glslang/Test/baseResults
2019-10-23 03:15:55 -06:00
..
100.frag.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
100Limits.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
100LimitsConf.vert.out
100samplerExternal.frag.out Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
100scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
110scope.vert.out GLSL: Fix #1358: Support "struct name", where name could be a user type 2018-06-11 19:28:15 -06:00
120.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
120.vert.out Types: Fix #1290: Rationalize and correct "mixed" style array dimensioning. 2018-03-26 00:38:53 -06:00
130.frag.out Add support for GL_ARB_explicit_uniform_location 2019-08-25 00:16:10 +03:00
130.vert.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
140.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
140.vert.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
150.frag.out Fix #1879: Check for valid variable before checking for unsized arrays. 2019-09-05 02:30:27 -06:00
150.geom.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
150.tesc.out GLSL: Fix #1300: Can redeclare without size a sized built-in block array. 2018-04-19 19:42:50 -06:00
150.vert.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
300.frag.out Types: Fix #1290: Rationalize and correct "mixed" style array dimensioning. 2018-03-26 00:38:53 -06:00
300.vert.out Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
300block.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300BuiltIns.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300layout.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300layout.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link3.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300operations.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300samplerExternal.frag.out Add support for GL_OES_EGL_image_external_essl3 2017-09-05 14:56:26 +01:00
300samplerExternalYUV.frag.out Add support for GL_EXT_YUV_target 2019-01-29 13:17:47 -08:00
300scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
310.comp.out GLSL: Inherit memory qualifiers, both declaratively and in execution. 2019-08-22 08:54:22 -06:00
310.frag.out GLSL: Fix #1833: Don't constant fold integer mix to a float. 2019-07-13 12:23:11 -06:00
310.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.inheritMemory.frag.out Placeholder fix for part of #1870. 2019-08-30 10:06:16 -06:00
310.tesc.out Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
310.tese.out Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
310.vert.out Fix bug in printing trailing comma when dumping AST for a structure. 2019-07-17 14:40:58 -07:00
310AofA.vert.out Non-functional. Rationalizations enabling future generalizations: 2018-03-28 18:01:20 -06:00
310implicitSizeArrayError.vert.out Non-functional. Rationalizations enabling future generalizations: 2018-03-28 18:01:20 -06:00
310runtimeArray.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
320.comp.out ESSL: Fix #1823: Conditions for when derivatives are in compute shader. 2019-07-15 01:20:18 -06:00
320.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
320.geom.out Remove execute permissions 2018-08-07 03:16:20 +09:00
320.tesc.out Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
320.tese.out Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
320.vert.out Fix bug in printing trailing comma when dumping AST for a structure. 2019-07-17 14:40:58 -07:00
330.frag.out Add support for GL_ARB_explicit_uniform_location 2019-08-25 00:16:10 +03:00
330comp.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
400.frag.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
400.geom.out Revert "GLSL: Fix #1279: refract does not have a double-type eta." 2018-06-19 09:43:09 -06:00
400.tesc.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
400.tese.out GLSL: Fix #1300: Can redeclare without size a sized built-in block array. 2018-04-19 19:42:50 -06:00
400.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
410.geom.out Fix bug in printing trailing comma when dumping AST for a structure. 2019-07-17 14:40:58 -07:00
410.tesc.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
410.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
420_size_gl_in.geom.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
420.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
420.frag.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
420.geom.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
420.tesc.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
420.tese.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
420.vert.out Fix bug in printing trailing comma when dumping AST for a structure. 2019-07-17 14:40:58 -07:00
430.comp.out Add flags for local size values ( compute shader ) 2019-09-16 16:39:54 +08:00
430.vert.out Fix bug in printing trailing comma when dumping AST for a structure. 2019-07-17 14:40:58 -07:00
430AofA.frag.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
430scope.vert.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
435.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
440.frag.out Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
440.vert.out Fix bug in printing trailing comma when dumping AST for a structure. 2019-07-17 14:40:58 -07:00
450.comp.out GLSL: Disallow 'shared' in nested scopes. 2017-06-08 10:13:15 -06:00
450.frag.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.geom.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
450.tese.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.vert.out GLSL: Fix #1193: no 'location' on uniform/buffer block. 2017-12-16 10:07:22 -07:00
460.frag.out SPV 1.4: Implement the 5 new loop controls. 2019-05-10 00:02:45 -06:00
460.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
aggOps.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
always-discard2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
always-discard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
array100.frag.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
array.frag.out GLSL: Fix #1359: don't allow unsized arrays as initializers. 2018-04-23 15:32:47 -06:00
atomic_uint.frag.out GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). 2018-02-22 11:47:41 -07:00
badChars.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
badMacroArgs.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
comment.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
compoundsuffix.frag.hlsl Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
compoundsuffix.vert.glsl Tests: Add usage and tests for previous commit. 2018-04-17 17:44:11 -06:00
conditionalDiscard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
constantUnaryConversion.comp.out Add a bunch of missing cases to promoteConstantUnion. Use macros to expand all the cases more simply. 2019-06-22 22:28:25 -05:00
constErrors.frag.out Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
constFold.frag.out Merge branch 'HaydnTrigg-patch-1' 2018-07-02 16:13:29 -06:00
constFoldIntMin.frag.out SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
conversion.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppBad2.vert.out PP: Fix #1694: Rationalize errors on partially expanded macro argument. 2019-02-16 07:35:13 -07:00
cppBad3.vert.out PP: Fix #1694: Rationalize errors on partially expanded macro argument. 2019-02-16 07:35:13 -07:00
cppBad4.vert.out PP: Fix #1694: Rationalize errors on partially expanded macro argument. 2019-02-16 07:35:13 -07:00
cppBad5.vert.out PP: Fix #1694: Rationalize errors on partially expanded macro argument. 2019-02-16 07:35:13 -07:00
cppBad.vert.out PP: Fix #1694: Handle badly formed argument substitution. 2019-02-11 03:05:00 -07:00
cppComplexExpr.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppDeepNest.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
cppIndent.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
cppIntMinOverNegativeOne.frag.out Tests: Non-determinancy: Add back in the IntMin tests. 2017-10-28 13:03:49 -06:00
cppMerge.frag.out PP: Fix #1605: Paste tokens for ## through number->letter transitions. 2019-02-22 08:54:38 -07:00
cppNest.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppPassMacroName.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
cppRelaxSkipTokensErrors.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
cppSimple.vert.out Fix #1563: Corrupt token when an object macro miscalls a function macro 2018-11-07 18:25:56 -07:00
dataOut.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
dataOutIndirect.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
dce.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
decls.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
deepRvalue.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
depthOut.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
discard-dce.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
doWhileLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
earlyReturnDiscard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
empty.frag.out
