glslang/Test/baseResults/spv.debuginfo.hlsl.geom.out
Sajjad Mirza 33cef2f02d Emit correct nonsemantic debug info for explicitly sized types
Previously, the type names in the nonsemantic shader debug info would be
"int", "uint", or "float" for all numeric types. This change makes the
correct names such as "int8_t" or "float16_t" get emitted.
2023-12-11 20:03:18 +00:00

500 lines
31 KiB
Plaintext

spv.debuginfo.hlsl.geom
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 353
Capability Geometry
Capability MultiViewport
Extension "SPV_KHR_non_semantic_info"
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
3: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 6 "main" 255 261 266 272 277 282 287 302 309 314 338 341
ExecutionMode 6 Triangles
ExecutionMode 6 Invocations 2
ExecutionMode 6 OutputTriangleStrip
ExecutionMode 6 OutputVertices 3
1: String ""
9: String "float"
12: String "uint"
25: String "Pos"
27: String "// OpModuleProcessed auto-map-locations
// OpModuleProcessed auto-map-bindings
// OpModuleProcessed entry-point main
// OpModuleProcessed client vulkan100
// OpModuleProcessed target-env vulkan1.0
// OpModuleProcessed keep-uncalled
// OpModuleProcessed hlsl-offsets
#line 1
"
31: String "Color"
36: String "VSOutput"
47: String "PrimitiveID"
52: String "LightVec"
58: String "GSOutput"
68: String "@main"
74: String "input"
78: String "outStream"
82: String "InvocationID"
91: String "int"
96: String "i"
111: String "bool"
119: String "output"
141: String "projection"
145: String "modelview"
149: String "lightPos"
153: String "UBO"
156: String "ubo"
191: String "pos"
200: String "worldPos"
211: String "lPos"
257: String "outStream.Pos"
263: String "outStream.ViewportIndex"
268: String "outStream.PrimitiveID"
274: String "outStream.Normal"
279: String "outStream.Color"
284: String "outStream.ViewVec"
289: String "outStream.LightVec"
Name 6 "main"
Name 23 "VSOutput"
MemberName 23(VSOutput) 0 "Pos"
MemberName 23(VSOutput) 1 "Normal"
MemberName 23(VSOutput) 2 "Color"
Name 43 "GSOutput"
MemberName 43(GSOutput) 0 "Pos"
MemberName 43(GSOutput) 1 "ViewportIndex"
MemberName 43(GSOutput) 2 "PrimitiveID"
MemberName 43(GSOutput) 3 "Normal"
MemberName 43(GSOutput) 4 "Color"
MemberName 43(GSOutput) 5 "ViewVec"
MemberName 43(GSOutput) 6 "LightVec"
Name 67 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;"
Name 63 "input"
Name 64 "outStream"
Name 65 "InvocationID"
Name 66 "PrimitiveID"
Name 94 "i"
Name 117 "output"
Name 139 "UBO"
MemberName 139(UBO) 0 "projection"
MemberName 139(UBO) 1 "modelview"
MemberName 139(UBO) 2 "lightPos"
Name 154 "ubo"
MemberName 154(ubo) 0 "ubo"
Name 160 ""
Name 189 "pos"
Name 198 "worldPos"
Name 209 "lPos"
Name 255 "outStream.Pos"
Name 261 "outStream.ViewportIndex"
Name 266 "outStream.PrimitiveID"
Name 272 "outStream.Normal"
Name 277 "outStream.Color"
Name 282 "outStream.ViewVec"
Name 287 "outStream.LightVec"
Name 299 "input"
Name 302 "input.Pos"
Name 309 "input.Normal"
Name 314 "input.Color"
Name 336 "InvocationID"
Name 338 "InvocationID"
Name 340 "PrimitiveID"
Name 341 "PrimitiveID"
Name 343 "outStream"
Name 344 "param"
Name 346 "param"
Name 347 "param"
Name 349 "param"
Decorate 135 ArrayStride 64
Decorate 137 ArrayStride 64
MemberDecorate 139(UBO) 0 RowMajor
MemberDecorate 139(UBO) 0 Offset 0
MemberDecorate 139(UBO) 0 MatrixStride 16
MemberDecorate 139(UBO) 1 RowMajor
MemberDecorate 139(UBO) 1 Offset 128
MemberDecorate 139(UBO) 1 MatrixStride 16
MemberDecorate 139(UBO) 2 Offset 256
MemberDecorate 154(ubo) 0 Offset 0
Decorate 154(ubo) Block
Decorate 160 DescriptorSet 0
Decorate 160 Binding 0
Decorate 255(outStream.Pos) BuiltIn Position
Decorate 261(outStream.ViewportIndex) BuiltIn ViewportIndex
Decorate 266(outStream.PrimitiveID) BuiltIn PrimitiveId
