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https://github.com/RPCS3/glslang.git
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99 lines
4.7 KiB
Plaintext
Executable File
99 lines
4.7 KiB
Plaintext
Executable File
spv.100ops.frag
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// Module Version 10000
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// Generated by (magic number): 80004
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// Id's are bound by 49
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 21 26 37
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ExecutionMode 4 OriginUpperLeft
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Source ESSL 310
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Name 4 "main"
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Name 8 "foo("
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Name 11 "face1"
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Name 13 "face2"
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Name 17 "z"
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Name 21 "low"
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Name 26 "high"
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Name 37 "Color"
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Decorate 8(foo() RelaxedPrecision
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Decorate 11(face1) RelaxedPrecision
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Decorate 13(face2) RelaxedPrecision
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Decorate 17(z) RelaxedPrecision
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Decorate 21(low) RelaxedPrecision
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Decorate 22 RelaxedPrecision
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Decorate 23 RelaxedPrecision
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Decorate 25 RelaxedPrecision
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Decorate 26(high) RelaxedPrecision
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Decorate 27 RelaxedPrecision
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Decorate 32 RelaxedPrecision
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Decorate 34 RelaxedPrecision
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Decorate 37(Color) RelaxedPrecision
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Decorate 38 RelaxedPrecision
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Decorate 39 RelaxedPrecision
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Decorate 40 RelaxedPrecision
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Decorate 41 RelaxedPrecision
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Decorate 42 RelaxedPrecision
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Decorate 43 RelaxedPrecision
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Decorate 44 RelaxedPrecision
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Decorate 45 RelaxedPrecision
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Decorate 46 RelaxedPrecision
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeFunction 6(float)
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10: TypePointer Private 6(float)
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11(face1): 10(ptr) Variable Private
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12: 6(float) Constant 1093664768
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13(face2): 10(ptr) Variable Private
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14: 6(float) Constant 3221225472
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15: TypeInt 32 1
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16: TypePointer Function 15(int)
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18: 15(int) Constant 3
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19: 6(float) Constant 1073741824
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20: TypePointer Input 6(float)
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21(low): 20(ptr) Variable Input
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24: 6(float) Constant 1065353216
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26(high): 20(ptr) Variable Input
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28: TypeBool
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33: 15(int) Constant 1
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35: TypeVector 6(float) 4
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36: TypePointer Output 35(fvec4)
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37(Color): 36(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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17(z): 16(ptr) Variable Function
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Store 11(face1) 12
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Store 13(face2) 14
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Store 17(z) 18
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22: 6(float) Load 21(low)
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23: 6(float) FMul 19 22
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25: 6(float) FAdd 23 24
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27: 6(float) Load 26(high)
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29: 28(bool) FOrdLessThan 25 27
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SelectionMerge 31 None
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BranchConditional 29 30 31
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30: Label
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32: 15(int) Load 17(z)
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34: 15(int) IAdd 32 33
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Store 17(z) 34
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Branch 31
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31: Label
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38: 6(float) Load 11(face1)
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39: 15(int) Load 17(z)
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40: 6(float) ConvertSToF 39
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41: 35(fvec4) CompositeConstruct 40 40 40 40
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42: 35(fvec4) VectorTimesScalar 41 38
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43: 6(float) FunctionCall 8(foo()
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44: 35(fvec4) CompositeConstruct 43 43 43 43
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45: 35(fvec4) FAdd 42 44
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Store 37(Color) 45
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Return
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FunctionEnd
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8(foo(): 6(float) Function None 7
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9: Label
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46: 6(float) Load 13(face2)
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ReturnValue 46
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FunctionEnd
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