errors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
es-link1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
findFunction.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
flowControl.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
forLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
forwardRef.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
functionCall.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
functionSemantics.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
glsl.450.subgroup.frag.out GLSL/SPV: Pre SPIR-V 1.5, subgroupQuadBroadcast index must be constant 2019-10-14 23:08:26 -06:00
glsl.450.subgroup.geom.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroup.tesc.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroup.tese.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroup.vert.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroupArithmetic.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupBallot.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupBallotNeg.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupBasic.comp.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.450.subgroupClustered.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupClusteredNeg.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupPartitioned.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupQuad.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupShuffle.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupShuffleRelative.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.450.subgroupVote.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.460.subgroup.mesh.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rahit.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rcall.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rchit.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rgen.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rint.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rmiss.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.460.subgroup.task.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
glsl.-D-U.frag.out Tests: Fix missing test result. 2017-06-15 11:10:57 -06:00
glsl.entryPointRename2.vert.out GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well. 2017-09-12 09:40:54 -06:00
glsl.entryPointRename.vert.bad.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
glsl.entryPointRename.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
glsl.es320.subgroup.frag.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroup.geom.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroup.tesc.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroup.tese.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroup.vert.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupArithmetic.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupBallot.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupBallotNeg.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupBasic.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupClustered.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupClusteredNeg.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupPartitioned.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupQuad.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupShuffle.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupShuffleRelative.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glsl.es320.subgroupVote.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
glspv.esversion.vert.out ESSL/SPV: Fix #1856: Allow ESSL shaders to compile to OpenGL SPIR-V. 2019-08-28 02:51:38 -06:00
glspv.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
glspv.version.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
glspv.version.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
glspv.vert.out Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
hlsl.-D-U.frag.out Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.amend.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.array.flatten.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.array.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.array.implicit-size.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.array.multidim.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.assoc.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.attribute.expression.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.attribute.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.attributeC11.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.attributeGlobalBuffer.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.automap.frag.out Fix treatment of array input/output variables in reflection 2019-02-11 16:39:12 +00:00
hlsl.basic.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.basic.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.boolConv.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.buffer.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.calculatelod.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.calculatelodunclamped.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.cast.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.cbuffer-identifier.vert.out SPIRV: Simplify matrix->matrix constructor 2018-07-05 15:55:12 -07:00
hlsl.charLit.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.clip.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-1.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-1.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-1.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-2.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-2.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-2.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-3.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-3.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-3.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-4.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-4.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-4.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-5.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-5.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-6.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-6.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-7.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-7.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-8.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-8.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-9.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.clipdistance-9.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.color.hull.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.comparison.vec.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.conditional.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.constantbuffer.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.constructArray.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.constructexpr.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.constructimat.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.coverage.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.dashI.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.deadFunctionMissingBody.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.depthGreater.frag.out Web: Make switched methods all be non-virtual, more web-dependent code, 2019-08-20 23:21:56 -06:00
hlsl.depthLess.frag.out Web: Make switched methods all be non-virtual, more web-dependent code, 2019-08-20 23:21:56 -06:00
hlsl.discard.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.doLoop.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.domain.1.tese.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.domain.2.tese.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.domain.3.tese.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.earlydepthstencil.frag.out HLSL: Fix #1679: Add HLSL earlydepthstencil -> SPV EarlyFragmentTests. 2019-01-28 22:19:43 -07:00
hlsl.emptystruct.init.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.emptystructreturn.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.emptystructreturn.vert.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.entry-in.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.entry-out.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.entry.rename.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.explicitDescriptorSet-2.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.explicitDescriptorSet.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.flatten.return.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.flattenOpaque.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.flattenOpaqueInit.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.flattenOpaqueInitMix.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.flattenSubset2.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.flattenSubset.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.float1.frag.out HLSL: fix invalid spir-v vector * scalar for float1 2018-11-14 14:27:22 +01:00
