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Fix old-style type names in comments.
llvm-svn: 73362
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@ -143,10 +143,10 @@ Pass *createLoopIndexSplitPass();
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// this pass is:
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//
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// FROM CODE TO CODE
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// %X = alloca int, uint 1 ret int 42
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// store int 42, int *%X
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// %Y = load int* %X
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// ret int %Y
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// %X = alloca i32, i32 1 ret i32 42
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// store i32 42, i32 *%X
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// %Y = load i32* %X
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// ret i32 %Y
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//
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FunctionPass *createPromoteMemoryToRegisterPass();
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extern const PassInfo *const PromoteMemoryToRegisterID;
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@ -352,7 +352,7 @@ Constant *DIFactory::GetStringConstant(const std::string &String) {
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const PointerType *DestTy = PointerType::getUnqual(Type::Int8Ty);
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// If empty string then use a sbyte* null instead.
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// If empty string then use a i8* null instead.
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if (String.empty())
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return Slot = ConstantPointerNull::get(DestTy);
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@ -3145,7 +3145,7 @@ bool LLParser::ParseFree(Instruction *&Inst, PerFunctionState &PFS) {
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}
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/// ParseLoad
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/// ::= 'volatile'? 'load' TypeAndValue (',' 'align' uint)?
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/// ::= 'volatile'? 'load' TypeAndValue (',' 'align' i32)?
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bool LLParser::ParseLoad(Instruction *&Inst, PerFunctionState &PFS,
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bool isVolatile) {
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Value *Val; LocTy Loc;
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@ -3163,7 +3163,7 @@ bool LLParser::ParseLoad(Instruction *&Inst, PerFunctionState &PFS,
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}
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/// ParseStore
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/// ::= 'volatile'? 'store' TypeAndValue ',' TypeAndValue (',' 'align' uint)?
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/// ::= 'volatile'? 'store' TypeAndValue ',' TypeAndValue (',' 'align' i32)?
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bool LLParser::ParseStore(Instruction *&Inst, PerFunctionState &PFS,
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bool isVolatile) {
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Value *Val, *Ptr; LocTy Loc, PtrLoc;
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@ -3186,7 +3186,7 @@ bool LLParser::ParseStore(Instruction *&Inst, PerFunctionState &PFS,
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}
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/// ParseGetResult
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/// ::= 'getresult' TypeAndValue ',' uint
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/// ::= 'getresult' TypeAndValue ',' i32
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/// FIXME: Remove support for getresult in LLVM 3.0
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bool LLParser::ParseGetResult(Instruction *&Inst, PerFunctionState &PFS) {
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Value *Val; LocTy ValLoc, EltLoc;
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@ -502,7 +502,7 @@ const GlobalValue * AsmPrinter::findGlobalValue(const Constant *CV) {
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void AsmPrinter::EmitLLVMUsedList(Constant *List) {
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const char *Directive = TAI->getUsedDirective();
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// Should be an array of 'sbyte*'.
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// Should be an array of 'i8*'.
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ConstantArray *InitList = dyn_cast<ConstantArray>(List);
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if (InitList == 0) return;
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@ -39,7 +39,7 @@ static unsigned AddLiveIn(MachineFunction &MF, unsigned PReg,
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AlphaTargetLowering::AlphaTargetLowering(TargetMachine &TM) : TargetLowering(TM) {
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// Set up the TargetLowering object.
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//I am having problems with shr n ubyte 1
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//I am having problems with shr n i8 1
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setShiftAmountType(MVT::i64);
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setBooleanContents(ZeroOrOneBooleanContent);
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@ -82,14 +82,14 @@ void RaiseAllocations::doInitialization(Module &M) {
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// Chck to see if we got the expected malloc
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if (TyWeHave != Malloc1Type) {
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// Check to see if the prototype is wrong, giving us sbyte*(uint) * malloc
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// Check to see if the prototype is wrong, giving us i8*(i32) * malloc
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// This handles the common declaration of: 'void *malloc(unsigned);'
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const FunctionType *Malloc2Type =
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FunctionType::get(PointerType::getUnqual(Type::Int8Ty),
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std::vector<const Type*>(1, Type::Int32Ty), false);
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if (TyWeHave != Malloc2Type) {
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// Check to see if the prototype is missing, giving us
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// sbyte*(...) * malloc
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// i8*(...) * malloc
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// This handles the common declaration of: 'void *malloc();'
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const FunctionType *Malloc3Type =
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FunctionType::get(PointerType::getUnqual(Type::Int8Ty),
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@ -401,8 +401,8 @@ static void SplitEdgeNicely(TerminatorInst *TI, unsigned SuccNum,
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/// OptimizeNoopCopyExpression - If the specified cast instruction is a noop
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/// copy (e.g. it's casting from one pointer type to another, int->uint, or
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/// int->sbyte on PPC), sink it into user blocks to reduce the number of virtual
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/// copy (e.g. it's casting from one pointer type to another, i32->i8 on PPC),
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/// sink it into user blocks to reduce the number of virtual
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/// registers that must be created and coalesced.
