glslang/Test/baseResults/hlsl.matType.int.frag.out

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hlsl.matType.int.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:3 Function Definition: TestIntMatTypes( ( temp void)
0:3 Function Parameters:
0:? Sequence
0:25 Sequence
0:25 move second child to first child ( temp 1X1 matrix of int)
0:25 'r00' ( temp 1X1 matrix of int)
0:25 transpose ( temp 1X1 matrix of int)
0:25 'i1x1' ( temp 1X1 matrix of int)
0:26 Sequence
0:26 move second child to first child ( temp 1X2 matrix of int)
0:26 'r01' ( temp 1X2 matrix of int)
0:26 transpose ( temp 1X2 matrix of int)
0:26 'i2x1' ( temp 2X1 matrix of int)
0:27 Sequence
0:27 move second child to first child ( temp 1X3 matrix of int)
0:27 'r02' ( temp 1X3 matrix of int)
0:27 transpose ( temp 1X3 matrix of int)
0:27 'i3x1' ( temp 3X1 matrix of int)
0:28 Sequence
0:28 move second child to first child ( temp 1X4 matrix of int)
0:28 'r03' ( temp 1X4 matrix of int)
0:28 transpose ( temp 1X4 matrix of int)
0:28 'i4x1' ( temp 4X1 matrix of int)
0:30 Sequence
0:30 move second child to first child ( temp 2X1 matrix of int)
0:30 'r10' ( temp 2X1 matrix of int)
0:30 transpose ( temp 2X1 matrix of int)
0:30 'i1x2' ( temp 1X2 matrix of int)
0:31 Sequence
0:31 move second child to first child ( temp 2X2 matrix of int)
0:31 'r11' ( temp 2X2 matrix of int)
0:31 transpose ( temp 2X2 matrix of int)
0:31 'i2x2' ( temp 2X2 matrix of int)
0:32 Sequence
0:32 move second child to first child ( temp 2X3 matrix of int)
0:32 'r12' ( temp 2X3 matrix of int)
0:32 transpose ( temp 2X3 matrix of int)
0:32 'i3x2' ( temp 3X2 matrix of int)
0:33 Sequence
0:33 move second child to first child ( temp 2X4 matrix of int)
0:33 'r13' ( temp 2X4 matrix of int)
0:33 transpose ( temp 2X4 matrix of int)
0:33 'i4x2' ( temp 4X2 matrix of int)
0:35 Sequence
0:35 move second child to first child ( temp 3X1 matrix of int)
0:35 'r20' ( temp 3X1 matrix of int)
0:35 transpose ( temp 3X1 matrix of int)
0:35 'i1x3' ( temp 1X3 matrix of int)
0:36 Sequence
0:36 move second child to first child ( temp 3X2 matrix of int)
0:36 'r21' ( temp 3X2 matrix of int)
0:36 transpose ( temp 3X2 matrix of int)
0:36 'i2x3' ( temp 2X3 matrix of int)
0:37 Sequence
0:37 move second child to first child ( temp 3X3 matrix of int)
0:37 'r22' ( temp 3X3 matrix of int)
0:37 transpose ( temp 3X3 matrix of int)
0:37 'i3x3' ( temp 3X3 matrix of int)
0:38 Sequence
0:38 move second child to first child ( temp 3X4 matrix of int)
0:38 'r23' ( temp 3X4 matrix of int)
0:38 transpose ( temp 3X4 matrix of int)
0:38 'i4x3' ( temp 4X3 matrix of int)
0:40 Sequence
0:40 move second child to first child ( temp 4X1 matrix of int)
0:40 'r30' ( temp 4X1 matrix of int)
0:40 transpose ( temp 4X1 matrix of int)
0:40 'i1x4' ( temp 1X4 matrix of int)
0:41 Sequence
0:41 move second child to first child ( temp 4X2 matrix of int)
0:41 'r31' ( temp 4X2 matrix of int)
0:41 transpose ( temp 4X2 matrix of int)
0:41 'i2x4' ( temp 2X4 matrix of int)
