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Modularize implementation of LeakDetector into a typed template
implementation class. This makes the code simpler and allows for more types to be added easily. It also implements caching for generic objects (it was only available for llvm objects). llvm-svn: 11452
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@ -16,75 +16,92 @@
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#include <set>
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using namespace llvm;
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// Lazily allocate set so that release build doesn't have to do anything.
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static std::set<const void*> *Objects = 0;
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static std::set<const Value*> *LLVMObjects = 0;
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namespace {
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// Because the most common usage pattern, by far, is to add a garbage object,
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// then remove it immediately, we optimize this case. When an object is added,
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// it is not added to the set immediately, it is added to the CachedValue Value.
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// If it is immediately removed, no set search need be performed.
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//
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static const Value *CachedValue;
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template <typename T>
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struct LeakDetectorImpl {
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LeakDetectorImpl(const char* const name) : Cache(0), Name(name) { }
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void LeakDetector::addGarbageObjectImpl(void *Object) {
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if (Objects == 0)
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Objects = new std::set<const void*>();
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assert(Objects->count(Object) == 0 && "Object already in set!");
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Objects->insert(Object);
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// Because the most common usage pattern, by far, is to add a
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// garbage object, then remove it immediately, we optimize this
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// case. When an object is added, it is not added to the set
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// immediately, it is added to the CachedValue Value. If it is
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// immediately removed, no set search need be performed.
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void addGarbage(const T* o) {
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if (Cache) {
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assert(Ts.count(Cache) == 0 && "Object already in set!");
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Ts.insert(Cache);
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}
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Cache = o;
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}
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void removeGarbage(const T* o) {
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if (o == Cache)
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Cache = 0; // Cache hit
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else
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Ts.erase(o);
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}
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bool hasGarbage(const std::string& Message) {
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addGarbage(0); // Flush the Cache
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assert(Cache == 0 && "No value should be cached anymore!");
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if (!Ts.empty()) {
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std::cerr
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<< "Leaked " << Name << " objects found: " << Message << ":\n\t";
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std::copy(Ts.begin(), Ts.end(),
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std::ostream_iterator<const T*>(std::cerr, " "));
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std::cerr << '\n';
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// Clear out results so we don't get duplicate warnings on
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// next call...
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Ts.clear();
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return true;
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}
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return false;
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}
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private:
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std::set<const T*> Ts;
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const T* Cache;
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const char* const Name;
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};
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typedef LeakDetectorImpl<void> Objects;
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typedef LeakDetectorImpl<Value> LLVMObjects;
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Objects& getObjects() {
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static Objects o("GENERIC");
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return o;
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}
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LLVMObjects& getLLVMObjects() {
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static LLVMObjects o("LLVM");
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return o;
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}
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}
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void LeakDetector::removeGarbageObjectImpl(void *Object) {
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if (Objects)
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Objects->erase(Object);
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void LeakDetector::addGarbageObjectImpl(void *Object) {
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getObjects().addGarbage(Object);
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}
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void LeakDetector::addGarbageObjectImpl(const Value *Object) {
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if (CachedValue) {
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if (LLVMObjects == 0)
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LLVMObjects = new std::set<const Value*>();
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assert(LLVMObjects->count(CachedValue) == 0 && "Object already in set!");
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LLVMObjects->insert(CachedValue);
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}
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CachedValue = Object;
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getLLVMObjects().addGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(void *Object) {
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getObjects().removeGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
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if (Object == CachedValue)
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CachedValue = 0; // Cache hit!
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else if (LLVMObjects)
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LLVMObjects->erase(Object);
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getLLVMObjects().removeGarbage(Object);
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}
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void LeakDetector::checkForGarbageImpl(const std::string &Message) {
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if (CachedValue) // Flush the cache to the set...
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addGarbageObjectImpl((Value*)0);
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assert(CachedValue == 0 && "No value should be cached anymore!");
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if ((Objects && !Objects->empty()) || (LLVMObjects && !LLVMObjects->empty())){
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std::cerr << "Leaked objects found: " << Message << "\n";
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if (Objects && !Objects->empty()) {
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std::cerr << " Non-Value objects leaked:";
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for (std::set<const void*>::iterator I = Objects->begin(),
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E = Objects->end(); I != E; ++I)
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std::cerr << " " << *I;
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}
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if (LLVMObjects && !LLVMObjects->empty()) {
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std::cerr << " LLVM Value subclasses leaked:";
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for (std::set<const Value*>::iterator I = LLVMObjects->begin(),
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E = LLVMObjects->end(); I != E; ++I)
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std::cerr << **I << "\n";
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}
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std::cerr << "This is probably because you removed an LLVM value "
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<< "(Instruction, BasicBlock, \netc), but didn't delete it. "
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<< "Please check your code for memory leaks.\n";
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// Clear out results so we don't get duplicate warnings on next call...
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delete Objects; delete LLVMObjects;
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Objects = 0; LLVMObjects = 0;
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}
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// use non-short-circuit version so that both checks are performed
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if (getObjects().hasGarbage(Message) |
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getLLVMObjects().hasGarbage(Message))
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std::cerr << "\nThis is probably because you removed an object, but didn't "
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"delete it. Please check your code for memory leaks.\n";
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}
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