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Revert "[SLPV] Recognize vectorizable intrinsics during SLP vectorization ..."
This reverts commit r200576. It broke 32-bit self-host builds by vectorizing two calls to @llvm.bswap.i64, which we then fail to expand. llvm-svn: 200602
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@ -947,39 +947,6 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) {
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buildTree_rec(Operands, Depth + 1);
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return;
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}
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case Instruction::Call: {
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// Check if the calls are all to the same vectorizable intrinsic.
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IntrinsicInst *II = dyn_cast<IntrinsicInst>(VL[0]);
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if (II==NULL) {
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newTreeEntry(VL, false);
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DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
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return;
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}
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Intrinsic::ID ID = II->getIntrinsicID();
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for (unsigned i = 1, e = VL.size(); i != e; ++i) {
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IntrinsicInst *II2 = dyn_cast<IntrinsicInst>(VL[i]);
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if (!II2 || II2->getIntrinsicID() != ID) {
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newTreeEntry(VL, false);
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DEBUG(dbgs() << "SLP: mismatched calls:" << *II << "!=" << *VL[i]
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<< "\n");
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return;
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}
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}
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newTreeEntry(VL, true);
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for (unsigned i = 0, e = II->getNumArgOperands(); i != e; ++i) {
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ValueList Operands;
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// Prepare the operand vector.
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for (unsigned j = 0; j < VL.size(); ++j) {
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IntrinsicInst *II2 = dyn_cast<IntrinsicInst>(VL[j]);
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Operands.push_back(II2->getArgOperand(i));
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}
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buildTree_rec(Operands, Depth + 1);
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}
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return;
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}
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default:
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newTreeEntry(VL, false);
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DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
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@ -1105,30 +1072,6 @@ int BoUpSLP::getEntryCost(TreeEntry *E) {
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int VecStCost = TTI->getMemoryOpCost(Instruction::Store, VecTy, 1, 0);
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return VecStCost - ScalarStCost;
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}
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case Instruction::Call: {
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CallInst *CI = cast<CallInst>(VL0);
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IntrinsicInst *II = cast<IntrinsicInst>(CI);
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Intrinsic::ID ID = II->getIntrinsicID();
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// Calculate the cost of the scalar and vector calls.
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SmallVector<Type*, 4> ScalarTys, VecTys;
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for (unsigned op = 0, opc = II->getNumArgOperands(); op!= opc; ++op) {
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ScalarTys.push_back(CI->getArgOperand(op)->getType());
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VecTys.push_back(VectorType::get(CI->getArgOperand(op)->getType(),
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VecTy->getNumElements()));
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}
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int ScalarCallCost = VecTy->getNumElements() *
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TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys);
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int VecCallCost = TTI->getIntrinsicInstrCost(ID, VecTy, VecTys);
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DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost
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<< " (" << VecCallCost << "-" << ScalarCallCost << ")"
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<< " for " << *II << "\n");
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return VecCallCost - ScalarCallCost;
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}
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default:
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llvm_unreachable("Unknown instruction");
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}
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@ -1143,10 +1086,10 @@ bool BoUpSLP::isFullyVectorizableTinyTree() {
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return false;
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// Gathering cost would be too much for tiny trees.