hlsl.float4.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.forLoop.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.format.rwtexture.frag.out HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 2019-09-29 19:16:25 -06:00
hlsl.frag.out
hlsl.fraggeom.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.function.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.gather.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gather.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gather.basic.dx10.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gather.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gather.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gatherRGBA.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gatherRGBA.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gatherRGBA.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.getdimensions.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.getdimensions.dx10.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.getdimensions.rw.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.getsampleposition.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.global-const-init.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.groupid.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.gs-hs-mix.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.hlslOffset.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.hull.1.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.hull.2.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.hull.3.tesc.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.hull.4.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.hull.5.tesc.out HLSL: for split output structs, propagate indirection to builtin. 2017-12-12 16:22:48 -07:00
hlsl.hull.ctrlpt-1.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.hull.ctrlpt-2.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.hull.void.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.identifier.sample.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.if.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.imagefetch-subvec4.comp.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.implicitBool.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.include.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.includeNegative.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.inf.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.init2.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.init.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.inoutquals.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.int.dot.frag.out [HLSL/Spir-V] fix for incorrect spir-v on int dot(int, int) 2018-11-15 11:02:30 +01:00
hlsl.intrinsic.frexp.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsic.frexp.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.barriers.comp.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.comp.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.intrinsics.d3dcolortoubyte4.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.intrinsics.double.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.evalfns.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.intrinsics.f1632.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.f3216.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.intrinsics.lit.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.negative.comp.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.negative.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.intrinsics.negative.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.intrinsics.promote.down.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.intrinsics.promote.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.intrinsics.promote.outputs.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.intrinsics.vert.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.isfinite.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.layout.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.layoutOverride.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.2dms.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.basic.dx10.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.buffer.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.buffer.float.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.rwbuffer.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.rwtexture.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.load.rwtexture.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.localStructuredBuffer.comp.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
hlsl.logical.binary.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.logical.binary.vec.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.logical.unary.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.logicalConvert.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.loopattr.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.matNx1.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.matpack-1.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.matpack-pragma.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.matrixindex.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.matrixSwizzle.vert.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.matType.bool.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.matType.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.matType.int.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.max.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.memberFunCall.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.mintypes.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.mip.negative2.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.negative.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.mul-truncate.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.multiDescriptorSet.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.multiEntry.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.multiReturn.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.namespace.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.nonint-index.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.nonstaticMemberFunction.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.noSemantic.functionality1.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.numericsuffixes.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.numthreads.comp.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.opaque-type-bug.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.overload.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.params.default.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.params.default.negative.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.partialFlattenLocal.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.partialFlattenMixed.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.partialInit.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.PointSize.geom.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.PointSize.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.pp.expand.frag.err PP: Fix #155: Don't give error on HLSL PP-only parsing. 2018-10-25 12:43:02 -06:00
hlsl.pp.expand.frag.out Printing preprocessed shaders (not a supported path): Fix #1490: strings 2018-09-10 11:42:16 -06:00
hlsl.pp.line2.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.pp.line3.frag.out Create separate OpSource for each included file 2018-12-28 12:06:43 -07:00
hlsl.pp.line4.frag.out Add passes to legalization to preserve source line info when generated. 2018-12-16 13:13:46 -07:00
hlsl.pp.line.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.pp.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.precedence2.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.precedence.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.precise.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.preprocessor.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.promote.atomic.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.promote.binary.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.promote.vec1.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.promotions.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.reflection.binding.frag.out Fix treatment of array input/output variables in reflection 2019-02-11 16:39:12 +00:00
hlsl.reflection.binding.vert.out
hlsl.reflection.vert.out Fix treatment of array input/output variables in reflection 2019-02-11 16:39:12 +00:00
hlsl.rw.atomics.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.rw.bracket.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.rw.register.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.rw.scalar.bracket.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.rw.swizzle.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.rw.vec2.bracket.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.sample.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.sample.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.sample.dx9.frag.out Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts. 2018-12-07 18:38:26 -07:00