Decorate 272(outStream.Normal) Location 0
Decorate 277(outStream.Color) Location 1
Decorate 282(outStream.ViewVec) Location 2
Decorate 287(outStream.LightVec) Location 3
Decorate 302(input.Pos) BuiltIn Position
Decorate 309(input.Normal) Location 0
Decorate 314(input.Color) Location 1
Decorate 338(InvocationID) BuiltIn InvocationId
Decorate 341(PrimitiveID) BuiltIn PrimitiveId
4: TypeVoid
5: TypeFunction 4
8: TypeFloat 32
11: TypeInt 32 0
14: 11(int) Constant 32
15: 11(int) Constant 6
16: 11(int) Constant 0
13: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
17: 11(int) Constant 3
10: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
18: TypeVector 8(float) 4
19: 11(int) Constant 4
20: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 19
21: TypeVector 8(float) 3
22: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
23(VSOutput): TypeStruct 18(fvec4) 21(fvec3) 21(fvec3)
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 27
28: 11(int) Constant 37
29: 11(int) Constant 13
24: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 28 29 16 16 17
32: 11(int) Constant 39
33: 11(int) Constant 34
30: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
37: 11(int) Constant 1
39: 11(int) Constant 5
38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 19 26 39
35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 36 37 26 16 16 38 36 16 17 24 30 34
40: TypeArray 23(VSOutput) 17
41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 17
42: TypePointer Function 40
43(GSOutput): TypeStruct 18(fvec4) 11(int) 11(int) 21(fvec3) 21(fvec3) 21(fvec3) 21(fvec3)
45: 11(int) Constant 44
44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 45 29 16 16 17
48: 11(int) Constant 46
49: 11(int) Constant 19
46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 13 26 48 49 16 16 17
50: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 13 26 48 49 16 16 17
53: 11(int) Constant 50
51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 58 37 26 16 16 38 58 16 17 44 46 50 51 54 55 56
59: TypePointer Function 43(GSOutput)
60: TypePointer Function 11(int)
61: TypeFunction 4 42(ptr) 59(ptr) 60(ptr) 60(ptr)
62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 4 41 57 13 13
69: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 68 62 26 16 16 38 68 17 16
73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 74 41 26 16 16 69 19 37
76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
79: 11(int) Constant 2
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 78 57 26 16 16 69 19 79
81: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 82 13 26 16 16 69 19 17
84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 13 26 16 16 69 19 19
89: 11(int) Constant 57
90: TypeInt 32 1
92: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 91 14 19 16
93: TypePointer Function 90(int)
95: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 96 92 26 89 16 69 19
98: 90(int) Constant 0
109: 90(int) Constant 3
110: TypeBool
112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 111 14 79 16
116: 11(int) Constant 59
118: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 119 57 26 116 16 69 19
121: 8(float) Constant 0
122: 18(fvec4) ConstantComposite 121 121 121 121
123: 21(fvec3) ConstantComposite 121 121 121
124:43(GSOutput) ConstantComposite 122 16 16 123 123 123 123
126: 11(int) Constant 60
128: 90(int) Constant 1
129: TypePointer Function 21(fvec3)
132: TypeMatrix 18(fvec4) 4
134: 110(bool) ConstantTrue
133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 134
135: TypeArray 132 79
136: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 133 79
137: TypeArray 132 79
138: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 133 79
139(UBO): TypeStruct 135 137 18(fvec4)
