mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-27 05:00:28 +00:00
158 lines
7.0 KiB
Plaintext
158 lines
7.0 KiB
Plaintext
hlsl.samplecmp.dualmode.frag
|
|
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:7 Function Definition: @main( ( temp 4-component vector of float)
|
|
0:7 Function Parameters:
|
|
0:? Sequence
|
|
0:10 texture ( temp float)
|
|
0:10 Construct combined texture-sampler ( temp sampler1DShadow)
|
|
0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
|
0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
|
0:10 Construct vec2 ( temp 2-component vector of float)
|
|
0:10 Constant:
|
|
0:10 0.100000
|
|
0:10 Constant:
|
|
0:10 0.750000
|
|
0:11 texture ( temp 4-component vector of float)
|
|
0:11 Construct combined texture-sampler ( temp sampler1D)
|
|
0:11 'g_tTex' (layout( binding=3) uniform texture1D)
|
|
0:11 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:11 Constant:
|
|
0:11 0.100000
|
|
0:13 Branch: Return with expression
|
|
0:13 Constant:
|
|
0:13 0.000000
|
|
0:13 0.000000
|
|
0:13 0.000000
|
|
0:13 0.000000
|
|
0:7 Function Definition: main( ( temp void)
|
|
0:7 Function Parameters:
|
|
0:? Sequence
|
|
0:7 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:7 Function Call: @main( ( temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
|
0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'g_tTex' (layout( binding=3) uniform texture1D)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:7 Function Definition: @main( ( temp 4-component vector of float)
|
|
0:7 Function Parameters:
|
|
0:? Sequence
|
|
0:10 texture ( temp float)
|
|
0:10 Construct combined texture-sampler ( temp sampler1DShadow)
|
|
0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
|
0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
|
0:10 Construct vec2 ( temp 2-component vector of float)
|
|
0:10 Constant:
|
|
0:10 0.100000
|
|
0:10 Constant:
|
|
0:10 0.750000
|
|
0:11 texture ( temp 4-component vector of float)
|
|
0:11 Construct combined texture-sampler ( temp sampler1D)
|
|
0:11 'g_tTex' (layout( binding=3) uniform texture1D)
|
|
0:11 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:11 Constant:
|
|
0:11 0.100000
|
|
0:13 Branch: Return with expression
|
|
0:13 Constant:
|
|
0:13 0.000000
|
|
0:13 0.000000
|
|
0:13 0.000000
|
|
0:13 0.000000
|
|
0:7 Function Definition: main( ( temp void)
|
|
0:7 Function Parameters:
|
|
0:? Sequence
|
|
0:7 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:7 Function Call: @main( ( temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
|
0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
|
0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'g_tTex' (layout( binding=3) uniform texture1D)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000b
|
|
// Id's are bound by 43
|
|
|
|
Capability Shader
|
|
Capability Sampled1D
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 41
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "@main("
|
|
Name 13 "g_tTex"
|
|
Name 17 "g_sSampCmp"
|
|
Name 29 "g_tTex"
|
|
Name 31 "g_sSamp"
|
|
Name 41 "@entryPointOutput"
|
|
Decorate 13(g_tTex) DescriptorSet 0
|
|
Decorate 13(g_tTex) Binding 3
|
|
Decorate 17(g_sSampCmp) DescriptorSet 0
|
|
Decorate 17(g_sSampCmp) Binding 1
|
|
Decorate 29(g_tTex) DescriptorSet 0
|
|
Decorate 29(g_tTex) Binding 3
|
|
Decorate 31(g_sSamp) DescriptorSet 0
|
|
Decorate 31(g_sSamp) Binding 0
|
|
Decorate 41(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeFunction 7(fvec4)
|
|
11: TypeImage 6(float) 1D depth sampled format:Unknown
|
|
12: TypePointer UniformConstant 11
|
|
13(g_tTex): 12(ptr) Variable UniformConstant
|
|
15: TypeSampler
|
|
16: TypePointer UniformConstant 15
|
|
17(g_sSampCmp): 16(ptr) Variable UniformConstant
|
|
19: TypeSampledImage 11
|
|
21: 6(float) Constant 1036831949
|
|
22: 6(float) Constant 1061158912
|
|
23: TypeVector 6(float) 2
|
|
27: TypeImage 6(float) 1D sampled format:Unknown
|
|
28: TypePointer UniformConstant 27
|
|
29(g_tTex): 28(ptr) Variable UniformConstant
|
|
31(g_sSamp): 16(ptr) Variable UniformConstant
|
|
33: TypeSampledImage 27
|
|
36: 6(float) Constant 0
|
|
37: 7(fvec4) ConstantComposite 36 36 36 36
|
|
40: TypePointer Output 7(fvec4)
|
|
41(@entryPointOutput): 40(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
42: 7(fvec4) FunctionCall 9(@main()
|
|
Store 41(@entryPointOutput) 42
|
|
Return
|
|
FunctionEnd
|
|
9(@main(): 7(fvec4) Function None 8
|
|
10: Label
|
|
14: 11 Load 13(g_tTex)
|
|
18: 15 Load 17(g_sSampCmp)
|
|
20: 19 SampledImage 14 18
|
|
24: 23(fvec2) CompositeConstruct 21 22
|
|
25: 6(float) CompositeExtract 24 1
|
|
26: 6(float) ImageSampleDrefImplicitLod 20 24 25
|
|
30: 27 Load 29(g_tTex)
|
|
32: 15 Load 31(g_sSamp)
|
|
34: 33 SampledImage 30 32
|
|
35: 7(fvec4) ImageSampleImplicitLod 34 21
|
|
ReturnValue 37
|
|
FunctionEnd
|