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Reapply commit 158073 with a fix (the testcase was already committed). The
problem was that by moving instructions around inside the function, the pass could accidentally move the iterator being used to advance over the function too. Fix this by only processing the instruction equal to the iterator, and leaving processing of instructions that might not be equal to the iterator to later (later = after traversing the basic block; it could also wait until after traversing the entire function, but this might make the sets quite big). Original commit message: Grab-bag of reassociate tweaks. Unify handling of dead instructions and instructions to reoptimize. Exploit this to more systematically eliminate dead instructions (this isn't very useful in practice but is convenient for analysing some testcase I am working on). No need for WeakVH any more: use an AssertingVH instead. llvm-svn: 158226
This commit is contained in:
parent
96aa8d0716
commit
03f9c316e2
@ -37,6 +37,7 @@
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallMap.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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@ -116,8 +117,7 @@ namespace {
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class Reassociate : public FunctionPass {
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DenseMap<BasicBlock*, unsigned> RankMap;
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DenseMap<AssertingVH<Value>, unsigned> ValueRankMap;
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SmallVector<WeakVH, 8> RedoInsts;
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SmallVector<WeakVH, 8> DeadInsts;
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SetVector<AssertingVH<Instruction> > RedoInsts;
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bool MadeChange;
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public:
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static char ID; // Pass identification, replacement for typeid
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@ -145,9 +145,8 @@ namespace {
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Value *OptimizeMul(BinaryOperator *I, SmallVectorImpl<ValueEntry> &Ops);
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void LinearizeExprTree(BinaryOperator *I, SmallVectorImpl<ValueEntry> &Ops);
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Value *RemoveFactorFromExpression(Value *V, Value *Factor);
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void ReassociateInst(BasicBlock::iterator &BBI);
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void RemoveDeadBinaryOp(Value *V);
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void EraseInst(Instruction *I);
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void OptimizeInst(Instruction *I);
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};
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}
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@ -167,25 +166,6 @@ static BinaryOperator *isReassociableOp(Value *V, unsigned Opcode) {
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return 0;
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}
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void Reassociate::RemoveDeadBinaryOp(Value *V) {
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BinaryOperator *Op = dyn_cast<BinaryOperator>(V);
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if (!Op)
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return;
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ValueRankMap.erase(Op);
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DeadInsts.push_back(Op);
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BinaryOperator *LHS = isReassociableOp(Op->getOperand(0), Op->getOpcode());
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BinaryOperator *RHS = isReassociableOp(Op->getOperand(1), Op->getOpcode());
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Op->setOperand(0, UndefValue::get(Op->getType()));
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Op->setOperand(1, UndefValue::get(Op->getType()));
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if (LHS)
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RemoveDeadBinaryOp(LHS);
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if (RHS)
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RemoveDeadBinaryOp(RHS);
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}
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static bool isUnmovableInstruction(Instruction *I) {
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if (I->getOpcode() == Instruction::PHI ||
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I->getOpcode() == Instruction::LandingPad ||
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@ -259,17 +239,15 @@ unsigned Reassociate::getRank(Value *V) {
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/// LowerNegateToMultiply - Replace 0-X with X*-1.
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///
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static BinaryOperator *LowerNegateToMultiply(Instruction *Neg,
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DenseMap<AssertingVH<Value>, unsigned> &ValueRankMap) {
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static BinaryOperator *LowerNegateToMultiply(Instruction *Neg) {
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Constant *Cst = Constant::getAllOnesValue(Neg->getType());
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BinaryOperator *Res =
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BinaryOperator::CreateMul(Neg->getOperand(1), Cst, "",Neg);
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ValueRankMap.erase(Neg);
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Neg->setOperand(1, Constant::getNullValue(Neg->getType())); // Drop use of op.
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Res->takeName(Neg);
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Neg->replaceAllUsesWith(Res);
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Res->setDebugLoc(Neg->getDebugLoc());
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Neg->eraseFromParent();
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return Res;
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}
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@ -454,7 +432,7 @@ void Reassociate::LinearizeExprTree(BinaryOperator *I,
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BinaryOperator *BO = dyn_cast<BinaryOperator>(Op);
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if (Opcode == Instruction::Mul && BO && BinaryOperator::isNeg(BO)) {
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DEBUG(dbgs() << "MORPH LEAF: " << *Op << " (" << Weight << ") TO ");
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BO = LowerNegateToMultiply(BO, ValueRankMap);
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BO = LowerNegateToMultiply(BO);
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DEBUG(dbgs() << *BO << 'n');
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Worklist.push_back(std::make_pair(BO, Weight));
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MadeChange = true;
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@ -624,7 +602,7 @@ void Reassociate::RewriteExprTree(BinaryOperator *I,
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// Throw away any left over nodes from the original expression.
