Brian Degenhardt
d9dcb0abd7
EE:Rec: Fix recRAMCopy block compression
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Once upon a time recRAMCopy was an array of words and stored a copy of compiled
blocks to verify if a new block overwrote the old blocks by straddling them.
However it was changed to an array of u8 and the /4 was never fixed.
It still kinda works, copying blocks into a quarter-sized compressed space,
it just thinks that blocks overlap way more than they do, causing recompilation
storms in some situations.
This PR fixes it to use the whole space.
2026-09-03 11:42:51 -04:00
SternXD
d53b89a848
3rdparty/imgui: Update to v1.92.9b
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Signed-off-by: SternXD <[email protected] >
v2.9.21
2026-09-03 17:38:04 +02:00
refractionpcsx2
3d9fea596d
GS/HW: Update depth conversion shader to floor value
v2.9.20
2026-09-03 17:25:12 +02:00
refractionpcsx2
e1a2faf5c2
GS/HW: Fix regression where target updates ignored bilinear
2026-09-03 17:25:12 +02:00
JordanTheToaster
5c622f5da2
Deps: Update SDL3 to v3.4.16
v2.9.19
2026-09-03 15:55:19 +02:00
JordanTheToaster
a27da45e42
Deps: Update Qt to 6.11.2
v2.9.18
2026-09-03 14:49:04 +02:00
refractionpcsx2
5b97290458
GS/TC: Update alpha channel of 24bit target is alpha is dirty
v2.9.17
2026-09-03 14:41:45 +02:00
refractionpcsx2
14f06312d1
GS/TC: Disallow badly misaligned GPU CLUT textures
2026-09-03 14:41:45 +02:00
refractionpcsx2
73d21a3612
GS/TC: Detect alpha channel source width mismatches
2026-09-03 14:41:45 +02:00
refractionpcsx2
86dc3189c7
GS/HW: Consider FBMSK combos when using CSBW
2026-09-03 14:41:45 +02:00
SternXD
eb3fc0dbea
EE/Rec: Move opcode defs to common header
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Signed-off-by: SternXD <[email protected] >
v2.9.16
2026-09-03 14:24:07 +02:00
Ziemas
b67a81f6e7
DEV9: Fix DMA size weirdness
v2.9.15
2026-09-03 14:16:13 +02:00
Ziemas
e35bdddab2
IOP: Clear jit cache on DEV9 DMA
2026-09-03 14:16:13 +02:00
refractionpcsx2
d55f21a4b5
GS/HW: Improve Native Scaling recursive draw check
v2.9.14
2026-09-03 14:14:47 +02:00
refractionpcsx2
bccd50df39
GS/HW/NS: Detect fake bilinear jiggle effect
2026-09-03 14:14:47 +02:00
refractionpcsx2
0710693150
GameDB: Add required GameDB Entries
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S.L.A.I. - Steel Lancer Arena International
Syphon Filter - Logan's Shadow
2026-09-03 14:14:47 +02:00
refractionpcsx2
01ad055f25
GS/HW: Improve "jiggle" blur effect detection and handling
2026-09-03 14:14:47 +02:00
refractionpcsx2
c2b4bc217e
GS/HW: Native Scaling detection of mild downscale and write back
2026-09-03 14:14:47 +02:00
SternXD
1c04aeb160
Achievements: Fix deadlock when enabling achievements in FullscreenUI
v2.9.13
2026-09-03 14:12:06 +02:00
mahoneyt944
67aadac40c
GameDB: Fit EA login into naming format
v2.9.12
2026-09-01 21:20:05 +02:00
mahoneyt944
e37f8ad236
GameDB: add more burnout 3 serials - online login
2026-09-01 21:20:05 +02:00
mahoneyt944
6199c0de13
GameDB: use correct names to filter EA network account folders, pal / ntsc
2026-09-01 21:20:05 +02:00
lightningterror
2bbb92de16
GS/DX11: DS as RT/UAV binding fixes.
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Properly unbind state in BeginPresent.
Properly update state in OMSetRenderTargets.