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///
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/// Return true if any changes are made.
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@ -2290,7 +2290,7 @@ Instruction *InstCombiner::visitAdd(BinaryOperator &I) {
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}
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// add (cast *A to intptrtype) B ->
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// cast (GEP (cast *A to sbyte*) B) --> intptrtype
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// cast (GEP (cast *A to i8*) B) --> intptrtype
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{
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CastInst *CI = dyn_cast<CastInst>(LHS);
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Value *Other = RHS;
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@ -7133,10 +7133,10 @@ Instruction *InstCombiner::visitICmpInstWithCastAndCast(ICmpInst &ICI) {
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if (Res2 == CI) {
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// Make sure that sign of the Cmp and the sign of the Cast are the same.
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// For example, we might have:
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// %A = sext short %X to uint
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// %B = icmp ugt uint %A, 1330
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// %A = sext i16 %X to i32
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// %B = icmp ugt i32 %A, 1330
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// It is incorrect to transform this into
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// %B = icmp ugt short %X, 1330
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// %B = icmp ugt i16 %X, 1330
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// because %A may have negative value.
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//
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// However, we allow this when the compare is EQ/NE, because they are
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@ -7273,8 +7273,8 @@ Instruction *InstCombiner::FoldShiftByConstant(Value *Op0, ConstantInt *Op1,
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// purpose is to compute bits we don't care about.
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uint32_t TypeBits = Op0->getType()->getPrimitiveSizeInBits();
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// shl uint X, 32 = 0 and shr ubyte Y, 9 = 0, ... just don't eliminate shr
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// of a signed value.
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// shl i32 X, 32 = 0 and srl i8 Y, 9 = 0, ... just don't eliminate
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// a signed shift.
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//
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if (Op1->uge(TypeBits)) {
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if (I.getOpcode() != Instruction::AShr)
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@ -112,7 +112,7 @@ bool LowerAllocations::runOnBasicBlock(BasicBlock &BB) {
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if (MallocInst *MI = dyn_cast<MallocInst>(I)) {
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const Type *AllocTy = MI->getType()->getElementType();
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// malloc(type) becomes sbyte *malloc(size)
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// malloc(type) becomes i8 *malloc(size)
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Value *MallocArg;
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if (LowerMallocArgToInteger)
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MallocArg = ConstantInt::get(Type::Int64Ty,
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@ -1310,7 +1310,7 @@ bool InsertElementInst::isValidOperands(const Value *Vec, const Value *Elt,
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return false;// Second operand of insertelement must be vector element type.
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if (Index->getType() != Type::Int32Ty)
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return false; // Third operand of insertelement must be uint.
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return false; // Third operand of insertelement must be i32.
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return true;
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}
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@ -1880,8 +1880,8 @@ unsigned CastInst::isEliminableCastPair(
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// BITCONVERT = FirstClass n/a FirstClass n/a
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//
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// NOTE: some transforms are safe, but we consider them to be non-profitable.
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// For example, we could merge "fptoui double to uint" + "zext uint to ulong",
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// into "fptoui double to ulong", but this loses information about the range
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// For example, we could merge "fptoui double to i32" + "zext i32 to i64",
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// into "fptoui double to i64", but this loses information about the range
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// of the produced value (we no longer know the top-part is all zeros).
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// Further this conversion is often much more expensive for typical hardware,
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// and causes issues when building libgcc. We disallow fptosi+sext for the
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