[mips] Honour -mno-odd-spreg for vector insert/extract when MSA is enabled.

Summary:
-mno-odd-spreg prohibits the use of odd-numbered single-precision floating
point registers. However, vector insert/extract was still using them when
manipulating the subregisters of an MSA register. Fixed this by ensuring
that insertion/extraction is only performed on even-numbered vector
registers when -mno-odd-spreg is given.

Reviewers: vmedic, sstankovic

Reviewed By: sstankovic

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D7672

llvm-svn: 230235
This commit is contained in:
Daniel Sanders 2015-02-23 17:22:16 +00:00
parent 4d72fc7a63
commit 0eca0162a3
3 changed files with 151 additions and 5 deletions

View File

@ -398,6 +398,8 @@ def MSA128W: RegisterClass<"Mips", [v4i32, v4f32], 128,
(sequence "W%u", 0, 31)>;
def MSA128D: RegisterClass<"Mips", [v2i64, v2f64], 128,
(sequence "W%u", 0, 31)>;
def MSA128WEvens: RegisterClass<"Mips", [v4i32, v4f32], 128,
(decimate (sequence "W%u", 0, 31), 2)>;
def MSACtrl: RegisterClass<"Mips", [i32], 32, (add
MSAIR, MSACSR, MSAAccess, MSASave, MSAModify, MSARequest, MSAMap, MSAUnmap)>;

View File

@ -2878,10 +2878,21 @@ emitCOPY_FW(MachineInstr *MI, MachineBasicBlock *BB) const{
unsigned Ws = MI->getOperand(1).getReg();
unsigned Lane = MI->getOperand(2).getImm();
if (Lane == 0)
BuildMI(*BB, MI, DL, TII->get(Mips::COPY), Fd).addReg(Ws, 0, Mips::sub_lo);
else {
unsigned Wt = RegInfo.createVirtualRegister(&Mips::MSA128WRegClass);
if (Lane == 0) {
unsigned Wt = Ws;
if (!Subtarget.useOddSPReg()) {
// We must copy to an even-numbered MSA register so that the
// single-precision sub-register is also guaranteed to be even-numbered.
Wt = RegInfo.createVirtualRegister(&Mips::MSA128WEvensRegClass);
BuildMI(*BB, MI, DL, TII->get(Mips::COPY), Wt).addReg(Ws);
}
BuildMI(*BB, MI, DL, TII->get(Mips::COPY), Fd).addReg(Wt, 0, Mips::sub_lo);
} else {
unsigned Wt = RegInfo.createVirtualRegister(
Subtarget.useOddSPReg() ? &Mips::MSA128WRegClass :
&Mips::MSA128WEvensRegClass);
BuildMI(*BB, MI, DL, TII->get(Mips::SPLATI_W), Wt).addReg(Ws).addImm(Lane);
BuildMI(*BB, MI, DL, TII->get(Mips::COPY), Fd).addReg(Wt, 0, Mips::sub_lo);
@ -2941,7 +2952,9 @@ MipsSETargetLowering::emitINSERT_FW(MachineInstr *MI,
unsigned Wd_in = MI->getOperand(1).getReg();
unsigned Lane = MI->getOperand(2).getImm();
unsigned Fs = MI->getOperand(3).getReg();
unsigned Wt = RegInfo.createVirtualRegister(&Mips::MSA128WRegClass);
unsigned Wt = RegInfo.createVirtualRegister(
Subtarget.useOddSPReg() ? &Mips::MSA128WRegClass :
&Mips::MSA128WEvensRegClass);
BuildMI(*BB, MI, DL, TII->get(Mips::SUBREG_TO_REG), Wt)
.addImm(0)