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for (unsigned i = 0, e = NodesToRewrite.size(); i != e; ++i)
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RemoveDeadBinaryOp(NodesToRewrite[i]);
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RedoInsts.insert(NodesToRewrite[i]);
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}
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/// NegateValue - Insert instructions before the instruction pointed to by BI,
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@ -722,8 +700,7 @@ static bool ShouldBreakUpSubtract(Instruction *Sub) {
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/// BreakUpSubtract - If we have (X-Y), and if either X is an add, or if this is
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/// only used by an add, transform this into (X+(0-Y)) to promote better
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/// reassociation.
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static Instruction *BreakUpSubtract(Instruction *Sub,
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DenseMap<AssertingVH<Value>, unsigned> &ValueRankMap) {
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static BinaryOperator *BreakUpSubtract(Instruction *Sub) {
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// Convert a subtract into an add and a neg instruction. This allows sub
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// instructions to be commuted with other add instructions.
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//
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@ -731,15 +708,15 @@ static Instruction *BreakUpSubtract(Instruction *Sub,
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// and set it as the RHS of the add instruction we just made.
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//
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Value *NegVal = NegateValue(Sub->getOperand(1), Sub);
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Instruction *New =
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BinaryOperator *New =
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BinaryOperator::CreateAdd(Sub->getOperand(0), NegVal, "", Sub);
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Sub->setOperand(0, Constant::getNullValue(Sub->getType())); // Drop use of op.
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Sub->setOperand(1, Constant::getNullValue(Sub->getType())); // Drop use of op.
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New->takeName(Sub);
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// Everyone now refers to the add instruction.
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ValueRankMap.erase(Sub);
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Sub->replaceAllUsesWith(New);
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New->setDebugLoc(Sub->getDebugLoc());
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Sub->eraseFromParent();
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DEBUG(dbgs() << "Negated: " << *New << '\n');
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return New;
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@ -748,27 +725,17 @@ static Instruction *BreakUpSubtract(Instruction *Sub,
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/// ConvertShiftToMul - If this is a shift of a reassociable multiply or is used
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/// by one, change this into a multiply by a constant to assist with further
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/// reassociation.
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static Instruction *ConvertShiftToMul(Instruction *Shl,
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DenseMap<AssertingVH<Value>, unsigned> &ValueRankMap) {
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// If an operand of this shift is a reassociable multiply, or if the shift
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// is used by a reassociable multiply or add, turn into a multiply.
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if (isReassociableOp(Shl->getOperand(0), Instruction::Mul) ||
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(Shl->hasOneUse() &&
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(isReassociableOp(Shl->use_back(), Instruction::Mul) ||
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isReassociableOp(Shl->use_back(), Instruction::Add)))) {
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Constant *MulCst = ConstantInt::get(Shl->getType(), 1);
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MulCst = ConstantExpr::getShl(MulCst, cast<Constant>(Shl->getOperand(1)));
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static BinaryOperator *ConvertShiftToMul(Instruction *Shl) {
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Constant *MulCst = ConstantInt::get(Shl->getType(), 1);
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MulCst = ConstantExpr::getShl(MulCst, cast<Constant>(Shl->getOperand(1)));
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Instruction *Mul =
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BinaryOperator::CreateMul(Shl->getOperand(0), MulCst, "", Shl);
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ValueRankMap.erase(Shl);
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Mul->takeName(Shl);
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Shl->replaceAllUsesWith(Mul);
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Mul->setDebugLoc(Shl->getDebugLoc());
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Shl->eraseFromParent();
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return Mul;
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}
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return 0;
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BinaryOperator *Mul =
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BinaryOperator::CreateMul(Shl->getOperand(0), MulCst, "", Shl);
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Shl->setOperand(0, UndefValue::get(Shl->getType())); // Drop use of op.
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Mul->takeName(Shl);
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Shl->replaceAllUsesWith(Mul);
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Mul->setDebugLoc(Shl->getDebugLoc());
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return Mul;
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}
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/// FindInOperandList - Scan backwards and forwards among values with the same
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@ -841,7 +808,7 @@ Value *Reassociate::RemoveFactorFromExpression(Value *V, Value *Factor) {
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// If this was just a single multiply, remove the multiply and return the only
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// remaining operand.