142: 11(int) Constant 28
143: 11(int) Constant 21
140: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 141 136 26 142 143 16 16 17
146: 11(int) Constant 29
147: 11(int) Constant 20
144: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 145 138 26 146 147 16 16 17
150: 11(int) Constant 30
151: 11(int) Constant 17
148: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 20 26 150 151 16 16 17
152: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 153 37 26 126 16 38 153 16 17 140 144 148
154(ubo): TypeStruct 139(UBO)
157: 11(int) Constant 33
155: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 152 26 157 28 16 16 17
158: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 156 37 26 126 16 38 156 16 17 155
159: TypePointer Uniform 154(ubo)
160: 159(ptr) Variable Uniform
162: 11(int) Constant 8
161: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 158 26 126 16 38 1 160 162
164: TypePointer Uniform 132
167: TypeMatrix 21(fvec3) 3
168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 22 17 134
179: 11(int) Constant 61
180: 90(int) Constant 4
182: 90(int) Constant 2
187: 11(int) Constant 63
188: TypePointer Function 18(fvec4)
190: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 191 20 26 187 16 69 19
197: 11(int) Constant 64
199: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 200 20 26 197 16 69 19
208: 11(int) Constant 66
210: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 211 22 26 208 16 69 19
213: TypePointer Uniform 18(fvec4)
222: 11(int) Constant 67
223: 90(int) Constant 6
230: 11(int) Constant 68
231: 90(int) Constant 5
237: 11(int) Constant 70
245: 11(int) Constant 73
249: 11(int) Constant 74
253: 11(int) Constant 75
254: TypePointer Output 18(fvec4)
255(outStream.Pos): 254(ptr) Variable Output
256: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 257 20 26 253 16 38 257 255(outStream.Pos) 162
260: TypePointer Output 11(int)
261(outStream.ViewportIndex): 260(ptr) Variable Output
262: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 263 13 26 253 16 38 263 261(outStream.ViewportIndex) 162
266(outStream.PrimitiveID): 260(ptr) Variable Output
267: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 268 13 26 253 16 38 268 266(outStream.PrimitiveID) 162
271: TypePointer Output 21(fvec3)
272(outStream.Normal): 271(ptr) Variable Output
273: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 274 22 26 253 16 38 274 272(outStream.Normal) 162
277(outStream.Color): 271(ptr) Variable Output
278: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 279 22 26 253 16 38 279 277(outStream.Color) 162
282(outStream.ViewVec): 271(ptr) Variable Output
283: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 284 22 26 253 16 38 284 282(outStream.ViewVec) 162
287(outStream.LightVec): 271(ptr) Variable Output
288: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 289 22 26 253 16 38 289 287(outStream.LightVec) 162
298: 11(int) Constant 78
300: TypeArray 18(fvec4) 17
301: TypePointer Input 300
302(input.Pos): 301(ptr) Variable Input
303: TypePointer Input 18(fvec4)
307: TypeArray 21(fvec3) 17
308: TypePointer Input 307
309(input.Normal): 308(ptr) Variable Input
310: TypePointer Input 21(fvec3)
314(input.Color): 308(ptr) Variable Input
337: TypePointer Input 11(int)
338(InvocationID): 337(ptr) Variable Input
341(PrimitiveID): 337(ptr) Variable Input
Line 1 56 1
6(main): 4 Function None 5
7: Label
299(input): 42(ptr) Variable Function
336(InvocationID): 60(ptr) Variable Function
340(PrimitiveID): 60(ptr) Variable Function
343(outStream): 59(ptr) Variable Function
344(param): 42(ptr) Variable Function
346(param): 59(ptr) Variable Function
347(param): 60(ptr) Variable Function
349(param): 60(ptr) Variable Function
Line 1 56 0
