add SMAPI 3.0 readiness to API data (#606)

This commit is contained in:
Jesse Plamondon-Willard
2018-12-15 00:18:51 -05:00
parent 567c216161
commit 5f620e14fa
8 changed files with 106 additions and 9 deletions
+3
View File
@@ -13,6 +13,9 @@
* **Deprecations:**
* The `assetData.AsDictionary<TKey, TValue>().Set` methods are deprecated and will be removed in SMAPI 3.0. Mods should access the `Data` property directly instead.
* FOR SMAPI developers:
* Added SMAPI 3.0 readiness to mod API data.
## 2.9.1
* For players:
* Fixed crash in SMAPI 2.9 when constructing certain buildings.
+8
View File
@@ -31,6 +31,12 @@ namespace StardewModdingAPI.Web.ViewModels
/// <summary>The compatibility status for the beta version of the game.</summary>
public ModCompatibilityModel BetaCompatibility { get; set; }
/// <summary>Whether the mod is ready for the upcoming SMAPI 3.0.</summary>
public string Smapi3Status { get; set; }
/// <summary>A URL related to the <see cref="Smapi3Status"/>.</summary>
public string Smapi3Url { get; set; }
/// <summary>Links to the available mod pages.</summary>
public ModLinkModel[] ModPages { get; set; }
@@ -59,6 +65,8 @@ namespace StardewModdingAPI.Web.ViewModels
this.SourceUrl = this.GetSourceUrl(entry);
this.Compatibility = new ModCompatibilityModel(entry.Compatibility);
this.BetaCompatibility = entry.BetaCompatibility != null ? new ModCompatibilityModel(entry.BetaCompatibility) : null;
this.Smapi3Status = entry.Smapi3Status.ToString().ToLower();
this.Smapi3Url = entry.Smapi3Url;
this.ModPages = this.GetModPageUrls(entry).ToArray();
this.Warnings = entry.Warnings;
this.Slug = entry.Anchor;
+13 -1
View File
@@ -45,7 +45,10 @@
</div>
</div>
<div id="mod-count" v-show="showAdvanced">
<span v-if="visibleStats.total > 0">{{visibleStats.total}} mods shown ({{Math.round((visibleStats.compatible + visibleStats.workaround) / visibleStats.total * 100)}}% compatible or have a workaround, {{Math.round((visibleStats.soon + visibleStats.broken) / visibleStats.total * 100)}}% broken, {{Math.round(visibleStats.abandoned / visibleStats.total * 100)}}% obsolete).</span>
<div v-if="visibleStats.total > 0">
{{visibleStats.total}} mods shown ({{Math.round((visibleStats.compatible + visibleStats.workaround) / visibleStats.total * 100)}}% compatible or have a workaround, {{Math.round((visibleStats.soon + visibleStats.broken) / visibleStats.total * 100)}}% broken, {{Math.round(visibleStats.abandoned / visibleStats.total * 100)}}% obsolete).<br />
SMAPI 3.0 (upcoming): {{Math.round(visibleStats.smapi3_ok / visibleStats.total * 100)}}% ready, {{Math.round(visibleStats.smapi3_soon / visibleStats.total * 100)}}% soon, {{Math.round(visibleStats.smapi3_broken / visibleStats.total * 100)}}% broken, {{Math.round(visibleStats.smapi3_unknown / visibleStats.total * 100)}}% unknown.
</div>
<span v-else>No matching mods found.</span>
</div>
<table class="wikitable" id="mod-list">
@@ -57,6 +60,7 @@
<th>compatibility</th>
<th v-show="showAdvanced">broke in</th>
<th v-show="showAdvanced">code</th>
<th v-show="showAdvanced"><a href="http://smapi.io/3.0">3.0</a></th>
<th>&nbsp;</th>
</tr>
</thead>
@@ -88,6 +92,14 @@
<span v-if="mod.SourceUrl"><a v-bind:href="mod.SourceUrl">source</a></span>
<span v-else class="mod-closed-source">no source</span>
</td>
<td v-show="showAdvanced">
<template v-if="(mod.BetaCompatibility || mod.Compatibility).Status == 'ok' || mod.Smapi3Status == 'ok' || mod.Smapi3Status == 'soon'">
<small v-if="mod.Smapi3Status == 'ok'">✓</small>
<small v-else-if="mod.Smapi3Status == 'broken'">✖</small>
<small v-else-if="mod.Smapi3Status == 'soon' && mod.Smapi3Url"><a v-bind:href="mod.Smapi3Url">↻ soon</a></small>
<small v-else>↻ {{mod.Smapi3Status}}</small>
</template>
</td>
<td>
<small><a v-bind:href="'#' + mod.Slug">#</a></small>
</td>
+32 -1
View File
@@ -11,7 +11,11 @@ smapi.modList = function (mods) {
soon: 0,
broken: 0,
abandoned: 0,
invalid: 0
invalid: 0,
smapi3_unknown: 0,
smapi3_ok: 0,
smapi3_broken: 0,
smapi3_soon: 0
};
var data = {
mods: mods,
@@ -88,6 +92,28 @@ smapi.modList = function (mods) {
id: "show-custom",
value: true
}
},
"SMAPI 3.0": {
ok: {
label: "ready",
id: "show-smapi-3-ready",
value: true
},
soon: {
label: "soon",
id: "show-smapi-3-soon",
value: true
},
broken: {
label: "broken",
id: "show-smapi-3-broken",
value: true
},
unknown: {
label: "unknown",
id: "show-smapi-3-unknown",
value: true
}
}
},
search: ""
@@ -154,6 +180,7 @@ smapi.modList = function (mods) {
if (mod.Visible) {
stats.total++;
stats[this.getCompatibilityGroup(mod)]++;
stats["smapi3_" + mod.Smapi3Status]++;
}
}
},
@@ -179,6 +206,10 @@ smapi.modList = function (mods) {
if (filters.status[status] && !filters.status[status].value)
return false;
// check SMAPI 3.0 compatibility
if (filters["SMAPI 3.0"][mod.Smapi3Status] && !filters["SMAPI 3.0"][mod.Smapi3Status].value)
return false;
// check download sites
