mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 11:19:40 +00:00
380 lines
17 KiB
Plaintext
380 lines
17 KiB
Plaintext
hlsl.this.frag
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:1 Sequence
|
|
0:1 move second child to first child ( temp 2-component vector of float)
|
|
0:1 'var' ( global 2-component vector of float)
|
|
0:1 Constant:
|
|
0:1 1.000000
|
|
0:1 2.000000
|
|
0:6 Function Definition: type1::memFun1(vi3; ( temp int)
|
|
0:6 Function Parameters:
|
|
0:6 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:6 'var' ( in 3-component vector of int)
|
|
0:? Sequence
|
|
0:7 Branch: Return with expression
|
|
0:7 add ( temp int)
|
|
0:7 add ( temp int)
|
|
0:7 direct index ( temp int)
|
|
0:7 'var' ( in 3-component vector of int)
|
|
0:7 Constant:
|
|
0:7 2 (const int)
|
|
0:7 var: direct index for structure ( temp int)
|
|
0:7 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:7 Constant:
|
|
0:7 1 (const int)
|
|
0:7 var2: direct index for structure ( temp int)
|
|
0:7 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:7 Constant:
|
|
0:7 2 (const uint)
|
|
0:10 Function Definition: type1::memFun2(i1; ( temp int)
|
|
0:10 Function Parameters:
|
|
0:10 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:10 'a' ( in int)
|
|
0:? Sequence
|
|
0:11 Sequence
|
|
0:11 move second child to first child ( temp 3-component vector of int)
|
|
0:11 'var' ( temp 3-component vector of int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 2 (const int)
|
|
0:11 3 (const int)
|
|
0:12 Branch: Return with expression
|
|
0:12 add ( temp int)
|
|
0:12 add ( temp int)
|
|
0:12 direct index ( temp int)
|
|
0:12 'var' ( temp 3-component vector of int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Convert float to int ( temp int)
|
|
0:12 direct index ( temp float)
|
|
0:12 bar: direct index for structure ( temp 2-component vector of float)
|
|
0:12 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:12 Constant:
|
|
0:12 0 (const uint)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 var2: direct index for structure ( temp int)
|
|
0:12 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:20 Function Definition: @main( ( temp 4-component vector of float)
|
|
0:20 Function Parameters:
|
|
0:? Sequence
|
|
0:22 move second child to first child ( temp 2-component vector of float)
|
|
0:22 bar: direct index for structure ( temp 2-component vector of float)
|
|
0:22 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 'var' ( global 2-component vector of float)
|
|
0:23 move second child to first child ( temp int)
|
|
0:23 var: direct index for structure ( temp int)
|
|
0:23 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:23 Constant:
|
|
0:23 1 (const int)
|
|
0:23 Constant:
|
|
0:23 7 (const int)
|
|
0:24 move second child to first child ( temp int)
|
|
0:24 var2: direct index for structure ( temp int)
|
|
0:24 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:24 Constant:
|
|
0:24 2 (const int)
|
|
0:24 Constant:
|
|
0:24 9 (const int)
|
|
0:25 Sequence
|
|
0:25 move second child to first child ( temp int)
|
|
0:25 'i' ( temp int)
|
|
0:25 Function Call: type1::memFun1(vi3; ( temp int)
|
|
0:25 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:25 Constant:
|
|
0:25 10 (const int)
|
|
0:25 11 (const int)
|
|
0:25 12 (const int)
|
|
0:26 add second child into first child ( temp int)
|
|
0:26 'i' ( temp int)
|
|
0:26 Function Call: type1::memFun2(i1; ( temp int)
|
|
0:26 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:26 Constant:
|
|
0:26 17 (const int)
|
|
0:28 Branch: Return with expression
|
|
0:28 Construct vec4 ( temp 4-component vector of float)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:20 Function Definition: main( ( temp void)
|
|
0:20 Function Parameters:
|
|
0:? Sequence
|
|
0:20 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:20 Function Call: @main( ( temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'var' ( global 2-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:1 Sequence