304: 303(ptr) AccessChain 302(input.Pos) 98
305: 18(fvec4) Load 304
306: 188(ptr) AccessChain 299(input) 98 98
Store 306 305
311: 310(ptr) AccessChain 309(input.Normal) 98
312: 21(fvec3) Load 311
313: 129(ptr) AccessChain 299(input) 98 128
Store 313 312
315: 310(ptr) AccessChain 314(input.Color) 98
316: 21(fvec3) Load 315
317: 129(ptr) AccessChain 299(input) 98 182
Store 317 316
318: 303(ptr) AccessChain 302(input.Pos) 128
319: 18(fvec4) Load 318
320: 188(ptr) AccessChain 299(input) 128 98
Store 320 319
321: 310(ptr) AccessChain 309(input.Normal) 128
322: 21(fvec3) Load 321
323: 129(ptr) AccessChain 299(input) 128 128
Store 323 322
324: 310(ptr) AccessChain 314(input.Color) 128
325: 21(fvec3) Load 324
326: 129(ptr) AccessChain 299(input) 128 182
Store 326 325
327: 303(ptr) AccessChain 302(input.Pos) 182
328: 18(fvec4) Load 327
329: 188(ptr) AccessChain 299(input) 182 98
Store 329 328
330: 310(ptr) AccessChain 309(input.Normal) 182
331: 21(fvec3) Load 330
332: 129(ptr) AccessChain 299(input) 182 128
Store 332 331
333: 310(ptr) AccessChain 314(input.Color) 182
334: 21(fvec3) Load 333
335: 129(ptr) AccessChain 299(input) 182 182
Store 335 334
339: 11(int) Load 338(InvocationID)
Store 336(InvocationID) 339
342: 11(int) Load 341(PrimitiveID)
Store 340(PrimitiveID) 342
345: 40 Load 299(input)
Store 344(param) 345
348: 11(int) Load 336(InvocationID)
Store 347(param) 348
350: 11(int) Load 340(PrimitiveID)
Store 349(param) 350
351: 4 FunctionCall 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 344(param) 346(param) 347(param) 349(param)
352:43(GSOutput) Load 346(param)
Store 343(outStream) 352
Return
FunctionEnd
Line 1 56 1
67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 4 Function None 61
63(input): 42(ptr) FunctionParameter
64(outStream): 59(ptr) FunctionParameter
65(InvocationID): 60(ptr) FunctionParameter
66(PrimitiveID): 60(ptr) FunctionParameter
70: Label
94(i): 93(ptr) Variable Function
117(output): 59(ptr) Variable Function
189(pos): 188(ptr) Variable Function
198(worldPos): 188(ptr) Variable Function
209(lPos): 129(ptr) Variable Function
71: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
72: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 16 16 16 16
75: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 73 63(input) 76
80: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 77 64(outStream) 76
83: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 81 65(InvocationID) 76
85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 84 66(PrimitiveID) 76
86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 69 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
97: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 95 94(i) 76
Store 94(i) 98
Branch 99
99: Label
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
104: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
LoopMerge 101 102 None
Branch 105
105: Label
106: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
107: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
108: 90(int) Load 94(i)
113: 110(bool) SLessThan 108 109
BranchConditional 113 100 101
100: Label
114: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
115: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 116 116 16 16
120: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 118 117(output) 76
Store 117(output) 124
125: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 126 126 16 16
127: 90(int) Load 94(i)
130: 129(ptr) AccessChain 63(input) 127 128
131: 21(fvec3) Load 130
163: 11(int) Load 65(InvocationID)
165: 164(ptr) AccessChain 160 98 128 163
166: 132 Load 165
169: 18(fvec4) CompositeExtract 166 0
170: 21(fvec3) VectorShuffle 169 169 0 1 2
171: 18(fvec4) CompositeExtract 166 1
172: 21(fvec3) VectorShuffle 171 171 0 1 2