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@ -0,0 +1,131 @@
; RUN: llc -march=mipsel -mcpu=mips32 -mattr=+fp64,+msa,-nooddspreg < %s | FileCheck %s -check-prefix=ALL -check-prefix=ODDSPREG
; RUN: llc -march=mipsel -mcpu=mips32 -mattr=+fp64,+msa,+nooddspreg < %s | FileCheck %s -check-prefix=ALL -check-prefix=NOODDSPREG
@v4f32 = global <4 x float> zeroinitializer
define void @msa_insert_0(float %a) {
entry:
; Force the float into an odd-numbered register using named registers and
; load the vector.
%b = call float asm sideeffect "mov.s $0, $1", "={$f13},{$f12}" (float %a)
%0 = load volatile <4 x float>* @v4f32
; Clobber all except $f12/$w12 and $f13
;
; The intention is that if odd single precision registers are permitted, the
; allocator will choose $f12/$w12 for the vector and $f13 for the float to
; avoid the spill/reload.
;
; On the other hand, if odd single precision registers are not permitted, it
; must copy $f13 to an even-numbered register before inserting into the
; vector.
call void asm sideeffect "# Clobber", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"()
%1 = insertelement <4 x float> %0, float %b, i32 0
store <4 x float> %1, <4 x float>* @v4f32
ret void
}
; ALL-LABEL: msa_insert_0:
; ALL: mov.s $f13, $f12
; ALL: lw $[[R0:[0-9]+]], %got(v4f32)(
; ALL: ld.w $w[[W0:[0-9]+]], 0($[[R0]])
; NOODDSPREG: mov.s $f[[F0:[0-9]+]], $f13
; NOODDSPREG: insve.w $w[[W0]][0], $w[[F0]][0]
; ODDSPREG: insve.w $w[[W0]][0], $w13[0]
; ALL: # Clobber
; ALL-NOT: sdc1
; ALL-NOT: ldc1
; ALL: st.w $w[[W0]], 0($[[R0]])
define void @msa_insert_1(float %a) {
entry:
; Force the float into an odd-numbered register using named registers and
; load the vector.
%b = call float asm sideeffect "mov.s $0, $1", "={$f13},{$f12}" (float %a)
%0 = load volatile <4 x float>* @v4f32
; Clobber all except $f12/$w12 and $f13
;
; The intention is that if odd single precision registers are permitted, the
; allocator will choose $f12/$w12 for the vector and $f13 for the float to
; avoid the spill/reload.
;
; On the other hand, if odd single precision registers are not permitted, it
; must copy $f13 to an even-numbered register before inserting into the
; vector.
call void asm sideeffect "# Clobber", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"()
%1 = insertelement <4 x float> %0, float %b, i32 1
store <4 x float> %1, <4 x float>* @v4f32
ret void
}
; ALL-LABEL: msa_insert_1:
; ALL: mov.s $f13, $f12
; ALL: lw $[[R0:[0-9]+]], %got(v4f32)(
; ALL: ld.w $w[[W0:[0-9]+]], 0($[[R0]])
; NOODDSPREG: mov.s $f[[F0:[0-9]+]], $f13
; NOODDSPREG: insve.w $w[[W0]][1], $w[[F0]][0]
; ODDSPREG: insve.w $w[[W0]][1], $w13[0]
; ALL: # Clobber
; ALL-NOT: sdc1
; ALL-NOT: ldc1
; ALL: st.w $w[[W0]], 0($[[R0]])
define float @msa_extract_0() {
entry:
%0 = load volatile <4 x float>* @v4f32
%1 = call <4 x float> asm sideeffect "move.v $0, $1", "={$w13},{$w12}" (<4 x float> %0)
; Clobber all except $f12, and $f13
;
; The intention is that if odd single precision registers are permitted, the
; allocator will choose $f13/$w13 for the vector since that saves on moves.
;
; On the other hand, if odd single precision registers are not permitted, it
; must move it to $f12/$w12.
call void asm sideeffect "# Clobber", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"()
%2 = extractelement <4 x float> %1, i32 0
ret float %2
}
; ALL-LABEL: msa_extract_0:
; ALL: lw $[[R0:[0-9]+]], %got(v4f32)(
; ALL: ld.w $w12, 0($[[R0]])
; ALL: move.v $w[[W0:13]], $w12
; NOODDSPREG: move.v $w[[W0:12]], $w13
; ALL: # Clobber
; ALL-NOT: st.w
; ALL-NOT: ld.w
; ALL: mov.s $f0, $f[[W0]]
define float @msa_extract_1() {
entry:
%0 = load volatile <4 x float>* @v4f32
%1 = call <4 x float> asm sideeffect "move.v $0, $1", "={$w13},{$w12}" (<4 x float> %0)
; Clobber all except $f13
;
; The intention is that if odd single precision registers are permitted, the
; allocator will choose $f13/$w13 for the vector since that saves on moves.
;
; On the other hand, if odd single precision registers are not permitted, it
; must be spilled.
call void asm sideeffect "# Clobber", "~{$f0},~{$f1},~{$f2},~{$f3},~{$f4},~{$f5},~{$f6},~{$f7},~{$f8},~{$f9},~{$f10},~{$f11},~{$f12},~{$f14},~{$f15},~{$f16},~{$f17},~{$f18},~{$f19},~{$f20},~{$f21},~{$f22},~{$f23},~{$f24},~{$f25},~{$f26},~{$f27},~{$f28},~{$f29},~{$f30},~{$f31}"()
%2 = extractelement <4 x float> %1, i32 1
ret float %2
}
; ALL-LABEL: msa_extract_1:
; ALL: lw $[[R0:[0-9]+]], %got(v4f32)(
; ALL: ld.w $w12, 0($[[R0]])
; ALL: splati.w $w[[W0:[0-9]+]], $w13[1]
; NOODDSPREG: st.w $w[[W0]], 0($sp)
; ODDSPREG-NOT: st.w
; ODDSPREG-NOT: ld.w
; ALL: # Clobber
; ODDSPREG-NOT: st.w
; ODDSPREG-NOT: ld.w
; NOODDSPREG: ld.w $w0, 0($sp)
; ODDSPREG: mov.s $f0, $f[[W0]]