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if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather)
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return false;
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if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather)
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return false;
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return true;
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return true;
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}
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int BoUpSLP::getTreeCost() {
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@ -1612,32 +1555,6 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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E->VectorizedValue = S;
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return propagateMetadata(S, E->Scalars);
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}
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case Instruction::Call: {
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CallInst *CI = cast<CallInst>(VL0);
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setInsertPointAfterBundle(E->Scalars);
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std::vector<Value *> OpVecs;
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for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) {
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ValueList OpVL;
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for (int i = 0, e = E->Scalars.size(); i < e; ++i) {
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CallInst *CEI = cast<CallInst>(E->Scalars[i]);
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OpVL.push_back(CEI->getArgOperand(j));
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}
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Value *OpVec = vectorizeTree(OpVL);
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DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n");
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OpVecs.push_back(OpVec);
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}
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Module *M = F->getParent();
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IntrinsicInst *II = cast<IntrinsicInst>(CI);
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Intrinsic::ID ID = II->getIntrinsicID();
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Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) };
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Function *CF = Intrinsic::getDeclaration(M, ID, Tys);
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Value *V = Builder.CreateCall(CF, OpVecs);
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E->VectorizedValue = V;
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return V;
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}
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default:
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llvm_unreachable("unknown inst");
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}
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@ -1,75 +0,0 @@
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; RUN: opt < %s -basicaa -slp-vectorizer -slp-threshold=-999 -dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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target triple = "x86_64-apple-macosx10.8.0"
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declare double @llvm.fabs.f64(double) nounwind readnone
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;CHECK-LABEL: @vec_fabs_f64(
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;CHECK: load <2 x double>
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;CHECK: load <2 x double>
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;CHECK: call <2 x double> @llvm.fabs.v2f64
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;CHECK: store <2 x double>
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;CHECK: ret
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define void @vec_fabs_f64(double* %a, double* %b, double* %c) {
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entry:
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%i0 = load double* %a, align 8
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%i1 = load double* %b, align 8
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%mul = fmul double %i0, %i1
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%call = tail call double @llvm.fabs.f64(double %mul) nounwind readnone
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%arrayidx3 = getelementptr inbounds double* %a, i64 1
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%i3 = load double* %arrayidx3, align 8
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%arrayidx4 = getelementptr inbounds double* %b, i64 1
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%i4 = load double* %arrayidx4, align 8
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%mul5 = fmul double %i3, %i4
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%call5 = tail call double @llvm.fabs.f64(double %mul5) nounwind readnone
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store double %call, double* %c, align 8
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%arrayidx5 = getelementptr inbounds double* %c, i64 1
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store double %call5, double* %arrayidx5, align 8
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ret void
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}
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declare float @llvm.copysign.f32(float, float) nounwind readnone
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;CHECK-LABEL: @vec_copysign_f32(
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;CHECK: load <4 x float>
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;CHECK: load <4 x float>
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;CHECK: call <4 x float> @llvm.copysign.v4f32
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;CHECK: store <4 x float>
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;CHECK: ret
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define void @vec_copysign_f32(float* %a, float* %b, float* noalias %c) {
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entry:
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%0 = load float* %a, align 4
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%1 = load float* %b, align 4
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%call0 = tail call float @llvm.copysign.f32(float %0, float %1) nounwind readnone
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store float %call0, float* %c, align 4
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%ix2 = getelementptr inbounds float* %a, i64 1
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%2 = load float* %ix2, align 4
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%ix3 = getelementptr inbounds float* %b, i64 1
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%3 = load float* %ix3, align 4
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%call1 = tail call float @llvm.copysign.f32(float %2, float %3) nounwind readnone
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%c1 = getelementptr inbounds float* %c, i64 1
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store float %call1, float* %c1, align 4
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%ix4 = getelementptr inbounds float* %a, i64 2
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%4 = load float* %ix4, align 4
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%ix5 = getelementptr inbounds float* %b, i64 2
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%5 = load float* %ix5, align 4
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%call2 = tail call float @llvm.copysign.f32(float %4, float %5) nounwind readnone
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%c2 = getelementptr inbounds float* %c, i64 2
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store float %call2, float* %c2, align 4
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%ix6 = getelementptr inbounds float* %a, i64 3
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%6 = load float* %ix6, align 4
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%ix7 = getelementptr inbounds float* %b, i64 3
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%7 = load float* %ix7, align 4
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%call3 = tail call float @llvm.copysign.f32(float %6, float %7) nounwind readnone
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%c3 = getelementptr inbounds float* %c, i64 3
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store float %call3, float* %c3, align 4
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ret void
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}
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