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if (Factors.size() == 1) {
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RemoveDeadBinaryOp(BO);
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RedoInsts.insert(BO);
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V = Factors[0].Op;
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} else {
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RewriteExprTree(BO, Factors);
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@ -955,7 +922,7 @@ Value *Reassociate::OptimizeAdd(Instruction *I,
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// Now that we have inserted a multiply, optimize it. This allows us to
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// handle cases that require multiple factoring steps, such as this:
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// (X*2) + (X*2) + (X*2) -> (X*2)*3 -> X*6
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RedoInsts.push_back(Mul);
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RedoInsts.insert(cast<Instruction>(Mul));
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// If every add operand was a duplicate, return the multiply.
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if (Ops.empty())
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@ -1082,14 +1049,15 @@ Value *Reassociate::OptimizeAdd(Instruction *I,
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// A*A*B + A*A*C --> A*(A*B+A*C) --> A*(A*(B+C))
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assert(NumAddedValues > 1 && "Each occurrence should contribute a value");
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(void)NumAddedValues;
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RedoInsts.push_back(V);
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if (Instruction *VI = dyn_cast<Instruction>(V))
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RedoInsts.insert(VI);
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// Create the multiply.
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Value *V2 = BinaryOperator::CreateMul(V, MaxOccVal, "tmp", I);
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Instruction *V2 = BinaryOperator::CreateMul(V, MaxOccVal, "tmp", I);
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// Rerun associate on the multiply in case the inner expression turned into
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// a multiply. We want to make sure that we keep things in canonical form.
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RedoInsts.push_back(V2);
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RedoInsts.insert(V2);
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// If every add operand included the factor (e.g. "A*B + A*C"), then the
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// entire result expression is just the multiply "A*(B+C)".
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@ -1223,8 +1191,9 @@ Value *Reassociate::buildMinimalMultiplyDAG(IRBuilder<> &Builder,
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// Reset the base value of the first factor to the new expression tree.
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// We'll remove all the factors with the same power in a second pass.
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Factors[LastIdx].Base = buildMultiplyTree(Builder, InnerProduct);
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RedoInsts.push_back(Factors[LastIdx].Base);
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Value *M = Factors[LastIdx].Base = buildMultiplyTree(Builder, InnerProduct);
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if (Instruction *MI = dyn_cast<Instruction>(M))
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RedoInsts.insert(MI);
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LastIdx = Idx;
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}
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@ -1282,7 +1251,6 @@ Value *Reassociate::OptimizeExpression(BinaryOperator *I,
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SmallVectorImpl<ValueEntry> &Ops) {
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// Now that we have the linearized expression tree, try to optimize it.
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// Start by folding any constants that we found.
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bool IterateOptimization = false;
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if (Ops.size() == 1) return Ops[0].Op;
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unsigned Opcode = I->getOpcode();
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@ -1348,98 +1316,123 @@ Value *Reassociate::OptimizeExpression(BinaryOperator *I,
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break;
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}
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if (IterateOptimization || Ops.size() != NumOps)
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if (Ops.size() != NumOps)
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return OptimizeExpression(I, Ops);
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return 0;
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}
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/// ReassociateInst - Inspect and reassociate the instruction at the
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/// given position, post-incrementing the position.
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void Reassociate::ReassociateInst(BasicBlock::iterator &BBI) {
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Instruction *BI = BBI++;
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if (BI->getOpcode() == Instruction::Shl &&
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isa<ConstantInt>(BI->getOperand(1)))
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if (Instruction *NI = ConvertShiftToMul(BI, ValueRankMap)) {
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/// EraseInst - Zap the given instruction, adding interesting operands to the
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/// work list.
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void Reassociate::EraseInst(Instruction *I) {
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assert(isInstructionTriviallyDead(I) && "Trivially dead instructions only!");
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SmallVector<Value*, 8> Ops(I->op_begin(), I->op_end());
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// Erase the dead instruction.
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ValueRankMap.erase(I);
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I->eraseFromParent();
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// Optimize its operands.
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for (unsigned i = 0, e = Ops.size(); i != e; ++i)
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if (Instruction *Op = dyn_cast<Instruction>(Ops[i])) {
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// If this is a node in an expression tree, climb to the expression root
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// and add that since that's where optimization actually happens.
