glslang/Test/baseResults/spv.memoryQualifier.frag.out
2023-12-11 20:03:13 +00:00

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spv.memoryQualifier.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 105
Capability Shader
Capability ImageRect
Capability Image1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
Name 4 "main"
Name 9 "texel"
Name 12 "i1D"
Name 19 "i2D"
Name 28 "i2DRect"
Name 35 "i3D"
Name 44 "iCube"
Name 49 "Data"
MemberName 49(Data) 0 "f1"
MemberName 49(Data) 1 "f2"
Name 50 "Buffer"
MemberName 50(Buffer) 0 "f1"
MemberName 50(Buffer) 1 "f2"
MemberName 50(Buffer) 2 "f3"
MemberName 50(Buffer) 3 "f4"
MemberName 50(Buffer) 4 "i1"
MemberName 50(Buffer) 5 "data"
Name 52 ""
Decorate 12(i1D) DescriptorSet 0
Decorate 12(i1D) Binding 0
Decorate 12(i1D) Coherent
Decorate 19(i2D) DescriptorSet 0
Decorate 19(i2D) Binding 1
Decorate 19(i2D) Volatile
Decorate 19(i2D) Coherent
Decorate 28(i2DRect) DescriptorSet 0
Decorate 28(i2DRect) Binding 2
Decorate 28(i2DRect) Restrict
Decorate 35(i3D) DescriptorSet 0
Decorate 35(i3D) Binding 3
Decorate 35(i3D) NonWritable
Decorate 44(iCube) DescriptorSet 0
Decorate 44(iCube) Binding 3
Decorate 44(iCube) NonReadable
MemberDecorate 49(Data) 0 Offset 0
MemberDecorate 49(Data) 1 Offset 8
MemberDecorate 50(Buffer) 0 Coherent
MemberDecorate 50(Buffer) 0 Volatile
MemberDecorate 50(Buffer) 0 Coherent
MemberDecorate 50(Buffer) 0 Offset 0
MemberDecorate 50(Buffer) 1 Coherent
MemberDecorate 50(Buffer) 1 Restrict
MemberDecorate 50(Buffer) 1 Offset 8
MemberDecorate 50(Buffer) 2 Coherent
MemberDecorate 50(Buffer) 2 NonWritable
MemberDecorate 50(Buffer) 2 Offset 16
MemberDecorate 50(Buffer) 3 Coherent
MemberDecorate 50(Buffer) 3 NonReadable
MemberDecorate 50(Buffer) 3 Offset 32
MemberDecorate 50(Buffer) 4 Coherent
MemberDecorate 50(Buffer) 4 Offset 48
MemberDecorate 50(Buffer) 5 Coherent
MemberDecorate 50(Buffer) 5 Offset 56
Decorate 50(Buffer) BufferBlock
Decorate 52 DescriptorSet 0
Decorate 52 Binding 4
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: TypeImage 6(float) 1D nonsampled format:R32f
11: TypePointer UniformConstant 10
12(i1D): 11(ptr) Variable UniformConstant
14: TypeInt 32 1
15: 14(int) Constant 1
17: TypeImage 6(float) 2D nonsampled format:R32f
18: TypePointer UniformConstant 17
19(i2D): 18(ptr) Variable UniformConstant
21: TypeVector 14(int) 2
22: 21(ivec2) ConstantComposite 15 15
26: TypeImage 6(float) Rect nonsampled format:R32f
27: TypePointer UniformConstant 26
28(i2DRect): 27(ptr) Variable UniformConstant
33: TypeImage 6(float) 3D nonsampled format:R32f
34: TypePointer UniformConstant 33
35(i3D): 34(ptr) Variable UniformConstant
