[AMDGPU][NFC] Refactor some uses of unsigned to Register

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D76035
This commit is contained in:
Scott Linder 2020-03-11 19:22:30 -04:00
parent 9e034896d6
commit 00b0d3e619
3 changed files with 52 additions and 52 deletions

View File

@ -1051,11 +1051,14 @@ bool GCNTargetMachine::parseMachineFunctionInfo(
MFI->initializeBaseYamlFields(YamlMFI);
auto parseRegister = [&](const yaml::StringValue &RegName, unsigned &RegVal) {
if (parseNamedRegisterReference(PFS, RegVal, RegName.Value, Error)) {
auto parseRegister = [&](const yaml::StringValue &RegName, Register &RegVal) {
// FIXME: Update parseNamedRegsiterReference to take a Register.
unsigned TempReg;
if (parseNamedRegisterReference(PFS, TempReg, RegName.Value, Error)) {
SourceRange = RegName.SourceRange;
return true;
}
RegVal = TempReg;
return false;
};

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@ -212,7 +212,7 @@ void SIMachineFunctionInfo::limitOccupancy(const MachineFunction &MF) {
MF.getFunction()));
}
unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer(
Register SIMachineFunctionInfo::addPrivateSegmentBuffer(
const SIRegisterInfo &TRI) {
ArgInfo.PrivateSegmentBuffer =
ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
@ -221,21 +221,21 @@ unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer(
return ArgInfo.PrivateSegmentBuffer.getRegister();
}
unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
Register SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.DispatchPtr.getRegister();
}
unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
Register SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.QueuePtr.getRegister();
}
unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
Register SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
ArgInfo.KernargSegmentPtr
= ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
@ -243,21 +243,21 @@ unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI)
return ArgInfo.KernargSegmentPtr.getRegister();
}
unsigned SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) {
Register SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) {
ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.DispatchID.getRegister();
}
unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
Register SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.FlatScratchInit.getRegister();
}
unsigned SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) {
Register SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) {
ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
@ -310,7 +310,7 @@ bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF,
// Make sure to handle the case where a wide SGPR spill may span between two
// VGPRs.
for (int I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) {
unsigned LaneVGPR;
Register LaneVGPR;
unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize);
if (VGPRIndex == 0) {
@ -442,7 +442,7 @@ MCPhysReg SIMachineFunctionInfo::getNextSystemSGPR() const {
return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs;
}
static yaml::StringValue regToString(unsigned Reg,
static yaml::StringValue regToString(Register Reg,
const TargetRegisterInfo &TRI) {
yaml::StringValue Dest;
{