Also use ds as rt size for Viewport.
v2.9.11
2026-09-01 21:09:57 +02:00
SternXD
3f794a9c9d
Deps: Fetch make for Windows FFmpeg builds
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Signed-off-by: SternXD <[email protected] >
v2.9.10
2026-09-01 15:08:59 +02:00
SternXD
5939027d10
Deps: Always build FFmpeg on Windows
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Signed-off-by: SternXD <[email protected] >
2026-09-01 15:08:59 +02:00
PCSX2 Bot
00482e8ada
[ci skip] Qt: Update Base Translation.
2026-09-01 02:04:16 +02:00
SternXD
77236c5949
GS: Output BGCOLOR when both display circuits are disabled
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Signed-off-by: SternXD <[email protected] >
v2.9.9
2026-08-31 20:46:29 +02:00
Eduardo Serralvo Gil
ae19aafa00
Hotkeys: Add default hotkey to mute audio using Ctrl + M
v2.9.8
2026-08-31 20:44:49 +02:00
SternXD
6614288c0b
FullscreenUI: Align setting descriptions with Qt
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Signed-off-by: SternXD <[email protected] >
v2.9.7
2026-08-31 19:28:38 +02:00
SternXD
abb76f6e00
Qt: Update EE and VU recompiler setting descriptions
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Signed-off-by: SternXD <[email protected] >
2026-08-31 19:28:38 +02:00
SternXD
54227e9cde
Qt: Add missing setting descriptions
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Signed-off-by: SternXD <[email protected] >
2026-08-31 19:28:38 +02:00
KamFretoZ
fcca028ca5
Deps: Bump ffmpeg to 9.0.1
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Also bumps `AMF` `LIBVPL` `LIBSVTAV1`
v2.9.6
2026-08-31 18:23:56 +02:00
KamFretoZ
d755400af0
Deps: Set minimum required ffmpeg version to 7.1
2026-08-31 18:23:56 +02:00
KamFretoZ
cf8d05f4ad
Deps: Get rid of the in-tree ffmpeg headers entirely
2026-08-31 18:23:56 +02:00
KamFretoZ
ddf743df40
Deps: Dont hardcode the ffmpeg dlls path
2026-08-31 18:23:56 +02:00
KamFretoZ
122d0424e7
GSCapture: Switch the use of pix_fmts with avcodec_get_supported_config()
2026-08-31 18:23:56 +02:00
PCSX2 Bot
a66d912b41
[ci skip] PAD: Update to latest controller database.
2026-08-31 18:07:03 +02:00
Mrlinkwii
b4d6e2aa7b
VU: fix typo in a constant
v2.9.5
2026-08-31 17:26:50 +02:00
Ty Lamontagne
3dd7028302
SW: Fix C rasterizor IIP vector pack (signed->unsigned)
v2.9.4
2026-08-31 17:26:23 +02:00
nassau-tk
efccc38e02
GameDB: Fix Japanese Title&Sort
v2.9.3
2026-08-31 17:25:41 +02:00
TheLastRar
e55fd8a512
CI: Use separate job for building Windows deps
v2.9.2
2026-08-31 17:11:57 +02:00
Wonjin Choi
7dd1ccf8c4
GameDB: Port SCPS-15064's patch to SCKA-20027
v2.9.1
2026-08-31 16:57:14 +02:00
TellowKrinkle
d073d75010
GS:MTL: Add workaround for Apple GPU hardware bug
v2.9.0
v2.8.1
2026-08-30 15:24:57 -04:00
Ty
c10a5c9ad9
translations: Syncing Crowdin translations ( #14879 )
v2.8.0
v2.7.525
2026-08-28 16:18:05 -04:00
PCSX2 Bot
e1dd0a0859
[ci skip] PAD: Update to latest controller database.
2026-08-24 18:23:54 +02:00
Ty
3e29183a37
Translations: Sync Crowdin translations for 2.8
v2.7.524
2026-08-21 13:57:23 -04:00
refractionpcsx2
6db638dc03
SPU2: Pass IOP cycle count at 64bit
v2.7.523
2026-08-19 14:00:41 +02:00
PCSX2 Bot
4fd1a4192a
[ci skip] Qt: Update Base Translation.
2026-08-18 10:04:18 +02:00
SternXD
4ef1ff82e6
Qt/macOS: Keep Fullscreen on the main window
v2.7.522
2026-08-17 18:37:50 +02:00
refractionpcsx2
cde2448a6c
GameDB: Add Prioritize Lower depth fix to Steambot Chronicles
v2.7.521
2026-08-15 14:26:15 +02:00