llvm-mirror/include/llvm/iTerminators.h

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//===-- llvm/iTerminators.h - Termintator instruction nodes ------*- C++ -*--=//
//
// This file contains the declarations for all the subclasses of the
// Instruction class, which is itself defined in the Instruction.h file. In
// between these definitions and the Instruction class are classes that expose
// the SSA properties of each instruction, and that form the SSA graph.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ITERMINATORS_H
#define LLVM_ITERMINATORS_H
#include "llvm/InstrTypes.h"
#include "llvm/BasicBlock.h"
#include "llvm/ConstPoolVals.h"
//===----------------------------------------------------------------------===//
// Classes to represent Basic Block "Terminator" instructions
//===----------------------------------------------------------------------===//
//===---------------------------------------------------------------------------
// ReturnInst - Return a value (possibly void), from a method. Execution does
// not continue in this method any longer.
//
class ReturnInst : public TerminatorInst {
ReturnInst(const ReturnInst &RI) : TerminatorInst(Instruction::Ret) {
if (RI.Operands.size()) {
assert(RI.Operands.size() == 1 && "Return insn can only have 1 operand!");
Operands.reserve(1);
Operands.push_back(Use(RI.Operands[0], this));
}
}
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public:
ReturnInst(Value *RetVal = 0) : TerminatorInst(Instruction::Ret) {
if (RetVal) {
Operands.reserve(1);
Operands.push_back(Use(RetVal, this));
}
}
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virtual Instruction *clone() const { return new ReturnInst(*this); }
virtual const char *getOpcodeName() const { return "ret"; }
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inline const Value *getReturnValue() const {
return Operands.size() ? Operands[0] : 0;
}
inline Value *getReturnValue() {
return Operands.size() ? Operands[0] : 0;
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}
// Additionally, they must provide a method to get at the successors of this
// terminator instruction. If 'idx' is out of range, a null pointer shall be
// returned.
//
virtual const BasicBlock *getSuccessor(unsigned idx) const { return 0; }
virtual unsigned getNumSuccessors() const { return 0; }
};
//===---------------------------------------------------------------------------
// BranchInst - Conditional or Unconditional Branch instruction.
//
class BranchInst : public TerminatorInst {
BranchInst(const BranchInst &BI);
public:
// If cond = null, then is an unconditional br...
BranchInst(BasicBlock *IfTrue, BasicBlock *IfFalse = 0, Value *cond = 0);
virtual Instruction *clone() const { return new BranchInst(*this); }
inline bool isUnconditional() const {
return Operands.size() == 1;
}
inline const Value *getCondition() const {
return isUnconditional() ? 0 : Operands[2];
}
inline Value *getCondition() {
return isUnconditional() ? 0 : Operands[2];
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}
virtual const char *getOpcodeName() const { return "br"; }
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// setUnconditionalDest - Change the current branch to an unconditional branch
// targeting the specified block.
//
void setUnconditionalDest(BasicBlock *Dest) {
if (Operands.size() == 3)
Operands.erase(Operands.begin()+1, Operands.end());
Operands[0] = Dest;
}
// Additionally, they must provide a method to get at the successors of this
// terminator instruction.
//
virtual const BasicBlock *getSuccessor(unsigned i) const {
return (i == 0) ? cast<const BasicBlock>(Operands[0]) :
((i == 1 && Operands.size() > 1)
? cast<const BasicBlock>(Operands[1]) : 0);
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}
inline BasicBlock *getSuccessor(unsigned idx) {
return (BasicBlock*)((const BranchInst *)this)->getSuccessor(idx);
}
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virtual unsigned getNumSuccessors() const { return 1+!isUnconditional(); }
};
//===---------------------------------------------------------------------------
// SwitchInst - Multiway switch
//
class SwitchInst : public TerminatorInst {
// Operand[0] = Value to switch on
// Operand[1] = Default basic block destination
// Operand[2n ] = Value to match
// Operand[2n+1] = BasicBlock to go to on match
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SwitchInst(const SwitchInst &RI);
public:
SwitchInst(Value *Value, BasicBlock *Default);
virtual Instruction *clone() const { return new SwitchInst(*this); }
// Accessor Methods for Switch stmt
//
inline const Value *getCondition() const { return Operands[0]; }
inline Value *getCondition() { return Operands[0]; }
inline const BasicBlock *getDefaultDest() const {
return cast<const BasicBlock>(Operands[1]);
}
inline BasicBlock *getDefaultDest() {
return cast<BasicBlock>(Operands[1]);
}
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void dest_push_back(ConstPoolVal *OnVal, BasicBlock *Dest);
virtual const char *getOpcodeName() const { return "switch"; }
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// Additionally, they must provide a method to get at the successors of this
// terminator instruction. If 'idx' is out of range, a null pointer shall be
// returned.
//
virtual const BasicBlock *getSuccessor(unsigned idx) const {
if (idx >= Operands.size()/2) return 0;
return cast<const BasicBlock>(Operands[idx*2+1]);
}
inline BasicBlock *getSuccessor(unsigned idx) {
if (idx >= Operands.size()/2) return 0;
return cast<BasicBlock>(Operands[idx*2+1]);
}
// getSuccessorValue - Return the value associated with the specified
// successor. WARNING: This does not gracefully accept idx's out of range!
inline const ConstPoolVal *getSuccessorValue(unsigned idx) const {
assert(idx < getNumSuccessors() && "Successor # out of range!");
return Operands[idx*2]->castConstantAsserting();
}
inline ConstPoolVal *getSuccessorValue(unsigned idx) {
assert(idx < getNumSuccessors() && "Successor # out of range!");
return Operands[idx*2]->castConstantAsserting();
}
virtual unsigned getNumSuccessors() const { return Operands.size()/2; }
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};
#endif