0:42 Sequence
0:42 move second child to first child ( temp 4X3 matrix of int)
0:42 'r32' ( temp 4X3 matrix of int)
0:42 transpose ( temp 4X3 matrix of int)
0:42 'i3x4' ( temp 3X4 matrix of int)
0:43 Sequence
0:43 move second child to first child ( temp 4X4 matrix of int)
0:43 'r33' ( temp 4X4 matrix of int)
0:43 transpose ( temp 4X4 matrix of int)
0:43 'i4x4' ( temp 4X4 matrix of int)
0:47 Function Definition: TestUintMatTypes( ( temp void)
0:47 Function Parameters:
0:? Sequence
0:69 Sequence
0:69 move second child to first child ( temp 1X1 matrix of uint)
0:69 'r00' ( temp 1X1 matrix of uint)
0:69 transpose ( temp 1X1 matrix of uint)
0:69 'u1x1' ( temp 1X1 matrix of uint)
0:70 Sequence
0:70 move second child to first child ( temp 1X2 matrix of uint)
0:70 'r01' ( temp 1X2 matrix of uint)
0:70 transpose ( temp 1X2 matrix of uint)
0:70 'u2x1' ( temp 2X1 matrix of uint)
0:71 Sequence
0:71 move second child to first child ( temp 1X3 matrix of uint)
0:71 'r02' ( temp 1X3 matrix of uint)
0:71 transpose ( temp 1X3 matrix of uint)
0:71 'u3x1' ( temp 3X1 matrix of uint)
0:72 Sequence
0:72 move second child to first child ( temp 1X4 matrix of uint)
0:72 'r03' ( temp 1X4 matrix of uint)
0:72 transpose ( temp 1X4 matrix of uint)
0:72 'u4x1' ( temp 4X1 matrix of uint)
0:74 Sequence
0:74 move second child to first child ( temp 2X1 matrix of uint)
0:74 'r10' ( temp 2X1 matrix of uint)
0:74 transpose ( temp 2X1 matrix of uint)
0:74 'u1x2' ( temp 1X2 matrix of uint)
0:75 Sequence
0:75 move second child to first child ( temp 2X2 matrix of uint)
0:75 'r11' ( temp 2X2 matrix of uint)
0:75 transpose ( temp 2X2 matrix of uint)
0:75 'u2x2' ( temp 2X2 matrix of uint)
0:76 Sequence
0:76 move second child to first child ( temp 2X3 matrix of uint)
0:76 'r12' ( temp 2X3 matrix of uint)
0:76 transpose ( temp 2X3 matrix of uint)
0:76 'u3x2' ( temp 3X2 matrix of uint)
0:77 Sequence
0:77 move second child to first child ( temp 2X4 matrix of uint)
0:77 'r13' ( temp 2X4 matrix of uint)
0:77 transpose ( temp 2X4 matrix of uint)
0:77 'u4x2' ( temp 4X2 matrix of uint)
0:79 Sequence
0:79 move second child to first child ( temp 3X1 matrix of uint)
0:79 'r20' ( temp 3X1 matrix of uint)
0:79 transpose ( temp 3X1 matrix of uint)
0:79 'u1x3' ( temp 1X3 matrix of uint)
0:80 Sequence
0:80 move second child to first child ( temp 3X2 matrix of uint)
0:80 'r21' ( temp 3X2 matrix of uint)
0:80 transpose ( temp 3X2 matrix of uint)
0:80 'u2x3' ( temp 2X3 matrix of uint)
0:81 Sequence
0:81 move second child to first child ( temp 3X3 matrix of uint)
0:81 'r22' ( temp 3X3 matrix of uint)
0:81 transpose ( temp 3X3 matrix of uint)
0:81 'u3x3' ( temp 3X3 matrix of uint)
0:82 Sequence
0:82 move second child to first child ( temp 3X4 matrix of uint)
0:82 'r23' ( temp 3X4 matrix of uint)
0:82 transpose ( temp 3X4 matrix of uint)
0:82 'u4x3' ( temp 4X3 matrix of uint)
0:84 Sequence
0:84 move second child to first child ( temp 4X1 matrix of uint)
0:84 'r30' ( temp 4X1 matrix of uint)
0:84 transpose ( temp 4X1 matrix of uint)
0:84 'u1x4' ( temp 1X4 matrix of uint)
0:85 Sequence
0:85 move second child to first child ( temp 4X2 matrix of uint)
0:85 'r31' ( temp 4X2 matrix of uint)
0:85 transpose ( temp 4X2 matrix of uint)
0:85 'u2x4' ( temp 2X4 matrix of uint)
0:86 Sequence
0:86 move second child to first child ( temp 4X3 matrix of uint)
0:86 'r32' ( temp 4X3 matrix of uint)
0:86 transpose ( temp 4X3 matrix of uint)
0:86 'u3x4' ( temp 3X4 matrix of uint)
0:87 Sequence
0:87 move second child to first child ( temp 4X4 matrix of uint)
0:87 'r33' ( temp 4X4 matrix of uint)
0:87 transpose ( temp 4X4 matrix of uint)
0:87 'u4x4' ( temp 4X4 matrix of uint)
0:93 Function Definition: @main( ( temp structure{ temp 4-component vector of float color})
0:93 Function Parameters:
0:? Sequence
0:95 move second child to first child ( temp 4-component vector of float)
0:95 color: direct index for structure ( temp 4-component vector of float)
0:95 'ps_output' ( temp structure{ temp 4-component vector of float color})
0:95 Constant:
0:95 0 (const int)
0:? Constant:
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:96 Branch: Return with expression
0:96 'ps_output' ( temp structure{ temp 4-component vector of float color})
0:93 Function Definition: main( ( temp void)
0:93 Function Parameters:
0:? Sequence
0:93 Sequence
0:93 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
0:93 color: direct index for structure ( temp 4-component vector of float)
0:93 Function Call: @main( ( temp structure{ temp 4-component vector of float color})
0:93 Constant:
0:93 0 (const int)
0:? Linker Objects
0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:3 Function Definition: TestIntMatTypes( ( temp void)
0:3 Function Parameters:
0:? Sequence
0:25 Sequence
0:25 move second child to first child ( temp 1X1 matrix of int)
0:25 'r00' ( temp 1X1 matrix of int)
0:25 transpose ( temp 1X1 matrix of int)
0:25 'i1x1' ( temp 1X1 matrix of int)
0:26 Sequence
0:26 move second child to first child ( temp 1X2 matrix of int)
0:26 'r01' ( temp 1X2 matrix of int)
0:26 transpose ( temp 1X2 matrix of int)
0:26 'i2x1' ( temp 2X1 matrix of int)
0:27 Sequence
0:27 move second child to first child ( temp 1X3 matrix of int)
0:27 'r02' ( temp 1X3 matrix of int)
0:27 transpose ( temp 1X3 matrix of int)
0:27 'i3x1' ( temp 3X1 matrix of int)
0:28 Sequence
0:28 move second child to first child ( temp 1X4 matrix of int)
0:28 'r03' ( temp 1X4 matrix of int)
0:28 transpose ( temp 1X4 matrix of int)
0:28 'i4x1' ( temp 4X1 matrix of int)
0:30 Sequence
0:30 move second child to first child ( temp 2X1 matrix of int)
0:30 'r10' ( temp 2X1 matrix of int)
0:30 transpose ( temp 2X1 matrix of int)
0:30 'i1x2' ( temp 1X2 matrix of int)
0:31 Sequence
0:31 move second child to first child ( temp 2X2 matrix of int)
0:31 'r11' ( temp 2X2 matrix of int)
0:31 transpose ( temp 2X2 matrix of int)
0:31 'i2x2' ( temp 2X2 matrix of int)
0:32 Sequence
0:32 move second child to first child ( temp 2X3 matrix of int)
0:32 'r12' ( temp 2X3 matrix of int)
0:32 transpose ( temp 2X3 matrix of int)
0:32 'i3x2' ( temp 3X2 matrix of int)
0:33 Sequence
0:33 move second child to first child ( temp 2X4 matrix of int)
0:33 'r13' ( temp 2X4 matrix of int)
0:33 transpose ( temp 2X4 matrix of int)
0:33 'i4x2' ( temp 4X2 matrix of int)
0:35 Sequence
0:35 move second child to first child ( temp 3X1 matrix of int)
0:35 'r20' ( temp 3X1 matrix of int)
0:35 transpose ( temp 3X1 matrix of int)
0:35 'i1x3' ( temp 1X3 matrix of int)
0:36 Sequence
0:36 move second child to first child ( temp 3X2 matrix of int)
0:36 'r21' ( temp 3X2 matrix of int)
0:36 transpose ( temp 3X2 matrix of int)
0:36 'i2x3' ( temp 2X3 matrix of int)
0:37 Sequence
0:37 move second child to first child ( temp 3X3 matrix of int)
0:37 'r22' ( temp 3X3 matrix of int)
0:37 transpose ( temp 3X3 matrix of int)
0:37 'i3x3' ( temp 3X3 matrix of int)
0:38 Sequence
0:38 move second child to first child ( temp 3X4 matrix of int)
0:38 'r23' ( temp 3X4 matrix of int)
0:38 transpose ( temp 3X4 matrix of int)
0:38 'i4x3' ( temp 4X3 matrix of int)
0:40 Sequence
0:40 move second child to first child ( temp 4X1 matrix of int)
0:40 'r30' ( temp 4X1 matrix of int)
0:40 transpose ( temp 4X1 matrix of int)
0:40 'i1x4' ( temp 1X4 matrix of int)
0:41 Sequence
0:41 move second child to first child ( temp 4X2 matrix of int)
0:41 'r31' ( temp 4X2 matrix of int)
0:41 transpose ( temp 4X2 matrix of int)
0:41 'i2x4' ( temp 2X4 matrix of int)
0:42 Sequence
0:42 move second child to first child ( temp 4X3 matrix of int)
0:42 'r32' ( temp 4X3 matrix of int)
0:42 transpose ( temp 4X3 matrix of int)
0:42 'i3x4' ( temp 3X4 matrix of int)
0:43 Sequence
0:43 move second child to first child ( temp 4X4 matrix of int)
0:43 'r33' ( temp 4X4 matrix of int)
0:43 transpose ( temp 4X4 matrix of int)
0:43 'i4x4' ( temp 4X4 matrix of int)
0:47 Function Definition: TestUintMatTypes( ( temp void)
0:47 Function Parameters:
0:? Sequence
0:69 Sequence
0:69 move second child to first child ( temp 1X1 matrix of uint)
0:69 'r00' ( temp 1X1 matrix of uint)
0:69 transpose ( temp 1X1 matrix of uint)
0:69 'u1x1' ( temp 1X1 matrix of uint)
0:70 Sequence
0:70 move second child to first child ( temp 1X2 matrix of uint)
0:70 'r01' ( temp 1X2 matrix of uint)
0:70 transpose ( temp 1X2 matrix of uint)
0:70 'u2x1' ( temp 2X1 matrix of uint)
0:71 Sequence
0:71 move second child to first child ( temp 1X3 matrix of uint)
0:71 'r02' ( temp 1X3 matrix of uint)
0:71 transpose ( temp 1X3 matrix of uint)
0:71 'u3x1' ( temp 3X1 matrix of uint)
0:72 Sequence
0:72 move second child to first child ( temp 1X4 matrix of uint)
0:72 'r03' ( temp 1X4 matrix of uint)
0:72 transpose ( temp 1X4 matrix of uint)
0:72 'u4x1' ( temp 4X1 matrix of uint)
0:74 Sequence
0:74 move second child to first child ( temp 2X1 matrix of uint)
0:74 'r10' ( temp 2X1 matrix of uint)
0:74 transpose ( temp 2X1 matrix of uint)
0:74 'u1x2' ( temp 1X2 matrix of uint)
0:75 Sequence
0:75 move second child to first child ( temp 2X2 matrix of uint)
0:75 'r11' ( temp 2X2 matrix of uint)
0:75 transpose ( temp 2X2 matrix of uint)
0:75 'u2x2' ( temp 2X2 matrix of uint)
0:76 Sequence
0:76 move second child to first child ( temp 2X3 matrix of uint)
0:76 'r12' ( temp 2X3 matrix of uint)
0:76 transpose ( temp 2X3 matrix of uint)
0:76 'u3x2' ( temp 3X2 matrix of uint)
0:77 Sequence
0:77 move second child to first child ( temp 2X4 matrix of uint)
0:77 'r13' ( temp 2X4 matrix of uint)
0:77 transpose ( temp 2X4 matrix of uint)
0:77 'u4x2' ( temp 4X2 matrix of uint)
0:79 Sequence
0:79 move second child to first child ( temp 3X1 matrix of uint)
0:79 'r20' ( temp 3X1 matrix of uint)
0:79 transpose ( temp 3X1 matrix of uint)
0:79 'u1x3' ( temp 1X3 matrix of uint)
0:80 Sequence
0:80 move second child to first child ( temp 3X2 matrix of uint)
0:80 'r21' ( temp 3X2 matrix of uint)
0:80 transpose ( temp 3X2 matrix of uint)
0:80 'u2x3' ( temp 2X3 matrix of uint)
0:81 Sequence
0:81 move second child to first child ( temp 3X3 matrix of uint)
0:81 'r22' ( temp 3X3 matrix of uint)
0:81 transpose ( temp 3X3 matrix of uint)
0:81 'u3x3' ( temp 3X3 matrix of uint)
0:82 Sequence
0:82 move second child to first child ( temp 3X4 matrix of uint)
0:82 'r23' ( temp 3X4 matrix of uint)
0:82 transpose ( temp 3X4 matrix of uint)
0:82 'u4x3' ( temp 4X3 matrix of uint)
0:84 Sequence
0:84 move second child to first child ( temp 4X1 matrix of uint)
0:84 'r30' ( temp 4X1 matrix of uint)
0:84 transpose ( temp 4X1 matrix of uint)
0:84 'u1x4' ( temp 1X4 matrix of uint)
0:85 Sequence
0:85 move second child to first child ( temp 4X2 matrix of uint)
0:85 'r31' ( temp 4X2 matrix of uint)
0:85 transpose ( temp 4X2 matrix of uint)
0:85 'u2x4' ( temp 2X4 matrix of uint)
0:86 Sequence
0:86 move second child to first child ( temp 4X3 matrix of uint)
0:86 'r32' ( temp 4X3 matrix of uint)
0:86 transpose ( temp 4X3 matrix of uint)
0:86 'u3x4' ( temp 3X4 matrix of uint)
0:87 Sequence
0:87 move second child to first child ( temp 4X4 matrix of uint)
0:87 'r33' ( temp 4X4 matrix of uint)
0:87 transpose ( temp 4X4 matrix of uint)
0:87 'u4x4' ( temp 4X4 matrix of uint)
0:93 Function Definition: @main( ( temp structure{ temp 4-component vector of float color})
0:93 Function Parameters:
0:? Sequence
0:95 move second child to first child ( temp 4-component vector of float)
0:95 color: direct index for structure ( temp 4-component vector of float)
0:95 'ps_output' ( temp structure{ temp 4-component vector of float color})
0:95 Constant:
0:95 0 (const int)
0:? Constant:
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:96 Branch: Return with expression
0:96 'ps_output' ( temp structure{ temp 4-component vector of float color})
0:93 Function Definition: main( ( temp void)
0:93 Function Parameters:
0:? Sequence
0:93 Sequence
0:93 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
0:93 color: direct index for structure ( temp 4-component vector of float)
0:93 Function Call: @main( ( temp structure{ temp 4-component vector of float color})
0:93 Constant:
0:93 0 (const int)
0:? Linker Objects
0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80002
// Id's are bound by 232
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 229
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 6 "TestIntMatTypes("
Name 8 "TestUintMatTypes("
Name 12 "PS_OUTPUT"
MemberName 12(PS_OUTPUT) 0 "color"
Name 14 "@main("
Name 20 "r00"
Name 21 "i1x1"
Name 27 "r01"
Name 30 "i2x1"
Name 36 "r02"
Name 39 "i3x1"
Name 45 "r03"
Name 48 "i4x1"
Name 51 "r10"
Name 52 "i1x2"
Name 57 "r11"
Name 58 "i2x2"
Name 63 "r12"
Name 66 "i3x2"
Name 71 "r13"
Name 74 "i4x2"
Name 77 "r20"
Name 78 "i1x3"
Name 81 "r21"
Name 82 "i2x3"
Name 87 "r22"
Name 88 "i3x3"
Name 93 "r23"
Name 96 "i4x3"
Name 99 "r30"
Name 100 "i1x4"
Name 103 "r31"
Name 104 "i2x4"
Name 107 "r32"
Name 108 "i3x4"
Name 113 "r33"
Name 114 "i4x4"
Name 121 "r00"
Name 122 "u1x1"
Name 128 "r01"
Name 131 "u2x1"
Name 137 "r02"
Name 140 "u3x1"
Name 146 "r03"
Name 149 "u4x1"
Name 152 "r10"
Name 153 "u1x2"
Name 158 "r11"
Name 159 "u2x2"
Name 164 "r12"
Name 167 "u3x2"
Name 172 "r13"
Name 175 "u4x2"
Name 178 "r20"
Name 179 "u1x3"
Name 182 "r21"
Name 183 "u2x3"
Name 188 "r22"
Name 189 "u3x3"
Name 194 "r23"
Name 197 "u4x3"
Name 200 "r30"
Name 201 "u1x4"
Name 204 "r31"
Name 205 "u2x4"
Name 208 "r32"
Name 209 "u3x4"
Name 214 "r33"
Name 215 "u4x4"
Name 219 "ps_output"
Name 229 "@entryPointOutput.color"
Decorate 229(@entryPointOutput.color) Location 0
2: TypeVoid
3: TypeFunction 2
10: TypeFloat 32
11: TypeVector 10(float) 4
12(PS_OUTPUT): TypeStruct 11(fvec4)
13: TypeFunction 12(PS_OUTPUT)
16: TypeInt 32 1
17: TypeVector 16(int) 1
18: TypeMatrix 17(ivec) 1
19: TypePointer Function 18
24: TypeVector 16(int) 2
25: TypeMatrix 24(ivec2) 1
26: TypePointer Function 25
28: TypeMatrix 17(ivec) 2
29: TypePointer Function 28
33: TypeVector 16(int) 3
34: TypeMatrix 33(ivec3) 1
35: TypePointer Function 34
37: TypeMatrix 17(ivec) 3
38: TypePointer Function 37
42: TypeVector 16(int) 4
43: TypeMatrix 42(ivec4) 1
44: TypePointer Function 43
46: TypeMatrix 17(ivec) 4
47: TypePointer Function 46
55: TypeMatrix 24(ivec2) 2
56: TypePointer Function 55
61: TypeMatrix 33(ivec3) 2
62: TypePointer Function 61
64: TypeMatrix 24(ivec2) 3
65: TypePointer Function 64
69: TypeMatrix 42(ivec4) 2
70: TypePointer Function 69
72: TypeMatrix 24(ivec2) 4
73: TypePointer Function 72
85: TypeMatrix 33(ivec3) 3
86: TypePointer Function 85
91: TypeMatrix 42(ivec4) 3
92: TypePointer Function 91
94: TypeMatrix 33(ivec3) 4
95: TypePointer Function 94
111: TypeMatrix 42(ivec4) 4
112: TypePointer Function 111
117: TypeInt 32 0
118: TypeVector 117(int) 1
119: TypeMatrix 118(ivec) 1
120: TypePointer Function 119
125: TypeVector 117(int) 2
126: TypeMatrix 125(ivec2) 1
127: TypePointer Function 126
129: TypeMatrix 118(ivec) 2
130: TypePointer Function 129
134: TypeVector 117(int) 3
