mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-02 16:17:05 +00:00
330 lines
17 KiB
Plaintext
330 lines
17 KiB
Plaintext
hlsl.structbuffer.incdec.frag
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:7 Function Definition: @main(u1; ( temp 4-component vector of float)
|
|
0:7 Function Parameters:
|
|
0:7 'pos' ( in uint)
|
|
0:? Sequence
|
|
0:8 Sequence
|
|
0:8 move second child to first child ( temp 4-component vector of uint)
|
|
0:8 'result' ( temp 4-component vector of uint)
|
|
0:8 Constant:
|
|
0:8 0 (const uint)
|
|
0:8 0 (const uint)
|
|
0:8 0 (const uint)
|
|
0:8 0 (const uint)
|
|
0:10 direct index (layout( row_major std430) buffer 4-component vector of uint)
|
|
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
|
|
0:10 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:10 Constant:
|
|
0:10 0 (const uint)
|
|
0:10 Constant:
|
|
0:10 7 (const int)
|
|
0:11 direct index (layout( row_major std430) buffer 4-component vector of uint)
|
|
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
|
|
0:11 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:11 Constant:
|
|
0:11 0 (const uint)
|
|
0:11 Constant:
|
|
0:11 7 (const int)
|
|
0:13 move second child to first child ( temp 4-component vector of uint)
|
|
0:13 direct index (layout( row_major std430) buffer 4-component vector of uint)
|
|
0:13 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
|
|
0:13 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:13 Constant:
|
|
0:13 0 (const uint)
|
|
0:13 Constant:
|
|
0:13 5 (const int)
|
|
0:13 Constant:
|
|
0:13 2 (const uint)
|
|
0:13 2 (const uint)
|
|
0:13 2 (const uint)
|
|
0:13 2 (const uint)
|
|
0:15 Sequence
|
|
0:15 move second child to first child ( temp uint)
|
|
0:15 'c1' ( temp uint)
|
|
0:15 AtomicAdd ( temp uint)
|
|
0:15 @count: direct index for structure ( temp uint)
|
|
0:15 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:15 Constant:
|
|
0:15 1 (const uint)
|
|
0:16 Sequence
|
|
0:16 move second child to first child ( temp uint)
|
|
0:16 'c2' ( temp uint)
|
|
0:16 add ( temp uint)
|
|
0:16 AtomicAdd ( temp uint)
|
|
0:16 @count: direct index for structure ( temp uint)
|
|
0:16 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:16 Constant:
|
|
0:16 0 (const int)
|
|
0:16 Constant:
|
|
0:16 4294967295 (const uint)
|
|
0:16 Constant:
|
|
0:16 -1 (const int)
|
|
0:18 Branch: Return with expression
|
|
0:? Construct vec4 ( temp 4-component vector of float)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 direct index ( temp uint)
|
|
0:18 'result' ( temp 4-component vector of uint)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 direct index ( temp uint)
|
|
0:18 'result' ( temp 4-component vector of uint)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 'c1' ( temp uint)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 'c2' ( temp uint)
|
|
0:7 Function Definition: main( ( temp void)
|
|
0:7 Function Parameters:
|
|
0:? Sequence
|
|
0:7 move second child to first child ( temp uint)
|
|
0:? 'pos' ( temp uint)
|
|
0:? 'pos' (layout( location=0) flat in uint)
|
|
0:7 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:7 Function Call: @main(u1; ( temp 4-component vector of float)
|
|
0:? 'pos' ( temp uint)
|
|
0:? Linker Objects
|
|
0:? 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:? 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:? 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:? 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:? 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'pos' (layout( location=0) flat in uint)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:7 Function Definition: @main(u1; ( temp 4-component vector of float)
