mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 11:19:40 +00:00
422 lines
22 KiB
Plaintext
422 lines
22 KiB
Plaintext
hlsl.semantic.geom
|
|
Shader version: 500
|
|
invocations = -1
|
|
max_vertices = 4
|
|
input primitive = triangles
|
|
output primitive = line_strip
|
|
0:? Sequence
|
|
0:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
|
|
0:13 Function Parameters:
|
|
0:13 'VertexID' ( in 3-element array of uint)
|
|
0:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:? Sequence
|
|
0:15 Sequence
|
|
0:15 Sequence
|
|
0:15 move second child to first child ( temp float)
|
|
0:? 'OutputStream.clip0' ( out float Position)
|
|
0:15 clip0: direct index for structure ( temp float)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:? Sequence
|
|
0:15 move second child to first child ( temp float)
|
|
0:15 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:15 clip0: direct index for structure ( temp float)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 1 (const int)
|
|
0:? Sequence
|
|
0:15 move second child to first child ( temp float)
|
|
0:15 direct index ( out float CullDistance)
|
|
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:15 cull0: direct index for structure ( temp float)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 2 (const int)
|
|
0:15 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
|
|
0:15 vpai: direct index for structure ( temp uint)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 3 (const int)
|
|
0:15 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.rtai' ( out uint Layer)
|
|
0:15 rtai: direct index for structure ( temp uint)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 4 (const int)
|
|
0:15 move second child to first child ( temp int)
|
|
0:? 'OutputStream.ii' (layout( location=0) out int)
|
|
0:15 ii: direct index for structure ( temp int)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 5 (const int)
|
|
0:15 EmitVertex ( temp void)
|
|
0:13 Function Definition: main( ( temp void)
|
|
0:13 Function Parameters:
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp 3-element array of uint)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
|
|
0:21 Function Parameters:
|
|
0:21 'VertexID' ( in 2-element array of uint)
|
|
0:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:? Sequence
|
|
0:23 Sequence
|
|
0:23 Sequence
|
|
0:23 move second child to first child ( temp float)
|
|
0:? 'OutputStream.clip0' ( out float Position)
|
|
0:23 clip0: direct index for structure ( temp float)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 0 (const int)
|
|
0:? Sequence
|
|
0:23 move second child to first child ( temp float)
|
|
0:23 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
|
|
0:23 Constant:
|
|
0:23 0 (const int)
|
|
0:23 clip0: direct index for structure ( temp float)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 1 (const int)
|
|
0:? Sequence
|
|
0:23 move second child to first child ( temp float)
|
|
0:23 direct index ( out float CullDistance)
|
|
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
|
|
0:23 Constant:
|
|
0:23 0 (const int)
|
|
0:23 cull0: direct index for structure ( temp float)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 2 (const int)
|
|
0:23 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
|
|
0:23 vpai: direct index for structure ( temp uint)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 3 (const int)
|
|
0:23 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.rtai' ( out uint Layer)
|
|
0:23 rtai: direct index for structure ( temp uint)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 4 (const int)
|
|
0:23 move second child to first child ( temp int)
|
|
0:? 'OutputStream.ii' (layout( location=0) out int)
|
|
0:23 ii: direct index for structure ( temp int)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 5 (const int)
|
|
0:23 EmitVertex ( temp void)
|
|
0:? Linker Objects
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? 'OutputStream.clip0' ( out float Position)
|
|
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
|
|
0:? 'OutputStream.rtai' ( out uint Layer)
|
|
0:? 'OutputStream.ii' (layout( location=0) out int)
|
|
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
|
|
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
|
|
|
|
|
|
Linked geometry stage:
|
|
|
|
|
|
Shader version: 500
|
|
invocations = 1
|
|
max_vertices = 4
|
|
input primitive = triangles
|
|
output primitive = line_strip
|
|
0:? Sequence
|
|
0:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
|
|
0:13 Function Parameters:
|
|