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unsigned Opcode = Op->getOpcode();
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while (Op->hasOneUse() && Op->use_back()->getOpcode() == Opcode)
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Op = Op->use_back();
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RedoInsts.insert(Op);
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}
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}
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/// OptimizeInst - Inspect and optimize the given instruction. Note that erasing
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/// instructions is not allowed.
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void Reassociate::OptimizeInst(Instruction *I) {
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// Only consider operations that we understand.
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if (!isa<BinaryOperator>(I))
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return;
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if (I->getOpcode() == Instruction::Shl &&
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isa<ConstantInt>(I->getOperand(1)))
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// If an operand of this shift is a reassociable multiply, or if the shift
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// is used by a reassociable multiply or add, turn into a multiply.
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if (isReassociableOp(I->getOperand(0), Instruction::Mul) ||
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(I->hasOneUse() &&
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(isReassociableOp(I->use_back(), Instruction::Mul) ||
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isReassociableOp(I->use_back(), Instruction::Add)))) {
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Instruction *NI = ConvertShiftToMul(I);
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RedoInsts.insert(I);
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MadeChange = true;
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BI = NI;
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I = NI;
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}
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// Floating point binary operators are not associative, but we can still
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// commute (some) of them, to canonicalize the order of their operands.
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// This can potentially expose more CSE opportunities, and makes writing
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// other transformations simpler.
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if (isa<BinaryOperator>(BI) &&
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(BI->getType()->isFloatingPointTy() || BI->getType()->isVectorTy())) {
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if ((I->getType()->isFloatingPointTy() || I->getType()->isVectorTy())) {
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// FAdd and FMul can be commuted.
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if (BI->getOpcode() != Instruction::FMul &&
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BI->getOpcode() != Instruction::FAdd)
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if (I->getOpcode() != Instruction::FMul &&
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I->getOpcode() != Instruction::FAdd)
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return;
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Value *LHS = BI->getOperand(0);
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Value *RHS = BI->getOperand(1);
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Value *LHS = I->getOperand(0);
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Value *RHS = I->getOperand(1);
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unsigned LHSRank = getRank(LHS);
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unsigned RHSRank = getRank(RHS);
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// Sort the operands by rank.
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if (RHSRank < LHSRank) {
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BI->setOperand(0, RHS);
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BI->setOperand(1, LHS);
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I->setOperand(0, RHS);
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I->setOperand(1, LHS);
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}
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return;
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}
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// Do not reassociate operations that we do not understand.
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if (!isa<BinaryOperator>(BI))
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return;
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// Do not reassociate boolean (i1) expressions. We want to preserve the
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// original order of evaluation for short-circuited comparisons that
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// SimplifyCFG has folded to AND/OR expressions. If the expression
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// is not further optimized, it is likely to be transformed back to a
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// short-circuited form for code gen, and the source order may have been
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// optimized for the most likely conditions.
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if (BI->getType()->isIntegerTy(1))
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if (I->getType()->isIntegerTy(1))
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return;
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// If this is a subtract instruction which is not already in negate form,
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// see if we can convert it to X+-Y.
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if (BI->getOpcode() == Instruction::Sub) {
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if (ShouldBreakUpSubtract(BI)) {
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BI = BreakUpSubtract(BI, ValueRankMap);
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// Reset the BBI iterator in case BreakUpSubtract changed the
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// instruction it points to.
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BBI = BI;
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++BBI;
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if (I->getOpcode() == Instruction::Sub) {
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if (ShouldBreakUpSubtract(I)) {
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Instruction *NI = BreakUpSubtract(I);
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RedoInsts.insert(I);
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MadeChange = true;
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} else if (BinaryOperator::isNeg(BI)) {
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I = NI;
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} else if (BinaryOperator::isNeg(I)) {
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// Otherwise, this is a negation. See if the operand is a multiply tree
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// and if this is not an inner node of a multiply tree.
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if (isReassociableOp(BI->getOperand(1), Instruction::Mul) &&
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(!BI->hasOneUse() ||
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!isReassociableOp(BI->use_back(), Instruction::Mul))) {
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BI = LowerNegateToMultiply(BI, ValueRankMap);
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if (isReassociableOp(I->getOperand(1), Instruction::Mul) &&
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(!I->hasOneUse() ||
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!isReassociableOp(I->use_back(), Instruction::Mul))) {
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Instruction *NI = LowerNegateToMultiply(I);
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RedoInsts.insert(I);
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MadeChange = true;
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I = NI;
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}
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}
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}
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// If this instruction is a commutative binary operator, process it.