|
|
0:7 Function Parameters:
|
|
0:7 'pos' ( in uint)
|
|
0:? Sequence
|
|
0:8 Sequence
|
|
0:8 move second child to first child ( temp 4-component vector of uint)
|
|
0:8 'result' ( temp 4-component vector of uint)
|
|
0:8 Constant:
|
|
0:8 0 (const uint)
|
|
0:8 0 (const uint)
|
|
0:8 0 (const uint)
|
|
0:8 0 (const uint)
|
|
0:10 direct index (layout( row_major std430) buffer 4-component vector of uint)
|
|
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
|
|
0:10 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:10 Constant:
|
|
0:10 0 (const uint)
|
|
0:10 Constant:
|
|
0:10 7 (const int)
|
|
0:11 direct index (layout( row_major std430) buffer 4-component vector of uint)
|
|
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
|
|
0:11 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:11 Constant:
|
|
0:11 0 (const uint)
|
|
0:11 Constant:
|
|
0:11 7 (const int)
|
|
0:13 move second child to first child ( temp 4-component vector of uint)
|
|
0:13 direct index (layout( row_major std430) buffer 4-component vector of uint)
|
|
0:13 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint)
|
|
0:13 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:13 Constant:
|
|
0:13 0 (const uint)
|
|
0:13 Constant:
|
|
0:13 5 (const int)
|
|
0:13 Constant:
|
|
0:13 2 (const uint)
|
|
0:13 2 (const uint)
|
|
0:13 2 (const uint)
|
|
0:13 2 (const uint)
|
|
0:15 Sequence
|
|
0:15 move second child to first child ( temp uint)
|
|
0:15 'c1' ( temp uint)
|
|
0:15 AtomicAdd ( temp uint)
|
|
0:15 @count: direct index for structure ( temp uint)
|
|
0:15 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:15 Constant:
|
|
0:15 0 (const int)
|
|
0:15 Constant:
|
|
0:15 1 (const uint)
|
|
0:16 Sequence
|
|
0:16 move second child to first child ( temp uint)
|
|
0:16 'c2' ( temp uint)
|
|
0:16 add ( temp uint)
|
|
0:16 AtomicAdd ( temp uint)
|
|
0:16 @count: direct index for structure ( temp uint)
|
|
0:16 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:16 Constant:
|
|
0:16 0 (const int)
|
|
0:16 Constant:
|
|
0:16 4294967295 (const uint)
|
|
0:16 Constant:
|
|
0:16 -1 (const int)
|
|
0:18 Branch: Return with expression
|
|
0:? Construct vec4 ( temp 4-component vector of float)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 direct index ( temp uint)
|
|
0:18 'result' ( temp 4-component vector of uint)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 direct index ( temp uint)
|
|
0:18 'result' ( temp 4-component vector of uint)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 'c1' ( temp uint)
|
|
0:18 Convert uint to float ( temp float)
|
|
0:18 'c2' ( temp uint)
|
|
0:7 Function Definition: main( ( temp void)
|
|
0:7 Function Parameters:
|
|
0:? Sequence
|
|
0:7 move second child to first child ( temp uint)
|
|
0:? 'pos' ( temp uint)
|
|
0:? 'pos' (layout( location=0) flat in uint)
|
|
0:7 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:7 Function Call: @main(u1; ( temp 4-component vector of float)
|
|
0:? 'pos' ( temp uint)
|
|
0:? Linker Objects
|
|
0:? 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:? 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:? 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:? 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer uint @count})
|
|
0:? 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of 4-component vector of uint @data})
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'pos' (layout( location=0) flat in uint)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80007
|
|
// Id's are bound by 70
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 63 66
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 12 "@main(u1;"
|
|
