dea7e2 GS/GL: Fix recent aa1 shader regressions.
Line was accidentally removed and macro typo.
2026-06-21 01:17:52 +02:00
TJnotJT e2a3670d65 GS/HW: Adjust line AA1 blur with upscaling. 2026-06-20 22:09:33 +02:00
PCSX2 Bot 53675cf5ce [ci skip] PAD: Update to latest controller database. 2026-06-15 19:42:12 +02:00
lightningterror 13d3491571 GS/GL: Add basic clip control fallback.
When GLAD_GL_ARB_clip_control is not supported then change
the vertex shader depth ranges to make sure it matches -1 1.
2026-06-10 01:35:46 +02:00
JordanTheToaster 5644ca09c4 GameDB: Dragon Quest VIII fixes 2026-06-09 22:39:03 +02:00
PCSX2 Bot bbfe32e963 [ci skip] PAD: Update to latest controller database. 2026-06-09 03:53:42 +02:00
wxvu 06c67b0319 GameDB: Various fixes
GameDB: Various fixes

GameDB: Various fixes

GameDB: Various fixes
2026-06-07 15:25:08 -04:00
TJnotJT 7b0c39a20d GS/GL: Remove ROV support.
Buggy on multiple systems, even with various barrier hacks.
2026-06-03 03:26:24 +02:00
TJnotJT bbcd5ec25e GS/HW: ROV support. 2026-06-03 03:26:24 +02:00
PCSX2 Bot d7002433a2 [ci skip] PAD: Update to latest controller database. 2026-06-01 23:54:08 +02:00
KamFretoZ 7d47dab728 Translation: Add Azərbaycanca 2026-05-31 15:02:29 -04:00