0:13 'VertexID' ( in 3-element array of uint)
|
|
0:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:? Sequence
|
|
0:15 Sequence
|
|
0:15 Sequence
|
|
0:15 move second child to first child ( temp float)
|
|
0:? 'OutputStream.clip0' ( out float Position)
|
|
0:15 clip0: direct index for structure ( temp float)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:? Sequence
|
|
0:15 move second child to first child ( temp float)
|
|
0:15 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:15 clip0: direct index for structure ( temp float)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 1 (const int)
|
|
0:? Sequence
|
|
0:15 move second child to first child ( temp float)
|
|
0:15 direct index ( out float CullDistance)
|
|
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:15 cull0: direct index for structure ( temp float)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 2 (const int)
|
|
0:15 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
|
|
0:15 vpai: direct index for structure ( temp uint)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 3 (const int)
|
|
0:15 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.rtai' ( out uint Layer)
|
|
0:15 rtai: direct index for structure ( temp uint)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 4 (const int)
|
|
0:15 move second child to first child ( temp int)
|
|
0:? 'OutputStream.ii' (layout( location=0) out int)
|
|
0:15 ii: direct index for structure ( temp int)
|
|
0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:15 Constant:
|
|
0:15 5 (const int)
|
|
0:15 EmitVertex ( temp void)
|
|
0:13 Function Definition: main( ( temp void)
|
|
0:13 Function Parameters:
|
|
0:? Sequence
|
|
0:13 move second child to first child ( temp 3-element array of uint)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
|
|
0:21 Function Parameters:
|
|
0:21 'VertexID' ( in 2-element array of uint)
|
|
0:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:? Sequence
|
|
0:23 Sequence
|
|
0:23 Sequence
|
|
0:23 move second child to first child ( temp float)
|
|
0:? 'OutputStream.clip0' ( out float Position)
|
|
0:23 clip0: direct index for structure ( temp float)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 0 (const int)
|
|
0:? Sequence
|
|
0:23 move second child to first child ( temp float)
|
|
0:23 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
|
|
0:23 Constant:
|
|
0:23 0 (const int)
|
|
0:23 clip0: direct index for structure ( temp float)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 1 (const int)
|
|
0:? Sequence
|
|
0:23 move second child to first child ( temp float)
|
|
0:23 direct index ( out float CullDistance)
|
|
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
|
|
0:23 Constant:
|
|
0:23 0 (const int)
|
|
0:23 cull0: direct index for structure ( temp float)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 2 (const int)
|
|
0:23 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
|
|
0:23 vpai: direct index for structure ( temp uint)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 3 (const int)
|
|
0:23 move second child to first child ( temp uint)
|
|
0:? 'OutputStream.rtai' ( out uint Layer)
|
|
0:23 rtai: direct index for structure ( temp uint)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 4 (const int)
|
|
0:23 move second child to first child ( temp int)
|
|
0:? 'OutputStream.ii' (layout( location=0) out int)
|
|
0:23 ii: direct index for structure ( temp int)
|
|
0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
|
|
0:23 Constant:
|
|
0:23 5 (const int)
|
|
0:23 EmitVertex ( temp void)
|
|
0:? Linker Objects
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? 'OutputStream.clip0' ( out float Position)
|
|
0:? 'OutputStream.vpai' ( out uint ViewportIndex)
|
|
0:? 'OutputStream.rtai' ( out uint Layer)
|
|
0:? 'OutputStream.ii' (layout( location=0) out int)
|
|
0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
|
|
0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
|
|
|
|
Validation failed
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000b
|
|
// Id's are bound by 88
|
|
|
|
Capability Geometry
|
|
Capability ClipDistance
|
|
Capability CullDistance
|
|
Capability MultiViewport
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Geometry 4 "main" 28 37 42 48 53 58 65
|
|
ExecutionMode 4 Triangles
|
|
ExecutionMode 4 Invocations 1
|
|
ExecutionMode 4 OutputLineStrip
|
|
ExecutionMode 4 OutputVertices 4
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 12 "S"
|
|
MemberName 12(S) 0 "clip0"
|
|
MemberName 12(S) 1 "clip0"
|
|
MemberName 12(S) 2 "cull0"