hlsl.sample.dx9.vert.out Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts. 2018-12-07 18:38:26 -07:00
hlsl.sample.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.sample.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.sample.sub-vec4.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplebias.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplebias.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplebias.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplebias.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmp.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmp.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmp.dualmode.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.samplecmp.negative2.frag.out HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.negative.frag.out HLSL: force textures to shadow modes from combined samplers 2017-09-28 14:17:25 -06:00
hlsl.samplecmp.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmp.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmplevelzero.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplegrad.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplegrad.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplegrad.basic.dx10.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplegrad.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplegrad.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplelevel.array.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplelevel.basic.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplelevel.basic.dx10.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplelevel.offset.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.samplelevel.offsetarray.dx10.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.scalar2matrix.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.scalar-length.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.scalarCast.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.scope.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.self_cast.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.semantic-1.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.semantic.geom.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.semantic.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.semicolons.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.shapeConv.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.shapeConvRet.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.shift.per-set.frag.out Fix treatment of array input/output variables in reflection 2019-02-11 16:39:12 +00:00
hlsl.sin.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.snorm.uav.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.specConstant.frag.out HLSL: Fix #1815: Don't constant fold spec-constant array indexing. 2019-07-03 01:28:51 -06:00
hlsl.staticFuncInit.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.staticMemberFunction.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.store.rwbyteaddressbuffer.type.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.string.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.stringtoken.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.struct.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.struct.split-1.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.struct.split.array.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.struct.split.assign.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.struct.split.call.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.struct.split.nested.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.struct.split.trivial.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.struct.split.trivial.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.structarray.flatten.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structarray.flatten.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.structbuffer.append.fn.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.append.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.atomics.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.byte.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.coherent.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.floatidx.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.fn2.comp.out Use spvValidatorOptionsSetBeforeHlslLegalization for pre-legalized HLSL 2019-06-07 14:42:08 -05:00
hlsl.structbuffer.fn.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.incdec.frag.hlslfun1.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.incdec.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.rw.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structbuffer.rwbyte.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.structin.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.structIoFourWay.frag.out Web: Make switched methods all be non-virtual, more web-dependent code, 2019-08-20 23:21:56 -06:00
hlsl.structStructName.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.subpass.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.switch.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.swizzle.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.synthesizeInput.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.target.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.targetStruct1.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.targetStruct2.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.templatetypes.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.texture.struct.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.texture.subvec4.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.texturebuffer.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.this.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.tristream-append.geom.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
hlsl.tx.bracket.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.tx.overload.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.type.half.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.type.identifier.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.type.type.conversion.all.frag.out Updated type conversion rules for HLSL frontend 2018-11-14 08:13:32 +01:00
hlsl.type.type.conversion.valid.frag.out Updated type conversion rules for HLSL frontend 2018-11-14 08:13:32 +01:00
hlsl.typedef.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.typeGraphCopy.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.void.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.wavebroadcast.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.waveprefix.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.wavequad.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.wavequery.comp.out Fix subgroup support for ray tracing 2019-05-31 14:17:36 -04:00
hlsl.wavequery.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
hlsl.wavereduction.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.wavevote.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.whileLoop.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
hlsl.y-negate-1.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.y-negate-2.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
hlsl.y-negate-3.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
implicitInnerAtomicUint.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
include.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
invalidSwizzle.vert.out Only try swizzles on vectors, numbers, and booleans. 2017-10-21 19:54:37 +00:00
length.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
lineContinuation100.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
lineContinuation.vert.out Testing: Add new tests, and new ways of testing, for floating-point. 2018-05-24 18:18:22 -06:00
link1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
link1.vk.frag.out Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
localAggregates.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
loops.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
loopsArtificial.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
mains1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrix2.frag.out GLSL: Fix #1247. Remove extraneous *= matrix test. 2018-02-15 12:22:25 -07:00
matrix.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrixError.vert.out GLSL: Fix #1247. Remove extraneous *= matrix test. 2018-02-15 12:22:25 -07:00
max_vertices_0.geom.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
maxClipDistances.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
missingBodies.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
mixedArrayDecls.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
negativeArraySize.comp.out Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
newTexture.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
noMain.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
