update nuspec for release

This commit is contained in:
Jesse Plamondon-Willard
2017-07-09 23:30:48 -04:00
parent cf6445b8e1
commit 4ca843ee90
+4 -4
View File
@@ -2,16 +2,16 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
<version>1.6</version>
<version>1.6.1</version>
<title>MSBuild config for Stardew Valley mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6/LICENSE.txt</licenseUrl>
<licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6.1/LICENSE.txt</licenseUrl>
<projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl>
<iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6/assets/nuget-icon.png</iconUrl>
<iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6.1/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description>
<releaseNotes>SMAPI mods are now deployed automatically to your game folder if you set the 'DeployModFolderName' property; added a build error if a game folder is found, but it doesn't contain Stardew Valley or SMAPI.</releaseNotes>
<releaseNotes>Improved OS and game path detection.</releaseNotes>
</metadata>
<files>
<file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />