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bitutils.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
CMakeLists.txt
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Install headers
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2017-01-29 17:46:44 -08:00 |
disassemble.cpp
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Implement NVX_multiview_per_view_attributes
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2017-02-14 15:04:33 -08:00 |
disassemble.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
doc.cpp
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Merge pull request #827 from amdrexu/feature4
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2017-04-08 10:03:45 -06:00 |
doc.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
GLSL.ext.AMD.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
GLSL.ext.KHR.h
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Implement the extension SPV_KHR_16bit_storage
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2017-04-07 23:22:33 +08:00 |
GLSL.ext.NV.h
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SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so.
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2017-02-27 01:50:28 -07:00 |
GLSL.std.450.h
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SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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2016-02-15 21:46:55 -07:00 |
GlslangToSpv.cpp
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Merge pull request #827 from amdrexu/feature4
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2017-04-08 10:03:45 -06:00 |
GlslangToSpv.h
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Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions.
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2017-02-06 11:46:35 -08:00 |
hex_float.h
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Change negatable_left_shift and negatable_right_shift to inline funcs
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2016-10-13 19:39:24 +02:00 |
InReadableOrder.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
Logger.cpp
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[VS2010] Remove use of ranged-for loops
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2016-05-17 01:20:30 +02:00 |
Logger.h
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[VS2010] Remove use of "= default" and "= delete"
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2016-05-17 01:20:25 +02:00 |
spirv.hpp
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SPV: Move to latest public headers.
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2017-04-06 17:21:58 -06:00 |
SpvBuilder.cpp
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Preserve signedness in SPV image query ops
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2017-03-10 12:51:59 -07:00 |
SpvBuilder.h
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HLSL: Fix an issue of frexp().
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2017-03-29 17:12:40 +08:00 |
spvIR.h
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HLSL: non-static member functions: track and find active anonymous 'this' scopes and members.
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2017-03-21 23:56:40 -06:00 |
SPVRemapper.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
SPVRemapper.h
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Add a virtual destructor to a class which has virtual methods.
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2017-01-08 17:57:21 -04:00 |