|
|
0:1 move second child to first child ( temp 2-component vector of float)
|
|
0:1 'var' ( global 2-component vector of float)
|
|
0:1 Constant:
|
|
0:1 1.000000
|
|
0:1 2.000000
|
|
0:6 Function Definition: type1::memFun1(vi3; ( temp int)
|
|
0:6 Function Parameters:
|
|
0:6 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:6 'var' ( in 3-component vector of int)
|
|
0:? Sequence
|
|
0:7 Branch: Return with expression
|
|
0:7 add ( temp int)
|
|
0:7 add ( temp int)
|
|
0:7 direct index ( temp int)
|
|
0:7 'var' ( in 3-component vector of int)
|
|
0:7 Constant:
|
|
0:7 2 (const int)
|
|
0:7 var: direct index for structure ( temp int)
|
|
0:7 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:7 Constant:
|
|
0:7 1 (const int)
|
|
0:7 var2: direct index for structure ( temp int)
|
|
0:7 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:7 Constant:
|
|
0:7 2 (const uint)
|
|
0:10 Function Definition: type1::memFun2(i1; ( temp int)
|
|
0:10 Function Parameters:
|
|
0:10 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:10 'a' ( in int)
|
|
0:? Sequence
|
|
0:11 Sequence
|
|
0:11 move second child to first child ( temp 3-component vector of int)
|
|
0:11 'var' ( temp 3-component vector of int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 2 (const int)
|
|
0:11 3 (const int)
|
|
0:12 Branch: Return with expression
|
|
0:12 add ( temp int)
|
|
0:12 add ( temp int)
|
|
0:12 direct index ( temp int)
|
|
0:12 'var' ( temp 3-component vector of int)
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:12 Convert float to int ( temp int)
|
|
0:12 direct index ( temp float)
|
|
0:12 bar: direct index for structure ( temp 2-component vector of float)
|
|
0:12 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:12 Constant:
|
|
0:12 0 (const uint)
|
|
0:12 Constant:
|
|
0:12 1 (const int)
|
|
0:12 var2: direct index for structure ( temp int)
|
|
0:12 '@this' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:12 Constant:
|
|
0:12 2 (const int)
|
|
0:20 Function Definition: @main( ( temp 4-component vector of float)
|
|
0:20 Function Parameters:
|
|
0:? Sequence
|
|
0:22 move second child to first child ( temp 2-component vector of float)
|
|
0:22 bar: direct index for structure ( temp 2-component vector of float)
|
|
0:22 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 'var' ( global 2-component vector of float)
|
|
0:23 move second child to first child ( temp int)
|
|
0:23 var: direct index for structure ( temp int)
|
|
0:23 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:23 Constant:
|
|
0:23 1 (const int)
|
|
0:23 Constant:
|
|
0:23 7 (const int)
|
|
0:24 move second child to first child ( temp int)
|
|
0:24 var2: direct index for structure ( temp int)
|
|
0:24 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:24 Constant:
|
|
0:24 2 (const int)
|
|
0:24 Constant:
|
|
0:24 9 (const int)
|
|
0:25 Sequence
|
|
0:25 move second child to first child ( temp int)
|
|
0:25 'i' ( temp int)
|
|
0:25 Function Call: type1::memFun1(vi3; ( temp int)
|
|
0:25 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:25 Constant:
|
|
0:25 10 (const int)
|
|
0:25 11 (const int)
|
|
0:25 12 (const int)
|
|
0:26 add second child into first child ( temp int)
|
|
0:26 'i' ( temp int)
|
|
0:26 Function Call: type1::memFun2(i1; ( temp int)
|
|
0:26 'T' ( temp structure{ temp 2-component vector of float bar, temp int var, temp int var2})
|
|
0:26 Constant:
|
|
0:26 17 (const int)
|
|
0:28 Branch: Return with expression
|
|
0:28 Construct vec4 ( temp 4-component vector of float)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:28 Convert int to float ( temp float)
|
|
0:28 'i' ( temp int)
|
|
0:20 Function Definition: main( ( temp void)
|
|
0:20 Function Parameters:
|
|
0:? Sequence
|
|