View File

@ -331,20 +331,20 @@ template <> struct MappingTraits<SIMachineFunctionInfo> {
class SIMachineFunctionInfo final : public AMDGPUMachineFunction {
friend class GCNTargetMachine;
unsigned TIDReg = AMDGPU::NoRegister;
Register TIDReg = AMDGPU::NoRegister;
// Registers that may be reserved for spilling purposes. These may be the same
// as the input registers.
unsigned ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG;
unsigned ScratchWaveOffsetReg = AMDGPU::SCRATCH_WAVE_OFFSET_REG;
Register ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG;
Register ScratchWaveOffsetReg = AMDGPU::SCRATCH_WAVE_OFFSET_REG;
// This is the current function's incremented size from the kernel's scratch
// wave offset register. For an entry function, this is exactly the same as
// the ScratchWaveOffsetReg.
unsigned FrameOffsetReg = AMDGPU::FP_REG;
Register FrameOffsetReg = AMDGPU::FP_REG;
// Top of the stack SGPR offset derived from the ScratchWaveOffsetReg.
unsigned StackPtrOffsetReg = AMDGPU::SP_REG;
Register StackPtrOffsetReg = AMDGPU::SP_REG;
AMDGPUFunctionArgInfo ArgInfo;
@ -437,11 +437,11 @@ private:
public:
struct SpilledReg {
unsigned VGPR = 0;
Register VGPR;
int Lane = -1;
SpilledReg() = default;
SpilledReg(unsigned R, int L) : VGPR (R), Lane (L) {}
SpilledReg(Register R, int L) : VGPR (R), Lane (L) {}
bool hasLane() { return Lane != -1;}
bool hasReg() { return VGPR != 0;}
@ -449,13 +449,13 @@ public:
struct SGPRSpillVGPRCSR {
// VGPR used for SGPR spills
unsigned VGPR;
Register VGPR;
// If the VGPR is a CSR, the stack slot used to save/restore it in the
// prolog/epilog.
Optional<int> FI;
SGPRSpillVGPRCSR(unsigned V, Optional<int> F) : VGPR(V), FI(F) {}
SGPRSpillVGPRCSR(Register V, Optional<int> F) : VGPR(V), FI(F) {}
};
struct VGPRSpillToAGPR {
@ -465,12 +465,9 @@ public:
SparseBitVector<> WWMReservedRegs;
void ReserveWWMRegister(unsigned reg) { WWMReservedRegs.set(reg); }
void ReserveWWMRegister(Register Reg) { WWMReservedRegs.set(Reg); }
private:
// SGPR->VGPR spilling support.
using SpillRegMask = std::pair<unsigned, unsigned>;
// Track VGPR + wave index for each subregister of the SGPR spilled to
// frameindex key.
DenseMap<int, std::vector<SpilledReg>> SGPRToVGPRSpills;
@ -488,7 +485,7 @@ private:
public: // FIXME
/// If this is set, an SGPR used for save/restore of the register used for the
/// frame pointer.
unsigned SGPRForFPSaveRestoreCopy = 0;
Register SGPRForFPSaveRestoreCopy;
Optional<int> FramePointerSaveIndex;
public:
@ -527,8 +524,8 @@ public:
void removeDeadFrameIndices(MachineFrameInfo &MFI);
bool hasCalculatedTID() const { return TIDReg != 0; };
unsigned getTIDReg() const { return TIDReg; };
void setTIDReg(unsigned Reg) { TIDReg = Reg; }
Register getTIDReg() const { return TIDReg; };
void setTIDReg(Register Reg) { TIDReg = Reg; }
unsigned getBytesInStackArgArea() const {
return BytesInStackArgArea;
@ -539,34 +536,34 @@ public:
}
// Add user SGPRs.
unsigned addPrivateSegmentBuffer(const SIRegisterInfo &TRI);
unsigned addDispatchPtr(const SIRegisterInfo &TRI);
unsigned addQueuePtr(const SIRegisterInfo &TRI);
unsigned addKernargSegmentPtr(const SIRegisterInfo &TRI);
unsigned addDispatchID(const SIRegisterInfo &TRI);
unsigned addFlatScratchInit(const SIRegisterInfo &TRI);
unsigned addImplicitBufferPtr(const SIRegisterInfo &TRI);
Register addPrivateSegmentBuffer(const SIRegisterInfo &TRI);
Register addDispatchPtr(const SIRegisterInfo &TRI);
Register addQueuePtr(const SIRegisterInfo &TRI);
Register addKernargSegmentPtr(const SIRegisterInfo &TRI);
