Local spiller kills a store if the folded restore is turned into a copy.

But this is incorrect if the spilled value live range extends beyond the
current BB.
It is currently controlled by a temporary option -spiller-check-liveout.

llvm-svn: 28024
This commit is contained in:
Evan Cheng 2006-04-30 08:41:47 +00:00
parent 1b3f7b8b48
commit 02e72f8f55
3 changed files with 21 additions and 10 deletions

View File

@ -271,14 +271,15 @@ addIntervalsForSpills(const LiveInterval &li, VirtRegMap &vrm, int slot) {
// can do this, we don't need to insert spill code.
if (lv_)
lv_->instructionChanged(MI, fmi);
vrm.virtFolded(li.reg, MI, i, fmi);
MachineBasicBlock &MBB = *MI->getParent();
bool LiveOut = li.liveAt(getInstructionIndex(&MBB.back()) +
InstrSlots::NUM);
vrm.virtFolded(li.reg, MI, i, fmi, LiveOut);
mi2iMap_.erase(MI);
i2miMap_[index/InstrSlots::NUM] = fmi;
mi2iMap_[fmi] = index;
MachineBasicBlock &MBB = *MI->getParent();
MI = MBB.insert(MBB.erase(MI), fmi);
++numFolded;
// Folding the load/store can completely change the instruction in
// unpredictable ways, rescan it from the beginning.
goto for_operand;

View File

@ -50,6 +50,10 @@ namespace {
clEnumVal(local, " local spiller"),
clEnumValEnd),
cl::init(local));
// TEMPORARY option to test a fix.
cl::opt<bool>
SpillerCheckLiveOut("spiller-check-liveout", cl::Hidden);
}
//===----------------------------------------------------------------------===//
@ -81,7 +85,8 @@ void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) {
}
void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
unsigned OpNo, MachineInstr *NewMI) {
unsigned OpNo, MachineInstr *NewMI,
bool LiveOut) {
// Move previous memory references folded to new instruction.
MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI);
for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI),
@ -96,6 +101,7 @@ void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
MRInfo = isRef;
} else {
MRInfo = OldMI->getOperand(OpNo).isUse() ? isModRef : isMod;
if (LiveOut) MRInfo = (ModRef)(MRInfo | isLiveOut);
}
// add new memory reference
@ -727,10 +733,14 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, const VirtRegMap &VRM) {
MaybeDeadStores.erase(MDSI);
else {
// If we get here, the store is dead, nuke it now.
assert(MR == VirtRegMap::isMod && "Can't be modref!");
MBB.erase(MDSI->second);
MaybeDeadStores.erase(MDSI);
++NumDSE;
assert(!(MR & VirtRegMap::isRef) && "Can't be modref!");
// Don't nuke it if the value is needed in another block.
if (!SpillerCheckLiveOut || !(MR & VirtRegMap::isLiveOut)) {
DEBUG(std::cerr << " Killed store:\t" << *MDSI->second);
MBB.erase(MDSI->second);
MaybeDeadStores.erase(MDSI);
++NumDSE;
}
}
}

View File

@ -26,7 +26,7 @@ namespace llvm {
class VirtRegMap {
public:
enum ModRef { isRef = 1, isMod = 2, isModRef = 3 };
enum ModRef { isRef = 1, isMod = 2, isModRef = 3, isLiveOut = 4 };
typedef std::multimap<MachineInstr*,
std::pair<unsigned, ModRef> > MI2VirtMapTy;
@ -128,7 +128,7 @@ namespace llvm {
/// folded into newMI machine instruction. The OpNum argument indicates the
/// operand number of OldMI that is folded.
void virtFolded(unsigned VirtReg, MachineInstr *OldMI, unsigned OpNum,
MachineInstr *NewMI);
MachineInstr *NewMI, bool LiveOut);
/// @brief returns the virtual registers' values folded in memory
/// operands of this instruction