nonSquare.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
nonuniform.frag.out GLSL/SPV: Fix #1900: Drop const on literal when doing an object copy. 2019-09-20 06:08:49 -06:00
nonVulkan.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
nosuffix.out Fix #777: don't parse .suffix if <stage> is provided. 2017-03-16 11:30:20 -06:00
numeral.frag.out Testing: Add new tests, and new ways of testing, for floating-point. 2018-05-24 18:18:22 -06:00
nvShaderNoperspectiveInterpolation.frag.out Add tests for GL_NV_shader_noperspective_interpolation 2018-03-16 16:49:29 +00:00
Operations.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
overlongLiteral.frag.out Check for hexadecimal literals exceeding MaxTokenLength. 2017-10-22 17:55:14 +00:00
pointCoord.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
precise_struct_block.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
precise.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
precision.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
precision.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
prepost.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
preprocessor.bad_arg.vert.err PP: Rationalize return values of MacroExpand. 2018-07-02 13:47:31 -06:00
preprocessor.bad_arg.vert.out PP: Rationalize return values of MacroExpand. 2018-07-02 13:47:31 -06:00
preprocessor.cpp_style___FILE__.vert.err
preprocessor.cpp_style___FILE__.vert.out
preprocessor.cpp_style_line_directive.vert.err
preprocessor.cpp_style_line_directive.vert.out
preprocessor.defined.vert.err
preprocessor.defined.vert.out
preprocessor.edge_cases.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.edge_cases.vert.out
preprocessor.eof_missing.vert.err
preprocessor.eof_missing.vert.out
preprocessor.errors.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.errors.vert.out
preprocessor.extensions.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.extensions.vert.out
preprocessor.function_macro.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.function_macro.vert.out
preprocessor.include.disabled.vert.err External interface change: PP: Full <> and "" semantics for the Includer. 2017-01-06 15:08:54 -07:00
preprocessor.include.disabled.vert.out
preprocessor.include.enabled.vert.err External interface change: PP: Full <> and "" semantics for the Includer. 2017-01-06 15:08:54 -07:00
preprocessor.include.enabled.vert.out
preprocessor.line.frag.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.line.frag.out
preprocessor.line.vert.err
preprocessor.line.vert.out
preprocessor.many.endif.vert.err
preprocessor.many.endif.vert.out
preprocessor.pragma.vert.err Warning for #pragma once. GLSL and HLSL. Addresses #824. 2018-02-11 23:23:22 -07:00
preprocessor.pragma.vert.out Warning for #pragma once. GLSL and HLSL. Addresses #824. 2018-02-11 23:23:22 -07:00
preprocessor.simple.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.simple.vert.out Fix #1563: Corrupt token when an object macro miscalls a function macro 2018-11-07 18:25:56 -07:00
preprocessor.success_if_parse_would_fail.vert.err
preprocessor.success_if_parse_would_fail.vert.out
recurse1.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
reflection.frag.out Add option to reflect buffer blocks & variables separately to uniforms 2019-02-04 12:02:59 +00:00
reflection.linked.options.out Add option to unwrap I/O block aggregates in reflection 2019-02-11 11:53:52 +00:00
reflection.linked.out Fix treatment of array input/output variables in reflection 2019-02-11 16:39:12 +00:00
reflection.options.frag.out Add option to unwrap I/O block aggregates in reflection 2019-02-11 11:53:52 +00:00
reflection.options.geom.out Add option to unwrap I/O block aggregates in reflection 2019-02-11 11:53:52 +00:00
reflection.options.vert.out Dereference any array type before expanding root-level SSBO members 2019-08-26 12:59:38 +01:00
reflection.vert.out Fix type recursion with EOpIndexIndirect dereferences 2019-02-21 12:52:05 +00:00
remap.basic.dcefunc.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.basic.dcevartype.frag.out
remap.basic.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.basic.none.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.basic.strip.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.hlsl.sample.basic.everything.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
remap.hlsl.sample.basic.none.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
remap.hlsl.sample.basic.strip.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
remap.hlsl.templatetypes.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.hlsl.templatetypes.none.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.if.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.if.none.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.invalid-spirv-1.out Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.out Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00
remap.literal64.everything.spv.out
remap.literal64.none.spv.out Add bit width of types to disassembleInstruction 2018-05-24 21:08:20 -05:00
remap.similar_1a.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.similar_1a.none.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.similar_1b.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.similar_1b.none.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.specconst.comp.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.switch.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.switch.none.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.uniformarray.everything.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
remap.uniformarray.none.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
runtimeArray.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
sample.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
sample.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
samplerlessTextureFunctions.frag.out Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
simpleFunctionCall.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
size Web: Reclaim more space and make all work w/wo GLSLANG_WEB. 2019-10-23 03:15:55 -06:00
specExamples.frag.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
specExamples.vert.out GLSL: Inherit memory qualifiers, both declaratively and in execution. 2019-08-22 08:54:22 -06:00
specExamplesConf.vert.out GLSL: Inherit memory qualifiers, both declaratively and in execution. 2019-08-22 08:54:22 -06:00
spv.1.3.8bitstorage-ssbo.vert.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.1.3.8bitstorage-ubo.vert.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.1.3.coopmat.comp.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.1.4.constructComposite.comp.out Handle SPIR-V type mismatch when constructing a composite 2019-06-25 13:32:35 -05:00
spv.1.4.image.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.LoopControl.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.NonWritable.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogical.comp.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogical.funcall.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogicalBool.comp.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.OpEntryPoint.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.OpSelect.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.sparseTexture.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.1.4.texture.frag.out SPV 1.4: Move to 1.4 validation, removing all 1.4 validation failures. 2019-05-10 00:02:45 -06:00
spv.8bitstorage_Error-int.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.8bitstorage_Error-uint.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.8bitstorage-int.frag.out Avoid generating 8/16-bit constants when 8/16-bit arithmetic extensions aren't enabled 2019-07-10 15:04:29 -05:00
spv.8bitstorage-ssbo.vert.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.8bitstorage-ubo.vert.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.8bitstorage-uint.frag.out Avoid generating 8/16-bit constants when 8/16-bit arithmetic extensions aren't enabled 2019-07-10 15:04:29 -05:00
spv.16bitstorage_Error-int.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.16bitstorage_Error-uint.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.16bitstorage_Error.frag.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
spv.16bitstorage-int.frag.out Avoid generating 8/16-bit constants when 8/16-bit arithmetic extensions aren't enabled 2019-07-10 15:04:29 -05:00
spv.16bitstorage-uint.frag.out Avoid generating 8/16-bit constants when 8/16-bit arithmetic extensions aren't enabled 2019-07-10 15:04:29 -05:00
spv.16bitstorage.frag.out Avoid generating 8/16-bit constants when 8/16-bit arithmetic extensions aren't enabled 2019-07-10 15:04:29 -05:00
spv.16bitxfb.vert.out Add 8-bit/16-bit transform feedback support for future use 2019-02-03 23:31:32 +08:00
spv.100ops.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.130.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.140.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.150.geom.out GLSL/SPV: XFB: No streams on types, but support them on built-in blocks. 2018-12-13 12:06:12 -07:00