173: 18(fvec4) CompositeExtract 166 2
174: 21(fvec3) VectorShuffle 173 173 0 1 2
175: 167 CompositeConstruct 170 172 174
176: 21(fvec3) VectorTimesMatrix 131 175
177: 129(ptr) AccessChain 117(output) 109
Store 177 176
178: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 179 179 16 16
181: 90(int) Load 94(i)
183: 129(ptr) AccessChain 63(input) 181 182
184: 21(fvec3) Load 183
185: 129(ptr) AccessChain 117(output) 180
Store 185 184
186: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 187 187 16 16
192: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 190 189(pos) 76
193: 90(int) Load 94(i)
194: 188(ptr) AccessChain 63(input) 193 98
195: 18(fvec4) Load 194
Store 189(pos) 195
196: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 197 197 16 16
201: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 199 198(worldPos) 76
202: 18(fvec4) Load 189(pos)
203: 11(int) Load 65(InvocationID)
204: 164(ptr) AccessChain 160 98 128 203
205: 132 Load 204
206: 18(fvec4) VectorTimesMatrix 202 205
Store 198(worldPos) 206
207: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 208 208 16 16
212: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 210 209(lPos) 76
214: 213(ptr) AccessChain 160 98 182
215: 18(fvec4) Load 214
216: 11(int) Load 65(InvocationID)
217: 164(ptr) AccessChain 160 98 128 216
218: 132 Load 217
219: 18(fvec4) VectorTimesMatrix 215 218
220: 21(fvec3) VectorShuffle 219 219 0 1 2
Store 209(lPos) 220
221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 222 222 16 16
224: 21(fvec3) Load 209(lPos)
225: 18(fvec4) Load 198(worldPos)
226: 21(fvec3) VectorShuffle 225 225 0 1 2
227: 21(fvec3) FSub 224 226
228: 129(ptr) AccessChain 117(output) 223
Store 228 227
229: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 230 230 16 16
232: 18(fvec4) Load 198(worldPos)
233: 21(fvec3) VectorShuffle 232 232 0 1 2
234: 21(fvec3) FNegate 233
235: 129(ptr) AccessChain 117(output) 231
Store 235 234
236: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 237 237 16 16
238: 18(fvec4) Load 198(worldPos)
239: 11(int) Load 65(InvocationID)
240: 164(ptr) AccessChain 160 98 98 239
241: 132 Load 240
242: 18(fvec4) VectorTimesMatrix 238 241
243: 188(ptr) AccessChain 117(output) 98
Store 243 242
244: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 245 245 16 16
246: 11(int) Load 65(InvocationID)
247: 60(ptr) AccessChain 117(output) 128
Store 247 246
248: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 249 249 16 16
250: 11(int) Load 66(PrimitiveID)
251: 60(ptr) AccessChain 117(output) 182
Store 251 250
252: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 253 253 16 16
258: 188(ptr) AccessChain 117(output) 98
259: 18(fvec4) Load 258
Store 255(outStream.Pos) 259
264: 60(ptr) AccessChain 117(output) 128
265: 11(int) Load 264
Store 261(outStream.ViewportIndex) 265
269: 60(ptr) AccessChain 117(output) 182
270: 11(int) Load 269
Store 266(outStream.PrimitiveID) 270
275: 129(ptr) AccessChain 117(output) 109
276: 21(fvec3) Load 275
Store 272(outStream.Normal) 276
280: 129(ptr) AccessChain 117(output) 180
281: 21(fvec3) Load 280
Store 277(outStream.Color) 281
285: 129(ptr) AccessChain 117(output) 231
286: 21(fvec3) Load 285
Store 282(outStream.ViewVec) 286
290: 129(ptr) AccessChain 117(output) 223
291: 21(fvec3) Load 290
Store 287(outStream.LightVec) 291
EmitVertex
Branch 102
102: Label
292: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
293: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 89 89 16 16
294: 90(int) Load 94(i)
295: 90(int) IAdd 294 128
Store 94(i) 295
Branch 99
101: Label
296: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 69
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 298 298 16 16
EndPrimitive
Return
FunctionEnd