prepare for 2.10.2 release

This commit is contained in:
Jesse Plamondon-Willard
2019-02-08 18:19:47 -05:00
parent 215574f2b9
commit 41f77f51c0
5 changed files with 16 additions and 15 deletions
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using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
[assembly: AssemblyVersion("2.10.1")]
[assembly: AssemblyFileVersion("2.10.1")]
[assembly: AssemblyVersion("2.10.2")]
[assembly: AssemblyFileVersion("2.10.2")]
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# Release notes
## Upcoming release
## 2.10.2
Released 08 January 2019 for Stardew Valley 1.3.32–33.
* For players:
* Added mod page link to 'missing dependency' errors for the most common dependencies.
* Improved save backups:
* When compression isn't available on Linux, SMAPI now falls back to uncompressed backups.
* SMAPI now keeps the first backup created for the day, instead of the last one.
* Restrict to Stardew Valley 1.3.33 or earlier (to avoid confusion when SDV 1.3.35 is released).
* SMAPI now keeps the first save backup created for the day, instead of the last one.
* Fixed save backup for some Linux/Mac players. (When compression isn't available, SMAPI will now create uncompressed backups instead.)
* Fixed some common dependencies not linking to the mod page in 'missing mod' errors.
* Fixed 'unknown mod' deprecation warnings showing a stack trace when developers mode not enabled.
* Fixed 'unknown mod' deprecation warnings when they occur in the Mod constructor.
* Fixed confusing error message when using SMAPI 2.10._x_ with Stardew Valley 1.3.35+.
* Tweaked XNB mod message for clarity.
* Updated compatibility list.
@@ -28,13 +29,13 @@
* Deprecated `EntryDll` values whose capitalisation don't match the actual file. (This works on Windows, but causes errors for Linux/Mac players.)
## 2.10.1
Released 30 December 2018 for Stardew Valley 1.3.32.
Released 30 December 2018 for Stardew Valley 1.3.32–33.
* For players:
* Fixed some mod integrations not working correctly in SMAPI 2.10.
## 2.10
Released 29 December 2018 for Stardew Valley 1.3.32.
Released 29 December 2018 for Stardew Valley 1.3.32–33.
* For players:
* Added `world_clear` console command to remove spawned or placed entities.
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{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "2.10.1",
"Version": "2.10.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "2.10.1"
"MinimumApiVersion": "2.10.2"
}
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{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "2.10.1",
"Version": "2.10.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "2.10.1"
"MinimumApiVersion": "2.10.2"
}
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** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.10.1");
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.10.2");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");