37: TypeVector 14(int) 3
38: 37(ivec3) ConstantComposite 15 15 15
42: TypeImage 6(float) Cube nonsampled format:R32f
43: TypePointer UniformConstant 42
44(iCube): 43(ptr) Variable UniformConstant
47: TypeVector 6(float) 2
48: TypeVector 6(float) 3
49(Data): TypeStruct 6(float) 47(fvec2)
50(Buffer): TypeStruct 6(float) 47(fvec2) 48(fvec3) 7(fvec4) 14(int) 49(Data)
51: TypePointer Uniform 50(Buffer)
52: 51(ptr) Variable Uniform
53: 14(int) Constant 4
54: TypePointer Uniform 14(int)
57: 14(int) Constant 0
58: TypePointer Uniform 6(float)
61: TypePointer Function 6(float)
63: TypePointer Uniform 47(fvec2)
69: TypeInt 32 0
70: 69(int) Constant 0
73: 69(int) Constant 1
76: 14(int) Constant 2
77: TypePointer Uniform 48(fvec3)
87: 69(int) Constant 2
90: 14(int) Constant 5
96: 69(int) Constant 3
101: 14(int) Constant 3
103: TypePointer Uniform 7(fvec4)
4(main): 2 Function None 3
5: Label
9(texel): 8(ptr) Variable Function
13: 10 Load 12(i1D)
16: 7(fvec4) ImageRead 13 15
Store 9(texel) 16
20: 17 Load 19(i2D)
23: 7(fvec4) ImageRead 20 22
24: 7(fvec4) Load 9(texel)
25: 7(fvec4) FAdd 24 23
Store 9(texel) 25
29: 26 Load 28(i2DRect)
30: 7(fvec4) ImageRead 29 22
31: 7(fvec4) Load 9(texel)
32: 7(fvec4) FAdd 31 30
Store 9(texel) 32
36: 33 Load 35(i3D)
39: 7(fvec4) ImageRead 36 38
40: 7(fvec4) Load 9(texel)
41: 7(fvec4) FAdd 40 39
Store 9(texel) 41
45: 42 Load 44(iCube)
46: 7(fvec4) Load 9(texel)
ImageWrite 45 38 46
55: 54(ptr) AccessChain 52 53
56: 14(int) Load 55
59: 58(ptr) AccessChain 52 57
60: 6(float) Load 59
62: 61(ptr) AccessChain 9(texel) 56
Store 62 60
64: 63(ptr) AccessChain 52 15
65: 47(fvec2) Load 64
66: 7(fvec4) Load 9(texel)
67: 47(fvec2) VectorShuffle 66 66 0 1
68: 47(fvec2) FAdd 67 65
71: 61(ptr) AccessChain 9(texel) 70
72: 6(float) CompositeExtract 68 0
Store 71 72
74: 61(ptr) AccessChain 9(texel) 73
75: 6(float) CompositeExtract 68 1
Store 74 75
78: 77(ptr) AccessChain 52 76
79: 48(fvec3) Load 78
80: 7(fvec4) Load 9(texel)
81: 48(fvec3) VectorShuffle 80 80 0 1 2
82: 48(fvec3) FSub 81 79
83: 61(ptr) AccessChain 9(texel) 70
84: 6(float) CompositeExtract 82 0
Store 83 84
85: 61(ptr) AccessChain 9(texel) 73
86: 6(float) CompositeExtract 82 1
Store 85 86
88: 61(ptr) AccessChain 9(texel) 87
89: 6(float) CompositeExtract 82 2
Store 88 89
91: 58(ptr) AccessChain 52 90 57
92: 6(float) Load 91
93: 58(ptr) AccessChain 52 90 15 73
94: 6(float) Load 93
95: 6(float) FAdd 92 94
97: 61(ptr) AccessChain 9(texel) 96
98: 6(float) Load 97
99: 6(float) FAdd 98 95
100: 61(ptr) AccessChain 9(texel) 96
Store 100 99
102: 7(fvec4) Load 9(texel)
104: 103(ptr) AccessChain 52 101
Store 104 102
Return
FunctionEnd