update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks

This commit is contained in:
Jesse Plamondon-Willard
2021-11-28 00:01:40 -05:00
parent 3ca6fb5624
commit c8c6b3897c
3 changed files with 2 additions and 35 deletions
@@ -277,18 +277,6 @@ namespace StardewModdingApi.Installer
/*********
** Step 4: validate assumptions
*********/
// not 64-bit on Windows
if (context.Platform == Platform.Windows)
{
FileInfo linuxExecutable = new FileInfo(Path.Combine(paths.GamePath, "StardewValley.exe"));
if (linuxExecutable.Exists && this.Is64Bit(linuxExecutable.FullName))
{
this.PrintError("Oops! The detected game install path seems to be unofficial 64-bit mode, which is no longer supported. You can update to Stardew Valley 1.5.5 or later instead. See https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows for more info.");
Console.ReadLine();
return;
}
}
// executable exists
if (!File.Exists(paths.ExecutablePath))
{
@@ -297,14 +285,6 @@ namespace StardewModdingApi.Installer
return;
}
// not Stardew Valley 1.5.5+
if (File.Exists(Path.Combine(paths.GamePath, "Stardew Valley.dll")))
{
this.PrintError("Oops! The detected game install path seems to be Stardew Valley 1.5.5 or later, but this version of SMAPI is only compatible up to Stardew Valley 1.5.4. Please check for a newer version of SMAPI: https://smapi.io.");
Console.ReadLine();
return;
}
// game folder doesn't contain paths beyond the max limit
{
string[] tooLongPaths = PathUtilities.GetTooLongPaths(Path.Combine(paths.GamePath, "Mods")).ToArray();
+2 -2
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@@ -70,10 +70,10 @@ namespace StardewModdingAPI
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion(EarlyConstants.RawApiVersion);
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.4");
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.5");
/// <summary>The maximum supported version of Stardew Valley.</summary>
public static ISemanticVersion MaximumGameVersion { get; } = new GameVersion("1.5.4");
public static ISemanticVersion MaximumGameVersion { get; } = null;
/// <summary>The target game platform.</summary>
public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform;
-13
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@@ -4,7 +4,6 @@ using System.Linq;
using System.Reflection;
using System.Threading;
using StardewModdingAPI.Framework;
using StardewModdingAPI.Toolkit.Framework;
using StardewModdingAPI.Toolkit.Serialization.Models;
namespace StardewModdingAPI
@@ -84,22 +83,10 @@ namespace StardewModdingAPI
}
catch (Exception ex)
{
// unofficial 64-bit
if (EarlyConstants.Platform == GamePlatform.Windows)
{
FileInfo linuxExecutable = new FileInfo(Path.Combine(EarlyConstants.ExecutionPath, "StardewValley.exe"));
if (linuxExecutable.Exists && LowLevelEnvironmentUtility.Is64BitAssembly(linuxExecutable.FullName))
Program.PrintErrorAndExit("Oops! You're running Stardew Valley in unofficial 64-bit mode, which is no longer supported. You can update to Stardew Valley 1.5.5 or later instead. See https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows for more info.");
}
// file doesn't exist
if (!File.Exists(Path.Combine(EarlyConstants.ExecutionPath, $"{EarlyConstants.GameAssemblyName}.exe")))
Program.PrintErrorAndExit("Oops! SMAPI can't find the game. Make sure you're running StardewModdingAPI.exe in your game folder.");
// Stardew Valley 1.5.5+
if (File.Exists(Path.Combine(EarlyConstants.ExecutionPath, "Stardew Valley.dll")))
Program.PrintErrorAndExit("Oops! You're running Stardew Valley 1.5.5 or later, but this version of SMAPI is only compatible up to Stardew Valley 1.5.4. Please check for a newer version of SMAPI: https://smapi.io.");
// can't load file
Program.PrintErrorAndExit(
message: "Oops! SMAPI couldn't load the game executable. The technical details below may have more info.",