135: TypeMatrix 134(ivec3) 1
136: TypePointer Function 135
138: TypeMatrix 118(ivec) 3
139: TypePointer Function 138
143: TypeVector 117(int) 4
144: TypeMatrix 143(ivec4) 1
145: TypePointer Function 144
147: TypeMatrix 118(ivec) 4
148: TypePointer Function 147
156: TypeMatrix 125(ivec2) 2
157: TypePointer Function 156
162: TypeMatrix 134(ivec3) 2
163: TypePointer Function 162
165: TypeMatrix 125(ivec2) 3
166: TypePointer Function 165
170: TypeMatrix 143(ivec4) 2
171: TypePointer Function 170
173: TypeMatrix 125(ivec2) 4
174: TypePointer Function 173
186: TypeMatrix 134(ivec3) 3
187: TypePointer Function 186
192: TypeMatrix 143(ivec4) 3
193: TypePointer Function 192
195: TypeMatrix 134(ivec3) 4
196: TypePointer Function 195
212: TypeMatrix 143(ivec4) 4
213: TypePointer Function 212
218: TypePointer Function 12(PS_OUTPUT)
220: 16(int) Constant 0
221: 10(float) Constant 0
222: 11(fvec4) ConstantComposite 221 221 221 221
223: TypePointer Function 11(fvec4)
228: TypePointer Output 11(fvec4)
229(@entryPointOutput.color): 228(ptr) Variable Output
4(main): 2 Function None 3
5: Label
230:12(PS_OUTPUT) FunctionCall 14(@main()
231: 11(fvec4) CompositeExtract 230 0
Store 229(@entryPointOutput.color) 231
Return
FunctionEnd
6(TestIntMatTypes(): 2 Function None 3
7: Label
20(r00): 19(ptr) Variable Function
21(i1x1): 19(ptr) Variable Function
27(r01): 26(ptr) Variable Function
30(i2x1): 29(ptr) Variable Function
36(r02): 35(ptr) Variable Function
39(i3x1): 38(ptr) Variable Function
45(r03): 44(ptr) Variable Function
48(i4x1): 47(ptr) Variable Function
51(r10): 29(ptr) Variable Function
52(i1x2): 26(ptr) Variable Function
57(r11): 56(ptr) Variable Function
58(i2x2): 56(ptr) Variable Function
63(r12): 62(ptr) Variable Function
66(i3x2): 65(ptr) Variable Function
71(r13): 70(ptr) Variable Function
74(i4x2): 73(ptr) Variable Function
77(r20): 38(ptr) Variable Function
78(i1x3): 35(ptr) Variable Function
81(r21): 65(ptr) Variable Function
82(i2x3): 62(ptr) Variable Function
87(r22): 86(ptr) Variable Function
88(i3x3): 86(ptr) Variable Function
93(r23): 92(ptr) Variable Function
96(i4x3): 95(ptr) Variable Function
99(r30): 47(ptr) Variable Function
100(i1x4): 44(ptr) Variable Function
103(r31): 73(ptr) Variable Function
104(i2x4): 70(ptr) Variable Function
107(r32): 95(ptr) Variable Function
108(i3x4): 92(ptr) Variable Function
113(r33): 112(ptr) Variable Function
114(i4x4): 112(ptr) Variable Function
22: 18 Load 21(i1x1)
23: 18 Transpose 22
Store 20(r00) 23
31: 28 Load 30(i2x1)
32: 25 Transpose 31
Store 27(r01) 32
40: 37 Load 39(i3x1)
41: 34 Transpose 40
Store 36(r02) 41
49: 46 Load 48(i4x1)
50: 43 Transpose 49
Store 45(r03) 50
53: 25 Load 52(i1x2)
54: 28 Transpose 53
Store 51(r10) 54
59: 55 Load 58(i2x2)
60: 55 Transpose 59
Store 57(r11) 60
67: 64 Load 66(i3x2)
68: 61 Transpose 67
Store 63(r12) 68
75: 72 Load 74(i4x2)
76: 69 Transpose 75
Store 71(r13) 76
79: 34 Load 78(i1x3)
80: 37 Transpose 79
Store 77(r20) 80
83: 61 Load 82(i2x3)