Name 11 "pos"
|
|
Name 16 "result"
|
|
Name 20 "sbuf_rw_i"
|
|
MemberName 20(sbuf_rw_i) 0 "@data"
|
|
Name 22 "sbuf_rw_i"
|
|
Name 26 "sbuf_rw_d"
|
|
Name 27 "sbuf_rw_nocounter"
|
|
Name 33 "c1"
|
|
Name 34 "sbuf_rw_i@count"
|
|
MemberName 34(sbuf_rw_i@count) 0 "@count"
|
|
Name 36 "sbuf_rw_i@count"
|
|
Name 41 "c2"
|
|
Name 42 "sbuf_rw_d@count"
|
|
Name 61 "pos"
|
|
Name 63 "pos"
|
|
Name 66 "@entryPointOutput"
|
|
Name 67 "param"
|
|
Decorate 19 ArrayStride 16
|
|
MemberDecorate 20(sbuf_rw_i) 0 Offset 0
|
|
Decorate 20(sbuf_rw_i) BufferBlock
|
|
Decorate 22(sbuf_rw_i) DescriptorSet 0
|
|
Decorate 22(sbuf_rw_i) Binding 0
|
|
Decorate 26(sbuf_rw_d) DescriptorSet 0
|
|
Decorate 26(sbuf_rw_d) Binding 0
|
|
Decorate 27(sbuf_rw_nocounter) DescriptorSet 0
|
|
Decorate 27(sbuf_rw_nocounter) Binding 0
|
|
MemberDecorate 34(sbuf_rw_i@count) 0 Offset 0
|
|
Decorate 34(sbuf_rw_i@count) BufferBlock
|
|
Decorate 36(sbuf_rw_i@count) DescriptorSet 0
|
|
Decorate 36(sbuf_rw_i@count) Binding 0
|
|
Decorate 42(sbuf_rw_d@count) DescriptorSet 0
|
|
Decorate 42(sbuf_rw_d@count) Binding 0
|
|
Decorate 63(pos) Flat
|
|
Decorate 63(pos) Location 0
|
|
Decorate 66(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeInt 32 0
|
|
7: TypePointer Function 6(int)
|
|
8: TypeFloat 32
|
|
9: TypeVector 8(float) 4
|
|
10: TypeFunction 9(fvec4) 7(ptr)
|
|
14: TypeVector 6(int) 4
|
|
15: TypePointer Function 14(ivec4)
|
|
17: 6(int) Constant 0
|
|
18: 14(ivec4) ConstantComposite 17 17 17 17
|
|
19: TypeRuntimeArray 14(ivec4)
|
|
20(sbuf_rw_i): TypeStruct 19
|
|
21: TypePointer Uniform 20(sbuf_rw_i)
|
|
22(sbuf_rw_i): 21(ptr) Variable Uniform
|
|
23: TypeInt 32 1
|
|
24: 23(int) Constant 0
|
|
25: 23(int) Constant 7
|
|
26(sbuf_rw_d): 21(ptr) Variable Uniform
|
|
27(sbuf_rw_nocounter): 21(ptr) Variable Uniform
|
|
28: 23(int) Constant 5
|
|
29: 6(int) Constant 2
|
|
30: 14(ivec4) ConstantComposite 29 29 29 29
|
|
31: TypePointer Uniform 14(ivec4)
|
|
34(sbuf_rw_i@count): TypeStruct 6(int)
|
|
35: TypePointer Uniform 34(sbuf_rw_i@count)
|
|
36(sbuf_rw_i@count): 35(ptr) Variable Uniform
|
|
37: TypePointer Uniform 6(int)
|
|
39: 6(int) Constant 1
|
|
42(sbuf_rw_d@count): 35(ptr) Variable Uniform
|
|
44: 6(int) Constant 4294967295
|
|
46: 23(int) Constant 4294967295
|
|
62: TypePointer Input 6(int)
|
|
63(pos): 62(ptr) Variable Input
|
|
65: TypePointer Output 9(fvec4)
|
|
66(@entryPointOutput): 65(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
61(pos): 7(ptr) Variable Function
|
|
67(param): 7(ptr) Variable Function
|
|
64: 6(int) Load 63(pos)
|
|
Store 61(pos) 64
|
|
68: 6(int) Load 61(pos)
|
|
Store 67(param) 68
|
|
69: 9(fvec4) FunctionCall 12(@main(u1;) 67(param)
|
|
Store 66(@entryPointOutput) 69
|
|
Return
|
|
FunctionEnd
|
|
12(@main(u1;): 9(fvec4) Function None 10
|
|
11(pos): 7(ptr) FunctionParameter
|
|
13: Label
|
|
16(result): 15(ptr) Variable Function
|
|
33(c1): 7(ptr) Variable Function
|
|
41(c2): 7(ptr) Variable Function
|
|
Store 16(result) 18
|
|
32: 31(ptr) AccessChain 27(sbuf_rw_nocounter) 24 28
|
|
Store 32 30
|
|
38: 37(ptr) AccessChain 36(sbuf_rw_i@count) 24
|
|
40: 6(int) AtomicIAdd 38 39 17 39
|
|
Store 33(c1) 40
|
|
43: 37(ptr) AccessChain 42(sbuf_rw_d@count) 24
|
|
45: 6(int) AtomicIAdd 43 39 17 44
|
|
47: 6(int) IAdd 45 46
|
|
Store 41(c2) 47
|
|
48: 7(ptr) AccessChain 16(result) 17
|
|
49: 6(int) Load 48
|
|
50: 8(float) ConvertUToF 49
|
|
51: 7(ptr) AccessChain 16(result) 39
|
|
52: 6(int) Load 51
|
|
53: 8(float) ConvertUToF 52
|
|
54: 6(int) Load 33(c1)
|
|
55: 8(float) ConvertUToF 54
|
|
56: 6(int) Load 41(c2)
|
|
57: 8(float) ConvertUToF 56
|
|
58: 9(fvec4) CompositeConstruct 50 53 55 57
|
|
ReturnValue 58
|
|
FunctionEnd
|