Register addDispatchID(const SIRegisterInfo &TRI);
Register addFlatScratchInit(const SIRegisterInfo &TRI);
Register addImplicitBufferPtr(const SIRegisterInfo &TRI);
// Add system SGPRs.
unsigned addWorkGroupIDX() {
Register addWorkGroupIDX() {
ArgInfo.WorkGroupIDX = ArgDescriptor::createRegister(getNextSystemSGPR());
NumSystemSGPRs += 1;
return ArgInfo.WorkGroupIDX.getRegister();
}
unsigned addWorkGroupIDY() {
Register addWorkGroupIDY() {
ArgInfo.WorkGroupIDY = ArgDescriptor::createRegister(getNextSystemSGPR());
NumSystemSGPRs += 1;
return ArgInfo.WorkGroupIDY.getRegister();
}
unsigned addWorkGroupIDZ() {
Register addWorkGroupIDZ() {
ArgInfo.WorkGroupIDZ = ArgDescriptor::createRegister(getNextSystemSGPR());
NumSystemSGPRs += 1;
return ArgInfo.WorkGroupIDZ.getRegister();
}
unsigned addWorkGroupInfo() {
Register addWorkGroupInfo() {
ArgInfo.WorkGroupInfo = ArgDescriptor::createRegister(getNextSystemSGPR());
NumSystemSGPRs += 1;
return ArgInfo.WorkGroupInfo.getRegister();
@ -585,14 +582,14 @@ public:
ArgInfo.WorkItemIDZ = Arg;
}
unsigned addPrivateSegmentWaveByteOffset() {
Register addPrivateSegmentWaveByteOffset() {
ArgInfo.PrivateSegmentWaveByteOffset
= ArgDescriptor::createRegister(getNextSystemSGPR());
NumSystemSGPRs += 1;
return ArgInfo.PrivateSegmentWaveByteOffset.getRegister();
}
void setPrivateSegmentWaveByteOffset(unsigned Reg) {
void setPrivateSegmentWaveByteOffset(Register Reg) {
ArgInfo.PrivateSegmentWaveByteOffset = ArgDescriptor::createRegister(Reg);
}
@ -698,35 +695,35 @@ public:
return NumUserSGPRs + NumSystemSGPRs;
}
unsigned getPrivateSegmentWaveByteOffsetSystemSGPR() const {
Register getPrivateSegmentWaveByteOffsetSystemSGPR() const {
return ArgInfo.PrivateSegmentWaveByteOffset.getRegister();
}
/// Returns the physical register reserved for use as the resource
/// descriptor for scratch accesses.
unsigned getScratchRSrcReg() const {
Register getScratchRSrcReg() const {
return ScratchRSrcReg;
}
void setScratchRSrcReg(unsigned Reg) {
void setScratchRSrcReg(Register Reg) {
assert(Reg != 0 && "Should never be unset");
ScratchRSrcReg = Reg;
}
unsigned getScratchWaveOffsetReg() const {
Register getScratchWaveOffsetReg() const {
return ScratchWaveOffsetReg;
}
unsigned getFrameOffsetReg() const {
Register getFrameOffsetReg() const {
return FrameOffsetReg;
}
void setFrameOffsetReg(unsigned Reg) {
void setFrameOffsetReg(Register Reg) {
assert(Reg != 0 && "Should never be unset");
FrameOffsetReg = Reg;
}
void setStackPtrOffsetReg(unsigned Reg) {
void setStackPtrOffsetReg(Register Reg) {
assert(Reg != 0 && "Should never be unset");
StackPtrOffsetReg = Reg;
}
@ -735,20 +732,20 @@ public:
// NoRegister. This is mostly a workaround for MIR tests where state that
// can't be directly computed from the function is not preserved in serialized
// MIR.
unsigned getStackPtrOffsetReg() const {
Register getStackPtrOffsetReg() const {
return StackPtrOffsetReg;
}
void setScratchWaveOffsetReg(unsigned Reg) {
void setScratchWaveOffsetReg(Register Reg) {
assert(Reg != 0 && "Should never be unset");
ScratchWaveOffsetReg = Reg;
}
unsigned getQueuePtrUserSGPR() const {
Register getQueuePtrUserSGPR() const {
return ArgInfo.QueuePtr.getRegister();
}
unsigned getImplicitBufferPtrUserSGPR() const {
Register getImplicitBufferPtrUserSGPR() const {
return ArgInfo.ImplicitBufferPtr.getRegister();
}
@ -861,7 +858,7 @@ public:
}
/// \returns SGPR used for \p Dim's work group ID.
unsigned getWorkGroupIDSGPR(unsigned Dim) const {
Register getWorkGroupIDSGPR(unsigned Dim) const {
switch (Dim) {
case 0:
assert(hasWorkGroupIDX());