84: 64 Transpose 83
Store 81(r21) 84
89: 85 Load 88(i3x3)
90: 85 Transpose 89
Store 87(r22) 90
97: 94 Load 96(i4x3)
98: 91 Transpose 97
Store 93(r23) 98
101: 43 Load 100(i1x4)
102: 46 Transpose 101
Store 99(r30) 102
105: 69 Load 104(i2x4)
106: 72 Transpose 105
Store 103(r31) 106
109: 91 Load 108(i3x4)
110: 94 Transpose 109
Store 107(r32) 110
115: 111 Load 114(i4x4)
116: 111 Transpose 115
Store 113(r33) 116
Return
FunctionEnd
8(TestUintMatTypes(): 2 Function None 3
9: Label
121(r00): 120(ptr) Variable Function
122(u1x1): 120(ptr) Variable Function
128(r01): 127(ptr) Variable Function
131(u2x1): 130(ptr) Variable Function
137(r02): 136(ptr) Variable Function
140(u3x1): 139(ptr) Variable Function
146(r03): 145(ptr) Variable Function
149(u4x1): 148(ptr) Variable Function
152(r10): 130(ptr) Variable Function
153(u1x2): 127(ptr) Variable Function
158(r11): 157(ptr) Variable Function
159(u2x2): 157(ptr) Variable Function
164(r12): 163(ptr) Variable Function
167(u3x2): 166(ptr) Variable Function
172(r13): 171(ptr) Variable Function
175(u4x2): 174(ptr) Variable Function
178(r20): 139(ptr) Variable Function
179(u1x3): 136(ptr) Variable Function
182(r21): 166(ptr) Variable Function
183(u2x3): 163(ptr) Variable Function
188(r22): 187(ptr) Variable Function
189(u3x3): 187(ptr) Variable Function
194(r23): 193(ptr) Variable Function
197(u4x3): 196(ptr) Variable Function
200(r30): 148(ptr) Variable Function
201(u1x4): 145(ptr) Variable Function
204(r31): 174(ptr) Variable Function
205(u2x4): 171(ptr) Variable Function
208(r32): 196(ptr) Variable Function
209(u3x4): 193(ptr) Variable Function
214(r33): 213(ptr) Variable Function
215(u4x4): 213(ptr) Variable Function
123: 119 Load 122(u1x1)
124: 119 Transpose 123
Store 121(r00) 124
132: 129 Load 131(u2x1)
133: 126 Transpose 132
Store 128(r01) 133
141: 138 Load 140(u3x1)
142: 135 Transpose 141
Store 137(r02) 142
150: 147 Load 149(u4x1)
151: 144 Transpose 150
Store 146(r03) 151
154: 126 Load 153(u1x2)
155: 129 Transpose 154
Store 152(r10) 155
160: 156 Load 159(u2x2)
161: 156 Transpose 160
Store 158(r11) 161
168: 165 Load 167(u3x2)
169: 162 Transpose 168
Store 164(r12) 169
176: 173 Load 175(u4x2)
177: 170 Transpose 176
Store 172(r13) 177
180: 135 Load 179(u1x3)
181: 138 Transpose 180
Store 178(r20) 181
184: 162 Load 183(u2x3)
185: 165 Transpose 184
Store 182(r21) 185
190: 186 Load 189(u3x3)
191: 186 Transpose 190
Store 188(r22) 191
198: 195 Load 197(u4x3)
199: 192 Transpose 198
Store 194(r23) 199
202: 144 Load 201(u1x4)
203: 147 Transpose 202
Store 200(r30) 203
206: 170 Load 205(u2x4)
207: 173 Transpose 206
Store 204(r31) 207
210: 192 Load 209(u3x4)
211: 195 Transpose 210
Store 208(r32) 211
216: 212 Load 215(u4x4)
217: 212 Transpose 216
Store 214(r33) 217
Return
FunctionEnd
14(@main():12(PS_OUTPUT) Function None 13
15: Label
219(ps_output): 218(ptr) Variable Function
224: 223(ptr) AccessChain 219(ps_output) 220
Store 224 222
225:12(PS_OUTPUT) Load 219(ps_output)
ReturnValue 225
FunctionEnd