0:20 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:20 Function Call: @main( ( temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'var' ( global 2-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000b
|
|
// Id's are bound by 98
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 96
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "type1"
|
|
MemberName 9(type1) 0 "bar"
|
|
MemberName 9(type1) 1 "var"
|
|
MemberName 9(type1) 2 "var2"
|
|
Name 16 "type1::memFun1(vi3;"
|
|
Name 14 "@this"
|
|
Name 15 "var"
|
|
Name 22 "type1::memFun2(i1;"
|
|
Name 20 "@this"
|
|
Name 21 "a"
|
|
Name 26 "@main("
|
|
Name 29 "var"
|
|
Name 47 "var"
|
|
Name 64 "T"
|
|
Name 72 "i"
|
|
Name 77 "param"
|
|
Name 80 "param"
|
|
Name 96 "@entryPointOutput"
|
|
Decorate 96(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 2
|
|
8: TypeInt 32 1
|
|
9(type1): TypeStruct 7(fvec2) 8(int) 8(int)
|
|
10: TypePointer Function 9(type1)
|
|
11: TypeVector 8(int) 3
|
|
12: TypePointer Function 11(ivec3)
|
|
13: TypeFunction 8(int) 10(ptr) 12(ptr)
|
|
18: TypePointer Function 8(int)
|
|
19: TypeFunction 8(int) 10(ptr) 18(ptr)
|
|
24: TypeVector 6(float) 4
|
|
25: TypeFunction 24(fvec4)
|
|
28: TypePointer Private 7(fvec2)
|
|
29(var): 28(ptr) Variable Private
|
|
30: 6(float) Constant 1065353216
|
|
31: 6(float) Constant 1073741824
|
|
32: 7(fvec2) ConstantComposite 30 31
|
|
33: TypeInt 32 0
|
|
34: 33(int) Constant 2
|
|
37: 8(int) Constant 1
|
|
41: 8(int) Constant 2
|
|
48: 8(int) Constant 3
|
|
49: 11(ivec3) ConstantComposite 37 41 48
|
|
52: 8(int) Constant 0
|
|
53: 33(int) Constant 1
|
|
54: TypePointer Function 6(float)
|
|
66: TypePointer Function 7(fvec2)
|
|
68: 8(int) Constant 7
|
|
70: 8(int) Constant 9
|
|
73: 8(int) Constant 10
|
|
74: 8(int) Constant 11
|
|
75: 8(int) Constant 12
|
|
76: 11(ivec3) ConstantComposite 73 74 75
|
|
79: 8(int) Constant 17
|
|
95: TypePointer Output 24(fvec4)
|
|
96(@entryPointOutput): 95(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
Store 29(var) 32
|
|
97: 24(fvec4) FunctionCall 26(@main()
|
|
Store 96(@entryPointOutput) 97
|
|
Return
|
|
FunctionEnd
|
|
16(type1::memFun1(vi3;): 8(int) Function None 13
|
|
14(@this): 10(ptr) FunctionParameter
|
|
15(var): 12(ptr) FunctionParameter
|
|
17: Label
|
|
35: 18(ptr) AccessChain 15(var) 34
|
|
36: 8(int) Load 35
|
|
38: 18(ptr) AccessChain 14(@this) 37
|
|
39: 8(int) Load 38
|
|
40: 8(int) IAdd 36 39
|
|
42: 18(ptr) AccessChain 14(@this) 41
|
|
43: 8(int) Load 42
|
|
44: 8(int) IAdd 40 43
|
|
ReturnValue 44
|
|
FunctionEnd
|
|
22(type1::memFun2(i1;): 8(int) Function None 19
|
|
20(@this): 10(ptr) FunctionParameter
|
|
21(a): 18(ptr) FunctionParameter
|
|
23: Label
|
|
47(var): 12(ptr) Variable Function
|
|
Store 47(var) 49
|
|
50: 18(ptr) AccessChain 47(var) 34
|
|
51: 8(int) Load 50
|
|
55: 54(ptr) AccessChain 20(@this) 52 53
|
|
56: 6(float) Load 55
|
|
57: 8(int) ConvertFToS 56
|
|
58: 8(int) IAdd 51 57
|
|
59: 18(ptr) AccessChain 20(@this) 41
|
|
60: 8(int) Load 59
|
|
61: 8(int) IAdd 58 60
|
|
ReturnValue 61
|
|
FunctionEnd
|
|
26(@main(): 24(fvec4) Function None 25
|
|
27: Label
|
|
64(T): 10(ptr) Variable Function
|
|
72(i): 18(ptr) Variable Function
|
|
77(param): 12(ptr) Variable Function
|
|
80(param): 18(ptr) Variable Function
|
|
65: 7(fvec2) Load 29(var)
|
|
67: 66(ptr) AccessChain 64(T) 52
|
|
Store 67 65
|
|
69: 18(ptr) AccessChain 64(T) 37
|
|
Store 69 68
|
|
71: 18(ptr) AccessChain 64(T) 41
|
|
Store 71 70
|
|
Store 77(param) 76
|
|
78: 8(int) FunctionCall 16(type1::memFun1(vi3;) 64(T) 77(param)
|
|
Store 72(i) 78
|
|
Store 80(param) 79
|
|
81: 8(int) FunctionCall 22(type1::memFun2(i1;) 64(T) 80(param)
|
|
82: 8(int) Load 72(i)
|
|
83: 8(int) IAdd 82 81
|
|
Store 72(i) 83
|
|
84: 8(int) Load 72(i)
|
|
85: 6(float) ConvertSToF 84
|
|
86: 8(int) Load 72(i)
|
|
87: 6(float) ConvertSToF 86
|
|
88: 8(int) Load 72(i)
|
|
89: 6(float) ConvertSToF 88
|
|
90: 8(int) Load 72(i)
|
|
91: 6(float) ConvertSToF 90
|
|
92: 24(fvec4) CompositeConstruct 85 87 89 91
|
|
ReturnValue 92
|
|
FunctionEnd
|