This option allows loops with small max trip counts to be fully unrolled. This
can help with code like the remainder loops from manually unrolled loops like
those that appear in the cmsis dsp library. We would apparently previously
runtime unroll them with the default unroll count (4).
Differential Revision: https://reviews.llvm.org/D63064
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As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
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This mirrors what we already do for AArch64 as the cores are similar.
As discussed in the review, enabling the machine scheduler causes
more variations in performance changes so it is not enabled for now.
This patch improves LNT scores by a geomean of 1.57% at -O3.
Differential Revision: https://reviews.llvm.org/D53562
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Before, loop unrolling was only enabled for loops with a single
block. This restriction has been removed and replaced by:
- allow a maximum of two exiting blocks,
- a four basic block limit for cores with a branch predictor.
Differential Revision: https://reviews.llvm.org/D38952
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- Set the default runtime unroll count to 4 and use the newly added
UnrollRemainder option.
- Create loop cost and force unroll for a cost less than 12.
- Disable unrolling on Thumb1 only targets.
Differential Revision: https://reviews.llvm.org/D36134
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