spv.150.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.300BuiltIns.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.300layout.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.300layout.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.300layoutp.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.310.bitcast.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.310.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.320.meshShaderUserDefined.mesh.out Allow redeclaration of builtin interface blocks in mesh shader 2018-10-04 16:39:18 -07:00
spv.330.geom.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.400.frag.nanclamp.out SPV: Add a switch for favoring non-NaN operands in min, max, and clamp. 2019-06-17 23:33:09 -06:00
spv.400.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.400.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.400.tese.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.420.geom.out GLSL/SPV: XFB: No streams on types, but support them on built-in blocks. 2018-12-13 12:06:12 -07:00
spv.430.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.430.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.450.geom.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.450.noRedecl.tesc.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.450.tesc.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.460.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.460.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.460.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.accessChain.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.aggOps.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.always-discard2.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.always-discard.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.AnyHitShader_Errors.rahit.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.AnyHitShader.rahit.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.AofA.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.arbPostDepthCoverage_Error.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.atomic.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.atomicInt64.comp.out Update known-good to tools/headers for the Nvidia Turing extensions. 2018-09-20 01:34:14 -06:00
spv.barrier.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.bitCast.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.bool.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.boolInBlock.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.branch-return.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.buffer.autoassign.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.bufferhandle1.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle2.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle3.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle4.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle5.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle6.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle7.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle8.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle9.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle10.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle11.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle12.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle13.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle14.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle15.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle16.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle17_Errors.frag.out Handle buffer references vs 'const' 2019-03-04 12:46:11 -06:00
spv.bufferhandle18.frag.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.bufferhandle19_Errors.frag.out Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
spv.bufferhandle_Error.frag.out GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
spv.bufferhandleUvec2.frag.out Fix #1924: Promote SPV_EXT_physical_storage_buffer to KHR when required. 2019-10-10 20:54:21 -06:00
spv.builtInXFB.vert.out Update known good SPIRV tools and headers 2018-11-26 11:24:22 -05:00
spv.ClosestHitShader_Errors.rchit.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.ClosestHitShader.rchit.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.computeShaderDerivatives2.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.computeShaderDerivatives.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.conditionalDemote.frag.out update spirv-headers to pick up demote_to_helper_invocation 2019-07-02 10:58:15 -05:00
spv.conditionalDiscard.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.constConstruct.vert.out Add a bunch of missing cases to promoteConstantUnion. Use macros to expand all the cases more simply. 2019-06-22 22:28:25 -05:00
spv.constructComposite.comp.out Handle SPIR-V type mismatch when constructing a composite 2019-06-25 13:32:35 -05:00
spv.constStruct.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.controlFlowAttributes.frag.out SPV 1.4: Implement the 5 new loop controls. 2019-05-10 00:02:45 -06:00
spv.conversion.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.coopmat_Error.comp.out Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
spv.coopmat.comp.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.dataOut.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.dataOutIndirect.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.dataOutIndirect.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.debugInfo.1.1.frag.out Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
spv.debugInfo.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.deepRvalue.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.demoteDisabled.frag.out Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
spv.depthOut.frag.out Web: Make switched methods all be non-virtual, more web-dependent code, 2019-08-20 23:21:56 -06:00
spv.deviceGroup.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.discard-dce.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.do-simple.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.do-while-continue-break.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.double.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.doWhileLoop.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.drawParams.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.earlyReturnDiscard.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.explicittypes.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.extPostDepthCoverage_Error.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.float16.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.float16convertonlyarith.comp.out If a shader's only use of float16 is for FConvert, add the Float16 capability. 2019-05-01 11:45:51 -05:00
spv.float16convertonlystorage.comp.out If a shader's only use of float16 is for FConvert, add the Float16 capability. 2019-05-01 11:45:51 -05:00
spv.float16Fetch.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
spv.float32.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.float64.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.flowControl.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.for-complex-condition.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.for-continue-break.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.for-nobody.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.for-notest.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.for-simple.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.forLoop.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.forwardFun.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.fragmentDensity-es.frag.out Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity-neg.frag.out Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity.frag.out Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentDensity.vert.out Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.fragmentShaderBarycentric2.frag.out Update known-good to tools/headers for the Nvidia Turing extensions. 2018-09-20 01:34:14 -06:00
spv.fragmentShaderBarycentric.frag.out Update known-good to tools/headers for the Nvidia Turing extensions. 2018-09-20 01:34:14 -06:00
spv.fsi_Error.frag.out Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
spv.fsi.frag.out Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
spv.fullyCovered.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.functionCall.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.functionNestedOpaque.vert.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
spv.functionParameterTypes.frag.out Add Float16/Int8/Int16 capabilities for private variables and function parameters 2019-02-17 22:50:00 -06:00
spv.functionSemantics.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.GeometryShaderPassthrough.geom.out For GL_NV_geometry_shader_passthrough extension, the Inferred output primitive for ElgTriangles should be ElgTriangleStrip. 2018-10-04 18:39:27 -07:00