|
|
MemberName 12(S) 3 "vpai"
|
|
MemberName 12(S) 4 "rtai"
|
|
MemberName 12(S) 5 "ii"
|
|
Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;"
|
|
Name 15 "VertexID"
|
|
Name 16 "OutputStream"
|
|
Name 25 "notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;"
|
|
Name 23 "VertexID"
|
|
Name 24 "OutputStream"
|
|
Name 28 "OutputStream.clip0"
|
|
Name 29 "s"
|
|
Name 37 "OutputStream.clip0"
|
|
Name 42 "OutputStream.cull0"
|
|
Name 48 "OutputStream.vpai"
|
|
Name 53 "OutputStream.rtai"
|
|
Name 58 "OutputStream.ii"
|
|
Name 63 "VertexID"
|
|
Name 65 "VertexID"
|
|
Name 67 "OutputStream"
|
|
Name 68 "param"
|
|
Name 70 "param"
|
|
Name 73 "s"
|
|
Decorate 28(OutputStream.clip0) BuiltIn Position
|
|
Decorate 37(OutputStream.clip0) BuiltIn ClipDistance
|
|
Decorate 42(OutputStream.cull0) BuiltIn CullDistance
|
|
Decorate 48(OutputStream.vpai) BuiltIn ViewportIndex
|
|
Decorate 53(OutputStream.rtai) BuiltIn Layer
|
|
Decorate 58(OutputStream.ii) Location 0
|
|
Decorate 65(VertexID) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeInt 32 0
|
|
7: 6(int) Constant 3
|
|
8: TypeArray 6(int) 7
|
|
9: TypePointer Function 8
|
|
10: TypeFloat 32
|
|
11: TypeInt 32 1
|
|
12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int)
|
|
13: TypePointer Function 12(S)
|
|
14: TypeFunction 2 9(ptr) 13(ptr)
|
|
19: 6(int) Constant 2
|
|
20: TypeArray 6(int) 19
|
|
21: TypePointer Function 20
|
|
22: TypeFunction 2 21(ptr) 13(ptr)
|
|
27: TypePointer Output 10(float)
|
|
28(OutputStream.clip0): 27(ptr) Variable Output
|
|
30: 11(int) Constant 0
|
|
31: TypePointer Function 10(float)
|
|
34: 6(int) Constant 1
|
|
35: TypeArray 10(float) 34
|
|
36: TypePointer Output 35
|
|
37(OutputStream.clip0): 36(ptr) Variable Output
|
|
38: 11(int) Constant 1
|
|
42(OutputStream.cull0): 36(ptr) Variable Output
|
|
43: 11(int) Constant 2
|
|
47: TypePointer Output 6(int)
|
|
48(OutputStream.vpai): 47(ptr) Variable Output
|
|
49: 11(int) Constant 3
|
|
50: TypePointer Function 6(int)
|
|
53(OutputStream.rtai): 47(ptr) Variable Output
|
|
54: 11(int) Constant 4
|
|
57: TypePointer Output 11(int)
|
|
58(OutputStream.ii): 57(ptr) Variable Output
|
|
59: 11(int) Constant 5
|
|
60: TypePointer Function 11(int)
|
|
64: TypePointer Input 8
|
|
65(VertexID): 64(ptr) Variable Input
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
63(VertexID): 9(ptr) Variable Function
|
|
67(OutputStream): 13(ptr) Variable Function
|
|
68(param): 9(ptr) Variable Function
|
|
70(param): 13(ptr) Variable Function
|
|
66: 8 Load 65(VertexID)
|
|
Store 63(VertexID) 66
|
|
69: 8 Load 63(VertexID)
|
|
Store 68(param) 69
|
|
71: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 68(param) 70(param)
|
|
72: 12(S) Load 70(param)
|
|
Store 67(OutputStream) 72
|
|
Return
|
|
FunctionEnd
|
|
17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14
|
|
15(VertexID): 9(ptr) FunctionParameter
|
|
16(OutputStream): 13(ptr) FunctionParameter
|
|
18: Label
|
|
29(s): 13(ptr) Variable Function
|
|
32: 31(ptr) AccessChain 29(s) 30
|
|
33: 10(float) Load 32
|
|
Store 28(OutputStream.clip0) 33
|
|
39: 31(ptr) AccessChain 29(s) 38
|
|
40: 10(float) Load 39
|
|
41: 27(ptr) AccessChain 37(OutputStream.clip0) 30
|
|
Store 41 40
|
|
44: 31(ptr) AccessChain 29(s) 43
|
|
45: 10(float) Load 44
|
|
46: 27(ptr) AccessChain 42(OutputStream.cull0) 30
|
|
Store 46 45
|
|
51: 50(ptr) AccessChain 29(s) 49
|
|
52: 6(int) Load 51
|
|
Store 48(OutputStream.vpai) 52
|
|
55: 50(ptr) AccessChain 29(s) 54
|
|
56: 6(int) Load 55
|
|
Store 53(OutputStream.rtai) 56
|
|
61: 60(ptr) AccessChain 29(s) 59
|
|
62: 11(int) Load 61
|
|
Store 58(OutputStream.ii) 62
|
|
EmitVertex
|
|
Return
|
|
FunctionEnd
|
|
25(notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 22
|
|
23(VertexID): 21(ptr) FunctionParameter
|
|
24(OutputStream): 13(ptr) FunctionParameter
|
|
26: Label
|
|
73(s): 13(ptr) Variable Function
|
|
74: 31(ptr) AccessChain 73(s) 30
|
|
75: 10(float) Load 74
|
|
Store 28(OutputStream.clip0) 75
|
|
76: 31(ptr) AccessChain 73(s) 38
|
|
77: 10(float) Load 76
|
|
78: 27(ptr) AccessChain 37(OutputStream.clip0) 30
|
|
Store 78 77
|
|
79: 31(ptr) AccessChain 73(s) 43
|
|
80: 10(float) Load 79
|
|
81: 27(ptr) AccessChain 42(OutputStream.cull0) 30
|
|
Store 81 80
|
|
82: 50(ptr) AccessChain 73(s) 49
|
|
83: 6(int) Load 82
|
|
Store 48(OutputStream.vpai) 83
|
|
84: 50(ptr) AccessChain 73(s) 54
|
|
85: 6(int) Load 84
|
|
Store 53(OutputStream.rtai) 85
|
|
86: 60(ptr) AccessChain 73(s) 59
|
|
87: 11(int) Load 86
|
|
Store 58(OutputStream.ii) 87
|
|
EmitVertex
|
|
Return
|
|
FunctionEnd
|