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if (!BI->isAssociative()) return;
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BinaryOperator *I = cast<BinaryOperator>(BI);
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// If this instruction is an associative binary operator, process it.
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if (!I->isAssociative()) return;
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BinaryOperator *BO = cast<BinaryOperator>(I);
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// If this is an interior node of a reassociable tree, ignore it until we
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// get to the root of the tree, to avoid N^2 analysis.
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if (I->hasOneUse() && isReassociableOp(I->use_back(), I->getOpcode()))
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if (BO->hasOneUse() && BO->use_back()->getOpcode() == BO->getOpcode())
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return;
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// If this is an add tree that is used by a sub instruction, ignore it
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// until we process the subtract.
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if (I->hasOneUse() && I->getOpcode() == Instruction::Add &&
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cast<Instruction>(I->use_back())->getOpcode() == Instruction::Sub)
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if (BO->hasOneUse() && BO->getOpcode() == Instruction::Add &&
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cast<Instruction>(BO->use_back())->getOpcode() == Instruction::Sub)
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return;
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ReassociateExpression(I);
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ReassociateExpression(BO);
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}
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Value *Reassociate::ReassociateExpression(BinaryOperator *I) {
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@ -1468,7 +1461,7 @@ Value *Reassociate::ReassociateExpression(BinaryOperator *I) {
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I->replaceAllUsesWith(V);
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if (Instruction *VI = dyn_cast<Instruction>(V))
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VI->setDebugLoc(I->getDebugLoc());
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RemoveDeadBinaryOp(I);
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RedoInsts.insert(I);
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++NumAnnihil;
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return V;
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||||
}
|
||||
@ -1493,7 +1486,7 @@ Value *Reassociate::ReassociateExpression(BinaryOperator *I) {
|
||||
I->replaceAllUsesWith(Ops[0].Op);
|
||||
if (Instruction *OI = dyn_cast<Instruction>(Ops[0].Op))
|
||||
OI->setDebugLoc(I->getDebugLoc());
|
||||
RemoveDeadBinaryOp(I);
|
||||
RedoInsts.insert(I);
|
||||
return Ops[0].Op;
|
||||
}
|
||||
|
||||
@ -1504,30 +1497,34 @@ Value *Reassociate::ReassociateExpression(BinaryOperator *I) {
|
||||
}
|
||||
|
||||
bool Reassociate::runOnFunction(Function &F) {
|
||||
// Recalculate the rank map for F
|
||||
// Calculate the rank map for F
|
||||
BuildRankMap(F);
|
||||
|
||||
MadeChange = false;
|
||||
for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
|
||||
for (BasicBlock::iterator BBI = FI->begin(); BBI != FI->end(); )
|
||||
ReassociateInst(BBI);
|
||||
for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) {
|
||||
// Optimize every instruction in the basic block.
|
||||
for (BasicBlock::iterator II = BI->begin(), IE = BI->end(); II != IE; )
|
||||
if (isInstructionTriviallyDead(II)) {
|
||||
EraseInst(II++);
|
||||
} else {
|
||||
OptimizeInst(II);
|
||||
assert(II->getParent() == BI && "Moved to a different block!");
|
||||
++II;
|
||||
}
|
||||
|
||||
// Now that we're done, revisit any instructions which are likely to
|
||||
// have secondary reassociation opportunities.
|
||||
while (!RedoInsts.empty())
|
||||
if (Value *V = RedoInsts.pop_back_val()) {
|
||||
BasicBlock::iterator BBI = cast<Instruction>(V);
|
||||
ReassociateInst(BBI);
|
||||
// If this produced extra instructions to optimize, handle them now.
|
||||
while (!RedoInsts.empty()) {
|
||||
Instruction *I = RedoInsts.pop_back_val();
|
||||
if (isInstructionTriviallyDead(I))
|
||||
EraseInst(I);
|
||||
else
|
||||
OptimizeInst(I);
|
||||
}
|
||||
}
|
||||
|
||||
// We are done with the rank map.
|
||||
RankMap.clear();
|
||||
ValueRankMap.clear();
|
||||
|
||||
// Now that we're done, delete any instructions which are no longer used.
|
||||
while (!DeadInsts.empty())
|
||||
if (Value *V = DeadInsts.pop_back_val())
|
||||
RecursivelyDeleteTriviallyDeadInstructions(V);
|
||||
|
||||
return MadeChange;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user