spv.glFragColor.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.glsl.register.autoassign.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.glsl.register.noautoassign.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.hlslDebugInfo.frag.out Web: Remove unused stage functionality, SPIR-V logger, and hex_utils 2019-08-20 23:21:56 -06:00
spv.hlslOffsets.vert.out Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
spv.image.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
spv.image.load-formatted.frag.out Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
spv.imageLoadStoreLod.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
spv.int8.frag.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.int16.amd.frag.out Update SPIRV-Tools known good: relax Uconvert check 2019-01-09 10:32:32 -05:00
spv.int16.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.int32.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.int64.frag.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
spv.intcoopmat.comp.out Fix #1924: Emit SPV_EXT_physical_storage_buffer, not the KHR form. 2019-10-10 12:01:13 -06:00
spv.interpOps.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.IntersectShader_Errors.rint.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.IntersectShader.rint.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.intOps.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.layoutNested.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.length.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.localAggregates.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.loops.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.loopsArtificial.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.looseUniformNoLoc.vert.out SPV: Add auto location mapping of non-opaque non-block uniform variables. 2017-08-26 15:47:25 -06:00
spv.matFun.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.matrix2.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.matrix.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.memoryQualifier.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.memoryScopeSemantics_Error.comp.out Add gl_SemanticsVolatile to GL_KHR_memory_scope_semantics, and make volatile-qualified atomics generate MemorySemanticsVolatile when using the Vulkan memory model 2019-06-14 09:57:01 -05:00
spv.memoryScopeSemantics.comp.out Add gl_SemanticsVolatile to GL_KHR_memory_scope_semantics, and make volatile-qualified atomics generate MemorySemanticsVolatile when using the Vulkan memory model 2019-06-14 09:57:01 -05:00
spv.merge-unreachable.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.meshShaderBuiltins.mesh.out Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize 2019-02-11 15:15:33 -08:00
spv.meshShaderPerView_Errors.mesh.out Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
spv.meshShaderPerViewBuiltins.mesh.out Allow redeclaration of builtin interface blocks in mesh shader 2018-10-04 16:39:18 -07:00
spv.meshShaderPerViewUserDefined.mesh.out Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
spv.meshShaderRedeclBuiltins.mesh.out Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize 2019-02-11 15:15:33 -08:00
spv.meshShaderRedeclPerViewBuiltins.mesh.out Allow redeclaration of builtin interface blocks in mesh shader 2018-10-04 16:39:18 -07:00
spv.meshShaderSharedMem.mesh.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.meshShaderTaskMem.mesh.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.meshShaderUserDefined.mesh.out changes based on feedback 2018-09-26 13:38:25 -07:00
spv.meshTaskShader.task.out Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders 2019-02-07 14:28:12 -08:00
spv.MissShader_Errors.rmiss.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.MissShader.rmiss.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.multiStruct.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.multiStructFuncall.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.multiView.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.multiviewPerViewAttributes.tesc.out Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
spv.multiviewPerViewAttributes.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.newTexture.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.noBuiltInLoc.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.noDeadDecorations.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.noLocation.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.nonSquare.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.nonuniform2.frag.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.nonuniform.frag.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.noWorkgroup.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.offsets.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.Operations.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.OVR_multiview.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.paramMemory.frag.out Fix #1720: Give an error for parameter mismatched image format. 2019-04-19 04:51:07 -06:00
spv.perprimitiveNV.frag.out Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV 2018-10-25 23:50:59 -07:00
spv.pp.line.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.precise.tesc.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.precise.tese.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.precision.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.precisionNonESSamp.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.prepost.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.privateVariableTypes.frag.out Add Float16/Int8/Int16 capabilities for private variables and function parameters 2019-02-17 22:50:00 -06:00
spv.pushConstant.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.pushConstantAnon.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.qualifiers.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.queryL.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.rankShift.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.RayCallable_Errors.rcall.out Callables shouldn't have incoming ray flags 2019-03-25 17:09:13 -07:00
spv.RayCallable.rcall.out Callables shouldn't have incoming ray flags 2019-03-25 17:09:13 -07:00
spv.RayConstants.rgen.out Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
spv.RayGenShader11.rgen.out Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShader_Errors.rgen.out Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShader.rgen.out Error out writes to shaderRecordNV buffer blocks. 2019-03-04 11:05:55 -08:00
spv.RayGenShaderArray.rgen.out Allow runtime-sized arrays of acceleration structures 2019-05-30 12:45:15 -05:00
spv.register.autoassign-2.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.register.autoassign.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.register.autoassign.rangetest.frag.out
spv.register.noautoassign.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.register.subpass.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.rw.autoassign.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.sample.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.sampleId.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.sampleMaskOverrideCoverage.frag.out spirv: Generate missing SampleMaskOverrideCoverageNV capability op 2019-07-12 14:33:02 -07:00
spv.samplePosition.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.samplerlessTextureFunctions.frag.out Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
spv.scalarlayout.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.scalarlayoutfloat16.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.separate.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.set.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.shaderBallot.comp.out AST/SPV: Fix #930: translate uvec4 <-> uint64 for SubgroupGeMask et. al. 2019-06-18 00:36:17 -06:00
spv.shaderBallotAMD.comp.out Update SPIRV-Tools, SPIRV-Headers 2019-05-16 02:59:54 -04:00
spv.shaderDrawParams.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.shaderFragMaskAMD.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.shaderGroupVote.comp.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.shaderImageFootprint.frag.out Return consistent names from CapabilityString 2019-05-28 15:23:10 -04:00
spv.shaderStencilExport.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.shadingRate.frag.out Implement GL_EXT_fragment_invocation_density 2018-11-26 10:01:58 -05:00
spv.shiftOps.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.shortCircuit.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.simpleFunctionCall.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.simpleMat.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.smBuiltins.frag.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
spv.smBuiltins.vert.out Add support for GL_NV_shader_sm_builtins 2019-06-08 08:53:11 -04:00