var ignoreSites = [];
@@ -40,6 +40,15 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
/// <summary>The custom mod page URL (if applicable).</summary>
public string CustomUrl { get; set; }
/****
** SMAPI 3.0 readiness
****/
/// <summary>Whether the mod is ready for the upcoming SMAPI 3.0.</summary>
public WikiSmapi3Status Smapi3Status { get; set; }
/// <summary>A URL related to the <see cref="Smapi3Status"/>.</summary>
public string Smapi3Url { get; set; }
/****
** Stable compatibility
****/
@@ -85,6 +94,9 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
this.CustomSourceUrl = wiki.CustomSourceUrl;
this.CustomUrl = wiki.CustomUrl;
this.Smapi3Status = wiki.Smapi3Status;
this.Smapi3Url = wiki.Smapi3Url;
this.CompatibilityStatus = wiki.Compatibility.Status;
this.CompatibilitySummary = wiki.Compatibility.Summary;
@@ -102,7 +102,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
// parse stable compatibility
WikiCompatibilityInfo compatibility = new WikiCompatibilityInfo
{
Status = this.GetAttributeAsStatus(node, "data-status") ?? WikiCompatibilityStatus.Ok,
Status = this.GetAttributeAsEnum<WikiCompatibilityStatus>(node, "data-status") ?? WikiCompatibilityStatus.Ok,
BrokeIn = this.GetAttribute(node, "data-broke-in"),
UnofficialVersion = this.GetAttributeAsSemanticVersion(node, "data-unofficial-version"),
UnofficialUrl = this.GetAttribute(node, "data-unofficial-url"),
@@ -112,7 +112,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
// parse beta compatibility
WikiCompatibilityInfo betaCompatibility = null;
{
WikiCompatibilityStatus? betaStatus = this.GetAttributeAsStatus(node, "data-beta-status");
WikiCompatibilityStatus? betaStatus = this.GetAttributeAsEnum<WikiCompatibilityStatus>(node, "data-beta-status");
if (betaStatus.HasValue)
{
betaCompatibility = new WikiCompatibilityInfo
@@ -126,6 +126,10 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
}
}
// parse SMAPI 3.0 readiness status
WikiSmapi3Status smapi3Status = this.GetAttributeAsEnum<WikiSmapi3Status>(node, "data-smapi-3-status") ?? WikiSmapi3Status.Unknown;
string smapi3Url = this.GetAttribute(node, "data-smapi-3-url");
// yield model
yield return new WikiModEntry
{
@@ -140,6 +144,8 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
CustomUrl = customUrl,
Compatibility = compatibility,
BetaCompatibility = betaCompatibility,
Smapi3Status = smapi3Status,
Smapi3Url = smapi3Url,
Warnings = warnings,
Anchor = anchor
};
@@ -169,17 +175,18 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
: new string[0];
}
/// <summary>Get an attribute value and parse it as a compatibility status.</summary>
/// <summary>Get an attribute value and parse it as an enum value.</summary>
/// <typeparam name="TEnum">The enum type.</typeparam>
/// <param name="element">The element whose attributes to read.</param>
/// <param name="name">The attribute name.</param>
private WikiCompatibilityStatus? GetAttributeAsStatus(HtmlNode element, string name)
private TEnum? GetAttributeAsEnum<TEnum>(HtmlNode element, string name) where TEnum : struct
{
string raw = this.GetAttribute(element, name);
if (raw == null)
return null;
if (!Enum.TryParse(raw, true, out WikiCompatibilityStatus status))
throw new InvalidOperationException($"Unknown status '{raw}' when parsing compatibility list.");
return status;
if (!Enum.TryParse(raw, true, out TEnum value) && Enum.IsDefined(typeof(TEnum), value))
throw new InvalidOperationException($"Unknown {typeof(TEnum).Name} value '{raw}' when parsing compatibility list.");
return value;
}
/// <summary>Get an attribute value and parse it as a semantic version.</summary>
@@ -39,6 +39,12 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
/// <summary>The mod's compatibility with the latest beta version of the game (if any).</summary>
public WikiCompatibilityInfo BetaCompatibility { get; set; }
/// <summary>Whether the mod is ready for the upcoming SMAPI 3.0.</summary>
public WikiSmapi3Status Smapi3Status { get; set; }
/// <summary>A URL related to the <see cref="Smapi3Status"/>.</summary>
public string Smapi3Url { get; set; }
/// <summary>Whether a Stardew Valley or SMAPI beta which affects mod compatibility is in progress. If this is true, <see cref="BetaCompatibility"/> should be used for beta versions of SMAPI instead of <see cref="Compatibility"/>.</summary>
public bool HasBetaInfo => this.BetaCompatibility != null;
@@ -0,0 +1,18 @@
namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
{
/// <summary>Whether a mod is ready for the upcoming SMAPI 3.0.</summary>
public enum WikiSmapi3Status
{
/// <summary>The mod's compatibility status is unknown.</summary>
Unknown = 0,
/// <summary>The mod is compatible with the upcoming SMAPI 3.0.</summary>
Ok = 1,
/// <summary>The mod will break in SMAPI 3.0.</summary>
Broken = 2,
/// <summary>The mod has a pull request submitted for SMAPI 3.0 compatibility.</summary>
Soon = 3
}
}