mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-25 04:09:41 +00:00
73ed17a87b
Also adding missing test. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22249 e7fa87d3-cd2b-0410-9028-fcbf551c1848
26 lines
593 B
GLSL
26 lines
593 B
GLSL
#version 300 es
|
|
|
|
in vec4 pos;
|
|
|
|
uniform sampler2D s2D;
|
|
uniform samplerCube sCube;
|
|
uniform isampler2DArray is2DAbad; // ERROR, no default precision
|
|
uniform sampler2DArrayShadow s2dASbad; // ERROR, no default precision
|
|
|
|
precision highp sampler2D;
|
|
precision mediump sampler2DArrayShadow;
|
|
|
|
uniform sampler2DArrayShadow s2dAS;
|
|
uniform isampler2DArray is2DAbad2; // ERROR, still no default precision
|
|
|
|
uniform sampler2D s2Dhigh;
|
|
|
|
void main()
|
|
{
|
|
vec4 t = texture(s2D, vec2(0.1, 0.2));
|
|
t += texture(s2Dhigh, vec2(0.1, 0.2));
|
|
t += texture(s2dAS, vec4(0.5));
|
|
|
|
gl_Position = pos;
|
|
}
|