spv.sparseTexture.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.sparseTextureClamp.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.specConst.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.specConstant.comp.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.specConstant.vert.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.specConstantComposite.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.specConstantOperations.vert.out Add names for composite constants in SPIR-V 2018-11-02 00:45:12 -07:00
spv.specConstArrayCheck.vert.out SPV: Fix #1783: Don't do bounds checking for spec-const-expression size 2019-07-03 09:37:25 -06:00
spv.ssbo.autoassign.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.ssboAlias.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.stereoViewRendering.tesc.out Fix bugs in missing Builtin decoration for some NV builtins for tessellation 2019-07-22 12:36:38 -07:00
spv.stereoViewRendering.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.storageBuffer.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.structAssignment.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.structDeref.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.structure.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.subgroup.frag.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.subgroup.geom.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroup.tesc.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroup.tese.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroup.vert.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupArithmetic.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupBallot.comp.out GLSL: Fix #1591: Require the id in subgroupBroadcast to be constant. 2018-11-21 15:16:30 -07:00
spv.subgroupBallotNeg.comp.out Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
spv.subgroupBasic.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupClustered.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupClusteredNeg.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.subgroupExtendedTypesArithmetic.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesArithmeticNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallot.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallotNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBasic.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesClustered.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesClusteredNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitioned.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitionedNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesQuad.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesQuadNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffle.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleRelative.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleRelativeNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesVote.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesVoteNeg.comp.out Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
spv.subgroupPartitioned.comp.out Update SPIRV-Tools and Headers 2019-03-12 11:25:00 -04:00
spv.subgroupQuad.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupShuffle.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupShuffleRelative.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subgroupVote.comp.out Fix 8-bit storage nearly always using the 2018-10-26 14:23:41 +01:00
spv.subpass.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.switch.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.swizzle.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.swizzleInversion.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.test.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.test.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.texture.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.texture.sampler.transform.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.texture.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.textureBuffer.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.textureGatherBiasLod.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.types.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.uint.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.uniformArray.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.unit1.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.variableArrayIndex.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.varyingArray.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.varyingArrayIndirect.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.vecMatConstruct.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.viewportArray2.tesc.out Modify testing to only record validation pass/fail 2018-12-07 13:58:46 -05:00
spv.viewportArray2.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.voidFunction.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.volatileAtomic.comp.out Only apply volatile semantics to atomics when using Vulkan Memory Model 2019-10-17 11:22:57 -05:00
spv.vulkan100.subgroupArithmetic.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.vulkan100.subgroupPartitioned.comp.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.vulkan110.int16.frag.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.vulkan110.storageBuffer.vert.out Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. 2018-12-11 20:58:29 -06:00
spv.while-continue-break.vert.out Change the major revision number for next commit. 2018-06-04 15:33:31 -06:00
spv.while-simple.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.whileLoop.frag.out Remove execute permissions 2018-08-07 03:16:20 +09:00
spv.xfb2.vert.out Update known good SPIRV tools and headers 2018-11-26 11:24:22 -05:00
spv.xfb3.vert.out Update known good SPIRV tools and headers 2018-11-26 11:24:22 -05:00
spv.xfb.vert.out Update known good SPIRV tools and headers 2018-11-26 11:24:22 -05:00
spv.xfbOffsetOnBlockMembersAssignment.vert.out ParseHelper: assign global XfbBuffer to a block missing it 2018-11-10 11:35:50 +01:00
spv.xfbOffsetOnStructMembersAssignment.vert.out ParseHelper: don't assign xfb_offset for struct members 2019-01-31 17:09:30 +01:00
spv.xfbOverlapOffsetCheckWithBlockAndMember.vert.out ParseHelper: assign global XfbBuffer to a block missing it 2018-11-10 11:35:50 +01:00
spv.xfbStrideJustOnce.vert.out GlslangToSpv: prevent add XfbStride twice 2018-11-29 11:49:04 +01:00
stringToDouble.vert.out Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types 2018-12-03 13:16:59 +01:00
structAssignment.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
structDeref.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
structure.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
switch.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
swizzle.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
syntaxError.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
test.conf Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
test.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
texture.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
tokenLength.vert.out Scanner: Many int64 fixes, including performance. 2018-01-08 11:52:23 -07:00
tokenPaste.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
types.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
uint.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
uniformArray.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
variableArrayIndex.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
varyingArray.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
varyingArrayIndirect.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsClean.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsClean.vert.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
versionsErrors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsErrors.vert.out Test Results Only: Include size in implicitly sized arrays (change to unsized). 2018-03-25 14:05:38 -06:00
voidFunction.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
vulkan.ast.vert.out Remove execute permissions 2018-08-07 03:16:20 +09:00
vulkan.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.frag.out GLSL: No more restrictions on (non)shadow sampler construction. 2018-07-25 12:11:04 -06:00
vulkan.vert.out Fix #1759: Check for specialization constants when literals required. 2019-05-03 08:40:35 -06:00
web.array.frag.out Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
web.basic.vert.out Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.builtins.frag.out Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.builtins.vert.out Web: Remove unused stage functionality, SPIR-V logger, and hex_utils 2019-08-20 23:21:56 -06:00
web.comp.out Web: Add basic atomics for SSBOs. 2019-10-23 00:25:39 -06:00
web.controlFlow.frag.out Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.operations.frag.out Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
web.separate.frag.out Web: Add separate texture/sampler, exclude *CubeArray*. 2019-10-23 00:25:38 -06:00
web.texture.frag.out Web: Add sanity check test suite for smaller-footprint builds. 2019-08-20 23:21:55 -06:00
whileLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00